2 /* make sure that we are not called from outside the scripts,
3 * use a variable defined in config.php to check this
8 /* calling game.php only makes sense when we give it a hash for a game */
11 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
16 $me = $_REQUEST["me"];
18 /* Ok, got a hash, but is it valid? */
19 $myid = DB_get_userid('hash',$me);
22 echo "Can't find you in the database, please check the url.<br />\n";
23 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
29 global $GAME,$RULES,$CARDS;
31 /* user might get here by clicking on the link in an email, so session might not be set */
32 if(isset($_SESSION["name"]))
33 output_status($_SESSION["name"]);
35 /* the user has done something, update the timestamp */
36 DB_update_user_timestamp($myid);
38 /* get some information from the DB */
39 $gameid = DB_get_gameid_by_hash($me);
40 $myname = DB_get_name('hash',$me);
41 $mystatus = DB_get_status_by_hash($me);
42 $mypos = DB_get_pos_by_hash($me);
43 $myhand = DB_get_handid('hash',$me);
44 $session = DB_get_session_by_gameid($gameid);
46 /* get prefs and save them in a variable*/
47 $PREF = DB_get_PREF($myid);
49 /* get rule set for this game */
50 $RULES = DB_get_RULES($gameid);
52 /* get some infos about the game */
53 $gametype = DB_get_gametype_by_gameid($gameid);
54 $gamestatus = DB_get_game_status_by_gameid($gameid);
58 $gametype = DB_get_solo_by_gameid($gameid);
59 $GT = $gametype." ".$GT;
62 /* do we need to worry about Schweinchen?
63 * check gametype and rules
64 * if yes, figure out if someone actually has Schweinchen
65 * save information in $GAME
68 if( $gamestatus == 'pre' )
70 /* always need to use Schweinchen to figure out for example who has poverty */
75 /* in a game Schweinchen is not valid in all types of games */
76 if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' )
77 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
81 /* these are the defaults */
82 $GAME['schweinchen-who'] = NULL;
83 $GAME['schweinchen-first'] = NULL;
84 $GAME['schweinchen-second'] = NULL;
88 /* need to check for Schweinchen */
91 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
92 $cards = DB_get_all_hand($hash);
93 if( in_array("19",$cards) && in_array("20",$cards) )
94 $GAME['schweinchen-who']=$hash;
96 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
97 $GAME['schweinchen-second'] = 0;
99 /* end check for Schweinchen */
101 /* set the $CARDS variable, needed for sorting the cards
102 * we set it to normal so that the pre-game phase is handled ok
103 * and later set it to the correct game type that is played
105 set_gametype('normal');
107 /* put everyting in a form */
108 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
112 /* output extra division in case this game is part of a session */
115 echo "<div class=\"session\">\n".
116 "This game is part of session $session: \n";
117 $hashes = DB_get_hashes_by_session($session,$myid);
119 foreach($hashes as $hash)
124 echo "<a href=\"".$INDEX."?action=game&me=".$hash."\">$i</a> \n";
130 /* display the table and the names */
133 /* mystatus gets the player through the different stages of a game.
134 * start: does the player want to play?
135 * init: check for sickness
136 * check: check for return values from init
137 * poverty: handle poverty, wait here until all player have reached this state
138 * display sickness and move on to game
139 * play: game in progress
140 * gameover: are we revisiting a game
147 /* asks the player, if he wants to join the game */
148 output_check_want_to_play($me);
153 /* check the result, if player wants to join, got next stage, else cancel game */
154 if($_REQUEST["in"] == "no")
156 /* cancel the game */
157 $message = "Hello, \n\n".
158 "the game has been canceled due to the request of one of the players.\n";
160 $userids = DB_get_all_userid_by_gameid($gameid);
161 foreach($userids as $user)
163 $To = DB_get_email('userid',$user);
164 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
167 /* delete everything from the dB */
173 /* user wants to join the game */
175 /* move on to the next stage,
176 * no break statement to immediately go to the next stage
179 DB_set_hand_status_by_hash($me,'init');
181 /* check if everyone has reached this stage, send out email */
182 $userids = DB_get_all_userid_by_gameid($gameid);
184 foreach($userids as $user)
186 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
187 if($userstat!='init')
189 /* whos turn is it? */
190 DB_set_player_by_gameid($gameid,$user);
197 /* all done, send out email unless this player is the startplayer */
198 $startplayer = DB_get_startplayer_by_gameid($gameid);
199 if($mypos == $startplayer)
201 /* do nothing, go to next stage */
205 /* email startplayer */
207 $email = DB_get_email('position-gameid',$startplayer,$gameid);
208 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
209 $who = DB_get_userid('email',$email);
210 DB_set_player_by_gameid($gameid,$who);
212 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
213 "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
214 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
221 /* here we ask the player if he is sick */
222 $mycards = DB_get_hand($me);
223 $mycards = mysort($mycards,$gametype);
225 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
226 echo "\n<ul class=\"tricks\">\n";
227 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
228 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
229 " <div class=\"trick\" id=\"trick0\">\n";
231 for($pos=1;$pos<5;$pos++)
233 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
234 $userid = DB_get_userid('gameid-position',$gameid,$pos);
235 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
237 if($userstatus=='start' || $userstatus=='init')
238 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
240 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
241 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
242 else if($usersick==NULL && $pos<=$mypos)
243 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
245 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
246 /* end displaying sickness */
248 if(!myisset("solo","wedding","poverty","nines") )
250 output_check_for_sickness($me,$mycards);
252 echo "<div class=\"mycards\">Your cards are: <br />\n";
253 foreach($mycards as $card)
254 display_card($card,$PREF["cardset"]);
261 /* check if someone selected more than one sickness */
263 if($_REQUEST["solo"]!="No") $Nsickness++;
264 if($_REQUEST["wedding"] == "yes") $Nsickness++;
265 if($_REQUEST["poverty"] == "yes") $Nsickness++;
266 if($_REQUEST["nines"] == "yes") $Nsickness++;
270 echo "<p class=\"message\"> You selected more than one sickness, please go back ".
271 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
273 echo "<div class=\"mycards\">Your cards are: <br />\n";
274 foreach($mycards as $card)
275 display_card($card,$PREF["cardset"]);
282 /* everything is ok, save what user said and proceed */
283 echo "<p class=\"message\">Processing what you selected in the last step...";
285 /* check if this sickness needs to be handled first */
286 $gametype = DB_get_gametype_by_gameid($gameid);
287 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
289 if( $_REQUEST["solo"]!="No" )
291 /* user wants to play a solo */
293 /* store the info in the user's hand info */
294 DB_set_solo_by_hash($me,$_REQUEST["solo"]);
295 DB_set_sickness_by_hash($me,"solo");
297 echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
299 if($gametype == "solo" && $startplayer<$mypos)
300 {}/* do nothing, since someone else already is playing solo */
303 /* this solo comes first
304 * store info in game table
306 DB_set_gametype_by_gameid($gameid,"solo");
307 DB_set_startplayer_by_gameid($gameid,$mypos);
308 DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
311 else if($_REQUEST["wedding"] == "yes")
313 /* TODO: add silent solo somewhere*/
314 echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
315 DB_set_sickness_by_hash($me,"wedding");
317 else if($_REQUEST["poverty"] == "yes")
319 echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
320 DB_set_sickness_by_hash($me,"poverty");
322 else if($_REQUEST["nines"] == "yes")
324 echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
325 " is playing solo, this game will be canceled.<br />\n";
326 DB_set_sickness_by_hash($me,"nines");
331 /* move on to the next stage*/
332 DB_set_hand_status_by_hash($me,'check');
337 /* here we check what all players said and figure out what game we are playing
338 * this can therefore only be handled once all players finished the last stage
341 /* only need to redisplay the cards when the user reloads the page and lands directly here */
342 if($mystatus=='check')
344 $mycards = DB_get_hand($me);
345 $mycards = mysort($mycards,$gametype);
347 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
348 echo "\n<ul class=\"tricks\">\n";
349 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
350 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
351 " <div class=\"trick\" id=\"trick0\">\n";
353 for($pos=1;$pos<5;$pos++)
355 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
356 $userid = DB_get_userid('gameid-position',$gameid,$pos);
357 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
359 if($userstatus=='start' || $userstatus=='init')
360 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
362 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
363 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
365 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
367 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
368 /* end displaying sickness */
371 echo "<div class=\"message\">\n";
372 echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
374 /* check if everyone has reached this stage */
375 $userids = DB_get_all_userid_by_gameid($gameid);
377 foreach($userids as $user)
379 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
380 if($userstat!='check')
383 DB_set_player_by_gameid($gameid,$user);
390 echo "<p>This step can only be handled after everyone finished the last step. ".
391 "Seems like this is not the case, so you need to wait a bit... ".
392 "you will get an email once that is the case, please use the link in ".
393 "that email to continue the game.</p></div>";
395 /* display cards, if player was just at the init-phase he will still see the cards from there
396 * we can put this one here, since the last player to finish the init state won't get here and
397 * will still see his card anyway from the init-phase
399 if($mystatus=='check')
402 echo "<div class=\"mycards\">Your cards are: <br />\n";
403 foreach($mycards as $card)
404 display_card($card,$PREF["cardset"]);
411 /* Ok, everyone finished the init-phase, time to figure out what game we
412 * are playing, in case there are any solos this already
413 * will have the correct information in it */
415 echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>";
417 $gametype = DB_get_gametype_by_gameid($gameid);
418 $startplayer = DB_get_startplayer_by_gameid($gameid);
420 /* check for sickness */
425 foreach($userids as $user)
427 $name = DB_get_name('userid',$user);
428 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
429 if($usersick == 'nines')
432 break; /* no need to check for other poverties, since only solo can win and that is already set */
434 else if($usersick == 'poverty')
436 else if($usersick == 'wedding')
438 else if($usersick == 'solo')
442 /* now check which sickness comes first and set the gametype to it */
443 if($gametype == "solo")
450 /* TODO: should we keep statistics of this? */
451 $message = "Hello, \n\n".
452 " the game has been canceled because ".DB_get_name('userid',$nines).
453 " has five or more nines and nobody is playing solo.\n\n".
454 " To redeal either start a new game or, in case the game was part of a tournament, \n".
455 " go to the last game and use the link at the bottom of the page to redeal.";
457 $userids = DB_get_all_userid_by_gameid($gameid);
458 foreach($userids as $user)
460 $To = DB_get_email('userid',$user);
461 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
464 /* delete everything from the dB */
467 echo "The game has been canceled because ".DB_get_name('userid',$nines).
468 " has five or more nines and nobody is playing solo.\n";
473 else if($poverty==1) /* one person has poverty */
475 DB_set_gametype_by_gameid($gameid,"poverty");
476 $gametype = "poverty";
477 $who = DB_get_sickness_by_gameid($gameid);
480 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
481 if($firstsick == "poverty")
482 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
484 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
487 else if($poverty==2) /* two people have poverty */
489 DB_set_gametype_by_gameid($gameid,"dpoverty");
490 $gametype = "dpoverty";
491 $who = DB_get_sickness_by_gameid($gameid);
494 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
495 if($firstsick == "poverty")
497 $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
498 if($secondsick == "poverty")
499 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
501 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
504 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
509 DB_set_gametype_by_gameid($gameid,"wedding");
510 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
511 $gametype = "wedding";
513 /* now the gametype is set correctly in the database */
514 echo "<p> Got it :)</p>";
516 /* loop over all players, set re/contra if possible and start the game if possible */
517 $userids = DB_get_all_userid_by_gameid($gameid);
518 foreach($userids as $userid)
520 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
525 /* are we the solo player? set us to re, else set us to contra */
526 $pos = DB_get_pos_by_hash($userhash);
527 if($pos == $startplayer)
528 DB_set_party_by_hash($userhash,"re");
530 DB_set_party_by_hash($userhash,"contra");
531 DB_set_hand_status_by_hash($userhash,'play');
535 /* set person with the wedding to re, do the rest during the game */
536 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
537 if($usersick == "wedding")
538 DB_set_party_by_hash($userhash,"re");
540 DB_set_party_by_hash($userhash,"contra");
542 DB_set_hand_status_by_hash($userhash,'play');
546 $hand = DB_get_all_hand($userhash);
548 if(in_array('3',$hand)||in_array('4',$hand))
549 DB_set_party_by_hash($userhash,"re");
551 DB_set_party_by_hash($userhash,"contra");
552 DB_set_hand_status_by_hash($userhash,'play');
556 /* set person with poverty to play status */
557 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
558 if($usersick == "poverty")
559 DB_set_hand_status_by_hash($userhash,'play');
561 /* set status of first player to be asked to poverty */
562 $who = DB_get_sickness_by_gameid($gameid);
563 if($who > 6) $who= $who/10; /* in case we have dpoverty */
564 $whoid = DB_get_userid('gameid-position',$gameid,$who);
566 DB_set_hand_status_by_hash($userhash,'poverty');
569 /* check for silent solo, set game type to solo in this case */
570 $gametype = DB_get_gametype_by_gameid($gameid);
571 $userids = DB_get_all_userid_by_gameid($gameid);
572 foreach($userids as $userid)
574 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
576 if($gametype=='normal')
578 $userhand = DB_get_all_hand($userhash);
579 if(check_wedding($userhand))
581 /* normal game type and player has both queens -> silent solo */
582 /* keep startplayer, just set gametype to silent solo */
583 DB_set_gametype_by_gameid($gameid,"solo");
584 DB_set_solo_by_gameid($gameid,'silent');
589 /* send out email to first player or poverty person*/
590 if($gametype!="poverty" && $gametype!="dpoverty")
592 $startplayer = DB_get_startplayer_by_gameid($gameid);
593 $email = DB_get_email('position-gameid',$startplayer,$gameid);
594 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
595 $who = DB_get_userid('email',$email);
596 DB_set_player_by_gameid($gameid,$who);
600 if(DB_get_email_pref_by_hash($hash)!="emailaddict")
602 /* email startplayer */
603 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
604 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
605 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
609 echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
613 /* set status of first player to be asked to poverty */
614 $who = DB_get_sickness_by_gameid($gameid);
615 if($who > 6) $who= $who/10; /* in case we have dpoverty */
617 $whoid = DB_get_userid('gameid-position',$gameid,$who);
619 echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
622 $email = DB_get_email('position-gameid',$who,$gameid);
623 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
624 DB_set_player_by_gameid($gameid,$whoid);
626 if(DB_get_email_pref_by_hash($hash)!="emailaddict")
628 /* email player for poverty */
629 $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
630 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
631 mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message);
639 /* user only gets here in a poverty game, several things have to be handled here:
640 * A) ask, if user wants to take trump
642 * poverty: set re/contra
643 * dpoverty: first time: set re, send email to second player
644 * second time: set contra
645 * set status to play in case 0 trump
646 * no -> set status to play,
647 * ask next player or cancle the game if no more players
648 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
649 * ask to give cards back, set status to play, once player has 12 cards
651 * it is easier to check B) first
654 /* output pre game in case user reloads */
657 set_gametype($gametype); /* this sets the $CARDS variable */
658 $myparty = DB_get_party_by_hash($me);
660 /* the following is part B) of whats needs to be done)
661 /* check if user wants to give cards back */
662 if(myisset("exchange"))
664 $exchange = $_REQUEST['exchange'];
665 $partnerhash = DB_get_partner_hash_by_hash($me);
666 $partnerid = DB_get_userid('hash',$partnerhash);
667 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
669 /* if exchange is set to a value>0, exchange that card back to the partner */
672 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
673 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
677 $mycards = DB_get_hand($me);
678 $mycards = mysort($mycards,$gametype);
680 /* check if user need to give more cards back */
681 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
683 echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
686 echo "<div class=\"mycards\">Your cards are: <br />\n";
687 foreach($mycards as $card)
688 display_link_card($card,$PREF["cardset"],$type);
689 echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
692 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
694 /* user is done, ready to play */
695 DB_set_hand_status_by_hash($me,'play');
696 /* TODO if resolved; email start player, set startplayer */
699 /* the following is part A) of what needs to be done */
700 if(!myisset("trump"))
704 echo "<div class=\"poverty\">\n";
705 $userids = DB_get_all_userid_by_gameid($gameid);
706 foreach($userids as $user)
708 $name = DB_get_name('userid',$user);
709 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
710 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
711 $userparty = DB_get_party_by_hash($userhash);
713 if($usersick=="poverty" && !$userparty)
715 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
716 $cards = DB_get_hand($hash);
719 foreach($cards as $card)
720 if($card<27) $nrtrump++;
721 echo "Player $name has $nrtrump trump. Do you want to take them?".
722 "<a href=\"index.php?action=game&me=$me&trump=$user\">yes</a> <br />\n";
725 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No,way I take those trump...</a> <br />\n";
726 echo "</div><div>\n";
728 echo "<div class=\"mycards\">Your cards are: <br />\n";
729 foreach($mycards as $card)
730 display_card($card,$PREF["cardset"]);
731 echo "</div></div>\n";
737 $trump = $_REQUEST['trump'];
741 /* user doesn't want to take trump */
742 DB_set_hand_status_by_hash($me,'play');
744 /* set next player who needs to be asked and email him*/
745 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
746 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
748 /* don't ask people who have poverty */
750 if($firstsick=="poverty")
752 if($secondsick=="poverty")
757 if($gametype=="dpoverty")
759 $next=999; /* need to cancel for sure, since both would need to take the trump */
762 /* no more people to ask, need to cancel the game */
765 $message = "Hello, \n\n".
766 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
768 $userids = DB_get_all_userid_by_gameid($gameid);
769 foreach($userids as $user)
771 $To = DB_get_email('userid',$user);
772 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message);
775 /* delete everything from the dB */
778 echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
785 /* email next player, set his status to poverty */
786 $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
787 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
788 $userid = DB_get_userid('email',$To);
790 DB_set_player_by_gameid($gameid,$userid);
791 DB_set_hand_status_by_hash($userhash,'poverty');
793 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
794 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
795 mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
800 /* player wants to take trump, change cards */
802 /* user wants to take trump */
803 $trump = $_REQUEST["trump"];
804 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
805 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
807 /* copy trump from player A to B */
808 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
810 $mycards = DB_get_hand($me);
813 if($gametype=='poverty')
815 $userids = DB_get_all_userid_by_gameid($gameid);
816 foreach($userids as $user)
818 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
819 if($hash==$userhash||$hash==$me)
820 DB_set_party_by_hash($hash,"re");
822 DB_set_party_by_hash($hash,"contra");
824 /* check if we are done, if so, send everyone into the 'play' phase */
825 if(count($mycards)==12)
827 foreach($userids as $user)
829 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
830 DB_set_hand_status_by_hash($hash,'play');
836 /* has the re party already been set?*/
838 $userids = DB_get_all_userid_by_gameid($gameid);
839 foreach($userids as $user)
841 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
842 $party = DB_get_party_by_hash($hash);
848 DB_set_party_by_hash($me,'contra');
849 DB_set_party_by_hash($userhash,'contra');
853 DB_set_party_by_hash($me,'re');
854 DB_set_party_by_hash($userhash,'re');
856 /* send out email to second non-poverty player */
857 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
858 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
861 if($firstsick=="poverty")
862 if($secondsick=="poverty")
868 echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
870 $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
871 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
872 $userid = DB_get_userid('email',$To);
874 DB_set_player_by_gameid($gameid,$userid);
875 DB_set_hand_status_by_hash($userhash,'poverty');
877 $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
878 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
879 mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message);
884 echo "<div class=\"message\"> Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
892 /* both entries here, so that the tricks are visible for both.
893 * in case of 'play' there is a break later that skips the last part
896 /* check if all players are ready to play,
897 * if so, send out email to the startplayer
898 * only need to do this if the game hasn't started yet
900 $gamestatus = DB_get_game_status_by_gameid($gameid);
901 if($gamestatus == 'pre')
904 $userids = DB_get_all_userid_by_gameid($gameid);
905 foreach($userids as $user)
907 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
908 if($userstatus !='play' && $userstatus!='gameover')
911 DB_set_player_by_gameid($gameid,$user);
917 /* only set this after all poverty, etc. are handled*/
918 DB_set_game_status_by_gameid($gameid,'play');
920 /* email startplayer */
921 $startplayer = DB_get_startplayer_by_gameid($gameid);
922 $email = DB_get_email('position-gameid',$startplayer,$gameid);
923 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
924 $who = DB_get_userid('email',$email);
925 DB_set_player_by_gameid($gameid,$who);
927 if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
929 /* email startplayer) */
930 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
931 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
932 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
936 /* figure out what kind of game we are playing,
937 * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
938 * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
942 $gametype = DB_get_gametype_by_gameid($gameid);
944 if($gametype=="solo")
946 $gametype = DB_get_solo_by_gameid($gameid);
947 if($gametype=='silent')
950 $GT = $gametype." ".$GT;
953 $gametype = "normal";
955 set_gametype($gametype); /* this sets the $CARDS variable */
957 /* get some infos about the game, need to reset this, since it might have changed */
958 $gamestatus = DB_get_game_status_by_gameid($gameid);
960 /* has the game started? No, then just wait here...*/
961 if($gamestatus == 'pre')
963 echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
964 "You need to wait for the others. Just wait for an email. </p>";
966 $mycards = DB_get_hand($me);
967 $mycards = mysort($mycards,$gametype);
969 echo "<div class=\"mycards\">Your cards are: <br />\n";
970 foreach($mycards as $card)
971 display_card($card,$PREF["cardset"]);
974 break; /* not sure this works... the idea is that you can
975 * only play a card after everyone is ready to play */
978 /* get time from the last action of the game */
979 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
980 $gameend = time() - strtotime($r[0]);
982 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
983 if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
984 if(myisset("comment"))
986 $comment = $_REQUEST["comment"];
987 $playid = DB_get_current_playid($gameid);
990 DB_insert_comment($comment,$playid,$myid);
993 /* handle notes in case player didn't play a card, allow notes only during a game */
994 if( (!myisset("card") && $mystatus=='play') )
997 $note = $_REQUEST["note"];
1000 DB_insert_note($note,$gameid,$myid);
1003 /* get everything relevant to display the tricks */
1004 $result = DB_query("SELECT Hand_Card.card_id as card,".
1005 " Hand.position as position,".
1006 " Play.sequence as sequence, ".
1008 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1009 " SEPARATOR '\n' ), ".
1010 " Play.create_date, ".
1013 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1014 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1015 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1016 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1017 "LEFT JOIN User On User.id=Comment.user_id ".
1018 "WHERE Trick.game_id='".$gameid."' ".
1019 "GROUP BY Trick.id, sequence ".
1020 "ORDER BY Trick.id, sequence ASC");
1022 $lasttrick = DB_get_max_trickid($gameid);
1024 $play = array(); /* needed to calculate winner later */
1026 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1027 $firstcard = ""; /* first card in a trick */
1029 echo "\n<ul class=\"tricks\">\n";
1030 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
1032 /* output vorbehalte */
1033 $mygametype = DB_get_gametype_by_gameid($gameid);
1034 if($mygametype != 'normal' && $mygametype != 'silent') /* only show when needed */
1036 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1037 " <div class=\"trick\" id=\"trick0\">\n";
1039 for($mypos=1;$mypos<5;$mypos++)
1041 $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid);
1044 echo " <div class=\"vorbehalt".($mypos-1)."\"> Vorbehalt <br />";
1046 echo " $usersick <br />";
1049 if($mygametype == $usersick)
1053 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1057 while($r = DB_fetch_array($result))
1065 /* check if first schweinchen has been played */
1066 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1067 if(!$GAME['schweinchen-first'])
1068 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1070 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1072 /* save card to be able to find the winner of the trick later */
1073 $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
1077 /* first card in a trick, output some html */
1078 if($trick!=$lasttrick)
1080 /* start of an old trick? */
1081 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
1082 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1083 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1085 else if($trick==$lasttrick)
1087 /* start of a last trick? */
1088 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
1089 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1090 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1093 /* remember first card, so that we are able to check, what cards can be played */
1098 echo " <div class=\"card".($pos-1)."\">\n";
1100 /* display comments */
1102 echo " <span class=\"comment\">".$comment."</span>\n";
1105 display_card($r[0],$PREF["cardset"]);
1107 echo " </div>\n"; /* end div card */
1113 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1117 /* whos turn is it? */
1120 $winner = get_winner($play,$gametype); /* returns the position */
1122 $firstcard = ""; /* new trick, no first card */
1127 if($next==5) $next = 1;
1130 /* my turn?, display cards as links, ask for comments*/
1131 if(DB_get_pos_by_hash($me) == $next)
1136 /* do we want to play a card? */
1137 if(myisset("card") && $myturn)
1139 $card = $_REQUEST["card"];
1140 $handid = DB_get_handid('hash',$me);
1141 $commentSchweinchen =""; /* used to add a comment when Schweinchen is being played */
1143 /* check if we have card and that we haven't played it yet*/
1144 /* set played in hand_card to true where hand_id and card_id*/
1145 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1146 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1147 $handcardid = $r[0];
1149 if($handcardid) /* everything ok, play card */
1151 /* update Game timestamp */
1152 DB_update_game_timestamp($gameid);
1154 /* check if a call was made, must do this before we set the card status to played */
1155 if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me))
1156 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
1157 if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me))
1158 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
1159 if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me))
1160 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
1161 if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me))
1162 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
1163 if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me))
1164 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
1166 /* mark card as played */
1167 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1168 DB_quote_smart($card));
1170 /* get trick id or start new trick */
1171 $a = DB_get_current_trickid($gameid);
1176 $playid = DB_play_card($trickid,$handcardid,$sequence);
1178 /* check special output for schweinchen in case in case a fox is being played
1179 * check for correct rules, etc. has already been done
1181 if( $GAME["schweinchen-who"] && ($card == 19 || $card == 20) )
1183 if(!$GAME['schweinchen-first'])
1184 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1186 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1188 if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both')
1190 DB_insert_comment("Schweinchen! ",$playid,$myid);
1191 $commentSchweinchen = "Schweinchen! ";
1194 echo "schweinchen = ".$GAME["schweinchen-who"]." ---<br />";
1197 /* if sequence == 4 check who one in case of wedding */
1198 if($sequence == 4 && $GT == "wedding")
1200 /* is wedding resolve */
1201 $resolved = DB_get_sickness_by_gameid($gameid);
1204 /* who has wedding */
1205 $userids = DB_get_all_userid_by_gameid($gameid);
1206 foreach($userids as $user)
1208 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1209 if($usersick == "wedding")
1212 /* who won the trick */
1213 $play = DB_get_cards_by_trick($trickid);
1214 $winner = get_winner($play,$gametype); /* returns the position */
1215 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1216 /* is tricknr <=3 */
1217 if($tricknr <=3 && $winnerid!=$whosick)
1219 /* set resolved at tricknr*/
1220 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1222 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1223 DB_set_party_by_hash($whash,"re");
1225 if($tricknr == 3 && $winnerid==$whosick)
1227 /* set resolved at tricknr*/
1228 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1233 /* if sequence == 4, set winner of the trick, count points and set the next player */
1236 $play = DB_get_cards_by_trick($trickid);
1237 $winner = get_winner($play,$gametype); /* returns the position */
1239 /* check if someone caught a fox */
1240 /* first check if we should account for solos at all,
1241 * since it doesn't make sense in some games
1243 $ok = 0; /* fox shouldn't be counted */
1244 if(DB_get_gametype_by_gameid($gameid)=="solo")
1246 $solo = DB_get_solo_by_gameid($gameid);
1247 if($solo == 'trump' || $solo == 'silent')
1248 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1251 $ok = 1; /* for all other games (not solos) foxes are ok too */
1254 foreach($play as $played)
1256 if ( $played['card']==19 || $played['card']==20 )
1257 if ($played['pos']!= $winner )
1259 /* possible caught a fox, check party */
1260 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1261 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1263 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1264 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1266 if($party1 != $party2)
1267 DB_query("INSERT INTO Score".
1268 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1272 /* check for karlchen (jack of clubs in the last trick)*/
1273 /* same as for foxes, karlchen doesn't always make sense
1274 * check what kind of game it is and set karlchen accordingly */
1275 $ok = 1; /* default: karlchen should be accounted for */
1277 $ok = 0; /* Karlchen works only in the last trick */
1278 if($ok && DB_get_gametype_by_gameid($gameid)=="solo" )
1280 $solo = DB_get_solo_by_gameid($gameid);
1281 if($solo == "trumpless" || $solo == "jack" || $solo == "queen" )
1282 $ok = 0; /* no Karlchen in these solos */
1286 foreach($play as $played)
1287 if ( $played['card']==11 || $played['card']==12 )
1288 if ($played['pos'] == $winner )
1290 /* possible caught a fox, check party */
1291 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1292 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1294 DB_query("INSERT INTO Score".
1295 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1297 /* check for doppelopf (>40 points)*/
1299 foreach($play as $played)
1301 $points += DB_get_card_value_by_cardid($played['card']);
1305 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1306 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1308 DB_query("INSERT INTO Score".
1309 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1313 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1315 echo "ERROR during scoring";
1318 echo "DEBUG: position $winner won the trick <br />";
1320 /* who is the next player? */
1325 $next = DB_get_pos_by_hash($me)+1;
1327 if($next==5) $next=1;
1329 /* check for coment */
1330 if(myisset("comment"))
1332 $comment = $_REQUEST["comment"];
1334 DB_insert_comment($comment,$playid,$myid);
1335 if($commentSchweinchen)
1336 $comment = $commentSchweinchen . $comment;
1339 /* check for note */
1342 $note = $_REQUEST["note"];
1344 DB_insert_note($note,$gameid,$myid);
1347 /* display played card */
1348 $pos = DB_get_pos_by_hash($me);
1351 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
1352 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1353 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1356 echo " <div class=\"card".($pos-1)."\">\n ";
1358 /* display comments */
1359 display_card($card,$PREF["cardset"]);
1361 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1364 /*check if we still have cards left, else set status to gameover */
1365 if(sizeof(DB_get_hand($me))==0)
1367 DB_set_hand_status_by_hash($me,'gameover');
1368 $mystatus = 'gameover';
1371 /* if all players are done, set game status to game over,
1372 * get the points of the last trick and send out an email
1375 $userids = DB_get_all_userid_by_gameid($gameid);
1378 foreach($userids as $user)
1379 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1383 DB_set_game_status_by_gameid($gameid,"gameover");
1385 /* email next player, if game is still running */
1386 if(DB_get_game_status_by_gameid($gameid)=='play')
1388 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1389 $email = DB_get_email('hash',$next_hash);
1390 $who = DB_get_userid('email',$email);
1391 DB_set_player_by_gameid($gameid,$who);
1393 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1394 "It's your turn now.\n".
1395 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1396 if( DB_get_email_pref_by_uid($who)!="emailaddict" )
1397 mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
1399 else /* send out final email */
1401 /* individual score */
1402 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1403 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1404 " LEFT JOIN User ON User.id=Hand.user_id".
1405 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1406 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1407 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1408 " WHERE Hand.game_id='$gameid'".
1409 " GROUP BY User.fullname" );
1410 $message = "The game is over. Thanks for playing :)\n";
1411 $message .= "Final score:\n";
1412 while( $r = DB_fetch_array($result) )
1413 $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1415 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1416 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1417 " LEFT JOIN User ON User.id=Hand.user_id".
1418 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1419 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1420 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1421 " WHERE Hand.game_id='$gameid'".
1422 " GROUP BY Hand.party" );
1423 $message .= "\nTotals:\n";
1426 while( $r = DB_fetch_array($result) )
1428 $message .= " ".$r[0]." ".$r[1]."\n";
1431 else if($r[0] == "contra")
1436 * save score in database
1440 /* get calls from re/contra */
1442 $call_contra = NULL;
1443 foreach($userids as $user)
1445 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1446 $call = DB_get_call_by_hash($hash);
1447 $party = DB_get_party_by_hash($hash);
1451 $call = (int) $call;
1457 else if( $call < $call_re)
1460 else if($party=="contra")
1462 if($call_contra==NULL)
1463 $call_contra = $call;
1464 else if( $call < $call_re)
1465 $call_contra = $call;
1470 /* figure out who one */
1471 $winning_party = NULL;
1473 if($call_re == NULL && $call_contra==NULL)
1475 /* nobody made a call, so it's easy to figure out who won */
1477 $winning_party="re";
1479 $winning_party="contra";
1483 /* if one party makes a call, they only win, iff they make enough points
1484 * if only one party made a call, the other one wins,
1485 * if the first one didn't make it
1489 $offset = 120 - $call_re;
1491 $offset--; /* since we use a > in the next equation */
1493 if($re > 120+$offset)
1494 $winning_party="re";
1495 else if ($call_contra == NULL )
1496 $winning_party="contra";
1501 $offset = 120 - $call_contra;
1502 if($call_contra == 0)
1503 $offset--; /* since we use a > in the next equation */
1505 if($contra > 120+$offset)
1506 $winning_party="contra";
1507 else if ($call_re == NULL )
1508 $winning_party="re";
1512 /* one point for each call of the other party in case the other party didn't win
1513 * and one point each in case the party made more than points than one of the calls
1515 if($winning_party!="contra" && $call_contra!=NULL)
1517 for( $p=$call_contra;$p<=120; $p+=30 )
1519 DB_query("INSERT INTO Score".
1520 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1523 for( $p=$call_contra; $p<120; $p+=30)
1526 DB_query("INSERT INTO Score".
1527 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1530 if($winning_party!="re" and $call_re!=NULL)
1532 for( $p=$call_re;$p<=120; $p+=30 )
1534 DB_query("INSERT INTO Score".
1535 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1538 for( $p=$call_re; $p<120; $p+=30)
1541 DB_query("INSERT INTO Score".
1542 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1546 /* point in case contra won */
1547 if($winning_party=="contra")
1549 DB_query("INSERT INTO Score".
1550 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1553 /* one point each for winning and each 30 points + calls */
1554 if($winning_party=="re")
1556 foreach(array(120,150,180,210,240) as $p)
1559 if($p==240 || $call_contra!=NULL)
1563 DB_query("INSERT INTO Score".
1564 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1566 /* re called something and won */
1567 foreach(array(0,30,60,90,120) as $p)
1569 if($call_re!=NULL && $call_re<$p+1)
1570 DB_query("INSERT INTO Score".
1571 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1574 else if( $winning_party=="contra")
1576 foreach(array(120,150,180,210,240) as $p)
1579 if($p==240 || $call_re!=NULL)
1582 if($contra>$p-$offset)
1583 DB_query("INSERT INTO Score".
1584 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1586 /* re called something and won */
1587 foreach(array(0,30,60,90,120) as $p)
1589 if($call_contra!=NULL && $call_contra<$p+1)
1590 DB_query("INSERT INTO Score".
1591 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1596 /* add score points to email */
1599 $message .= " Points Re: \n";
1600 $queryresult = DB_query("SELECT score FROM Score ".
1601 " WHERE game_id=$gameid AND party='re'".
1603 while($r = DB_fetch_array($queryresult) )
1605 $message .= " ".$r[0]."\n";
1608 $message .= " Points Contra: \n";
1609 $queryresult = DB_query("SELECT score FROM Score ".
1610 " WHERE game_id=$gameid AND party='contra'".
1612 while($r = DB_fetch_array($queryresult) )
1614 $message .= " ".$r[0]."\n";
1617 $message .= " Total Points (from the Re point of view): $Tpoint\n";
1620 $session = DB_get_session_by_gameid($gameid);
1621 $score = generate_score_table($session);
1622 /* convert html to ascii */
1623 $score = str_replace("<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n","",$score);
1624 $score = str_replace("</table></div>\n","",$score);
1625 $score = str_replace("\n","",$score);
1626 $score = str_replace(array("<tr>","</tr>","<td>","</td>"),array("","\n","","|"),$score);
1627 $score = explode("\n",$score);
1629 $header = array_slice($score,0,1);
1630 $header = explode("|",$header[0]);
1631 for($i=0;$i<sizeof($header);$i++)
1632 $header[$i]=str_pad($header[$i],6," ",STR_PAD_BOTH);
1633 $header = implode("|",$header);
1634 $header.= "\n------+------+------+------+------+\n";
1635 if(sizeof($score)>5) $header.= " ... \n";
1637 if(sizeof($score)>5) $score = array_slice($score,-5,5);
1638 for($i=0;$i<sizeof($score);$i++)
1640 $line = explode("|",$score[$i]);
1641 for($j=0;$j<sizeof($line);$j++)
1642 $line[$j]=str_pad($line[$j],6," ",STR_PAD_LEFT);
1643 $score[$i] = implode("|",$line);
1646 $score = implode("\n",$score);
1647 $score = $header.$score;
1649 $message .= "Score Table:\n";
1652 /* send out final email */
1655 foreach($userids as $user)
1656 $all[] = DB_get_email('userid',$user);
1657 $To = implode(",",$all);
1659 $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
1660 mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
1662 foreach($userids as $user)
1664 $To = DB_get_email('userid',$user);
1665 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1667 $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".
1668 $HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1669 if( DB_get_email_pref_by_uid($user) != "emailaddict" )
1670 mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
1676 echo "can't find that card?! <br />\n";
1679 else if(myisset("card") && !$myturn )
1681 echo "please wait until it's your turn! <br />\n";
1684 if($seq!=4 && $trickNR>1)
1685 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1687 /* display points in case game is over */
1688 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1690 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
1691 " <div class=\"trick\" id=\"trick13\">\n";
1692 /* add pic for re/contra
1693 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1695 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1696 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1697 " LEFT JOIN User ON User.id=Hand.user_id".
1698 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1699 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1700 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1701 " WHERE Hand.game_id='$gameid'".
1702 " GROUP BY User.fullname" );
1703 while( $r = DB_fetch_array($result))
1704 echo " <div class=\"card".($r[3]-1)."\">\n".
1705 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1708 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1712 echo "</ul>\n"; /* end ul tricks*/
1714 echo "<div class=\"notes\"> Personal notes: <br />\n";
1715 $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid);
1716 foreach($notes as $note)
1717 echo "$note <hr \>\n";
1718 echo "Insert note:<input name=\"note\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
1721 $mycards = DB_get_hand($me);
1722 $mycards = mysort($mycards,$gametype);
1723 echo "<div class=\"mycards\">\n";
1725 if($myturn && !myisset("card") && $mystatus=='play' )
1727 echo "Hello ".$myname.", it's your turn! <br />\n";
1728 echo "Your cards are: <br />\n";
1730 /* do we have to follow suite? */
1732 if(have_suit($mycards,$firstcard))
1735 foreach($mycards as $card)
1737 if( ($followsuit && !same_type($card,$firstcard)) ||
1738 ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
1739 && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
1741 display_card($card,$PREF["cardset"]);
1743 display_link_card($card,$PREF["cardset"]);
1746 else if($mystatus=='play' )
1748 echo "Your cards are: <br />\n";
1749 foreach($mycards as $card)
1750 display_card($card,$PREF["cardset"]);
1752 else if($mystatus=='gameover')
1754 $oldcards = DB_get_all_hand($me);
1755 $oldcards = mysort($oldcards,$gametype);
1756 echo "Your cards were: <br />\n";
1757 foreach($oldcards as $card)
1758 display_card($card,$PREF["cardset"]);
1760 $userids = DB_get_all_userid_by_gameid($gameid);
1761 foreach($userids as $user)
1763 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1769 $name = DB_get_name('userid',$user);
1770 $oldcards = DB_get_all_hand($userhash);
1771 $oldcards = mysort($oldcards,$gametype);
1772 echo "$name's cards were: <br />\n";
1773 foreach($oldcards as $card)
1774 display_card($card,$PREF["cardset"]);
1780 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
1781 if($mystatus=='play')
1784 /* the following happens only when the gamestatus is 'gameover' */
1785 /* check if game is over, display results */
1786 if(DB_get_game_status_by_gameid($gameid)=='play')
1788 echo "The game is over for you.. other people still need to play though";
1792 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1793 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1794 " LEFT JOIN User ON User.id=Hand.user_id".
1795 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1796 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1797 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1798 " WHERE Hand.game_id='$gameid'".
1799 " GROUP BY Hand.party" );
1800 echo "<div class=\"total\"> Totals:<br />\n";
1801 while( $r = DB_fetch_array($result))
1802 echo " ".$r[0]." ".$r[1]."<br />\n";
1804 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1805 " FROM Game WHERE id='$gameid'");
1806 $r = DB_fetch_array($queryresult);
1807 echo "<p>This game took ".$r[0]." hours.</p>";
1809 echo "<div class=\"re\">\n Points Re: <br />\n";
1810 $queryresult = DB_query("SELECT score FROM Score ".
1811 " WHERE game_id=$gameid AND party='re'".
1813 while($r = DB_fetch_array($queryresult) )
1814 echo " ".$r[0]."<br />\n";
1817 echo "<div class=\"contra\">\n Points Contra: <br />\n";
1818 $queryresult = DB_query("SELECT score FROM Score ".
1819 " WHERE game_id=$gameid AND party='contra'".
1821 while($r = DB_fetch_array($queryresult) )
1822 echo " ".$r[0]."<br />\n";
1831 myerror("error in testing the status");
1833 /* output left menu */
1834 display_user_menu();
1836 /* output right menu */
1838 /* display rule set for this game */
1839 echo "<div class=\"gameinfo\">\n";
1841 if($gamestatus != 'pre')
1842 echo " Gametype: $GT <br />\n";
1844 echo "Rules: <br />\n";
1845 echo "10ofhearts : ".$RULES["dullen"] ."<br />\n";
1846 echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n";
1847 echo "call: ".$RULES["call"] ."<br />\n";
1850 if($gamestatus == 'play' )
1851 output_form_calls($me);
1853 /* get time from the last action of the game */
1854 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1855 $gameend = time() - strtotime($r[0]);
1857 if($gamestatus == 'play' || $gameend < 60*60*24*7)
1859 echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
1863 echo "<input type=\"submit\" value=\"submit\" />\n<hr />\n";
1865 $session = DB_get_session_by_gameid($gameid);
1866 $score = generate_score_table($session);
1874 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1877 $session = DB_get_session_by_gameid($gameid);
1878 $result = DB_query("SELECT id,create_date FROM Game".
1879 " WHERE session=$session".
1880 " ORDER BY create_date DESC".
1884 $r = DB_fetch_array($result);
1886 if(!$session || $gameid==$r[0])
1888 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
1889 $names = DB_get_all_names_by_gameid($gameid);
1890 $type = DB_get_gametype_by_gameid($gameid);
1894 $solo = DB_get_solo_by_gameid($gameid);
1896 if($solo!='silent') /* repeat game with same first player */
1897 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
1898 else /* rotate normally */
1899 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
1901 else /* rotate normally */
1902 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);