2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
57 /* get prefs and save them in a variable*/
58 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* get rule set for this game */
61 $RULES = DB_get_RULES($gameid);
63 /* get some infos about the game */
64 $gametype = DB_get_gametype_by_gameid($gameid);
65 $gamestatus = DB_get_game_status_by_gameid($gameid);
69 $gametype = DB_get_solo_by_gameid($gameid);
70 $GT = $gametype.' '.$GT;
73 /* do we need to worry about Schweinchen?
74 * check gametype and rules
75 * if yes, figure out if someone actually has Schweinchen
76 * save information in $GAME
79 if( $gamestatus == 'pre' )
81 /* always need to use Schweinchen to figure out for example who has poverty */
83 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
84 if( in_array( $gametype,array('poverty','dpoverty') ))
89 /* in a game Schweinchen is not valid in all types of games */
90 if( in_array($gametype,array('normal','wedding','trump','silent') ))
91 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
95 /* these are the defaults */
96 $GAME['schweinchen-who'] = NULL;
97 $GAME['schweinchen-first'] = NULL;
98 $GAME['schweinchen-second'] = NULL;
102 /* need to check for Schweinchen */
105 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
106 $cards = DB_get_all_hand($hash);
107 if( in_array('19',$cards) && in_array('20',$cards) )
108 $GAME['schweinchen-who']=$hash;
110 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
111 $GAME['schweinchen-second'] = 0;
113 /* end check for Schweinchen */
115 /* set the $CARDS variable, needed for sorting the cards
116 * we set it to normal so that the pre-game phase is handled ok
117 * and later set it to the correct game type that is played
119 set_gametype('normal');
121 /* handle user notes (only possible while game is running)*/
122 if( $mystatus!='gameover' )
125 $note = $_REQUEST['note'];
128 DB_insert_note($note,$gameid,$myid);
131 /* handle calls, output a comment to show when the call was made */
132 /* initialize comments */
135 /* get information needed to submit comment */
136 $playid = DB_get_current_playid($gameid);
140 DB_insert_comment($comment,$playid,$myid);
143 /* end check for calls */
146 /* check for calls, set comment */
147 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $comment .= "Contra";
155 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
160 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
165 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
170 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
178 /*****************************************************************
179 * output other games where it is the users turn
180 * make sure that the people looking at old games don't see the wrong games here
181 *****************************************************************/
183 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
185 /* game isn't over, only valid user can get here, so show menu */
186 display_user_menu($myid);
188 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
190 /* user is looking at someone else's game, show the menu for the correct user */
191 display_user_menu($_SESSION['id']);
195 echo "<div class=\"usermenu\">\n";
196 echo "It's your turn in these games: \n";
197 echo "Please log in to see this information.\n";
201 /*****************************************************************
202 * output extra division in case this game is part of a session
203 *****************************************************************/
206 echo "<div class=\"session\">\n";
208 /* output rule set */
209 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
210 switch($RULES['dullen'])
213 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
214 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
216 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
217 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
219 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
220 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
222 switch($RULES['schweinchen'])
225 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
226 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
228 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
229 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
231 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
232 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
233 case 'secondaftercall':
234 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
235 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
237 switch($RULES['call'])
240 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
242 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
244 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
247 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
248 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
249 echo ' '._('call').": {$RULES['call']} <br />\n";
250 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
251 echo " </div>\n </div>\n";
255 echo " <div class=\"sessionscore\">";
257 $score = generate_score_table($session);
259 /* get the last entry to show on the main page */
261 $finalscore = array_pop($tmpscore);
262 $finalscore = $finalscore['players'];
266 echo _('Score').": \n";
267 foreach($finalscore as $user=>$value)
269 $name = DB_get_name('userid',$user);
270 echo " ".substr($name,0,2).": $value ";
275 /* first game, no score yet */
279 /* output all games for the score table */
280 echo format_score_table_html($score,$myid);
283 /* figure out which game in a session we are in and link to the
284 * previous and next game if possible
286 $hashes = DB_get_hashes_by_session($session,$myid);
289 foreach($hashes as $hash)
299 $previous = $hashes[$j-2];
307 /* check for solo, add game type to session number */
308 echo " Game $session.$j";
311 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
314 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
316 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
319 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
324 /* the user has done something, update the timestamp. Use $myid in
325 * active games and check for session-id in old games (myid might be wrong in that case)
327 if($mystatus!='gameover')
328 DB_update_user_timestamp($myid);
330 if(isset($_SESSION['id']))
331 DB_update_user_timestamp($_SESSION['id']);
333 /******************************************************************************
334 * Output tricks played, table, messages, and cards (depending on game status)
335 ******************************************************************************/
337 /* put everyting in a form */
338 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
340 /* display the table and the names */
343 /* mystatus gets the player through the different stages of a game.
344 * start: does the player want to play?
345 * init: check for sickness
346 * check: check for return values from init
347 * poverty: handle poverty, wait here until all player have reached this state
348 * display sickness and move on to game
349 * play: game in progress
350 * gameover: are we revisiting a game
353 /* Depending on the situation we set
354 * cards_status (see functions.php for possible options)
356 $cards_status = CARDS_EMPTY;
358 /* Also collect message that should be displayed to the user, so that we can show
359 * them after showing the table. This makes the html flow more consistent and easier
360 * tournament change layouts, especially for smaller displays, e.g. mobile phones
367 /****************************************
368 * ask if player wants to join the game *
369 ****************************************/
371 /* don't ask if user has autosetup set to yest */
373 if($PREF['autosetup']=='yes') $skip = 1;
375 if( !myisset('in') && !$skip)
377 /* asks the player, if he wants to join the game */
378 output_check_want_to_play($me);
379 $card_status = CARDS_EMPTY;
384 /* check the result, if player wants to join, got next stage, else cancel game */
385 if(!$skip && $_REQUEST['in'] == 'no' )
387 /* cancel the game */
388 $email_message = "Hello, \n\n".
389 "the game has been canceled due to the request of one of the players.\n\n";
391 $userids = DB_get_all_userid_by_gameid($gameid);
392 foreach($userids as $user)
394 mymail($user,$gameid,GAME_CANCELED,$email_message);
397 /* update game status */
398 cancel_game('noplay',$gameid);
403 /* user wants to join the game */
405 /* move on to the next stage,
406 * no break statement to immediately go to the next stage
409 DB_set_hand_status_by_hash($me,'init');
411 /* check if everyone has reached this stage, set player in game-table to the next player */
412 $userids = DB_get_all_userid_by_gameid($gameid);
413 foreach($userids as $user)
415 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
416 if($userstat!='init')
418 /* whos turn is it? */
419 DB_set_player_by_gameid($gameid,$user);
426 /***************************
427 * check if player is sick *
428 ***************************/
429 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
431 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
432 echo "\n<ul class=\"tricks\">\n";
433 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
434 " <div class=\"trick\" id=\"trick0\">\n";
436 for($pos=1;$pos<5;$pos++)
438 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
439 $userid = DB_get_userid('gameid-position',$gameid,$pos);
440 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
442 if($userstatus=='start' || $userstatus=='init')
443 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
445 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
446 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
447 else if($usersick==NULL && $pos<=$mypos)
448 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
450 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
451 /* end displaying sickness */
453 $mycards = DB_get_hand($me);
454 output_check_for_sickness($me,$mycards);
456 $card_status = CARDS_SHOW;
462 /* check if someone selected more than one sickness */
464 if($_REQUEST['solo']!='No') $Nsickness++;
465 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
466 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
467 if($_REQUEST['nines'] == 'yes') $Nsickness++;
468 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
472 $messages[] = "You selected more than one sickness, please go back ".
473 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
475 $card_status = CARDS_SHOW;
481 /* everything is ok, save what user said and proceed */
482 $messages[] = "Processing what you selected in the last step...";
484 /* check if this sickness needs to be handled first */
485 $gametype = DB_get_gametype_by_gameid($gameid);
486 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
488 if( $_REQUEST['solo']!='No' )
490 /* user wants to play a solo */
492 /* store the info in the user's hand info */
493 DB_set_solo_by_hash($me,$_REQUEST['solo']);
494 DB_set_sickness_by_hash($me,'solo');
496 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
498 if($gametype == 'solo' && $startplayer<$mypos)
499 {}/* do nothing, since someone else already is playing solo */
502 /* this solo comes first
503 * store info in game table
505 DB_set_gametype_by_gameid($gameid,'solo');
506 DB_set_startplayer_by_gameid($gameid,$mypos);
507 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
510 else if($_REQUEST['wedding'] == 'yes')
512 /* silent solo is set further down */
513 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
514 DB_set_sickness_by_hash($me,'wedding');
516 else if($_REQUEST['poverty'] == 'yes')
518 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
519 DB_set_sickness_by_hash($me,'poverty');
521 else if($_REQUEST['nines'] == 'yes')
523 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
524 " is playing solo, this game will be canceled.")."<br />\n";
525 DB_set_sickness_by_hash($me,'nines');
527 else if($_REQUEST['lowtrump'] == 'yes')
529 if($RULES['lowtrump']=='cancel')
530 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
531 " is playing solo, this game will be canceled.")."<br />\n";
533 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
535 DB_set_sickness_by_hash($me,'lowtrump');
538 /* move on to the next stage*/
539 DB_set_hand_status_by_hash($me,'check');
545 /* here we check what all players said and figure out what game we are playing
546 * this can therefore only be handled once all players finished the last stage
549 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
550 echo "\n<ul class=\"tricks\">\n";
551 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
552 " <div class=\"trick\" id=\"trick0\">\n";
554 for($pos=1;$pos<5;$pos++)
556 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
557 $userid = DB_get_userid('gameid-position',$gameid,$pos);
558 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
560 if($userstatus=='start' || $userstatus=='init')
561 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
563 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
564 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
566 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
568 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
569 /* end displaying sickness */
571 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
573 /* check if everyone has reached this stage */
574 $userids = DB_get_all_userid_by_gameid($gameid);
576 foreach($userids as $user)
578 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
579 if($userstat!='check')
582 DB_set_player_by_gameid($gameid,$user);
589 $messages[] = _('This step can only be handled after everyone finished the last step. '.
590 'Seems like this is not the case, so you need to wait a bit... '.
591 'you will get an email once that is the case, please use the link in '.
592 'that email to continue the game.');
594 /* display cards, if player was just at the init-phase he will still see the cards from there
595 * we can put this one here, since the last player to finish the init state won't get here and
596 * will still see his card anyway from the init-phase
598 if($mystatus=='check')
600 $card_status = CARDS_SHOW;
605 /* Ok, everyone finished the init-phase, time to figure out what game we
606 * are playing, in case there are any solos this already
607 * will have the correct information in it */
609 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
611 $gametype = DB_get_gametype_by_gameid($gameid);
612 $startplayer = DB_get_startplayer_by_gameid($gameid);
614 /* check for sickness */
619 foreach($userids as $user)
621 $name = DB_get_name('userid',$user);
622 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
623 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
626 $cancelsick = $usersick;
627 break; /* no need to check for other poverties, since only solo can win and that is already set */
629 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
631 else if($usersick == 'wedding')
633 else if($usersick == 'solo')
637 /* now check which sickness comes first and set the gametype to it */
638 if($gametype == 'solo')
645 if($cancelsick == 'nines')
647 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
648 " has five or more nines and nobody is playing solo.\n\n".
649 "To redeal either start a new game or, in case the game was part of a tournament,\n".
650 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
652 /* update game status */
653 cancel_game('nines',$gameid);
655 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
656 " has five or more nines and nobody is playing solo.";
658 else if ($cancelsick == 'lowtrump')
660 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
661 " has low trump and nobody is playing solo.\n\n".
662 "To redeal either start a new game or, in case the game was part of a tournament,\n".
663 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
665 /* update game status */
666 cancel_game('lowtrump',$gameid);
668 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
669 " has low trump and nobody is playing solo.";
672 $userids = DB_get_all_userid_by_gameid($gameid);
673 foreach($userids as $user)
675 mymail($user,$gameid, GAME_CANCELED, $email_message);
680 else if($poverty==1) /* one person has poverty */
682 DB_set_gametype_by_gameid($gameid,'poverty');
683 $gametype = 'poverty';
684 $who = DB_get_sickness_by_gameid($gameid);
687 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
688 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
689 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
691 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
694 else if($poverty==2) /* two people have poverty */
696 DB_set_gametype_by_gameid($gameid,'dpoverty');
697 $gametype = 'dpoverty';
698 $who = DB_get_sickness_by_gameid($gameid);
701 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
702 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
704 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
705 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
706 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
708 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
711 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
716 DB_set_gametype_by_gameid($gameid,'wedding');
717 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
718 $gametype = 'wedding';
720 /* now the gametype is set correctly in the database */
721 $messages[] = _('Got it').' :)';
723 /* loop over all players, set re/contra if possible and start the game if possible */
724 $userids = DB_get_all_userid_by_gameid($gameid);
725 foreach($userids as $userid)
727 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
732 /* are we the solo player? set us to re, else set us to contra */
733 $pos = DB_get_pos_by_hash($userhash);
734 if($pos == $startplayer)
735 DB_set_party_by_hash($userhash,'re');
737 DB_set_party_by_hash($userhash,'contra');
738 DB_set_hand_status_by_hash($userhash,'play');
742 /* set person with the wedding to re, do the rest during the game */
743 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
744 if($usersick == 'wedding')
745 DB_set_party_by_hash($userhash,'re');
747 DB_set_party_by_hash($userhash,'contra');
749 DB_set_hand_status_by_hash($userhash,'play');
753 $hand = DB_get_all_hand($userhash);
755 if(in_array('3',$hand)||in_array('4',$hand))
756 DB_set_party_by_hash($userhash,'re');
758 DB_set_party_by_hash($userhash,'contra');
759 DB_set_hand_status_by_hash($userhash,'play');
763 /* set person with poverty to play status */
764 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
765 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
766 DB_set_hand_status_by_hash($userhash,'play');
768 /* set status of first player to be asked to poverty */
769 $who = DB_get_sickness_by_gameid($gameid);
770 if($who > 6) $who= $who/10; /* in case we have dpoverty */
771 $whoid = DB_get_userid('gameid-position',$gameid,$who);
773 DB_set_hand_status_by_hash($userhash,'poverty');
776 /* check for silent solo, set game type to solo in this case */
777 $gametype = DB_get_gametype_by_gameid($gameid);
778 $userids = DB_get_all_userid_by_gameid($gameid);
779 foreach($userids as $userid)
781 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
783 if($gametype=='normal')
785 $userhand = DB_get_all_hand($userhash);
786 if(check_wedding($userhand))
788 /* normal game type and player has both queens -> silent solo */
789 /* keep startplayer, just set gametype to silent solo */
790 DB_set_gametype_by_gameid($gameid,'solo');
791 DB_set_solo_by_gameid($gameid,'silent');
796 /* send out email to first player or poverty person*/
797 if($gametype!='poverty' && $gametype!='dpoverty')
799 $startplayer = DB_get_startplayer_by_gameid($gameid);
800 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
801 $who = DB_get_userid('hash',$hash);
802 DB_set_player_by_gameid($gameid,$who);
806 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
808 /* email startplayer */
809 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
810 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
811 mymail($who,$gameid,GAME_READY,$email_message);
815 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
819 /* set status of first player to be asked to poverty */
820 $who = DB_get_sickness_by_gameid($gameid);
821 if($who > 6) $who= $who/10; /* in case we have dpoverty */
823 $whoid = DB_get_userid('gameid-position',$gameid,$who);
825 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
828 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
829 DB_set_player_by_gameid($gameid,$whoid);
831 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
833 /* email player for poverty */
834 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
835 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
836 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
840 $card_status = CARDS_SHOW;
845 /* user only gets here in a poverty game, several things have to be handled here:
846 * A) ask, if user wants to take trump
848 * poverty: set re/contra
849 * dpoverty: first time: set re, send email to second player
850 * second time: set contra
851 * poverty: set status of other players to 'play'
852 * set status to play in case 0 trump
853 * no -> set status to play,
854 * ask next player or cancle the game if no more players
855 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
856 * ask to give cards back, set status to play, once player has 12 cards
858 * it is easier to check B) first
861 set_gametype($gametype); /* this sets the $CARDS variable */
862 $myparty = DB_get_party_by_hash($me);
864 /* the following is part B) of whats needs to be done)
865 /* check if user wants to give cards back */
866 if(myisset('exchange'))
868 $exchange = $_REQUEST['exchange'];
869 $partnerhash = DB_get_partner_hash_by_hash($me);
870 $partnerid = DB_get_userid('hash',$partnerhash);
871 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
873 /* if exchange is set to a value>0, exchange that card back to the partner */
876 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
877 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
878 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
882 /* output pre-game trick in case user reloads,
883 * only needs to be done when a team has been formed */
884 if($myparty=='re' || $myparty=='contra')
886 echo "\n<ul class=\"tricks\">\n";
888 $mygametype = DB_get_gametype_by_gameid($gameid);
890 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
891 " <div class=\"trick\" id=\"trick0\">\n";
893 /* get information so show the cards that have been handed over in a poverty game */
894 output_exchanged_cards();
896 echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
898 /* end output pre-game trick */
901 $mycards = DB_get_hand($me);
903 /* default: show cards, will be overwritten, if we need to give back cards */
904 $card_status = CARDS_SHOW;
906 /* check if user need to give more cards back */
907 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
909 $card_status = CARDS_EXCHANGE;
911 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
913 /* user is done, ready to play */
914 DB_set_hand_status_by_hash($me,'play');
916 /* email start player */
917 $startplayer = DB_get_startplayer_by_gameid($gameid);
918 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
919 $who = DB_get_userid('hash',$hash);
920 DB_set_player_by_gameid($gameid,$who);
924 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
926 /* email startplayer */
927 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
928 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
929 mymail($who,$gameid,GAME_READY,$email_message);
933 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
936 /* the following is part A) of what needs to be done */
937 if(!myisset('trump'))
941 echo "<div class=\"poverty\">\n";
942 $userids = DB_get_all_userid_by_gameid($gameid);
943 foreach($userids as $user)
945 $name = DB_get_name('userid',$user);
946 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
947 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
948 $userparty = DB_get_party_by_hash($userhash);
950 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
952 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
953 $cards = DB_get_hand($hash);
956 foreach($cards as $card)
957 if($card<27) $nrtrump++;
959 if($usersick=='lowtrump')
961 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
962 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
965 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
972 $trump = $_REQUEST['trump'];
976 /* user doesn't want to take trump */
977 DB_set_hand_status_by_hash($me,'play');
979 /* set next player who needs to be asked and email him*/
980 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
981 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
983 /* don't ask people who have poverty */
985 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
987 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
992 if($gametype=='dpoverty')
994 $next=999; /* need to cancel for sure, since both would need to take the trump */
997 /* no more people to ask, need to cancel the game */
1000 $email_message = "Hello, \n\n".
1001 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1003 $userids = DB_get_all_userid_by_gameid($gameid);
1004 foreach($userids as $user)
1006 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1009 /* update game status */
1010 cancel_game('trump',$gameid);
1012 $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
1017 /* email next player, set his status to poverty */
1018 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1019 $userid = DB_get_userid('hash',$userhash);
1021 DB_set_player_by_gameid($gameid,$userid);
1022 DB_set_hand_status_by_hash($userhash,'poverty');
1024 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1025 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1026 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1029 $cards_status = CARDS_SHOW;
1033 /* player wants to take trump, change cards */
1035 /* user wants to take trump */
1036 $trump = $_REQUEST['trump'];
1037 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1038 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1040 /* remember which cards were handed over*/
1041 $partnerhand = DB_get_all_hand($userhash);
1042 foreach ($partnerhand as $card)
1044 DB_add_exchanged_card($card,$userhand,$myhand);
1046 /* copy trump from player A to B */
1047 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1050 $mycards = DB_get_hand($me);
1053 if($gametype=='poverty')
1055 $userids = DB_get_all_userid_by_gameid($gameid);
1056 foreach($userids as $user)
1058 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1059 if($hash==$userhash||$hash==$me)
1061 DB_set_party_by_hash($hash,'re');
1065 DB_set_party_by_hash($hash,'contra');
1066 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1069 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1070 if(count($mycards)==12)
1072 DB_set_hand_status_by_hash($me,'play');
1077 /* has the re party already been set?*/
1079 $userids = DB_get_all_userid_by_gameid($gameid);
1080 foreach($userids as $user)
1082 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1083 $party = DB_get_party_by_hash($hash);
1089 DB_set_party_by_hash($me,'contra');
1090 DB_set_party_by_hash($userhash,'contra');
1094 DB_set_party_by_hash($me,'re');
1095 DB_set_party_by_hash($userhash,'re');
1097 /* send out email to second non-poverty player */
1098 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1099 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1102 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1103 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1109 $messages[] = "Error in poverty, please contact the Admin";
1111 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1112 $userid = DB_get_userid('hash',$userhash);
1114 DB_set_player_by_gameid($gameid,$userid);
1115 DB_set_hand_status_by_hash($userhash,'poverty');
1117 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1118 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1119 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1122 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1129 /* both entries here, so that the tricks are visible for both.
1130 * in case of 'play' there is a break later that skips the last part
1133 /* first check if the game has been canceled and display */
1136 case 'cancel-noplay':
1137 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1139 case 'cancel-timedout':
1140 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1142 case 'cancel-nines':
1143 $messages[] = "The game has been canceled because one player had too many nines.";
1145 case 'cancel-lowtrump':
1146 $messages[] = "The game has been canceled because one player had low trump.";
1148 case 'cancel-trump':
1149 $messages[] = "The game has been canceled because nobody wanted to take the trump.";
1152 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1153 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1156 /* check if all players are ready to play,
1157 * if so, send out email to the startplayer
1158 * only need to do this if the game hasn't started yet
1160 $gamestatus = DB_get_game_status_by_gameid($gameid);
1161 if($gamestatus == 'pre')
1164 $userids = DB_get_all_userid_by_gameid($gameid);
1165 foreach($userids as $user)
1167 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1168 if($userstatus !='play' && $userstatus!='gameover')
1171 DB_set_player_by_gameid($gameid,$user);
1177 /* only set this after all poverty, etc. are handled*/
1178 DB_set_game_status_by_gameid($gameid,'play');
1180 /* email startplayer */
1181 $startplayer = DB_get_startplayer_by_gameid($gameid);
1182 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1183 $who = DB_get_userid('hash',$hash);
1184 DB_set_player_by_gameid($gameid,$who);
1186 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1188 /* email startplayer) */
1189 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1190 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1191 mymail($who,$gameid, GAME_READY, $email_message);
1195 /* figure out what kind of game we are playing,
1196 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1197 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1201 $gametype = DB_get_gametype_by_gameid($gameid);
1203 if($gametype=='solo')
1205 $gametype = DB_get_solo_by_gameid($gameid);
1206 if($gametype=='silent')
1209 $GT = $gametype.' '.$GT;
1212 $gametype = 'normal';
1214 set_gametype($gametype); /* this sets the $CARDS variable */
1216 /* get some infos about the game, need to reset this, since it might have changed */
1217 $gamestatus = DB_get_game_status_by_gameid($gameid);
1219 /* has the game started? No, then just wait here...*/
1220 if($gamestatus == 'pre')
1222 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1223 'You need to wait for the others. Just wait for an email.');
1225 $card_status = CARDS_SHOW;
1227 break; /* not sure this works... the idea is that you can
1228 * only play a card after everyone is ready to play */
1232 /* get time from the last action of the game */
1233 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1234 $gameend = time() - strtotime($r[0]);
1236 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1237 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1238 if(myisset('comment'))
1240 $comment = $_REQUEST['comment'];
1241 $playid = DB_get_current_playid($gameid);
1244 DB_insert_comment($comment,$playid,$myid);
1247 /* get everything relevant to display the tricks */
1248 $result = DB_query("SELECT Hand_Card.card_id as card,".
1249 " Hand.position as position,".
1250 " Play.sequence as sequence, ".
1252 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1253 " SEPARATOR '\n' ), ".
1254 " Play.create_date, ".
1257 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1258 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1259 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1260 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1261 "LEFT JOIN User On User.id=Comment.user_id ".
1262 "WHERE Trick.game_id='".$gameid."' ".
1263 "GROUP BY Trick.id, sequence ".
1264 "ORDER BY Trick.id, sequence ASC");
1266 $lasttrick = DB_get_max_trickid($gameid);
1268 $play = array(); /* needed to calculate winner later */
1270 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1271 $firstcard = ''; /* first card in a trick */
1273 echo "\n<ul class=\"tricks\">\n";
1275 /* output vorbehalte */
1276 $mygametype = DB_get_gametype_by_gameid($gameid);
1277 $mygamesolo = DB_get_solo_by_gameid($gameid);
1278 if($mygametype != 'normal') /* only show when needed */
1279 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1281 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1282 " <div class=\"trick\" id=\"trick0\">\n";
1284 /* get information so show the cards that have been handed over in a poverty game */
1285 output_exchanged_cards();
1287 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1291 while($r = DB_fetch_array($result))
1299 /* count number of tricks */
1303 /* check if first schweinchen has been played */
1304 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1305 if(!$GAME['schweinchen-first'])
1306 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1308 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1310 /* save card to be able to find the winner of the trick later */
1311 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1315 /* first card in a trick, output some html */
1316 if($trick!=$lasttrick)
1318 /* start of an old trick? */
1319 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1320 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1321 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1323 else if($trick==$lasttrick)
1325 /* start of a last trick? */
1326 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1327 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1328 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1331 /* remember first card, so that we are able to check, what cards can be played */
1336 echo " <div class=\"card".($pos-1)."\">\n";
1338 /* display comments */
1340 echo " <span class=\"comment\">".$comment."</span>\n";
1343 display_card($r[0],$PREF['cardset']);
1345 echo " </div>\n"; /* end div card */
1350 $winner = get_winner($play,$gametype); /* returns the position */
1351 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1355 /* whos turn is it? */
1358 $winner = get_winner($play,$gametype); /* returns the position */
1360 $firstcard = ''; /* new trick, no first card */
1365 if($next==5) $next = 1;
1368 /* my turn?, display cards as links, ask for comments*/
1369 if(DB_get_pos_by_hash($me) == $next)
1374 /* do we want to play a card? */
1375 if(myisset('card') && $myturn)
1377 $card = $_REQUEST['card'];
1378 $handid = DB_get_handid('hash',$me);
1379 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1381 /* check if we have card and that we haven't played it yet*/
1382 /* set played in hand_card to true where hand_id and card_id*/
1383 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1384 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1385 $handcardid = $r[0];
1387 if($handcardid) /* everything ok, play card */
1389 /* update Game timestamp */
1390 DB_update_game_timestamp($gameid);
1392 /* mark card as played */
1393 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1394 DB_quote_smart($card));
1396 /* get trick id or start new trick */
1397 $a = DB_get_current_trickid($gameid);
1402 $playid = DB_play_card($trickid,$handcardid,$sequence);
1404 /* check special output for schweinchen in case in case a fox is being played
1405 * check for correct rules, etc. has already been done
1407 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1409 if(!$GAME['schweinchen-first'])
1410 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1412 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1414 if( $RULES['schweinchen']=='both' ||
1415 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1416 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1417 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1420 DB_insert_comment('Schweinchen! ',$playid,$myid);
1421 $commentSchweinchen = 'Schweinchen! ';
1424 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1427 /* if sequence == 4 check who one in case of wedding */
1428 if($sequence == 4 && $GT == 'wedding')
1430 /* is wedding resolve */
1431 $resolved = DB_get_sickness_by_gameid($gameid);
1434 /* who has wedding */
1435 $userids = DB_get_all_userid_by_gameid($gameid);
1436 foreach($userids as $user)
1438 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1439 if($usersick == 'wedding')
1442 /* who won the trick */
1443 $play = DB_get_cards_by_trick($trickid);
1444 $winner = get_winner($play,$gametype); /* returns the position */
1445 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1446 /* is tricknr <=3 */
1447 if($tricknr <=3 && $winnerid!=$whosick)
1449 /* set resolved at tricknr*/
1450 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1452 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1453 DB_set_party_by_hash($whash,'re');
1455 if($tricknr == 3 && $winnerid==$whosick)
1457 /* set resolved at tricknr*/
1458 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1463 /* if sequence == 4, set winner of the trick, count points and set the next player */
1466 $play = DB_get_cards_by_trick($trickid);
1467 $winner = get_winner($play,$gametype); /* returns the position */
1470 * check if someone caught a fox
1471 *******************************/
1473 /* first check if we should account for solos at all,
1474 * since it doesn't make sense in some games
1476 $ok = 0; /* fox shouldn't be counted */
1477 if(DB_get_gametype_by_gameid($gameid)=='solo')
1479 $solo = DB_get_solo_by_gameid($gameid);
1480 if($solo == 'trump' || $solo == 'silent')
1481 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1484 $ok = 1; /* for all other games (not solos) foxes are ok too */
1487 foreach($play as $played)
1489 if ( $played['card']==19 || $played['card']==20 )
1490 if ($played['pos']!= $winner )
1492 /* possible caught a fox, check party */
1493 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1494 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1496 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1497 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1499 if($party1 != $party2)
1500 DB_query("INSERT INTO Score".
1501 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1506 * check for karlchen (jack of clubs in the last trick)
1507 ******************************************************/
1509 /* same as for foxes, karlchen doesn't always make sense
1510 * check what kind of game it is and set karlchen accordingly */
1512 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1514 /* check for solo */
1516 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1517 $solo = DB_get_solo_by_gameid($gameid);
1519 /* no Karlchen in these solos */
1520 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1522 foreach($play as $played)
1523 if ( $played['card']==11 || $played['card']==12 )
1524 if ($played['pos'] == $winner )
1527 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1528 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1530 DB_query("INSERT INTO Score".
1531 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1534 }; /* end scoring Karlchen */
1537 * check for doppelopf (>40 points)
1538 ***********************************/
1541 foreach($play as $played)
1543 $points += DB_get_card_value_by_cardid($played['card']);
1547 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1548 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1550 DB_query("INSERT INTO Score".
1551 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1555 * set winner (for this trick)
1559 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1561 $messages[] = "ERROR during scoring";
1564 echo "DEBUG: position $winner won the trick <br />";
1566 /* who is the next player? */
1571 $next = DB_get_pos_by_hash($me)+1;
1573 if($next==5) $next=1;
1575 /* check for coment */
1576 if(myisset('comment'))
1578 $comment = $_REQUEST['comment'];
1580 DB_insert_comment($comment,$playid,$myid);
1581 if($commentSchweinchen)
1582 $comment = $commentSchweinchen . $comment;
1585 /* display played card */
1586 $pos = DB_get_pos_by_hash($me);
1589 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">"._('Trick').' '.($tricknr)."</a>\n".
1590 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1591 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1594 echo " <div class=\"card".($pos-1)."\">\n ";
1596 /* display comments */
1597 display_card($card,$PREF['cardset']);
1599 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1602 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1604 /*check if we still have cards left, else set status to gameover */
1605 if(sizeof(DB_get_hand($me))==0)
1607 DB_set_hand_status_by_hash($me,'gameover');
1608 $mystatus = 'gameover';
1611 /* if all players are done, set game status to game over,
1612 * get the points of the last trick and send out an email
1615 $userids = DB_get_all_userid_by_gameid($gameid);
1618 foreach($userids as $user)
1619 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1623 DB_set_game_status_by_gameid($gameid,'gameover');
1625 /* email next player, if game is still running */
1626 if(DB_get_game_status_by_gameid($gameid)=='play')
1628 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1629 $who = DB_get_userid('hash',$next_hash);
1630 DB_set_player_by_gameid($gameid,$who);
1632 $email_message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1633 "It's your turn now.\n".
1634 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1635 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1637 mymail($who,$gameid, GAME_YOUR_TURN, $email_message);
1640 else /* send out final email */
1642 /* individual score */
1643 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1644 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1645 " LEFT JOIN User ON User.id=Hand.user_id".
1646 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1647 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1648 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1649 " WHERE Hand.game_id='$gameid'".
1650 " GROUP BY User.fullname" );
1651 $email_message = "The game is over. Thanks for playing :)\n";
1652 $email_message .= "Final score:\n";
1653 while( $r = DB_fetch_array($result) )
1654 $email_message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1656 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1657 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1658 " LEFT JOIN User ON User.id=Hand.user_id".
1659 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1660 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1661 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1662 " WHERE Hand.game_id='$gameid'".
1663 " GROUP BY Hand.party" );
1664 $email_message .= "\nTotals:\n";
1667 while( $r = DB_fetch_array($result) )
1669 $email_message .= " ".$r[0]." ".$r[1]."\n";
1672 else if($r[0] == 'contra')
1677 * save score in database
1681 /* get calls from re/contra */
1684 foreach($userids as $user)
1686 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1687 $call = DB_get_call_by_hash($hash);
1688 $party = DB_get_party_by_hash($hash);
1692 $call = (int) $call;
1698 else if( $call < $call_re)
1701 else if($party=='contra')
1703 if($call_contra== -1)
1704 $call_contra = $call;
1705 else if( $call < $call_contra)
1706 $call_contra = $call;
1711 /* figure out who one */
1712 $winning_party = NULL;
1714 if($call_re == -1 && $call_contra == -1)
1716 /* nobody made a call, so it's easy to figure out who won */
1718 $winning_party='re';
1720 $winning_party='contra';
1724 /* if one party makes a call, they only win, iff they make enough points
1725 * if only one party made a call, the other one wins,
1726 * if the first one didn't make it
1730 $offset = 120 - $call_re;
1732 $offset--; /* since we use a > in the next equation */
1734 if($re > 120+$offset)
1735 $winning_party='re';
1736 else if ($call_contra == -1 )
1737 $winning_party='contra';
1740 if($call_contra != -1)
1742 $offset = 120 - $call_contra;
1743 if($call_contra == 0)
1744 $offset--; /* since we use a > in the next equation */
1746 if($contra > 120+$offset)
1747 $winning_party='contra';
1748 else if ($call_re == -1 )
1749 $winning_party='re';
1753 /* one point for each call of the other party in case the other party didn't win
1754 * and one point each in case the party made more than points than one of the calls
1756 if($winning_party!='contra' && $call_contra!= -1)
1758 for( $p=$call_contra;$p<=120; $p+=30 )
1760 DB_query("INSERT INTO Score".
1761 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1764 for( $p=$call_contra; $p<120; $p+=30)
1767 DB_query("INSERT INTO Score".
1768 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1771 if($winning_party!='re' and $call_re!= -1)
1773 for( $p=$call_re;$p<=120; $p+=30 )
1775 DB_query("INSERT INTO Score".
1776 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1779 for( $p=$call_re; $p<120; $p+=30)
1782 DB_query("INSERT INTO Score".
1783 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1787 /* point in case contra won */
1788 if($winning_party=='contra')
1790 DB_query("INSERT INTO Score".
1791 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1794 /* one point each for winning and each 30 points + calls */
1795 if($winning_party=='re')
1797 foreach(array(120,150,180,210,240) as $p)
1800 if($p==240 || $call_contra != -1)
1804 DB_query("INSERT INTO Score".
1805 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1807 /* re called something and won */
1808 foreach(array(0,30,60,90,120) as $p)
1810 if($call_re!= -1 && $call_re<$p+1)
1811 DB_query("INSERT INTO Score".
1812 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1815 else if( $winning_party=='contra')
1817 foreach(array(120,150,180,210,240) as $p)
1820 if($p==240 || $call_re != -1)
1823 if($contra>$p-$offset)
1824 DB_query("INSERT INTO Score".
1825 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1827 /* re called something and won */
1828 foreach(array(0,30,60,90,120) as $p)
1830 if($call_contra != -1 && $call_contra<$p+1)
1831 DB_query("INSERT INTO Score".
1832 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1837 /* add score points to email */
1838 $email_message .= "\n";
1840 $email_message .= " Points Re: \n";
1841 $queryresult = DB_query("SELECT score FROM Score ".
1842 " WHERE game_id=$gameid AND party='re'".
1844 while($r = DB_fetch_array($queryresult) )
1846 $email_message .= " ".$r[0]."\n";
1849 $email_message .= " Points Contra: \n";
1850 $queryresult = DB_query("SELECT score FROM Score ".
1851 " WHERE game_id=$gameid AND party='contra'".
1853 while($r = DB_fetch_array($queryresult) )
1855 $email_message .= " ".$r[0]."\n";
1858 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1859 $email_message .= "\n";
1861 $session = DB_get_session_by_gameid($gameid);
1862 $score = generate_score_table($session);
1864 $email_message .= "Score Table:\n";
1865 $email_message .= format_score_table_ascii($score);
1866 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1868 /* send out final email */
1869 foreach($userids as $user)
1871 /* add links for all players */
1872 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1873 $name = DB_get_name('userid',$user);
1875 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1876 $email_message .= $link;
1878 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1879 mymail($userids,$gameid, GAME_OVER, $email_message);
1884 $messages[] = "can't find that card?!";
1887 else if(myisset('card') && !$myturn )
1889 $messages[] = _("please wait until it's your turn!");
1892 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1893 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1895 /* display points in case game is over */
1896 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1898 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a>\n".
1899 " <div class=\"trick\" id=\"trick13\">\n";
1900 /* add pic for re/contra
1901 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1903 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1904 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1905 " LEFT JOIN User ON User.id=Hand.user_id".
1906 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1907 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1908 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1909 " WHERE Hand.game_id='$gameid'".
1910 " GROUP BY User.fullname" );
1911 while( $r = DB_fetch_array($result))
1912 echo " <div class=\"card".($r[3]-1)."\">\n".
1913 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1916 /* display totals */
1917 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1918 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1919 " LEFT JOIN User ON User.id=Hand.user_id".
1920 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1921 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1922 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1923 " WHERE Hand.game_id='$gameid'".
1924 " GROUP BY Hand.party" );
1925 echo "<div class=\"total\">\n Totals:<br />\n";
1926 while( $r = DB_fetch_array($result))
1927 echo " ".$r[0]." ".$r[1]."<br />\n";
1929 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1930 " FROM Game WHERE id='$gameid'");
1931 $r = DB_fetch_array($queryresult);
1932 echo " <p>This game took ".$r[0]." hours.</p>\n";
1934 echo " <div class=\"re\">\n Points Re: <br />\n";
1935 $queryresult = DB_query("SELECT score FROM Score ".
1936 " WHERE game_id=$gameid AND party='re'".
1938 while($r = DB_fetch_array($queryresult) )
1939 echo " ".$r[0]."<br />\n";
1942 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1943 $queryresult = DB_query("SELECT score FROM Score ".
1944 " WHERE game_id=$gameid AND party='contra'".
1946 while($r = DB_fetch_array($queryresult) )
1947 echo " ".$r[0]."<br />\n";
1952 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1955 echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">"._('prev')."</a></li>\n";
1956 echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">"._('next')."</a></li>\n";
1957 echo "</ul>\n"; /* end ul tricks*/
1959 if($myturn && !myisset('card') && $mystatus=='play' )
1961 $card_status = CARDS_MYTURN;
1963 else if($mystatus=='play' )
1965 $card_status = CARDS_SHOW;
1967 else if($mystatus=='gameover')
1969 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
1970 $card_status = CARDS_GAMEOVER_ME;
1972 $card_status = CARDS_GAMEOVER;
1975 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
1976 if($mystatus=='play')
1979 /* the following happens only when the gamestatus is 'gameover' */
1980 /* check if game is over, display results */
1981 if(DB_get_game_status_by_gameid($gameid)=='play')
1983 echo _('The game is over for you... other people still need to play though');
1987 myerror("error in testing the status");
1988 } /*end of output: tricks, table, messages, card */
1994 $mycards = DB_get_hand($me);
1995 $mycards = mysort($mycards,$gametype);
1998 echo '<div class="mycards">';
1999 switch ($card_status) {
2001 echo _('Your cards are').": <br />\n";
2002 foreach($mycards as $card)
2003 display_card($card,$PREF['cardset']);
2005 case CARDS_EXCHANGE:
2006 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2008 echo _('Your cards are').": <br />\n";
2010 foreach($mycards as $card)
2011 display_link_card($card,$PREF['cardset'],$type);
2012 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2015 echo 'Hello '.$myname.", it's your turn! <br />\n";
2016 echo _('Your cards are').": <br />\n";
2018 /* do we have to follow suite? */
2020 if(have_suit($mycards,$firstcard))
2023 /* count how many cards we can play, so that we can pre-select it if there is only one */
2025 foreach($mycards as $card)
2030 /* display only cards that the player is allowed to play as links, the rest just display normal
2031 * also check if we have both schweinchen, in that case only display on of them as playable
2033 if( ($followsuit && !same_type($card,$firstcard)) ||
2034 ( (int)($card)==19 &&
2035 !$GAME['schweinchen-first'] &&
2036 ( $RULES['schweinchen']=='second' ||
2037 ( $RULES['schweinchen']=='secondaftercall' &&
2038 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2039 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2042 $GAME['schweinchen-who']==$me &&
2043 in_array($gametype,array('normal','wedding','trump','silent'))
2051 /* make it boolean, so that we can pass it later to display_link_card */
2052 if($howmanycards!=1)
2055 foreach($mycards as $card)
2057 /* display only cards that the player is allowed to play as links, the rest just display normal
2058 * also check if we have both schweinchen, in that case only display on of them as playable
2060 if( ($followsuit && !same_type($card,$firstcard)) ||
2061 ( (int)($card)==19 &&
2062 !$GAME['schweinchen-first'] &&
2063 ( $RULES['schweinchen']=='second' ||
2064 ( $RULES['schweinchen']=='secondaftercall' &&
2065 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2066 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2069 $GAME['schweinchen-who']==$me &&
2070 in_array($gametype,array('normal','wedding','trump','silent'))
2073 display_card($card,$PREF['cardset']);
2075 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2078 case CARDS_GAMEOVER_ME:
2079 case CARDS_GAMEOVER:
2080 if($card_status == CARDS_GAMEOVER_ME)
2081 echo _('Your cards were').": <br />\n";
2084 $name = DB_get_name('userid',$myid);
2085 echo "$name's were: <br />\n";
2087 $oldcards = DB_get_all_hand($me);
2088 $oldcards = mysort($oldcards,$gametype);
2090 foreach($oldcards as $card)
2091 display_card($card,$PREF['cardset']);
2093 /* display hands of everyone else */
2094 $userids = DB_get_all_userid_by_gameid($gameid);
2095 foreach($userids as $user)
2097 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2103 $name = DB_get_name('userid',$user);
2104 $oldcards = DB_get_all_hand($userhash);
2105 $oldcards = mysort($oldcards,$gametype);
2106 echo "$name's cards were: <br />\n";
2107 foreach($oldcards as $card)
2108 display_card($card,$PREF['cardset']);
2122 if( sizeof($messages) )
2124 echo "\n<div class=\"message\">\n";
2125 foreach($messages as $message)
2127 echo " <div>$message <div>close</div> </div>\n";
2132 /***********************************************
2133 * Comments, re/contra calls, user menu
2134 ***********************************************/
2137 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2140 echo "<div class=\"gameinfo\">\n";
2142 /* get time from the last action of the game */
2143 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2144 $gameend = time() - strtotime($r[0]);
2147 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2149 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2153 if($gamestatus == 'play' )
2155 $myparty = DB_get_party_by_hash($me);
2156 output_form_calls($me,$myparty);
2159 /* play-card button */
2160 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2162 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2165 /* has this hand been played by others? */
2166 $other_game_ids = DB_played_by_others($gameid);
2167 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2169 $mypos = DB_get_pos_by_hash($me);
2170 echo " <p>See how other played the same hand: \n";
2171 foreach($other_game_ids as $id)
2173 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2174 $othername = DB_get_name('hash',$otherhash);
2175 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2180 echo "</div>\n\n"; /* end gameinfo */
2182 /* make sure that we don't show the notes to the wrong person
2183 * (e.g. other people looking at an old game)
2185 if( $mystatus != 'gameover' ||
2186 ( $mystatus == 'gameover' &&
2187 isset($_SESSION['id']) &&
2188 $myid == $_SESSION['id']))
2189 output_user_notes($myid,$gameid,$mystatus);
2193 /*********************************
2195 *********************************/
2197 $gamestatus = DB_get_game_status_by_gameid($gameid);
2198 if($mystatus=='gameover' &&
2199 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2200 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2202 $session = DB_get_session_by_gameid($gameid);
2203 $result = DB_query("SELECT id,create_date FROM Game".
2204 " WHERE session=$session".
2205 " ORDER BY create_date DESC".
2209 $r = DB_fetch_array($result);
2211 if(!$session || $gameid==$r[0])
2213 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2214 $names = DB_get_all_names_by_gameid($gameid);
2215 $type = DB_get_gametype_by_gameid($gameid);
2219 $solo = DB_get_solo_by_gameid($gameid);
2221 if($solo!='silent') /* repeat game with same first player */
2222 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2223 else /* rotate normally */
2224 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2226 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2227 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2228 else /* rotate normally */
2229 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);