2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo _("Hmm, you really shouldn't mess with the urls.")."<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo _('Cannot find you in the database, please check the url.')."<br />\n";
40 printf(_('Perhaps the game has been canceled, check by login in <a href="%s">here</a>.'),$INDEX);
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
50 $gameid = DB_get_gameid_by_hash($me);
51 $myname = DB_get_name('hash',$me);
52 $mystatus = DB_get_status_by_hash($me);
53 $mypos = DB_get_pos_by_hash($me);
54 $myhand = DB_get_handid('hash',$me);
55 $myparty = DB_get_party_by_hash($me);
56 $session = DB_get_session_by_gameid($gameid);
57 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
59 /* get prefs and save them in a variable*/
60 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
61 /* set language chosen in preferences */
62 $_SESSION['language'] = $PREF['language'];
63 set_language($PREF['language']);
65 /* get rule set for this game */
66 $RULES = DB_get_RULES($gameid);
68 /* get some infos about the game */
69 $gametype_raw = DB_get_gametype_by_gameid($gameid);
70 $gametype_solo = DB_get_solo_by_gameid($gameid);
72 /* replace solo with the type of solo */
73 $gametype = $gametype_raw;
74 if($gametype_raw=='solo')
75 $gametype = $gametype_solo;
77 /* gametype for displaying it (hides hidden solo)*/
78 $GT = get_display_gametype($gameid);
80 $gamestatus = DB_get_game_status_by_gameid($gameid);
84 /* do we need to worry about Schweinchen?
85 * check gametype and rules
86 * if yes, figure out if someone actually has Schweinchen
87 * save information in $GAME
90 if( $gamestatus == 'pre' )
92 /* always need to use Schweinchen to figure out for example who has poverty */
94 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
95 if( in_array( $gametype,array('poverty','dpoverty') ))
100 /* in a game Schweinchen is not valid in all types of games */
101 if( in_array($gametype,array('normal','wedding','trump','silent') ))
102 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
106 /* these are the defaults */
107 $GAME['schweinchen-who'] = NULL;
108 $GAME['schweinchen-first'] = NULL;
109 $GAME['schweinchen-second'] = NULL;
113 /* need to check for Schweinchen */
116 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
117 $cards = DB_get_all_hand($hash);
118 if( in_array('19',$cards) && in_array('20',$cards) )
119 $GAME['schweinchen-who']=$hash;
121 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
122 $GAME['schweinchen-second'] = 0;
124 /* end check for Schweinchen */
126 /* set the $CARDS variable, needed for sorting the cards
127 * we set it to normal so that the pre-game phase is handled ok
128 * and later set it to the correct game type that is played
130 set_gametype('normal');
132 /* handle user notes (only possible while game is running)*/
133 if( $mystatus!='gameover' )
136 $note = $_REQUEST['note'];
139 DB_insert_note($note,$gameid,$myid);
142 /*****************************************************************
143 * handle calls part1: check what was called, set everything up
144 * we only can submit it to the database at the end, since the playid
145 * might change if a player plays a card
146 *****************************************************************/
148 /* initialize comments */
151 /* check for calls, set comment */
152 if( myisset('call') )
154 if($_REQUEST['call'] == '120' && can_call(120,$me))
156 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
159 else if($myparty=='contra')
160 $commentCall = 'Contra';
162 else if($_REQUEST['call'] == '90' && can_call(90,$me))
164 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
165 $commentCall = 'No 90';
167 else if($_REQUEST['call'] == '60' && can_call(60,$me))
169 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
170 $commentCall = 'No 60';
172 else if($_REQUEST['call'] == '30' && can_call(30,$me))
174 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
175 $commentCall = 'No 30';
177 else if($_REQUEST['call'] == '0' && can_call(0,$me))
179 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
180 $commentCall = 'Zero';
184 /**********************************************************
185 * handle comments unless we play a card at the same time *
186 * (if we play a card, we need to update playid) *
187 **********************************************************/
190 /* get time from the last action of the game */
191 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
192 $gameend = time() - strtotime($r[0]);
194 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
195 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
196 if(myisset('comment'))
198 $comment = $_REQUEST['comment'];
201 DB_insert_comment($comment,$playid,$gameid,$myid);
205 /*****************************************************************
206 * output other games where it is the users turn
207 * make sure that the people looking at old games don't see the wrong games here
208 *****************************************************************/
210 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
212 /* game isn't over, only valid user can get here, so show menu */
213 display_user_menu($myid, $me);
215 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
217 /* user is looking at someone else's game, show the menu for the correct user */
218 display_user_menu($_SESSION['id'],$me);
222 echo '<div class="usermenu">'."\n";
223 printf( _("It's your turn in these games:\nPlease log in to see this information.\n") );
227 /*****************************************************************
228 * output extra division in case this game is part of a session
229 *****************************************************************/
232 echo '<div class="session">'."\n";
234 /* output rule set */
235 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
236 switch($RULES['dullen'])
239 echo ' <img class="rulesicon" alt="'._('no ten of hearts').
240 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
242 echo ' <img class="rulesicon" alt="'._('ten of hearts').
243 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
245 echo ' <img class="rulesicon" alt="'._('second ten of hearts').
246 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
248 switch($RULES['schweinchen'])
251 echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
252 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
254 echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
255 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
257 echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
258 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
259 case 'secondaftercall':
260 echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
261 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
263 switch($RULES['call'])
266 echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
268 echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
270 echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
273 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
274 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
275 echo ' '._('call').": {$RULES['call']} <br />\n";
276 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
277 echo " </div>\n </div>\n";
281 echo " <div class=\"sessionscore\">";
283 $score = generate_score_table($session);
285 /* get the last entry to show on the main page */
287 $finalscore = array_pop($tmpscore);
288 $finalscore = $finalscore['players'];
292 echo _('Score').": \n";
293 foreach($finalscore as $user=>$value)
295 $name = DB_get_name('userid',$user);
296 echo ' '.substr($name,0,2).": $value ";
301 /* first game, no score yet */
305 /* output all games for the score table */
306 echo format_score_table_html($score,$myid);
309 /* figure out which game in a session we are in and link to the
310 * previous and next game if possible
312 $hashes = DB_get_hashes_by_session($session,$myid);
315 foreach($hashes as $hash)
325 $previous = $hashes[$j-2];
333 /* check for solo, add game type to session number */
334 echo ' '._('Game')." $session.$j";
335 if($gamestatus != 'pre')
336 if($gametype_raw != 'normal') /* only show when needed */
337 if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
340 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
343 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
345 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
348 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">"._('last')."</a> \n";
354 /* the user has done something, update the timestamp. Use $myid in
355 * active games and check for session-id in old games (myid might be wrong in that case)
357 if($mystatus!='gameover')
358 DB_update_user_timestamp($myid);
360 if(isset($_SESSION['id']))
361 DB_update_user_timestamp($_SESSION['id']);
364 /******************************************************************************
365 * Output menu for selecting tricks
366 ******************************************************************************/
374 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
375 echo "\n<ul class=\"tricks\">\n";
376 echo " <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
378 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
379 /* end displaying sickness */
382 /* output pre-game trick in case user reloads,
383 * only needs to be done when a team has been formed */
384 if($myparty=='re' || $myparty=='contra')
386 echo "\n<ul class=\"tricks\">\n";
387 echo " <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
388 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
390 /* end output pre-game trick */
395 echo "\n<ul class=\"tricks\">\n";
397 /* output vorbehalte */
398 if($gametype_raw != 'normal') /* only show when needed */
399 if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
400 echo " <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
402 $result = DB_query('SELECT Trick.id'.
404 ' WHERE Trick.game_id='.DB_quote_smart($gameid).
405 ' GROUP BY Trick.id'.
406 ' ORDER BY Trick.id ASC');
408 $lasttrick = DB_get_max_trickid($gameid);
411 while($r = DB_fetch_array($result))
414 if($trick!=$lasttrick)
415 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
416 else if($trick==$lasttrick)
417 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
421 /* if game is over, also output link to Score tab */
422 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
423 echo " <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
425 /* output previous/next buttons */
426 echo ' <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
427 echo ' <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
436 /******************************************************************************
437 * Output tricks played, table, messages, and cards (depending on game status)
438 ******************************************************************************/
440 /* put everyting in a form */
441 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
443 /* display the table and the names */
444 display_table_begin();
446 /* mystatus gets the player through the different stages of a game.
447 * start: does the player want to play?
448 * init: check for sickness
449 * check: check for return values from init
450 * poverty: handle poverty, wait here until all player have reached this state
451 * display sickness and move on to game
452 * play: game in progress
453 * gameover: are we revisiting a game
456 /* Depending on the situation we set
457 * cards_status (see functions.php for possible options)
458 * most of the times we need to just show the cards, so we make this the default
460 $card_status = CARDS_SHOW;
462 /* Also collect message that should be displayed to the user, so that we can show
463 * them after showing the table. This makes the html flow more consistent and easier
464 * tournament change layouts, especially for smaller displays, e.g. mobile phones
472 /****************************************
473 * ask if player wants to join the game *
474 ****************************************/
476 /* don't ask if user has autosetup set to yes */
478 if($PREF['autosetup']=='yes') $skip = 1;
480 if( !myisset('in') && !$skip)
482 /* asks the player, if he wants to join the game */
483 output_check_want_to_play($me);
485 /* don't show the cards before the user joined the game */
486 $card_status = CARDS_EMPTY;
492 /* check the result, if player wants to join, got next stage, else cancel game */
493 if(!$skip && $_REQUEST['in'] == 'no' )
495 /* cancel the game */
496 $userids = DB_get_all_userid_by_gameid($gameid);
497 foreach($userids as $user)
499 set_language($user,'uid');
500 $email_message = _("Hello, \n\n".
501 "the game has been canceled due to the request of one of the players.")."\n\n";
502 mymail($user,$gameid,GAME_CANCELED,$email_message);
504 set_language($myid,'uid');
506 $card_status = CARDS_EMPTY;
508 /* update game status */
509 cancel_game('noplay',$gameid);
514 /* user wants to join the game */
516 /* move on to the next stage,
517 * no break statement to immediately go to the next stage
520 DB_set_hand_status_by_hash($me,'init');
522 /* check if everyone has reached this stage, set player in game-table to the next player */
523 $userids = DB_get_all_userid_by_gameid($gameid);
524 foreach($userids as $userid)
526 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
527 if($userstat!='init')
529 /* whos turn is it? */
530 DB_set_player_by_gameid($gameid,$userid);
537 /***************************
538 * check if player is sick *
539 ***************************/
540 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
542 $mycards = DB_get_hand($me);
543 output_check_for_sickness($me,$mycards);
549 /* check if someone selected more than one sickness */
551 if($_REQUEST['solo']!='No') $Nsickness++;
552 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
553 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
554 if($_REQUEST['nines'] == 'yes') $Nsickness++;
555 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
559 $messages[] = sprintf(_('You selected more than one sickness, please go back '.
560 'and answer the <a href="%s">question</a> again.'),
561 $INDEX.'?action=game&me=$me&in=yes');
565 { /* everything is ok, save what user said and proceed */
567 /* check if this sickness needs to be handled first */
568 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
570 if( $_REQUEST['solo']!='No' )
572 /* user wants to play a solo */
574 /* double check input value */
575 $s = $_REQUEST['solo'];
576 $solos = array('trumpless','jack','queen','trump','club','spade','heart');
577 if (!in_array($s, $solos))
579 $messages[] = sprintf(_('There is a problem with the type of solo you selected (%s does not exist), please go back '.
580 'and answer the <a href="%s">question</a> again.'),
581 $s,$INDEX.'?action=game&me=$me&in=yes');
585 /* store the info in the user's hand info */
586 DB_set_solo_by_hash($me,$_REQUEST['solo']);
587 DB_set_sickness_by_hash($me,'solo');
589 $messages[] = '<br />'.
590 sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
593 if($gametype_raw == 'solo' && $startplayer<$mypos)
594 {}/* do nothing, since someone else already is playing solo */
597 /* this solo comes first
598 * store info in game table
600 DB_set_gametype_by_gameid($gameid,'solo');
601 $gametype_raw = 'solo';
602 DB_set_startplayer_by_gameid($gameid,$mypos);
603 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
604 $gametype_solo = $_REQUEST['solo'];
605 $gametype = $gametype_solo;
608 else if($_REQUEST['wedding'] == 'yes')
610 /* silent solo is set further down */
611 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
612 DB_set_sickness_by_hash($me,'wedding');
614 else if($_REQUEST['poverty'] == 'yes')
616 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
617 DB_set_sickness_by_hash($me,'poverty');
619 else if($_REQUEST['nines'] == 'yes')
621 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
622 ' is playing solo, this game will be canceled.')."<br />\n";
623 DB_set_sickness_by_hash($me,'nines');
625 else if($_REQUEST['lowtrump'] == 'yes')
627 if($RULES['lowtrump']=='cancel')
628 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
629 ' is playing solo, this game will be canceled.')."<br />\n";
631 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
633 DB_set_sickness_by_hash($me,'lowtrump');
636 /* move on to the next stage*/
637 DB_set_hand_status_by_hash($me,'check');
643 /* here we check what all players said and figure out what game we are playing
644 * this can therefore only be handled once all players finished the last stage
647 /* check if everyone has reached this stage */
648 $userids = DB_get_all_userid_by_gameid($gameid);
650 foreach($userids as $userid)
652 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
653 if($userstat!='check')
656 DB_set_player_by_gameid($gameid,$userid);
663 $messages[] = _('This step can only be handled after everyone finished the last step. '.
664 'Seems like this is not the case, so you need to wait a bit... '.
665 'you will get an email once that is the case, please use the link in '.
666 'that email to continue the game.');
670 /* Ok, everyone finished the init-phase, time to figure out what game we
671 * are playing, in case there are any solos this already
672 * will have the correct information in it */
674 /* gametype for displaying it (hides hidden solo)*/
675 $GT = get_display_gametype($gameid);
677 $startplayer = DB_get_startplayer_by_gameid($gameid);
679 /* check for sickness */
684 foreach($userids as $user)
686 $name = DB_get_name('userid',$user);
687 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
688 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
691 $cancelsick = $usersick;
692 break; /* no need to check for other poverties, since only solo can win and that is already set */
694 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
696 else if($usersick == 'wedding')
698 else if($usersick == 'solo')
702 /* now check which sickness comes first and set the gametype to it */
703 if($gametype_raw == 'solo')
710 if($cancelsick == 'nines')
712 /* update game status */
713 cancel_game('nines',$gameid);
715 $messages[] = sprintf(_('The game has been canceled because %s'.
716 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
718 else if ($cancelsick == 'lowtrump')
720 /* update game status */
721 cancel_game('lowtrump',$gameid);
723 $messages[] = sprintf(_('The game has been canceled because %s'.
724 ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
727 $userids = DB_get_all_userid_by_gameid($gameid);
728 foreach($userids as $user)
730 set_language($user,'uid');
731 if($cancelsick == 'nines')
733 $email_message = sprintf(_('The game has been canceled because %s'.
734 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
736 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
737 "go to the last game and use the link at the bottom of the page to redeal.").
740 else if ($cancelsick == 'lowtrump')
742 $email_message = sprintf(_('The game has been canceled because %s'.
743 " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
745 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
746 "go to the last game and use the link at the bottom of the page to redeal.").
750 mymail($user,$gameid, GAME_CANCELED, $email_message);
752 set_language($myid,'uid');
756 else if($poverty==1) /* one person has poverty */
758 DB_set_gametype_by_gameid($gameid,'poverty');
759 $gametype_raw = 'poverty';
760 $gametype = 'poverty';
761 $who = DB_get_sickness_by_gameid($gameid);
764 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
765 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
766 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
768 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
771 else if($poverty==2) /* two people have poverty */
773 DB_set_gametype_by_gameid($gameid,'dpoverty');
774 $gametype_raw = 'dpoverty';
775 $gametype = 'dpoverty';
776 $who = DB_get_sickness_by_gameid($gameid);
779 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
780 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
782 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
783 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
784 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
786 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
789 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
794 DB_set_gametype_by_gameid($gameid,'wedding');
795 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
796 $gametype_raw = 'wedding';
797 $gametype = 'wedding';
799 /* now the gametype is set correctly in the database */
801 /* loop over all players, set re/contra if possible and start the game if possible */
802 $userids = DB_get_all_userid_by_gameid($gameid);
803 foreach($userids as $userid)
805 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
807 switch($gametype_raw)
810 /* are we the solo player? set us to re, else set us to contra */
811 $pos = DB_get_pos_by_hash($userhash);
812 if($pos == $startplayer)
813 DB_set_party_by_hash($userhash,'re');
815 DB_set_party_by_hash($userhash,'contra');
816 DB_set_hand_status_by_hash($userhash,'play');
820 /* set person with the wedding to re, do the rest during the game */
821 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
822 if($usersick == 'wedding')
823 DB_set_party_by_hash($userhash,'re');
825 DB_set_party_by_hash($userhash,'contra');
827 DB_set_hand_status_by_hash($userhash,'play');
831 $hand = DB_get_all_hand($userhash);
833 if(in_array('3',$hand)||in_array('4',$hand))
834 DB_set_party_by_hash($userhash,'re');
836 DB_set_party_by_hash($userhash,'contra');
837 DB_set_hand_status_by_hash($userhash,'play');
841 /* set person with poverty to play status */
842 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
843 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
844 DB_set_hand_status_by_hash($userhash,'play');
846 /* set status of first player to be asked to poverty */
847 $who = DB_get_sickness_by_gameid($gameid);
848 if($who > 6) $who= $who/10; /* in case we have dpoverty */
849 $whoid = DB_get_userid('gameid-position',$gameid,$who);
851 DB_set_hand_status_by_hash($userhash,'poverty');
854 /* check for silent solo, set game type to solo in this case */
855 $userids = DB_get_all_userid_by_gameid($gameid);
856 foreach($userids as $userid)
858 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
860 if($gametype_raw=='normal')
862 $userhand = DB_get_all_hand($userhash);
863 if(check_wedding($userhand))
865 /* normal game type and player has both queens -> silent solo */
866 /* keep startplayer, just set gametype to silent solo */
867 DB_set_gametype_by_gameid($gameid,'solo');
868 DB_set_solo_by_gameid($gameid,'silent');
869 $gametype_raw = 'solo';
870 $gametype_solo = 'silent';
871 $gametype = 'normal';
876 /* send out email to first player or poverty person*/
877 if($gametype!='poverty' && $gametype!='dpoverty')
879 $startplayer = DB_get_startplayer_by_gameid($gameid);
880 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
881 $userid = DB_get_userid('hash',$hash);
882 DB_set_player_by_gameid($gameid,$userid);
886 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
888 /* email startplayer */
889 set_language($userid,'uid');
890 $email_message = sprintf(_("It's your turn now in game %s.\n".
891 "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
892 mymail($userid,$gameid,GAME_READY,$email_message);
893 set_language($myid,'uid');
904 /* set status of first player to be asked to poverty */
905 $who = DB_get_sickness_by_gameid($gameid);
906 if($who > 6) $who= $who/10; /* in case we have dpoverty */
908 $whoid = DB_get_userid('gameid-position',$gameid,$who);
911 $mystatus = 'poverty';
916 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
917 DB_set_player_by_gameid($gameid,$whoid);
919 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
921 /* email player for poverty */
922 set_language($whoid,'uid');
923 $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
924 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
925 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
926 set_language($myid,'uid');
935 /* user only gets here in a poverty game, several things have to be handled here:
936 * A) ask, if user wants to take trump
938 * poverty: set re/contra
939 * dpoverty: first time: set re, send email to second player
940 * second time: set contra
941 * poverty: set status of other players to 'play'
942 * set status to play in case 0 trump
943 * no -> set status to play,
944 * ask next player or cancle the game if no more players
945 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
946 * ask to give cards back, set status to play, once player has 12 cards
948 * it is easier to check B) first
951 set_gametype($gametype); /* this sets the $CARDS variable */
952 $myparty = DB_get_party_by_hash($me);
954 /* the following is part B) of whats needs to be done)
955 /* check if user wants to give cards back */
956 if(myisset('exchange'))
958 $exchange = $_REQUEST['exchange'];
959 $partnerhash = DB_get_partner_hash_by_hash($me);
960 $partnerid = DB_get_userid('hash',$partnerhash);
961 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
963 /* if exchange is set to a value>0, exchange that card back to the partner */
966 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
967 " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange));
968 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
973 $mycards = DB_get_hand($me);
975 /* check if user need to give more cards back */
976 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
978 $card_status = CARDS_EXCHANGE;
980 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
982 /* user is done, ready to play */
983 DB_set_hand_status_by_hash($me,'play');
985 /* email start player */
986 $startplayer = DB_get_startplayer_by_gameid($gameid);
987 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
988 $userid = DB_get_userid('hash',$hash);
989 DB_set_player_by_gameid($gameid,$userid);
993 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
995 /* email startplayer */
996 set_language($userid,'uid');
997 $email_message = sprintf(_("It's your turn now in game %s.\n".
998 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
999 mymail($userid,$gameid,GAME_READY,$email_message);
1000 set_language($myid,'uid');
1010 /* the following is part A) of what needs to be done */
1011 if(!myisset('trump'))
1015 echo "<div class=\"poverty\">\n";
1016 $userids = DB_get_all_userid_by_gameid($gameid);
1017 foreach($userids as $user)
1019 $name = DB_get_name('userid',$user);
1020 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1021 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1022 $userparty = DB_get_party_by_hash($userhash);
1024 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1026 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1027 $cards = DB_get_hand($hash);
1030 foreach($cards as $card)
1031 if($card<27) $nrtrump++;
1033 if($usersick=='lowtrump')
1035 /// TRANSLATORS: first %s=name, %d=number of trump, second %s= '' or 'low' for trumpfarmut
1036 printf(_('Player %s has %d %s trump. Do you want to take them?'.
1037 '<a href="%s">Yes</a>')."<br />\n",
1038 $name,$nrtrump,$low,"index.php?action=game&me=$me&trump=$user");
1041 /// TRANSLATORS: answer to question about taking trump in poverty game
1042 echo "<a href=\"index.php?action=game&me=$me&trump=no\">"._("No way")."</a> <br />\n";
1049 $trump = $_REQUEST['trump'];
1053 /* user doesn't want to take trump */
1054 DB_set_hand_status_by_hash($me,'play');
1056 /* set next player who needs to be asked and email him*/
1057 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1058 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1060 /* don't ask people who have poverty */
1062 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1064 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1069 if($gametype=='dpoverty')
1071 $next=999; /* need to cancel for sure, since both would need to take the trump */
1074 /* no more people to ask, need to cancel the game */
1077 $userids = DB_get_all_userid_by_gameid($gameid);
1078 foreach($userids as $user)
1080 set_language($user,'uid');
1081 $email_message = sprintf("Hello, \n\n".
1082 'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
1084 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1086 set_language($myid,'uid');
1088 /* update game status */
1089 cancel_game('trump',$gameid);
1091 $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
1096 /* email next player, set his status to poverty */
1097 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1098 $userid = DB_get_userid('hash',$userhash);
1100 DB_set_player_by_gameid($gameid,$userid);
1101 DB_set_hand_status_by_hash($userhash,'poverty');
1103 set_language($userid,'uid');
1104 $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1105 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1106 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1107 set_language($myid,'uid');
1110 $cards_status = CARDS_SHOW;
1114 /* player wants to take trump, change cards */
1116 /* user wants to take trump */
1117 $trump = $_REQUEST['trump'];
1118 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1119 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1121 /* remember which cards were handed over*/
1122 $partnerhand = DB_get_all_hand($userhash);
1123 foreach ($partnerhand as $card)
1125 DB_add_exchanged_card($card,$userhand,$myhand);
1127 /* copy trump from player A to B */
1128 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id=".DB_quote_smart($userhand)." AND card_id<'27'" );
1131 $mycards = DB_get_hand($me);
1134 if($gametype=='poverty')
1136 $userids = DB_get_all_userid_by_gameid($gameid);
1137 foreach($userids as $user)
1139 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1140 if($hash==$userhash||$hash==$me)
1142 DB_set_party_by_hash($hash,'re');
1146 DB_set_party_by_hash($hash,'contra');
1147 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1150 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1151 if(count($mycards)==12)
1153 DB_set_hand_status_by_hash($me,'play');
1158 /* has the re party already been set?*/
1160 $userids = DB_get_all_userid_by_gameid($gameid);
1161 foreach($userids as $user)
1163 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1164 $party = DB_get_party_by_hash($hash);
1170 DB_set_party_by_hash($me,'contra');
1171 DB_set_party_by_hash($userhash,'contra');
1175 DB_set_party_by_hash($me,'re');
1176 DB_set_party_by_hash($userhash,'re');
1178 /* send out email to second non-poverty player */
1179 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1180 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1183 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1184 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1190 $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1192 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1193 $userid = DB_get_userid('hash',$userhash);
1195 DB_set_player_by_gameid($gameid,$userid);
1196 DB_set_hand_status_by_hash($userhash,'poverty');
1198 set_langauge($userid,'uid');
1199 $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1200 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1201 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1202 set_language($myid,'uid');
1205 $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&me=$me");
1213 /* both entries here, so that the tricks are visible for both.
1214 * in case of 'play' there is a break later that skips the last part
1217 /* first check if the game has been canceled and display */
1220 case 'cancel-noplay':
1221 $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1223 case 'cancel-timedout':
1224 $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1226 case 'cancel-nines':
1227 $messages[] = _('The game has been canceled because one player had too many nines.');
1229 case 'cancel-lowtrump':
1230 $messages[] = _('The game has been canceled because one player had low trump.');
1232 case 'cancel-trump':
1233 $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
1236 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1237 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1240 /* check if all players are ready to play,
1241 * if so, send out email to the startplayer
1242 * only need to do this if the game hasn't started yet
1244 $gamestatus = DB_get_game_status_by_gameid($gameid);
1245 if($gamestatus == 'pre')
1248 $userids = DB_get_all_userid_by_gameid($gameid);
1249 foreach($userids as $userid)
1251 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1252 if($userstatus !='play' && $userstatus!='gameover')
1255 DB_set_player_by_gameid($gameid,$userid);
1261 /* only set this after all poverty, etc. are handled*/
1262 DB_set_game_status_by_gameid($gameid,'play');
1264 /* email startplayer */
1265 $startplayer = DB_get_startplayer_by_gameid($gameid);
1266 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1267 $userid = DB_get_userid('hash',$hash);
1268 DB_set_player_by_gameid($gameid,$userid);
1270 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1272 /* email startplayer) */
1273 set_language($userid,'uid');
1274 $email_message = sprintf(_("It's your turn now in game %s.\n".
1275 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1276 mymail($userid,$gameid, GAME_READY, $email_message);
1277 set_language($myid,'uid');
1281 /* figure out what kind of game we are playing,
1282 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1283 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1287 set_gametype($gametype); /* this sets the $CARDS variable */
1289 /* get some infos about the game, need to reset this, since it might have changed */
1290 $gamestatus = DB_get_game_status_by_gameid($gameid);
1292 /* has the game started? No, then just wait here...*/
1293 if($gamestatus == 'pre')
1295 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1296 'You need to wait for the others. Just wait for an email.');
1298 break; /* not sure this works... the idea is that you can
1299 * only play a card after everyone is ready to play */
1302 /* get everything relevant to display the tricks */
1303 $result = DB_query('SELECT Hand_Card.card_id as card,'.
1304 ' Hand.position as position,'.
1305 ' Play.sequence as sequence, '.
1307 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1308 " SEPARATOR '\n' ), ".
1309 ' Play.create_date,'.
1312 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1313 ' LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id'.
1314 ' LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id'.
1315 ' LEFT JOIN Comment ON Play.id=Comment.play_id'.
1316 ' LEFT JOIN User On User.id=Comment.user_id'.
1317 " WHERE Trick.game_id=".DB_quote_smart($gameid).
1318 ' GROUP BY Trick.id, sequence'.
1319 ' ORDER BY Trick.id, sequence ASC');
1321 $lasttrick = DB_get_max_trickid($gameid);
1323 $play = array(); /* needed to calculate winner later */
1325 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1326 $firstcard = ''; /* first card in a trick */
1328 echo "\n<div class=\"tricks\">\n";
1330 /* output vorbehalte */
1331 $show_pre_game_comments=1;
1332 if($gametype_raw != 'normal') /* only show when needed */
1333 if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
1335 echo " <div class=\"trick\" id=\"trick0\">\n";
1337 /* get information so show the cards that have been handed over in a poverty game */
1338 output_exchanged_cards($gametype);
1339 $show_pre_game_comments=0;
1341 echo " </div>\n"; /* end div trick, end li trick */
1343 if($show_pre_game_comments==1)
1345 /* display all comments on the top right (card1)*/
1346 $comments = DB_get_pre_comment($gameid);
1348 if(sizeof($comments))
1350 echo " <div class=\"trick\" id=\"trick0\">\n";
1352 echo " <div class=\"card1\">\n";
1353 /* display comments */
1354 foreach( $comments as $comment )
1355 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1356 echo " </div>\n"; /* end div card */
1358 echo " </div>\n"; /* end div trick, end li trick */
1363 while($r = DB_fetch_array($result))
1371 /* count number of tricks */
1375 /* check if first schweinchen has been played */
1376 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1377 if(!$GAME['schweinchen-first'])
1378 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1380 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1382 /* save card to be able to find the winner of the trick later */
1383 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1387 /* first card in a trick, output some html */
1388 if($trick!=$lasttrick)
1390 /* start of an old trick? */
1391 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1392 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1394 else if($trick==$lasttrick)
1396 /* start of a last trick? */
1397 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1398 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1401 /* remember first card, so that we are able to check, what cards can be played */
1406 echo " <div class=\"card".($pos-1)."\">\n";
1408 /* for the first card, we also need to display calls from other players */
1409 if($seq==1 && $trickNR==1)
1411 $commentPreCalls=DB_get_pre_comment_call($gameid);
1412 foreach ($commentPreCalls as $pre )
1413 $comment .= $pre[1].": ".$pre[0]."<br/>";
1416 /* display comments */
1418 echo " <span class=\"comment\">".$comment."</span>\n";
1421 display_card($r[0],$PREF['cardset']);
1423 echo " </div>\n"; /* end div card */
1428 $winner = get_winner($play,$gametype); /* returns the position */
1429 echo " </div>\n"; /* end div trick, end li trick */
1433 /* whos turn is it? */
1436 $winner = get_winner($play,$gametype); /* returns the position */
1438 $firstcard = ''; /* new trick, no first card */
1443 if($next==5) $next = 1;
1446 /* my turn?, display cards as links, ask for comments*/
1447 if(DB_get_pos_by_hash($me) == $next)
1452 /* do we want to play a card? */
1453 if(myisset('card') && $myturn)
1455 $card = $_REQUEST['card'];
1456 $handid = DB_get_handid('hash',$me);
1457 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1459 /* check if we have card and that we haven't played it yet*/
1460 /* set played in hand_card to true where hand_id and card_id*/
1461 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1462 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1463 $handcardid = $r[0];
1465 if($handcardid) /* everything ok, play card */
1467 /* update Game timestamp */
1468 DB_update_game_timestamp($gameid);
1470 /* mark card as played */
1471 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id=".DB_quote_smart($handid)." AND card_id=".
1472 DB_quote_smart($card));
1474 /* get trick id or start new trick */
1475 $a = DB_get_current_trickid($gameid);
1480 $playid = DB_play_card($trickid,$handcardid,$sequence);
1482 /* check special output for schweinchen in case in case a fox is being played
1483 * check for correct rules, etc. has already been done
1485 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1487 if(!$GAME['schweinchen-first'])
1488 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1490 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1492 if( $RULES['schweinchen']=='both' ||
1493 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1494 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1495 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1498 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1499 $commentSchweinchen = 'Schweinchen! ';
1502 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1505 /* if sequence == 4 check who one in case of wedding */
1506 if($sequence == 4 && $GT == 'wedding')
1508 /* is wedding resolve */
1509 $resolved = DB_get_sickness_by_gameid($gameid);
1512 /* who has wedding */
1513 $userids = DB_get_all_userid_by_gameid($gameid);
1514 foreach($userids as $user)
1516 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1517 if($usersick == 'wedding')
1520 /* who won the trick */
1521 $play = DB_get_cards_by_trick($trickid);
1522 $winner = get_winner($play,$gametype); /* returns the position */
1523 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1524 /* is tricknr <=3 */
1525 if($tricknr <=3 && $winnerid!=$whosick)
1527 /* set resolved at tricknr*/
1528 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1530 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1531 DB_set_party_by_hash($whash,'re');
1533 if($tricknr == 3 && $winnerid==$whosick)
1535 /* set resolved at tricknr*/
1536 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1541 /* if sequence == 4, set winner of the trick, count points and set the next player */
1544 $play = DB_get_cards_by_trick($trickid);
1545 $winner = get_winner($play,$gametype); /* returns the position */
1548 * check if someone caught a fox
1549 *******************************/
1551 /* first check if we should account for solos at all,
1552 * since it doesn't make sense in some games
1554 $ok = 0; /* fox shouldn't be counted */
1555 if($gametype_raw=='solo')
1557 $solo = DB_get_solo_by_gameid($gameid);
1558 if($solo == 'trump' || $solo == 'silent')
1559 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1562 $ok = 1; /* for all other games (not solos) foxes are ok too */
1565 foreach($play as $played)
1567 if ( $played['card']==19 || $played['card']==20 )
1568 if ($played['pos']!= $winner )
1570 /* possible caught a fox, check party */
1571 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1572 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1574 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1575 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1577 if($party1 != $party2)
1578 DB_query("INSERT INTO Score".
1579 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1584 * check for karlchen (jack of clubs in the last trick)
1585 ******************************************************/
1587 /* same as for foxes, karlchen doesn't always make sense
1588 * check what kind of game it is and set karlchen accordingly */
1590 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1592 /* no Karlchen in these solos */
1593 if($gametype_solo != 'trumpless' && $gametype_solo != 'jack' && $gametype_solo != 'queen' )
1595 foreach($play as $played)
1596 if ( $played['card']==11 || $played['card']==12 )
1597 if ($played['pos'] == $winner )
1600 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1601 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1603 DB_query("INSERT INTO Score".
1604 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1607 }; /* end scoring Karlchen */
1610 * check for doppelopf (>40 points)
1611 ***********************************/
1614 foreach($play as $played)
1616 $points += DB_get_card_value_by_cardid($played['card']);
1620 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1621 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1623 DB_query("INSERT INTO Score".
1624 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1628 * set winner (for this trick)
1632 DB_query("UPDATE Trick SET winner='$winner' WHERE id=".DB_quote_smart($trickid));
1634 $messages[] = "ERROR during scoring";
1637 echo "DEBUG: position $winner won the trick <br />";
1639 /* who is the next player? */
1641 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1645 $next = DB_get_pos_by_hash($me)+1;
1647 if($next==5) $next=1;
1649 /* check for coment */
1650 if(myisset('comment'))
1652 $comment = $_REQUEST['comment'];
1654 DB_insert_comment($comment,$playid,$gameid,$myid);
1655 if($commentSchweinchen)
1656 $comment = $commentSchweinchen . $comment;
1657 if($commentCall != '')
1658 $comment = $commentCall . $comment;
1661 /* display played card */
1662 $pos = DB_get_pos_by_hash($me);
1665 echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
1666 ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1669 echo ' <div class="card'.($pos-1)."\">\n ";
1671 /* display comments */
1672 display_card($card,$PREF['cardset']);
1674 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1677 echo " </div>\n"; /* end div trick, end li trick */
1679 /*check if we still have cards left, else set status to gameover */
1680 if(sizeof(DB_get_hand($me))==0)
1682 DB_set_hand_status_by_hash($me,'gameover');
1683 $mystatus = 'gameover';
1686 /* if all players are done, set game status to game over,
1687 * get the points of the last trick and send out an email
1690 $userids = DB_get_all_userid_by_gameid($gameid);
1693 foreach($userids as $user)
1694 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1698 DB_set_game_status_by_gameid($gameid,'gameover');
1700 /* email next player, if game is still running */
1701 if(DB_get_game_status_by_gameid($gameid)=='play')
1703 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1704 $userid = DB_get_userid('hash',$next_hash);
1705 DB_set_player_by_gameid($gameid,$userid);
1707 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1709 set_language($userid,'uid');
1710 $email_message = sprintf(_("A card has been played in game %s.\n\n".
1711 "It's your turn now.\n".
1712 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1713 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1714 set_language($myid,'uid');
1717 else /* send out final email */
1719 /* individual score */
1720 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1721 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1722 ' LEFT JOIN User ON User.id=Hand.user_id'.
1723 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1724 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1725 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1726 " WHERE Hand.game_id=".DB_quote_smart($gameid).
1727 ' GROUP BY User.fullname' );
1728 $email_final_score="";
1729 while( $r = DB_fetch_array($result) )
1730 $email_final_score .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
1732 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1733 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1734 ' LEFT JOIN User ON User.id=Hand.user_id'.
1735 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1736 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1737 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1738 " WHERE Hand.game_id=".DB_quote_smart($gameid).
1739 ' GROUP BY Hand.party' );
1743 while( $r = DB_fetch_array($result) )
1745 $email_totals .= ' '.$r[0].' '.$r[1]."\n";
1748 else if($r[0] == 'contra')
1753 * save score in database
1757 /* get calls from re/contra */
1760 foreach($userids as $user)
1762 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1763 $call = DB_get_call_by_hash($hash);
1764 $party = DB_get_party_by_hash($hash);
1768 $call = (int) $call;
1774 else if( $call < $call_re)
1777 else if($party=='contra')
1779 if($call_contra== -1)
1780 $call_contra = $call;
1781 else if( $call < $call_contra)
1782 $call_contra = $call;
1787 /* figure out who one */
1788 $winning_party = NULL;
1790 if($call_re == -1 && $call_contra == -1)
1792 /* nobody made a call, so it's easy to figure out who won */
1794 $winning_party='re';
1796 $winning_party='contra';
1800 /* if one party makes a call, they only win, iff they make enough points
1801 * if only one party made a call, the other one wins,
1802 * if the first one didn't make it
1806 $offset = 120 - $call_re;
1808 $offset--; /* since we use a > in the next equation */
1810 if($re > 120+$offset)
1811 $winning_party='re';
1812 else if ($call_contra == -1 )
1813 $winning_party='contra';
1816 if($call_contra != -1)
1818 $offset = 120 - $call_contra;
1819 if($call_contra == 0)
1820 $offset--; /* since we use a > in the next equation */
1822 if($contra > 120+$offset)
1823 $winning_party='contra';
1824 else if ($call_re == -1 )
1825 $winning_party='re';
1829 /* one point for each call of the other party in case the other party didn't win
1830 * and one point each in case the party made more than points than one of the calls
1832 if($winning_party!='contra' && $call_contra!= -1)
1834 for( $p=$call_contra;$p<=120; $p+=30 )
1836 DB_query('INSERT INTO Score'.
1837 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1840 for( $p=$call_contra; $p<120; $p+=30)
1843 DB_query('INSERT INTO Score'.
1844 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1847 if($winning_party!='re' and $call_re!= -1)
1849 for( $p=$call_re;$p<=120; $p+=30 )
1851 DB_query('INSERT INTO Score'.
1852 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1855 for( $p=$call_re; $p<120; $p+=30)
1858 DB_query('INSERT INTO Score'.
1859 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1863 /* point in case contra won */
1864 if($winning_party=='contra')
1866 DB_query('INSERT INTO Score'.
1867 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1870 /* one point each for winning and each 30 points + calls */
1871 if($winning_party=='re')
1873 foreach(array(120,150,180,210,240) as $p)
1876 if($p==240 || $call_contra != -1)
1880 DB_query('INSERT INTO Score'.
1881 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1883 /* re called something and won */
1884 foreach(array(0,30,60,90,120) as $p)
1886 if($call_re!= -1 && $call_re<$p+1)
1887 DB_query('INSERT INTO Score'.
1888 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1891 else if( $winning_party=='contra')
1893 foreach(array(120,150,180,210,240) as $p)
1896 if($p==240 || $call_re != -1)
1899 if($contra>$p-$offset)
1900 DB_query('INSERT INTO Score'.
1901 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1903 /* re called something and won */
1904 foreach(array(0,30,60,90,120) as $p)
1906 if($call_contra != -1 && $call_contra<$p+1)
1907 DB_query('INSERT INTO Score'.
1908 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1912 /* add score points to email */
1915 $email_points_re="";
1916 $queryresult = DB_query('SELECT score FROM Score '.
1917 " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
1918 while($r = DB_fetch_array($queryresult) )
1920 $email_points_re .= ' '.$r[0]."\n";
1924 $email_points_contra="";
1925 $queryresult = DB_query('SELECT score FROM Score '.
1926 " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
1927 while($r = DB_fetch_array($queryresult) )
1929 $email_points_contra .= ' '.$r[0]."\n";
1933 $session = DB_get_session_by_gameid($gameid);
1934 $score = generate_score_table($session);
1936 $email_score_table = format_score_table_ascii($score);
1938 /* add user links */
1939 $email_user_links="";
1940 foreach($userids as $user)
1942 /* add links for all players */
1943 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1944 $name = DB_get_name('userid',$user);
1946 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1947 $email_user_links .= $link;
1950 foreach($userids as $user)
1952 /* set correct language for this user */
1953 set_language($user,'uid');
1955 /* generate message */
1956 $email_message = _("The game is over. Thanks for playing :)")."\n";
1957 $email_message .= _("Final score:")."\n";
1958 $email_message .= $email_final_score;
1959 $email_message .= "\n"._("Totals:")."\n";
1960 $email_message .= $email_totals;
1961 $email_message .= "\n "._("Points Re:")." \n";
1962 $email_message .= $email_points_re;
1963 $email_message .= " "._("Points Contra:")." \n";
1964 $email_message .= $email_points_contra;
1965 $email_message .= " "._("Total Points (from the Re point of view):")." $Tpoint\n\n";
1966 $email_message .= _("Score Table:")."\n";
1967 $email_message .= $email_score_table;
1968 $email_message .= "\n"._("Use these links to have a look at game")." ".DB_format_gameid($gameid).": \n";
1969 $email_message .= $email_user_links;
1970 $email_message .= "\n\n "._("(use in-game comments to reach all players)")."\n\n";
1973 mymail($user,$gameid, GAME_OVER, $email_message);
1975 /* reset language */
1976 set_language($myid,'uid');
1981 $messages[] = _("can't find that card?!");
1984 else if(myisset('card') && !$myturn )
1986 $messages[] = _("please wait until it's your turn!");
1989 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1990 echo " </div>\n"; /* end div trick, end li trick */
1992 /* display points in case game is over */
1993 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1995 echo " <div class=\"trick\" id=\"trick13\">\n";
1996 /* add pic for re/contra
1997 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1999 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
2000 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2001 ' LEFT JOIN User ON User.id=Hand.user_id'.
2002 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2003 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2004 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2005 " WHERE Hand.game_id=".DB_quote_smart($gameid).
2006 ' GROUP BY User.fullname' );
2007 while( $r = DB_fetch_array($result))
2008 echo ' <div class="card'.($r[3]-1)."\">\n".
2009 ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
2012 /* display totals */
2013 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
2014 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2015 ' LEFT JOIN User ON User.id=Hand.user_id'.
2016 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2017 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2018 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2019 " WHERE Hand.game_id=".DB_quote_smart($gameid).
2020 ' GROUP BY Hand.party' );
2021 echo " <div class=\"total\">\n "._("Totals:")."<br />\n";
2022 while( $r = DB_fetch_array($result))
2023 echo ' '.$r[0].' '.$r[1]."<br />\n";
2025 $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
2026 " FROM Game WHERE id=".DB_quote_smart($gameid));
2027 $r = DB_fetch_array($queryresult);
2029 printf(_('This game took %d hours.'), $r[0]);
2032 echo " <div class=\"re\">\n "._("Points Re:")." <br />\n";
2033 $queryresult = DB_query('SELECT score FROM Score '.
2034 " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
2035 while($r = DB_fetch_array($queryresult) )
2036 echo ' '.$r[0]."<br />\n";
2039 echo " <div class=\"contra\">\n "._("Points Contra:")." <br />\n";
2040 $queryresult = DB_query('SELECT score FROM Score '.
2041 " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
2042 while($r = DB_fetch_array($queryresult) )
2043 echo ' '.$r[0]."<br />\n";
2048 echo " </div>\n"; /* end div trick, end li trick */
2051 echo "</div>\n"; /* end ul tricks*/
2053 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2054 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
2056 $card_status = CARDS_MYTURN;
2058 else if($mystatus=='play' )
2060 $card_status = CARDS_SHOW;
2062 else if($mystatus=='gameover')
2064 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2065 $card_status = CARDS_GAMEOVER_ME;
2067 $card_status = CARDS_GAMEOVER;
2070 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2071 if($mystatus=='play')
2074 /* the following happens only when the gamestatus is 'gameover' */
2075 /* check if game is over, display results */
2076 if(DB_get_game_status_by_gameid($gameid)=='play')
2078 $messages[] = _('The game is over for you... other people still need to play though');
2082 myerror('error in testing the status');
2083 } /*end of output: tricks, table, messages, card */
2085 /* display the 2nd half of table and the names */
2087 /***********************************
2088 * Output pre-trick if needed *
2089 * this outputs status of healthy, *
2090 * sick, etc during pre-game phase *
2091 **********************************/
2098 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2099 echo "\n".'<div class="tricks">'."\n";
2100 echo ' <div class="trick" id="trick0">'."\n";
2102 for($pos=1;$pos<5;$pos++)
2104 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2105 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2106 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2108 if($userstatus=='start' || $userstatus=='init')
2109 echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2111 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2112 echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2114 echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2117 /* display all comments on the top right (card1)*/
2118 $comments = DB_get_pre_comment($gameid);
2120 echo ' <div class="card1">'."\n";
2121 /* display comments */
2122 foreach( $comments as $comment )
2123 echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2124 echo " </div>\n"; /* end div card */
2127 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2128 /* end displaying sickness */
2132 /* output pre-game trick in case user reloads,
2133 * only needs to be done when a team has been formed */
2134 if($myparty=='re' || $myparty=='contra')
2136 echo "\n<div class=\"tricks\">\n";
2138 echo " <div class=\"trick\" id=\"trick0\">\n";
2140 /* get information so show the cards that have been handed over in a poverty game */
2141 output_exchanged_cards($gametype);
2143 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2145 /* end output pre-game trick */
2150 /* already taken care of */
2155 display_table_end();
2161 $mycards = DB_get_hand($me);
2162 $mycards = mysort($mycards,$gametype);
2165 echo '<div class="mycards">';
2166 switch ($card_status) {
2168 echo _('Your cards are').": <br />\n";
2169 foreach($mycards as $card)
2170 display_card($card,$PREF['cardset']);
2172 case CARDS_EXCHANGE:
2173 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2175 echo _('Your cards are').": <br />\n";
2177 foreach($mycards as $card)
2178 display_link_card($card,$PREF['cardset'],$type);
2179 echo ' <input type="submit" class="submitbutton" value="'._('select card to give back').'" />'."\n";
2182 printf (_("Hello %s, it's your turn!"),$myname);
2184 echo _('Your cards are').": <br />\n";
2186 /* do we have to follow suite? */
2188 if(have_suit($mycards,$firstcard))
2191 /* count how many cards we can play, so that we can pre-select it if there is only one */
2193 foreach($mycards as $card)
2198 /* display only cards that the player is allowed to play as links, the rest just display normal
2199 * also check if we have both schweinchen, in that case only display on of them as playable
2201 if( ($followsuit && !same_type($card,$firstcard)) ||
2202 ( (int)($card)==19 &&
2203 !$GAME['schweinchen-first'] &&
2204 ( $RULES['schweinchen']=='second' ||
2205 ( $RULES['schweinchen']=='secondaftercall' &&
2206 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2207 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2210 $GAME['schweinchen-who']==$me &&
2211 in_array($gametype,array('normal','wedding','trump','silent'))
2219 /* make it boolean, so that we can pass it later to display_link_card */
2220 if($howmanycards!=1)
2223 foreach($mycards as $card)
2225 /* display only cards that the player is allowed to play as links, the rest just display normal
2226 * also check if we have both schweinchen, in that case only display on of them as playable
2228 if( ($followsuit && !same_type($card,$firstcard)) ||
2229 ( (int)($card)==19 &&
2230 !$GAME['schweinchen-first'] &&
2231 ( $RULES['schweinchen']=='second' ||
2232 ( $RULES['schweinchen']=='secondaftercall' &&
2233 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2234 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2237 $GAME['schweinchen-who']==$me &&
2238 in_array($gametype,array('normal','wedding','trump','silent'))
2241 display_card($card,$PREF['cardset']);
2243 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2246 case CARDS_GAMEOVER_ME:
2247 case CARDS_GAMEOVER:
2248 if($card_status == CARDS_GAMEOVER_ME)
2249 echo _('Your cards were').": <br />\n";
2252 $name = DB_get_name('userid',$myid);
2253 printf (_("%s's were:"),$name);
2256 $oldcards = DB_get_all_hand($me);
2257 $oldcards = mysort($oldcards,$gametype);
2259 foreach($oldcards as $card)
2260 display_card($card,$PREF['cardset']);
2262 /* display hands of everyone else */
2263 $userids = DB_get_all_userid_by_gameid($gameid);
2264 foreach($userids as $user)
2266 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2272 $name = DB_get_name('userid',$user);
2273 $oldcards = DB_get_all_hand($userhash);
2274 $oldcards = mysort($oldcards,$gametype);
2275 printf(_("%s's cards were:"),$name);
2277 foreach($oldcards as $card)
2278 display_card($card,$PREF['cardset']);
2292 if( sizeof($messages) )
2294 echo "\n<div class=\"message\">\n";
2295 foreach($messages as $message)
2297 echo " <div>$message <div>"._("close")."</div> </div>\n";
2302 /****************************
2303 * commit commentCall to DB *
2304 ****************************/
2306 if($commentCall != '')
2308 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2312 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2314 /***********************************************
2315 * Comments, re/contra calls, user menu
2316 ***********************************************/
2319 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2322 echo "<div class=\"gameinfo\">\n";
2324 /* get time from the last action of the game */
2325 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
2326 $gameend = time() - strtotime($r[0]);
2329 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2331 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2335 if($gamestatus == 'play' )
2337 $myparty = DB_get_party_by_hash($me);
2338 output_form_calls($me,$myparty);
2341 /* play-card button */
2342 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2344 echo ' <input type="submit" value="'._('submit')."\" />\n";
2347 /* has this hand been played by others? */
2348 $other_game_ids = DB_played_by_others($gameid);
2349 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2351 $mypos = DB_get_pos_by_hash($me);
2352 echo ' <p>'._('See how other played the same hand:')." \n";
2353 foreach($other_game_ids as $id)
2355 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2356 $othername = DB_get_name('hash',$otherhash);
2357 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2362 echo "</div>\n\n"; /* end gameinfo */
2364 /* make sure that we don't show the notes to the wrong person
2365 * (e.g. other people looking at an old game)
2367 if( $mystatus != 'gameover' ||
2368 ( $mystatus == 'gameover' &&
2369 isset($_SESSION['id']) &&
2370 $myid == $_SESSION['id']))
2371 output_user_notes($myid,$gameid,$mystatus);
2375 /*********************************
2377 *********************************/
2379 $gamestatus = DB_get_game_status_by_gameid($gameid);
2380 if($mystatus=='gameover' &&
2381 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2382 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2384 $session = DB_get_session_by_gameid($gameid);
2385 $result = DB_query('SELECT id,create_date FROM Game'.
2386 " WHERE session=$session".
2387 ' ORDER BY create_date DESC'.
2391 $r = DB_fetch_array($result);
2393 if(!$session || $gameid==$r[0])
2395 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2396 $names = DB_get_all_names_by_gameid($gameid);
2398 if($gametype_raw=='solo')
2400 if($gametype_solo!='silent') /* repeat game with same first player */
2401 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2402 else /* rotate normally */
2403 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2405 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2406 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2407 else /* rotate normally */
2408 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);