<?php
-function mymail($To,$Subject,$message)
+function config_check()
+{
+ global $EmailName,$EMAIL_REPLY,$ADMIN_NAME,$ADMIN_EMAIL,$DB_work;
+
+ /* check if some variables are set in the config file, else set defaults */
+ if(!isset($EmailName))
+ $EmailName="[DoKo] ";
+ if(isset($EMAIL_REPLY))
+ {
+ ini_set("sendmail_from",$EMAIL_REPLY);
+ }
+ if(!isset($ADMIN_NAME))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$ADMIN_NAME in config.php.";
+ output_footer();
+ exit();
+ }
+ if(!isset($ADMIN_EMAIL))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$ADMIN_EMAIL in config.php. ".
+ "If something goes wrong an email will be send to this address.";
+ output_footer();
+ exit();
+ }
+ if(!isset($DB_work))
+ {
+ output_header();
+ echo "<h1>Setup not completed</h1>";
+ echo "You need to set \$DB_work in config.php. ".
+ "If this is set to 1, the game will be suspended and one can work safely on the database.".
+ "The default should be 0 for the game to work.";
+ output_footer();
+ exit();
+ }
+ if($DB_work)
+ {
+ output_header();
+ echo "Working on the database...please check back later.";
+ output_footer();
+ exit();
+ }
+
+ return;
+}
+
+function mymail($To,$Subject,$message,$header="")
{
global $debug;
if($debug)
{
- $message = str_replace("\n","<br />",$message);
- echo "<br />To: $To<br />Subject: $Subject <br />$message<br />\n";
+ $message = str_replace("\n","<br />\n",$message);
+ $message = ereg_replace("[[:alpha:]]+://[^<>[:space:]]+[[:alnum:]/]",
+ "<a href=\"\\0\">\\0</a>", $message);
+
+ echo "<br />To: $To<br />";
+ if($header != "")
+ echo $header."<br />";
+ echo "Subject: $Subject <br />$message<br />\n";
}
else
- mail($To,$Subject,$message);
+ if($header != "")
+ mail($To,$Subject,$message,$header);
+ else
+ mail($To,$Subject,$message);
return;
}
/* returns 1 if all names passed as args are defined by a GET or POST statement,
* else return 0
*/
-
+
$ok = 1;
$args = func_get_args();
return $ok;
}
+function myerror($message)
+{
+ echo "<span class=\"error\">".htmlspecialchars($message)."</span>\n";
+ mymail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
+ return;
+}
+
function pos_array($c,$arr)
{
$ret = 0;
-
+
$i = 0;
foreach($arr as $a)
{
global $CARDS;
global $RULES;
+ global $GAME;
/* first map all cards to the odd number,
* this insure that the first card wins the trick
{
case "normal":
case "silent":
+ if($RULES["schweinchen"]=="both" && $GAME["schweinchen"])
+ {
+ if($a == 19 || $a == 20 )
+ return 1;
+ if($b == 19 || $b == 20 )
+ return 0;
+ };
+ if($RULES["schweinchen"]=="second" && $GAME["schweinchen"]==3)
+ {
+ if($a == 19 || $a == 20 )
+ return 1;
+ if($b == 19 || $b == 20 )
+ return 0;
+ };
case "trump":
case "heart":
case "spade":
return 0; /* second one wins.*/
}
+ /* normal case */
if(is_trump($a) && is_trump($b) && $a<=$b)
return 1;
else if(is_trump($a) && is_trump($b) )
function count_trump($cards)
{
+ global $RULES;
+
$trump = 0;
/* count each trump */
if( (int)($c) <27)
$trump++;
- /* subtract foxes */
- if( in_array("19",$cards))
- $trump--;
- if( in_array("20",$cards) )
- $trump--;
- /* add one, in case the player has both foxes (schweinchen) */
- if( in_array("19",$cards) && in_array("20",$cards) )
- $trump++;
+ switch($RULES["schweinchen"])
+ {
+ case "none":
+ break;
+ case "second":
+ case "secondaftercall":
+ /* add one, in case the player has both foxes (schweinchen) */
+ if( in_array("19",$cards) && in_array("20",$cards) )
+ $trump++;
+ case "both":
+ /* subtract foxes */
+ if( in_array("19",$cards))
+ $trump--;
+ if( in_array("20",$cards) )
+ $trump--;
+ break;
+ }
return $trump;
}
-function card_to_name($card)
+function create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
{
- switch($card)
- {
- case 1:
- case 2:
- return "ten of hearts";
- case 3:
- case 4:
- return "queen of clubs";
- case 5:
- case 6:
- return "queen of spades";
- case 7:
- case 8:
- return "queen of hearts";
- case 9:
- case 10:
- return "queen of diamonds";
- case 11:
- case 12:
- return "jack of clubs";
- case 13:
- case 14:
- return "jack of spades";
- case 15:
- case 16:
- return "jack of hearts";
- case 17:
- case 18:
- return "jack of diamonds";
- case 19:
- case 20:
- return "ace of diamonds";
- case 21:
- case 22:
- return "ten of diamonds";
- case 23:
- case 24:
- return "king of diamonds";
- case 25:
- case 26:
- return "nine of diamonds";;
- case 27:
- case 28:
- return "ace of clubs";
- case 29:
- case 30:
- return "ten of clubs";
- case 31:
- case 32:
- return "king of clubs";
- case 33:
- case 34:
- return "nine of clubs";
- case 35:
- case 36:
- return "ace of spades";
- case 37:
- case 38:
- return "ten of spades";
- case 39:
- case 40:
- return "king of spades";
- case 41:
- case 42:
- return "nine of spades";
- case 43:
- case 44:
- return "ace of hearts";
- case 45:
- case 46:
- return "king of hearts";
- case 47:
- case 48:
- return "nine of hearts";
- default:
- return "something went wrong, please contact the admin. Error: code1. $card <br />";
- }
-}
+ global $debug;
-function card_value($card)
-{
- switch($card)
+ $r = array();
+
+ if($debug)
{
- case 3: /* clubes */
- case 4:
- case 5: /* spades */
- case 6:
- case 7: /* hearts */
- case 8:
- case 9: /* diamonds */
- case 10:
- return 3;
- case 11: /* clubes */
- case 12:
- case 13: /* spades */
- case 14:
- case 15: /* hearts */
- case 16:
- case 17: /* diamonds */
- case 18:
- return 2;
- case 19: /* diamonds */
- case 20:
- case 27: /* clubs */
- case 28:
- case 35: /* spades */
- case 36:
- case 43: /* hearts */
- case 44:
- return 11;
- case 1: /* heart */
- case 2:
- case 21: /* diamonds */
- case 22:
- case 29: /* clubs */
- case 30:
- case 37: /* spades */
- case 38:
- return 10;
- case 23: /* diamonds */
- case 24:
- case 31: /* clubs */
- case 32:
- case 39: /* spades */
- case 40:
- case 45: /* hearts */
- case 46:
- return 4;
- case 25: /* diamonds */
- case 26:
- case 33: /* clubs */
- case 34:
- case 41: /* spades */
- case 42:
- case 47: /* hearts */
- case 48:
- return 0;
- default:
- echo "something went wrong, please contact the admin. ErrorCode: 2 - $card<br>";
- return 0;
+ $r[ 0]=1; $r[12]=47; $r[24]=13; $r[36]=37;
+ $r[ 1]=2; $r[13]=48; $r[25]=14; $r[37]=38;
+ $r[ 2]=3; $r[14]=27; $r[26]=15; $r[38]=39;
+ $r[ 3]=4; $r[15]=16; $r[27]=28; $r[39]=40;
+ $r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=41;
+ $r[ 5]=18; $r[17]=6; $r[29]=30; $r[41]=42;
+ $r[ 6]=19; $r[18]=7; $r[30]=31; $r[42]=43;
+ $r[ 7]=20; $r[19]=8; $r[31]=32; $r[43]=44;
+ $r[ 8]=45; $r[20]=9; $r[32]=21; $r[44]=33;
+ $r[ 9]=46; $r[21]=10; $r[33]=22; $r[45]=34;
+ $r[10]=35; $r[22]=11; $r[34]=23; $r[46]=25;
+ $r[11]=36; $r[23]=12; $r[35]=24; $r[47]=26;
}
-}
-
+ else
+ {
+ /* check if we can find a game were non of the player was involved and return
+ * cards insted
+ */
+ $userstr = "'".implode("','",array($useridA,$useridB,$useridC,$useridD))."'";
+ $randomnumbers = DB_get_unused_randomnumbers($userstr);
+ $randomnumbers = explode(":",$randomnumbers);
+
+ if(sizeof($randomnumbers)==48)
+ return $randomnumbers;
+
+ /* need to create new numbers */
+ for($i=0;$i<48;$i++)
+ $r[$i]=$i+1;
+
+ /* shuffle using a better random generator than the standard one */
+ for ($i = 0; $i <48; $i++)
+ {
+ $j = @mt_rand(0, $i);
+ $tmp = $r[$i];
+ $r[$i] = $r[$j];
+ $r[$j] = $tmp;
+ }
+ };
-function create_array_of_random_numbers()
-{
- $r = array();
- $a = array();
-
- for($i=1;$i<49;$i++)
- $a[$i]=$i;
-
- $r = array_rand($a,48);
-
return $r;
}
-
-
-
function display_cards($me,$myturn)
{
return;
switch($gametype)
{
case "normal":
+ case "wedding":
+ case "poverty":
+ case "dpoverty":
case "trump":
case "silent":
$CARDS["trump"] = array('1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16',
$CARDS["clubs"] = array('27','28','29','30','31','32','33','34');
$CARDS["spades"] = array('35','36','37','38','39','40','41','42');
$CARDS["hearts"] = array('43','44','45','46','47','48');
- $CARDS["foxes"] = array('21','22');
+ $CARDS["foxes"] = array('19','20');
if($RULES["dullen"]=='none')
{
$CARDS["trump"] = array('3','4','5','6','7','8','9','10','11','12','13','14','15','16',
return pos_array($a,$ALL)-pos_array($b,$ALL);
}
-?>
\ No newline at end of file
+function can_call($what,$hash)
+{
+ global $RULES;
+
+ $gameid = DB_get_gameid_by_hash($hash);
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $oldcall = DB_get_call_by_hash($hash);
+ $pcall = DB_get_partner_call_by_hash($hash);
+
+ if( ($pcall!=NULL && $what >= $pcall) ||
+ ($oldcall!=NULL && $what >=$oldcall) )
+ {
+ return 0;
+ }
+
+ $NRcards = count(DB_get_hand($hash));
+
+ $NRallcards = 0;
+ for ($i=1;$i<5;$i++)
+ {
+ $user = DB_get_hash_from_game_and_pos($gameid,$i);
+ $NRallcards += count(DB_get_hand($user));
+ };
+
+ /* in case of a wedding, everything will be delayed by an offset */
+ $offset = 0;
+ if($gametype=="wedding")
+ {
+ $offset = DB_get_sickness_by_gameid($gameid);
+ if ($offset <0) /* not resolved */
+ return 0;
+ };
+
+ switch ($RULES["call"])
+ {
+ case "1st-own-card":
+ if( 4-($what/30) >= 12 - ($NRcards + $offset))
+ return 1;
+ break;
+ case "5th-card":
+ if( 27+4*($what/30) <= $NRallcards + $offset*4)
+ return 1;
+ break;
+ case "9-cards":
+
+ if($oldcall!=NULL && $pcall!=NULL)
+ $mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
+ else if($oldcall!=NULL)
+ $mincall = $oldcall;
+ else if ($pcall!=NULL)
+ $mincall = $pcall;
+ else
+ $mincall = -1;
+
+ if( 12 <= ($NRcards + $offset))
+ {
+ return 1;
+ }
+ else if ( 9 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall==120) )
+ return 1;
+ }
+ else if ( 6 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+ return 1;
+ }
+ else if ( 3 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+ return 1;
+ }
+ else if ( 0 <= ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+ return 1;
+ };
+ break;
+ }
+
+ return 0;
+}
+
+?>