2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /* get some information from the DB */
47 $gameid = DB_get_gameid_by_hash($me);
48 $myname = DB_get_name('hash',$me);
49 $mystatus = DB_get_status_by_hash($me);
50 $origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */
51 $mypos = DB_get_pos_by_hash($me);
52 $myhand = DB_get_handid('hash',$me);
53 $myparty = DB_get_party_by_hash($me);
54 $session = DB_get_session_by_gameid($gameid);
56 /* get prefs and save them in a variable*/
57 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
59 /* get rule set for this game */
60 $RULES = DB_get_RULES($gameid);
62 /* get some infos about the game */
63 $gametype = DB_get_gametype_by_gameid($gameid);
64 $gamestatus = DB_get_game_status_by_gameid($gameid);
68 $gametype = DB_get_solo_by_gameid($gameid);
69 $GT = $gametype.' '.$GT;
72 /* do we need to worry about Schweinchen?
73 * check gametype and rules
74 * if yes, figure out if someone actually has Schweinchen
75 * save information in $GAME
78 if( $gamestatus == 'pre' )
80 /* always need to use Schweinchen to figure out for example who has poverty */
82 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
83 if( in_array( $gametype,array('poverty','dpoverty') ))
88 /* in a game Schweinchen is not valid in all types of games */
89 if( in_array($gametype,array('normal','wedding','trump','silent') ))
90 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
94 /* these are the defaults */
95 $GAME['schweinchen-who'] = NULL;
96 $GAME['schweinchen-first'] = NULL;
97 $GAME['schweinchen-second'] = NULL;
101 /* need to check for Schweinchen */
104 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
105 $cards = DB_get_all_hand($hash);
106 if( in_array('19',$cards) && in_array('20',$cards) )
107 $GAME['schweinchen-who']=$hash;
109 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
110 $GAME['schweinchen-second'] = 0;
112 /* end check for Schweinchen */
114 /* set the $CARDS variable, needed for sorting the cards
115 * we set it to normal so that the pre-game phase is handled ok
116 * and later set it to the correct game type that is played
118 set_gametype('normal');
120 /* put everyting in a form */
121 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
123 /* handle user notes (only possible while game is running)*/
124 if( $mystatus!='gameover' )
127 $note = $_REQUEST['note'];
130 DB_insert_note($note,$gameid,$myid);
133 /* make sure that we don't show the notes to the wrong person
134 * (e.g. other people looking at an old game)
136 if( $mystatus != 'gameover' ||
137 ( $mystatus == 'gameover' &&
138 isset($_SESSION['id']) &&
139 $myid == $_SESSION['id']))
140 output_user_notes($myid,$gameid,$mystatus);
142 /* handle calls, output a comment to show when the call was made */
143 /* initialize comments */
146 /* check for calls, set comment */
147 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $comment .= "Contra";
155 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
160 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
165 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
170 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
176 /* get information needed to submit comment */
177 $playid = DB_get_current_playid($gameid);
181 DB_insert_comment($comment,$playid,$myid);
184 /* end check for calls */
187 /* output extra division in case this game is part of a session */
190 echo "<div class=\"session\">\n";
191 echo ' <div class="sessionrules">'._('Rules').': ';
192 switch($RULES['dullen'])
195 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts')."\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
197 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts')."\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
199 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts')."\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
201 switch($RULES['schweinchen'])
204 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
205 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
207 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
208 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
210 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
211 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
212 case 'secondaftercall':
213 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
214 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
216 switch($RULES['call'])
219 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
221 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
223 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
226 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
227 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
228 echo ' '._('call').": {$RULES['call']} <br />\n";
229 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
230 echo " </div>\n </div>\n";
234 echo " <div class=\"sessionscore\">";
236 $score = generate_score_table($session);
238 /* get the last entry to show on the main page */
240 $finalscore = array_pop($tmpscore);
241 $finalscore = $finalscore['players'];
245 echo _('Score').": \n";
246 foreach($finalscore as $user=>$value)
248 $name = DB_get_name('userid',$user);
249 echo " ".substr($name,0,2).": $value ";
254 /* first game, no score yet */
258 /* output all games for the score table */
259 echo format_score_table_html($score,$myid);
262 /* figure out which game in a session we are in and link to the
263 * previous and next game if possible
265 $hashes = DB_get_hashes_by_session($session,$myid);
268 foreach($hashes as $hash)
278 $previous = $hashes[$j-2];
286 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
289 echo "<a href=\"{$INDEX}?action=game&me=$previous\">"._('previous game')."</a> \n";
290 echo "This is game number $j of <a href=\"{$INDEX}?action=game&me=$lasthash\">$i</a> in session $session.\n";
292 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next game')."</a> \n";
295 echo "This is game number $j of $i in session $session.";
299 /* display the table and the names */
302 /* mystatus gets the player through the different stages of a game.
303 * start: does the player want to play?
304 * init: check for sickness
305 * check: check for return values from init
306 * poverty: handle poverty, wait here until all player have reached this state
307 * display sickness and move on to game
308 * play: game in progress
309 * gameover: are we revisiting a game
312 /* the user has done something, update the timestamp. Use $myid in
313 * active games and check for session-id in old games (myid might be wrong in that case)
315 if($mystatus!='gameover')
316 DB_update_user_timestamp($myid);
318 if(isset($_SESSION['id']))
319 DB_update_user_timestamp($_SESSION['id']);
324 /* don't ask if user has autosetup set to yest */
326 if($PREF['autosetup']=='yes') $skip = 1;
328 if( !myisset('in') && !$skip)
330 /* asks the player, if he wants to join the game */
331 output_check_want_to_play($me);
332 echo '<div class="mycards"></div>';
337 /* check the result, if player wants to join, got next stage, else cancel game */
338 if(!$skip && $_REQUEST['in'] == 'no' )
340 /* cancel the game */
341 $message = "Hello, \n\n".
342 "the game has been canceled due to the request of one of the players.\n\n";
344 $userids = DB_get_all_userid_by_gameid($gameid);
345 foreach($userids as $user)
347 $subject = 'Game '.DB_format_gameid($gameid).' canceled';
348 mymail($user,$subject,$message);
351 /* update game status */
352 cancel_game('noplay',$gameid);
357 /* user wants to join the game */
359 /* move on to the next stage,
360 * no break statement to immediately go to the next stage
363 DB_set_hand_status_by_hash($me,'init');
365 /* check if everyone has reached this stage, send out email */
366 $userids = DB_get_all_userid_by_gameid($gameid);
368 foreach($userids as $user)
370 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
371 if($userstat!='init')
373 /* whos turn is it? */
374 DB_set_player_by_gameid($gameid,$user);
381 /* all done, send out email unless this player is the startplayer */
382 $startplayer = DB_get_startplayer_by_gameid($gameid);
383 if($mypos == $startplayer)
385 /* do nothing, go to next stage */
389 /* email startplayer */
391 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
392 $who = DB_get_userid('hash',$hash);
393 DB_set_player_by_gameid($gameid,$who);
395 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
396 "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
397 mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
404 /* here we ask the player if he is sick */
405 $mycards = DB_get_hand($me);
406 $mycards = mysort($mycards,$gametype);
408 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
410 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
411 echo "\n<ul class=\"tricks\">\n";
412 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
413 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
414 " <div class=\"trick\" id=\"trick0\">\n";
416 for($pos=1;$pos<5;$pos++)
418 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
419 $userid = DB_get_userid('gameid-position',$gameid,$pos);
420 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
422 if($userstatus=='start' || $userstatus=='init')
423 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
425 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
426 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
427 else if($usersick==NULL && $pos<=$mypos)
428 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
430 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
431 /* end displaying sickness */
433 output_check_for_sickness($me,$mycards);
435 echo '<div class="mycards">'._('Your cards are').": <br />\n";
436 foreach($mycards as $card)
437 display_card($card,$PREF['cardset']);
444 /* check if someone selected more than one sickness */
446 if($_REQUEST['solo']!='No') $Nsickness++;
447 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
448 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
449 if($_REQUEST['nines'] == 'yes') $Nsickness++;
450 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
454 echo "<p class=\"message\"> You selected more than one sickness, please go back ".
455 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
457 echo '<div class="mycards">'._('Your cards are').": <br />\n";
458 foreach($mycards as $card)
459 display_card($card,$PREF['cardset']);
466 /* everything is ok, save what user said and proceed */
467 echo "<p class=\"message\">Processing what you selected in the last step...";
469 /* check if this sickness needs to be handled first */
470 $gametype = DB_get_gametype_by_gameid($gameid);
471 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
473 if( $_REQUEST['solo']!='No' )
475 /* user wants to play a solo */
477 /* store the info in the user's hand info */
478 DB_set_solo_by_hash($me,$_REQUEST['solo']);
479 DB_set_sickness_by_hash($me,'solo');
481 echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
483 if($gametype == 'solo' && $startplayer<$mypos)
484 {}/* do nothing, since someone else already is playing solo */
487 /* this solo comes first
488 * store info in game table
490 DB_set_gametype_by_gameid($gameid,'solo');
491 DB_set_startplayer_by_gameid($gameid,$mypos);
492 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
495 else if($_REQUEST['wedding'] == 'yes')
497 /* silent solo is set further down */
498 echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
499 DB_set_sickness_by_hash($me,'wedding');
501 else if($_REQUEST['poverty'] == 'yes')
503 echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
504 DB_set_sickness_by_hash($me,'poverty');
506 else if($_REQUEST['nines'] == 'yes')
508 echo _("What? You just don't want to play a game because you have a few nines? Well, if no one".
509 " is playing solo, this game will be canceled.")."<br />\n";
510 DB_set_sickness_by_hash($me,'nines');
512 else if($_REQUEST['lowtrump'] == 'yes')
514 if($RULES['lowtrump']=='cancel')
515 echo _("What? You just don't want to play a game because you have low trump? Well, if no one".
516 " is playing solo, this game will be canceled.")."<br />\n";
518 echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
520 DB_set_sickness_by_hash($me,'lowtrump');
525 /* move on to the next stage*/
526 DB_set_hand_status_by_hash($me,'check');
532 /* here we check what all players said and figure out what game we are playing
533 * this can therefore only be handled once all players finished the last stage
536 $mycards = DB_get_hand($me);
537 $mycards = mysort($mycards,$gametype);
539 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
540 echo "\n<ul class=\"tricks\">\n";
541 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
542 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
543 " <div class=\"trick\" id=\"trick0\">\n";
545 for($pos=1;$pos<5;$pos++)
547 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
548 $userid = DB_get_userid('gameid-position',$gameid,$pos);
549 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
551 if($userstatus=='start' || $userstatus=='init')
552 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
554 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
555 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
557 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
559 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
560 /* end displaying sickness */
562 echo "<div class=\"message\">\n";
563 echo '<p> '._('Checking if someone else selected solo, nines, wedding or poverty.').'</p>';
565 /* check if everyone has reached this stage */
566 $userids = DB_get_all_userid_by_gameid($gameid);
568 foreach($userids as $user)
570 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
571 if($userstat!='check')
574 DB_set_player_by_gameid($gameid,$user);
581 echo '<p>'._('This step can only be handled after everyone finished the last step. '.
582 'Seems like this is not the case, so you need to wait a bit... '.
583 'you will get an email once that is the case, please use the link in '.
584 'that email to continue the game.').'</p></div>';
586 /* display cards, if player was just at the init-phase he will still see the cards from there
587 * we can put this one here, since the last player to finish the init state won't get here and
588 * will still see his card anyway from the init-phase
590 if($mystatus=='check')
593 echo '<div class="mycards">'._('Your cards are').": <br />\n";
594 foreach($mycards as $card)
595 display_card($card,$PREF['cardset']);
602 /* Ok, everyone finished the init-phase, time to figure out what game we
603 * are playing, in case there are any solos this already
604 * will have the correct information in it */
606 echo '<p>'._('Ok, everyone is done... figuring out what kind of game we are playing.').'</p>';
608 $gametype = DB_get_gametype_by_gameid($gameid);
609 $startplayer = DB_get_startplayer_by_gameid($gameid);
611 /* check for sickness */
616 foreach($userids as $user)
618 $name = DB_get_name('userid',$user);
619 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
620 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
623 $cancelsick = $usersick;
624 break; /* no need to check for other poverties, since only solo can win and that is already set */
626 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
628 else if($usersick == 'wedding')
630 else if($usersick == 'solo')
634 /* now check which sickness comes first and set the gametype to it */
635 if($gametype == 'solo')
642 if($cancelsick == 'nines')
644 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
645 " has five or more nines and nobody is playing solo.\n\n".
646 "To redeal either start a new game or, in case the game was part of a tournament,\n".
647 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
649 /* update game status */
650 cancel_game('nines',$gameid);
652 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
653 " has five or more nines and nobody is playing solo.</p>\n";
655 else if ($cancelsick == 'lowtrump')
657 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
658 " has low trump and nobody is playing solo.\n\n".
659 "To redeal either start a new game or, in case the game was part of a tournament,\n".
660 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
662 /* update game status */
663 cancel_game('lowtrump',$gameid);
665 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
666 " has low trump and nobody is playing solo.</p>\n";
669 $userids = DB_get_all_userid_by_gameid($gameid);
670 foreach($userids as $user)
672 $subject = 'Game '.DB_format_gameid($gameid).' canceled';
673 mymail($user,$subject,$message);
676 echo "</div>\n"; /* end div message */
679 else if($poverty==1) /* one person has poverty */
681 DB_set_gametype_by_gameid($gameid,'poverty');
682 $gametype = 'poverty';
683 $who = DB_get_sickness_by_gameid($gameid);
686 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
687 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
688 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
690 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
693 else if($poverty==2) /* two people have poverty */
695 DB_set_gametype_by_gameid($gameid,'dpoverty');
696 $gametype = 'dpoverty';
697 $who = DB_get_sickness_by_gameid($gameid);
700 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
701 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
703 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
704 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
705 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
707 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
710 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
715 DB_set_gametype_by_gameid($gameid,'wedding');
716 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
717 $gametype = 'wedding';
719 /* now the gametype is set correctly in the database */
720 echo '<p>'._('Got it').' :)</p>';
722 /* loop over all players, set re/contra if possible and start the game if possible */
723 $userids = DB_get_all_userid_by_gameid($gameid);
724 foreach($userids as $userid)
726 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
731 /* are we the solo player? set us to re, else set us to contra */
732 $pos = DB_get_pos_by_hash($userhash);
733 if($pos == $startplayer)
734 DB_set_party_by_hash($userhash,'re');
736 DB_set_party_by_hash($userhash,'contra');
737 DB_set_hand_status_by_hash($userhash,'play');
741 /* set person with the wedding to re, do the rest during the game */
742 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
743 if($usersick == 'wedding')
744 DB_set_party_by_hash($userhash,'re');
746 DB_set_party_by_hash($userhash,'contra');
748 DB_set_hand_status_by_hash($userhash,'play');
752 $hand = DB_get_all_hand($userhash);
754 if(in_array('3',$hand)||in_array('4',$hand))
755 DB_set_party_by_hash($userhash,'re');
757 DB_set_party_by_hash($userhash,'contra');
758 DB_set_hand_status_by_hash($userhash,'play');
762 /* set person with poverty to play status */
763 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
764 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
765 DB_set_hand_status_by_hash($userhash,'play');
767 /* set status of first player to be asked to poverty */
768 $who = DB_get_sickness_by_gameid($gameid);
769 if($who > 6) $who= $who/10; /* in case we have dpoverty */
770 $whoid = DB_get_userid('gameid-position',$gameid,$who);
772 DB_set_hand_status_by_hash($userhash,'poverty');
775 /* check for silent solo, set game type to solo in this case */
776 $gametype = DB_get_gametype_by_gameid($gameid);
777 $userids = DB_get_all_userid_by_gameid($gameid);
778 foreach($userids as $userid)
780 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
782 if($gametype=='normal')
784 $userhand = DB_get_all_hand($userhash);
785 if(check_wedding($userhand))
787 /* normal game type and player has both queens -> silent solo */
788 /* keep startplayer, just set gametype to silent solo */
789 DB_set_gametype_by_gameid($gameid,'solo');
790 DB_set_solo_by_gameid($gameid,'silent');
795 /* send out email to first player or poverty person*/
796 if($gametype!='poverty' && $gametype!='dpoverty')
798 $startplayer = DB_get_startplayer_by_gameid($gameid);
799 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
800 $who = DB_get_userid('hash',$hash);
801 DB_set_player_by_gameid($gameid,$who);
805 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
807 /* email startplayer */
808 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
809 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
810 $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
811 mymail($who,$subject,$message);
815 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
819 /* set status of first player to be asked to poverty */
820 $who = DB_get_sickness_by_gameid($gameid);
821 if($who > 6) $who= $who/10; /* in case we have dpoverty */
823 $whoid = DB_get_userid('gameid-position',$gameid,$who);
825 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
828 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
829 DB_set_player_by_gameid($gameid,$whoid);
831 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
833 /* email player for poverty */
834 $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
835 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
836 $subject = 'Poverty (game '.DB_format_gameid($gameid).') ';
837 mymail($whoid,$subject,$message);
843 echo '<div class="mycards">'._('Your cards are').": <br />\n";
844 foreach($mycards as $card)
845 display_card($card,$PREF['cardset']);
852 /* user only gets here in a poverty game, several things have to be handled here:
853 * A) ask, if user wants to take trump
855 * poverty: set re/contra
856 * dpoverty: first time: set re, send email to second player
857 * second time: set contra
858 * poverty: set status of other players to 'play'
859 * set status to play in case 0 trump
860 * no -> set status to play,
861 * ask next player or cancle the game if no more players
862 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
863 * ask to give cards back, set status to play, once player has 12 cards
865 * it is easier to check B) first
868 set_gametype($gametype); /* this sets the $CARDS variable */
869 $myparty = DB_get_party_by_hash($me);
871 /* the following is part B) of whats needs to be done)
872 /* check if user wants to give cards back */
873 if(myisset('exchange'))
875 $exchange = $_REQUEST['exchange'];
876 $partnerhash = DB_get_partner_hash_by_hash($me);
877 $partnerid = DB_get_userid('hash',$partnerhash);
878 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
880 /* if exchange is set to a value>0, exchange that card back to the partner */
883 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
884 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
885 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
890 $mycards = DB_get_hand($me);
891 $mycards = mysort($mycards,$gametype);
893 /* output pre-game trick in case user reloads,
894 * only needs to be done when a team has been formed */
895 if($myparty=='re' || $myparty=='contra')
897 echo "\n<ul class=\"tricks\">\n";
898 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
900 $mygametype = DB_get_gametype_by_gameid($gameid);
902 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
903 " <div class=\"trick\" id=\"trick0\">\n";
905 /* get information so show the cards that have been handed over in a poverty game */
906 output_exchanged_cards();
908 echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
910 /* end output pre-game trick */
912 /* check if user need to give more cards back */
913 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
915 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
918 echo '<div class="mycards">'._('Your cards are').": <br />\n";
919 foreach($mycards as $card)
920 display_link_card($card,$PREF['cardset'],$type);
921 echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
924 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
926 /* user is done, ready to play */
927 DB_set_hand_status_by_hash($me,'play');
929 /* email start player */
930 $startplayer = DB_get_startplayer_by_gameid($gameid);
931 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
932 $who = DB_get_userid('hash',$hash);
933 DB_set_player_by_gameid($gameid,$who);
937 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
939 /* email startplayer */
940 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
941 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
942 $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).') ';
943 mymail($who,$subject,$message);
947 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.</div>\n";
948 echo '<div class="mycards"></div>'."\n"; /* needed to make sure the message area is in the right position */
951 /* the following is part A) of what needs to be done */
952 if(!myisset('trump'))
956 echo "<div class=\"poverty\">\n";
957 $userids = DB_get_all_userid_by_gameid($gameid);
958 foreach($userids as $user)
960 $name = DB_get_name('userid',$user);
961 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
962 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
963 $userparty = DB_get_party_by_hash($userhash);
965 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
967 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
968 $cards = DB_get_hand($hash);
971 foreach($cards as $card)
972 if($card<27) $nrtrump++;
974 if($usersick=='lowtrump')
976 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
977 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
980 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
981 echo "</div><div>\n";
983 echo '<div class="mycards">'._('Your cards are').": <br />\n";
984 foreach($mycards as $card)
985 display_card($card,$PREF['cardset']);
986 echo "</div></div>\n";
992 $trump = $_REQUEST['trump'];
996 /* user doesn't want to take trump */
997 DB_set_hand_status_by_hash($me,'play');
999 /* set next player who needs to be asked and email him*/
1000 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1001 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1003 /* don't ask people who have poverty */
1005 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1007 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1012 if($gametype=='dpoverty')
1014 $next=999; /* need to cancel for sure, since both would need to take the trump */
1017 /* no more people to ask, need to cancel the game */
1020 $message = "Hello, \n\n".
1021 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1023 $userids = DB_get_all_userid_by_gameid($gameid);
1024 foreach($userids as $user)
1026 $subject = 'Game '.DB_format_gameid($gameid).' canceled (poverty not resolved)';
1027 mymail($user,$subject,$message);
1030 /* update game status */
1031 cancel_game('trump',$gameid);
1033 echo "<p class=\"message\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
1038 /* email next player, set his status to poverty */
1039 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1040 $userid = DB_get_userid('hash',$userhash);
1042 DB_set_player_by_gameid($gameid,$userid);
1043 DB_set_hand_status_by_hash($userhash,'poverty');
1045 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1046 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1047 $subject = 'Poverty (game '.DB_format_gameid($gameid).')';
1048 mymail($userid,$subject,$message);
1053 /* player wants to take trump, change cards */
1055 /* user wants to take trump */
1056 $trump = $_REQUEST['trump'];
1057 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1058 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1060 /* remember which cards were handed over*/
1061 $partnerhand = DB_get_all_hand($userhash);
1062 foreach ($partnerhand as $card)
1064 DB_add_exchanged_card($card,$userhand,$myhand);
1066 /* copy trump from player A to B */
1067 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1070 $mycards = DB_get_hand($me);
1073 if($gametype=='poverty')
1075 $userids = DB_get_all_userid_by_gameid($gameid);
1076 foreach($userids as $user)
1078 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1079 if($hash==$userhash||$hash==$me)
1081 DB_set_party_by_hash($hash,'re');
1085 DB_set_party_by_hash($hash,'contra');
1086 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1089 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1090 if(count($mycards)==12)
1092 DB_set_hand_status_by_hash($me,'play');
1097 /* has the re party already been set?*/
1099 $userids = DB_get_all_userid_by_gameid($gameid);
1100 foreach($userids as $user)
1102 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1103 $party = DB_get_party_by_hash($hash);
1109 DB_set_party_by_hash($me,'contra');
1110 DB_set_party_by_hash($userhash,'contra');
1114 DB_set_party_by_hash($me,'re');
1115 DB_set_party_by_hash($userhash,'re');
1117 /* send out email to second non-poverty player */
1118 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1119 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1122 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1123 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1129 echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
1131 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1132 $userid = DB_get_userid('hash',$userhash);
1134 DB_set_player_by_gameid($gameid,$userid);
1135 DB_set_hand_status_by_hash($userhash,'poverty');
1137 $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1138 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1139 $subject = 'Double poverty (game '.DB_format_gameid($gameid).')';
1140 mymail($userid,$subject,$message);
1143 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
1151 /* both entries here, so that the tricks are visible for both.
1152 * in case of 'play' there is a break later that skips the last part
1155 /* first check if the game has been canceled and display */
1158 case 'cancel-noplay':
1159 echo "<div class=\"message\"><p>The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1161 case 'cancel-timedout':
1162 echo "<div class=\"message\"><p>The game has been canceled because one player wasn't responding.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1164 case 'cancel-nines':
1165 echo "<div class=\"message\"><p>The game has been canceled because one player had too many nines.</p></div>";
1167 case 'cancel-lowtrump':
1168 echo "<div class=\"message\"><p>The game has been canceled because one player had low trump.</p></div>";
1170 case 'cancel-trump':
1171 echo "<div class=\"message\"><p>The game has been canceled because nobody wanted to take the trump.</p></div>";
1174 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1175 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1178 /* check if all players are ready to play,
1179 * if so, send out email to the startplayer
1180 * only need to do this if the game hasn't started yet
1182 $gamestatus = DB_get_game_status_by_gameid($gameid);
1183 if($gamestatus == 'pre')
1186 $userids = DB_get_all_userid_by_gameid($gameid);
1187 foreach($userids as $user)
1189 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1190 if($userstatus !='play' && $userstatus!='gameover')
1193 DB_set_player_by_gameid($gameid,$user);
1199 /* only set this after all poverty, etc. are handled*/
1200 DB_set_game_status_by_gameid($gameid,'play');
1202 /* email startplayer */
1203 $startplayer = DB_get_startplayer_by_gameid($gameid);
1204 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1205 $who = DB_get_userid('hash',$hash);
1206 DB_set_player_by_gameid($gameid,$who);
1208 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1210 /* email startplayer) */
1211 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1212 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1213 $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
1214 mymail($who,$subject,$message);
1218 /* figure out what kind of game we are playing,
1219 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1220 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1224 $gametype = DB_get_gametype_by_gameid($gameid);
1226 if($gametype=='solo')
1228 $gametype = DB_get_solo_by_gameid($gameid);
1229 if($gametype=='silent')
1232 $GT = $gametype.' '.$GT;
1235 $gametype = 'normal';
1237 set_gametype($gametype); /* this sets the $CARDS variable */
1239 /* get some infos about the game, need to reset this, since it might have changed */
1240 $gamestatus = DB_get_game_status_by_gameid($gameid);
1242 /* has the game started? No, then just wait here...*/
1243 if($gamestatus == 'pre')
1245 echo '<p class="message"> '._('You finished the setup, but not everyone else finished it... '.
1246 'You need to wait for the others. Just wait for an email.').' </p>';
1248 $mycards = DB_get_hand($me);
1249 $mycards = mysort($mycards,$gametype);
1251 echo '<div class="mycards">'._('Your cards are').": <br />\n";
1252 foreach($mycards as $card)
1253 display_card($card,$PREF['cardset']);
1256 break; /* not sure this works... the idea is that you can
1257 * only play a card after everyone is ready to play */
1261 /* get time from the last action of the game */
1262 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1263 $gameend = time() - strtotime($r[0]);
1265 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1266 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1267 if(myisset('comment'))
1269 $comment = $_REQUEST['comment'];
1270 $playid = DB_get_current_playid($gameid);
1273 DB_insert_comment($comment,$playid,$myid);
1276 /* get everything relevant to display the tricks */
1277 $result = DB_query("SELECT Hand_Card.card_id as card,".
1278 " Hand.position as position,".
1279 " Play.sequence as sequence, ".
1281 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1282 " SEPARATOR '\n' ), ".
1283 " Play.create_date, ".
1286 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1287 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1288 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1289 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1290 "LEFT JOIN User On User.id=Comment.user_id ".
1291 "WHERE Trick.game_id='".$gameid."' ".
1292 "GROUP BY Trick.id, sequence ".
1293 "ORDER BY Trick.id, sequence ASC");
1295 $lasttrick = DB_get_max_trickid($gameid);
1297 $play = array(); /* needed to calculate winner later */
1299 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1300 $firstcard = ''; /* first card in a trick */
1302 echo "\n<ul class=\"tricks\">\n";
1303 echo ' <li class="nohighlight"> '._('Game').' '.DB_format_gameid($gameid).": </li>\n";
1305 /* output vorbehalte */
1306 $mygametype = DB_get_gametype_by_gameid($gameid);
1307 $mygamesolo = DB_get_solo_by_gameid($gameid);
1308 if($mygametype != 'normal') /* only show when needed */
1309 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1311 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1312 " <div class=\"trick\" id=\"trick0\">\n";
1314 /* get information so show the cards that have been handed over in a poverty game */
1315 output_exchanged_cards();
1317 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1321 while($r = DB_fetch_array($result))
1329 /* count number of tricks */
1333 /* check if first schweinchen has been played */
1334 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1335 if(!$GAME['schweinchen-first'])
1336 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1338 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1340 /* save card to be able to find the winner of the trick later */
1341 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1345 /* first card in a trick, output some html */
1346 if($trick!=$lasttrick)
1348 /* start of an old trick? */
1349 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1350 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1351 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1353 else if($trick==$lasttrick)
1355 /* start of a last trick? */
1356 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1357 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1358 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1361 /* remember first card, so that we are able to check, what cards can be played */
1366 echo " <div class=\"card".($pos-1)."\">\n";
1368 /* display comments */
1370 echo " <span class=\"comment\">".$comment."</span>\n";
1373 display_card($r[0],$PREF['cardset']);
1375 echo " </div>\n"; /* end div card */
1380 $winner = get_winner($play,$gametype); /* returns the position */
1381 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1385 /* whos turn is it? */
1388 $winner = get_winner($play,$gametype); /* returns the position */
1390 $firstcard = ''; /* new trick, no first card */
1395 if($next==5) $next = 1;
1398 /* my turn?, display cards as links, ask for comments*/
1399 if(DB_get_pos_by_hash($me) == $next)
1404 /* do we want to play a card? */
1405 if(myisset('card') && $myturn)
1407 $card = $_REQUEST['card'];
1408 $handid = DB_get_handid('hash',$me);
1409 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1411 /* check if we have card and that we haven't played it yet*/
1412 /* set played in hand_card to true where hand_id and card_id*/
1413 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1414 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1415 $handcardid = $r[0];
1417 if($handcardid) /* everything ok, play card */
1419 /* update Game timestamp */
1420 DB_update_game_timestamp($gameid);
1422 /* mark card as played */
1423 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1424 DB_quote_smart($card));
1426 /* get trick id or start new trick */
1427 $a = DB_get_current_trickid($gameid);
1432 $playid = DB_play_card($trickid,$handcardid,$sequence);
1434 /* check special output for schweinchen in case in case a fox is being played
1435 * check for correct rules, etc. has already been done
1437 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1439 if(!$GAME['schweinchen-first'])
1440 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1442 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1444 if( $RULES['schweinchen']=='both' ||
1445 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1446 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1447 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1450 DB_insert_comment('Schweinchen! ',$playid,$myid);
1451 $commentSchweinchen = 'Schweinchen! ';
1454 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1457 /* if sequence == 4 check who one in case of wedding */
1458 if($sequence == 4 && $GT == 'wedding')
1460 /* is wedding resolve */
1461 $resolved = DB_get_sickness_by_gameid($gameid);
1464 /* who has wedding */
1465 $userids = DB_get_all_userid_by_gameid($gameid);
1466 foreach($userids as $user)
1468 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1469 if($usersick == 'wedding')
1472 /* who won the trick */
1473 $play = DB_get_cards_by_trick($trickid);
1474 $winner = get_winner($play,$gametype); /* returns the position */
1475 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1476 /* is tricknr <=3 */
1477 if($tricknr <=3 && $winnerid!=$whosick)
1479 /* set resolved at tricknr*/
1480 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1482 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1483 DB_set_party_by_hash($whash,'re');
1485 if($tricknr == 3 && $winnerid==$whosick)
1487 /* set resolved at tricknr*/
1488 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1493 /* if sequence == 4, set winner of the trick, count points and set the next player */
1496 $play = DB_get_cards_by_trick($trickid);
1497 $winner = get_winner($play,$gametype); /* returns the position */
1500 * check if someone caught a fox
1501 *******************************/
1503 /* first check if we should account for solos at all,
1504 * since it doesn't make sense in some games
1506 $ok = 0; /* fox shouldn't be counted */
1507 if(DB_get_gametype_by_gameid($gameid)=='solo')
1509 $solo = DB_get_solo_by_gameid($gameid);
1510 if($solo == 'trump' || $solo == 'silent')
1511 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1514 $ok = 1; /* for all other games (not solos) foxes are ok too */
1517 foreach($play as $played)
1519 if ( $played['card']==19 || $played['card']==20 )
1520 if ($played['pos']!= $winner )
1522 /* possible caught a fox, check party */
1523 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1524 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1526 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1527 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1529 if($party1 != $party2)
1530 DB_query("INSERT INTO Score".
1531 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1536 * check for karlchen (jack of clubs in the last trick)
1537 ******************************************************/
1539 /* same as for foxes, karlchen doesn't always make sense
1540 * check what kind of game it is and set karlchen accordingly */
1542 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1544 /* check for solo */
1546 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1547 $solo = DB_get_solo_by_gameid($gameid);
1549 /* no Karlchen in these solos */
1550 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1552 foreach($play as $played)
1553 if ( $played['card']==11 || $played['card']==12 )
1554 if ($played['pos'] == $winner )
1557 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1558 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1560 DB_query("INSERT INTO Score".
1561 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1564 }; /* end scoring Karlchen */
1567 * check for doppelopf (>40 points)
1568 ***********************************/
1571 foreach($play as $played)
1573 $points += DB_get_card_value_by_cardid($played['card']);
1577 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1578 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1580 DB_query("INSERT INTO Score".
1581 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1585 * set winner (for this trick)
1589 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1591 echo "ERROR during scoring";
1594 echo "DEBUG: position $winner won the trick <br />";
1596 /* who is the next player? */
1601 $next = DB_get_pos_by_hash($me)+1;
1603 if($next==5) $next=1;
1605 /* check for coment */
1606 if(myisset('comment'))
1608 $comment = $_REQUEST['comment'];
1610 DB_insert_comment($comment,$playid,$myid);
1611 if($commentSchweinchen)
1612 $comment = $commentSchweinchen . $comment;
1615 /* display played card */
1616 $pos = DB_get_pos_by_hash($me);
1619 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">"._('Trick').' '.($tricknr)."</a>\n".
1620 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1621 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1624 echo " <div class=\"card".($pos-1)."\">\n ";
1626 /* display comments */
1627 display_card($card,$PREF['cardset']);
1629 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1632 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1634 /*check if we still have cards left, else set status to gameover */
1635 if(sizeof(DB_get_hand($me))==0)
1637 DB_set_hand_status_by_hash($me,'gameover');
1638 $mystatus = 'gameover';
1641 /* if all players are done, set game status to game over,
1642 * get the points of the last trick and send out an email
1645 $userids = DB_get_all_userid_by_gameid($gameid);
1648 foreach($userids as $user)
1649 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1653 DB_set_game_status_by_gameid($gameid,'gameover');
1655 /* email next player, if game is still running */
1656 if(DB_get_game_status_by_gameid($gameid)=='play')
1658 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1659 $who = DB_get_userid('hash',$next_hash);
1660 DB_set_player_by_gameid($gameid,$who);
1662 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1663 "It's your turn now.\n".
1664 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1665 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1667 $subject = 'A card has been played in game '.DB_format_gameid($gameid);
1668 mymail($who,$subject,$message);
1671 else /* send out final email */
1673 /* individual score */
1674 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1675 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1676 " LEFT JOIN User ON User.id=Hand.user_id".
1677 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1678 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1679 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1680 " WHERE Hand.game_id='$gameid'".
1681 " GROUP BY User.fullname" );
1682 $message = "The game is over. Thanks for playing :)\n";
1683 $message .= "Final score:\n";
1684 while( $r = DB_fetch_array($result) )
1685 $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1687 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1688 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1689 " LEFT JOIN User ON User.id=Hand.user_id".
1690 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1691 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1692 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1693 " WHERE Hand.game_id='$gameid'".
1694 " GROUP BY Hand.party" );
1695 $message .= "\nTotals:\n";
1698 while( $r = DB_fetch_array($result) )
1700 $message .= " ".$r[0]." ".$r[1]."\n";
1703 else if($r[0] == 'contra')
1708 * save score in database
1712 /* get calls from re/contra */
1715 foreach($userids as $user)
1717 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1718 $call = DB_get_call_by_hash($hash);
1719 $party = DB_get_party_by_hash($hash);
1723 $call = (int) $call;
1729 else if( $call < $call_re)
1732 else if($party=='contra')
1734 if($call_contra== -1)
1735 $call_contra = $call;
1736 else if( $call < $call_contra)
1737 $call_contra = $call;
1742 /* figure out who one */
1743 $winning_party = NULL;
1745 if($call_re == -1 && $call_contra == -1)
1747 /* nobody made a call, so it's easy to figure out who won */
1749 $winning_party='re';
1751 $winning_party='contra';
1755 /* if one party makes a call, they only win, iff they make enough points
1756 * if only one party made a call, the other one wins,
1757 * if the first one didn't make it
1761 $offset = 120 - $call_re;
1763 $offset--; /* since we use a > in the next equation */
1765 if($re > 120+$offset)
1766 $winning_party='re';
1767 else if ($call_contra == -1 )
1768 $winning_party='contra';
1771 if($call_contra != -1)
1773 $offset = 120 - $call_contra;
1774 if($call_contra == 0)
1775 $offset--; /* since we use a > in the next equation */
1777 if($contra > 120+$offset)
1778 $winning_party='contra';
1779 else if ($call_re == -1 )
1780 $winning_party='re';
1784 /* one point for each call of the other party in case the other party didn't win
1785 * and one point each in case the party made more than points than one of the calls
1787 if($winning_party!='contra' && $call_contra!= -1)
1789 for( $p=$call_contra;$p<=120; $p+=30 )
1791 DB_query("INSERT INTO Score".
1792 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1795 for( $p=$call_contra; $p<120; $p+=30)
1798 DB_query("INSERT INTO Score".
1799 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1802 if($winning_party!='re' and $call_re!= -1)
1804 for( $p=$call_re;$p<=120; $p+=30 )
1806 DB_query("INSERT INTO Score".
1807 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1810 for( $p=$call_re; $p<120; $p+=30)
1813 DB_query("INSERT INTO Score".
1814 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1818 /* point in case contra won */
1819 if($winning_party=='contra')
1821 DB_query("INSERT INTO Score".
1822 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1825 /* one point each for winning and each 30 points + calls */
1826 if($winning_party=='re')
1828 foreach(array(120,150,180,210,240) as $p)
1831 if($p==240 || $call_contra != -1)
1835 DB_query("INSERT INTO Score".
1836 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1838 /* re called something and won */
1839 foreach(array(0,30,60,90,120) as $p)
1841 if($call_re!= -1 && $call_re<$p+1)
1842 DB_query("INSERT INTO Score".
1843 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1846 else if( $winning_party=='contra')
1848 foreach(array(120,150,180,210,240) as $p)
1851 if($p==240 || $call_re != -1)
1854 if($contra>$p-$offset)
1855 DB_query("INSERT INTO Score".
1856 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1858 /* re called something and won */
1859 foreach(array(0,30,60,90,120) as $p)
1861 if($call_contra != -1 && $call_contra<$p+1)
1862 DB_query("INSERT INTO Score".
1863 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1868 /* add score points to email */
1871 $message .= " Points Re: \n";
1872 $queryresult = DB_query("SELECT score FROM Score ".
1873 " WHERE game_id=$gameid AND party='re'".
1875 while($r = DB_fetch_array($queryresult) )
1877 $message .= " ".$r[0]."\n";
1880 $message .= " Points Contra: \n";
1881 $queryresult = DB_query("SELECT score FROM Score ".
1882 " WHERE game_id=$gameid AND party='contra'".
1884 while($r = DB_fetch_array($queryresult) )
1886 $message .= " ".$r[0]."\n";
1889 $message .= " Total Points (from the Re point of view): $Tpoint\n";
1892 $session = DB_get_session_by_gameid($gameid);
1893 $score = generate_score_table($session);
1895 $message .= "Score Table:\n";
1896 $message .= format_score_table_ascii($score);
1897 $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1899 /* send out final email */
1900 foreach($userids as $user)
1902 /* add links for all players */
1903 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1904 $name = DB_get_name('userid',$user);
1906 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1909 $message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1910 $subject = ' Game over (game '.DB_format_gameid($gameid).') ';
1911 mymail($userids,$subject,$message);
1916 echo "can't find that card?! <br />\n";
1919 else if(myisset('card') && !$myturn )
1921 echo _("please wait until it's your turn!")."<br />\n";
1924 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1925 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1927 /* display points in case game is over */
1928 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1930 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a>\n".
1931 " <div class=\"trick\" id=\"trick13\">\n";
1932 /* add pic for re/contra
1933 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1935 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1936 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1937 " LEFT JOIN User ON User.id=Hand.user_id".
1938 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1939 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1940 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1941 " WHERE Hand.game_id='$gameid'".
1942 " GROUP BY User.fullname" );
1943 while( $r = DB_fetch_array($result))
1944 echo " <div class=\"card".($r[3]-1)."\">\n".
1945 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1948 /* display totals */
1949 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1950 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1951 " LEFT JOIN User ON User.id=Hand.user_id".
1952 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1953 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1954 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1955 " WHERE Hand.game_id='$gameid'".
1956 " GROUP BY Hand.party" );
1957 echo "<div class=\"total\">\n Totals:<br />\n";
1958 while( $r = DB_fetch_array($result))
1959 echo " ".$r[0]." ".$r[1]."<br />\n";
1961 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1962 " FROM Game WHERE id='$gameid'");
1963 $r = DB_fetch_array($queryresult);
1964 echo " <p>This game took ".$r[0]." hours.</p>\n";
1966 echo " <div class=\"re\">\n Points Re: <br />\n";
1967 $queryresult = DB_query("SELECT score FROM Score ".
1968 " WHERE game_id=$gameid AND party='re'".
1970 while($r = DB_fetch_array($queryresult) )
1971 echo " ".$r[0]."<br />\n";
1974 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1975 $queryresult = DB_query("SELECT score FROM Score ".
1976 " WHERE game_id=$gameid AND party='contra'".
1978 while($r = DB_fetch_array($queryresult) )
1979 echo " ".$r[0]."<br />\n";
1984 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1987 echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">"._('prev')."</a></li>\n";
1988 echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">"._('next')."</a></li>\n";
1989 echo "</ul>\n"; /* end ul tricks*/
1991 $mycards = DB_get_hand($me);
1992 $mycards = mysort($mycards,$gametype);
1993 echo "<div class=\"mycards\">\n";
1995 if($myturn && !myisset('card') && $mystatus=='play' )
1997 echo "Hello ".$myname.", it's your turn! <br />\n";
1998 echo _('Your cards are').": <br />\n";
2000 /* do we have to follow suite? */
2002 if(have_suit($mycards,$firstcard))
2005 /* count how many cards we can play, so that we can pre-select it if there is only one */
2007 foreach($mycards as $card)
2012 /* display only cards that the player is allowed to play as links, the rest just display normal
2013 * also check if we have both schweinchen, in that case only display on of them as playable
2015 if( ($followsuit && !same_type($card,$firstcard)) ||
2016 ( (int)($card)==19 &&
2017 !$GAME['schweinchen-first'] &&
2018 ( $RULES['schweinchen']=='second' ||
2019 ( $RULES['schweinchen']=='secondaftercall' &&
2020 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2021 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2024 $GAME['schweinchen-who']==$me &&
2025 in_array($gametype,array('normal','wedding','trump','silent'))
2033 if($howmanycards==1)
2038 foreach($mycards as $card)
2040 /* display only cards that the player is allowed to play as links, the rest just display normal
2041 * also check if we have both schweinchen, in that case only display on of them as playable
2043 if( ($followsuit && !same_type($card,$firstcard)) ||
2044 ( (int)($card)==19 &&
2045 !$GAME['schweinchen-first'] &&
2046 ( $RULES['schweinchen']=='second' ||
2047 ( $RULES['schweinchen']=='secondaftercall' &&
2048 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2049 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2052 $GAME['schweinchen-who']==$me &&
2053 in_array($gametype,array('normal','wedding','trump','silent'))
2056 display_card($card,$PREF['cardset']);
2058 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2061 else if($mystatus=='play' )
2063 echo _('Your cards are').": <br />\n";
2064 foreach($mycards as $card)
2065 display_card($card,$PREF['cardset']);
2067 else if($mystatus=='gameover')
2069 $oldcards = DB_get_all_hand($me);
2070 $oldcards = mysort($oldcards,$gametype);
2072 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2073 echo _('Your cards were').": <br />\n";
2076 $name = DB_get_name('userid',$myid);
2077 echo "$name's were: <br />\n";
2080 foreach($oldcards as $card)
2081 display_card($card,$PREF['cardset']);
2083 $userids = DB_get_all_userid_by_gameid($gameid);
2084 foreach($userids as $user)
2086 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2092 $name = DB_get_name('userid',$user);
2093 $oldcards = DB_get_all_hand($userhash);
2094 $oldcards = mysort($oldcards,$gametype);
2095 echo "$name's cards were: <br />\n";
2096 foreach($oldcards as $card)
2097 display_card($card,$PREF['cardset']);
2103 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2104 if($mystatus=='play')
2107 /* the following happens only when the gamestatus is 'gameover' */
2108 /* check if game is over, display results */
2109 if(DB_get_game_status_by_gameid($gameid)=='play')
2111 echo _('The game is over for you... other people still need to play though');
2115 myerror("error in testing the status");
2118 /* output other games where it is the users turn
2119 * make sure that the people looking at old games don't see the wrong games here
2121 if( $gamestatus != 'gameover' )
2123 /* game isn't over, only valid user can get here, so show menu */
2124 display_user_menu($myid);
2126 else if( $origmystatus != 'gameover' )
2128 /* user just played the very last card, game is now over, it's still ok to show the menu though */
2129 display_user_menu($myid);
2131 else if( $mystatus == 'gameover' &&
2132 isset($_SESSION['id']) )
2134 /* user is looking at someone else's game, show the menu for the correct user */
2135 display_user_menu($_SESSION['id']);
2139 echo "<div class=\"usermenu\">\n";
2140 echo "It's your turn in these games:<br />\n";
2141 echo "Please log in to see this information.\n";
2146 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2149 echo "<div class=\"gameinfo\">\n";
2151 /* get time from the last action of the game */
2152 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2153 $gameend = time() - strtotime($r[0]);
2156 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2158 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2162 if($gamestatus == 'play' )
2164 $myparty = DB_get_party_by_hash($me);
2165 output_form_calls($me,$myparty);
2168 /* play-card button */
2169 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2171 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2174 /* has this hand been played by others? */
2175 $other_game_ids = DB_played_by_others($gameid);
2176 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2178 $mypos = DB_get_pos_by_hash($me);
2179 echo " <p>See how other played the same hand: \n";
2180 foreach($other_game_ids as $id)
2182 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2183 $othername = DB_get_name('hash',$otherhash);
2184 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2189 echo "</div>\n"; /* end gameinfo */
2193 $gamestatus = DB_get_game_status_by_gameid($gameid);
2194 if($mystatus=='gameover' &&
2195 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2196 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2198 $session = DB_get_session_by_gameid($gameid);
2199 $result = DB_query("SELECT id,create_date FROM Game".
2200 " WHERE session=$session".
2201 " ORDER BY create_date DESC".
2205 $r = DB_fetch_array($result);
2207 if(!$session || $gameid==$r[0])
2209 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2210 $names = DB_get_all_names_by_gameid($gameid);
2211 $type = DB_get_gametype_by_gameid($gameid);
2215 $solo = DB_get_solo_by_gameid($gameid);
2217 if($solo!='silent') /* repeat game with same first player */
2218 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2219 else /* rotate normally */
2220 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2222 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2223 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2224 else /* rotate normally */
2225 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);