return;
}
-function mymail($To,$Subject,$message,$header="")
+function mymail($uid,$subject,$message)
{
+ global $EmailName;
+
+ /* do we send the email right away or save it in the database? */
+ $send_now = 1;
+
+ /* add standard header and footer */
+ $subject = "$EmailName".$subject;
+
+ /* standard goodbye */
+ $footer = "\nHave a nice day\n".
+ " your E-Doko service department\n\n".
+ "-- \n".
+ "You can change your mail delivery mode in the preference menu.\n".
+ 'web: http://doko.nubati.net '.
+ 'help: http://wiki.nubati.net/EmailDoko '.
+ 'bugs: http://wiki.nubati.net/EmailDokoIssues';
+
+ if(is_array($uid))
+ {
+ /* send email to more than one person */
+
+ $header = "Hello all\n\n";
+
+ foreach($uid as $user)
+ {
+ $all[] = DB_get_email('userid',$user);
+ }
+ $To = implode(",",$all);
+ }
+ else
+ {
+ /* standard greeting */
+ $name = DB_get_name('userid',$uid);
+ $header = "Hello $name\n\n";
+
+ $To = DB_get_email('userid',$uid);
+
+ /* check if user wants email right away or if we should save it in
+ * the database for later delivery
+ */
+
+ $PREF = DB_get_PREF($uid);
+ if( $PREF['digest'] != 'digest-off' )
+ $send_now = 0;
+ }
+
+ if($send_now)
+ sendmail($To,$subject,$header.$message.$footer);
+ else
+ {
+ /* store email in database */
+ DB_digest_insert_email($To,$message);
+ }
+}
+
+function sendmail($To,$Subject,$message)
+{
+ /* this function sends the mail or outputs to the screen in case of debugging */
global $debug,$EMAIL_REPLY;
+ $header = "";
+
if(isset($EMAIL_REPLY))
$header .= "From: e-DoKo daemon <$EMAIL_REPLY>\r\n";
function myerror($message)
{
echo "<span class=\"error\">".htmlspecialchars($message)."</span>\n";
- mymail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
+ sendmail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
return;
}
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
- if($RULES['schweinchen']=='second' && $GAME['schweinchen-second'])
+ }
+ else if($RULES['schweinchen']=='second' && $GAME['schweinchen-second'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
+ }
+ else if($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-who'] && $GAME['schweinchen-second'] )
+ {
+ /* check if a call was made either by the player or his partner. If so activate Schweinchen rule. */
+ if(DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
+ {
+ if($a == 19 || $a == 20 )
+ return 1;
+ if($b == 19 || $b == 20 )
+ return 0;
+ }
+ /* if not, do nothing and the foxes are just handeled as normal trump */
+ }
+ ;
case "heart":
case "spade":
case "club":
return 0;
}
-function count_trump($cards)
+function count_trump($cards,$status='pregame')
{
global $RULES;
$trump = 0;
- /* count each trump, including the foxes */
+ /* count each trump, including the foxes, since this is used to determine poverty status */
foreach($cards as $c)
if( (int)($c) <27)
$trump++;
+ /* In case we really want to know the amount of trump, we can use the status variable.
+ * This is needed for example to figure out what icon to display on the table in case of
+ * trump given back in poverty */
+ if($status=='all') return $trump;
+
/* normally foxes don't count as trump, so we substract them here
* in case someone has schweinchen, one or two of them should count as trump
* though, so we need to add one trump for those cases */
function mysort($cards,$gametype)
{
- usort ( $cards, "sort_comp" );
+ global $PREF;
+ if(isset($PREF['sorting']))
+ if($PREF['sorting']=='high-low')
+ usort ( $cards, 'sort_comp_high_low' );
+ else
+ usort ( $cards, 'sort_comp_low_high' );
+ else
+ usort ( $cards, 'sort_comp_high_low' );
return $cards;
}
-function sort_comp($a,$b)
+function sort_comp_high_low($a,$b)
{
global $CARDS;
$ALL = array();
- $ALL = array_merge($CARDS["trump"],$CARDS["diamonds"],$CARDS["clubs"],
- $CARDS["hearts"],$CARDS["spades"]);
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
return pos_array($a,$ALL)-pos_array($b,$ALL);
}
+function sort_comp_low_high($a,$b)
+{
+ global $CARDS;
+
+ $ALL = array();
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
+
+ return -pos_array($a,$ALL)+pos_array($b,$ALL);
+}
+
function can_call($what,$hash)
{
+ /* figure out if a person can make a call:
+ $what in 0,30,60,90,120 = points of the call
+ $hash = the hash of the person who wants to make the call
+
+ return values:
+ 0 can't make that call
+ 1 can make the call
+ 2 can make the call, but this is the last chance to do so...
+ */
+
global $RULES;
+ /* get some information
+ */
$gameid = DB_get_gameid_by_hash($hash);
$gametype = DB_get_gametype_by_gameid($gameid);
- $oldcall = DB_get_call_by_hash($hash);
- $pcall = DB_get_partner_call_by_hash($hash);
+ $oldcall = DB_get_call_by_hash($hash); /* did the person already made a call? */
+ $pcall = DB_get_partner_call_by_hash($hash); /* did the partner already made a call */
+
- if( ($pcall!=NULL && $what >= $pcall) ||
- ($oldcall!=NULL && $what >=$oldcall) )
+ /* you're call must be better than the one you or your partner already made
+ */
+ if( ($pcall!=NULL && ($what >= $pcall))
+ || ($oldcall!=NULL && ($what >=$oldcall)) )
{
return 0;
}
+ /* for some rules we need to know how many cards people have
+ */
$NRcards = count(DB_get_hand($hash));
$NRallcards = 0;
$NRallcards += count(DB_get_hand($user));
};
- /* in case of a wedding, everything will be delayed by an offset */
+ /* in case of a wedding, everything will be delayed by an offset
+ */
$offset = 0;
if($gametype=="wedding")
{
return 0;
};
+ /* now check if the call is allowed depending on the rule set
+ */
switch ($RULES["call"])
{
case "1st-own-card":
- if( 4-($what/30) >= 12 - ($NRcards + $offset))
+ /* calls can be made before/while you play your card...
+ * first card = 120, second card = 90, etc.
+ */
+ if( 4-($what/30) == 12 - ($NRcards + $offset))
+ return 2;
+ if( 4-($what/30) > 12 - ($NRcards + $offset))
return 1;
break;
case "5th-card":
- if( 27+4*($what/30) <= $NRallcards + $offset*4)
+ /* you can make the first call anytime during the first trick
+ */
+ if( 27+4*($what/30) == $NRallcards + $offset*4)
+ return 2;
+ if( 27+4*($what/30) < $NRallcards + $offset*4)
return 1;
break;
case "9-cards":
+ /* you can call 120 with 12 cards, 90 with 9 or more cards, 60 with 6 or more, etc.
+ * you can't skip a call though
+ */
+ /* figure out last call
+ */
if($oldcall!=NULL && $pcall!=NULL)
$mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
else if($oldcall!=NULL)
else
$mincall = -1;
- if( 12 <= ($NRcards + $offset))
+
+ if( 12 == ($NRcards + $offset))
+ {
+ return 2;
+ }
+ else if( 12 < ($NRcards + $offset))
{
return 1;
}
- else if ( 9 <= ($NRcards + $offset))
+ else if ( 9 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall==120) )
+ return 2;
+ }
+ else if ( 9 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall==120) )
return 1;
}
- else if ( 6 <= ($NRcards + $offset))
+ else if ( 6 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+ return 2;
+ }
+ else if ( 6 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
return 1;
}
- else if ( 3 <= ($NRcards + $offset))
+ else if ( 3 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+ return 2;
+ }
+ else if ( 3 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
return 1;
}
- else if ( 0 <= ($NRcards + $offset))
+ else if ( 0 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+ return 2;
+ }
+ else if ( 0 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
return 1;
function display_table ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone;
+ global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
global $RULES,$GAME,$gametype;
$result = DB_query("SELECT User.fullname as name,".
" Hand.point_call, ".
" User.last_login, ".
" Hand.hash, ".
- " User.timezone ".
+ " User.timezone, ".
+ " User.email ".
"FROM Hand ".
"LEFT JOIN User ON User.id=Hand.user_id ".
"WHERE Hand.game_id='".$gameid."' ".
$call = $r[5];
$hash = $r[7];
$timezone = $r[8];
+ $email = $r[9];
+ $wins = DB_get_number_of_tricks($gameid,$pos);
date_default_timezone_set($defaulttimezone);
$lastlogin = strtotime($r[6]);
date_default_timezone_set($timezone);
$timenow = strtotime(date("Y-m-d H:i:s"));
+ $gravatar = "$name<br /><img class=\"gravatar\" title=\"$name\" src=\"http://www.gravatar.com/avatar/".md5(strtolower(trim($email)))."?d=identicon\" />";
+
echo " <div class=\"table".($pos-1)."\">\n";
- if(!$debug)
- echo " $name \n";
+
+ if($debug)
+ echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">";
+ if($vacation = check_vacation($user))
+ {
+ $start = $vacation[0];
+ $stop = substr($vacation[1],0,10);
+ $comment = $vacation[2];
+
+ $title = "begin: $start end: $stop $comment";
+ echo " <span class=\"vacation\" title=\"$title\">$gravatar (on vacation until $stop)</span> \n";
+ }
else
- echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">$name</a>\n";
+ echo " $gravatar \n";
+ if($debug)
+ echo"</a>\n";
/* add hints for poverty, wedding, solo, etc */
if( $gametype != "solo")
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
- echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" />";
+ echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" title=\"poverty - trump back\" />";
else
- echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" />";
+ echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" title=\"poverty - no trump back\" />";
}
else
- echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" />";
+ echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" title=\"poverty partner\" />";
if($GT=="dpoverty")
if($party=="re")
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
- echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" />";
+ echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" title=\"poverty - trump back\" />";
else
- echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" />";
+ echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" title=\"poverty - no trump back\" />";
}
else
- echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" />";
+ echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" title=\"poverty partner\" />";
else
if($sickness=="poverty")
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
- echo " <img src=\"pics/button/poverty2_trump_button.png\" class=\"button\" alt=\"poverty2 < trump back\" />";
+ echo " <img src=\"pics/button/poverty2_trump_button.png\" class=\"button\" alt=\"poverty2 < trump back\" title=\"poverty2 - trump back\"/>";
else
- echo " <img src=\"pics/button/poverty2_notrump_button.png\" class=\"button\" alt=\"poverty2 <\" />";
+ echo " <img src=\"pics/button/poverty2_notrump_button.png\" class=\"button\" alt=\"poverty2 <\" title=\"poverty2 - no trump back\" />";
}
else
- echo " <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" alt=\"poverty2 >\" />";
+ echo " <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" alt=\"poverty2 >\" title=\"poverty2 partner\" />";
if($GT=="wedding" && $party=="re")
if($sickness=="wedding")
- echo " <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" />";
+ echo " <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" title=\"wedding\" />";
else
- echo " <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" alt=\"wedding partner\" />";
+ echo " <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" alt=\"wedding partner\" title=\"wedding partner\" />";
if(ereg("solo",$GT) && $party=="re")
{
if(ereg("queen",$GT))
- echo " <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ echo " <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Queen solo\" />";
else if(ereg("jack",$GT))
- echo " <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ echo " <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Jack solo\" />";
else if(ereg("club",$GT))
- echo " <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ echo " <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Club solo\" />";
else if(ereg("spade",$GT))
- echo " <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ echo " <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Spade solo\" />";
else if(ereg("heart",$GT))
- echo " <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ echo " <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Heart solo\" />";
else if(ereg("trumpless",$GT))
- echo " <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ echo " <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trumpless solo\" />";
else if(ereg("trump",$GT))
- echo " <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ echo " <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trump solo\" />";
}
/* add point calls */
if($call!=NULL)
{
if($party=="re")
- echo " <img src=\"pics/button/re_button.png\" class=\"button\" alt=\"re\" />";
+ echo " <img src=\"pics/button/re_button.png\" class=\"button\" alt=\"re\" title=\"Re\" />";
else
- echo " <img src=\"pics/button/contra_button.png\" class=\"button\" alt=\"contra\" />";
+ echo " <img src=\"pics/button/contra_button.png\" class=\"button\" alt=\"contra\" title=\"Contra\" />";
switch($call)
{
case "0":
- echo " <img src=\"pics/button/0_button.png\" class=\"button\" alt=\"0\" />";
+ echo " <img src=\"pics/button/0_button.png\" class=\"button\" alt=\"0\" title=\"Call 0\" />";
break;
case "30":
- echo " <img src=\"pics/button/30_button.png\" class=\"button\" alt=\"30\" />";
+ echo " <img src=\"pics/button/30_button.png\" class=\"button\" alt=\"30\" title=\"Call 30\" />";
break;
case "60":
- echo " <img src=\"pics/button/60_button.png\" class=\"button\" alt=\"60\" />";
+ echo " <img src=\"pics/button/60_button.png\" class=\"button\" alt=\"60\" title=\"Call 60\" />";
break;
case "90":
- echo " <img src=\"pics/button/90_button.png\" class=\"button\" alt=\"90\" />";
+ echo " <img src=\"pics/button/90_button.png\" class=\"button\" alt=\"90\" title=\"Call 90\" />";
break;
}
}
echo " <br />\n";
- echo " <span title=\"".date("Y-m-d H:i:s",$timenow). "\">local time</span>\n";
- echo " <span title=\"".date("Y-m-d H:i:s",$lastlogin)."\">last login</span>\n";
+ echo " <span title=\"local time: ".date("Y-m-d H:i:s",$timenow). " ".
+ "last login: ".date("Y-m-d H:i:s",$lastlogin)."\">".
+ "<img src=\"pics/button/time-info.png\" class=\"tinybutton\" alt=\"time info\" />".
+ "</span>\n";
+
+ /* show how many tricks the person made */
+ switch($wins)
+ {
+ case 0:
+ echo "#tricks 0"; break;
+ case 1:
+ echo "#tricks 1"; break;
+ case 2:
+ case 3:
+ case 4:
+ echo "#tricks few"; break;
+ default:
+ echo "#tricks many"; break;
+ }
+
echo " </div>\n";
}
}
-function display_user_menu()
+function display_user_menu($id)
{
- global $WIKI,$myid,$INDEX;
+ global $WIKI,$INDEX;
$result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
" LEFT JOIN Game On Hand.game_id=Game.id".
- " WHERE Hand.user_id='$myid'".
- " AND Game.player='$myid'".
- " AND Game.status<>'gameover'".
+ " WHERE Hand.user_id='$id'".
+ " AND ( Game.player='$id' OR ISNULL(Game.player) )".
+ " AND ( Game.status='pre' OR Game.status='play' )".
" ORDER BY Game.session" );
$i=0;
echo "<div class=\"usermenu\">\n";
echo "It's your turn in these games:<br />\n";
}
-
+
$i++;
- echo "<a href=\"".$INDEX."?action=game&me=".$r[0]."\">game ".DB_format_gameid($r[1])." </a><br />\n";
+ echo "<a href=\"".$INDEX."?action=game&me=".$r[0].
+ "\">game ".DB_format_gameid($r[1])." </a><br />\n";
if($i>4)
{
echo "...<br />\n";
function generate_score_table($session)
{
+ /* returns an array with N entries
+ * $score[$i]["gameid"] = gameid
+ * $score[$i]["players"] = array (id=>total points)
+ * $score[$i]["points"] = points for this game
+ * $score[$i]["solo"] = 1 or 0
+ */
+ $score = array();
+ $i=0;
+
/* get all ids */
$gameids = DB_get_gameids_of_finished_games_by_session($session);
if($gameids == NULL)
- return "";
-
- $output = "<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n";
-
+ return $score;
/* get player id, names... from the first game */
$player = array();
" LEFT JOIN User On Hand.user_id=User.id".
" WHERE Hand.game_id=".$gameids[0]);
while( $r = DB_fetch_array($result))
- {
- $player[] = array( 'id' => $r[0], 'points' => 0 );
- $output.= " <td> ".substr($r[1],0,2)." </td>\n";
- }
- $output.=" <td>P</td>\n </tr>\n";
+ $player[$r[0]] = 0;
/* get points and generate table */
foreach($gameids as $gameid)
{
- $output.=" <tr>\n";
-
$re_score = DB_get_score_by_gameid($gameid);
- foreach($player as $key=>$pl)
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ foreach($player as $id=>$points)
{
- $party = DB_get_party_by_gameid_and_userid($gameid,$pl['id']);
+ $party = DB_get_party_by_gameid_and_userid($gameid,$id);
if($party == "re")
- if(DB_get_gametype_by_gameid($gameid)=="solo")
- $player[$key]['points'] += 3*$re_score;
+ if($gametype=="solo")
+ $player[$id] += 3*$re_score;
else
- $player[$key]['points'] += $re_score;
+ $player[$id] += $re_score;
else if ($party == "contra")
- $player[$key]['points'] -= $re_score;
-
- $output.=" <td>".$player[$key]['points']."</td>\n";
+ $player[$id] -= $re_score;
}
- $output.=" <td>".abs($re_score);
+ $score[$i]['gameid'] = $gameid ;
+ $score[$i]['players'] = $player;
+ $score[$i]['points'] = abs($re_score);
+ $score[$i]['solo'] = ($gametype=="solo");
- /* check for solo */
- if(DB_get_gametype_by_gameid($gameid)=="solo")
- $output.= " S";
- $output.="</td>\n </tr>\n";
+ $i++;
}
- $output.="</table></div>\n";
-
- return $output;
+ return $score;
}
function generate_global_score_table()
$gameids = DB_get_gameids_of_finished_games_by_session(0);
if($gameids == NULL)
- return "";
+ return '';
/* get player id, names... from the User table */
$player = array();
- $result = DB_query("SELECT User.id, User.fullname FROM User");
+ $result = DB_query('SELECT User.id, User.fullname FROM User');
+ /* save information in an array */
while( $r = DB_fetch_array($result))
- $player[] = array( 'id' => $r[0], 'name'=> $r[1], 'points' => 0 ,'nr' => 0);
+ $player[$r[0]] = array('name'=> $r[1], 'points' => 0 ,'nr' => 0);
/* get points and generate table */
foreach($gameids as $gameid)
{
$re_score = DB_get_score_by_gameid($gameid);
- /* TODO: this shouldn't loop over all players, just the 4 players that are in the game */
- foreach($player as $key=>$pl)
+ $gametype = DB_get_gametype_by_gameid($gameid);
+
+ /* get players involved in this game */
+ $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid));
+ while($r = DB_fetch_array($result))
{
- $party = DB_get_party_by_gameid_and_userid($gameid,$pl['id']);
- if($party == "re")
- if(DB_get_gametype_by_gameid($gameid)=="solo")
- $player[$key]['points'] += 3*$re_score;
+ $id = $r[0];
+ $party = DB_get_party_by_gameid_and_userid($gameid,$id);
+ if($party == 're')
+ if($gametype=='solo')
+ $player[$id]['points'] += 3*$re_score;
else
- $player[$key]['points'] += $re_score;
- else if ($party == "contra")
- $player[$key]['points'] -= $re_score;
+ $player[$id]['points'] += $re_score;
+ else if ($party == 'contra')
+ $player[$id]['points'] -= $re_score;
if($party)
- $player[$key]['nr']+=1;
+ $player[$id]['nr']+=1;
}
}
return 0;
return ($a > $b) ? -1 : 1;
}
- usort($player,"cmp");
+ usort($player,'cmp');
foreach($player as $pl)
{
/* limit to players with at least 10 games */
if($pl['nr']>10)
- $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3) );
+ $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3), $pl['points'],$pl['nr']);
}
return $return;
}
+function format_score_table_ascii($score)
+{
+ $output="";
+ if(sizeof($score)==0)
+ return "";
+
+ /* truncate table if we have too many games */
+ $max = sizeof($score);
+ if($max>6) $output.=" (table truncated to last 6 games)\n";
+
+ /* output header */
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $output.= " ".substr($name,0,2)." |";
+ }
+ $output.=" P |\n";
+ $output.= "------+------+------+------+------+\n";
+
+ /* output score for each game */
+ $i=0;
+ foreach($score as $game)
+ {
+ $i++;
+ if($i-1<$max-6) continue;
+
+ foreach($game['players'] as $id=>$points)
+ $output.=str_pad($points,6," ",STR_PAD_LEFT)."|";
+ $output.=str_pad($game['points'],4," ",STR_PAD_LEFT);
+
+ /* check for solo */
+ if($game['solo'])
+ $output.= " S|";
+ else
+ $output.= " |";
+
+ $output.="\n";
+ }
+ return $output;
+}
+function format_score_table_html($score,$userid)
+{
+ global $INDEX;
+
+ if(sizeof($score)==0)
+ return "";
+
+ $output = "<div class=\"scoretable\">\n<table class=\"score\">\n";
+
+ /* output header */
+ $header = "";
+ $header.= " <thead>\n <tr>\n";
+ $header.= " <th> No </th>";
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $header.= "<th> ".substr($name,0,2)." </th>";
+ }
+ $header.="<th>P</th>\n </tr>\n </thead>\n";
+
+ /* use the same as footer */
+ $footer = "";
+ $footer.= " <tfoot>\n <tr>\n";
+ $footer.= " <td> No </td>";
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $footer.= "<td> ".substr($name,0,2)." </td>";
+ }
+ $footer.="<td>P</td>\n </tr>\n </tfoot>\n";
+
+ /* body */
+ $body = "";
+ $body.= " <tbody>\n";
+ $i=0;
+ foreach($score as $game)
+ {
+ $i++;
+ $body.=" <tr>";
+ $userhash = DB_get_hash_from_gameid_and_userid($game['gameid'],$userid);
+ /* create link to old games only if you are logged in and its your game*/
+ if(isset($_SESSION['id']) && $_SESSION['id']==$userid)
+ $body.=" <td> <a href=\"".$INDEX."?action=game&me=".$userhash."\">$i</a></td>";
+ else
+ $body.=" <td>$i</td>";
+
+ foreach($game['players'] as $id=>$points)
+ $body.="<td>".$points."</td>";
+ $body.="<td>".$game['points'];
+
+ /* check for solo */
+ if($game['solo'])
+ $body.= " S";
+ $body.="</td></tr>\n";
+ }
+
+ $output.=$header;
+ if($i>12)
+ $output.=$footer;
+ $output.=$body;
+
+ $output.=" </tbody>\n</table>\n</div>\n";
+
+ return $output;
+}
+
+function createCache($content, $cacheFile)
+{
+ $fp = fopen($cacheFile,"w");
+ if($fp)
+ {
+ fwrite($fp,$content);
+ fclose($fp);
+ }
+ else
+ echo "WARNING: couldn't create cache file";
+
+ return;
+}
+
+function getCache($cacheFile, $expireTime)
+{
+ if( file_exists($cacheFile) &&
+ filemtime($cacheFile )>( time() - $expireTime ) )
+ {
+ return file_get_contents($cacheFile);
+ }
+
+ return false;
+}
+
+function check_vacation($userid)
+{
+ /* get start date */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation start'" );
+ if($result)
+ $start = $result[0];
+ else
+ return NULL;
+
+ /* get end date */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation stop'" );
+ if($result)
+ $stop = $result[0];
+ else
+ return NULL;
+
+ /* get comment */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation comment'" );
+ if($result)
+ $comment = $result[0];
+ else
+ $comment = '';
+
+ /* check if user is on vacation. TODO: use user's timezone */
+ if( (time() - strtotime($start) >0) &&
+ (strtotime($stop) - time() >0))
+ return array ($start,$stop,$comment);
+ else
+ return NULL;
+}
+
+function cancel_game($why,$gameid)
+{
+ $gameid = DB_quote_smart($gameid);
+
+ /* update the game table */
+ switch($why)
+ {
+ case 'timedout':
+ DB_query("UPDATE Game SET status='cancel-timedout' WHERE id=$gameid");
+ break;
+ case 'nines':
+ DB_query("UPDATE Game SET status='cancel-nines' WHERE id=$gameid");
+ break;
+ case 'trump':
+ DB_query("UPDATE Game SET status='cancel-trump' WHERE id=$gameid");
+ break;
+ case 'noplay':
+ DB_query("UPDATE Game SET status='cancel-noplay' WHERE id=$gameid");
+ break;
+ }
+ /* set each player to gameover */
+ $result = DB_query("SELECT id FROM Hand WHERE game_id=".DB_quote_smart($gameid));
+ while($r = DB_fetch_array($result))
+ {
+ $id = $r[0];
+ DB_query("UPDATE Hand SET status='gameover' WHERE id=".DB_quote_smart($id));
+ }
+
+ return;
+}
+
+function get_user_token($userid)
+{
+
+ $token = NULL;
+
+ $date = DB_get_user_creation_date($userid);
+ $name = DB_get_name('userid',$userid);
+
+ if($date && $name)
+ $token = md5("token".$name.$date);
+
+ return $token;
+}
?>