2 /* make sure that we are not called from outside the scripts,
3 * use a variable defined in config.php to check this
8 /* calling game.php only makes sense when we give it a hash for a game */
11 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
16 $me = $_REQUEST["me"];
18 /* Ok, got a hash, but is it valid? */
19 $myid = DB_get_userid('hash',$me);
22 echo "Can't find you in the database, please check the url.<br />\n";
23 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
29 global $GAME,$RULES,$CARDS;
31 /* user might get here by clicking on the link in an email, so session might not be set */
32 if(isset($_SESSION["name"]))
33 output_status($_SESSION["name"]);
35 /* the user has done something, update the timestamp */
36 DB_update_user_timestamp($myid);
38 /* get some information from the DB */
39 $gameid = DB_get_gameid_by_hash($me);
40 $myname = DB_get_name('hash',$me);
41 $mystatus = DB_get_status_by_hash($me);
42 $mypos = DB_get_pos_by_hash($me);
43 $myhand = DB_get_handid('hash',$me);
44 $session = DB_get_session_by_gameid($gameid);
46 /* get prefs and save them in a variable*/
47 $PREF = DB_get_PREF($myid);
49 /* get rule set for this game */
50 $RULES = DB_get_RULES($gameid);
52 /* get some infos about the game */
53 $gametype = DB_get_gametype_by_gameid($gameid);
54 $gamestatus = DB_get_game_status_by_gameid($gameid);
58 $gametype = DB_get_solo_by_gameid($gameid);
59 $GT = $gametype." ".$GT;
62 /* do we need to worry about Schweinchen?
63 * check gametype and rules
64 * if yes, figure out if someone actually has Schweinchen
65 * save information in $GAME
68 if( $gamestatus == 'pre' )
70 /* always need to use Schweinchen to figure out for example who has poverty */
75 /* in a game Schweinchen is not valid in all types of games */
76 if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' )
77 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
81 /* these are the defaults */
82 $GAME['schweinchen-who'] = NULL;
83 $GAME['schweinchen-first'] = NULL;
84 $GAME['schweinchen-second'] = NULL;
88 /* need to check for Schweinchen */
91 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
92 $cards = DB_get_all_hand($hash);
93 if( in_array("19",$cards) && in_array("20",$cards) )
94 $GAME['schweinchen-who']=$hash;
96 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
97 $GAME['schweinchen-second'] = 0;
99 /* end check for Schweinchen */
101 /* set the $CARDS variable, needed for sorting the cards
102 * we set it to normal so that the pre-game phase is handled ok
103 * and later set it to the correct game type that is played
105 set_gametype('normal');
107 /* put everyting in a form */
108 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
112 /* output extra division in case this game is part of a session */
115 echo "<div class=\"session\">\n".
116 "This game is part of session $session: \n";
117 $hashes = DB_get_hashes_by_session($session,$myid);
119 foreach($hashes as $hash)
124 echo "<a href=\"".$INDEX."?action=game&me=".$hash."\">$i</a> \n";
130 /* display the table and the names */
133 /* mystatus gets the player through the different stages of a game.
134 * start: does the player want to play?
135 * init: check for sickness
136 * check: check for return values from init
137 * poverty: handle poverty, wait here until all player have reached this state
138 * display sickness and move on to game
139 * play: game in progress
140 * gameover: are we revisiting a game
147 /* asks the player, if he wants to join the game */
148 output_check_want_to_play($me);
153 /* check the result, if player wants to join, got next stage, else cancel game */
154 if($_REQUEST["in"] == "no")
156 /* cancel the game */
157 $message = "Hello, \n\n".
158 "the game has been canceled due to the request of one of the players.\n";
160 $userids = DB_get_all_userid_by_gameid($gameid);
161 foreach($userids as $user)
163 $To = DB_get_email('userid',$user);
164 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
167 /* delete everything from the dB */
173 /* user wants to join the game */
175 /* move on to the next stage,
176 * no break statement to immediately go to the next stage
179 DB_set_hand_status_by_hash($me,'init');
181 /* check if everyone has reached this stage, send out email */
182 $userids = DB_get_all_userid_by_gameid($gameid);
184 foreach($userids as $user)
186 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
187 if($userstat!='init')
189 /* whos turn is it? */
190 DB_set_player_by_gameid($gameid,$user);
196 /* all done, send out email unless this player is the startplayer */
197 $startplayer = DB_get_startplayer_by_gameid($gameid);
198 if($mypos == $startplayer)
200 /* do nothing, go to next stage */
204 /* email startplayer */
206 $email = DB_get_email('position-gameid',$startplayer,$gameid);
207 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
208 $who = DB_get_userid('email',$email);
209 DB_set_player_by_gameid($gameid,$who);
211 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
212 "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
213 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
220 /* here we ask the player if he is sick */
221 $mycards = DB_get_hand($me);
222 $mycards = mysort($mycards,$gametype);
224 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
225 echo "\n<ul class=\"tricks\">\n";
226 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
227 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
228 " <div class=\"trick\" id=\"trick0\">\n";
230 for($pos=1;$pos<5;$pos++)
232 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
233 $userid = DB_get_userid('gameid-position',$gameid,$pos);
234 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
236 if($userstatus=='start' || $userstatus=='init')
237 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
239 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
240 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
241 else if($usersick==NULL && $pos<=$mypos)
242 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
244 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
245 /* end displaying sickness */
247 if(!myisset("solo","wedding","poverty","nines") )
249 output_check_for_sickness($me,$mycards);
251 echo "<div class=\"mycards\">Your cards are: <br />\n";
252 foreach($mycards as $card)
253 display_card($card,$PREF["cardset"]);
260 /* check if someone selected more than one sickness */
262 if($_REQUEST["solo"]!="No") $Nsickness++;
263 if($_REQUEST["wedding"] == "yes") $Nsickness++;
264 if($_REQUEST["poverty"] == "yes") $Nsickness++;
265 if($_REQUEST["nines"] == "yes") $Nsickness++;
269 echo "<p class=\"message\"> You selected more than one sickness, please go back ".
270 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
272 echo "<div class=\"mycards\">Your cards are: <br />\n";
273 foreach($mycards as $card)
274 display_card($card,$PREF["cardset"]);
281 /* everything is ok, save what user said and proceed */
282 echo "<p class=\"message\">Processing what you selected in the last step...";
284 /* check if this sickness needs to be handled first */
285 $gametype = DB_get_gametype_by_gameid($gameid);
286 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
288 if( $_REQUEST["solo"]!="No" )
290 /* user wants to play a solo */
292 /* store the info in the user's hand info */
293 DB_set_solo_by_hash($me,$_REQUEST["solo"]);
294 DB_set_sickness_by_hash($me,"solo");
296 echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
298 if($gametype == "solo" && $startplayer<$mypos)
299 {}/* do nothing, since someone else already is playing solo */
302 /* this solo comes first
303 * store info in game table
305 DB_set_gametype_by_gameid($gameid,"solo");
306 DB_set_startplayer_by_gameid($gameid,$mypos);
307 DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
310 else if($_REQUEST["wedding"] == "yes")
312 /* TODO: add silent solo somewhere*/
313 echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
314 DB_set_sickness_by_hash($me,"wedding");
316 else if($_REQUEST["poverty"] == "yes")
318 echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
319 DB_set_sickness_by_hash($me,"poverty");
321 else if($_REQUEST["nines"] == "yes")
323 echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
324 " is playing solo, this game will be canceled.<br />\n";
325 DB_set_sickness_by_hash($me,"nines");
330 /* move on to the next stage*/
331 DB_set_hand_status_by_hash($me,'check');
336 /* here we check what all players said and figure out what game we are playing
337 * this can therefore only be handled once all players finished the last stage
340 /* only need to redisplay the cards when the user reloads the page and lands directly here */
341 if($mystatus=='check')
343 $mycards = DB_get_hand($me);
344 $mycards = mysort($mycards,$gametype);
346 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
347 echo "\n<ul class=\"tricks\">\n";
348 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
349 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
350 " <div class=\"trick\" id=\"trick0\">\n";
352 for($pos=1;$pos<5;$pos++)
354 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
355 $userid = DB_get_userid('gameid-position',$gameid,$pos);
356 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
358 if($userstatus=='start' || $userstatus=='init')
359 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
361 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
362 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
364 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
366 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
367 /* end displaying sickness */
370 echo "<div class=\"message\">\n";
371 echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
373 /* check if everyone has reached this stage */
374 $userids = DB_get_all_userid_by_gameid($gameid);
376 foreach($userids as $user)
378 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
379 if($userstat!='check')
382 DB_set_player_by_gameid($gameid,$user);
388 echo "<p>This step can only be handled after everyone finished the last step. ".
389 "Seems like this is not the case, so you need to wait a bit... ".
390 "you will get an email once that is the case, please use the link in ".
391 "that email to continue the game.</p></div>";
393 /* display cards, if player was just at the init-phase he will still see the cards from there
394 * we can put this one here, since the last player to finish the init state won't get here and
395 * will still see his card anyway from the init-phase
397 if($mystatus=='check')
400 echo "<div class=\"mycards\">Your cards are: <br />\n";
401 foreach($mycards as $card)
402 display_card($card,$PREF["cardset"]);
409 /* Ok, everyone finished the init-phase, time to figure out what game we
410 * are playing, in case there are any solos this already
411 * will have the correct information in it */
413 echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>";
415 $gametype = DB_get_gametype_by_gameid($gameid);
416 $startplayer = DB_get_startplayer_by_gameid($gameid);
418 /* check for sickness */
423 foreach($userids as $user)
425 $name = DB_get_name('userid',$user);
426 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
427 if($usersick == 'nines')
430 break; /* no need to check for other poverties, since only solo can win and that is already set */
432 else if($usersick == 'poverty')
434 else if($usersick == 'wedding')
436 else if($usersick == 'solo')
440 /* now check which sickness comes first and set the gametype to it */
441 if($gametype == "solo")
448 /* TODO: should we keep statistics of this? */
449 $message = "Hello, \n\n".
450 " the game has been canceled because ".DB_get_name('userid',$nines).
451 " has five or more nines and nobody is playing solo.\n\n".
452 " To redeal either start a new game or, in case the game was part of a tournament, \n".
453 " go to the last game and use the link at the bottom of the page to redeal.";
455 $userids = DB_get_all_userid_by_gameid($gameid);
456 foreach($userids as $user)
458 $To = DB_get_email('userid',$user);
459 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
462 /* delete everything from the dB */
465 echo "The game has been canceled because ".DB_get_name('userid',$nines).
466 " has five or more nines and nobody is playing solo.\n";
471 else if($poverty==1) /* one person has poverty */
473 DB_set_gametype_by_gameid($gameid,"poverty");
474 $gametype = "poverty";
475 $who = DB_get_sickness_by_gameid($gameid);
478 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
479 if($firstsick == "poverty")
480 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
482 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
485 else if($poverty==2) /* two people have poverty */
487 DB_set_gametype_by_gameid($gameid,"dpoverty");
488 $gametype = "dpoverty";
489 $who = DB_get_sickness_by_gameid($gameid);
492 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
493 if($firstsick == "poverty")
495 $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
496 if($secondsick == "poverty")
497 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
499 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
502 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
507 DB_set_gametype_by_gameid($gameid,"wedding");
508 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
509 $gametype = "wedding";
511 /* now the gametype is set correctly in the database */
512 echo "<p> Got it :)</p>";
514 /* loop over all players, set re/contra if possible and start the game if possible */
515 $userids = DB_get_all_userid_by_gameid($gameid);
516 foreach($userids as $userid)
518 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
523 /* are we the solo player? set us to re, else set us to contra */
524 $pos = DB_get_pos_by_hash($userhash);
525 if($pos == $startplayer)
526 DB_set_party_by_hash($userhash,"re");
528 DB_set_party_by_hash($userhash,"contra");
529 DB_set_hand_status_by_hash($userhash,'play');
533 /* set person with the wedding to re, do the rest during the game */
534 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
535 if($usersick == "wedding")
536 DB_set_party_by_hash($userhash,"re");
538 DB_set_party_by_hash($userhash,"contra");
540 DB_set_hand_status_by_hash($userhash,'play');
544 $hand = DB_get_all_hand($userhash);
546 if(in_array('3',$hand)||in_array('4',$hand))
547 DB_set_party_by_hash($userhash,"re");
549 DB_set_party_by_hash($userhash,"contra");
550 DB_set_hand_status_by_hash($userhash,'play');
554 /* set person with poverty to play status */
555 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
556 if($usersick == "poverty")
557 DB_set_hand_status_by_hash($userhash,'play');
559 /* set status of first player to be asked to poverty */
560 $who = DB_get_sickness_by_gameid($gameid);
561 if($who > 6) $who= $who/10; /* in case we have dpoverty */
562 $whoid = DB_get_userid('gameid-position',$gameid,$who);
564 DB_set_hand_status_by_hash($userhash,'poverty');
567 /* check for silent solo, set game type to solo in this case */
568 $gametype = DB_get_gametype_by_gameid($gameid);
569 $userids = DB_get_all_userid_by_gameid($gameid);
570 foreach($userids as $userid)
572 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
574 if($gametype=='normal')
576 $userhand = DB_get_all_hand($userhash);
577 if(check_wedding($userhand))
579 /* normal game type and player has both queens -> silent solo */
580 /* keep startplayer, just set gametype to silent solo */
581 DB_set_gametype_by_gameid($gameid,"solo");
582 DB_set_solo_by_gameid($gameid,'silent');
587 /* send out email to first player or poverty person*/
588 if($gametype!="poverty" && $gametype!="dpoverty")
590 $startplayer = DB_get_startplayer_by_gameid($gameid);
591 $email = DB_get_email('position-gameid',$startplayer,$gameid);
592 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
593 $who = DB_get_userid('email',$email);
594 DB_set_player_by_gameid($gameid,$who);
598 if(DB_get_email_pref_by_hash($hash)!="emailaddict")
600 /* email startplayer */
601 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
602 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
603 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
607 echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
611 /* set status of first player to be asked to poverty */
612 $who = DB_get_sickness_by_gameid($gameid);
613 if($who > 6) $who= $who/10; /* in case we have dpoverty */
615 $whoid = DB_get_userid('gameid-position',$gameid,$who);
617 echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
620 $email = DB_get_email('position-gameid',$who,$gameid);
621 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
622 DB_set_player_by_gameid($gameid,$whoid);
624 if(DB_get_email_pref_by_hash($hash)!="emailaddict")
626 /* email player for poverty */
627 $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
628 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
629 mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message);
637 /* user only gets here in a poverty game, several things have to be handled here:
638 * A) ask, if user wants to take trump
640 * poverty: set re/contra
641 * dpoverty: first time: set re, send email to second player
642 * second time: set contra
643 * set status to play in case 0 trump
644 * no -> set status to play,
645 * ask next player or cancle the game if no more players
646 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
647 * ask to give cards back, set status to play, once player has 12 cards
649 * it is easier to check B) first
652 /* output pre game in case user reloads */
655 set_gametype($gametype); /* this sets the $CARDS variable */
656 $myparty = DB_get_party_by_hash($me);
658 /* the following is part B) of whats needs to be done)
659 /* check if user wants to give cards back */
660 if(myisset("exchange"))
662 $exchange = $_REQUEST['exchange'];
663 $partnerhash = DB_get_partner_hash_by_hash($me);
664 $partnerid = DB_get_userid('hash',$partnerhash);
665 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
667 /* if exchange is set to a value>0, exchange that card back to the partner */
670 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
671 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
675 $mycards = DB_get_hand($me);
676 $mycards = mysort($mycards,$gametype);
678 /* check if user need to give more cards back */
679 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
681 echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
684 echo "<div class=\"mycards\">Your cards are: <br />\n";
685 foreach($mycards as $card)
686 display_link_card($card,$PREF["cardset"],$type);
687 echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
690 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
692 /* user is done, ready to play */
693 DB_set_hand_status_by_hash($me,'play');
694 /* TODO if resolved; email start player, set startplayer */
697 /* the following is part A) of what needs to be done */
698 if(!myisset("trump"))
702 echo "<div class=\"poverty\">\n";
703 $userids = DB_get_all_userid_by_gameid($gameid);
704 foreach($userids as $user)
706 $name = DB_get_name('userid',$user);
707 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
708 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
709 $userparty = DB_get_party_by_hash($userhash);
711 if($usersick=="poverty" && !$userparty)
713 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
714 $cards = DB_get_hand($hash);
717 foreach($cards as $card)
718 if($card<27) $nrtrump++;
719 echo "Player $name has $nrtrump trump. Do you want to take them?".
720 "<a href=\"index.php?action=game&me=$me&trump=$user\">yes</a> <br />\n";
723 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No,way I take those trump...</a> <br />\n";
724 echo "</div><div>\n";
726 echo "<div class=\"mycards\">Your cards are: <br />\n";
727 foreach($mycards as $card)
728 display_card($card,$PREF["cardset"]);
729 echo "</div></div>\n";
735 $trump = $_REQUEST['trump'];
739 /* user doesn't want to take trump */
740 DB_set_hand_status_by_hash($me,'play');
742 /* set next player who needs to be asked and email him*/
743 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
744 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
746 /* don't ask people who have poverty */
748 if($firstsick=="poverty")
750 if($secondsick=="poverty")
755 if($gametype=="dpoverty")
757 $next=999; /* need to cancel for sure, since both would need to take the trump */
760 /* no more people to ask, need to cancel the game */
763 $message = "Hello, \n\n".
764 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
766 $userids = DB_get_all_userid_by_gameid($gameid);
767 foreach($userids as $user)
769 $To = DB_get_email('userid',$user);
770 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message);
773 /* delete everything from the dB */
776 echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
783 /* email next player, set his status to poverty */
784 $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
785 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
786 $userid = DB_get_userid('email',$To);
788 DB_set_player_by_gameid($gameid,$userid);
789 DB_set_hand_status_by_hash($userhash,'poverty');
791 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
792 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
793 mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
798 /* player wants to take trump, change cards */
800 /* user wants to take trump */
801 $trump = $_REQUEST["trump"];
802 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
803 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
805 /* copy trump from player A to B */
806 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
808 $mycards = DB_get_hand($me);
811 if($gametype=='poverty')
813 $userids = DB_get_all_userid_by_gameid($gameid);
814 foreach($userids as $user)
816 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
817 if($hash==$userhash||$hash==$me)
818 DB_set_party_by_hash($hash,"re");
820 DB_set_party_by_hash($hash,"contra");
822 /* check if we are done, if so, send everyone into the 'play' phase */
823 if(count($mycards)==12)
825 foreach($userids as $user)
827 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
828 DB_set_hand_status_by_hash($hash,'play');
834 /* has the re party already been set?*/
836 $userids = DB_get_all_userid_by_gameid($gameid);
837 foreach($userids as $user)
839 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
840 $party = DB_get_party_by_hash($hash);
846 DB_set_party_by_hash($me,'contra');
847 DB_set_party_by_hash($userhash,'contra');
851 DB_set_party_by_hash($me,'re');
852 DB_set_party_by_hash($userhash,'re');
854 /* send out email to second non-poverty player */
855 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
856 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
859 if($firstsick=="poverty")
860 if($secondsick=="poverty")
866 echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
868 $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
869 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
870 $userid = DB_get_userid('email',$To);
872 DB_set_player_by_gameid($gameid,$userid);
873 DB_set_hand_status_by_hash($userhash,'poverty');
875 $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
876 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
877 mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message);
882 echo "<div class=\"message\"> Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
890 /* both entries here, so that the tricks are visible for both.
891 * in case of 'play' there is a break later that skips the last part
894 /* check if all players are ready to play,
895 * if so, send out email to the startplayer
896 * only need to do this if the game hasn't started yet
898 $gamestatus = DB_get_game_status_by_gameid($gameid);
899 if($gamestatus == 'pre')
902 $userids = DB_get_all_userid_by_gameid($gameid);
903 foreach($userids as $user)
905 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
906 if($userstatus !='play' && $userstatus!='gameover')
909 DB_set_player_by_gameid($gameid,$user);
914 /* only set this after all poverty, etc. are handled*/
915 DB_set_game_status_by_gameid($gameid,'play');
917 /* email startplayer */
918 $startplayer = DB_get_startplayer_by_gameid($gameid);
919 $email = DB_get_email('position-gameid',$startplayer,$gameid);
920 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
921 $who = DB_get_userid('email',$email);
922 DB_set_player_by_gameid($gameid,$who);
924 if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
926 /* email startplayer) */
927 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
928 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
929 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
933 /* figure out what kind of game we are playing,
934 * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
935 * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
939 $gametype = DB_get_gametype_by_gameid($gameid);
941 if($gametype=="solo")
943 $gametype = DB_get_solo_by_gameid($gameid);
944 if($gametype=='silent')
947 $GT = $gametype." ".$GT;
950 $gametype = "normal";
952 set_gametype($gametype); /* this sets the $CARDS variable */
954 /* get some infos about the game, need to reset this, since it might have changed */
955 $gamestatus = DB_get_game_status_by_gameid($gameid);
957 /* has the game started? No, then just wait here...*/
958 if($gamestatus == 'pre')
960 echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
961 "You need to wait for the others. Just wait for an email. </p>";
963 $mycards = DB_get_hand($me);
964 $mycards = mysort($mycards,$gametype);
966 echo "<div class=\"mycards\">Your cards are: <br />\n";
967 foreach($mycards as $card)
968 display_card($card,$PREF["cardset"]);
971 break; /* not sure this works... the idea is that you can
972 * only play a card after everyone is ready to play */
975 /* get time from the last action of the game */
976 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
977 $gameend = time() - strtotime($r[0]);
979 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
980 if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
981 if(myisset("comment"))
983 $comment = $_REQUEST["comment"];
984 $playid = DB_get_current_playid($gameid);
987 DB_insert_comment($comment,$playid,$myid);
990 /* handle notes in case player didn't play a card, allow notes only during a game */
991 if( (!myisset("card") && $mystatus=='play') )
994 $note = $_REQUEST["note"];
997 DB_insert_note($note,$gameid,$myid);
1000 /* get everything relevant to display the tricks */
1001 $result = DB_query("SELECT Hand_Card.card_id as card,".
1002 " Hand.position as position,".
1003 " Play.sequence as sequence, ".
1005 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1006 " SEPARATOR '\n' ), ".
1007 " Play.create_date, ".
1010 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1011 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1012 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1013 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1014 "LEFT JOIN User On User.id=Comment.user_id ".
1015 "WHERE Trick.game_id='".$gameid."' ".
1016 "GROUP BY Trick.id, sequence ".
1017 "ORDER BY Trick.id, sequence ASC");
1019 $lasttrick = DB_get_max_trickid($gameid);
1021 $play = array(); /* needed to calculate winner later */
1023 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1024 $firstcard = ""; /* first card in a trick */
1026 echo "\n<ul class=\"tricks\">\n";
1027 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
1029 /* output vorbehalte */
1030 $mygametype = DB_get_gametype_by_gameid($gameid);
1031 if($mygametype != 'normal' && $mygametype != 'silent') /* only show when needed */
1033 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1034 " <div class=\"trick\" id=\"trick0\">\n";
1036 for($mypos=1;$mypos<5;$mypos++)
1038 $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid);
1041 echo " <div class=\"vorbehalt".($mypos-1)."\"> Vorbehalt <br />";
1043 echo " $usersick <br />";
1046 if($mygametype == $usersick)
1050 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1054 while($r = DB_fetch_array($result))
1062 /* check if first schweinchen has been played */
1063 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1064 if(!$GAME['schweinchen-first'])
1065 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1067 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1069 /* save card to be able to find the winner of the trick later */
1070 $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
1074 /* first card in a trick, output some html */
1075 if($trick!=$lasttrick)
1077 /* start of an old trick? */
1078 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
1079 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1080 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1082 else if($trick==$lasttrick)
1084 /* start of a last trick? */
1085 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
1086 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1087 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1090 /* remember first card, so that we are able to check, what cards can be played */
1095 echo " <div class=\"card".($pos-1)."\">\n";
1097 /* display comments */
1099 echo " <span class=\"comment\">".$comment."</span>\n";
1102 display_card($r[0],$PREF["cardset"]);
1104 echo " </div>\n"; /* end div card */
1110 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1114 /* whos turn is it? */
1117 $winner = get_winner($play,$gametype); /* returns the position */
1119 $firstcard = ""; /* new trick, no first card */
1124 if($next==5) $next = 1;
1127 /* my turn?, display cards as links, ask for comments*/
1128 if(DB_get_pos_by_hash($me) == $next)
1133 /* do we want to play a card? */
1134 if(myisset("card") && $myturn)
1136 $card = $_REQUEST["card"];
1137 $handid = DB_get_handid('hash',$me);
1138 $commentSchweinchen =""; /* used to add a comment when Schweinchen is being played */
1140 /* check if we have card and that we haven't played it yet*/
1141 /* set played in hand_card to true where hand_id and card_id*/
1142 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1143 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1144 $handcardid = $r[0];
1146 if($handcardid) /* everything ok, play card */
1148 /* update Game timestamp */
1149 DB_update_game_timestamp($gameid);
1151 /* check if a call was made, must do this before we set the card status to played */
1152 if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me))
1153 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
1154 if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me))
1155 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
1156 if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me))
1157 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
1158 if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me))
1159 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
1160 if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me))
1161 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
1163 /* mark card as played */
1164 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1165 DB_quote_smart($card));
1167 /* get trick id or start new trick */
1168 $a = DB_get_current_trickid($gameid);
1173 $playid = DB_play_card($trickid,$handcardid,$sequence);
1175 /* check special output for schweinchen in case in case a fox is being played
1176 * check for correct rules, etc. has already been done
1178 if( $GAME["schweinchen-who"] && ($card == 19 || $card == 20) )
1180 if(!$GAME['schweinchen-first'])
1181 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1183 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1185 if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both')
1187 DB_insert_comment("Schweinchen! ",$playid,$myid);
1188 $commentSchweinchen = "Schweinchen! ";
1191 echo "schweinchen = ".$GAME["schweinchen-who"]." ---<br />";
1194 /* if sequence == 4 check who one in case of wedding */
1195 if($sequence == 4 && $GT == "wedding")
1197 /* is wedding resolve */
1198 $resolved = DB_get_sickness_by_gameid($gameid);
1201 /* who has wedding */
1202 $userids = DB_get_all_userid_by_gameid($gameid);
1203 foreach($userids as $user)
1205 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1206 if($usersick == "wedding")
1209 /* who won the trick */
1210 $play = DB_get_cards_by_trick($trickid);
1211 $winner = get_winner($play,$gametype); /* returns the position */
1212 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1213 /* is tricknr <=3 */
1214 if($tricknr <=3 && $winnerid!=$whosick)
1216 /* set resolved at tricknr*/
1217 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1219 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1220 DB_set_party_by_hash($whash,"re");
1222 if($tricknr == 3 && $winnerid==$whosick)
1224 /* set resolved at tricknr*/
1225 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1230 /* if sequence == 4, set winner of the trick, count points and set the next player */
1233 $play = DB_get_cards_by_trick($trickid);
1234 $winner = get_winner($play,$gametype); /* returns the position */
1236 /* check if someone caught a fox */
1237 /* first check if we should account for solos at all,
1238 * since it doesn't make sense in some games
1240 $ok = 0; /* fox shouldn't be counted */
1241 if(DB_get_gametype_by_gameid($gameid)=="solo")
1243 $solo = DB_get_solo_by_gameid($gameid);
1244 if($solo == 'trump' || $solo == 'silent')
1245 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1248 $ok = 1; /* for all other games (not solos) foxes are ok too */
1251 foreach($play as $played)
1253 if ( $played['card']==19 || $played['card']==20 )
1254 if ($played['pos']!= $winner )
1256 /* possible caught a fox, check party */
1257 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1258 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1260 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1261 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1263 if($party1 != $party2)
1264 DB_query("INSERT INTO Score".
1265 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1269 /* check for karlchen (jack of clubs in the last trick)*/
1270 /* same as for foxes, karlchen doesn't always make sense
1271 * check what kind of game it is and set karlchen accordingly */
1272 $ok = 1; /* default: karlchen should be accounted for */
1274 $ok = 0; /* Karlchen works only in the last trick */
1275 if($ok && DB_get_gametype_by_gameid($gameid)=="solo" )
1277 $solo = DB_get_solo_by_gameid($gameid);
1278 if($solo == "trumpless" || $solo == "jack" || $solo == "queen" )
1279 $ok = 0; /* no Karlchen in these solos */
1283 foreach($play as $played)
1284 if ( $played['card']==11 || $played['card']==12 )
1285 if ($played['pos'] == $winner )
1287 /* possible caught a fox, check party */
1288 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1289 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1291 DB_query("INSERT INTO Score".
1292 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1294 /* check for doppelopf (>40 points)*/
1296 foreach($play as $played)
1298 $points += DB_get_card_value_by_cardid($played['card']);
1302 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1303 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1305 DB_query("INSERT INTO Score".
1306 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1310 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1312 echo "ERROR during scoring";
1315 echo "DEBUG: position $winner won the trick <br />";
1317 /* who is the next player? */
1322 $next = DB_get_pos_by_hash($me)+1;
1324 if($next==5) $next=1;
1326 /* check for coment */
1327 if(myisset("comment"))
1329 $comment = $_REQUEST["comment"];
1331 DB_insert_comment($comment,$playid,$myid);
1332 if($commentSchweinchen)
1333 $comment = $commentSchweinchen . $comment;
1336 /* check for note */
1339 $note = $_REQUEST["note"];
1341 DB_insert_note($note,$gameid,$myid);
1344 /* display played card */
1345 $pos = DB_get_pos_by_hash($me);
1348 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
1349 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1350 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1353 echo " <div class=\"card".($pos-1)."\">\n ";
1355 /* display comments */
1356 display_card($card,$PREF["cardset"]);
1358 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1361 /*check if we still have cards left, else set status to gameover */
1362 if(sizeof(DB_get_hand($me))==0)
1364 DB_set_hand_status_by_hash($me,'gameover');
1365 $mystatus = 'gameover';
1368 /* if all players are done, set game status to game over,
1369 * get the points of the last trick and send out an email
1372 $userids = DB_get_all_userid_by_gameid($gameid);
1375 foreach($userids as $user)
1376 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1380 DB_set_game_status_by_gameid($gameid,"gameover");
1382 /* email next player, if game is still running */
1383 if(DB_get_game_status_by_gameid($gameid)=='play')
1385 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1386 $email = DB_get_email('hash',$next_hash);
1387 $who = DB_get_userid('email',$email);
1388 DB_set_player_by_gameid($gameid,$who);
1390 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1391 "It's your turn now.\n".
1392 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1393 if( DB_get_email_pref_by_uid($who)!="emailaddict" )
1394 mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
1396 else /* send out final email */
1398 /* individual score */
1399 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1400 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1401 " LEFT JOIN User ON User.id=Hand.user_id".
1402 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1403 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1404 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1405 " WHERE Hand.game_id='$gameid'".
1406 " GROUP BY User.fullname" );
1407 $message = "The game is over. Thanks for playing :)\n";
1408 $message .= "Final score:\n";
1409 while( $r = DB_fetch_array($result) )
1410 $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1412 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1413 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1414 " LEFT JOIN User ON User.id=Hand.user_id".
1415 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1416 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1417 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1418 " WHERE Hand.game_id='$gameid'".
1419 " GROUP BY Hand.party" );
1420 $message .= "\nTotals:\n";
1423 while( $r = DB_fetch_array($result) )
1425 $message .= " ".$r[0]." ".$r[1]."\n";
1428 else if($r[0] == "contra")
1433 * save score in database
1437 /* get calls from re/contra */
1439 $call_contra = NULL;
1440 foreach($userids as $user)
1442 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1443 $call = DB_get_call_by_hash($hash);
1444 $party = DB_get_party_by_hash($hash);
1448 $call = (int) $call;
1454 else if( $call < $call_re)
1457 else if($party=="contra")
1459 if($call_contra==NULL)
1460 $call_contra = $call;
1461 else if( $call < $call_re)
1462 $call_contra = $call;
1467 /* figure out who one */
1468 $winning_party = NULL;
1470 if($call_re == NULL && $call_contra==NULL)
1472 /* nobody made a call, so it's easy to figure out who won */
1474 $winning_party="re";
1476 $winning_party="contra";
1480 /* if one party makes a call, they only win, iff they make enough points
1481 * if only one party made a call, the other one wins,
1482 * if the first one didn't make it
1486 $offset = 120 - $call_re;
1488 $offset--; /* since we use a > in the next equation */
1490 if($re > 120+$offset)
1491 $winning_party="re";
1492 else if ($call_contra == NULL )
1493 $winning_party="contra";
1498 $offset = 120 - $call_contra;
1499 if($call_contra == 0)
1500 $offset--; /* since we use a > in the next equation */
1502 if($contra > 120+$offset)
1503 $winning_party="contra";
1504 else if ($call_re == NULL )
1505 $winning_party="re";
1509 /* one point for each call of the other party in case the other party didn't win
1510 * and one point each in case the party made more than points than one of the calls
1512 if($winning_party!="contra" && $call_contra!=NULL)
1514 for( $p=$call_contra;$p<=120; $p+=30 )
1516 DB_query("INSERT INTO Score".
1517 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1520 for( $p=$call_contra; $p<120; $p+=30)
1523 DB_query("INSERT INTO Score".
1524 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1527 if($winning_party!="re" and $call_re!=NULL)
1529 for( $p=$call_re;$p<=120; $p+=30 )
1531 DB_query("INSERT INTO Score".
1532 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1535 for( $p=$call_re; $p<120; $p+=30)
1538 DB_query("INSERT INTO Score".
1539 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1543 /* point in case contra won */
1544 if($winning_party=="contra")
1546 DB_query("INSERT INTO Score".
1547 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1550 /* one point each for winning and each 30 points + calls */
1551 if($winning_party=="re")
1553 foreach(array(120,150,180,210,240) as $p)
1556 if($p==240 || $call_contra!=NULL)
1560 DB_query("INSERT INTO Score".
1561 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1563 /* re called something and won */
1564 foreach(array(0,30,60,90,120) as $p)
1566 if($call_re!=NULL && $call_re<$p+1)
1567 DB_query("INSERT INTO Score".
1568 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1571 else if( $winning_party=="contra")
1573 foreach(array(120,150,180,210,240) as $p)
1576 if($p==240 || $call_re!=NULL)
1579 if($contra>$p-$offset)
1580 DB_query("INSERT INTO Score".
1581 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1583 /* re called something and won */
1584 foreach(array(0,30,60,90,120) as $p)
1586 if($call_contra!=NULL && $call_contra<$p+1)
1587 DB_query("INSERT INTO Score".
1588 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1593 /* add score points to email */
1596 $message .= " Points Re: \n";
1597 $queryresult = DB_query("SELECT score FROM Score ".
1598 " WHERE game_id=$gameid AND party='re'".
1600 while($r = DB_fetch_array($queryresult) )
1602 $message .= " ".$r[0]."\n";
1605 $message .= " Points Contra: \n";
1606 $queryresult = DB_query("SELECT score FROM Score ".
1607 " WHERE game_id=$gameid AND party='contra'".
1609 while($r = DB_fetch_array($queryresult) )
1611 $message .= " ".$r[0]."\n";
1614 $message .= " Total Points (from the Re point of view): $Tpoint\n";
1617 $session = DB_get_session_by_gameid($gameid);
1618 $score = generate_score_table($session);
1619 /* convert html to ascii */
1620 $score = str_replace("<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n","",$score);
1621 $score = str_replace("</table></div>\n","",$score);
1622 $score = str_replace("\n","",$score);
1623 $score = str_replace(array("<tr>","</tr>","<td>","</td>"),array("","\n","","|"),$score);
1624 $score = explode("\n",$score);
1626 $header = array_slice($score,0,1);
1627 $header = explode("|",$header[0]);
1628 for($i=0;$i<sizeof($header);$i++)
1629 $header[$i]=str_pad($header[$i],6," ",STR_PAD_BOTH);
1630 $header = implode("|",$header);
1631 $header.= "\n------+------+------+------+------+\n";
1632 if(sizeof($score)>5) $header.= " ... \n";
1634 if(sizeof($score)>5) $score = array_slice($score,-5,5);
1635 for($i=0;$i<sizeof($score);$i++)
1637 $line = explode("|",$score[$i]);
1638 for($j=0;$j<sizeof($line);$j++)
1639 $line[$j]=str_pad($line[$j],6," ",STR_PAD_LEFT);
1640 $score[$i] = implode("|",$line);
1643 $score = implode("\n",$score);
1644 $score = $header.$score;
1646 $message .= "Score Table:\n";
1649 /* send out final email */
1652 foreach($userids as $user)
1653 $all[] = DB_get_email('userid',$user);
1654 $To = implode(",",$all);
1656 $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
1657 mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
1659 foreach($userids as $user)
1661 $To = DB_get_email('userid',$user);
1662 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1664 $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".
1665 $HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1666 if( DB_get_email_pref_by_uid($user) != "emailaddict" )
1667 mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
1673 echo "can't find that card?! <br />\n";
1676 else if(myisset("card") && !$myturn )
1678 echo "please wait until it's your turn! <br />\n";
1681 if($seq!=4 && $trickNR>1)
1682 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1684 /* display points in case game is over */
1685 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1687 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
1688 " <div class=\"trick\" id=\"trick13\">\n";
1689 /* add pic for re/contra
1690 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1692 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1693 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1694 " LEFT JOIN User ON User.id=Hand.user_id".
1695 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1696 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1697 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1698 " WHERE Hand.game_id='$gameid'".
1699 " GROUP BY User.fullname" );
1700 while( $r = DB_fetch_array($result))
1701 echo " <div class=\"card".($r[3]-1)."\">\n".
1702 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1705 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1709 echo "</ul>\n"; /* end ul tricks*/
1711 echo "<div class=\"notes\"> Personal notes: <br />\n";
1712 $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid);
1713 foreach($notes as $note)
1714 echo "$note <hr \>\n";
1715 echo "Insert note:<input name=\"note\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
1718 $mycards = DB_get_hand($me);
1719 $mycards = mysort($mycards,$gametype);
1720 echo "<div class=\"mycards\">\n";
1722 if($myturn && !myisset("card") && $mystatus=='play' )
1724 echo "Hello ".$myname.", it's your turn! <br />\n";
1725 echo "Your cards are: <br />\n";
1727 /* do we have to follow suite? */
1729 if(have_suit($mycards,$firstcard))
1732 foreach($mycards as $card)
1734 if( ($followsuit && !same_type($card,$firstcard)) ||
1735 ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
1736 && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
1738 display_card($card,$PREF["cardset"]);
1740 display_link_card($card,$PREF["cardset"]);
1743 else if($mystatus=='play' )
1745 echo "Your cards are: <br />\n";
1746 foreach($mycards as $card)
1747 display_card($card,$PREF["cardset"]);
1749 else if($mystatus=='gameover')
1751 $oldcards = DB_get_all_hand($me);
1752 $oldcards = mysort($oldcards,$gametype);
1753 echo "Your cards were: <br />\n";
1754 foreach($oldcards as $card)
1755 display_card($card,$PREF["cardset"]);
1757 $userids = DB_get_all_userid_by_gameid($gameid);
1758 foreach($userids as $user)
1760 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1766 $name = DB_get_name('userid',$user);
1767 $oldcards = DB_get_all_hand($userhash);
1768 $oldcards = mysort($oldcards,$gametype);
1769 echo "$name's cards were: <br />\n";
1770 foreach($oldcards as $card)
1771 display_card($card,$PREF["cardset"]);
1777 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
1778 if($mystatus=='play')
1781 /* the following happens only when the gamestatus is 'gameover' */
1782 /* check if game is over, display results */
1783 if(DB_get_game_status_by_gameid($gameid)=='play')
1785 echo "The game is over for you.. other people still need to play though";
1789 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1790 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1791 " LEFT JOIN User ON User.id=Hand.user_id".
1792 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1793 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1794 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1795 " WHERE Hand.game_id='$gameid'".
1796 " GROUP BY Hand.party" );
1797 echo "<div class=\"total\"> Totals:<br />\n";
1798 while( $r = DB_fetch_array($result))
1799 echo " ".$r[0]." ".$r[1]."<br />\n";
1801 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1802 " FROM Game WHERE id='$gameid'");
1803 $r = DB_fetch_array($queryresult);
1804 echo "<p>This game took ".$r[0]." hours.</p>";
1806 echo "<div class=\"re\">\n Points Re: <br />\n";
1807 $queryresult = DB_query("SELECT score FROM Score ".
1808 " WHERE game_id=$gameid AND party='re'".
1810 while($r = DB_fetch_array($queryresult) )
1811 echo " ".$r[0]."<br />\n";
1814 echo "<div class=\"contra\">\n Points Contra: <br />\n";
1815 $queryresult = DB_query("SELECT score FROM Score ".
1816 " WHERE game_id=$gameid AND party='contra'".
1818 while($r = DB_fetch_array($queryresult) )
1819 echo " ".$r[0]."<br />\n";
1828 myerror("error in testing the status");
1830 /* output left menu */
1831 display_user_menu();
1833 /* output right menu */
1835 /* display rule set for this game */
1836 echo "<div class=\"gameinfo\">\n";
1838 if($gamestatus != 'pre')
1839 echo " Gametype: $GT <br />\n";
1841 echo "Rules: <br />\n";
1842 echo "10ofhearts : ".$RULES["dullen"] ."<br />\n";
1843 echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n";
1844 echo "call: ".$RULES["call"] ."<br />\n";
1847 if($gamestatus == 'play' )
1848 output_form_calls($me);
1850 /* get time from the last action of the game */
1851 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1852 $gameend = time() - strtotime($r[0]);
1854 if($gamestatus == 'play' || $gameend < 60*60*24*7)
1856 echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
1860 echo "<input type=\"submit\" value=\"submit\" />\n<hr />\n";
1862 $session = DB_get_session_by_gameid($gameid);
1863 $score = generate_score_table($session);
1871 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1874 $session = DB_get_session_by_gameid($gameid);
1875 $result = DB_query("SELECT id,create_date FROM Game".
1876 " WHERE session=$session".
1877 " ORDER BY create_date DESC".
1881 $r = DB_fetch_array($result);
1883 if(!$session || $gameid==$r[0])
1885 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
1886 $names = DB_get_all_names_by_gameid($gameid);
1887 $type = DB_get_gametype_by_gameid($gameid);
1891 $solo = DB_get_solo_by_gameid($gameid);
1893 if($solo!='silent') /* repeat game with same first player */
1894 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
1895 else /* rotate normally */
1896 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
1898 else /* rotate normally */
1899 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);