<?php
+function config_check()
+{
+ global $EmailName,$EMAIL_REPLY,$ADMIN_NAME,$ADMIN_EMAIL,$DB_work;
+
+ /* check if some variables are set in the config file, else set defaults */
+ if(!isset($EmailName))
+ $EmailName="[DoKo] ";
+ if(isset($EMAIL_REPLY))
+ {
+ ini_set("sendmail_from",$EMAIL_REPLY);
+ }
+ if(!isset($ADMIN_NAME))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$ADMIN_NAME in config.php.";
+ output_footer();
+ exit();
+ }
+ if(!isset($ADMIN_EMAIL))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$ADMIN_EMAIL in config.php. ".
+ "If something goes wrong an email will be send to this address.";
+ output_footer();
+ exit();
+ }
+ if(!isset($DB_work))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$DB_work in config.php. ".
+ "If this is set to 1, the game will be suspended and one can work safely on the database.".
+ "The default should be 0 for the game to work.";
+ output_footer();
+ exit();
+ }
+ if($DB_work)
+ {
+ output_header();
+ echo "Working on the database...please check back later.";
+ output_footer();
+ exit();
+ }
+
+ return;
+}
+
function mymail($To,$Subject,$message,$header="")
{
global $debug;
$message = str_replace("\n","<br />\n",$message);
$message = ereg_replace("[[:alpha:]]+://[^<>[:space:]]+[[:alnum:]/]",
"<a href=\"\\0\">\\0</a>", $message);
- //$message = ereg_replace("(http.*)[ <>]","<a href=\"\\1\">\\1 </a>",$message);
echo "<br />To: $To<br />";
if($header != "")
/* returns 1 if all names passed as args are defined by a GET or POST statement,
* else return 0
*/
-
+
$ok = 1;
$args = func_get_args();
return $ok;
}
+function myerror($message)
+{
+ echo "<span class=\"error\">".htmlspecialchars($message)."</span>\n";
+ mymail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
+ return;
+}
+
function pos_array($c,$arr)
{
$ret = 0;
-
+
$i = 0;
foreach($arr as $a)
{
return $trump;
}
-function card_to_name($card)
-{
- switch($card)
- {
- case 1:
- case 2:
- return "ten of hearts";
- case 3:
- case 4:
- return "queen of clubs";
- case 5:
- case 6:
- return "queen of spades";
- case 7:
- case 8:
- return "queen of hearts";
- case 9:
- case 10:
- return "queen of diamonds";
- case 11:
- case 12:
- return "jack of clubs";
- case 13:
- case 14:
- return "jack of spades";
- case 15:
- case 16:
- return "jack of hearts";
- case 17:
- case 18:
- return "jack of diamonds";
- case 19:
- case 20:
- return "ace of diamonds";
- case 21:
- case 22:
- return "ten of diamonds";
- case 23:
- case 24:
- return "king of diamonds";
- case 25:
- case 26:
- return "nine of diamonds";;
- case 27:
- case 28:
- return "ace of clubs";
- case 29:
- case 30:
- return "ten of clubs";
- case 31:
- case 32:
- return "king of clubs";
- case 33:
- case 34:
- return "nine of clubs";
- case 35:
- case 36:
- return "ace of spades";
- case 37:
- case 38:
- return "ten of spades";
- case 39:
- case 40:
- return "king of spades";
- case 41:
- case 42:
- return "nine of spades";
- case 43:
- case 44:
- return "ace of hearts";
- case 45:
- case 46:
- return "king of hearts";
- case 47:
- case 48:
- return "nine of hearts";
- default:
- return "something went wrong, please contact the admin. Error: code1. $card <br />";
- }
-}
-
-function card_value($card)
-{
- switch($card)
- {
- case 3: /* clubes */
- case 4:
- case 5: /* spades */
- case 6:
- case 7: /* hearts */
- case 8:
- case 9: /* diamonds */
- case 10:
- return 3;
- case 11: /* clubes */
- case 12:
- case 13: /* spades */
- case 14:
- case 15: /* hearts */
- case 16:
- case 17: /* diamonds */
- case 18:
- return 2;
- case 19: /* diamonds */
- case 20:
- case 27: /* clubs */
- case 28:
- case 35: /* spades */
- case 36:
- case 43: /* hearts */
- case 44:
- return 11;
- case 1: /* heart */
- case 2:
- case 21: /* diamonds */
- case 22:
- case 29: /* clubs */
- case 30:
- case 37: /* spades */
- case 38:
- return 10;
- case 23: /* diamonds */
- case 24:
- case 31: /* clubs */
- case 32:
- case 39: /* spades */
- case 40:
- case 45: /* hearts */
- case 46:
- return 4;
- case 25: /* diamonds */
- case 26:
- case 33: /* clubs */
- case 34:
- case 41: /* spades */
- case 42:
- case 47: /* hearts */
- case 48:
- return 0;
- default:
- echo "something went wrong, please contact the admin. ErrorCode: 2 - $card<br>";
- return 0;
- }
-}
-
-
-function create_array_of_random_numbers()
+function create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
{
global $debug;
}
else
{
+ /* check if we can find a game were non of the player was involved and return
+ * cards insted
+ */
+ $userstr = "'".implode("','",array($useridA,$useridB,$useridC,$useridD))."'";
+ $randomnumbers = DB_get_unused_randomnumbers($userstr);
+ $randomnumbers = explode(":",$randomnumbers);
+
+ if(sizeof($randomnumbers)==48)
+ return $randomnumbers;
+
+ /* need to create new numbers */
for($i=0;$i<48;$i++)
$r[$i]=$i+1;
- shuffle($r);
+ /* shuffle using a better random generator than the standard one */
+ for ($i = 0; $i <48; $i++)
+ {
+ $j = @mt_rand(0, $i);
+ $tmp = $r[$i];
+ $r[$i] = $r[$j];
+ $r[$j] = $tmp;
+ }
};
return $r;
}
-
-
-
function display_cards($me,$myturn)
{
return;
{
global $RULES;
- /*TODO: check if this already has been call by teammate */
-
$gameid = DB_get_gameid_by_hash($hash);
$gametype = DB_get_gametype_by_gameid($gameid);
+ $oldcall = DB_get_call_by_hash($hash);
+ $pcall = DB_get_partner_call_by_hash($hash);
+
+ if( ($pcall!=NULL && $what >= $pcall) ||
+ ($oldcall!=NULL && $what >=$oldcall) )
+ {
+ return 0;
+ }
$NRcards = count(DB_get_hand($hash));
switch ($RULES["call"])
{
case "1st-own-card":
- if( 4-($what/30) >= 12 - $NRcards + $offset)
+ if( 4-($what/30) >= 12 - ($NRcards + $offset))
return 1;
break;
case "5th-card":
return 1;
break;
case "9-cards":
- if( ($what/10) <= $NRcards + $offset)
- return 1;
+
+ if($oldcall!=NULL && $pcall!=NULL)
+ $mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
+ else if($oldcall!=NULL)
+ $mincall = $oldcall;
+ else if ($pcall!=NULL)
+ $mincall = $pcall;
+ else
+ $mincall = -1;
+
+ if( 12 <= ($NRcards + $offset))
+ {
+ return 1;
+ }
+ else if ( 9 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall==120) )
+ return 1;
+ }
+ else if ( 6 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+ return 1;
+ }
+ else if ( 3 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+ return 1;
+ }
+ else if ( 0 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+ return 1;
+ };
break;
}