2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
56 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58 /* get prefs and save them in a variable*/
59 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* set language chosen in preferences */
61 $_SESSION['language'] = $PREF['language'];
62 set_language($PREF['language']);
64 /* get rule set for this game */
65 $RULES = DB_get_RULES($gameid);
67 /* get some infos about the game */
68 $gametype = DB_get_gametype_by_gameid($gameid);
69 $gamestatus = DB_get_game_status_by_gameid($gameid);
73 $gametype = DB_get_solo_by_gameid($gameid);
74 if($gametype=='silent')
77 $GT = $gametype.' '.$GT;
80 /* do we need to worry about Schweinchen?
81 * check gametype and rules
82 * if yes, figure out if someone actually has Schweinchen
83 * save information in $GAME
86 if( $gamestatus == 'pre' )
88 /* always need to use Schweinchen to figure out for example who has poverty */
90 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
91 if( in_array( $gametype,array('poverty','dpoverty') ))
96 /* in a game Schweinchen is not valid in all types of games */
97 if( in_array($gametype,array('normal','wedding','trump','silent') ))
98 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
102 /* these are the defaults */
103 $GAME['schweinchen-who'] = NULL;
104 $GAME['schweinchen-first'] = NULL;
105 $GAME['schweinchen-second'] = NULL;
109 /* need to check for Schweinchen */
112 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
113 $cards = DB_get_all_hand($hash);
114 if( in_array('19',$cards) && in_array('20',$cards) )
115 $GAME['schweinchen-who']=$hash;
117 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
118 $GAME['schweinchen-second'] = 0;
120 /* end check for Schweinchen */
122 /* set the $CARDS variable, needed for sorting the cards
123 * we set it to normal so that the pre-game phase is handled ok
124 * and later set it to the correct game type that is played
126 set_gametype('normal');
128 /* handle user notes (only possible while game is running)*/
129 if( $mystatus!='gameover' )
132 $note = $_REQUEST['note'];
135 DB_insert_note($note,$gameid,$myid);
138 /*****************************************************************
139 * handle calls part1: check what was called, set everything up
140 * we only can submit it to the database at the end, since the playid
141 * might change if a player plays a card
142 *****************************************************************/
144 /* initialize comments */
147 /* check for calls, set comment */
148 if( myisset('call') )
150 if($_REQUEST['call'] == '120' && can_call(120,$me))
152 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
155 else if($myparty=='contra')
156 $commentCall = 'Contra';
158 else if($_REQUEST['call'] == '90' && can_call(90,$me))
160 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
161 $commentCall = 'No 90';
163 else if($_REQUEST['call'] == '60' && can_call(60,$me))
165 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
166 $commentCall = 'No 60';
168 else if($_REQUEST['call'] == '30' && can_call(30,$me))
170 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
171 $commentCall = 'No 30';
173 else if($_REQUEST['call'] == '0' && can_call(0,$me))
175 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
176 $commentCall = 'Zero';
180 /**********************************************************
181 * handle comments unless we play a card at the same time *
182 * (if we play a card, we need to update playid) *
183 **********************************************************/
186 /* get time from the last action of the game */
187 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
188 $gameend = time() - strtotime($r[0]);
190 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
191 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
192 if(myisset('comment'))
194 $comment = $_REQUEST['comment'];
197 DB_insert_comment($comment,$playid,$gameid,$myid);
201 /*****************************************************************
202 * output other games where it is the users turn
203 * make sure that the people looking at old games don't see the wrong games here
204 *****************************************************************/
206 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
208 /* game isn't over, only valid user can get here, so show menu */
209 display_user_menu($myid, $me);
211 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
213 /* user is looking at someone else's game, show the menu for the correct user */
214 display_user_menu($_SESSION['id'],$me);
218 echo "<div class=\"usermenu\">\n";
219 echo "It's your turn in these games: \n";
220 echo "Please log in to see this information.\n";
224 /*****************************************************************
225 * output extra division in case this game is part of a session
226 *****************************************************************/
229 echo "<div class=\"session\">\n";
231 /* output rule set */
232 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
233 switch($RULES['dullen'])
236 echo ' <img class="rulesicon" alt="'._('no ten of hearts').
237 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
239 echo ' <img class="rulesicon" alt="'._('ten of hearts').
240 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
242 echo ' <img class="rulesicon" alt="'._('second ten of hearts').
243 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
245 switch($RULES['schweinchen'])
248 echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
249 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
251 echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
252 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
254 echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
255 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
256 case 'secondaftercall':
257 echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
258 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
260 switch($RULES['call'])
263 echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
265 echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
267 echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
270 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
271 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
272 echo ' '._('call').": {$RULES['call']} <br />\n";
273 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
274 echo " </div>\n </div>\n";
278 echo " <div class=\"sessionscore\">";
280 $score = generate_score_table($session);
282 /* get the last entry to show on the main page */
284 $finalscore = array_pop($tmpscore);
285 $finalscore = $finalscore['players'];
289 echo _('Score').": \n";
290 foreach($finalscore as $user=>$value)
292 $name = DB_get_name('userid',$user);
293 echo ' '.substr($name,0,2).": $value ";
298 /* first game, no score yet */
302 /* output all games for the score table */
303 echo format_score_table_html($score,$myid);
306 /* figure out which game in a session we are in and link to the
307 * previous and next game if possible
309 $hashes = DB_get_hashes_by_session($session,$myid);
312 foreach($hashes as $hash)
322 $previous = $hashes[$j-2];
330 /* check for solo, add game type to session number */
331 echo ' '._('Game')." $session.$j";
332 if($gamestatus != 'pre' && $GT !='normal' )
334 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
337 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
339 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
342 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">"._('last')."</a> \n";
348 /* the user has done something, update the timestamp. Use $myid in
349 * active games and check for session-id in old games (myid might be wrong in that case)
351 if($mystatus!='gameover')
352 DB_update_user_timestamp($myid);
354 if(isset($_SESSION['id']))
355 DB_update_user_timestamp($_SESSION['id']);
358 /******************************************************************************
359 * Output menu for selecting tricks
360 ******************************************************************************/
368 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
369 echo "\n<ul class=\"tricks\">\n";
370 echo " <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
372 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
373 /* end displaying sickness */
376 /* output pre-game trick in case user reloads,
377 * only needs to be done when a team has been formed */
378 if($myparty=='re' || $myparty=='contra')
380 echo "\n<ul class=\"tricks\">\n";
382 $mygametype = DB_get_gametype_by_gameid($gameid);
384 echo " <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
385 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
387 /* end output pre-game trick */
392 echo "\n<ul class=\"tricks\">\n";
394 /* output vorbehalte */
395 $mygametype = DB_get_gametype_by_gameid($gameid);
396 $mygamesolo = DB_get_solo_by_gameid($gameid);
397 if($mygametype != 'normal') /* only show when needed */
398 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
399 echo " <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
401 $result = DB_query('SELECT Trick.id '.
403 "WHERE Trick.game_id='".$gameid."' ".
404 'GROUP BY Trick.id '.
405 'ORDER BY Trick.id ASC');
407 $lasttrick = DB_get_max_trickid($gameid);
410 while($r = DB_fetch_array($result))
413 if($trick!=$lasttrick)
414 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
415 else if($trick==$lasttrick)
416 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
420 /* if game is over, also output link to Score tab */
421 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
422 echo " <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
424 /* output previous/next buttons */
425 echo ' <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
426 echo ' <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
435 /******************************************************************************
436 * Output tricks played, table, messages, and cards (depending on game status)
437 ******************************************************************************/
439 /* put everyting in a form */
440 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
442 /* display the table and the names */
443 display_table_begin();
445 /* mystatus gets the player through the different stages of a game.
446 * start: does the player want to play?
447 * init: check for sickness
448 * check: check for return values from init
449 * poverty: handle poverty, wait here until all player have reached this state
450 * display sickness and move on to game
451 * play: game in progress
452 * gameover: are we revisiting a game
455 /* Depending on the situation we set
456 * cards_status (see functions.php for possible options)
457 * most of the times we need to just show the cards, so we make this the default
459 $card_status = CARDS_SHOW;
461 /* Also collect message that should be displayed to the user, so that we can show
462 * them after showing the table. This makes the html flow more consistent and easier
463 * tournament change layouts, especially for smaller displays, e.g. mobile phones
471 /****************************************
472 * ask if player wants to join the game *
473 ****************************************/
475 /* don't ask if user has autosetup set to yes */
477 if($PREF['autosetup']=='yes') $skip = 1;
479 if( !myisset('in') && !$skip)
481 /* asks the player, if he wants to join the game */
482 output_check_want_to_play($me);
484 /* don't show the cards before the user joined the game */
485 $card_status = CARDS_EMPTY;
491 /* check the result, if player wants to join, got next stage, else cancel game */
492 if(!$skip && $_REQUEST['in'] == 'no' )
494 /* cancel the game */
495 $userids = DB_get_all_userid_by_gameid($gameid);
496 foreach($userids as $user)
498 set_language($user,'uid');
499 $email_message = _("Hello, \n\n".
500 "the game has been canceled due to the request of one of the players.")."\n\n";
501 mymail($user,$gameid,GAME_CANCELED,$email_message);
503 set_language($myid,'uid');
505 $card_status = CARDS_EMPTY;
507 /* update game status */
508 cancel_game('noplay',$gameid);
513 /* user wants to join the game */
515 /* move on to the next stage,
516 * no break statement to immediately go to the next stage
519 DB_set_hand_status_by_hash($me,'init');
521 /* check if everyone has reached this stage, set player in game-table to the next player */
522 $userids = DB_get_all_userid_by_gameid($gameid);
523 foreach($userids as $userid)
525 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
526 if($userstat!='init')
528 /* whos turn is it? */
529 DB_set_player_by_gameid($gameid,$userid);
536 /***************************
537 * check if player is sick *
538 ***************************/
539 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
541 $mycards = DB_get_hand($me);
542 output_check_for_sickness($me,$mycards);
548 /* check if someone selected more than one sickness */
550 if($_REQUEST['solo']!='No') $Nsickness++;
551 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
552 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
553 if($_REQUEST['nines'] == 'yes') $Nsickness++;
554 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
558 $messages[] = 'You selected more than one sickness, please go back '.
559 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
565 /* everything is ok, save what user said and proceed */
566 $messages[] = 'Processing what you selected in the last step...';
568 /* check if this sickness needs to be handled first */
569 $gametype = DB_get_gametype_by_gameid($gameid);
570 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
572 if( $_REQUEST['solo']!='No' )
574 /* user wants to play a solo */
576 /* store the info in the user's hand info */
577 DB_set_solo_by_hash($me,$_REQUEST['solo']);
578 DB_set_sickness_by_hash($me,'solo');
580 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
582 if($gametype == 'solo' && $startplayer<$mypos)
583 {}/* do nothing, since someone else already is playing solo */
586 /* this solo comes first
587 * store info in game table
589 DB_set_gametype_by_gameid($gameid,'solo');
590 DB_set_startplayer_by_gameid($gameid,$mypos);
591 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
594 else if($_REQUEST['wedding'] == 'yes')
596 /* silent solo is set further down */
597 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
598 DB_set_sickness_by_hash($me,'wedding');
600 else if($_REQUEST['poverty'] == 'yes')
602 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
603 DB_set_sickness_by_hash($me,'poverty');
605 else if($_REQUEST['nines'] == 'yes')
607 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
608 ' is playing solo, this game will be canceled.')."<br />\n";
609 DB_set_sickness_by_hash($me,'nines');
611 else if($_REQUEST['lowtrump'] == 'yes')
613 if($RULES['lowtrump']=='cancel')
614 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
615 ' is playing solo, this game will be canceled.')."<br />\n";
617 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
619 DB_set_sickness_by_hash($me,'lowtrump');
622 /* move on to the next stage*/
623 DB_set_hand_status_by_hash($me,'check');
629 /* here we check what all players said and figure out what game we are playing
630 * this can therefore only be handled once all players finished the last stage
633 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
635 /* check if everyone has reached this stage */
636 $userids = DB_get_all_userid_by_gameid($gameid);
638 foreach($userids as $userid)
640 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
641 if($userstat!='check')
644 DB_set_player_by_gameid($gameid,$userid);
651 $messages[] = _('This step can only be handled after everyone finished the last step. '.
652 'Seems like this is not the case, so you need to wait a bit... '.
653 'you will get an email once that is the case, please use the link in '.
654 'that email to continue the game.');
658 /* Ok, everyone finished the init-phase, time to figure out what game we
659 * are playing, in case there are any solos this already
660 * will have the correct information in it */
662 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
664 $gametype = DB_get_gametype_by_gameid($gameid);
665 $startplayer = DB_get_startplayer_by_gameid($gameid);
667 /* check for sickness */
672 foreach($userids as $user)
674 $name = DB_get_name('userid',$user);
675 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
676 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
679 $cancelsick = $usersick;
680 break; /* no need to check for other poverties, since only solo can win and that is already set */
682 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
684 else if($usersick == 'wedding')
686 else if($usersick == 'solo')
690 /* now check which sickness comes first and set the gametype to it */
691 if($gametype == 'solo')
698 if($cancelsick == 'nines')
700 /* update game status */
701 cancel_game('nines',$gameid);
703 $messages[] = sprintf(_('The game has been canceled because %s'.
704 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
706 else if ($cancelsick == 'lowtrump')
708 /* update game status */
709 cancel_game('lowtrump',$gameid);
711 $messages[] = sprintf(('The game has been canceled because %s'.
712 ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
715 $userids = DB_get_all_userid_by_gameid($gameid);
716 foreach($userids as $user)
718 set_language($user,'uid');
719 if($cancelsick == 'nines')
721 $email_message = sprintf(_('The game has been canceled because %s'.
722 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
724 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
725 "go to the last game and use the link at the bottom of the page to redeal.").
728 else if ($cancelsick == 'lowtrump')
730 $email_message = sprintf(_('The game has been canceled because %s'.
731 " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
733 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
734 "go to the last game and use the link at the bottom of the page to redeal.").
738 mymail($user,$gameid, GAME_CANCELED, $email_message);
740 set_language($myid,'uid');
744 else if($poverty==1) /* one person has poverty */
746 DB_set_gametype_by_gameid($gameid,'poverty');
747 $gametype = 'poverty';
748 $who = DB_get_sickness_by_gameid($gameid);
751 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
752 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
753 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
755 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
758 else if($poverty==2) /* two people have poverty */
760 DB_set_gametype_by_gameid($gameid,'dpoverty');
761 $gametype = 'dpoverty';
762 $who = DB_get_sickness_by_gameid($gameid);
765 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
766 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
768 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
769 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
770 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
772 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
775 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
780 DB_set_gametype_by_gameid($gameid,'wedding');
781 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
782 $gametype = 'wedding';
784 /* now the gametype is set correctly in the database */
785 $messages[] = _('Got it').' :)';
787 /* loop over all players, set re/contra if possible and start the game if possible */
788 $userids = DB_get_all_userid_by_gameid($gameid);
789 foreach($userids as $userid)
791 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
796 /* are we the solo player? set us to re, else set us to contra */
797 $pos = DB_get_pos_by_hash($userhash);
798 if($pos == $startplayer)
799 DB_set_party_by_hash($userhash,'re');
801 DB_set_party_by_hash($userhash,'contra');
802 DB_set_hand_status_by_hash($userhash,'play');
806 /* set person with the wedding to re, do the rest during the game */
807 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
808 if($usersick == 'wedding')
809 DB_set_party_by_hash($userhash,'re');
811 DB_set_party_by_hash($userhash,'contra');
813 DB_set_hand_status_by_hash($userhash,'play');
817 $hand = DB_get_all_hand($userhash);
819 if(in_array('3',$hand)||in_array('4',$hand))
820 DB_set_party_by_hash($userhash,'re');
822 DB_set_party_by_hash($userhash,'contra');
823 DB_set_hand_status_by_hash($userhash,'play');
827 /* set person with poverty to play status */
828 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
829 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
830 DB_set_hand_status_by_hash($userhash,'play');
832 /* set status of first player to be asked to poverty */
833 $who = DB_get_sickness_by_gameid($gameid);
834 if($who > 6) $who= $who/10; /* in case we have dpoverty */
835 $whoid = DB_get_userid('gameid-position',$gameid,$who);
837 DB_set_hand_status_by_hash($userhash,'poverty');
840 /* check for silent solo, set game type to solo in this case */
841 $gametype = DB_get_gametype_by_gameid($gameid);
842 $userids = DB_get_all_userid_by_gameid($gameid);
843 foreach($userids as $userid)
845 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
847 if($gametype=='normal')
849 $userhand = DB_get_all_hand($userhash);
850 if(check_wedding($userhand))
852 /* normal game type and player has both queens -> silent solo */
853 /* keep startplayer, just set gametype to silent solo */
854 DB_set_gametype_by_gameid($gameid,'solo');
855 DB_set_solo_by_gameid($gameid,'silent');
860 /* send out email to first player or poverty person*/
861 if($gametype!='poverty' && $gametype!='dpoverty')
863 $startplayer = DB_get_startplayer_by_gameid($gameid);
864 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
865 $userid = DB_get_userid('hash',$hash);
866 DB_set_player_by_gameid($gameid,$userid);
870 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
872 /* email startplayer */
873 set_language($userid,'uid');
874 $email_message = sprintf(_("It's your turn now in game %s.\n".
875 "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
876 mymail($userid,$gameid,GAME_READY,$email_message);
877 set_language($myid,'uid');
881 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
885 /* set status of first player to be asked to poverty */
886 $who = DB_get_sickness_by_gameid($gameid);
887 if($who > 6) $who= $who/10; /* in case we have dpoverty */
889 $whoid = DB_get_userid('gameid-position',$gameid,$who);
891 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
894 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
895 DB_set_player_by_gameid($gameid,$whoid);
897 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
899 /* email player for poverty */
900 set_language($whoid,'uid');
901 $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
902 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
903 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
904 set_language($myid,'uid');
912 /* user only gets here in a poverty game, several things have to be handled here:
913 * A) ask, if user wants to take trump
915 * poverty: set re/contra
916 * dpoverty: first time: set re, send email to second player
917 * second time: set contra
918 * poverty: set status of other players to 'play'
919 * set status to play in case 0 trump
920 * no -> set status to play,
921 * ask next player or cancle the game if no more players
922 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
923 * ask to give cards back, set status to play, once player has 12 cards
925 * it is easier to check B) first
928 set_gametype($gametype); /* this sets the $CARDS variable */
929 $myparty = DB_get_party_by_hash($me);
931 /* the following is part B) of whats needs to be done)
932 /* check if user wants to give cards back */
933 if(myisset('exchange'))
935 $exchange = $_REQUEST['exchange'];
936 $partnerhash = DB_get_partner_hash_by_hash($me);
937 $partnerid = DB_get_userid('hash',$partnerhash);
938 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
940 /* if exchange is set to a value>0, exchange that card back to the partner */
943 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
944 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
945 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
950 $mycards = DB_get_hand($me);
952 /* check if user need to give more cards back */
953 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
955 $card_status = CARDS_EXCHANGE;
957 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
959 /* user is done, ready to play */
960 DB_set_hand_status_by_hash($me,'play');
962 /* email start player */
963 $startplayer = DB_get_startplayer_by_gameid($gameid);
964 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
965 $userid = DB_get_userid('hash',$hash);
966 DB_set_player_by_gameid($gameid,$userid);
970 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
972 /* email startplayer */
973 set_language($userid,'uid');
974 $email_message = sprintf(_("It's your turn now in game %s.\n".
975 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
976 mymail($userid,$gameid,GAME_READY,$email_message);
977 set_language($myid,'uid');
981 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
984 /* the following is part A) of what needs to be done */
985 if(!myisset('trump'))
989 echo "<div class=\"poverty\">\n";
990 $userids = DB_get_all_userid_by_gameid($gameid);
991 foreach($userids as $user)
993 $name = DB_get_name('userid',$user);
994 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
995 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
996 $userparty = DB_get_party_by_hash($userhash);
998 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1000 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1001 $cards = DB_get_hand($hash);
1004 foreach($cards as $card)
1005 if($card<27) $nrtrump++;
1007 if($usersick=='lowtrump')
1009 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
1010 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
1013 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
1020 $trump = $_REQUEST['trump'];
1024 /* user doesn't want to take trump */
1025 DB_set_hand_status_by_hash($me,'play');
1027 /* set next player who needs to be asked and email him*/
1028 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1029 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1031 /* don't ask people who have poverty */
1033 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1035 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1040 if($gametype=='dpoverty')
1042 $next=999; /* need to cancel for sure, since both would need to take the trump */
1045 /* no more people to ask, need to cancel the game */
1048 $userids = DB_get_all_userid_by_gameid($gameid);
1049 foreach($userids as $user)
1051 set_language($user,'uid');
1052 $email_message = sprintf("Hello, \n\n".
1053 'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
1055 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1057 set_language($myid,'uid');
1059 /* update game status */
1060 cancel_game('trump',$gameid);
1062 $messages[] = 'Game '.DB_format_gameid($gameid).' has been canceled.';
1067 /* email next player, set his status to poverty */
1068 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1069 $userid = DB_get_userid('hash',$userhash);
1071 DB_set_player_by_gameid($gameid,$userid);
1072 DB_set_hand_status_by_hash($userhash,'poverty');
1074 set_language($userid,'uid');
1075 $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1076 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1077 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1078 set_language($myid,'uid');
1081 $cards_status = CARDS_SHOW;
1085 /* player wants to take trump, change cards */
1087 /* user wants to take trump */
1088 $trump = $_REQUEST['trump'];
1089 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1090 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1092 /* remember which cards were handed over*/
1093 $partnerhand = DB_get_all_hand($userhash);
1094 foreach ($partnerhand as $card)
1096 DB_add_exchanged_card($card,$userhand,$myhand);
1098 /* copy trump from player A to B */
1099 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1102 $mycards = DB_get_hand($me);
1105 if($gametype=='poverty')
1107 $userids = DB_get_all_userid_by_gameid($gameid);
1108 foreach($userids as $user)
1110 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1111 if($hash==$userhash||$hash==$me)
1113 DB_set_party_by_hash($hash,'re');
1117 DB_set_party_by_hash($hash,'contra');
1118 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1121 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1122 if(count($mycards)==12)
1124 DB_set_hand_status_by_hash($me,'play');
1129 /* has the re party already been set?*/
1131 $userids = DB_get_all_userid_by_gameid($gameid);
1132 foreach($userids as $user)
1134 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1135 $party = DB_get_party_by_hash($hash);
1141 DB_set_party_by_hash($me,'contra');
1142 DB_set_party_by_hash($userhash,'contra');
1146 DB_set_party_by_hash($me,'re');
1147 DB_set_party_by_hash($userhash,'re');
1149 /* send out email to second non-poverty player */
1150 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1151 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1154 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1155 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1161 $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1163 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1164 $userid = DB_get_userid('hash',$userhash);
1166 DB_set_player_by_gameid($gameid,$userid);
1167 DB_set_hand_status_by_hash($userhash,'poverty');
1169 set_langauge($userid,'uid');
1170 $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1171 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1172 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1173 set_language($myid,'uid');
1176 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1183 /* both entries here, so that the tricks are visible for both.
1184 * in case of 'play' there is a break later that skips the last part
1187 /* first check if the game has been canceled and display */
1190 case 'cancel-noplay':
1191 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1193 case 'cancel-timedout':
1194 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1196 case 'cancel-nines':
1197 $messages[] = 'The game has been canceled because one player had too many nines.';
1199 case 'cancel-lowtrump':
1200 $messages[] = 'The game has been canceled because one player had low trump.';
1202 case 'cancel-trump':
1203 $messages[] = 'The game has been canceled because nobody wanted to take the trump.';
1206 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1207 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1210 /* check if all players are ready to play,
1211 * if so, send out email to the startplayer
1212 * only need to do this if the game hasn't started yet
1214 $gamestatus = DB_get_game_status_by_gameid($gameid);
1215 if($gamestatus == 'pre')
1218 $userids = DB_get_all_userid_by_gameid($gameid);
1219 foreach($userids as $userid)
1221 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1222 if($userstatus !='play' && $userstatus!='gameover')
1225 DB_set_player_by_gameid($gameid,$userid);
1231 /* only set this after all poverty, etc. are handled*/
1232 DB_set_game_status_by_gameid($gameid,'play');
1234 /* email startplayer */
1235 $startplayer = DB_get_startplayer_by_gameid($gameid);
1236 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1237 $userid = DB_get_userid('hash',$hash);
1238 DB_set_player_by_gameid($gameid,$userid);
1240 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1242 /* email startplayer) */
1243 set_language($userid,'uid');
1244 $email_message = sprintf(_("It's your turn now in game %s.\n".
1245 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1246 mymail($userid,$gameid, GAME_READY, $email_message);
1247 set_language($myid,'uid');
1251 /* figure out what kind of game we are playing,
1252 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1253 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1257 $gametype = DB_get_gametype_by_gameid($gameid);
1259 if($gametype=='solo')
1261 $gametype = DB_get_solo_by_gameid($gameid);
1262 if($gametype=='silent')
1265 $GT = $gametype.' '.$GT;
1268 $gametype = 'normal';
1270 set_gametype($gametype); /* this sets the $CARDS variable */
1272 /* get some infos about the game, need to reset this, since it might have changed */
1273 $gamestatus = DB_get_game_status_by_gameid($gameid);
1275 /* has the game started? No, then just wait here...*/
1276 if($gamestatus == 'pre')
1278 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1279 'You need to wait for the others. Just wait for an email.');
1281 break; /* not sure this works... the idea is that you can
1282 * only play a card after everyone is ready to play */
1285 /* get everything relevant to display the tricks */
1286 $result = DB_query('SELECT Hand_Card.card_id as card,'.
1287 ' Hand.position as position,'.
1288 ' Play.sequence as sequence, '.
1290 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1291 " SEPARATOR '\n' ), ".
1292 ' Play.create_date, '.
1295 'LEFT JOIN Play ON Trick.id=Play.trick_id '.
1296 'LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id '.
1297 'LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id '.
1298 'LEFT JOIN Comment ON Play.id=Comment.play_id '.
1299 'LEFT JOIN User On User.id=Comment.user_id '.
1300 "WHERE Trick.game_id='".$gameid."' ".
1301 'GROUP BY Trick.id, sequence '.
1302 'ORDER BY Trick.id, sequence ASC');
1304 $lasttrick = DB_get_max_trickid($gameid);
1306 $play = array(); /* needed to calculate winner later */
1308 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1309 $firstcard = ''; /* first card in a trick */
1311 echo "\n<div class=\"tricks\">\n";
1313 /* output vorbehalte */
1314 $mygametype = DB_get_gametype_by_gameid($gameid);
1315 $mygamesolo = DB_get_solo_by_gameid($gameid);
1316 $show_pre_game_comments=1;
1317 if($mygametype != 'normal') /* only show when needed */
1318 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1320 echo " <div class=\"trick\" id=\"trick0\">\n";
1322 /* get information so show the cards that have been handed over in a poverty game */
1323 output_exchanged_cards();
1324 $show_pre_game_comments=0;
1326 echo " </div>\n"; /* end div trick, end li trick */
1328 if($show_pre_game_comments==1)
1330 /* display all comments on the top right (card1)*/
1331 $comments = DB_get_pre_comment($gameid);
1333 if(sizeof($comments))
1335 echo " <div class=\"trick\" id=\"trick0\">\n";
1337 echo " <div class=\"card1\">\n";
1338 /* display comments */
1339 foreach( $comments as $comment )
1340 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1341 echo " </div>\n"; /* end div card */
1343 echo " </div>\n"; /* end div trick, end li trick */
1348 while($r = DB_fetch_array($result))
1356 /* count number of tricks */
1360 /* check if first schweinchen has been played */
1361 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1362 if(!$GAME['schweinchen-first'])
1363 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1365 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1367 /* save card to be able to find the winner of the trick later */
1368 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1372 /* first card in a trick, output some html */
1373 if($trick!=$lasttrick)
1375 /* start of an old trick? */
1376 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1377 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1379 else if($trick==$lasttrick)
1381 /* start of a last trick? */
1382 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1383 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1386 /* remember first card, so that we are able to check, what cards can be played */
1391 echo " <div class=\"card".($pos-1)."\">\n";
1393 /* for the first card, we also need to display calls from other players */
1394 if($seq==1 && $trickNR==1)
1396 $commentPreCalls=DB_get_pre_comment_call($gameid);
1397 foreach ($commentPreCalls as $pre )
1398 $comment .= $pre[1].": ".$pre[0]."<br/>";
1401 /* display comments */
1403 echo " <span class=\"comment\">".$comment."</span>\n";
1406 display_card($r[0],$PREF['cardset']);
1408 echo " </div>\n"; /* end div card */
1413 $winner = get_winner($play,$gametype); /* returns the position */
1414 echo " </div>\n"; /* end div trick, end li trick */
1418 /* whos turn is it? */
1421 $winner = get_winner($play,$gametype); /* returns the position */
1423 $firstcard = ''; /* new trick, no first card */
1428 if($next==5) $next = 1;
1431 /* my turn?, display cards as links, ask for comments*/
1432 if(DB_get_pos_by_hash($me) == $next)
1437 /* do we want to play a card? */
1438 if(myisset('card') && $myturn)
1440 $card = $_REQUEST['card'];
1441 $handid = DB_get_handid('hash',$me);
1442 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1444 /* check if we have card and that we haven't played it yet*/
1445 /* set played in hand_card to true where hand_id and card_id*/
1446 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1447 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1448 $handcardid = $r[0];
1450 if($handcardid) /* everything ok, play card */
1452 /* update Game timestamp */
1453 DB_update_game_timestamp($gameid);
1455 /* mark card as played */
1456 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1457 DB_quote_smart($card));
1459 /* get trick id or start new trick */
1460 $a = DB_get_current_trickid($gameid);
1465 $playid = DB_play_card($trickid,$handcardid,$sequence);
1467 /* check special output for schweinchen in case in case a fox is being played
1468 * check for correct rules, etc. has already been done
1470 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1472 if(!$GAME['schweinchen-first'])
1473 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1475 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1477 if( $RULES['schweinchen']=='both' ||
1478 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1479 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1480 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1483 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1484 $commentSchweinchen = 'Schweinchen! ';
1487 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1490 /* if sequence == 4 check who one in case of wedding */
1491 if($sequence == 4 && $GT == 'wedding')
1493 /* is wedding resolve */
1494 $resolved = DB_get_sickness_by_gameid($gameid);
1497 /* who has wedding */
1498 $userids = DB_get_all_userid_by_gameid($gameid);
1499 foreach($userids as $user)
1501 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1502 if($usersick == 'wedding')
1505 /* who won the trick */
1506 $play = DB_get_cards_by_trick($trickid);
1507 $winner = get_winner($play,$gametype); /* returns the position */
1508 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1509 /* is tricknr <=3 */
1510 if($tricknr <=3 && $winnerid!=$whosick)
1512 /* set resolved at tricknr*/
1513 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1515 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1516 DB_set_party_by_hash($whash,'re');
1518 if($tricknr == 3 && $winnerid==$whosick)
1520 /* set resolved at tricknr*/
1521 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1526 /* if sequence == 4, set winner of the trick, count points and set the next player */
1529 $play = DB_get_cards_by_trick($trickid);
1530 $winner = get_winner($play,$gametype); /* returns the position */
1533 * check if someone caught a fox
1534 *******************************/
1536 /* first check if we should account for solos at all,
1537 * since it doesn't make sense in some games
1539 $ok = 0; /* fox shouldn't be counted */
1540 if(DB_get_gametype_by_gameid($gameid)=='solo')
1542 $solo = DB_get_solo_by_gameid($gameid);
1543 if($solo == 'trump' || $solo == 'silent')
1544 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1547 $ok = 1; /* for all other games (not solos) foxes are ok too */
1550 foreach($play as $played)
1552 if ( $played['card']==19 || $played['card']==20 )
1553 if ($played['pos']!= $winner )
1555 /* possible caught a fox, check party */
1556 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1557 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1559 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1560 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1562 if($party1 != $party2)
1563 DB_query("INSERT INTO Score".
1564 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1569 * check for karlchen (jack of clubs in the last trick)
1570 ******************************************************/
1572 /* same as for foxes, karlchen doesn't always make sense
1573 * check what kind of game it is and set karlchen accordingly */
1575 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1577 /* check for solo */
1579 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1580 $solo = DB_get_solo_by_gameid($gameid);
1582 /* no Karlchen in these solos */
1583 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1585 foreach($play as $played)
1586 if ( $played['card']==11 || $played['card']==12 )
1587 if ($played['pos'] == $winner )
1590 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1591 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1593 DB_query("INSERT INTO Score".
1594 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1597 }; /* end scoring Karlchen */
1600 * check for doppelopf (>40 points)
1601 ***********************************/
1604 foreach($play as $played)
1606 $points += DB_get_card_value_by_cardid($played['card']);
1610 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1611 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1613 DB_query("INSERT INTO Score".
1614 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1618 * set winner (for this trick)
1622 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1624 $messages[] = "ERROR during scoring";
1627 echo "DEBUG: position $winner won the trick <br />";
1629 /* who is the next player? */
1631 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1635 $next = DB_get_pos_by_hash($me)+1;
1637 if($next==5) $next=1;
1639 /* check for coment */
1640 if(myisset('comment'))
1642 $comment = $_REQUEST['comment'];
1644 DB_insert_comment($comment,$playid,$gameid,$myid);
1645 if($commentSchweinchen)
1646 $comment = $commentSchweinchen . $comment;
1647 if($commentCall != '')
1648 $comment = $commentCall . $comment;
1651 /* display played card */
1652 $pos = DB_get_pos_by_hash($me);
1655 echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
1656 ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1659 echo ' <div class="card'.($pos-1)."\">\n ";
1661 /* display comments */
1662 display_card($card,$PREF['cardset']);
1664 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1667 echo " </div>\n"; /* end div trick, end li trick */
1669 /*check if we still have cards left, else set status to gameover */
1670 if(sizeof(DB_get_hand($me))==0)
1672 DB_set_hand_status_by_hash($me,'gameover');
1673 $mystatus = 'gameover';
1676 /* if all players are done, set game status to game over,
1677 * get the points of the last trick and send out an email
1680 $userids = DB_get_all_userid_by_gameid($gameid);
1683 foreach($userids as $user)
1684 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1688 DB_set_game_status_by_gameid($gameid,'gameover');
1690 /* email next player, if game is still running */
1691 if(DB_get_game_status_by_gameid($gameid)=='play')
1693 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1694 $userid = DB_get_userid('hash',$next_hash);
1695 DB_set_player_by_gameid($gameid,$userid);
1697 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1699 set_language($userid,'uid');
1700 $email_message = sprintf(_("A card has been played in game %s.\n\n".
1701 "It's your turn now.\n".
1702 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1703 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1704 set_language($myid,'uid');
1707 else /* send out final email */
1709 /* individual score */
1710 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1711 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1712 ' LEFT JOIN User ON User.id=Hand.user_id'.
1713 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1714 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1715 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1716 " WHERE Hand.game_id='$gameid'".
1717 ' GROUP BY User.fullname' );
1718 $email_message = "The game is over. Thanks for playing :)\n";
1719 $email_message .= "Final score:\n";
1720 while( $r = DB_fetch_array($result) )
1721 $email_message .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
1723 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1724 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1725 ' LEFT JOIN User ON User.id=Hand.user_id'.
1726 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1727 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1728 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1729 " WHERE Hand.game_id='$gameid'".
1730 ' GROUP BY Hand.party' );
1731 $email_message .= "\nTotals:\n";
1734 while( $r = DB_fetch_array($result) )
1736 $email_message .= ' '.$r[0].' '.$r[1]."\n";
1739 else if($r[0] == 'contra')
1744 * save score in database
1748 /* get calls from re/contra */
1751 foreach($userids as $user)
1753 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1754 $call = DB_get_call_by_hash($hash);
1755 $party = DB_get_party_by_hash($hash);
1759 $call = (int) $call;
1765 else if( $call < $call_re)
1768 else if($party=='contra')
1770 if($call_contra== -1)
1771 $call_contra = $call;
1772 else if( $call < $call_contra)
1773 $call_contra = $call;
1778 /* figure out who one */
1779 $winning_party = NULL;
1781 if($call_re == -1 && $call_contra == -1)
1783 /* nobody made a call, so it's easy to figure out who won */
1785 $winning_party='re';
1787 $winning_party='contra';
1791 /* if one party makes a call, they only win, iff they make enough points
1792 * if only one party made a call, the other one wins,
1793 * if the first one didn't make it
1797 $offset = 120 - $call_re;
1799 $offset--; /* since we use a > in the next equation */
1801 if($re > 120+$offset)
1802 $winning_party='re';
1803 else if ($call_contra == -1 )
1804 $winning_party='contra';
1807 if($call_contra != -1)
1809 $offset = 120 - $call_contra;
1810 if($call_contra == 0)
1811 $offset--; /* since we use a > in the next equation */
1813 if($contra > 120+$offset)
1814 $winning_party='contra';
1815 else if ($call_re == -1 )
1816 $winning_party='re';
1820 /* one point for each call of the other party in case the other party didn't win
1821 * and one point each in case the party made more than points than one of the calls
1823 if($winning_party!='contra' && $call_contra!= -1)
1825 for( $p=$call_contra;$p<=120; $p+=30 )
1827 DB_query('INSERT INTO Score'.
1828 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1831 for( $p=$call_contra; $p<120; $p+=30)
1834 DB_query('INSERT INTO Score'.
1835 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1838 if($winning_party!='re' and $call_re!= -1)
1840 for( $p=$call_re;$p<=120; $p+=30 )
1842 DB_query('INSERT INTO Score'.
1843 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1846 for( $p=$call_re; $p<120; $p+=30)
1849 DB_query('INSERT INTO Score'.
1850 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1854 /* point in case contra won */
1855 if($winning_party=='contra')
1857 DB_query('INSERT INTO Score'.
1858 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1861 /* one point each for winning and each 30 points + calls */
1862 if($winning_party=='re')
1864 foreach(array(120,150,180,210,240) as $p)
1867 if($p==240 || $call_contra != -1)
1871 DB_query('INSERT INTO Score'.
1872 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1874 /* re called something and won */
1875 foreach(array(0,30,60,90,120) as $p)
1877 if($call_re!= -1 && $call_re<$p+1)
1878 DB_query('INSERT INTO Score'.
1879 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1882 else if( $winning_party=='contra')
1884 foreach(array(120,150,180,210,240) as $p)
1887 if($p==240 || $call_re != -1)
1890 if($contra>$p-$offset)
1891 DB_query('INSERT INTO Score'.
1892 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1894 /* re called something and won */
1895 foreach(array(0,30,60,90,120) as $p)
1897 if($call_contra != -1 && $call_contra<$p+1)
1898 DB_query('INSERT INTO Score'.
1899 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1904 /* add score points to email */
1905 $email_message .= "\n";
1907 $email_message .= " Points Re: \n";
1908 $queryresult = DB_query('SELECT score FROM Score '.
1909 " WHERE game_id=$gameid AND party='re'");
1910 while($r = DB_fetch_array($queryresult) )
1912 $email_message .= ' '.$r[0]."\n";
1915 $email_message .= " Points Contra: \n";
1916 $queryresult = DB_query('SELECT score FROM Score '.
1917 " WHERE game_id=$gameid AND party='contra'");
1918 while($r = DB_fetch_array($queryresult) )
1920 $email_message .= ' '.$r[0]."\n";
1923 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1924 $email_message .= "\n";
1926 $session = DB_get_session_by_gameid($gameid);
1927 $score = generate_score_table($session);
1929 $email_message .= "Score Table:\n";
1930 $email_message .= format_score_table_ascii($score);
1931 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1933 /* send out final email */
1934 foreach($userids as $user)
1936 /* add links for all players */
1937 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1938 $name = DB_get_name('userid',$user);
1940 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1941 $email_message .= $link;
1943 $email_message .= "\n\n (use in-game comments to reach all players)\n\n";
1944 mymail($userids,$gameid, GAME_OVER, $email_message);
1949 $messages[] = "can't find that card?!";
1952 else if(myisset('card') && !$myturn )
1954 $messages[] = _("please wait until it's your turn!");
1957 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1958 echo " </div>\n"; /* end div trick, end li trick */
1960 /* display points in case game is over */
1961 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1963 echo " <div class=\"trick\" id=\"trick13\">\n";
1964 /* add pic for re/contra
1965 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1967 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
1968 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1969 ' LEFT JOIN User ON User.id=Hand.user_id'.
1970 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1971 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1972 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1973 " WHERE Hand.game_id='$gameid'".
1974 ' GROUP BY User.fullname' );
1975 while( $r = DB_fetch_array($result))
1976 echo ' <div class="card'.($r[3]-1)."\">\n".
1977 ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
1980 /* display totals */
1981 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1982 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1983 ' LEFT JOIN User ON User.id=Hand.user_id'.
1984 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1985 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1986 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1987 " WHERE Hand.game_id='$gameid'".
1988 ' GROUP BY Hand.party' );
1989 echo " <div class=\"total\">\n Totals:<br />\n";
1990 while( $r = DB_fetch_array($result))
1991 echo ' '.$r[0].' '.$r[1]."<br />\n";
1993 $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
1994 " FROM Game WHERE id='$gameid'");
1995 $r = DB_fetch_array($queryresult);
1996 echo ' <p>This game took '.$r[0]." hours.</p>\n";
1998 echo " <div class=\"re\">\n Points Re: <br />\n";
1999 $queryresult = DB_query('SELECT score FROM Score '.
2000 " WHERE game_id=$gameid AND party='re'");
2001 while($r = DB_fetch_array($queryresult) )
2002 echo ' '.$r[0]."<br />\n";
2005 echo " <div class=\"contra\">\n Points Contra: <br />\n";
2006 $queryresult = DB_query('SELECT score FROM Score '.
2007 " WHERE game_id=$gameid AND party='contra'");
2008 while($r = DB_fetch_array($queryresult) )
2009 echo ' '.$r[0]."<br />\n";
2014 echo " </div>\n"; /* end div trick, end li trick */
2017 echo "</div>\n"; /* end ul tricks*/
2019 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2020 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
2022 $card_status = CARDS_MYTURN;
2024 else if($mystatus=='play' )
2026 $card_status = CARDS_SHOW;
2028 else if($mystatus=='gameover')
2030 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2031 $card_status = CARDS_GAMEOVER_ME;
2033 $card_status = CARDS_GAMEOVER;
2036 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2037 if($mystatus=='play')
2040 /* the following happens only when the gamestatus is 'gameover' */
2041 /* check if game is over, display results */
2042 if(DB_get_game_status_by_gameid($gameid)=='play')
2044 $messages[] = _('The game is over for you... other people still need to play though');
2048 myerror('error in testing the status');
2049 } /*end of output: tricks, table, messages, card */
2051 /* display the 2nd half of table and the names */
2053 /***********************************
2054 * Output pre-trick if needed *
2055 * this outputs status of healthy, *
2056 * sick, etc during pre-game phase *
2057 **********************************/
2064 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2065 echo "\n".'<div class="tricks">'."\n";
2066 echo ' <div class="trick" id="trick0">'."\n";
2068 for($pos=1;$pos<5;$pos++)
2070 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2071 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2072 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2074 if($userstatus=='start' || $userstatus=='init')
2075 echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2077 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2078 echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2080 echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2083 /* display all comments on the top right (card1)*/
2084 $comments = DB_get_pre_comment($gameid);
2086 echo ' <div class="card1">'."\n";
2087 /* display comments */
2088 foreach( $comments as $comment )
2089 echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2090 echo " </div>\n"; /* end div card */
2093 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2094 /* end displaying sickness */
2098 /* output pre-game trick in case user reloads,
2099 * only needs to be done when a team has been formed */
2100 if($myparty=='re' || $myparty=='contra')
2102 echo "\n<div class=\"tricks\">\n";
2104 $mygametype = DB_get_gametype_by_gameid($gameid);
2106 echo " <div class=\"trick\" id=\"trick0\">\n";
2108 /* get information so show the cards that have been handed over in a poverty game */
2109 output_exchanged_cards();
2111 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2113 /* end output pre-game trick */
2118 /* already taken care of */
2123 display_table_end();
2129 $mycards = DB_get_hand($me);
2130 $mycards = mysort($mycards,$gametype);
2133 echo '<div class="mycards">';
2134 switch ($card_status) {
2136 echo _('Your cards are').": <br />\n";
2137 foreach($mycards as $card)
2138 display_card($card,$PREF['cardset']);
2140 case CARDS_EXCHANGE:
2141 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2143 echo _('Your cards are').": <br />\n";
2145 foreach($mycards as $card)
2146 display_link_card($card,$PREF['cardset'],$type);
2147 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2150 echo 'Hello '.$myname.", it's your turn! <br />\n";
2151 echo _('Your cards are').": <br />\n";
2153 /* do we have to follow suite? */
2155 if(have_suit($mycards,$firstcard))
2158 /* count how many cards we can play, so that we can pre-select it if there is only one */
2160 foreach($mycards as $card)
2165 /* display only cards that the player is allowed to play as links, the rest just display normal
2166 * also check if we have both schweinchen, in that case only display on of them as playable
2168 if( ($followsuit && !same_type($card,$firstcard)) ||
2169 ( (int)($card)==19 &&
2170 !$GAME['schweinchen-first'] &&
2171 ( $RULES['schweinchen']=='second' ||
2172 ( $RULES['schweinchen']=='secondaftercall' &&
2173 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2174 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2177 $GAME['schweinchen-who']==$me &&
2178 in_array($gametype,array('normal','wedding','trump','silent'))
2186 /* make it boolean, so that we can pass it later to display_link_card */
2187 if($howmanycards!=1)
2190 foreach($mycards as $card)
2192 /* display only cards that the player is allowed to play as links, the rest just display normal
2193 * also check if we have both schweinchen, in that case only display on of them as playable
2195 if( ($followsuit && !same_type($card,$firstcard)) ||
2196 ( (int)($card)==19 &&
2197 !$GAME['schweinchen-first'] &&
2198 ( $RULES['schweinchen']=='second' ||
2199 ( $RULES['schweinchen']=='secondaftercall' &&
2200 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2201 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2204 $GAME['schweinchen-who']==$me &&
2205 in_array($gametype,array('normal','wedding','trump','silent'))
2208 display_card($card,$PREF['cardset']);
2210 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2213 case CARDS_GAMEOVER_ME:
2214 case CARDS_GAMEOVER:
2215 if($card_status == CARDS_GAMEOVER_ME)
2216 echo _('Your cards were').": <br />\n";
2219 $name = DB_get_name('userid',$myid);
2220 echo "$name's were: <br />\n";
2222 $oldcards = DB_get_all_hand($me);
2223 $oldcards = mysort($oldcards,$gametype);
2225 foreach($oldcards as $card)
2226 display_card($card,$PREF['cardset']);
2228 /* display hands of everyone else */
2229 $userids = DB_get_all_userid_by_gameid($gameid);
2230 foreach($userids as $user)
2232 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2238 $name = DB_get_name('userid',$user);
2239 $oldcards = DB_get_all_hand($userhash);
2240 $oldcards = mysort($oldcards,$gametype);
2241 echo sprintf(_("%s's cards were:"),$name);
2243 foreach($oldcards as $card)
2244 display_card($card,$PREF['cardset']);
2258 if( sizeof($messages) )
2260 echo "\n<div class=\"message\">\n";
2261 foreach($messages as $message)
2263 echo " <div>$message <div>close</div> </div>\n";
2268 /****************************
2269 * commit commentCall to DB *
2270 ****************************/
2272 if($commentCall != '')
2274 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2278 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2280 /***********************************************
2281 * Comments, re/contra calls, user menu
2282 ***********************************************/
2285 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2288 echo "<div class=\"gameinfo\">\n";
2290 /* get time from the last action of the game */
2291 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2292 $gameend = time() - strtotime($r[0]);
2295 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2297 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2301 if($gamestatus == 'play' )
2303 $myparty = DB_get_party_by_hash($me);
2304 output_form_calls($me,$myparty);
2307 /* play-card button */
2308 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2310 echo ' <input type="submit" value="'._('submit')."\" />\n";
2313 /* has this hand been played by others? */
2314 $other_game_ids = DB_played_by_others($gameid);
2315 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2317 $mypos = DB_get_pos_by_hash($me);
2318 echo " <p>See how other played the same hand: \n";
2319 foreach($other_game_ids as $id)
2321 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2322 $othername = DB_get_name('hash',$otherhash);
2323 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2328 echo "</div>\n\n"; /* end gameinfo */
2330 /* make sure that we don't show the notes to the wrong person
2331 * (e.g. other people looking at an old game)
2333 if( $mystatus != 'gameover' ||
2334 ( $mystatus == 'gameover' &&
2335 isset($_SESSION['id']) &&
2336 $myid == $_SESSION['id']))
2337 output_user_notes($myid,$gameid,$mystatus);
2341 /*********************************
2343 *********************************/
2345 $gamestatus = DB_get_game_status_by_gameid($gameid);
2346 if($mystatus=='gameover' &&
2347 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2348 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2350 $session = DB_get_session_by_gameid($gameid);
2351 $result = DB_query('SELECT id,create_date FROM Game'.
2352 " WHERE session=$session".
2353 ' ORDER BY create_date DESC'.
2357 $r = DB_fetch_array($result);
2359 if(!$session || $gameid==$r[0])
2361 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2362 $names = DB_get_all_names_by_gameid($gameid);
2363 $type = DB_get_gametype_by_gameid($gameid);
2367 $solo = DB_get_solo_by_gameid($gameid);
2369 if($solo!='silent') /* repeat game with same first player */
2370 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2371 else /* rotate normally */
2372 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2374 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2375 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2376 else /* rotate normally */
2377 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);