<?php
-/* make sure that we are not called from outside the scripts,
+/* make sure that we are not called from outside the scripts,
* use a variable defined in config.php to check this
*/
if(!isset($HOST))
case "normal":
case "silent":
case "trump":
- if($RULES["schweinchen"]=="both" && $GAME["schweinchen"])
+ if($RULES['schweinchen']=='both' && $GAME['schweinchen-who'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
- if($RULES["schweinchen"]=="second" && $GAME["schweinchen"]==3)
+ }
+ else if($RULES['schweinchen']=='second' && $GAME['schweinchen-second'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
+ }
+ else if($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-who'] && $GAME['schweinchen-second'] )
+ {
+ /* check if a call was made either by the player or his partner. If so activate Schweinchen rule. */
+ if(DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
+ {
+ if($a == 19 || $a == 20 )
+ return 1;
+ if($b == 19 || $b == 20 )
+ return 0;
+ }
+ /* if not, do nothing and the foxes are just handeled as normal trump */
+ }
+ ;
case "heart":
case "spade":
case "club":
$trump++;
/* normally foxes don't count as trump, so we substract them here
- * in case someone has schweinchen, one or two of them should count as trump
+ * in case someone has schweinchen, one or two of them should count as trump
* though, so we need to add one trump for those cases */
-
+
/* subtract foxes */
if( in_array("19",$cards))
$trump--;
if($debug)
{
$r[ 0]=1; $r[12]=47; $r[24]=13; $r[36]=37;
- $r[ 1]=2; $r[13]=48; $r[25]=14; $r[37]=38;
+ $r[ 1]=2; $r[13]=23; $r[25]=14; $r[37]=38;
$r[ 2]=3; $r[14]=27; $r[26]=15; $r[38]=39;
$r[ 3]=4; $r[15]=16; $r[27]=28; $r[39]=40;
$r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=41;
$r[ 5]=18; $r[17]=6; $r[29]=30; $r[41]=42;
- $r[ 6]=19; $r[18]=7; $r[30]=31; $r[42]=43;
- $r[ 7]=20; $r[19]=8; $r[31]=32; $r[43]=44;
- $r[ 8]=45; $r[20]=9; $r[32]=21; $r[44]=33;
- $r[ 9]=46; $r[21]=10; $r[33]=22; $r[45]=34;
- $r[10]=35; $r[22]=11; $r[34]=23; $r[46]=25;
- $r[11]=36; $r[23]=12; $r[35]=24; $r[47]=26;
+ $r[ 6]=21; $r[18]=7; $r[30]=31; $r[42]=43;
+ $r[ 7]=22; $r[19]=8; $r[31]=32; $r[43]=44;
+ $r[ 8]=45; $r[20]=9; $r[32]=19; $r[44]=33;
+ $r[ 9]=46; $r[21]=10; $r[33]=20; $r[45]=24;
+ $r[10]=35; $r[22]=11; $r[34]=48; $r[46]=25;
+ $r[11]=36; $r[23]=12; $r[35]=34; $r[47]=26;
}
else
{
{
global $CARDS;
global $RULES;
+ global $GAME;
switch($gametype)
{
'17','18','19','20','21','22','23','24','25','26');
$CARDS["hearts"] = array('43','44','1','2','45','46','47','48');
}
+ /* do we need to reorder for Schweinchen? need to search for it because of special case for dullen above*/
+ if($RULES['schweinchen']=='both'&& $GAME['schweinchen-who'])
+ {
+ /* find the fox and put them at the top of the stack */
+ foreach(array('19','20') as $fox)
+ {
+ /* search for fox */
+ $trump = $CARDS['trump'];
+ $key = array_keys($trump, $fox);
+
+ /* reorder */
+ $foxa = array();
+ $foxa[]=$trump[$key[0]];
+ unset($trump[$key[0]]);
+ $trump = array_merge($foxa,$trump);
+ $CARDS['trump'] = $trump;
+ }
+ }
+ else if( ($RULES['schweinchen']=='second' || $RULES['schweinchen']=='secondaftercall')
+ && $GAME['schweinchen-who'])
+ {
+ /* find the fox and put them at the top of the stack */
+ $trump = $CARDS['trump'];
+ $key = array_keys($trump, '19');
+
+ /* reorder */
+ $foxa = array();
+ $foxa[]=$trump[$key[0]];
+ unset($trump[$key[0]]);
+ $trump = array_merge($foxa,$trump);
+ $CARDS['trump'] = $trump;
+ }
break;
case "queen":
$CARDS["trump"] = array('3','4','5','6','7','8','9','10');
function mysort($cards,$gametype)
{
- usort ( $cards, "sort_comp" );
+ global $PREF;
+ if(isset($PREF['sorting']))
+ if($PREF['sorting']=='high-low')
+ usort ( $cards, 'sort_comp_high_low' );
+ else
+ usort ( $cards, 'sort_comp_low_high' );
+ else
+ usort ( $cards, 'sort_comp_high_low' );
return $cards;
}
-function sort_comp($a,$b)
+function sort_comp_high_low($a,$b)
{
global $CARDS;
$ALL = array();
- $ALL = array_merge($CARDS["trump"],$CARDS["diamonds"],$CARDS["clubs"],
- $CARDS["hearts"],$CARDS["spades"],$CARDS["diamonds"]);
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
return pos_array($a,$ALL)-pos_array($b,$ALL);
}
+function sort_comp_low_high($a,$b)
+{
+ global $CARDS;
+
+ $ALL = array();
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
+
+ return -pos_array($a,$ALL)+pos_array($b,$ALL);
+}
+
function can_call($what,$hash)
{
global $RULES;
function display_table ()
{
global $gameid, $GT, $debug,$INDEX,$defaulttimezone;
-
- $result = mysql_query("SELECT User.fullname as name,".
- " Hand.position as position, ".
- " User.id, ".
- " Hand.party as party, ".
- " Hand.sickness as sickness, ".
- " Hand.point_call, ".
- " User.last_login, ".
- " Hand.hash, ".
- " User.timezone ".
- "FROM Hand ".
- "LEFT JOIN User ON User.id=Hand.user_id ".
- "WHERE Hand.game_id='".$gameid."' ".
- "ORDER BY position ASC");
+ global $RULES,$GAME,$gametype;
+
+ $result = DB_query("SELECT User.fullname as name,".
+ " Hand.position as position, ".
+ " User.id, ".
+ " Hand.party as party, ".
+ " Hand.sickness as sickness, ".
+ " Hand.point_call, ".
+ " User.last_login, ".
+ " Hand.hash, ".
+ " User.timezone ".
+ "FROM Hand ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "WHERE Hand.game_id='".$gameid."' ".
+ "ORDER BY position ASC");
echo "<div class=\"table\">\n".
" <img class=\"table\" src=\"pics/table.png\" alt=\"table\" />\n";
- while($r = mysql_fetch_array($result,MYSQL_NUM))
+ while($r = DB_fetch_array($result))
{
$name = $r[0];
$pos = $r[1];
if(!$debug)
echo " $name \n";
else
- echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">$name</a>\n";
+ echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">$name</a>\n";
/* add hints for poverty, wedding, solo, etc */
+ if( $gametype != "solo")
+ if( $RULES["schweinchen"]=="both" && $GAME["schweinchen-who"]==$hash )
+ echo " Schweinchen. <br />";
+
if($GT=="poverty" && $party=="re")
if($sickness=="poverty")
{
}
-function display_user_menu()
+function display_user_menu($id)
{
- global $WIKI,$myid,$INDEX;
- echo "<div class=\"usermenu\">\n".
- "<a href=\"".$INDEX."\"> Go to my user page </a>";
-
- $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
- " LEFT JOIN Game On Hand.game_id=Game.id".
- " WHERE Hand.user_id='$myid'".
- " AND Game.player='$myid'".
- " AND Game.status<>'gameover'".
- " ORDER BY Game.session" );
- if(mysql_num_rows($result))
- echo "<hr />It's your turn in these games:<br />\n";
-
- while( $r = mysql_fetch_array($result,MYSQL_NUM))
- {
- echo "<a href=\"".$INDEX."?action=game&me=".$r[0]."\">game ".DB_format_gameid($r[1])." </a><br />\n";
- }
+ global $WIKI,$INDEX;
- echo "<hr /> <a href=\"".$INDEX."?action=new\">Start a new game</a>\n";
+ $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$id'".
+ " AND ( Game.player='$id' OR ISNULL(Game.player) )".
+ " AND Game.status<>'gameover'".
+ " ORDER BY Game.session" );
- echo "<hr /> <a href=\"".$INDEX."?action=stats\">Statistics</a>\n";
+ $i=0;
+ while( $r = DB_fetch_array($result))
+ {
+ if($i==0)
+ {
+ echo "<div class=\"usermenu\">\n";
+ echo "It's your turn in these games:<br />\n";
+ }
+
+ $i++;
+ echo "<a href=\"".$INDEX."?action=game&me=".$r[0].
+ "\">game ".DB_format_gameid($r[1])." </a><br />\n";
+ if($i>4)
+ {
+ echo "...<br />\n";
+ break;
+ }
+ }
- echo
- "<hr />Report bugs in the <a href=\"".$WIKI."\">wiki</a>\n";
- echo "</div>\n";
+ if($i)
+ echo "</div>\n";
return;
}
function generate_score_table($session)
{
+ /* returns an array with N entries
+ * $score[$i]["gameid"] = gameid
+ * $score[$i]["players"] = array (id=>total points)
+ * $score[$i]["points"] = points for this game
+ * $score[$i]["solo"] = 1 or 0
+ */
+ $score = array();
+ $i=0;
+
/* get all ids */
$gameids = DB_get_gameids_of_finished_games_by_session($session);
if($gameids == NULL)
- return "";
-
- $output = "<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n";
-
+ return $score;
/* get player id, names... from the first game */
$player = array();
- $result = mysql_query("SELECT User.id, User.fullname from Hand".
- " LEFT JOIN User On Hand.user_id=User.id".
- " WHERE Hand.game_id=".$gameids[0]);
- while( $r = mysql_fetch_array($result,MYSQL_NUM))
- {
- $player[] = array( 'id' => $r[0], 'points' => 0 );
- $output.= " <td> ".substr($r[1],0,2)." </td>\n";
- }
- $output.=" <td>P</td>\n </tr>\n";
+ $result = DB_query("SELECT User.id, User.fullname from Hand".
+ " LEFT JOIN User On Hand.user_id=User.id".
+ " WHERE Hand.game_id=".$gameids[0]);
+ while( $r = DB_fetch_array($result))
+ $player[$r[0]] = 0;
/* get points and generate table */
foreach($gameids as $gameid)
{
- $output.=" <tr>\n";
-
$re_score = DB_get_score_by_gameid($gameid);
- foreach($player as $key=>$pl)
+ foreach($player as $id=>$points)
{
- $party = DB_get_party_by_gameid_and_userid($gameid,$pl['id']);
+ $party = DB_get_party_by_gameid_and_userid($gameid,$id);
if($party == "re")
if(DB_get_gametype_by_gameid($gameid)=="solo")
- $player[$key]['points'] += 3*$re_score;
+ $player[$id] += 3*$re_score;
else
- $player[$key]['points'] += $re_score;
+ $player[$id] += $re_score;
else if ($party == "contra")
- $player[$key]['points'] -= $re_score;
-
- $output.=" <td>".$player[$key]['points']."</td>\n";
+ $player[$id] -= $re_score;
}
- $output.=" <td>".abs($re_score);
+ $score[$i]['gameid'] = $gameid ;
+ $score[$i]['players'] = $player;
+ $score[$i]['points'] = abs($re_score);
+ $score[$i]['solo'] = (DB_get_gametype_by_gameid($gameid)=="solo");
- /* check for solo */
- if(DB_get_gametype_by_gameid($gameid)=="solo")
- $output.= " S";
- $output.="</td>\n </tr>\n";
+ $i++;
}
- $output.="</table></div>\n";
-
- return $output;
+ return $score;
}
function generate_global_score_table()
{
+ $return = array();
+
/* get all ids */
$gameids = DB_get_gameids_of_finished_games_by_session(0);
/* get player id, names... from the User table */
$player = array();
- $result = mysql_query("SELECT User.id, User.fullname FROM User");
+ $result = DB_query("SELECT User.id, User.fullname FROM User");
- while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ while( $r = DB_fetch_array($result))
$player[] = array( 'id' => $r[0], 'name'=> $r[1], 'points' => 0 ,'nr' => 0);
/* get points and generate table */
$player[$key]['nr']+=1;
}
}
-
- echo "<table>\n <tr>\n";
+
function cmp($a,$b)
{
if($a['nr']==0 ) return 1;
$a=$a['points']/$a['nr'];
$b=$b['points']/$b['nr'];
- if ($a == $b)
+ if ($a == $b)
return 0;
return ($a > $b) ? -1 : 1;
}
usort($player,"cmp");
+
foreach($player as $pl)
{
+ /* limit to players with at least 10 games */
if($pl['nr']>10)
- echo " <tr><td>",$pl['name'],"</td><td>",round($pl['points']/$pl['nr'],3),"</td></tr>\n";
+ $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3) );
+ }
+
+ return $return;
+}
+
+function format_score_table_ascii($score)
+{
+ $output="";
+ if(sizeof($score)==0)
+ return "";
+
+ /* truncate table if we have too many games */
+ $max = sizeof($score);
+ if($max>6) $output.=" (table truncated to last 6 games)\n";
+
+ /* output header */
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $output.= " ".substr($name,0,2)." |";
+ }
+ $output.=" P |\n";
+ $output.= "------+------+------+------+------+\n";
+
+ /* output score for each game */
+ $i=0;
+ foreach($score as $game)
+ {
+ $i++;
+ if($i-1<$max-6) continue;
+
+ foreach($game['players'] as $id=>$points)
+ $output.=str_pad($points,6," ",STR_PAD_LEFT)."|";
+ $output.=str_pad($game['points'],4," ",STR_PAD_LEFT);
+
+ /* check for solo */
+ if($game['solo'])
+ $output.= " S|";
+ else
+ $output.= " |";
+
+ $output.="\n";
+ }
+ return $output;
+}
+
+function format_score_table_html($score,$userid)
+{
+ global $INDEX;
+
+ if(sizeof($score)==0)
+ return "";
+
+ $output = "<div class=\"scoretable\">\n<table class=\"score\">\n <thead>\n <tr>\n";
+
+ /* output header */
+ $output.= " <th> No </th>";
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $output.= "<th> ".substr($name,0,2)." </th>";
+ }
+ $output.="<th>P</th>\n </tr>\n </thead>\n <tbody>\n";
+
+ $i=0;
+ foreach($score as $game)
+ {
+ $i++;
+ $output.=" <tr>";
+ $userhash = DB_get_hash_from_gameid_and_userid($game['gameid'],$userid);
+ /* create link to old games only if you are logged in and its your game*/
+ if(isset($_SESSION['id']) && $_SESSION['id']==$userid)
+ $output.=" <td> <a href=\"".$INDEX."?action=game&me=".$userhash."\">$i</a></td>";
+ else
+ $output.=" <td>$i</td>";
+
+ foreach($game['players'] as $id=>$points)
+ $output.="<td>".$points."</td>";
+ $output.="<td>".$game['points'];
+
+ /* check for solo */
+ if($game['solo'])
+ $output.= " S";
+ $output.="</td></tr>\n";
+ }
+
+ $output.=" </tbody>\n</table>\n</div>\n";
+
+ return $output;
+}
+
+function createCache($content, $cacheFile)
+{
+ $fp = fopen($cacheFile,"w");
+ if($fp)
+ {
+ fwrite($fp,$content);
+ fclose($fp);
}
- echo "</table>\n";
-
+ else
+ echo "WARNING: couldn't create cache file";
+
return;
}
+function getCache($cacheFile, $expireTime)
+{
+ if( file_exists($cacheFile) &&
+ filemtime($cacheFile )>( time() - $expireTime ) )
+ {
+ return file_get_contents($cacheFile);
+ }
+
+ return false;
+}
?>