2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /* get some information from the DB */
47 $gameid = DB_get_gameid_by_hash($me);
48 $myname = DB_get_name('hash',$me);
49 $mystatus = DB_get_status_by_hash($me);
50 $origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */
51 $mypos = DB_get_pos_by_hash($me);
52 $myhand = DB_get_handid('hash',$me);
53 $myparty = DB_get_party_by_hash($me);
54 $session = DB_get_session_by_gameid($gameid);
56 /* get prefs and save them in a variable*/
57 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
59 /* get rule set for this game */
60 $RULES = DB_get_RULES($gameid);
62 /* get some infos about the game */
63 $gametype = DB_get_gametype_by_gameid($gameid);
64 $gamestatus = DB_get_game_status_by_gameid($gameid);
68 $gametype = DB_get_solo_by_gameid($gameid);
69 $GT = $gametype.' '.$GT;
72 /* do we need to worry about Schweinchen?
73 * check gametype and rules
74 * if yes, figure out if someone actually has Schweinchen
75 * save information in $GAME
78 if( $gamestatus == 'pre' )
80 /* always need to use Schweinchen to figure out for example who has poverty */
82 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
83 if( in_array( $gametype,array('poverty','dpoverty') ))
88 /* in a game Schweinchen is not valid in all types of games */
89 if( in_array($gametype,array('normal','wedding','trump','silent') ))
90 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
94 /* these are the defaults */
95 $GAME['schweinchen-who'] = NULL;
96 $GAME['schweinchen-first'] = NULL;
97 $GAME['schweinchen-second'] = NULL;
101 /* need to check for Schweinchen */
104 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
105 $cards = DB_get_all_hand($hash);
106 if( in_array('19',$cards) && in_array('20',$cards) )
107 $GAME['schweinchen-who']=$hash;
109 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
110 $GAME['schweinchen-second'] = 0;
112 /* end check for Schweinchen */
114 /* set the $CARDS variable, needed for sorting the cards
115 * we set it to normal so that the pre-game phase is handled ok
116 * and later set it to the correct game type that is played
118 set_gametype('normal');
120 /* put everyting in a form */
121 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
123 /* handle user notes (only possible while game is running)*/
124 if( $mystatus!='gameover' )
127 $note = $_REQUEST['note'];
130 DB_insert_note($note,$gameid,$myid);
133 /* handle calls, output a comment to show when the call was made */
134 /* initialize comments */
137 /* check for calls, set comment */
138 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
140 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
143 else if($myparty=='contra')
144 $comment .= "Contra";
146 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
148 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
151 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
153 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
156 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
158 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
161 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
163 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
167 /* get information needed to submit comment */
168 $playid = DB_get_current_playid($gameid);
172 DB_insert_comment($comment,$playid,$myid);
175 /* end check for calls */
178 /* output extra division in case this game is part of a session */
181 echo "<div class=\"session\">\n";
182 echo ' <div class="sessionrules">'._('Rules').': ';
183 switch($RULES['dullen'])
186 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts')."\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
188 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts')."\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
190 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts')."\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
192 switch($RULES['schweinchen'])
195 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
196 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
198 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
199 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
201 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
202 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
203 case 'secondaftercall':
204 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
205 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
207 switch($RULES['call'])
210 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
212 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
214 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
217 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
218 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
219 echo ' '._('call').": {$RULES['call']} <br />\n";
220 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
221 echo " </div>\n </div>\n";
225 echo " <div class=\"sessionscore\">";
227 $score = generate_score_table($session);
229 /* get the last entry to show on the main page */
231 $finalscore = array_pop($tmpscore);
232 $finalscore = $finalscore['players'];
236 echo _('Score').": \n";
237 foreach($finalscore as $user=>$value)
239 $name = DB_get_name('userid',$user);
240 echo " ".substr($name,0,2).": $value ";
245 /* first game, no score yet */
249 /* output all games for the score table */
250 echo format_score_table_html($score,$myid);
253 /* figure out which game in a session we are in and link to the
254 * previous and next game if possible
256 $hashes = DB_get_hashes_by_session($session,$myid);
259 foreach($hashes as $hash)
269 $previous = $hashes[$j-2];
277 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
280 echo "<a href=\"{$INDEX}?action=game&me=$previous\">"._('previous game')."</a> \n";
281 echo "This is game number $j of <a href=\"{$INDEX}?action=game&me=$lasthash\">$i</a> in session $session.\n";
283 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next game')."</a> \n";
286 echo "This is game number $j of $i in session $session.";
290 /* display the table and the names */
293 /* mystatus gets the player through the different stages of a game.
294 * start: does the player want to play?
295 * init: check for sickness
296 * check: check for return values from init
297 * poverty: handle poverty, wait here until all player have reached this state
298 * display sickness and move on to game
299 * play: game in progress
300 * gameover: are we revisiting a game
303 /* the user has done something, update the timestamp. Use $myid in
304 * active games and check for session-id in old games (myid might be wrong in that case)
306 if($mystatus!='gameover')
307 DB_update_user_timestamp($myid);
309 if(isset($_SESSION['id']))
310 DB_update_user_timestamp($_SESSION['id']);
315 /* don't ask if user has autosetup set to yest */
317 if($PREF['autosetup']=='yes') $skip = 1;
319 if( !myisset('in') && !$skip)
321 /* asks the player, if he wants to join the game */
322 output_check_want_to_play($me);
323 echo '<div class="mycards"></div>';
328 /* check the result, if player wants to join, got next stage, else cancel game */
329 if(!$skip && $_REQUEST['in'] == 'no' )
331 /* cancel the game */
332 $message = "Hello, \n\n".
333 "the game has been canceled due to the request of one of the players.\n\n";
335 $userids = DB_get_all_userid_by_gameid($gameid);
336 foreach($userids as $user)
338 mymail($user,$gameid,GAME_CANCELED,$message);
341 /* update game status */
342 cancel_game('noplay',$gameid);
347 /* user wants to join the game */
349 /* move on to the next stage,
350 * no break statement to immediately go to the next stage
353 DB_set_hand_status_by_hash($me,'init');
355 /* check if everyone has reached this stage, send out email */
356 $userids = DB_get_all_userid_by_gameid($gameid);
358 foreach($userids as $user)
360 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
361 if($userstat!='init')
363 /* whos turn is it? */
364 DB_set_player_by_gameid($gameid,$user);
371 /* all done, send out email unless this player is the startplayer */
372 $startplayer = DB_get_startplayer_by_gameid($gameid);
373 if($mypos == $startplayer)
375 /* do nothing, go to next stage */
379 /* email startplayer */
381 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
382 $who = DB_get_userid('hash',$hash);
383 DB_set_player_by_gameid($gameid,$who);
385 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
386 "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
387 mymail($who, $gameid, GAME_READY,$message);
394 /* here we ask the player if he is sick */
395 $mycards = DB_get_hand($me);
396 $mycards = mysort($mycards,$gametype);
398 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
400 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
401 echo "\n<ul class=\"tricks\">\n";
402 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
403 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
404 " <div class=\"trick\" id=\"trick0\">\n";
406 for($pos=1;$pos<5;$pos++)
408 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
409 $userid = DB_get_userid('gameid-position',$gameid,$pos);
410 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
412 if($userstatus=='start' || $userstatus=='init')
413 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
415 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
416 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
417 else if($usersick==NULL && $pos<=$mypos)
418 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
420 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
421 /* end displaying sickness */
423 output_check_for_sickness($me,$mycards);
425 echo '<div class="mycards">'._('Your cards are').": <br />\n";
426 foreach($mycards as $card)
427 display_card($card,$PREF['cardset']);
434 /* check if someone selected more than one sickness */
436 if($_REQUEST['solo']!='No') $Nsickness++;
437 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
438 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
439 if($_REQUEST['nines'] == 'yes') $Nsickness++;
440 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
444 echo "<p class=\"message\"> You selected more than one sickness, please go back ".
445 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
447 echo '<div class="mycards">'._('Your cards are').": <br />\n";
448 foreach($mycards as $card)
449 display_card($card,$PREF['cardset']);
456 /* everything is ok, save what user said and proceed */
457 echo "<p class=\"message\">Processing what you selected in the last step...";
459 /* check if this sickness needs to be handled first */
460 $gametype = DB_get_gametype_by_gameid($gameid);
461 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
463 if( $_REQUEST['solo']!='No' )
465 /* user wants to play a solo */
467 /* store the info in the user's hand info */
468 DB_set_solo_by_hash($me,$_REQUEST['solo']);
469 DB_set_sickness_by_hash($me,'solo');
471 echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
473 if($gametype == 'solo' && $startplayer<$mypos)
474 {}/* do nothing, since someone else already is playing solo */
477 /* this solo comes first
478 * store info in game table
480 DB_set_gametype_by_gameid($gameid,'solo');
481 DB_set_startplayer_by_gameid($gameid,$mypos);
482 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
485 else if($_REQUEST['wedding'] == 'yes')
487 /* silent solo is set further down */
488 echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
489 DB_set_sickness_by_hash($me,'wedding');
491 else if($_REQUEST['poverty'] == 'yes')
493 echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
494 DB_set_sickness_by_hash($me,'poverty');
496 else if($_REQUEST['nines'] == 'yes')
498 echo _("What? You just don't want to play a game because you have a few nines? Well, if no one".
499 " is playing solo, this game will be canceled.")."<br />\n";
500 DB_set_sickness_by_hash($me,'nines');
502 else if($_REQUEST['lowtrump'] == 'yes')
504 if($RULES['lowtrump']=='cancel')
505 echo _("What? You just don't want to play a game because you have low trump? Well, if no one".
506 " is playing solo, this game will be canceled.")."<br />\n";
508 echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
510 DB_set_sickness_by_hash($me,'lowtrump');
515 /* move on to the next stage*/
516 DB_set_hand_status_by_hash($me,'check');
522 /* here we check what all players said and figure out what game we are playing
523 * this can therefore only be handled once all players finished the last stage
526 $mycards = DB_get_hand($me);
527 $mycards = mysort($mycards,$gametype);
529 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
530 echo "\n<ul class=\"tricks\">\n";
531 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
532 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
533 " <div class=\"trick\" id=\"trick0\">\n";
535 for($pos=1;$pos<5;$pos++)
537 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
538 $userid = DB_get_userid('gameid-position',$gameid,$pos);
539 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
541 if($userstatus=='start' || $userstatus=='init')
542 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
544 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
545 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
547 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
549 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
550 /* end displaying sickness */
552 echo "<div class=\"message\">\n";
553 echo '<p> '._('Checking if someone else selected solo, nines, wedding or poverty.').'</p>';
555 /* check if everyone has reached this stage */
556 $userids = DB_get_all_userid_by_gameid($gameid);
558 foreach($userids as $user)
560 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
561 if($userstat!='check')
564 DB_set_player_by_gameid($gameid,$user);
571 echo '<p>'._('This step can only be handled after everyone finished the last step. '.
572 'Seems like this is not the case, so you need to wait a bit... '.
573 'you will get an email once that is the case, please use the link in '.
574 'that email to continue the game.').'</p></div>';
576 /* display cards, if player was just at the init-phase he will still see the cards from there
577 * we can put this one here, since the last player to finish the init state won't get here and
578 * will still see his card anyway from the init-phase
580 if($mystatus=='check')
583 echo '<div class="mycards">'._('Your cards are').": <br />\n";
584 foreach($mycards as $card)
585 display_card($card,$PREF['cardset']);
592 /* Ok, everyone finished the init-phase, time to figure out what game we
593 * are playing, in case there are any solos this already
594 * will have the correct information in it */
596 echo '<p>'._('Ok, everyone is done... figuring out what kind of game we are playing.').'</p>';
598 $gametype = DB_get_gametype_by_gameid($gameid);
599 $startplayer = DB_get_startplayer_by_gameid($gameid);
601 /* check for sickness */
606 foreach($userids as $user)
608 $name = DB_get_name('userid',$user);
609 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
610 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
613 $cancelsick = $usersick;
614 break; /* no need to check for other poverties, since only solo can win and that is already set */
616 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
618 else if($usersick == 'wedding')
620 else if($usersick == 'solo')
624 /* now check which sickness comes first and set the gametype to it */
625 if($gametype == 'solo')
632 if($cancelsick == 'nines')
634 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
635 " has five or more nines and nobody is playing solo.\n\n".
636 "To redeal either start a new game or, in case the game was part of a tournament,\n".
637 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
639 /* update game status */
640 cancel_game('nines',$gameid);
642 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
643 " has five or more nines and nobody is playing solo.</p>\n";
645 else if ($cancelsick == 'lowtrump')
647 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
648 " has low trump and nobody is playing solo.\n\n".
649 "To redeal either start a new game or, in case the game was part of a tournament,\n".
650 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
652 /* update game status */
653 cancel_game('lowtrump',$gameid);
655 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
656 " has low trump and nobody is playing solo.</p>\n";
659 $userids = DB_get_all_userid_by_gameid($gameid);
660 foreach($userids as $user)
662 mymail($user,$gameid, GAME_CANCELED, $message);
665 echo "</div>\n"; /* end div message */
668 else if($poverty==1) /* one person has poverty */
670 DB_set_gametype_by_gameid($gameid,'poverty');
671 $gametype = 'poverty';
672 $who = DB_get_sickness_by_gameid($gameid);
675 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
676 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
677 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
679 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
682 else if($poverty==2) /* two people have poverty */
684 DB_set_gametype_by_gameid($gameid,'dpoverty');
685 $gametype = 'dpoverty';
686 $who = DB_get_sickness_by_gameid($gameid);
689 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
690 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
692 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
693 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
694 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
696 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
699 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
704 DB_set_gametype_by_gameid($gameid,'wedding');
705 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
706 $gametype = 'wedding';
708 /* now the gametype is set correctly in the database */
709 echo '<p>'._('Got it').' :)</p>';
711 /* loop over all players, set re/contra if possible and start the game if possible */
712 $userids = DB_get_all_userid_by_gameid($gameid);
713 foreach($userids as $userid)
715 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
720 /* are we the solo player? set us to re, else set us to contra */
721 $pos = DB_get_pos_by_hash($userhash);
722 if($pos == $startplayer)
723 DB_set_party_by_hash($userhash,'re');
725 DB_set_party_by_hash($userhash,'contra');
726 DB_set_hand_status_by_hash($userhash,'play');
730 /* set person with the wedding to re, do the rest during the game */
731 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
732 if($usersick == 'wedding')
733 DB_set_party_by_hash($userhash,'re');
735 DB_set_party_by_hash($userhash,'contra');
737 DB_set_hand_status_by_hash($userhash,'play');
741 $hand = DB_get_all_hand($userhash);
743 if(in_array('3',$hand)||in_array('4',$hand))
744 DB_set_party_by_hash($userhash,'re');
746 DB_set_party_by_hash($userhash,'contra');
747 DB_set_hand_status_by_hash($userhash,'play');
751 /* set person with poverty to play status */
752 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
753 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
754 DB_set_hand_status_by_hash($userhash,'play');
756 /* set status of first player to be asked to poverty */
757 $who = DB_get_sickness_by_gameid($gameid);
758 if($who > 6) $who= $who/10; /* in case we have dpoverty */
759 $whoid = DB_get_userid('gameid-position',$gameid,$who);
761 DB_set_hand_status_by_hash($userhash,'poverty');
764 /* check for silent solo, set game type to solo in this case */
765 $gametype = DB_get_gametype_by_gameid($gameid);
766 $userids = DB_get_all_userid_by_gameid($gameid);
767 foreach($userids as $userid)
769 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
771 if($gametype=='normal')
773 $userhand = DB_get_all_hand($userhash);
774 if(check_wedding($userhand))
776 /* normal game type and player has both queens -> silent solo */
777 /* keep startplayer, just set gametype to silent solo */
778 DB_set_gametype_by_gameid($gameid,'solo');
779 DB_set_solo_by_gameid($gameid,'silent');
784 /* send out email to first player or poverty person*/
785 if($gametype!='poverty' && $gametype!='dpoverty')
787 $startplayer = DB_get_startplayer_by_gameid($gameid);
788 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
789 $who = DB_get_userid('hash',$hash);
790 DB_set_player_by_gameid($gameid,$who);
794 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
796 /* email startplayer */
797 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
798 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
799 mymail($who,$gameid,GAME_READY,$message);
803 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
807 /* set status of first player to be asked to poverty */
808 $who = DB_get_sickness_by_gameid($gameid);
809 if($who > 6) $who= $who/10; /* in case we have dpoverty */
811 $whoid = DB_get_userid('gameid-position',$gameid,$who);
813 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
816 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
817 DB_set_player_by_gameid($gameid,$whoid);
819 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
821 /* email player for poverty */
822 $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
823 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
824 mymail($whoid,$gameid,GAME_POVERTY,$message);
830 echo '<div class="mycards">'._('Your cards are').": <br />\n";
831 foreach($mycards as $card)
832 display_card($card,$PREF['cardset']);
839 /* user only gets here in a poverty game, several things have to be handled here:
840 * A) ask, if user wants to take trump
842 * poverty: set re/contra
843 * dpoverty: first time: set re, send email to second player
844 * second time: set contra
845 * poverty: set status of other players to 'play'
846 * set status to play in case 0 trump
847 * no -> set status to play,
848 * ask next player or cancle the game if no more players
849 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
850 * ask to give cards back, set status to play, once player has 12 cards
852 * it is easier to check B) first
855 set_gametype($gametype); /* this sets the $CARDS variable */
856 $myparty = DB_get_party_by_hash($me);
858 /* the following is part B) of whats needs to be done)
859 /* check if user wants to give cards back */
860 if(myisset('exchange'))
862 $exchange = $_REQUEST['exchange'];
863 $partnerhash = DB_get_partner_hash_by_hash($me);
864 $partnerid = DB_get_userid('hash',$partnerhash);
865 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
867 /* if exchange is set to a value>0, exchange that card back to the partner */
870 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
871 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
872 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
877 $mycards = DB_get_hand($me);
878 $mycards = mysort($mycards,$gametype);
880 /* output pre-game trick in case user reloads,
881 * only needs to be done when a team has been formed */
882 if($myparty=='re' || $myparty=='contra')
884 echo "\n<ul class=\"tricks\">\n";
885 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
887 $mygametype = DB_get_gametype_by_gameid($gameid);
889 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
890 " <div class=\"trick\" id=\"trick0\">\n";
892 /* get information so show the cards that have been handed over in a poverty game */
893 output_exchanged_cards();
895 echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
897 /* end output pre-game trick */
899 /* check if user need to give more cards back */
900 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
902 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
905 echo '<div class="mycards">'._('Your cards are').": <br />\n";
906 foreach($mycards as $card)
907 display_link_card($card,$PREF['cardset'],$type);
908 echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
911 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
913 /* user is done, ready to play */
914 DB_set_hand_status_by_hash($me,'play');
916 /* email start player */
917 $startplayer = DB_get_startplayer_by_gameid($gameid);
918 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
919 $who = DB_get_userid('hash',$hash);
920 DB_set_player_by_gameid($gameid,$who);
924 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
926 /* email startplayer */
927 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
928 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
929 mymail($who,$gameid,GAME_READY,$message);
933 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.</div>\n";
934 echo '<div class="mycards"></div>'."\n"; /* needed to make sure the message area is in the right position */
937 /* the following is part A) of what needs to be done */
938 if(!myisset('trump'))
942 echo "<div class=\"poverty\">\n";
943 $userids = DB_get_all_userid_by_gameid($gameid);
944 foreach($userids as $user)
946 $name = DB_get_name('userid',$user);
947 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
948 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
949 $userparty = DB_get_party_by_hash($userhash);
951 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
953 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
954 $cards = DB_get_hand($hash);
957 foreach($cards as $card)
958 if($card<27) $nrtrump++;
960 if($usersick=='lowtrump')
962 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
963 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
966 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
967 echo "</div><div>\n";
969 echo '<div class="mycards">'._('Your cards are').": <br />\n";
970 foreach($mycards as $card)
971 display_card($card,$PREF['cardset']);
972 echo "</div></div>\n";
978 $trump = $_REQUEST['trump'];
982 /* user doesn't want to take trump */
983 DB_set_hand_status_by_hash($me,'play');
985 /* set next player who needs to be asked and email him*/
986 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
987 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
989 /* don't ask people who have poverty */
991 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
993 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
998 if($gametype=='dpoverty')
1000 $next=999; /* need to cancel for sure, since both would need to take the trump */
1003 /* no more people to ask, need to cancel the game */
1006 $message = "Hello, \n\n".
1007 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1009 $userids = DB_get_all_userid_by_gameid($gameid);
1010 foreach($userids as $user)
1012 mymail($user, $gameid, GAME_CANCELED_POVERTY, $message);
1015 /* update game status */
1016 cancel_game('trump',$gameid);
1018 echo "<p class=\"message\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
1023 /* email next player, set his status to poverty */
1024 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1025 $userid = DB_get_userid('hash',$userhash);
1027 DB_set_player_by_gameid($gameid,$userid);
1028 DB_set_hand_status_by_hash($userhash,'poverty');
1030 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1031 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1032 mymail($userid,$gameid, GAME_POVERTY, $message);
1037 /* player wants to take trump, change cards */
1039 /* user wants to take trump */
1040 $trump = $_REQUEST['trump'];
1041 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1042 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1044 /* remember which cards were handed over*/
1045 $partnerhand = DB_get_all_hand($userhash);
1046 foreach ($partnerhand as $card)
1048 DB_add_exchanged_card($card,$userhand,$myhand);
1050 /* copy trump from player A to B */
1051 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1054 $mycards = DB_get_hand($me);
1057 if($gametype=='poverty')
1059 $userids = DB_get_all_userid_by_gameid($gameid);
1060 foreach($userids as $user)
1062 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1063 if($hash==$userhash||$hash==$me)
1065 DB_set_party_by_hash($hash,'re');
1069 DB_set_party_by_hash($hash,'contra');
1070 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1073 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1074 if(count($mycards)==12)
1076 DB_set_hand_status_by_hash($me,'play');
1081 /* has the re party already been set?*/
1083 $userids = DB_get_all_userid_by_gameid($gameid);
1084 foreach($userids as $user)
1086 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1087 $party = DB_get_party_by_hash($hash);
1093 DB_set_party_by_hash($me,'contra');
1094 DB_set_party_by_hash($userhash,'contra');
1098 DB_set_party_by_hash($me,'re');
1099 DB_set_party_by_hash($userhash,'re');
1101 /* send out email to second non-poverty player */
1102 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1103 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1106 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1107 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1113 echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
1115 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1116 $userid = DB_get_userid('hash',$userhash);
1118 DB_set_player_by_gameid($gameid,$userid);
1119 DB_set_hand_status_by_hash($userhash,'poverty');
1121 $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1122 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1123 mymail($userid,$gameid, GAME_DPOVERTY, $message);
1126 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
1134 /* both entries here, so that the tricks are visible for both.
1135 * in case of 'play' there is a break later that skips the last part
1138 /* first check if the game has been canceled and display */
1141 case 'cancel-noplay':
1142 echo "<div class=\"message\"><p>The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1144 case 'cancel-timedout':
1145 echo "<div class=\"message\"><p>The game has been canceled because one player wasn't responding.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1147 case 'cancel-nines':
1148 echo "<div class=\"message\"><p>The game has been canceled because one player had too many nines.</p></div>";
1150 case 'cancel-lowtrump':
1151 echo "<div class=\"message\"><p>The game has been canceled because one player had low trump.</p></div>";
1153 case 'cancel-trump':
1154 echo "<div class=\"message\"><p>The game has been canceled because nobody wanted to take the trump.</p></div>";
1157 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1158 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1161 /* check if all players are ready to play,
1162 * if so, send out email to the startplayer
1163 * only need to do this if the game hasn't started yet
1165 $gamestatus = DB_get_game_status_by_gameid($gameid);
1166 if($gamestatus == 'pre')
1169 $userids = DB_get_all_userid_by_gameid($gameid);
1170 foreach($userids as $user)
1172 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1173 if($userstatus !='play' && $userstatus!='gameover')
1176 DB_set_player_by_gameid($gameid,$user);
1182 /* only set this after all poverty, etc. are handled*/
1183 DB_set_game_status_by_gameid($gameid,'play');
1185 /* email startplayer */
1186 $startplayer = DB_get_startplayer_by_gameid($gameid);
1187 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1188 $who = DB_get_userid('hash',$hash);
1189 DB_set_player_by_gameid($gameid,$who);
1191 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1193 /* email startplayer) */
1194 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1195 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1196 mymail($who,$gameid, GAME_READY, $message);
1200 /* figure out what kind of game we are playing,
1201 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1202 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1206 $gametype = DB_get_gametype_by_gameid($gameid);
1208 if($gametype=='solo')
1210 $gametype = DB_get_solo_by_gameid($gameid);
1211 if($gametype=='silent')
1214 $GT = $gametype.' '.$GT;
1217 $gametype = 'normal';
1219 set_gametype($gametype); /* this sets the $CARDS variable */
1221 /* get some infos about the game, need to reset this, since it might have changed */
1222 $gamestatus = DB_get_game_status_by_gameid($gameid);
1224 /* has the game started? No, then just wait here...*/
1225 if($gamestatus == 'pre')
1227 echo '<p class="message"> '._('You finished the setup, but not everyone else finished it... '.
1228 'You need to wait for the others. Just wait for an email.').' </p>';
1230 $mycards = DB_get_hand($me);
1231 $mycards = mysort($mycards,$gametype);
1233 echo '<div class="mycards">'._('Your cards are').": <br />\n";
1234 foreach($mycards as $card)
1235 display_card($card,$PREF['cardset']);
1238 break; /* not sure this works... the idea is that you can
1239 * only play a card after everyone is ready to play */
1243 /* get time from the last action of the game */
1244 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1245 $gameend = time() - strtotime($r[0]);
1247 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1248 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1249 if(myisset('comment'))
1251 $comment = $_REQUEST['comment'];
1252 $playid = DB_get_current_playid($gameid);
1255 DB_insert_comment($comment,$playid,$myid);
1258 /* get everything relevant to display the tricks */
1259 $result = DB_query("SELECT Hand_Card.card_id as card,".
1260 " Hand.position as position,".
1261 " Play.sequence as sequence, ".
1263 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1264 " SEPARATOR '\n' ), ".
1265 " Play.create_date, ".
1268 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1269 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1270 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1271 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1272 "LEFT JOIN User On User.id=Comment.user_id ".
1273 "WHERE Trick.game_id='".$gameid."' ".
1274 "GROUP BY Trick.id, sequence ".
1275 "ORDER BY Trick.id, sequence ASC");
1277 $lasttrick = DB_get_max_trickid($gameid);
1279 $play = array(); /* needed to calculate winner later */
1281 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1282 $firstcard = ''; /* first card in a trick */
1284 echo "\n<ul class=\"tricks\">\n";
1285 echo ' <li class="nohighlight"> '._('Game').' '.DB_format_gameid($gameid).": </li>\n";
1287 /* output vorbehalte */
1288 $mygametype = DB_get_gametype_by_gameid($gameid);
1289 $mygamesolo = DB_get_solo_by_gameid($gameid);
1290 if($mygametype != 'normal') /* only show when needed */
1291 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1293 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1294 " <div class=\"trick\" id=\"trick0\">\n";
1296 /* get information so show the cards that have been handed over in a poverty game */
1297 output_exchanged_cards();
1299 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1303 while($r = DB_fetch_array($result))
1311 /* count number of tricks */
1315 /* check if first schweinchen has been played */
1316 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1317 if(!$GAME['schweinchen-first'])
1318 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1320 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1322 /* save card to be able to find the winner of the trick later */
1323 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1327 /* first card in a trick, output some html */
1328 if($trick!=$lasttrick)
1330 /* start of an old trick? */
1331 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1332 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1333 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1335 else if($trick==$lasttrick)
1337 /* start of a last trick? */
1338 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1339 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1340 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1343 /* remember first card, so that we are able to check, what cards can be played */
1348 echo " <div class=\"card".($pos-1)."\">\n";
1350 /* display comments */
1352 echo " <span class=\"comment\">".$comment."</span>\n";
1355 display_card($r[0],$PREF['cardset']);
1357 echo " </div>\n"; /* end div card */
1362 $winner = get_winner($play,$gametype); /* returns the position */
1363 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1367 /* whos turn is it? */
1370 $winner = get_winner($play,$gametype); /* returns the position */
1372 $firstcard = ''; /* new trick, no first card */
1377 if($next==5) $next = 1;
1380 /* my turn?, display cards as links, ask for comments*/
1381 if(DB_get_pos_by_hash($me) == $next)
1386 /* do we want to play a card? */
1387 if(myisset('card') && $myturn)
1389 $card = $_REQUEST['card'];
1390 $handid = DB_get_handid('hash',$me);
1391 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1393 /* check if we have card and that we haven't played it yet*/
1394 /* set played in hand_card to true where hand_id and card_id*/
1395 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1396 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1397 $handcardid = $r[0];
1399 if($handcardid) /* everything ok, play card */
1401 /* update Game timestamp */
1402 DB_update_game_timestamp($gameid);
1404 /* mark card as played */
1405 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1406 DB_quote_smart($card));
1408 /* get trick id or start new trick */
1409 $a = DB_get_current_trickid($gameid);
1414 $playid = DB_play_card($trickid,$handcardid,$sequence);
1416 /* check special output for schweinchen in case in case a fox is being played
1417 * check for correct rules, etc. has already been done
1419 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1421 if(!$GAME['schweinchen-first'])
1422 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1424 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1426 if( $RULES['schweinchen']=='both' ||
1427 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1428 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1429 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1432 DB_insert_comment('Schweinchen! ',$playid,$myid);
1433 $commentSchweinchen = 'Schweinchen! ';
1436 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1439 /* if sequence == 4 check who one in case of wedding */
1440 if($sequence == 4 && $GT == 'wedding')
1442 /* is wedding resolve */
1443 $resolved = DB_get_sickness_by_gameid($gameid);
1446 /* who has wedding */
1447 $userids = DB_get_all_userid_by_gameid($gameid);
1448 foreach($userids as $user)
1450 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1451 if($usersick == 'wedding')
1454 /* who won the trick */
1455 $play = DB_get_cards_by_trick($trickid);
1456 $winner = get_winner($play,$gametype); /* returns the position */
1457 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1458 /* is tricknr <=3 */
1459 if($tricknr <=3 && $winnerid!=$whosick)
1461 /* set resolved at tricknr*/
1462 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1464 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1465 DB_set_party_by_hash($whash,'re');
1467 if($tricknr == 3 && $winnerid==$whosick)
1469 /* set resolved at tricknr*/
1470 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1475 /* if sequence == 4, set winner of the trick, count points and set the next player */
1478 $play = DB_get_cards_by_trick($trickid);
1479 $winner = get_winner($play,$gametype); /* returns the position */
1482 * check if someone caught a fox
1483 *******************************/
1485 /* first check if we should account for solos at all,
1486 * since it doesn't make sense in some games
1488 $ok = 0; /* fox shouldn't be counted */
1489 if(DB_get_gametype_by_gameid($gameid)=='solo')
1491 $solo = DB_get_solo_by_gameid($gameid);
1492 if($solo == 'trump' || $solo == 'silent')
1493 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1496 $ok = 1; /* for all other games (not solos) foxes are ok too */
1499 foreach($play as $played)
1501 if ( $played['card']==19 || $played['card']==20 )
1502 if ($played['pos']!= $winner )
1504 /* possible caught a fox, check party */
1505 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1506 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1508 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1509 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1511 if($party1 != $party2)
1512 DB_query("INSERT INTO Score".
1513 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1518 * check for karlchen (jack of clubs in the last trick)
1519 ******************************************************/
1521 /* same as for foxes, karlchen doesn't always make sense
1522 * check what kind of game it is and set karlchen accordingly */
1524 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1526 /* check for solo */
1528 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1529 $solo = DB_get_solo_by_gameid($gameid);
1531 /* no Karlchen in these solos */
1532 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1534 foreach($play as $played)
1535 if ( $played['card']==11 || $played['card']==12 )
1536 if ($played['pos'] == $winner )
1539 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1540 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1542 DB_query("INSERT INTO Score".
1543 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1546 }; /* end scoring Karlchen */
1549 * check for doppelopf (>40 points)
1550 ***********************************/
1553 foreach($play as $played)
1555 $points += DB_get_card_value_by_cardid($played['card']);
1559 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1560 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1562 DB_query("INSERT INTO Score".
1563 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1567 * set winner (for this trick)
1571 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1573 echo "ERROR during scoring";
1576 echo "DEBUG: position $winner won the trick <br />";
1578 /* who is the next player? */
1583 $next = DB_get_pos_by_hash($me)+1;
1585 if($next==5) $next=1;
1587 /* check for coment */
1588 if(myisset('comment'))
1590 $comment = $_REQUEST['comment'];
1592 DB_insert_comment($comment,$playid,$myid);
1593 if($commentSchweinchen)
1594 $comment = $commentSchweinchen . $comment;
1597 /* display played card */
1598 $pos = DB_get_pos_by_hash($me);
1601 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">"._('Trick').' '.($tricknr)."</a>\n".
1602 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1603 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1606 echo " <div class=\"card".($pos-1)."\">\n ";
1608 /* display comments */
1609 display_card($card,$PREF['cardset']);
1611 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1614 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1616 /*check if we still have cards left, else set status to gameover */
1617 if(sizeof(DB_get_hand($me))==0)
1619 DB_set_hand_status_by_hash($me,'gameover');
1620 $mystatus = 'gameover';
1623 /* if all players are done, set game status to game over,
1624 * get the points of the last trick and send out an email
1627 $userids = DB_get_all_userid_by_gameid($gameid);
1630 foreach($userids as $user)
1631 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1635 DB_set_game_status_by_gameid($gameid,'gameover');
1637 /* email next player, if game is still running */
1638 if(DB_get_game_status_by_gameid($gameid)=='play')
1640 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1641 $who = DB_get_userid('hash',$next_hash);
1642 DB_set_player_by_gameid($gameid,$who);
1644 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1645 "It's your turn now.\n".
1646 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1647 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1649 mymail($who,$gameid, GAME_YOUR_TURN, $message);
1652 else /* send out final email */
1654 /* individual score */
1655 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1656 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1657 " LEFT JOIN User ON User.id=Hand.user_id".
1658 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1659 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1660 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1661 " WHERE Hand.game_id='$gameid'".
1662 " GROUP BY User.fullname" );
1663 $message = "The game is over. Thanks for playing :)\n";
1664 $message .= "Final score:\n";
1665 while( $r = DB_fetch_array($result) )
1666 $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1668 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1669 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1670 " LEFT JOIN User ON User.id=Hand.user_id".
1671 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1672 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1673 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1674 " WHERE Hand.game_id='$gameid'".
1675 " GROUP BY Hand.party" );
1676 $message .= "\nTotals:\n";
1679 while( $r = DB_fetch_array($result) )
1681 $message .= " ".$r[0]." ".$r[1]."\n";
1684 else if($r[0] == 'contra')
1689 * save score in database
1693 /* get calls from re/contra */
1696 foreach($userids as $user)
1698 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1699 $call = DB_get_call_by_hash($hash);
1700 $party = DB_get_party_by_hash($hash);
1704 $call = (int) $call;
1710 else if( $call < $call_re)
1713 else if($party=='contra')
1715 if($call_contra== -1)
1716 $call_contra = $call;
1717 else if( $call < $call_contra)
1718 $call_contra = $call;
1723 /* figure out who one */
1724 $winning_party = NULL;
1726 if($call_re == -1 && $call_contra == -1)
1728 /* nobody made a call, so it's easy to figure out who won */
1730 $winning_party='re';
1732 $winning_party='contra';
1736 /* if one party makes a call, they only win, iff they make enough points
1737 * if only one party made a call, the other one wins,
1738 * if the first one didn't make it
1742 $offset = 120 - $call_re;
1744 $offset--; /* since we use a > in the next equation */
1746 if($re > 120+$offset)
1747 $winning_party='re';
1748 else if ($call_contra == -1 )
1749 $winning_party='contra';
1752 if($call_contra != -1)
1754 $offset = 120 - $call_contra;
1755 if($call_contra == 0)
1756 $offset--; /* since we use a > in the next equation */
1758 if($contra > 120+$offset)
1759 $winning_party='contra';
1760 else if ($call_re == -1 )
1761 $winning_party='re';
1765 /* one point for each call of the other party in case the other party didn't win
1766 * and one point each in case the party made more than points than one of the calls
1768 if($winning_party!='contra' && $call_contra!= -1)
1770 for( $p=$call_contra;$p<=120; $p+=30 )
1772 DB_query("INSERT INTO Score".
1773 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1776 for( $p=$call_contra; $p<120; $p+=30)
1779 DB_query("INSERT INTO Score".
1780 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1783 if($winning_party!='re' and $call_re!= -1)
1785 for( $p=$call_re;$p<=120; $p+=30 )
1787 DB_query("INSERT INTO Score".
1788 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1791 for( $p=$call_re; $p<120; $p+=30)
1794 DB_query("INSERT INTO Score".
1795 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1799 /* point in case contra won */
1800 if($winning_party=='contra')
1802 DB_query("INSERT INTO Score".
1803 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1806 /* one point each for winning and each 30 points + calls */
1807 if($winning_party=='re')
1809 foreach(array(120,150,180,210,240) as $p)
1812 if($p==240 || $call_contra != -1)
1816 DB_query("INSERT INTO Score".
1817 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1819 /* re called something and won */
1820 foreach(array(0,30,60,90,120) as $p)
1822 if($call_re!= -1 && $call_re<$p+1)
1823 DB_query("INSERT INTO Score".
1824 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1827 else if( $winning_party=='contra')
1829 foreach(array(120,150,180,210,240) as $p)
1832 if($p==240 || $call_re != -1)
1835 if($contra>$p-$offset)
1836 DB_query("INSERT INTO Score".
1837 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1839 /* re called something and won */
1840 foreach(array(0,30,60,90,120) as $p)
1842 if($call_contra != -1 && $call_contra<$p+1)
1843 DB_query("INSERT INTO Score".
1844 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1849 /* add score points to email */
1852 $message .= " Points Re: \n";
1853 $queryresult = DB_query("SELECT score FROM Score ".
1854 " WHERE game_id=$gameid AND party='re'".
1856 while($r = DB_fetch_array($queryresult) )
1858 $message .= " ".$r[0]."\n";
1861 $message .= " Points Contra: \n";
1862 $queryresult = DB_query("SELECT score FROM Score ".
1863 " WHERE game_id=$gameid AND party='contra'".
1865 while($r = DB_fetch_array($queryresult) )
1867 $message .= " ".$r[0]."\n";
1870 $message .= " Total Points (from the Re point of view): $Tpoint\n";
1873 $session = DB_get_session_by_gameid($gameid);
1874 $score = generate_score_table($session);
1876 $message .= "Score Table:\n";
1877 $message .= format_score_table_ascii($score);
1878 $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1880 /* send out final email */
1881 foreach($userids as $user)
1883 /* add links for all players */
1884 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1885 $name = DB_get_name('userid',$user);
1887 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1890 $message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1891 mymail($userids,$gameid, GAME_OVER, $message);
1896 echo "can't find that card?! <br />\n";
1899 else if(myisset('card') && !$myturn )
1901 echo _("please wait until it's your turn!")."<br />\n";
1904 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1905 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1907 /* display points in case game is over */
1908 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1910 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a>\n".
1911 " <div class=\"trick\" id=\"trick13\">\n";
1912 /* add pic for re/contra
1913 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1915 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1916 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1917 " LEFT JOIN User ON User.id=Hand.user_id".
1918 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1919 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1920 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1921 " WHERE Hand.game_id='$gameid'".
1922 " GROUP BY User.fullname" );
1923 while( $r = DB_fetch_array($result))
1924 echo " <div class=\"card".($r[3]-1)."\">\n".
1925 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1928 /* display totals */
1929 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1930 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1931 " LEFT JOIN User ON User.id=Hand.user_id".
1932 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1933 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1934 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1935 " WHERE Hand.game_id='$gameid'".
1936 " GROUP BY Hand.party" );
1937 echo "<div class=\"total\">\n Totals:<br />\n";
1938 while( $r = DB_fetch_array($result))
1939 echo " ".$r[0]." ".$r[1]."<br />\n";
1941 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1942 " FROM Game WHERE id='$gameid'");
1943 $r = DB_fetch_array($queryresult);
1944 echo " <p>This game took ".$r[0]." hours.</p>\n";
1946 echo " <div class=\"re\">\n Points Re: <br />\n";
1947 $queryresult = DB_query("SELECT score FROM Score ".
1948 " WHERE game_id=$gameid AND party='re'".
1950 while($r = DB_fetch_array($queryresult) )
1951 echo " ".$r[0]."<br />\n";
1954 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1955 $queryresult = DB_query("SELECT score FROM Score ".
1956 " WHERE game_id=$gameid AND party='contra'".
1958 while($r = DB_fetch_array($queryresult) )
1959 echo " ".$r[0]."<br />\n";
1964 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1967 echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">"._('prev')."</a></li>\n";
1968 echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">"._('next')."</a></li>\n";
1969 echo "</ul>\n"; /* end ul tricks*/
1971 $mycards = DB_get_hand($me);
1972 $mycards = mysort($mycards,$gametype);
1973 echo "<div class=\"mycards\">\n";
1975 if($myturn && !myisset('card') && $mystatus=='play' )
1977 echo "Hello ".$myname.", it's your turn! <br />\n";
1978 echo _('Your cards are').": <br />\n";
1980 /* do we have to follow suite? */
1982 if(have_suit($mycards,$firstcard))
1985 /* count how many cards we can play, so that we can pre-select it if there is only one */
1987 foreach($mycards as $card)
1992 /* display only cards that the player is allowed to play as links, the rest just display normal
1993 * also check if we have both schweinchen, in that case only display on of them as playable
1995 if( ($followsuit && !same_type($card,$firstcard)) ||
1996 ( (int)($card)==19 &&
1997 !$GAME['schweinchen-first'] &&
1998 ( $RULES['schweinchen']=='second' ||
1999 ( $RULES['schweinchen']=='secondaftercall' &&
2000 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2001 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2004 $GAME['schweinchen-who']==$me &&
2005 in_array($gametype,array('normal','wedding','trump','silent'))
2013 if($howmanycards==1)
2018 foreach($mycards as $card)
2020 /* display only cards that the player is allowed to play as links, the rest just display normal
2021 * also check if we have both schweinchen, in that case only display on of them as playable
2023 if( ($followsuit && !same_type($card,$firstcard)) ||
2024 ( (int)($card)==19 &&
2025 !$GAME['schweinchen-first'] &&
2026 ( $RULES['schweinchen']=='second' ||
2027 ( $RULES['schweinchen']=='secondaftercall' &&
2028 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2029 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2032 $GAME['schweinchen-who']==$me &&
2033 in_array($gametype,array('normal','wedding','trump','silent'))
2036 display_card($card,$PREF['cardset']);
2038 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2041 else if($mystatus=='play' )
2043 echo _('Your cards are').": <br />\n";
2044 foreach($mycards as $card)
2045 display_card($card,$PREF['cardset']);
2047 else if($mystatus=='gameover')
2049 $oldcards = DB_get_all_hand($me);
2050 $oldcards = mysort($oldcards,$gametype);
2052 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2053 echo _('Your cards were').": <br />\n";
2056 $name = DB_get_name('userid',$myid);
2057 echo "$name's were: <br />\n";
2060 foreach($oldcards as $card)
2061 display_card($card,$PREF['cardset']);
2063 $userids = DB_get_all_userid_by_gameid($gameid);
2064 foreach($userids as $user)
2066 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2072 $name = DB_get_name('userid',$user);
2073 $oldcards = DB_get_all_hand($userhash);
2074 $oldcards = mysort($oldcards,$gametype);
2075 echo "$name's cards were: <br />\n";
2076 foreach($oldcards as $card)
2077 display_card($card,$PREF['cardset']);
2083 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2084 if($mystatus=='play')
2087 /* the following happens only when the gamestatus is 'gameover' */
2088 /* check if game is over, display results */
2089 if(DB_get_game_status_by_gameid($gameid)=='play')
2091 echo _('The game is over for you... other people still need to play though');
2095 myerror("error in testing the status");
2098 /* output other games where it is the users turn
2099 * make sure that the people looking at old games don't see the wrong games here
2101 if( $gamestatus != 'gameover' )
2103 /* game isn't over, only valid user can get here, so show menu */
2104 display_user_menu($myid);
2106 else if( $origmystatus != 'gameover' )
2108 /* user just played the very last card, game is now over, it's still ok to show the menu though */
2109 display_user_menu($myid);
2111 else if( $mystatus == 'gameover' &&
2112 isset($_SESSION['id']) )
2114 /* user is looking at someone else's game, show the menu for the correct user */
2115 display_user_menu($_SESSION['id']);
2119 echo "<div class=\"usermenu\">\n";
2120 echo "It's your turn in these games:<br />\n";
2121 echo "Please log in to see this information.\n";
2126 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2129 echo "<div class=\"gameinfo\">\n";
2131 /* get time from the last action of the game */
2132 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2133 $gameend = time() - strtotime($r[0]);
2136 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2138 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2142 if($gamestatus == 'play' )
2144 $myparty = DB_get_party_by_hash($me);
2145 output_form_calls($me,$myparty);
2148 /* play-card button */
2149 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2151 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2154 /* has this hand been played by others? */
2155 $other_game_ids = DB_played_by_others($gameid);
2156 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2158 $mypos = DB_get_pos_by_hash($me);
2159 echo " <p>See how other played the same hand: \n";
2160 foreach($other_game_ids as $id)
2162 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2163 $othername = DB_get_name('hash',$otherhash);
2164 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2169 echo "</div>\n"; /* end gameinfo */
2171 /* make sure that we don't show the notes to the wrong person
2172 * (e.g. other people looking at an old game)
2174 if( $mystatus != 'gameover' ||
2175 ( $mystatus == 'gameover' &&
2176 isset($_SESSION['id']) &&
2177 $myid == $_SESSION['id']))
2178 output_user_notes($myid,$gameid,$mystatus);
2182 $gamestatus = DB_get_game_status_by_gameid($gameid);
2183 if($mystatus=='gameover' &&
2184 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2185 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2187 $session = DB_get_session_by_gameid($gameid);
2188 $result = DB_query("SELECT id,create_date FROM Game".
2189 " WHERE session=$session".
2190 " ORDER BY create_date DESC".
2194 $r = DB_fetch_array($result);
2196 if(!$session || $gameid==$r[0])
2198 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2199 $names = DB_get_all_names_by_gameid($gameid);
2200 $type = DB_get_gametype_by_gameid($gameid);
2204 $solo = DB_get_solo_by_gameid($gameid);
2206 if($solo!='silent') /* repeat game with same first player */
2207 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2208 else /* rotate normally */
2209 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2211 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2212 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2213 else /* rotate normally */
2214 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);