2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
57 /* get prefs and save them in a variable*/
58 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* get rule set for this game */
61 $RULES = DB_get_RULES($gameid);
63 /* get some infos about the game */
64 $gametype = DB_get_gametype_by_gameid($gameid);
65 $gamestatus = DB_get_game_status_by_gameid($gameid);
69 $gametype = DB_get_solo_by_gameid($gameid);
70 $GT = $gametype.' '.$GT;
73 /* do we need to worry about Schweinchen?
74 * check gametype and rules
75 * if yes, figure out if someone actually has Schweinchen
76 * save information in $GAME
79 if( $gamestatus == 'pre' )
81 /* always need to use Schweinchen to figure out for example who has poverty */
83 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
84 if( in_array( $gametype,array('poverty','dpoverty') ))
89 /* in a game Schweinchen is not valid in all types of games */
90 if( in_array($gametype,array('normal','wedding','trump','silent') ))
91 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
95 /* these are the defaults */
96 $GAME['schweinchen-who'] = NULL;
97 $GAME['schweinchen-first'] = NULL;
98 $GAME['schweinchen-second'] = NULL;
102 /* need to check for Schweinchen */
105 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
106 $cards = DB_get_all_hand($hash);
107 if( in_array('19',$cards) && in_array('20',$cards) )
108 $GAME['schweinchen-who']=$hash;
110 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
111 $GAME['schweinchen-second'] = 0;
113 /* end check for Schweinchen */
115 /* set the $CARDS variable, needed for sorting the cards
116 * we set it to normal so that the pre-game phase is handled ok
117 * and later set it to the correct game type that is played
119 set_gametype('normal');
121 /* handle user notes (only possible while game is running)*/
122 if( $mystatus!='gameover' )
125 $note = $_REQUEST['note'];
128 DB_insert_note($note,$gameid,$myid);
131 /* handle calls, output a comment to show when the call was made */
132 /* initialize comments */
135 /* get information needed to submit comment */
136 $playid = DB_get_current_playid($gameid);
140 DB_insert_comment($comment,$playid,$myid);
143 /* end check for calls */
146 /* check for calls, set comment */
147 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $comment .= "Contra";
155 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
160 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
165 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
170 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
178 /*****************************************************************
179 * output other games where it is the users turn
180 * make sure that the people looking at old games don't see the wrong games here
181 *****************************************************************/
183 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
185 /* game isn't over, only valid user can get here, so show menu */
186 display_user_menu($myid, $me);
188 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
190 /* user is looking at someone else's game, show the menu for the correct user */
191 display_user_menu($_SESSION['id'],$me);
195 echo "<div class=\"usermenu\">\n";
196 echo "It's your turn in these games: \n";
197 echo "Please log in to see this information.\n";
201 /*****************************************************************
202 * output extra division in case this game is part of a session
203 *****************************************************************/
206 echo "<div class=\"session\">\n";
208 /* output rule set */
209 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
210 switch($RULES['dullen'])
213 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
214 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
216 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
217 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
219 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
220 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
222 switch($RULES['schweinchen'])
225 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
226 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
228 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
229 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
231 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
232 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
233 case 'secondaftercall':
234 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
235 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
237 switch($RULES['call'])
240 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
242 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
244 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
247 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
248 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
249 echo ' '._('call').": {$RULES['call']} <br />\n";
250 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
251 echo " </div>\n </div>\n";
255 echo " <div class=\"sessionscore\">";
257 $score = generate_score_table($session);
259 /* get the last entry to show on the main page */
261 $finalscore = array_pop($tmpscore);
262 $finalscore = $finalscore['players'];
266 echo _('Score').": \n";
267 foreach($finalscore as $user=>$value)
269 $name = DB_get_name('userid',$user);
270 echo " ".substr($name,0,2).": $value ";
275 /* first game, no score yet */
279 /* output all games for the score table */
280 echo format_score_table_html($score,$myid);
283 /* figure out which game in a session we are in and link to the
284 * previous and next game if possible
286 $hashes = DB_get_hashes_by_session($session,$myid);
289 foreach($hashes as $hash)
299 $previous = $hashes[$j-2];
307 /* check for solo, add game type to session number */
308 echo " Game $session.$j";
311 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
314 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
316 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
319 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
324 /* the user has done something, update the timestamp. Use $myid in
325 * active games and check for session-id in old games (myid might be wrong in that case)
327 if($mystatus!='gameover')
328 DB_update_user_timestamp($myid);
330 if(isset($_SESSION['id']))
331 DB_update_user_timestamp($_SESSION['id']);
334 /******************************************************************************
335 * Output menu for selecting tricks
336 ******************************************************************************/
344 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
345 echo "\n<ul class=\"tricks\">\n";
346 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
348 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
349 /* end displaying sickness */
352 /* output pre-game trick in case user reloads,
353 * only needs to be done when a team has been formed */
354 if($myparty=='re' || $myparty=='contra')
356 echo "\n<ul class=\"tricks\">\n";
358 $mygametype = DB_get_gametype_by_gameid($gameid);
360 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
361 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
363 /* end output pre-game trick */
368 echo "\n<ul class=\"tricks\">\n";
370 /* output vorbehalte */
371 $mygametype = DB_get_gametype_by_gameid($gameid);
372 $mygamesolo = DB_get_solo_by_gameid($gameid);
373 if($mygametype != 'normal') /* only show when needed */
374 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
375 echo " <li onclick=\"hl('0');\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
377 $result = DB_query("SELECT Trick.id ".
379 "WHERE Trick.game_id='".$gameid."' ".
380 "GROUP BY Trick.id ".
381 "ORDER BY Trick.id ASC");
383 $lasttrick = DB_get_max_trickid($gameid);
386 while($r = DB_fetch_array($result))
389 if($trick!=$lasttrick)
390 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
391 else if($trick==$lasttrick)
392 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
396 /* if game is over, also output link to Score tab */
397 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
398 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a></li>\n";
400 /* output previous/next buttons */
401 echo " <li onclick=\"hl_prev();\" ><button>"._('prev')."</button></li>\n";
402 echo " <li onclick=\"hl_next();\" ><button>"._('next')."</button></li>\n";
411 /******************************************************************************
412 * Output tricks played, table, messages, and cards (depending on game status)
413 ******************************************************************************/
415 /* put everyting in a form */
416 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
418 /* display the table and the names */
419 display_table_begin();
422 /******************************
423 * Output pre-trick if needed *
424 ******************************/
432 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
433 echo "\n<div class=\"tricks\">\n";
434 echo " <div class=\"trick\" id=\"trick0\">\n";
436 for($pos=1;$pos<5;$pos++)
438 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
439 $userid = DB_get_userid('gameid-position',$gameid,$pos);
440 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
442 if($userstatus=='start' || $userstatus=='init')
443 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
445 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
446 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
448 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
450 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
451 /* end displaying sickness */
454 /* output pre-game trick in case user reloads,
455 * only needs to be done when a team has been formed */
456 if($myparty=='re' || $myparty=='contra')
458 echo "\n<ul class=\"tricks\">\n";
460 $mygametype = DB_get_gametype_by_gameid($gameid);
462 echo " <div class=\"trick\" id=\"trick0\">\n";
464 /* get information so show the cards that have been handed over in a poverty game */
465 output_exchanged_cards();
467 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
469 /* end output pre-game trick */
474 /* taken care further down */
482 /* mystatus gets the player through the different stages of a game.
483 * start: does the player want to play?
484 * init: check for sickness
485 * check: check for return values from init
486 * poverty: handle poverty, wait here until all player have reached this state
487 * display sickness and move on to game
488 * play: game in progress
489 * gameover: are we revisiting a game
492 /* Depending on the situation we set
493 * cards_status (see functions.php for possible options)
495 $cards_status = CARDS_EMPTY;
497 /* Also collect message that should be displayed to the user, so that we can show
498 * them after showing the table. This makes the html flow more consistent and easier
499 * tournament change layouts, especially for smaller displays, e.g. mobile phones
507 /****************************************
508 * ask if player wants to join the game *
509 ****************************************/
511 /* don't ask if user has autosetup set to yest */
513 if($PREF['autosetup']=='yes') $skip = 1;
515 if( !myisset('in') && !$skip)
517 /* asks the player, if he wants to join the game */
518 output_check_want_to_play($me);
519 $card_status = CARDS_EMPTY;
524 /* check the result, if player wants to join, got next stage, else cancel game */
525 if(!$skip && $_REQUEST['in'] == 'no' )
527 /* cancel the game */
528 $email_message = "Hello, \n\n".
529 "the game has been canceled due to the request of one of the players.\n\n";
531 $userids = DB_get_all_userid_by_gameid($gameid);
532 foreach($userids as $user)
534 mymail($user,$gameid,GAME_CANCELED,$email_message);
537 /* update game status */
538 cancel_game('noplay',$gameid);
543 /* user wants to join the game */
545 /* move on to the next stage,
546 * no break statement to immediately go to the next stage
549 DB_set_hand_status_by_hash($me,'init');
551 /* check if everyone has reached this stage, set player in game-table to the next player */
552 $userids = DB_get_all_userid_by_gameid($gameid);
553 foreach($userids as $user)
555 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
556 if($userstat!='init')
558 /* whos turn is it? */
559 DB_set_player_by_gameid($gameid,$user);
566 /***************************
567 * check if player is sick *
568 ***************************/
569 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
571 $mycards = DB_get_hand($me);
572 output_check_for_sickness($me,$mycards);
574 $card_status = CARDS_SHOW;
580 /* check if someone selected more than one sickness */
582 if($_REQUEST['solo']!='No') $Nsickness++;
583 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
584 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
585 if($_REQUEST['nines'] == 'yes') $Nsickness++;
586 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
590 $messages[] = "You selected more than one sickness, please go back ".
591 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
593 $card_status = CARDS_SHOW;
599 /* everything is ok, save what user said and proceed */
600 $messages[] = "Processing what you selected in the last step...";
602 /* check if this sickness needs to be handled first */
603 $gametype = DB_get_gametype_by_gameid($gameid);
604 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
606 if( $_REQUEST['solo']!='No' )
608 /* user wants to play a solo */
610 /* store the info in the user's hand info */
611 DB_set_solo_by_hash($me,$_REQUEST['solo']);
612 DB_set_sickness_by_hash($me,'solo');
614 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
616 if($gametype == 'solo' && $startplayer<$mypos)
617 {}/* do nothing, since someone else already is playing solo */
620 /* this solo comes first
621 * store info in game table
623 DB_set_gametype_by_gameid($gameid,'solo');
624 DB_set_startplayer_by_gameid($gameid,$mypos);
625 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
628 else if($_REQUEST['wedding'] == 'yes')
630 /* silent solo is set further down */
631 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
632 DB_set_sickness_by_hash($me,'wedding');
634 else if($_REQUEST['poverty'] == 'yes')
636 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
637 DB_set_sickness_by_hash($me,'poverty');
639 else if($_REQUEST['nines'] == 'yes')
641 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
642 " is playing solo, this game will be canceled.")."<br />\n";
643 DB_set_sickness_by_hash($me,'nines');
645 else if($_REQUEST['lowtrump'] == 'yes')
647 if($RULES['lowtrump']=='cancel')
648 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
649 " is playing solo, this game will be canceled.")."<br />\n";
651 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
653 DB_set_sickness_by_hash($me,'lowtrump');
656 /* move on to the next stage*/
657 DB_set_hand_status_by_hash($me,'check');
663 /* here we check what all players said and figure out what game we are playing
664 * this can therefore only be handled once all players finished the last stage
667 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
669 /* check if everyone has reached this stage */
670 $userids = DB_get_all_userid_by_gameid($gameid);
672 foreach($userids as $user)
674 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
675 if($userstat!='check')
678 DB_set_player_by_gameid($gameid,$user);
685 $messages[] = _('This step can only be handled after everyone finished the last step. '.
686 'Seems like this is not the case, so you need to wait a bit... '.
687 'you will get an email once that is the case, please use the link in '.
688 'that email to continue the game.');
690 /* display cards, if player was just at the init-phase he will still see the cards from there
691 * we can put this one here, since the last player to finish the init state won't get here and
692 * will still see his card anyway from the init-phase
694 if($mystatus=='check')
696 $card_status = CARDS_SHOW;
701 /* Ok, everyone finished the init-phase, time to figure out what game we
702 * are playing, in case there are any solos this already
703 * will have the correct information in it */
705 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
707 $gametype = DB_get_gametype_by_gameid($gameid);
708 $startplayer = DB_get_startplayer_by_gameid($gameid);
710 /* check for sickness */
715 foreach($userids as $user)
717 $name = DB_get_name('userid',$user);
718 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
719 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
722 $cancelsick = $usersick;
723 break; /* no need to check for other poverties, since only solo can win and that is already set */
725 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
727 else if($usersick == 'wedding')
729 else if($usersick == 'solo')
733 /* now check which sickness comes first and set the gametype to it */
734 if($gametype == 'solo')
741 if($cancelsick == 'nines')
743 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
744 " has five or more nines and nobody is playing solo.\n\n".
745 "To redeal either start a new game or, in case the game was part of a tournament,\n".
746 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
748 /* update game status */
749 cancel_game('nines',$gameid);
751 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
752 " has five or more nines and nobody is playing solo.";
754 else if ($cancelsick == 'lowtrump')
756 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
757 " has low trump and nobody is playing solo.\n\n".
758 "To redeal either start a new game or, in case the game was part of a tournament,\n".
759 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
761 /* update game status */
762 cancel_game('lowtrump',$gameid);
764 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
765 " has low trump and nobody is playing solo.";
768 $userids = DB_get_all_userid_by_gameid($gameid);
769 foreach($userids as $user)
771 mymail($user,$gameid, GAME_CANCELED, $email_message);
776 else if($poverty==1) /* one person has poverty */
778 DB_set_gametype_by_gameid($gameid,'poverty');
779 $gametype = 'poverty';
780 $who = DB_get_sickness_by_gameid($gameid);
783 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
784 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
785 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
787 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
790 else if($poverty==2) /* two people have poverty */
792 DB_set_gametype_by_gameid($gameid,'dpoverty');
793 $gametype = 'dpoverty';
794 $who = DB_get_sickness_by_gameid($gameid);
797 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
798 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
800 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
801 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
802 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
804 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
807 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
812 DB_set_gametype_by_gameid($gameid,'wedding');
813 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
814 $gametype = 'wedding';
816 /* now the gametype is set correctly in the database */
817 $messages[] = _('Got it').' :)';
819 /* loop over all players, set re/contra if possible and start the game if possible */
820 $userids = DB_get_all_userid_by_gameid($gameid);
821 foreach($userids as $userid)
823 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
828 /* are we the solo player? set us to re, else set us to contra */
829 $pos = DB_get_pos_by_hash($userhash);
830 if($pos == $startplayer)
831 DB_set_party_by_hash($userhash,'re');
833 DB_set_party_by_hash($userhash,'contra');
834 DB_set_hand_status_by_hash($userhash,'play');
838 /* set person with the wedding to re, do the rest during the game */
839 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
840 if($usersick == 'wedding')
841 DB_set_party_by_hash($userhash,'re');
843 DB_set_party_by_hash($userhash,'contra');
845 DB_set_hand_status_by_hash($userhash,'play');
849 $hand = DB_get_all_hand($userhash);
851 if(in_array('3',$hand)||in_array('4',$hand))
852 DB_set_party_by_hash($userhash,'re');
854 DB_set_party_by_hash($userhash,'contra');
855 DB_set_hand_status_by_hash($userhash,'play');
859 /* set person with poverty to play status */
860 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
861 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
862 DB_set_hand_status_by_hash($userhash,'play');
864 /* set status of first player to be asked to poverty */
865 $who = DB_get_sickness_by_gameid($gameid);
866 if($who > 6) $who= $who/10; /* in case we have dpoverty */
867 $whoid = DB_get_userid('gameid-position',$gameid,$who);
869 DB_set_hand_status_by_hash($userhash,'poverty');
872 /* check for silent solo, set game type to solo in this case */
873 $gametype = DB_get_gametype_by_gameid($gameid);
874 $userids = DB_get_all_userid_by_gameid($gameid);
875 foreach($userids as $userid)
877 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
879 if($gametype=='normal')
881 $userhand = DB_get_all_hand($userhash);
882 if(check_wedding($userhand))
884 /* normal game type and player has both queens -> silent solo */
885 /* keep startplayer, just set gametype to silent solo */
886 DB_set_gametype_by_gameid($gameid,'solo');
887 DB_set_solo_by_gameid($gameid,'silent');
892 /* send out email to first player or poverty person*/
893 if($gametype!='poverty' && $gametype!='dpoverty')
895 $startplayer = DB_get_startplayer_by_gameid($gameid);
896 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
897 $who = DB_get_userid('hash',$hash);
898 DB_set_player_by_gameid($gameid,$who);
902 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
904 /* email startplayer */
905 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
906 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
907 mymail($who,$gameid,GAME_READY,$email_message);
911 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
915 /* set status of first player to be asked to poverty */
916 $who = DB_get_sickness_by_gameid($gameid);
917 if($who > 6) $who= $who/10; /* in case we have dpoverty */
919 $whoid = DB_get_userid('gameid-position',$gameid,$who);
921 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
924 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
925 DB_set_player_by_gameid($gameid,$whoid);
927 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
929 /* email player for poverty */
930 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
931 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
932 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
936 $card_status = CARDS_SHOW;
941 /* user only gets here in a poverty game, several things have to be handled here:
942 * A) ask, if user wants to take trump
944 * poverty: set re/contra
945 * dpoverty: first time: set re, send email to second player
946 * second time: set contra
947 * poverty: set status of other players to 'play'
948 * set status to play in case 0 trump
949 * no -> set status to play,
950 * ask next player or cancle the game if no more players
951 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
952 * ask to give cards back, set status to play, once player has 12 cards
954 * it is easier to check B) first
957 set_gametype($gametype); /* this sets the $CARDS variable */
958 $myparty = DB_get_party_by_hash($me);
960 /* the following is part B) of whats needs to be done)
961 /* check if user wants to give cards back */
962 if(myisset('exchange'))
964 $exchange = $_REQUEST['exchange'];
965 $partnerhash = DB_get_partner_hash_by_hash($me);
966 $partnerid = DB_get_userid('hash',$partnerhash);
967 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
969 /* if exchange is set to a value>0, exchange that card back to the partner */
972 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
973 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
974 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
979 $mycards = DB_get_hand($me);
981 /* default: show cards, will be overwritten, if we need to give back cards */
982 $card_status = CARDS_SHOW;
984 /* check if user need to give more cards back */
985 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
987 $card_status = CARDS_EXCHANGE;
989 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
991 /* user is done, ready to play */
992 DB_set_hand_status_by_hash($me,'play');
994 /* email start player */
995 $startplayer = DB_get_startplayer_by_gameid($gameid);
996 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
997 $who = DB_get_userid('hash',$hash);
998 DB_set_player_by_gameid($gameid,$who);
1002 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
1004 /* email startplayer */
1005 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1006 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1007 mymail($who,$gameid,GAME_READY,$email_message);
1011 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
1014 /* the following is part A) of what needs to be done */
1015 if(!myisset('trump'))
1019 echo "<div class=\"poverty\">\n";
1020 $userids = DB_get_all_userid_by_gameid($gameid);
1021 foreach($userids as $user)
1023 $name = DB_get_name('userid',$user);
1024 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1025 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1026 $userparty = DB_get_party_by_hash($userhash);
1028 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1030 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1031 $cards = DB_get_hand($hash);
1034 foreach($cards as $card)
1035 if($card<27) $nrtrump++;
1037 if($usersick=='lowtrump')
1039 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
1040 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
1043 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
1050 $trump = $_REQUEST['trump'];
1054 /* user doesn't want to take trump */
1055 DB_set_hand_status_by_hash($me,'play');
1057 /* set next player who needs to be asked and email him*/
1058 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1059 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1061 /* don't ask people who have poverty */
1063 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1065 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1070 if($gametype=='dpoverty')
1072 $next=999; /* need to cancel for sure, since both would need to take the trump */
1075 /* no more people to ask, need to cancel the game */
1078 $email_message = "Hello, \n\n".
1079 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1081 $userids = DB_get_all_userid_by_gameid($gameid);
1082 foreach($userids as $user)
1084 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1087 /* update game status */
1088 cancel_game('trump',$gameid);
1090 $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
1095 /* email next player, set his status to poverty */
1096 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1097 $userid = DB_get_userid('hash',$userhash);
1099 DB_set_player_by_gameid($gameid,$userid);
1100 DB_set_hand_status_by_hash($userhash,'poverty');
1102 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1103 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1104 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1107 $cards_status = CARDS_SHOW;
1111 /* player wants to take trump, change cards */
1113 /* user wants to take trump */
1114 $trump = $_REQUEST['trump'];
1115 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1116 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1118 /* remember which cards were handed over*/
1119 $partnerhand = DB_get_all_hand($userhash);
1120 foreach ($partnerhand as $card)
1122 DB_add_exchanged_card($card,$userhand,$myhand);
1124 /* copy trump from player A to B */
1125 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1128 $mycards = DB_get_hand($me);
1131 if($gametype=='poverty')
1133 $userids = DB_get_all_userid_by_gameid($gameid);
1134 foreach($userids as $user)
1136 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1137 if($hash==$userhash||$hash==$me)
1139 DB_set_party_by_hash($hash,'re');
1143 DB_set_party_by_hash($hash,'contra');
1144 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1147 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1148 if(count($mycards)==12)
1150 DB_set_hand_status_by_hash($me,'play');
1155 /* has the re party already been set?*/
1157 $userids = DB_get_all_userid_by_gameid($gameid);
1158 foreach($userids as $user)
1160 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1161 $party = DB_get_party_by_hash($hash);
1167 DB_set_party_by_hash($me,'contra');
1168 DB_set_party_by_hash($userhash,'contra');
1172 DB_set_party_by_hash($me,'re');
1173 DB_set_party_by_hash($userhash,'re');
1175 /* send out email to second non-poverty player */
1176 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1177 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1180 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1181 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1187 $messages[] = "Error in poverty, please contact the Admin";
1189 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1190 $userid = DB_get_userid('hash',$userhash);
1192 DB_set_player_by_gameid($gameid,$userid);
1193 DB_set_hand_status_by_hash($userhash,'poverty');
1195 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1196 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1197 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1200 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1207 /* both entries here, so that the tricks are visible for both.
1208 * in case of 'play' there is a break later that skips the last part
1211 /* first check if the game has been canceled and display */
1214 case 'cancel-noplay':
1215 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1217 case 'cancel-timedout':
1218 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1220 case 'cancel-nines':
1221 $messages[] = "The game has been canceled because one player had too many nines.";
1223 case 'cancel-lowtrump':
1224 $messages[] = "The game has been canceled because one player had low trump.";
1226 case 'cancel-trump':
1227 $messages[] = "The game has been canceled because nobody wanted to take the trump.";
1230 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1231 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1234 /* check if all players are ready to play,
1235 * if so, send out email to the startplayer
1236 * only need to do this if the game hasn't started yet
1238 $gamestatus = DB_get_game_status_by_gameid($gameid);
1239 if($gamestatus == 'pre')
1242 $userids = DB_get_all_userid_by_gameid($gameid);
1243 foreach($userids as $user)
1245 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1246 if($userstatus !='play' && $userstatus!='gameover')
1249 DB_set_player_by_gameid($gameid,$user);
1255 /* only set this after all poverty, etc. are handled*/
1256 DB_set_game_status_by_gameid($gameid,'play');
1258 /* email startplayer */
1259 $startplayer = DB_get_startplayer_by_gameid($gameid);
1260 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1261 $who = DB_get_userid('hash',$hash);
1262 DB_set_player_by_gameid($gameid,$who);
1264 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1266 /* email startplayer) */
1267 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1268 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1269 mymail($who,$gameid, GAME_READY, $email_message);
1273 /* figure out what kind of game we are playing,
1274 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1275 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1279 $gametype = DB_get_gametype_by_gameid($gameid);
1281 if($gametype=='solo')
1283 $gametype = DB_get_solo_by_gameid($gameid);
1284 if($gametype=='silent')
1287 $GT = $gametype.' '.$GT;
1290 $gametype = 'normal';
1292 set_gametype($gametype); /* this sets the $CARDS variable */
1294 /* get some infos about the game, need to reset this, since it might have changed */
1295 $gamestatus = DB_get_game_status_by_gameid($gameid);
1297 /* has the game started? No, then just wait here...*/
1298 if($gamestatus == 'pre')
1300 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1301 'You need to wait for the others. Just wait for an email.');
1303 $card_status = CARDS_SHOW;
1305 break; /* not sure this works... the idea is that you can
1306 * only play a card after everyone is ready to play */
1310 /* get time from the last action of the game */
1311 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1312 $gameend = time() - strtotime($r[0]);
1314 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1315 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1316 if(myisset('comment'))
1318 $comment = $_REQUEST['comment'];
1319 $playid = DB_get_current_playid($gameid);
1322 DB_insert_comment($comment,$playid,$myid);
1325 /* get everything relevant to display the tricks */
1326 $result = DB_query("SELECT Hand_Card.card_id as card,".
1327 " Hand.position as position,".
1328 " Play.sequence as sequence, ".
1330 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1331 " SEPARATOR '\n' ), ".
1332 " Play.create_date, ".
1335 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1336 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1337 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1338 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1339 "LEFT JOIN User On User.id=Comment.user_id ".
1340 "WHERE Trick.game_id='".$gameid."' ".
1341 "GROUP BY Trick.id, sequence ".
1342 "ORDER BY Trick.id, sequence ASC");
1344 $lasttrick = DB_get_max_trickid($gameid);
1346 $play = array(); /* needed to calculate winner later */
1348 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1349 $firstcard = ''; /* first card in a trick */
1351 echo "\n<div class=\"tricks\">\n";
1353 /* output vorbehalte */
1354 $mygametype = DB_get_gametype_by_gameid($gameid);
1355 $mygamesolo = DB_get_solo_by_gameid($gameid);
1356 if($mygametype != 'normal') /* only show when needed */
1357 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1359 echo " <div class=\"trick\" id=\"trick0\">\n";
1361 /* get information so show the cards that have been handed over in a poverty game */
1362 output_exchanged_cards();
1364 echo " </div>\n"; /* end div trick, end li trick */
1369 while($r = DB_fetch_array($result))
1377 /* count number of tricks */
1381 /* check if first schweinchen has been played */
1382 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1383 if(!$GAME['schweinchen-first'])
1384 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1386 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1388 /* save card to be able to find the winner of the trick later */
1389 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1393 /* first card in a trick, output some html */
1394 if($trick!=$lasttrick)
1396 /* start of an old trick? */
1397 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1398 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1400 else if($trick==$lasttrick)
1402 /* start of a last trick? */
1403 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1404 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1407 /* remember first card, so that we are able to check, what cards can be played */
1412 echo " <div class=\"card".($pos-1)."\">\n";
1414 /* display comments */
1416 echo " <span class=\"comment\">".$comment."</span>\n";
1419 display_card($r[0],$PREF['cardset']);
1421 echo " </div>\n"; /* end div card */
1426 $winner = get_winner($play,$gametype); /* returns the position */
1427 echo " </div>\n"; /* end div trick, end li trick */
1431 /* whos turn is it? */
1434 $winner = get_winner($play,$gametype); /* returns the position */
1436 $firstcard = ''; /* new trick, no first card */
1441 if($next==5) $next = 1;
1444 /* my turn?, display cards as links, ask for comments*/
1445 if(DB_get_pos_by_hash($me) == $next)
1450 /* do we want to play a card? */
1451 if(myisset('card') && $myturn)
1453 $card = $_REQUEST['card'];
1454 $handid = DB_get_handid('hash',$me);
1455 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1457 /* check if we have card and that we haven't played it yet*/
1458 /* set played in hand_card to true where hand_id and card_id*/
1459 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1460 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1461 $handcardid = $r[0];
1463 if($handcardid) /* everything ok, play card */
1465 /* update Game timestamp */
1466 DB_update_game_timestamp($gameid);
1468 /* mark card as played */
1469 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1470 DB_quote_smart($card));
1472 /* get trick id or start new trick */
1473 $a = DB_get_current_trickid($gameid);
1478 $playid = DB_play_card($trickid,$handcardid,$sequence);
1480 /* check special output for schweinchen in case in case a fox is being played
1481 * check for correct rules, etc. has already been done
1483 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1485 if(!$GAME['schweinchen-first'])
1486 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1488 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1490 if( $RULES['schweinchen']=='both' ||
1491 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1492 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1493 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1496 DB_insert_comment('Schweinchen! ',$playid,$myid);
1497 $commentSchweinchen = 'Schweinchen! ';
1500 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1503 /* if sequence == 4 check who one in case of wedding */
1504 if($sequence == 4 && $GT == 'wedding')
1506 /* is wedding resolve */
1507 $resolved = DB_get_sickness_by_gameid($gameid);
1510 /* who has wedding */
1511 $userids = DB_get_all_userid_by_gameid($gameid);
1512 foreach($userids as $user)
1514 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1515 if($usersick == 'wedding')
1518 /* who won the trick */
1519 $play = DB_get_cards_by_trick($trickid);
1520 $winner = get_winner($play,$gametype); /* returns the position */
1521 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1522 /* is tricknr <=3 */
1523 if($tricknr <=3 && $winnerid!=$whosick)
1525 /* set resolved at tricknr*/
1526 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1528 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1529 DB_set_party_by_hash($whash,'re');
1531 if($tricknr == 3 && $winnerid==$whosick)
1533 /* set resolved at tricknr*/
1534 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1539 /* if sequence == 4, set winner of the trick, count points and set the next player */
1542 $play = DB_get_cards_by_trick($trickid);
1543 $winner = get_winner($play,$gametype); /* returns the position */
1546 * check if someone caught a fox
1547 *******************************/
1549 /* first check if we should account for solos at all,
1550 * since it doesn't make sense in some games
1552 $ok = 0; /* fox shouldn't be counted */
1553 if(DB_get_gametype_by_gameid($gameid)=='solo')
1555 $solo = DB_get_solo_by_gameid($gameid);
1556 if($solo == 'trump' || $solo == 'silent')
1557 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1560 $ok = 1; /* for all other games (not solos) foxes are ok too */
1563 foreach($play as $played)
1565 if ( $played['card']==19 || $played['card']==20 )
1566 if ($played['pos']!= $winner )
1568 /* possible caught a fox, check party */
1569 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1570 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1572 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1573 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1575 if($party1 != $party2)
1576 DB_query("INSERT INTO Score".
1577 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1582 * check for karlchen (jack of clubs in the last trick)
1583 ******************************************************/
1585 /* same as for foxes, karlchen doesn't always make sense
1586 * check what kind of game it is and set karlchen accordingly */
1588 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1590 /* check for solo */
1592 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1593 $solo = DB_get_solo_by_gameid($gameid);
1595 /* no Karlchen in these solos */
1596 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1598 foreach($play as $played)
1599 if ( $played['card']==11 || $played['card']==12 )
1600 if ($played['pos'] == $winner )
1603 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1604 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1606 DB_query("INSERT INTO Score".
1607 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1610 }; /* end scoring Karlchen */
1613 * check for doppelopf (>40 points)
1614 ***********************************/
1617 foreach($play as $played)
1619 $points += DB_get_card_value_by_cardid($played['card']);
1623 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1624 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1626 DB_query("INSERT INTO Score".
1627 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1631 * set winner (for this trick)
1635 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1637 $messages[] = "ERROR during scoring";
1640 echo "DEBUG: position $winner won the trick <br />";
1642 /* who is the next player? */
1647 $next = DB_get_pos_by_hash($me)+1;
1649 if($next==5) $next=1;
1651 /* check for coment */
1652 if(myisset('comment'))
1654 $comment = $_REQUEST['comment'];
1656 DB_insert_comment($comment,$playid,$myid);
1657 if($commentSchweinchen)
1658 $comment = $commentSchweinchen . $comment;
1661 /* display played card */
1662 $pos = DB_get_pos_by_hash($me);
1665 echo " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1666 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1669 echo " <div class=\"card".($pos-1)."\">\n ";
1671 /* display comments */
1672 display_card($card,$PREF['cardset']);
1674 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1677 echo " </div>\n"; /* end div trick, end li trick */
1679 /*check if we still have cards left, else set status to gameover */
1680 if(sizeof(DB_get_hand($me))==0)
1682 DB_set_hand_status_by_hash($me,'gameover');
1683 $mystatus = 'gameover';
1686 /* if all players are done, set game status to game over,
1687 * get the points of the last trick and send out an email
1690 $userids = DB_get_all_userid_by_gameid($gameid);
1693 foreach($userids as $user)
1694 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1698 DB_set_game_status_by_gameid($gameid,'gameover');
1700 /* email next player, if game is still running */
1701 if(DB_get_game_status_by_gameid($gameid)=='play')
1703 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1704 $who = DB_get_userid('hash',$next_hash);
1705 DB_set_player_by_gameid($gameid,$who);
1707 $email_message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1708 "It's your turn now.\n".
1709 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1710 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1712 mymail($who,$gameid, GAME_YOUR_TURN, $email_message);
1715 else /* send out final email */
1717 /* individual score */
1718 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1719 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1720 " LEFT JOIN User ON User.id=Hand.user_id".
1721 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1722 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1723 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1724 " WHERE Hand.game_id='$gameid'".
1725 " GROUP BY User.fullname" );
1726 $email_message = "The game is over. Thanks for playing :)\n";
1727 $email_message .= "Final score:\n";
1728 while( $r = DB_fetch_array($result) )
1729 $email_message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1731 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1732 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1733 " LEFT JOIN User ON User.id=Hand.user_id".
1734 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1735 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1736 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1737 " WHERE Hand.game_id='$gameid'".
1738 " GROUP BY Hand.party" );
1739 $email_message .= "\nTotals:\n";
1742 while( $r = DB_fetch_array($result) )
1744 $email_message .= " ".$r[0]." ".$r[1]."\n";
1747 else if($r[0] == 'contra')
1752 * save score in database
1756 /* get calls from re/contra */
1759 foreach($userids as $user)
1761 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1762 $call = DB_get_call_by_hash($hash);
1763 $party = DB_get_party_by_hash($hash);
1767 $call = (int) $call;
1773 else if( $call < $call_re)
1776 else if($party=='contra')
1778 if($call_contra== -1)
1779 $call_contra = $call;
1780 else if( $call < $call_contra)
1781 $call_contra = $call;
1786 /* figure out who one */
1787 $winning_party = NULL;
1789 if($call_re == -1 && $call_contra == -1)
1791 /* nobody made a call, so it's easy to figure out who won */
1793 $winning_party='re';
1795 $winning_party='contra';
1799 /* if one party makes a call, they only win, iff they make enough points
1800 * if only one party made a call, the other one wins,
1801 * if the first one didn't make it
1805 $offset = 120 - $call_re;
1807 $offset--; /* since we use a > in the next equation */
1809 if($re > 120+$offset)
1810 $winning_party='re';
1811 else if ($call_contra == -1 )
1812 $winning_party='contra';
1815 if($call_contra != -1)
1817 $offset = 120 - $call_contra;
1818 if($call_contra == 0)
1819 $offset--; /* since we use a > in the next equation */
1821 if($contra > 120+$offset)
1822 $winning_party='contra';
1823 else if ($call_re == -1 )
1824 $winning_party='re';
1828 /* one point for each call of the other party in case the other party didn't win
1829 * and one point each in case the party made more than points than one of the calls
1831 if($winning_party!='contra' && $call_contra!= -1)
1833 for( $p=$call_contra;$p<=120; $p+=30 )
1835 DB_query("INSERT INTO Score".
1836 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1839 for( $p=$call_contra; $p<120; $p+=30)
1842 DB_query("INSERT INTO Score".
1843 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1846 if($winning_party!='re' and $call_re!= -1)
1848 for( $p=$call_re;$p<=120; $p+=30 )
1850 DB_query("INSERT INTO Score".
1851 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1854 for( $p=$call_re; $p<120; $p+=30)
1857 DB_query("INSERT INTO Score".
1858 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1862 /* point in case contra won */
1863 if($winning_party=='contra')
1865 DB_query("INSERT INTO Score".
1866 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1869 /* one point each for winning and each 30 points + calls */
1870 if($winning_party=='re')
1872 foreach(array(120,150,180,210,240) as $p)
1875 if($p==240 || $call_contra != -1)
1879 DB_query("INSERT INTO Score".
1880 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1882 /* re called something and won */
1883 foreach(array(0,30,60,90,120) as $p)
1885 if($call_re!= -1 && $call_re<$p+1)
1886 DB_query("INSERT INTO Score".
1887 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1890 else if( $winning_party=='contra')
1892 foreach(array(120,150,180,210,240) as $p)
1895 if($p==240 || $call_re != -1)
1898 if($contra>$p-$offset)
1899 DB_query("INSERT INTO Score".
1900 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1902 /* re called something and won */
1903 foreach(array(0,30,60,90,120) as $p)
1905 if($call_contra != -1 && $call_contra<$p+1)
1906 DB_query("INSERT INTO Score".
1907 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1912 /* add score points to email */
1913 $email_message .= "\n";
1915 $email_message .= " Points Re: \n";
1916 $queryresult = DB_query("SELECT score FROM Score ".
1917 " WHERE game_id=$gameid AND party='re'".
1919 while($r = DB_fetch_array($queryresult) )
1921 $email_message .= " ".$r[0]."\n";
1924 $email_message .= " Points Contra: \n";
1925 $queryresult = DB_query("SELECT score FROM Score ".
1926 " WHERE game_id=$gameid AND party='contra'".
1928 while($r = DB_fetch_array($queryresult) )
1930 $email_message .= " ".$r[0]."\n";
1933 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1934 $email_message .= "\n";
1936 $session = DB_get_session_by_gameid($gameid);
1937 $score = generate_score_table($session);
1939 $email_message .= "Score Table:\n";
1940 $email_message .= format_score_table_ascii($score);
1941 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1943 /* send out final email */
1944 foreach($userids as $user)
1946 /* add links for all players */
1947 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1948 $name = DB_get_name('userid',$user);
1950 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1951 $email_message .= $link;
1953 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1954 mymail($userids,$gameid, GAME_OVER, $email_message);
1959 $messages[] = "can't find that card?!";
1962 else if(myisset('card') && !$myturn )
1964 $messages[] = _("please wait until it's your turn!");
1967 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1968 echo " </div>\n"; /* end div trick, end li trick */
1970 /* display points in case game is over */
1971 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1973 echo " <div class=\"trick\" id=\"trick13\">\n";
1974 /* add pic for re/contra
1975 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1977 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1978 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1979 " LEFT JOIN User ON User.id=Hand.user_id".
1980 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1981 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1982 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1983 " WHERE Hand.game_id='$gameid'".
1984 " GROUP BY User.fullname" );
1985 while( $r = DB_fetch_array($result))
1986 echo " <div class=\"card".($r[3]-1)."\">\n".
1987 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1990 /* display totals */
1991 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1992 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1993 " LEFT JOIN User ON User.id=Hand.user_id".
1994 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1995 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1996 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1997 " WHERE Hand.game_id='$gameid'".
1998 " GROUP BY Hand.party" );
1999 echo " <div class=\"total\">\n Totals:<br />\n";
2000 while( $r = DB_fetch_array($result))
2001 echo " ".$r[0]." ".$r[1]."<br />\n";
2003 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
2004 " FROM Game WHERE id='$gameid'");
2005 $r = DB_fetch_array($queryresult);
2006 echo " <p>This game took ".$r[0]." hours.</p>\n";
2008 echo " <div class=\"re\">\n Points Re: <br />\n";
2009 $queryresult = DB_query("SELECT score FROM Score ".
2010 " WHERE game_id=$gameid AND party='re'".
2012 while($r = DB_fetch_array($queryresult) )
2013 echo " ".$r[0]."<br />\n";
2016 echo " <div class=\"contra\">\n Points Contra: <br />\n";
2017 $queryresult = DB_query("SELECT score FROM Score ".
2018 " WHERE game_id=$gameid AND party='contra'".
2020 while($r = DB_fetch_array($queryresult) )
2021 echo " ".$r[0]."<br />\n";
2026 echo " </div>\n"; /* end div trick, end li trick */
2029 echo "</div>\n"; /* end ul tricks*/
2031 if($myturn && !myisset('card') && $mystatus=='play' )
2033 $card_status = CARDS_MYTURN;
2035 else if($mystatus=='play' )
2037 $card_status = CARDS_SHOW;
2039 else if($mystatus=='gameover')
2041 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2042 $card_status = CARDS_GAMEOVER_ME;
2044 $card_status = CARDS_GAMEOVER;
2047 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2048 if($mystatus=='play')
2051 /* the following happens only when the gamestatus is 'gameover' */
2052 /* check if game is over, display results */
2053 if(DB_get_game_status_by_gameid($gameid)=='play')
2055 echo _('The game is over for you... other people still need to play though');
2059 myerror("error in testing the status");
2060 } /*end of output: tricks, table, messages, card */
2062 /* display the 2nd half of table and the names */
2063 display_table_end();
2069 $mycards = DB_get_hand($me);
2070 $mycards = mysort($mycards,$gametype);
2073 echo '<div class="mycards">';
2074 switch ($card_status) {
2076 echo _('Your cards are').": <br />\n";
2077 foreach($mycards as $card)
2078 display_card($card,$PREF['cardset']);
2080 case CARDS_EXCHANGE:
2081 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2083 echo _('Your cards are').": <br />\n";
2085 foreach($mycards as $card)
2086 display_link_card($card,$PREF['cardset'],$type);
2087 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2090 echo 'Hello '.$myname.", it's your turn! <br />\n";
2091 echo _('Your cards are').": <br />\n";
2093 /* do we have to follow suite? */
2095 if(have_suit($mycards,$firstcard))
2098 /* count how many cards we can play, so that we can pre-select it if there is only one */
2100 foreach($mycards as $card)
2105 /* display only cards that the player is allowed to play as links, the rest just display normal
2106 * also check if we have both schweinchen, in that case only display on of them as playable
2108 if( ($followsuit && !same_type($card,$firstcard)) ||
2109 ( (int)($card)==19 &&
2110 !$GAME['schweinchen-first'] &&
2111 ( $RULES['schweinchen']=='second' ||
2112 ( $RULES['schweinchen']=='secondaftercall' &&
2113 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2114 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2117 $GAME['schweinchen-who']==$me &&
2118 in_array($gametype,array('normal','wedding','trump','silent'))
2126 /* make it boolean, so that we can pass it later to display_link_card */
2127 if($howmanycards!=1)
2130 foreach($mycards as $card)
2132 /* display only cards that the player is allowed to play as links, the rest just display normal
2133 * also check if we have both schweinchen, in that case only display on of them as playable
2135 if( ($followsuit && !same_type($card,$firstcard)) ||
2136 ( (int)($card)==19 &&
2137 !$GAME['schweinchen-first'] &&
2138 ( $RULES['schweinchen']=='second' ||
2139 ( $RULES['schweinchen']=='secondaftercall' &&
2140 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2141 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2144 $GAME['schweinchen-who']==$me &&
2145 in_array($gametype,array('normal','wedding','trump','silent'))
2148 display_card($card,$PREF['cardset']);
2150 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2153 case CARDS_GAMEOVER_ME:
2154 case CARDS_GAMEOVER:
2155 if($card_status == CARDS_GAMEOVER_ME)
2156 echo _('Your cards were').": <br />\n";
2159 $name = DB_get_name('userid',$myid);
2160 echo "$name's were: <br />\n";
2162 $oldcards = DB_get_all_hand($me);
2163 $oldcards = mysort($oldcards,$gametype);
2165 foreach($oldcards as $card)
2166 display_card($card,$PREF['cardset']);
2168 /* display hands of everyone else */
2169 $userids = DB_get_all_userid_by_gameid($gameid);
2170 foreach($userids as $user)
2172 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2178 $name = DB_get_name('userid',$user);
2179 $oldcards = DB_get_all_hand($userhash);
2180 $oldcards = mysort($oldcards,$gametype);
2181 echo "$name's cards were: <br />\n";
2182 foreach($oldcards as $card)
2183 display_card($card,$PREF['cardset']);
2197 if( sizeof($messages) )
2199 echo "\n<div class=\"message\">\n";
2200 foreach($messages as $message)
2202 echo " <div>$message <div>close</div> </div>\n";
2207 /***********************************************
2208 * Comments, re/contra calls, user menu
2209 ***********************************************/
2212 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2215 echo "<div class=\"gameinfo\">\n";
2217 /* get time from the last action of the game */
2218 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2219 $gameend = time() - strtotime($r[0]);
2222 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2224 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2228 if($gamestatus == 'play' )
2230 $myparty = DB_get_party_by_hash($me);
2231 output_form_calls($me,$myparty);
2234 /* play-card button */
2235 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2237 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2240 /* has this hand been played by others? */
2241 $other_game_ids = DB_played_by_others($gameid);
2242 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2244 $mypos = DB_get_pos_by_hash($me);
2245 echo " <p>See how other played the same hand: \n";
2246 foreach($other_game_ids as $id)
2248 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2249 $othername = DB_get_name('hash',$otherhash);
2250 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2255 echo "</div>\n\n"; /* end gameinfo */
2257 /* make sure that we don't show the notes to the wrong person
2258 * (e.g. other people looking at an old game)
2260 if( $mystatus != 'gameover' ||
2261 ( $mystatus == 'gameover' &&
2262 isset($_SESSION['id']) &&
2263 $myid == $_SESSION['id']))
2264 output_user_notes($myid,$gameid,$mystatus);
2268 /*********************************
2270 *********************************/
2272 $gamestatus = DB_get_game_status_by_gameid($gameid);
2273 if($mystatus=='gameover' &&
2274 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2275 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2277 $session = DB_get_session_by_gameid($gameid);
2278 $result = DB_query("SELECT id,create_date FROM Game".
2279 " WHERE session=$session".
2280 " ORDER BY create_date DESC".
2284 $r = DB_fetch_array($result);
2286 if(!$session || $gameid==$r[0])
2288 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2289 $names = DB_get_all_names_by_gameid($gameid);
2290 $type = DB_get_gametype_by_gameid($gameid);
2294 $solo = DB_get_solo_by_gameid($gameid);
2296 if($solo!='silent') /* repeat game with same first player */
2297 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2298 else /* rotate normally */
2299 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2301 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2302 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2303 else /* rotate normally */
2304 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);