<?php
+function config_check()
+{
+ global $EmailName,$EMAIL_REPLY,$ADMIN_NAME,$ADMIN_EMAIL,$DB_work;
+
+ /* check if some variables are set in the config file, else set defaults */
+ if(!isset($EmailName))
+ $EmailName="[DoKo] ";
+ if(isset($EMAIL_REPLY))
+ {
+ ini_set("sendmail_from",$EMAIL_REPLY);
+ }
+ if(!isset($ADMIN_NAME))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$ADMIN_NAME in config.php.";
+ output_footer();
+ exit();
+ }
+ if(!isset($ADMIN_EMAIL))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$ADMIN_EMAIL in config.php. ".
+ "If something goes wrong an email will be send to this address.";
+ output_footer();
+ exit();
+ }
+ if(!isset($DB_work))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$DB_work in config.php. ".
+ "If this is set to 1, the game will be suspended and one can work safely on the database.".
+ "The default should be 0 for the game to work.";
+ output_footer();
+ exit();
+ }
+ if($DB_work)
+ {
+ output_header();
+ echo "Working on the database...please check back later.";
+ output_footer();
+ exit();
+ }
+
+ return;
+}
+
function mymail($To,$Subject,$message,$header="")
{
- global $debug;
+ global $debug,$EMAIL_REPLY;
+
+ if(isset($EMAIL_REPLY))
+ $header .= "From: e-DoKo daemon <$EMAIL_REPLY>\r\n";
if($debug)
{
/* check if we can find a game were non of the player was involved and return
* cards insted
*/
- $userstr = implode(",",array($useridA,$useridB,$useridC,$useridD));
+ $userstr = "'".implode("','",array($useridA,$useridB,$useridC,$useridD))."'";
$randomnumbers = DB_get_unused_randomnumbers($userstr);
$randomnumbers = explode(":",$randomnumbers);
for($i=0;$i<48;$i++)
$r[$i]=$i+1;
- shuffle($r);
+ /* shuffle using a better random generator than the standard one */
+ for ($i = 0; $i <48; $i++)
+ {
+ $j = @mt_rand(0, $i);
+ $tmp = $r[$i];
+ $r[$i] = $r[$j];
+ $r[$j] = $tmp;
+ }
};
return $r;
}
-
-
-
function display_cards($me,$myturn)
{
return;
{
global $RULES;
- /*TODO: check if this already has been call by teammate */
-
$gameid = DB_get_gameid_by_hash($hash);
$gametype = DB_get_gametype_by_gameid($gameid);
+ $oldcall = DB_get_call_by_hash($hash);
+ $pcall = DB_get_partner_call_by_hash($hash);
+
+ if( ($pcall!=NULL && $what >= $pcall) ||
+ ($oldcall!=NULL && $what >=$oldcall) )
+ {
+ return 0;
+ }
$NRcards = count(DB_get_hand($hash));
return 1;
break;
case "9-cards":
- if( ($what/10) <= $NRcards + $offset)
- return 1;
+
+ if($oldcall!=NULL && $pcall!=NULL)
+ $mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
+ else if($oldcall!=NULL)
+ $mincall = $oldcall;
+ else if ($pcall!=NULL)
+ $mincall = $pcall;
+ else
+ $mincall = -1;
+
+ if( 12 <= ($NRcards + $offset))
+ {
+ return 1;
+ }
+ else if ( 9 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall==120) )
+ return 1;
+ }
+ else if ( 6 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+ return 1;
+ }
+ else if ( 3 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+ return 1;
+ }
+ else if ( 0 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+ return 1;
+ };
break;
}