2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
56 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58 /* get prefs and save them in a variable*/
59 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* set language chosen in preferences, will become active on the next reload (see index.php)*/
61 $_SESSION['language'] = $PREF['language'];
64 /* get rule set for this game */
65 $RULES = DB_get_RULES($gameid);
67 /* get some infos about the game */
68 $gametype = DB_get_gametype_by_gameid($gameid);
69 $gamestatus = DB_get_game_status_by_gameid($gameid);
73 $gametype = DB_get_solo_by_gameid($gameid);
74 $GT = $gametype.' '.$GT;
77 /* do we need to worry about Schweinchen?
78 * check gametype and rules
79 * if yes, figure out if someone actually has Schweinchen
80 * save information in $GAME
83 if( $gamestatus == 'pre' )
85 /* always need to use Schweinchen to figure out for example who has poverty */
87 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
88 if( in_array( $gametype,array('poverty','dpoverty') ))
93 /* in a game Schweinchen is not valid in all types of games */
94 if( in_array($gametype,array('normal','wedding','trump','silent') ))
95 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
99 /* these are the defaults */
100 $GAME['schweinchen-who'] = NULL;
101 $GAME['schweinchen-first'] = NULL;
102 $GAME['schweinchen-second'] = NULL;
106 /* need to check for Schweinchen */
109 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
110 $cards = DB_get_all_hand($hash);
111 if( in_array('19',$cards) && in_array('20',$cards) )
112 $GAME['schweinchen-who']=$hash;
114 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
115 $GAME['schweinchen-second'] = 0;
117 /* end check for Schweinchen */
119 /* set the $CARDS variable, needed for sorting the cards
120 * we set it to normal so that the pre-game phase is handled ok
121 * and later set it to the correct game type that is played
123 set_gametype('normal');
125 /* handle user notes (only possible while game is running)*/
126 if( $mystatus!='gameover' )
129 $note = $_REQUEST['note'];
132 DB_insert_note($note,$gameid,$myid);
135 /*****************************************************************
136 * handle calls part1: check what was called, set everything up
137 * we only can submit it to the database at the end, since the playid
138 * might change if a player plays a card
139 *****************************************************************/
141 /* initialize comments */
144 /* check for calls, set comment */
145 if( myisset('call') )
147 if($_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $commentCall = "Contra";
155 else if($_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
158 $commentCall = "No 90";
160 else if($_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
163 $commentCall = "No 60";
165 else if($_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
168 $commentCall = "No 30";
170 else if($_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
173 $commentCall = "Zero";
177 /**********************************************************
178 * handle comments unless we play a card at the same time *
179 * (if we play a card, we need to update playid) *
180 **********************************************************/
183 /* get time from the last action of the game */
184 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
185 $gameend = time() - strtotime($r[0]);
187 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
188 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
189 if(myisset('comment'))
191 $comment = $_REQUEST['comment'];
194 DB_insert_comment($comment,$playid,$gameid,$myid);
198 /*****************************************************************
199 * output other games where it is the users turn
200 * make sure that the people looking at old games don't see the wrong games here
201 *****************************************************************/
203 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
205 /* game isn't over, only valid user can get here, so show menu */
206 display_user_menu($myid, $me);
208 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
210 /* user is looking at someone else's game, show the menu for the correct user */
211 display_user_menu($_SESSION['id'],$me);
215 echo "<div class=\"usermenu\">\n";
216 echo "It's your turn in these games: \n";
217 echo "Please log in to see this information.\n";
221 /*****************************************************************
222 * output extra division in case this game is part of a session
223 *****************************************************************/
226 echo "<div class=\"session\">\n";
228 /* output rule set */
229 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
230 switch($RULES['dullen'])
233 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
234 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
236 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
237 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
239 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
240 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
242 switch($RULES['schweinchen'])
245 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
246 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
248 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
249 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
251 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
252 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
253 case 'secondaftercall':
254 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
255 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
257 switch($RULES['call'])
260 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
262 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
264 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
267 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
268 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
269 echo ' '._('call').": {$RULES['call']} <br />\n";
270 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
271 echo " </div>\n </div>\n";
275 echo " <div class=\"sessionscore\">";
277 $score = generate_score_table($session);
279 /* get the last entry to show on the main page */
281 $finalscore = array_pop($tmpscore);
282 $finalscore = $finalscore['players'];
286 echo _('Score').": \n";
287 foreach($finalscore as $user=>$value)
289 $name = DB_get_name('userid',$user);
290 echo " ".substr($name,0,2).": $value ";
295 /* first game, no score yet */
299 /* output all games for the score table */
300 echo format_score_table_html($score,$myid);
303 /* figure out which game in a session we are in and link to the
304 * previous and next game if possible
306 $hashes = DB_get_hashes_by_session($session,$myid);
309 foreach($hashes as $hash)
319 $previous = $hashes[$j-2];
327 /* check for solo, add game type to session number */
328 echo " Game $session.$j";
331 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
334 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
336 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
339 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
344 /* the user has done something, update the timestamp. Use $myid in
345 * active games and check for session-id in old games (myid might be wrong in that case)
347 if($mystatus!='gameover')
348 DB_update_user_timestamp($myid);
350 if(isset($_SESSION['id']))
351 DB_update_user_timestamp($_SESSION['id']);
354 /******************************************************************************
355 * Output menu for selecting tricks
356 ******************************************************************************/
364 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
365 echo "\n<ul class=\"tricks\">\n";
366 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
368 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
369 /* end displaying sickness */
372 /* output pre-game trick in case user reloads,
373 * only needs to be done when a team has been formed */
374 if($myparty=='re' || $myparty=='contra')
376 echo "\n<ul class=\"tricks\">\n";
378 $mygametype = DB_get_gametype_by_gameid($gameid);
380 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
381 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
383 /* end output pre-game trick */
388 echo "\n<ul class=\"tricks\">\n";
390 /* output vorbehalte */
391 $mygametype = DB_get_gametype_by_gameid($gameid);
392 $mygamesolo = DB_get_solo_by_gameid($gameid);
393 if($mygametype != 'normal') /* only show when needed */
394 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
395 echo " <li onclick=\"hl('0');\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
397 $result = DB_query("SELECT Trick.id ".
399 "WHERE Trick.game_id='".$gameid."' ".
400 "GROUP BY Trick.id ".
401 "ORDER BY Trick.id ASC");
403 $lasttrick = DB_get_max_trickid($gameid);
406 while($r = DB_fetch_array($result))
409 if($trick!=$lasttrick)
410 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
411 else if($trick==$lasttrick)
412 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
416 /* if game is over, also output link to Score tab */
417 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
418 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a></li>\n";
420 /* output previous/next buttons */
421 echo " <li onclick=\"hl_prev();\" ><button>"._('prev')."</button></li>\n";
422 echo " <li onclick=\"hl_next();\" ><button>"._('next')."</button></li>\n";
431 /******************************************************************************
432 * Output tricks played, table, messages, and cards (depending on game status)
433 ******************************************************************************/
435 /* put everyting in a form */
436 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
438 /* display the table and the names */
439 display_table_begin();
442 /******************************
443 * Output pre-trick if needed *
444 ******************************/
452 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
453 echo "\n<div class=\"tricks\">\n";
454 echo " <div class=\"trick\" id=\"trick0\">\n";
456 for($pos=1;$pos<5;$pos++)
458 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
459 $userid = DB_get_userid('gameid-position',$gameid,$pos);
460 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
462 if($userstatus=='start' || $userstatus=='init')
463 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
465 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
466 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
468 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
471 /* display all comments on the top right (card1)*/
472 $comments = DB_get_pre_comment($gameid);
474 echo " <div class=\"card1\">\n";
475 /* display comments */
476 foreach( $comments as $comment )
477 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
478 echo " </div>\n"; /* end div card */
481 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
482 /* end displaying sickness */
486 /* output pre-game trick in case user reloads,
487 * only needs to be done when a team has been formed */
488 if($myparty=='re' || $myparty=='contra')
490 echo "\n<div class=\"tricks\">\n";
492 $mygametype = DB_get_gametype_by_gameid($gameid);
494 echo " <div class=\"trick\" id=\"trick0\">\n";
496 /* get information so show the cards that have been handed over in a poverty game */
497 output_exchanged_cards();
499 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
501 /* end output pre-game trick */
506 /* taken care further down */
514 /* mystatus gets the player through the different stages of a game.
515 * start: does the player want to play?
516 * init: check for sickness
517 * check: check for return values from init
518 * poverty: handle poverty, wait here until all player have reached this state
519 * display sickness and move on to game
520 * play: game in progress
521 * gameover: are we revisiting a game
524 /* Depending on the situation we set
525 * cards_status (see functions.php for possible options)
526 * most of the times we need to just show the cards, so we make this the default
528 $card_status = CARDS_SHOW;
530 /* Also collect message that should be displayed to the user, so that we can show
531 * them after showing the table. This makes the html flow more consistent and easier
532 * tournament change layouts, especially for smaller displays, e.g. mobile phones
540 /****************************************
541 * ask if player wants to join the game *
542 ****************************************/
544 /* don't ask if user has autosetup set to yes */
546 if($PREF['autosetup']=='yes') $skip = 1;
548 if( !myisset('in') && !$skip)
550 /* asks the player, if he wants to join the game */
551 output_check_want_to_play($me);
553 /* don't show the cards before the user joined the game */
554 $card_status = CARDS_EMPTY;
560 /* check the result, if player wants to join, got next stage, else cancel game */
561 if(!$skip && $_REQUEST['in'] == 'no' )
563 /* cancel the game */
564 $email_message = "Hello, \n\n".
565 "the game has been canceled due to the request of one of the players.\n\n";
567 $userids = DB_get_all_userid_by_gameid($gameid);
568 foreach($userids as $user)
570 mymail($user,$gameid,GAME_CANCELED,$email_message);
573 $card_status = CARDS_EMPTY;
575 /* update game status */
576 cancel_game('noplay',$gameid);
581 /* user wants to join the game */
583 /* move on to the next stage,
584 * no break statement to immediately go to the next stage
587 DB_set_hand_status_by_hash($me,'init');
589 /* check if everyone has reached this stage, set player in game-table to the next player */
590 $userids = DB_get_all_userid_by_gameid($gameid);
591 foreach($userids as $user)
593 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
594 if($userstat!='init')
596 /* whos turn is it? */
597 DB_set_player_by_gameid($gameid,$user);
604 /***************************
605 * check if player is sick *
606 ***************************/
607 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
609 $mycards = DB_get_hand($me);
610 output_check_for_sickness($me,$mycards);
616 /* check if someone selected more than one sickness */
618 if($_REQUEST['solo']!='No') $Nsickness++;
619 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
620 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
621 if($_REQUEST['nines'] == 'yes') $Nsickness++;
622 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
626 $messages[] = "You selected more than one sickness, please go back ".
627 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
633 /* everything is ok, save what user said and proceed */
634 $messages[] = "Processing what you selected in the last step...";
636 /* check if this sickness needs to be handled first */
637 $gametype = DB_get_gametype_by_gameid($gameid);
638 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
640 if( $_REQUEST['solo']!='No' )
642 /* user wants to play a solo */
644 /* store the info in the user's hand info */
645 DB_set_solo_by_hash($me,$_REQUEST['solo']);
646 DB_set_sickness_by_hash($me,'solo');
648 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
650 if($gametype == 'solo' && $startplayer<$mypos)
651 {}/* do nothing, since someone else already is playing solo */
654 /* this solo comes first
655 * store info in game table
657 DB_set_gametype_by_gameid($gameid,'solo');
658 DB_set_startplayer_by_gameid($gameid,$mypos);
659 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
662 else if($_REQUEST['wedding'] == 'yes')
664 /* silent solo is set further down */
665 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
666 DB_set_sickness_by_hash($me,'wedding');
668 else if($_REQUEST['poverty'] == 'yes')
670 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
671 DB_set_sickness_by_hash($me,'poverty');
673 else if($_REQUEST['nines'] == 'yes')
675 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
676 " is playing solo, this game will be canceled.")."<br />\n";
677 DB_set_sickness_by_hash($me,'nines');
679 else if($_REQUEST['lowtrump'] == 'yes')
681 if($RULES['lowtrump']=='cancel')
682 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
683 " is playing solo, this game will be canceled.")."<br />\n";
685 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
687 DB_set_sickness_by_hash($me,'lowtrump');
690 /* move on to the next stage*/
691 DB_set_hand_status_by_hash($me,'check');
697 /* here we check what all players said and figure out what game we are playing
698 * this can therefore only be handled once all players finished the last stage
701 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
703 /* check if everyone has reached this stage */
704 $userids = DB_get_all_userid_by_gameid($gameid);
706 foreach($userids as $user)
708 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
709 if($userstat!='check')
712 DB_set_player_by_gameid($gameid,$user);
719 $messages[] = _('This step can only be handled after everyone finished the last step. '.
720 'Seems like this is not the case, so you need to wait a bit... '.
721 'you will get an email once that is the case, please use the link in '.
722 'that email to continue the game.');
726 /* Ok, everyone finished the init-phase, time to figure out what game we
727 * are playing, in case there are any solos this already
728 * will have the correct information in it */
730 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
732 $gametype = DB_get_gametype_by_gameid($gameid);
733 $startplayer = DB_get_startplayer_by_gameid($gameid);
735 /* check for sickness */
740 foreach($userids as $user)
742 $name = DB_get_name('userid',$user);
743 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
744 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
747 $cancelsick = $usersick;
748 break; /* no need to check for other poverties, since only solo can win and that is already set */
750 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
752 else if($usersick == 'wedding')
754 else if($usersick == 'solo')
758 /* now check which sickness comes first and set the gametype to it */
759 if($gametype == 'solo')
766 if($cancelsick == 'nines')
768 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
769 " has five or more nines and nobody is playing solo.\n\n".
770 "To redeal either start a new game or, in case the game was part of a tournament,\n".
771 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
773 /* update game status */
774 cancel_game('nines',$gameid);
776 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
777 " has five or more nines and nobody is playing solo.";
779 else if ($cancelsick == 'lowtrump')
781 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
782 " has low trump and nobody is playing solo.\n\n".
783 "To redeal either start a new game or, in case the game was part of a tournament,\n".
784 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
786 /* update game status */
787 cancel_game('lowtrump',$gameid);
789 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
790 " has low trump and nobody is playing solo.";
793 $userids = DB_get_all_userid_by_gameid($gameid);
794 foreach($userids as $user)
796 mymail($user,$gameid, GAME_CANCELED, $email_message);
801 else if($poverty==1) /* one person has poverty */
803 DB_set_gametype_by_gameid($gameid,'poverty');
804 $gametype = 'poverty';
805 $who = DB_get_sickness_by_gameid($gameid);
808 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
809 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
810 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
812 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
815 else if($poverty==2) /* two people have poverty */
817 DB_set_gametype_by_gameid($gameid,'dpoverty');
818 $gametype = 'dpoverty';
819 $who = DB_get_sickness_by_gameid($gameid);
822 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
823 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
825 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
826 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
827 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
829 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
832 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
837 DB_set_gametype_by_gameid($gameid,'wedding');
838 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
839 $gametype = 'wedding';
841 /* now the gametype is set correctly in the database */
842 $messages[] = _('Got it').' :)';
844 /* loop over all players, set re/contra if possible and start the game if possible */
845 $userids = DB_get_all_userid_by_gameid($gameid);
846 foreach($userids as $userid)
848 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
853 /* are we the solo player? set us to re, else set us to contra */
854 $pos = DB_get_pos_by_hash($userhash);
855 if($pos == $startplayer)
856 DB_set_party_by_hash($userhash,'re');
858 DB_set_party_by_hash($userhash,'contra');
859 DB_set_hand_status_by_hash($userhash,'play');
863 /* set person with the wedding to re, do the rest during the game */
864 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
865 if($usersick == 'wedding')
866 DB_set_party_by_hash($userhash,'re');
868 DB_set_party_by_hash($userhash,'contra');
870 DB_set_hand_status_by_hash($userhash,'play');
874 $hand = DB_get_all_hand($userhash);
876 if(in_array('3',$hand)||in_array('4',$hand))
877 DB_set_party_by_hash($userhash,'re');
879 DB_set_party_by_hash($userhash,'contra');
880 DB_set_hand_status_by_hash($userhash,'play');
884 /* set person with poverty to play status */
885 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
886 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
887 DB_set_hand_status_by_hash($userhash,'play');
889 /* set status of first player to be asked to poverty */
890 $who = DB_get_sickness_by_gameid($gameid);
891 if($who > 6) $who= $who/10; /* in case we have dpoverty */
892 $whoid = DB_get_userid('gameid-position',$gameid,$who);
894 DB_set_hand_status_by_hash($userhash,'poverty');
897 /* check for silent solo, set game type to solo in this case */
898 $gametype = DB_get_gametype_by_gameid($gameid);
899 $userids = DB_get_all_userid_by_gameid($gameid);
900 foreach($userids as $userid)
902 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
904 if($gametype=='normal')
906 $userhand = DB_get_all_hand($userhash);
907 if(check_wedding($userhand))
909 /* normal game type and player has both queens -> silent solo */
910 /* keep startplayer, just set gametype to silent solo */
911 DB_set_gametype_by_gameid($gameid,'solo');
912 DB_set_solo_by_gameid($gameid,'silent');
917 /* send out email to first player or poverty person*/
918 if($gametype!='poverty' && $gametype!='dpoverty')
920 $startplayer = DB_get_startplayer_by_gameid($gameid);
921 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
922 $who = DB_get_userid('hash',$hash);
923 DB_set_player_by_gameid($gameid,$who);
927 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
929 /* email startplayer */
930 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
931 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
932 mymail($who,$gameid,GAME_READY,$email_message);
936 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
940 /* set status of first player to be asked to poverty */
941 $who = DB_get_sickness_by_gameid($gameid);
942 if($who > 6) $who= $who/10; /* in case we have dpoverty */
944 $whoid = DB_get_userid('gameid-position',$gameid,$who);
946 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
949 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
950 DB_set_player_by_gameid($gameid,$whoid);
952 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
954 /* email player for poverty */
955 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
956 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
957 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
965 /* user only gets here in a poverty game, several things have to be handled here:
966 * A) ask, if user wants to take trump
968 * poverty: set re/contra
969 * dpoverty: first time: set re, send email to second player
970 * second time: set contra
971 * poverty: set status of other players to 'play'
972 * set status to play in case 0 trump
973 * no -> set status to play,
974 * ask next player or cancle the game if no more players
975 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
976 * ask to give cards back, set status to play, once player has 12 cards
978 * it is easier to check B) first
981 set_gametype($gametype); /* this sets the $CARDS variable */
982 $myparty = DB_get_party_by_hash($me);
984 /* the following is part B) of whats needs to be done)
985 /* check if user wants to give cards back */
986 if(myisset('exchange'))
988 $exchange = $_REQUEST['exchange'];
989 $partnerhash = DB_get_partner_hash_by_hash($me);
990 $partnerid = DB_get_userid('hash',$partnerhash);
991 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
993 /* if exchange is set to a value>0, exchange that card back to the partner */
996 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
997 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
998 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
1003 $mycards = DB_get_hand($me);
1005 /* check if user need to give more cards back */
1006 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
1008 $card_status = CARDS_EXCHANGE;
1010 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
1012 /* user is done, ready to play */
1013 DB_set_hand_status_by_hash($me,'play');
1015 /* email start player */
1016 $startplayer = DB_get_startplayer_by_gameid($gameid);
1017 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1018 $who = DB_get_userid('hash',$hash);
1019 DB_set_player_by_gameid($gameid,$who);
1023 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
1025 /* email startplayer */
1026 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1027 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1028 mymail($who,$gameid,GAME_READY,$email_message);
1032 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
1035 /* the following is part A) of what needs to be done */
1036 if(!myisset('trump'))
1040 echo "<div class=\"poverty\">\n";
1041 $userids = DB_get_all_userid_by_gameid($gameid);
1042 foreach($userids as $user)
1044 $name = DB_get_name('userid',$user);
1045 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1046 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1047 $userparty = DB_get_party_by_hash($userhash);
1049 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1051 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1052 $cards = DB_get_hand($hash);
1055 foreach($cards as $card)
1056 if($card<27) $nrtrump++;
1058 if($usersick=='lowtrump')
1060 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
1061 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
1064 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
1071 $trump = $_REQUEST['trump'];
1075 /* user doesn't want to take trump */
1076 DB_set_hand_status_by_hash($me,'play');
1078 /* set next player who needs to be asked and email him*/
1079 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1080 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1082 /* don't ask people who have poverty */
1084 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1086 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1091 if($gametype=='dpoverty')
1093 $next=999; /* need to cancel for sure, since both would need to take the trump */
1096 /* no more people to ask, need to cancel the game */
1099 $email_message = "Hello, \n\n".
1100 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1102 $userids = DB_get_all_userid_by_gameid($gameid);
1103 foreach($userids as $user)
1105 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1108 /* update game status */
1109 cancel_game('trump',$gameid);
1111 $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
1116 /* email next player, set his status to poverty */
1117 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1118 $userid = DB_get_userid('hash',$userhash);
1120 DB_set_player_by_gameid($gameid,$userid);
1121 DB_set_hand_status_by_hash($userhash,'poverty');
1123 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1124 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1125 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1128 $cards_status = CARDS_SHOW;
1132 /* player wants to take trump, change cards */
1134 /* user wants to take trump */
1135 $trump = $_REQUEST['trump'];
1136 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1137 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1139 /* remember which cards were handed over*/
1140 $partnerhand = DB_get_all_hand($userhash);
1141 foreach ($partnerhand as $card)
1143 DB_add_exchanged_card($card,$userhand,$myhand);
1145 /* copy trump from player A to B */
1146 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1149 $mycards = DB_get_hand($me);
1152 if($gametype=='poverty')
1154 $userids = DB_get_all_userid_by_gameid($gameid);
1155 foreach($userids as $user)
1157 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1158 if($hash==$userhash||$hash==$me)
1160 DB_set_party_by_hash($hash,'re');
1164 DB_set_party_by_hash($hash,'contra');
1165 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1168 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1169 if(count($mycards)==12)
1171 DB_set_hand_status_by_hash($me,'play');
1176 /* has the re party already been set?*/
1178 $userids = DB_get_all_userid_by_gameid($gameid);
1179 foreach($userids as $user)
1181 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1182 $party = DB_get_party_by_hash($hash);
1188 DB_set_party_by_hash($me,'contra');
1189 DB_set_party_by_hash($userhash,'contra');
1193 DB_set_party_by_hash($me,'re');
1194 DB_set_party_by_hash($userhash,'re');
1196 /* send out email to second non-poverty player */
1197 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1198 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1201 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1202 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1208 $messages[] = "Error in poverty, please contact the Admin";
1210 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1211 $userid = DB_get_userid('hash',$userhash);
1213 DB_set_player_by_gameid($gameid,$userid);
1214 DB_set_hand_status_by_hash($userhash,'poverty');
1216 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1217 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1218 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1221 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1228 /* both entries here, so that the tricks are visible for both.
1229 * in case of 'play' there is a break later that skips the last part
1232 /* first check if the game has been canceled and display */
1235 case 'cancel-noplay':
1236 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1238 case 'cancel-timedout':
1239 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1241 case 'cancel-nines':
1242 $messages[] = "The game has been canceled because one player had too many nines.";
1244 case 'cancel-lowtrump':
1245 $messages[] = "The game has been canceled because one player had low trump.";
1247 case 'cancel-trump':
1248 $messages[] = "The game has been canceled because nobody wanted to take the trump.";
1251 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1252 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1255 /* check if all players are ready to play,
1256 * if so, send out email to the startplayer
1257 * only need to do this if the game hasn't started yet
1259 $gamestatus = DB_get_game_status_by_gameid($gameid);
1260 if($gamestatus == 'pre')
1263 $userids = DB_get_all_userid_by_gameid($gameid);
1264 foreach($userids as $user)
1266 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1267 if($userstatus !='play' && $userstatus!='gameover')
1270 DB_set_player_by_gameid($gameid,$user);
1276 /* only set this after all poverty, etc. are handled*/
1277 DB_set_game_status_by_gameid($gameid,'play');
1279 /* email startplayer */
1280 $startplayer = DB_get_startplayer_by_gameid($gameid);
1281 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1282 $who = DB_get_userid('hash',$hash);
1283 DB_set_player_by_gameid($gameid,$who);
1285 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1287 /* email startplayer) */
1288 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1289 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1290 mymail($who,$gameid, GAME_READY, $email_message);
1294 /* figure out what kind of game we are playing,
1295 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1296 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1300 $gametype = DB_get_gametype_by_gameid($gameid);
1302 if($gametype=='solo')
1304 $gametype = DB_get_solo_by_gameid($gameid);
1305 if($gametype=='silent')
1308 $GT = $gametype.' '.$GT;
1311 $gametype = 'normal';
1313 set_gametype($gametype); /* this sets the $CARDS variable */
1315 /* get some infos about the game, need to reset this, since it might have changed */
1316 $gamestatus = DB_get_game_status_by_gameid($gameid);
1318 /* has the game started? No, then just wait here...*/
1319 if($gamestatus == 'pre')
1321 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1322 'You need to wait for the others. Just wait for an email.');
1324 break; /* not sure this works... the idea is that you can
1325 * only play a card after everyone is ready to play */
1328 /* get everything relevant to display the tricks */
1329 $result = DB_query("SELECT Hand_Card.card_id as card,".
1330 " Hand.position as position,".
1331 " Play.sequence as sequence, ".
1333 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1334 " SEPARATOR '\n' ), ".
1335 " Play.create_date, ".
1338 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1339 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1340 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1341 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1342 "LEFT JOIN User On User.id=Comment.user_id ".
1343 "WHERE Trick.game_id='".$gameid."' ".
1344 "GROUP BY Trick.id, sequence ".
1345 "ORDER BY Trick.id, sequence ASC");
1347 $lasttrick = DB_get_max_trickid($gameid);
1349 $play = array(); /* needed to calculate winner later */
1351 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1352 $firstcard = ''; /* first card in a trick */
1354 echo "\n<div class=\"tricks\">\n";
1356 /* output vorbehalte */
1357 $mygametype = DB_get_gametype_by_gameid($gameid);
1358 $mygamesolo = DB_get_solo_by_gameid($gameid);
1359 $show_pre_game_comments=1;
1360 if($mygametype != 'normal') /* only show when needed */
1361 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1363 echo " <div class=\"trick\" id=\"trick0\">\n";
1365 /* get information so show the cards that have been handed over in a poverty game */
1366 output_exchanged_cards();
1367 $show_pre_game_comments=0;
1369 echo " </div>\n"; /* end div trick, end li trick */
1371 if($show_pre_game_comments==1)
1373 /* display all comments on the top right (card1)*/
1374 $comments = DB_get_pre_comment($gameid);
1376 if(sizeof($comments))
1378 echo " <div class=\"trick\" id=\"trick0\">\n";
1380 echo " <div class=\"card1\">\n";
1381 /* display comments */
1382 foreach( $comments as $comment )
1383 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1384 echo " </div>\n"; /* end div card */
1386 echo " </div>\n"; /* end div trick, end li trick */
1391 while($r = DB_fetch_array($result))
1399 /* count number of tricks */
1403 /* check if first schweinchen has been played */
1404 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1405 if(!$GAME['schweinchen-first'])
1406 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1408 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1410 /* save card to be able to find the winner of the trick later */
1411 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1415 /* first card in a trick, output some html */
1416 if($trick!=$lasttrick)
1418 /* start of an old trick? */
1419 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1420 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1422 else if($trick==$lasttrick)
1424 /* start of a last trick? */
1425 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1426 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1429 /* remember first card, so that we are able to check, what cards can be played */
1434 echo " <div class=\"card".($pos-1)."\">\n";
1436 /* for the first card, we also need to display calls from other players */
1437 if($seq==1 && $trickNR==1)
1439 $commentPreCalls=DB_get_pre_comment_call($gameid);
1440 foreach ($commentPreCalls as $pre )
1441 $comment .= $pre[1].": ".$pre[0]."<br/>";
1444 /* display comments */
1446 echo " <span class=\"comment\">".$comment."</span>\n";
1449 display_card($r[0],$PREF['cardset']);
1451 echo " </div>\n"; /* end div card */
1456 $winner = get_winner($play,$gametype); /* returns the position */
1457 echo " </div>\n"; /* end div trick, end li trick */
1461 /* whos turn is it? */
1464 $winner = get_winner($play,$gametype); /* returns the position */
1466 $firstcard = ''; /* new trick, no first card */
1471 if($next==5) $next = 1;
1474 /* my turn?, display cards as links, ask for comments*/
1475 if(DB_get_pos_by_hash($me) == $next)
1480 /* do we want to play a card? */
1481 if(myisset('card') && $myturn)
1483 $card = $_REQUEST['card'];
1484 $handid = DB_get_handid('hash',$me);
1485 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1487 /* check if we have card and that we haven't played it yet*/
1488 /* set played in hand_card to true where hand_id and card_id*/
1489 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1490 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1491 $handcardid = $r[0];
1493 if($handcardid) /* everything ok, play card */
1495 /* update Game timestamp */
1496 DB_update_game_timestamp($gameid);
1498 /* mark card as played */
1499 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1500 DB_quote_smart($card));
1502 /* get trick id or start new trick */
1503 $a = DB_get_current_trickid($gameid);
1508 $playid = DB_play_card($trickid,$handcardid,$sequence);
1510 /* check special output for schweinchen in case in case a fox is being played
1511 * check for correct rules, etc. has already been done
1513 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1515 if(!$GAME['schweinchen-first'])
1516 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1518 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1520 if( $RULES['schweinchen']=='both' ||
1521 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1522 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1523 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1526 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1527 $commentSchweinchen = 'Schweinchen! ';
1530 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1533 /* if sequence == 4 check who one in case of wedding */
1534 if($sequence == 4 && $GT == 'wedding')
1536 /* is wedding resolve */
1537 $resolved = DB_get_sickness_by_gameid($gameid);
1540 /* who has wedding */
1541 $userids = DB_get_all_userid_by_gameid($gameid);
1542 foreach($userids as $user)
1544 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1545 if($usersick == 'wedding')
1548 /* who won the trick */
1549 $play = DB_get_cards_by_trick($trickid);
1550 $winner = get_winner($play,$gametype); /* returns the position */
1551 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1552 /* is tricknr <=3 */
1553 if($tricknr <=3 && $winnerid!=$whosick)
1555 /* set resolved at tricknr*/
1556 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1558 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1559 DB_set_party_by_hash($whash,'re');
1561 if($tricknr == 3 && $winnerid==$whosick)
1563 /* set resolved at tricknr*/
1564 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1569 /* if sequence == 4, set winner of the trick, count points and set the next player */
1572 $play = DB_get_cards_by_trick($trickid);
1573 $winner = get_winner($play,$gametype); /* returns the position */
1576 * check if someone caught a fox
1577 *******************************/
1579 /* first check if we should account for solos at all,
1580 * since it doesn't make sense in some games
1582 $ok = 0; /* fox shouldn't be counted */
1583 if(DB_get_gametype_by_gameid($gameid)=='solo')
1585 $solo = DB_get_solo_by_gameid($gameid);
1586 if($solo == 'trump' || $solo == 'silent')
1587 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1590 $ok = 1; /* for all other games (not solos) foxes are ok too */
1593 foreach($play as $played)
1595 if ( $played['card']==19 || $played['card']==20 )
1596 if ($played['pos']!= $winner )
1598 /* possible caught a fox, check party */
1599 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1600 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1602 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1603 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1605 if($party1 != $party2)
1606 DB_query("INSERT INTO Score".
1607 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1612 * check for karlchen (jack of clubs in the last trick)
1613 ******************************************************/
1615 /* same as for foxes, karlchen doesn't always make sense
1616 * check what kind of game it is and set karlchen accordingly */
1618 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1620 /* check for solo */
1622 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1623 $solo = DB_get_solo_by_gameid($gameid);
1625 /* no Karlchen in these solos */
1626 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1628 foreach($play as $played)
1629 if ( $played['card']==11 || $played['card']==12 )
1630 if ($played['pos'] == $winner )
1633 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1634 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1636 DB_query("INSERT INTO Score".
1637 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1640 }; /* end scoring Karlchen */
1643 * check for doppelopf (>40 points)
1644 ***********************************/
1647 foreach($play as $played)
1649 $points += DB_get_card_value_by_cardid($played['card']);
1653 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1654 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1656 DB_query("INSERT INTO Score".
1657 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1661 * set winner (for this trick)
1665 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1667 $messages[] = "ERROR during scoring";
1670 echo "DEBUG: position $winner won the trick <br />";
1672 /* who is the next player? */
1674 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1678 $next = DB_get_pos_by_hash($me)+1;
1680 if($next==5) $next=1;
1682 /* check for coment */
1683 if(myisset('comment'))
1685 $comment = $_REQUEST['comment'];
1687 DB_insert_comment($comment,$playid,$gameid,$myid);
1688 if($commentSchweinchen)
1689 $comment = $commentSchweinchen . $comment;
1690 if($commentCall != '')
1691 $comment = $commentCall . $comment;
1694 /* display played card */
1695 $pos = DB_get_pos_by_hash($me);
1698 echo " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1699 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1702 echo " <div class=\"card".($pos-1)."\">\n ";
1704 /* display comments */
1705 display_card($card,$PREF['cardset']);
1707 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1710 echo " </div>\n"; /* end div trick, end li trick */
1712 /*check if we still have cards left, else set status to gameover */
1713 if(sizeof(DB_get_hand($me))==0)
1715 DB_set_hand_status_by_hash($me,'gameover');
1716 $mystatus = 'gameover';
1719 /* if all players are done, set game status to game over,
1720 * get the points of the last trick and send out an email
1723 $userids = DB_get_all_userid_by_gameid($gameid);
1726 foreach($userids as $user)
1727 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1731 DB_set_game_status_by_gameid($gameid,'gameover');
1733 /* email next player, if game is still running */
1734 if(DB_get_game_status_by_gameid($gameid)=='play')
1736 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1737 $who = DB_get_userid('hash',$next_hash);
1738 DB_set_player_by_gameid($gameid,$who);
1740 $email_message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1741 "It's your turn now.\n".
1742 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1743 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1745 mymail($who,$gameid, GAME_YOUR_TURN, $email_message);
1748 else /* send out final email */
1750 /* individual score */
1751 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1752 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1753 " LEFT JOIN User ON User.id=Hand.user_id".
1754 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1755 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1756 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1757 " WHERE Hand.game_id='$gameid'".
1758 " GROUP BY User.fullname" );
1759 $email_message = "The game is over. Thanks for playing :)\n";
1760 $email_message .= "Final score:\n";
1761 while( $r = DB_fetch_array($result) )
1762 $email_message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1764 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1765 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1766 " LEFT JOIN User ON User.id=Hand.user_id".
1767 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1768 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1769 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1770 " WHERE Hand.game_id='$gameid'".
1771 " GROUP BY Hand.party" );
1772 $email_message .= "\nTotals:\n";
1775 while( $r = DB_fetch_array($result) )
1777 $email_message .= " ".$r[0]." ".$r[1]."\n";
1780 else if($r[0] == 'contra')
1785 * save score in database
1789 /* get calls from re/contra */
1792 foreach($userids as $user)
1794 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1795 $call = DB_get_call_by_hash($hash);
1796 $party = DB_get_party_by_hash($hash);
1800 $call = (int) $call;
1806 else if( $call < $call_re)
1809 else if($party=='contra')
1811 if($call_contra== -1)
1812 $call_contra = $call;
1813 else if( $call < $call_contra)
1814 $call_contra = $call;
1819 /* figure out who one */
1820 $winning_party = NULL;
1822 if($call_re == -1 && $call_contra == -1)
1824 /* nobody made a call, so it's easy to figure out who won */
1826 $winning_party='re';
1828 $winning_party='contra';
1832 /* if one party makes a call, they only win, iff they make enough points
1833 * if only one party made a call, the other one wins,
1834 * if the first one didn't make it
1838 $offset = 120 - $call_re;
1840 $offset--; /* since we use a > in the next equation */
1842 if($re > 120+$offset)
1843 $winning_party='re';
1844 else if ($call_contra == -1 )
1845 $winning_party='contra';
1848 if($call_contra != -1)
1850 $offset = 120 - $call_contra;
1851 if($call_contra == 0)
1852 $offset--; /* since we use a > in the next equation */
1854 if($contra > 120+$offset)
1855 $winning_party='contra';
1856 else if ($call_re == -1 )
1857 $winning_party='re';
1861 /* one point for each call of the other party in case the other party didn't win
1862 * and one point each in case the party made more than points than one of the calls
1864 if($winning_party!='contra' && $call_contra!= -1)
1866 for( $p=$call_contra;$p<=120; $p+=30 )
1868 DB_query("INSERT INTO Score".
1869 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1872 for( $p=$call_contra; $p<120; $p+=30)
1875 DB_query("INSERT INTO Score".
1876 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1879 if($winning_party!='re' and $call_re!= -1)
1881 for( $p=$call_re;$p<=120; $p+=30 )
1883 DB_query("INSERT INTO Score".
1884 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1887 for( $p=$call_re; $p<120; $p+=30)
1890 DB_query("INSERT INTO Score".
1891 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1895 /* point in case contra won */
1896 if($winning_party=='contra')
1898 DB_query("INSERT INTO Score".
1899 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1902 /* one point each for winning and each 30 points + calls */
1903 if($winning_party=='re')
1905 foreach(array(120,150,180,210,240) as $p)
1908 if($p==240 || $call_contra != -1)
1912 DB_query("INSERT INTO Score".
1913 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1915 /* re called something and won */
1916 foreach(array(0,30,60,90,120) as $p)
1918 if($call_re!= -1 && $call_re<$p+1)
1919 DB_query("INSERT INTO Score".
1920 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1923 else if( $winning_party=='contra')
1925 foreach(array(120,150,180,210,240) as $p)
1928 if($p==240 || $call_re != -1)
1931 if($contra>$p-$offset)
1932 DB_query("INSERT INTO Score".
1933 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1935 /* re called something and won */
1936 foreach(array(0,30,60,90,120) as $p)
1938 if($call_contra != -1 && $call_contra<$p+1)
1939 DB_query("INSERT INTO Score".
1940 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1945 /* add score points to email */
1946 $email_message .= "\n";
1948 $email_message .= " Points Re: \n";
1949 $queryresult = DB_query("SELECT score FROM Score ".
1950 " WHERE game_id=$gameid AND party='re'".
1952 while($r = DB_fetch_array($queryresult) )
1954 $email_message .= " ".$r[0]."\n";
1957 $email_message .= " Points Contra: \n";
1958 $queryresult = DB_query("SELECT score FROM Score ".
1959 " WHERE game_id=$gameid AND party='contra'".
1961 while($r = DB_fetch_array($queryresult) )
1963 $email_message .= " ".$r[0]."\n";
1966 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1967 $email_message .= "\n";
1969 $session = DB_get_session_by_gameid($gameid);
1970 $score = generate_score_table($session);
1972 $email_message .= "Score Table:\n";
1973 $email_message .= format_score_table_ascii($score);
1974 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1976 /* send out final email */
1977 foreach($userids as $user)
1979 /* add links for all players */
1980 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1981 $name = DB_get_name('userid',$user);
1983 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1984 $email_message .= $link;
1986 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1987 mymail($userids,$gameid, GAME_OVER, $email_message);
1992 $messages[] = "can't find that card?!";
1995 else if(myisset('card') && !$myturn )
1997 $messages[] = _("please wait until it's your turn!");
2000 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
2001 echo " </div>\n"; /* end div trick, end li trick */
2003 /* display points in case game is over */
2004 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
2006 echo " <div class=\"trick\" id=\"trick13\">\n";
2007 /* add pic for re/contra
2008 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
2010 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
2011 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
2012 " LEFT JOIN User ON User.id=Hand.user_id".
2013 " LEFT JOIN Play ON Trick.id=Play.trick_id".
2014 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
2015 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
2016 " WHERE Hand.game_id='$gameid'".
2017 " GROUP BY User.fullname" );
2018 while( $r = DB_fetch_array($result))
2019 echo " <div class=\"card".($r[3]-1)."\">\n".
2020 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
2023 /* display totals */
2024 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
2025 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
2026 " LEFT JOIN User ON User.id=Hand.user_id".
2027 " LEFT JOIN Play ON Trick.id=Play.trick_id".
2028 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
2029 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
2030 " WHERE Hand.game_id='$gameid'".
2031 " GROUP BY Hand.party" );
2032 echo " <div class=\"total\">\n Totals:<br />\n";
2033 while( $r = DB_fetch_array($result))
2034 echo " ".$r[0]." ".$r[1]."<br />\n";
2036 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
2037 " FROM Game WHERE id='$gameid'");
2038 $r = DB_fetch_array($queryresult);
2039 echo " <p>This game took ".$r[0]." hours.</p>\n";
2041 echo " <div class=\"re\">\n Points Re: <br />\n";
2042 $queryresult = DB_query("SELECT score FROM Score ".
2043 " WHERE game_id=$gameid AND party='re'".
2045 while($r = DB_fetch_array($queryresult) )
2046 echo " ".$r[0]."<br />\n";
2049 echo " <div class=\"contra\">\n Points Contra: <br />\n";
2050 $queryresult = DB_query("SELECT score FROM Score ".
2051 " WHERE game_id=$gameid AND party='contra'".
2053 while($r = DB_fetch_array($queryresult) )
2054 echo " ".$r[0]."<br />\n";
2059 echo " </div>\n"; /* end div trick, end li trick */
2062 echo "</div>\n"; /* end ul tricks*/
2064 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2065 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
2067 $card_status = CARDS_MYTURN;
2069 else if($mystatus=='play' )
2071 $card_status = CARDS_SHOW;
2073 else if($mystatus=='gameover')
2075 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2076 $card_status = CARDS_GAMEOVER_ME;
2078 $card_status = CARDS_GAMEOVER;
2081 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2082 if($mystatus=='play')
2085 /* the following happens only when the gamestatus is 'gameover' */
2086 /* check if game is over, display results */
2087 if(DB_get_game_status_by_gameid($gameid)=='play')
2089 echo _('The game is over for you... other people still need to play though');
2093 myerror("error in testing the status");
2094 } /*end of output: tricks, table, messages, card */
2096 /* display the 2nd half of table and the names */
2097 display_table_end();
2103 $mycards = DB_get_hand($me);
2104 $mycards = mysort($mycards,$gametype);
2107 echo '<div class="mycards">';
2108 switch ($card_status) {
2110 echo _('Your cards are').": <br />\n";
2111 foreach($mycards as $card)
2112 display_card($card,$PREF['cardset']);
2114 case CARDS_EXCHANGE:
2115 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2117 echo _('Your cards are').": <br />\n";
2119 foreach($mycards as $card)
2120 display_link_card($card,$PREF['cardset'],$type);
2121 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2124 echo 'Hello '.$myname.", it's your turn! <br />\n";
2125 echo _('Your cards are').": <br />\n";
2127 /* do we have to follow suite? */
2129 if(have_suit($mycards,$firstcard))
2132 /* count how many cards we can play, so that we can pre-select it if there is only one */
2134 foreach($mycards as $card)
2139 /* display only cards that the player is allowed to play as links, the rest just display normal
2140 * also check if we have both schweinchen, in that case only display on of them as playable
2142 if( ($followsuit && !same_type($card,$firstcard)) ||
2143 ( (int)($card)==19 &&
2144 !$GAME['schweinchen-first'] &&
2145 ( $RULES['schweinchen']=='second' ||
2146 ( $RULES['schweinchen']=='secondaftercall' &&
2147 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2148 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2151 $GAME['schweinchen-who']==$me &&
2152 in_array($gametype,array('normal','wedding','trump','silent'))
2160 /* make it boolean, so that we can pass it later to display_link_card */
2161 if($howmanycards!=1)
2164 foreach($mycards as $card)
2166 /* display only cards that the player is allowed to play as links, the rest just display normal
2167 * also check if we have both schweinchen, in that case only display on of them as playable
2169 if( ($followsuit && !same_type($card,$firstcard)) ||
2170 ( (int)($card)==19 &&
2171 !$GAME['schweinchen-first'] &&
2172 ( $RULES['schweinchen']=='second' ||
2173 ( $RULES['schweinchen']=='secondaftercall' &&
2174 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2175 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2178 $GAME['schweinchen-who']==$me &&
2179 in_array($gametype,array('normal','wedding','trump','silent'))
2182 display_card($card,$PREF['cardset']);
2184 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2187 case CARDS_GAMEOVER_ME:
2188 case CARDS_GAMEOVER:
2189 if($card_status == CARDS_GAMEOVER_ME)
2190 echo _('Your cards were').": <br />\n";
2193 $name = DB_get_name('userid',$myid);
2194 echo "$name's were: <br />\n";
2196 $oldcards = DB_get_all_hand($me);
2197 $oldcards = mysort($oldcards,$gametype);
2199 foreach($oldcards as $card)
2200 display_card($card,$PREF['cardset']);
2202 /* display hands of everyone else */
2203 $userids = DB_get_all_userid_by_gameid($gameid);
2204 foreach($userids as $user)
2206 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2212 $name = DB_get_name('userid',$user);
2213 $oldcards = DB_get_all_hand($userhash);
2214 $oldcards = mysort($oldcards,$gametype);
2215 echo "$name's cards were: <br />\n";
2216 foreach($oldcards as $card)
2217 display_card($card,$PREF['cardset']);
2231 if( sizeof($messages) )
2233 echo "\n<div class=\"message\">\n";
2234 foreach($messages as $message)
2236 echo " <div>$message <div>close</div> </div>\n";
2241 /****************************
2242 * commit commentCall to DB *
2243 ****************************/
2245 if($commentCall != '')
2247 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2251 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2253 /***********************************************
2254 * Comments, re/contra calls, user menu
2255 ***********************************************/
2258 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2261 echo "<div class=\"gameinfo\">\n";
2263 /* get time from the last action of the game */
2264 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2265 $gameend = time() - strtotime($r[0]);
2268 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2270 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2274 if($gamestatus == 'play' )
2276 $myparty = DB_get_party_by_hash($me);
2277 output_form_calls($me,$myparty);
2280 /* play-card button */
2281 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2283 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2286 /* has this hand been played by others? */
2287 $other_game_ids = DB_played_by_others($gameid);
2288 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2290 $mypos = DB_get_pos_by_hash($me);
2291 echo " <p>See how other played the same hand: \n";
2292 foreach($other_game_ids as $id)
2294 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2295 $othername = DB_get_name('hash',$otherhash);
2296 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2301 echo "</div>\n\n"; /* end gameinfo */
2303 /* make sure that we don't show the notes to the wrong person
2304 * (e.g. other people looking at an old game)
2306 if( $mystatus != 'gameover' ||
2307 ( $mystatus == 'gameover' &&
2308 isset($_SESSION['id']) &&
2309 $myid == $_SESSION['id']))
2310 output_user_notes($myid,$gameid,$mystatus);
2314 /*********************************
2316 *********************************/
2318 $gamestatus = DB_get_game_status_by_gameid($gameid);
2319 if($mystatus=='gameover' &&
2320 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2321 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2323 $session = DB_get_session_by_gameid($gameid);
2324 $result = DB_query("SELECT id,create_date FROM Game".
2325 " WHERE session=$session".
2326 " ORDER BY create_date DESC".
2330 $r = DB_fetch_array($result);
2332 if(!$session || $gameid==$r[0])
2334 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2335 $names = DB_get_all_names_by_gameid($gameid);
2336 $type = DB_get_gametype_by_gameid($gameid);
2340 $solo = DB_get_solo_by_gameid($gameid);
2342 if($solo!='silent') /* repeat game with same first player */
2343 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2344 else /* rotate normally */
2345 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2347 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2348 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2349 else /* rotate normally */
2350 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);