2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
56 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58 /* get prefs and save them in a variable*/
59 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* set language chosen in preferences */
61 $_SESSION['language'] = $PREF['language'];
62 set_language($PREF['language']);
64 /* get rule set for this game */
65 $RULES = DB_get_RULES($gameid);
67 /* get some infos about the game */
68 $gametype = DB_get_gametype_by_gameid($gameid);
69 $gamestatus = DB_get_game_status_by_gameid($gameid);
73 $gametype = DB_get_solo_by_gameid($gameid);
74 if($gametype=='silent')
77 $GT = $gametype.' '.$GT;
80 /* do we need to worry about Schweinchen?
81 * check gametype and rules
82 * if yes, figure out if someone actually has Schweinchen
83 * save information in $GAME
86 if( $gamestatus == 'pre' )
88 /* always need to use Schweinchen to figure out for example who has poverty */
90 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
91 if( in_array( $gametype,array('poverty','dpoverty') ))
96 /* in a game Schweinchen is not valid in all types of games */
97 if( in_array($gametype,array('normal','wedding','trump','silent') ))
98 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
102 /* these are the defaults */
103 $GAME['schweinchen-who'] = NULL;
104 $GAME['schweinchen-first'] = NULL;
105 $GAME['schweinchen-second'] = NULL;
109 /* need to check for Schweinchen */
112 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
113 $cards = DB_get_all_hand($hash);
114 if( in_array('19',$cards) && in_array('20',$cards) )
115 $GAME['schweinchen-who']=$hash;
117 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
118 $GAME['schweinchen-second'] = 0;
120 /* end check for Schweinchen */
122 /* set the $CARDS variable, needed for sorting the cards
123 * we set it to normal so that the pre-game phase is handled ok
124 * and later set it to the correct game type that is played
126 set_gametype('normal');
128 /* handle user notes (only possible while game is running)*/
129 if( $mystatus!='gameover' )
132 $note = $_REQUEST['note'];
135 DB_insert_note($note,$gameid,$myid);
138 /*****************************************************************
139 * handle calls part1: check what was called, set everything up
140 * we only can submit it to the database at the end, since the playid
141 * might change if a player plays a card
142 *****************************************************************/
144 /* initialize comments */
147 /* check for calls, set comment */
148 if( myisset('call') )
150 if($_REQUEST['call'] == '120' && can_call(120,$me))
152 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
155 else if($myparty=='contra')
156 $commentCall = 'Contra';
158 else if($_REQUEST['call'] == '90' && can_call(90,$me))
160 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
161 $commentCall = 'No 90';
163 else if($_REQUEST['call'] == '60' && can_call(60,$me))
165 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
166 $commentCall = 'No 60';
168 else if($_REQUEST['call'] == '30' && can_call(30,$me))
170 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
171 $commentCall = 'No 30';
173 else if($_REQUEST['call'] == '0' && can_call(0,$me))
175 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
176 $commentCall = 'Zero';
180 /**********************************************************
181 * handle comments unless we play a card at the same time *
182 * (if we play a card, we need to update playid) *
183 **********************************************************/
186 /* get time from the last action of the game */
187 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
188 $gameend = time() - strtotime($r[0]);
190 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
191 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
192 if(myisset('comment'))
194 $comment = $_REQUEST['comment'];
197 DB_insert_comment($comment,$playid,$gameid,$myid);
201 /*****************************************************************
202 * output other games where it is the users turn
203 * make sure that the people looking at old games don't see the wrong games here
204 *****************************************************************/
206 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
208 /* game isn't over, only valid user can get here, so show menu */
209 display_user_menu($myid, $me);
211 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
213 /* user is looking at someone else's game, show the menu for the correct user */
214 display_user_menu($_SESSION['id'],$me);
218 echo "<div class=\"usermenu\">\n";
219 echo "It's your turn in these games: \n";
220 echo "Please log in to see this information.\n";
224 /*****************************************************************
225 * output extra division in case this game is part of a session
226 *****************************************************************/
229 echo "<div class=\"session\">\n";
231 /* output rule set */
232 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
233 switch($RULES['dullen'])
236 echo ' <img class="rulesicon" alt="'._('no ten of hearts').
237 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
239 echo ' <img class="rulesicon" alt="'._('ten of hearts').
240 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
242 echo ' <img class="rulesicon" alt="'._('second ten of hearts').
243 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
245 switch($RULES['schweinchen'])
248 echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
249 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
251 echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
252 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
254 echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
255 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
256 case 'secondaftercall':
257 echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
258 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
260 switch($RULES['call'])
263 echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
265 echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
267 echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
270 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
271 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
272 echo ' '._('call').": {$RULES['call']} <br />\n";
273 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
274 echo " </div>\n </div>\n";
278 echo " <div class=\"sessionscore\">";
280 $score = generate_score_table($session);
282 /* get the last entry to show on the main page */
284 $finalscore = array_pop($tmpscore);
285 $finalscore = $finalscore['players'];
289 echo _('Score').": \n";
290 foreach($finalscore as $user=>$value)
292 $name = DB_get_name('userid',$user);
293 echo ' '.substr($name,0,2).": $value ";
298 /* first game, no score yet */
302 /* output all games for the score table */
303 echo format_score_table_html($score,$myid);
306 /* figure out which game in a session we are in and link to the
307 * previous and next game if possible
309 $hashes = DB_get_hashes_by_session($session,$myid);
312 foreach($hashes as $hash)
322 $previous = $hashes[$j-2];
330 /* check for solo, add game type to session number */
331 echo ' '._('Game')." $session.$j";
332 if($gamestatus != 'pre' && $GT !='normal' )
334 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
337 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
339 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
342 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">"._('last')."</a> \n";
348 /* the user has done something, update the timestamp. Use $myid in
349 * active games and check for session-id in old games (myid might be wrong in that case)
351 if($mystatus!='gameover')
352 DB_update_user_timestamp($myid);
354 if(isset($_SESSION['id']))
355 DB_update_user_timestamp($_SESSION['id']);
358 /******************************************************************************
359 * Output menu for selecting tricks
360 ******************************************************************************/
368 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
369 echo "\n<ul class=\"tricks\">\n";
370 echo " <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
372 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
373 /* end displaying sickness */
376 /* output pre-game trick in case user reloads,
377 * only needs to be done when a team has been formed */
378 if($myparty=='re' || $myparty=='contra')
380 echo "\n<ul class=\"tricks\">\n";
382 $mygametype = DB_get_gametype_by_gameid($gameid);
384 echo " <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
385 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
387 /* end output pre-game trick */
392 echo "\n<ul class=\"tricks\">\n";
394 /* output vorbehalte */
395 $mygametype = DB_get_gametype_by_gameid($gameid);
396 $mygamesolo = DB_get_solo_by_gameid($gameid);
397 if($mygametype != 'normal') /* only show when needed */
398 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
399 echo " <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
401 $result = DB_query('SELECT Trick.id '.
403 "WHERE Trick.game_id='".$gameid."' ".
404 'GROUP BY Trick.id '.
405 'ORDER BY Trick.id ASC');
407 $lasttrick = DB_get_max_trickid($gameid);
410 while($r = DB_fetch_array($result))
413 if($trick!=$lasttrick)
414 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
415 else if($trick==$lasttrick)
416 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
420 /* if game is over, also output link to Score tab */
421 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
422 echo " <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
424 /* output previous/next buttons */
425 echo ' <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
426 echo ' <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
435 /******************************************************************************
436 * Output tricks played, table, messages, and cards (depending on game status)
437 ******************************************************************************/
439 /* put everyting in a form */
440 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
442 /* display the table and the names */
443 display_table_begin();
445 /* mystatus gets the player through the different stages of a game.
446 * start: does the player want to play?
447 * init: check for sickness
448 * check: check for return values from init
449 * poverty: handle poverty, wait here until all player have reached this state
450 * display sickness and move on to game
451 * play: game in progress
452 * gameover: are we revisiting a game
455 /* Depending on the situation we set
456 * cards_status (see functions.php for possible options)
457 * most of the times we need to just show the cards, so we make this the default
459 $card_status = CARDS_SHOW;
461 /* Also collect message that should be displayed to the user, so that we can show
462 * them after showing the table. This makes the html flow more consistent and easier
463 * tournament change layouts, especially for smaller displays, e.g. mobile phones
471 /****************************************
472 * ask if player wants to join the game *
473 ****************************************/
475 /* don't ask if user has autosetup set to yes */
477 if($PREF['autosetup']=='yes') $skip = 1;
479 if( !myisset('in') && !$skip)
481 /* asks the player, if he wants to join the game */
482 output_check_want_to_play($me);
484 /* don't show the cards before the user joined the game */
485 $card_status = CARDS_EMPTY;
491 /* check the result, if player wants to join, got next stage, else cancel game */
492 if(!$skip && $_REQUEST['in'] == 'no' )
494 /* cancel the game */
495 $userids = DB_get_all_userid_by_gameid($gameid);
496 foreach($userids as $user)
498 set_language($user,'uid');
499 $email_message = _("Hello, \n\n".
500 "the game has been canceled due to the request of one of the players.")."\n\n";
501 mymail($user,$gameid,GAME_CANCELED,$email_message);
503 set_language($myid,'uid');
505 $card_status = CARDS_EMPTY;
507 /* update game status */
508 cancel_game('noplay',$gameid);
513 /* user wants to join the game */
515 /* move on to the next stage,
516 * no break statement to immediately go to the next stage
519 DB_set_hand_status_by_hash($me,'init');
521 /* check if everyone has reached this stage, set player in game-table to the next player */
522 $userids = DB_get_all_userid_by_gameid($gameid);
523 foreach($userids as $userid)
525 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
526 if($userstat!='init')
528 /* whos turn is it? */
529 DB_set_player_by_gameid($gameid,$userid);
536 /***************************
537 * check if player is sick *
538 ***************************/
539 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
541 $mycards = DB_get_hand($me);
542 output_check_for_sickness($me,$mycards);
548 /* check if someone selected more than one sickness */
550 if($_REQUEST['solo']!='No') $Nsickness++;
551 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
552 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
553 if($_REQUEST['nines'] == 'yes') $Nsickness++;
554 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
558 $messages[] = sprintf(_('You selected more than one sickness, please go back '.
559 'and answer the <a href="%s">question</a> again.'),
560 $INDEX.'?action=game&me=$me&in=yes');
565 /* everything is ok, save what user said and proceed */
566 $messages[] = _('Processing what you selected in the last step...');
568 /* check if this sickness needs to be handled first */
569 $gametype = DB_get_gametype_by_gameid($gameid);
570 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
572 if( $_REQUEST['solo']!='No' )
574 /* user wants to play a solo */
576 /* store the info in the user's hand info */
577 DB_set_solo_by_hash($me,$_REQUEST['solo']);
578 DB_set_sickness_by_hash($me,'solo');
580 $messages[] = '<br />'.
581 sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
584 if($gametype == 'solo' && $startplayer<$mypos)
585 {}/* do nothing, since someone else already is playing solo */
588 /* this solo comes first
589 * store info in game table
591 DB_set_gametype_by_gameid($gameid,'solo');
592 DB_set_startplayer_by_gameid($gameid,$mypos);
593 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
596 else if($_REQUEST['wedding'] == 'yes')
598 /* silent solo is set further down */
599 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
600 DB_set_sickness_by_hash($me,'wedding');
602 else if($_REQUEST['poverty'] == 'yes')
604 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
605 DB_set_sickness_by_hash($me,'poverty');
607 else if($_REQUEST['nines'] == 'yes')
609 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
610 ' is playing solo, this game will be canceled.')."<br />\n";
611 DB_set_sickness_by_hash($me,'nines');
613 else if($_REQUEST['lowtrump'] == 'yes')
615 if($RULES['lowtrump']=='cancel')
616 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
617 ' is playing solo, this game will be canceled.')."<br />\n";
619 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
621 DB_set_sickness_by_hash($me,'lowtrump');
624 /* move on to the next stage*/
625 DB_set_hand_status_by_hash($me,'check');
631 /* here we check what all players said and figure out what game we are playing
632 * this can therefore only be handled once all players finished the last stage
635 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
637 /* check if everyone has reached this stage */
638 $userids = DB_get_all_userid_by_gameid($gameid);
640 foreach($userids as $userid)
642 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
643 if($userstat!='check')
646 DB_set_player_by_gameid($gameid,$userid);
653 $messages[] = _('This step can only be handled after everyone finished the last step. '.
654 'Seems like this is not the case, so you need to wait a bit... '.
655 'you will get an email once that is the case, please use the link in '.
656 'that email to continue the game.');
660 /* Ok, everyone finished the init-phase, time to figure out what game we
661 * are playing, in case there are any solos this already
662 * will have the correct information in it */
664 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
666 $gametype = DB_get_gametype_by_gameid($gameid);
667 $startplayer = DB_get_startplayer_by_gameid($gameid);
669 /* check for sickness */
674 foreach($userids as $user)
676 $name = DB_get_name('userid',$user);
677 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
678 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
681 $cancelsick = $usersick;
682 break; /* no need to check for other poverties, since only solo can win and that is already set */
684 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
686 else if($usersick == 'wedding')
688 else if($usersick == 'solo')
692 /* now check which sickness comes first and set the gametype to it */
693 if($gametype == 'solo')
700 if($cancelsick == 'nines')
702 /* update game status */
703 cancel_game('nines',$gameid);
705 $messages[] = sprintf(_('The game has been canceled because %s'.
706 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
708 else if ($cancelsick == 'lowtrump')
710 /* update game status */
711 cancel_game('lowtrump',$gameid);
713 $messages[] = sprintf(('The game has been canceled because %s'.
714 ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
717 $userids = DB_get_all_userid_by_gameid($gameid);
718 foreach($userids as $user)
720 set_language($user,'uid');
721 if($cancelsick == 'nines')
723 $email_message = sprintf(_('The game has been canceled because %s'.
724 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
726 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
727 "go to the last game and use the link at the bottom of the page to redeal.").
730 else if ($cancelsick == 'lowtrump')
732 $email_message = sprintf(_('The game has been canceled because %s'.
733 " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
735 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
736 "go to the last game and use the link at the bottom of the page to redeal.").
740 mymail($user,$gameid, GAME_CANCELED, $email_message);
742 set_language($myid,'uid');
746 else if($poverty==1) /* one person has poverty */
748 DB_set_gametype_by_gameid($gameid,'poverty');
749 $gametype = 'poverty';
750 $who = DB_get_sickness_by_gameid($gameid);
753 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
754 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
755 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
757 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
760 else if($poverty==2) /* two people have poverty */
762 DB_set_gametype_by_gameid($gameid,'dpoverty');
763 $gametype = 'dpoverty';
764 $who = DB_get_sickness_by_gameid($gameid);
767 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
768 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
770 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
771 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
772 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
774 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
777 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
782 DB_set_gametype_by_gameid($gameid,'wedding');
783 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
784 $gametype = 'wedding';
786 /* now the gametype is set correctly in the database */
787 $messages[] = _('Got it').' :)';
789 /* loop over all players, set re/contra if possible and start the game if possible */
790 $userids = DB_get_all_userid_by_gameid($gameid);
791 foreach($userids as $userid)
793 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
798 /* are we the solo player? set us to re, else set us to contra */
799 $pos = DB_get_pos_by_hash($userhash);
800 if($pos == $startplayer)
801 DB_set_party_by_hash($userhash,'re');
803 DB_set_party_by_hash($userhash,'contra');
804 DB_set_hand_status_by_hash($userhash,'play');
808 /* set person with the wedding to re, do the rest during the game */
809 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
810 if($usersick == 'wedding')
811 DB_set_party_by_hash($userhash,'re');
813 DB_set_party_by_hash($userhash,'contra');
815 DB_set_hand_status_by_hash($userhash,'play');
819 $hand = DB_get_all_hand($userhash);
821 if(in_array('3',$hand)||in_array('4',$hand))
822 DB_set_party_by_hash($userhash,'re');
824 DB_set_party_by_hash($userhash,'contra');
825 DB_set_hand_status_by_hash($userhash,'play');
829 /* set person with poverty to play status */
830 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
831 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
832 DB_set_hand_status_by_hash($userhash,'play');
834 /* set status of first player to be asked to poverty */
835 $who = DB_get_sickness_by_gameid($gameid);
836 if($who > 6) $who= $who/10; /* in case we have dpoverty */
837 $whoid = DB_get_userid('gameid-position',$gameid,$who);
839 DB_set_hand_status_by_hash($userhash,'poverty');
842 /* check for silent solo, set game type to solo in this case */
843 $gametype = DB_get_gametype_by_gameid($gameid);
844 $userids = DB_get_all_userid_by_gameid($gameid);
845 foreach($userids as $userid)
847 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
849 if($gametype=='normal')
851 $userhand = DB_get_all_hand($userhash);
852 if(check_wedding($userhand))
854 /* normal game type and player has both queens -> silent solo */
855 /* keep startplayer, just set gametype to silent solo */
856 DB_set_gametype_by_gameid($gameid,'solo');
857 DB_set_solo_by_gameid($gameid,'silent');
862 /* send out email to first player or poverty person*/
863 if($gametype!='poverty' && $gametype!='dpoverty')
865 $startplayer = DB_get_startplayer_by_gameid($gameid);
866 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
867 $userid = DB_get_userid('hash',$hash);
868 DB_set_player_by_gameid($gameid,$userid);
872 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
874 /* email startplayer */
875 set_language($userid,'uid');
876 $email_message = sprintf(_("It's your turn now in game %s.\n".
877 "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
878 mymail($userid,$gameid,GAME_READY,$email_message);
879 set_language($myid,'uid');
883 $messages[] = sprintf(_('Please, <a href="%s">start</a> the game.'),$INDEX."?action=game&me=$me").
888 /* set status of first player to be asked to poverty */
889 $who = DB_get_sickness_by_gameid($gameid);
890 if($who > 6) $who= $who/10; /* in case we have dpoverty */
892 $whoid = DB_get_userid('gameid-position',$gameid,$who);
894 $messages[] = sprintf(_('Please, <a href="%s">start</a> the game.'),$INDEX."?action=game&me=$me").
898 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
899 DB_set_player_by_gameid($gameid,$whoid);
901 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
903 /* email player for poverty */
904 set_language($whoid,'uid');
905 $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
906 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
907 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
908 set_language($myid,'uid');
916 /* user only gets here in a poverty game, several things have to be handled here:
917 * A) ask, if user wants to take trump
919 * poverty: set re/contra
920 * dpoverty: first time: set re, send email to second player
921 * second time: set contra
922 * poverty: set status of other players to 'play'
923 * set status to play in case 0 trump
924 * no -> set status to play,
925 * ask next player or cancle the game if no more players
926 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
927 * ask to give cards back, set status to play, once player has 12 cards
929 * it is easier to check B) first
932 set_gametype($gametype); /* this sets the $CARDS variable */
933 $myparty = DB_get_party_by_hash($me);
935 /* the following is part B) of whats needs to be done)
936 /* check if user wants to give cards back */
937 if(myisset('exchange'))
939 $exchange = $_REQUEST['exchange'];
940 $partnerhash = DB_get_partner_hash_by_hash($me);
941 $partnerid = DB_get_userid('hash',$partnerhash);
942 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
944 /* if exchange is set to a value>0, exchange that card back to the partner */
947 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
948 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
949 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
954 $mycards = DB_get_hand($me);
956 /* check if user need to give more cards back */
957 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
959 $card_status = CARDS_EXCHANGE;
961 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
963 /* user is done, ready to play */
964 DB_set_hand_status_by_hash($me,'play');
966 /* email start player */
967 $startplayer = DB_get_startplayer_by_gameid($gameid);
968 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
969 $userid = DB_get_userid('hash',$hash);
970 DB_set_player_by_gameid($gameid,$userid);
974 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
976 /* email startplayer */
977 set_language($userid,'uid');
978 $email_message = sprintf(_("It's your turn now in game %s.\n".
979 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
980 mymail($userid,$gameid,GAME_READY,$email_message);
981 set_language($myid,'uid');
985 $messages[]= sprintf(_('Please, <a href="%s">start</a> the game.'),$INDEX."?action=game&me=$me");
988 /* the following is part A) of what needs to be done */
989 if(!myisset('trump'))
993 echo "<div class=\"poverty\">\n";
994 $userids = DB_get_all_userid_by_gameid($gameid);
995 foreach($userids as $user)
997 $name = DB_get_name('userid',$user);
998 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
999 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1000 $userparty = DB_get_party_by_hash($userhash);
1002 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1004 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1005 $cards = DB_get_hand($hash);
1008 foreach($cards as $card)
1009 if($card<27) $nrtrump++;
1011 if($usersick=='lowtrump')
1013 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
1014 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
1017 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
1024 $trump = $_REQUEST['trump'];
1028 /* user doesn't want to take trump */
1029 DB_set_hand_status_by_hash($me,'play');
1031 /* set next player who needs to be asked and email him*/
1032 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1033 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1035 /* don't ask people who have poverty */
1037 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1039 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1044 if($gametype=='dpoverty')
1046 $next=999; /* need to cancel for sure, since both would need to take the trump */
1049 /* no more people to ask, need to cancel the game */
1052 $userids = DB_get_all_userid_by_gameid($gameid);
1053 foreach($userids as $user)
1055 set_language($user,'uid');
1056 $email_message = sprintf("Hello, \n\n".
1057 'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
1059 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1061 set_language($myid,'uid');
1063 /* update game status */
1064 cancel_game('trump',$gameid);
1066 $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
1071 /* email next player, set his status to poverty */
1072 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1073 $userid = DB_get_userid('hash',$userhash);
1075 DB_set_player_by_gameid($gameid,$userid);
1076 DB_set_hand_status_by_hash($userhash,'poverty');
1078 set_language($userid,'uid');
1079 $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1080 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1081 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1082 set_language($myid,'uid');
1085 $cards_status = CARDS_SHOW;
1089 /* player wants to take trump, change cards */
1091 /* user wants to take trump */
1092 $trump = $_REQUEST['trump'];
1093 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1094 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1096 /* remember which cards were handed over*/
1097 $partnerhand = DB_get_all_hand($userhash);
1098 foreach ($partnerhand as $card)
1100 DB_add_exchanged_card($card,$userhand,$myhand);
1102 /* copy trump from player A to B */
1103 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1106 $mycards = DB_get_hand($me);
1109 if($gametype=='poverty')
1111 $userids = DB_get_all_userid_by_gameid($gameid);
1112 foreach($userids as $user)
1114 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1115 if($hash==$userhash||$hash==$me)
1117 DB_set_party_by_hash($hash,'re');
1121 DB_set_party_by_hash($hash,'contra');
1122 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1125 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1126 if(count($mycards)==12)
1128 DB_set_hand_status_by_hash($me,'play');
1133 /* has the re party already been set?*/
1135 $userids = DB_get_all_userid_by_gameid($gameid);
1136 foreach($userids as $user)
1138 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1139 $party = DB_get_party_by_hash($hash);
1145 DB_set_party_by_hash($me,'contra');
1146 DB_set_party_by_hash($userhash,'contra');
1150 DB_set_party_by_hash($me,'re');
1151 DB_set_party_by_hash($userhash,'re');
1153 /* send out email to second non-poverty player */
1154 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1155 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1158 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1159 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1165 $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1167 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1168 $userid = DB_get_userid('hash',$userhash);
1170 DB_set_player_by_gameid($gameid,$userid);
1171 DB_set_hand_status_by_hash($userhash,'poverty');
1173 set_langauge($userid,'uid');
1174 $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1175 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1176 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1177 set_language($myid,'uid');
1180 $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&me=$me");
1187 /* both entries here, so that the tricks are visible for both.
1188 * in case of 'play' there is a break later that skips the last part
1191 /* first check if the game has been canceled and display */
1194 case 'cancel-noplay':
1195 $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1197 case 'cancel-timedout':
1198 $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1200 case 'cancel-nines':
1201 $messages[] = _('The game has been canceled because one player had too many nines.');
1203 case 'cancel-lowtrump':
1204 $messages[] = _('The game has been canceled because one player had low trump.');
1206 case 'cancel-trump':
1207 $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
1210 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1211 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1214 /* check if all players are ready to play,
1215 * if so, send out email to the startplayer
1216 * only need to do this if the game hasn't started yet
1218 $gamestatus = DB_get_game_status_by_gameid($gameid);
1219 if($gamestatus == 'pre')
1222 $userids = DB_get_all_userid_by_gameid($gameid);
1223 foreach($userids as $userid)
1225 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1226 if($userstatus !='play' && $userstatus!='gameover')
1229 DB_set_player_by_gameid($gameid,$userid);
1235 /* only set this after all poverty, etc. are handled*/
1236 DB_set_game_status_by_gameid($gameid,'play');
1238 /* email startplayer */
1239 $startplayer = DB_get_startplayer_by_gameid($gameid);
1240 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1241 $userid = DB_get_userid('hash',$hash);
1242 DB_set_player_by_gameid($gameid,$userid);
1244 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1246 /* email startplayer) */
1247 set_language($userid,'uid');
1248 $email_message = sprintf(_("It's your turn now in game %s.\n".
1249 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1250 mymail($userid,$gameid, GAME_READY, $email_message);
1251 set_language($myid,'uid');
1255 /* figure out what kind of game we are playing,
1256 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1257 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1261 $gametype = DB_get_gametype_by_gameid($gameid);
1263 if($gametype=='solo')
1265 $gametype = DB_get_solo_by_gameid($gameid);
1266 if($gametype=='silent')
1269 $GT = $gametype.' '.$GT;
1272 $gametype = 'normal';
1274 set_gametype($gametype); /* this sets the $CARDS variable */
1276 /* get some infos about the game, need to reset this, since it might have changed */
1277 $gamestatus = DB_get_game_status_by_gameid($gameid);
1279 /* has the game started? No, then just wait here...*/
1280 if($gamestatus == 'pre')
1282 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1283 'You need to wait for the others. Just wait for an email.');
1285 break; /* not sure this works... the idea is that you can
1286 * only play a card after everyone is ready to play */
1289 /* get everything relevant to display the tricks */
1290 $result = DB_query('SELECT Hand_Card.card_id as card,'.
1291 ' Hand.position as position,'.
1292 ' Play.sequence as sequence, '.
1294 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1295 " SEPARATOR '\n' ), ".
1296 ' Play.create_date, '.
1299 'LEFT JOIN Play ON Trick.id=Play.trick_id '.
1300 'LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id '.
1301 'LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id '.
1302 'LEFT JOIN Comment ON Play.id=Comment.play_id '.
1303 'LEFT JOIN User On User.id=Comment.user_id '.
1304 "WHERE Trick.game_id='".$gameid."' ".
1305 'GROUP BY Trick.id, sequence '.
1306 'ORDER BY Trick.id, sequence ASC');
1308 $lasttrick = DB_get_max_trickid($gameid);
1310 $play = array(); /* needed to calculate winner later */
1312 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1313 $firstcard = ''; /* first card in a trick */
1315 echo "\n<div class=\"tricks\">\n";
1317 /* output vorbehalte */
1318 $mygametype = DB_get_gametype_by_gameid($gameid);
1319 $mygamesolo = DB_get_solo_by_gameid($gameid);
1320 $show_pre_game_comments=1;
1321 if($mygametype != 'normal') /* only show when needed */
1322 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1324 echo " <div class=\"trick\" id=\"trick0\">\n";
1326 /* get information so show the cards that have been handed over in a poverty game */
1327 output_exchanged_cards();
1328 $show_pre_game_comments=0;
1330 echo " </div>\n"; /* end div trick, end li trick */
1332 if($show_pre_game_comments==1)
1334 /* display all comments on the top right (card1)*/
1335 $comments = DB_get_pre_comment($gameid);
1337 if(sizeof($comments))
1339 echo " <div class=\"trick\" id=\"trick0\">\n";
1341 echo " <div class=\"card1\">\n";
1342 /* display comments */
1343 foreach( $comments as $comment )
1344 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1345 echo " </div>\n"; /* end div card */
1347 echo " </div>\n"; /* end div trick, end li trick */
1352 while($r = DB_fetch_array($result))
1360 /* count number of tricks */
1364 /* check if first schweinchen has been played */
1365 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1366 if(!$GAME['schweinchen-first'])
1367 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1369 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1371 /* save card to be able to find the winner of the trick later */
1372 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1376 /* first card in a trick, output some html */
1377 if($trick!=$lasttrick)
1379 /* start of an old trick? */
1380 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1381 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1383 else if($trick==$lasttrick)
1385 /* start of a last trick? */
1386 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1387 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1390 /* remember first card, so that we are able to check, what cards can be played */
1395 echo " <div class=\"card".($pos-1)."\">\n";
1397 /* for the first card, we also need to display calls from other players */
1398 if($seq==1 && $trickNR==1)
1400 $commentPreCalls=DB_get_pre_comment_call($gameid);
1401 foreach ($commentPreCalls as $pre )
1402 $comment .= $pre[1].": ".$pre[0]."<br/>";
1405 /* display comments */
1407 echo " <span class=\"comment\">".$comment."</span>\n";
1410 display_card($r[0],$PREF['cardset']);
1412 echo " </div>\n"; /* end div card */
1417 $winner = get_winner($play,$gametype); /* returns the position */
1418 echo " </div>\n"; /* end div trick, end li trick */
1422 /* whos turn is it? */
1425 $winner = get_winner($play,$gametype); /* returns the position */
1427 $firstcard = ''; /* new trick, no first card */
1432 if($next==5) $next = 1;
1435 /* my turn?, display cards as links, ask for comments*/
1436 if(DB_get_pos_by_hash($me) == $next)
1441 /* do we want to play a card? */
1442 if(myisset('card') && $myturn)
1444 $card = $_REQUEST['card'];
1445 $handid = DB_get_handid('hash',$me);
1446 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1448 /* check if we have card and that we haven't played it yet*/
1449 /* set played in hand_card to true where hand_id and card_id*/
1450 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1451 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1452 $handcardid = $r[0];
1454 if($handcardid) /* everything ok, play card */
1456 /* update Game timestamp */
1457 DB_update_game_timestamp($gameid);
1459 /* mark card as played */
1460 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1461 DB_quote_smart($card));
1463 /* get trick id or start new trick */
1464 $a = DB_get_current_trickid($gameid);
1469 $playid = DB_play_card($trickid,$handcardid,$sequence);
1471 /* check special output for schweinchen in case in case a fox is being played
1472 * check for correct rules, etc. has already been done
1474 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1476 if(!$GAME['schweinchen-first'])
1477 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1479 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1481 if( $RULES['schweinchen']=='both' ||
1482 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1483 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1484 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1487 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1488 $commentSchweinchen = 'Schweinchen! ';
1491 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1494 /* if sequence == 4 check who one in case of wedding */
1495 if($sequence == 4 && $GT == 'wedding')
1497 /* is wedding resolve */
1498 $resolved = DB_get_sickness_by_gameid($gameid);
1501 /* who has wedding */
1502 $userids = DB_get_all_userid_by_gameid($gameid);
1503 foreach($userids as $user)
1505 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1506 if($usersick == 'wedding')
1509 /* who won the trick */
1510 $play = DB_get_cards_by_trick($trickid);
1511 $winner = get_winner($play,$gametype); /* returns the position */
1512 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1513 /* is tricknr <=3 */
1514 if($tricknr <=3 && $winnerid!=$whosick)
1516 /* set resolved at tricknr*/
1517 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1519 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1520 DB_set_party_by_hash($whash,'re');
1522 if($tricknr == 3 && $winnerid==$whosick)
1524 /* set resolved at tricknr*/
1525 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1530 /* if sequence == 4, set winner of the trick, count points and set the next player */
1533 $play = DB_get_cards_by_trick($trickid);
1534 $winner = get_winner($play,$gametype); /* returns the position */
1537 * check if someone caught a fox
1538 *******************************/
1540 /* first check if we should account for solos at all,
1541 * since it doesn't make sense in some games
1543 $ok = 0; /* fox shouldn't be counted */
1544 if(DB_get_gametype_by_gameid($gameid)=='solo')
1546 $solo = DB_get_solo_by_gameid($gameid);
1547 if($solo == 'trump' || $solo == 'silent')
1548 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1551 $ok = 1; /* for all other games (not solos) foxes are ok too */
1554 foreach($play as $played)
1556 if ( $played['card']==19 || $played['card']==20 )
1557 if ($played['pos']!= $winner )
1559 /* possible caught a fox, check party */
1560 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1561 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1563 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1564 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1566 if($party1 != $party2)
1567 DB_query("INSERT INTO Score".
1568 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1573 * check for karlchen (jack of clubs in the last trick)
1574 ******************************************************/
1576 /* same as for foxes, karlchen doesn't always make sense
1577 * check what kind of game it is and set karlchen accordingly */
1579 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1581 /* check for solo */
1583 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1584 $solo = DB_get_solo_by_gameid($gameid);
1586 /* no Karlchen in these solos */
1587 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1589 foreach($play as $played)
1590 if ( $played['card']==11 || $played['card']==12 )
1591 if ($played['pos'] == $winner )
1594 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1595 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1597 DB_query("INSERT INTO Score".
1598 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1601 }; /* end scoring Karlchen */
1604 * check for doppelopf (>40 points)
1605 ***********************************/
1608 foreach($play as $played)
1610 $points += DB_get_card_value_by_cardid($played['card']);
1614 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1615 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1617 DB_query("INSERT INTO Score".
1618 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1622 * set winner (for this trick)
1626 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1628 $messages[] = "ERROR during scoring";
1631 echo "DEBUG: position $winner won the trick <br />";
1633 /* who is the next player? */
1635 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1639 $next = DB_get_pos_by_hash($me)+1;
1641 if($next==5) $next=1;
1643 /* check for coment */
1644 if(myisset('comment'))
1646 $comment = $_REQUEST['comment'];
1648 DB_insert_comment($comment,$playid,$gameid,$myid);
1649 if($commentSchweinchen)
1650 $comment = $commentSchweinchen . $comment;
1651 if($commentCall != '')
1652 $comment = $commentCall . $comment;
1655 /* display played card */
1656 $pos = DB_get_pos_by_hash($me);
1659 echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
1660 ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1663 echo ' <div class="card'.($pos-1)."\">\n ";
1665 /* display comments */
1666 display_card($card,$PREF['cardset']);
1668 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1671 echo " </div>\n"; /* end div trick, end li trick */
1673 /*check if we still have cards left, else set status to gameover */
1674 if(sizeof(DB_get_hand($me))==0)
1676 DB_set_hand_status_by_hash($me,'gameover');
1677 $mystatus = 'gameover';
1680 /* if all players are done, set game status to game over,
1681 * get the points of the last trick and send out an email
1684 $userids = DB_get_all_userid_by_gameid($gameid);
1687 foreach($userids as $user)
1688 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1692 DB_set_game_status_by_gameid($gameid,'gameover');
1694 /* email next player, if game is still running */
1695 if(DB_get_game_status_by_gameid($gameid)=='play')
1697 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1698 $userid = DB_get_userid('hash',$next_hash);
1699 DB_set_player_by_gameid($gameid,$userid);
1701 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1703 set_language($userid,'uid');
1704 $email_message = sprintf(_("A card has been played in game %s.\n\n".
1705 "It's your turn now.\n".
1706 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1707 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1708 set_language($myid,'uid');
1711 else /* send out final email */
1713 /* individual score */
1714 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1715 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1716 ' LEFT JOIN User ON User.id=Hand.user_id'.
1717 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1718 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1719 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1720 " WHERE Hand.game_id='$gameid'".
1721 ' GROUP BY User.fullname' );
1722 $email_message = _("The game is over. Thanks for playing :)")."\n";
1723 $email_message .= _("Final score:")."\n";
1724 while( $r = DB_fetch_array($result) )
1725 $email_message .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
1727 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1728 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1729 ' LEFT JOIN User ON User.id=Hand.user_id'.
1730 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1731 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1732 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1733 " WHERE Hand.game_id='$gameid'".
1734 ' GROUP BY Hand.party' );
1735 $email_message .= "\n"._("Totals:")."\n";
1738 while( $r = DB_fetch_array($result) )
1740 $email_message .= ' '.$r[0].' '.$r[1]."\n";
1743 else if($r[0] == 'contra')
1748 * save score in database
1752 /* get calls from re/contra */
1755 foreach($userids as $user)
1757 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1758 $call = DB_get_call_by_hash($hash);
1759 $party = DB_get_party_by_hash($hash);
1763 $call = (int) $call;
1769 else if( $call < $call_re)
1772 else if($party=='contra')
1774 if($call_contra== -1)
1775 $call_contra = $call;
1776 else if( $call < $call_contra)
1777 $call_contra = $call;
1782 /* figure out who one */
1783 $winning_party = NULL;
1785 if($call_re == -1 && $call_contra == -1)
1787 /* nobody made a call, so it's easy to figure out who won */
1789 $winning_party='re';
1791 $winning_party='contra';
1795 /* if one party makes a call, they only win, iff they make enough points
1796 * if only one party made a call, the other one wins,
1797 * if the first one didn't make it
1801 $offset = 120 - $call_re;
1803 $offset--; /* since we use a > in the next equation */
1805 if($re > 120+$offset)
1806 $winning_party='re';
1807 else if ($call_contra == -1 )
1808 $winning_party='contra';
1811 if($call_contra != -1)
1813 $offset = 120 - $call_contra;
1814 if($call_contra == 0)
1815 $offset--; /* since we use a > in the next equation */
1817 if($contra > 120+$offset)
1818 $winning_party='contra';
1819 else if ($call_re == -1 )
1820 $winning_party='re';
1824 /* one point for each call of the other party in case the other party didn't win
1825 * and one point each in case the party made more than points than one of the calls
1827 if($winning_party!='contra' && $call_contra!= -1)
1829 for( $p=$call_contra;$p<=120; $p+=30 )
1831 DB_query('INSERT INTO Score'.
1832 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1835 for( $p=$call_contra; $p<120; $p+=30)
1838 DB_query('INSERT INTO Score'.
1839 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1842 if($winning_party!='re' and $call_re!= -1)
1844 for( $p=$call_re;$p<=120; $p+=30 )
1846 DB_query('INSERT INTO Score'.
1847 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1850 for( $p=$call_re; $p<120; $p+=30)
1853 DB_query('INSERT INTO Score'.
1854 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1858 /* point in case contra won */
1859 if($winning_party=='contra')
1861 DB_query('INSERT INTO Score'.
1862 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1865 /* one point each for winning and each 30 points + calls */
1866 if($winning_party=='re')
1868 foreach(array(120,150,180,210,240) as $p)
1871 if($p==240 || $call_contra != -1)
1875 DB_query('INSERT INTO Score'.
1876 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1878 /* re called something and won */
1879 foreach(array(0,30,60,90,120) as $p)
1881 if($call_re!= -1 && $call_re<$p+1)
1882 DB_query('INSERT INTO Score'.
1883 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1886 else if( $winning_party=='contra')
1888 foreach(array(120,150,180,210,240) as $p)
1891 if($p==240 || $call_re != -1)
1894 if($contra>$p-$offset)
1895 DB_query('INSERT INTO Score'.
1896 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1898 /* re called something and won */
1899 foreach(array(0,30,60,90,120) as $p)
1901 if($call_contra != -1 && $call_contra<$p+1)
1902 DB_query('INSERT INTO Score'.
1903 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1908 /* add score points to email */
1909 $email_message .= "\n";
1911 $email_message .= " "._("Points Re:")." \n";
1912 $queryresult = DB_query('SELECT score FROM Score '.
1913 " WHERE game_id=$gameid AND party='re'");
1914 while($r = DB_fetch_array($queryresult) )
1916 $email_message .= ' '.$r[0]."\n";
1919 $email_message .= " "._("Points Contra:")." \n";
1920 $queryresult = DB_query('SELECT score FROM Score '.
1921 " WHERE game_id=$gameid AND party='contra'");
1922 while($r = DB_fetch_array($queryresult) )
1924 $email_message .= ' '.$r[0]."\n";
1927 $email_message .= " "._("Total Points (from the Re point of view):")." $Tpoint\n";
1928 $email_message .= "\n";
1930 $session = DB_get_session_by_gameid($gameid);
1931 $score = generate_score_table($session);
1933 $email_message .= _("Score Table:")."\n";
1934 $email_message .= format_score_table_ascii($score);
1935 $email_message .= "\n"._("Use these links to have a look at game")." ".DB_format_gameid($gameid).": \n";
1937 /* send out final email */
1938 foreach($userids as $user)
1940 /* add links for all players */
1941 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1942 $name = DB_get_name('userid',$user);
1944 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1945 $email_message .= $link;
1947 $email_message .= "\n\n "._("(use in-game comments to reach all players)")."\n\n";
1948 mymail($userids,$gameid, GAME_OVER, $email_message);
1949 set_language($myid,'uid');
1954 $messages[] = _("can't find that card?!");
1957 else if(myisset('card') && !$myturn )
1959 $messages[] = _("please wait until it's your turn!");
1962 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1963 echo " </div>\n"; /* end div trick, end li trick */
1965 /* display points in case game is over */
1966 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1968 echo " <div class=\"trick\" id=\"trick13\">\n";
1969 /* add pic for re/contra
1970 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1972 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
1973 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1974 ' LEFT JOIN User ON User.id=Hand.user_id'.
1975 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1976 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1977 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1978 " WHERE Hand.game_id='$gameid'".
1979 ' GROUP BY User.fullname' );
1980 while( $r = DB_fetch_array($result))
1981 echo ' <div class="card'.($r[3]-1)."\">\n".
1982 ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
1985 /* display totals */
1986 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1987 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1988 ' LEFT JOIN User ON User.id=Hand.user_id'.
1989 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1990 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1991 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1992 " WHERE Hand.game_id='$gameid'".
1993 ' GROUP BY Hand.party' );
1994 echo " <div class=\"total\">\n Totals:<br />\n";
1995 while( $r = DB_fetch_array($result))
1996 echo ' '.$r[0].' '.$r[1]."<br />\n";
1998 $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
1999 " FROM Game WHERE id='$gameid'");
2000 $r = DB_fetch_array($queryresult);
2001 echo ' <p>This game took '.$r[0]." hours.</p>\n";
2003 echo " <div class=\"re\">\n Points Re: <br />\n";
2004 $queryresult = DB_query('SELECT score FROM Score '.
2005 " WHERE game_id=$gameid AND party='re'");
2006 while($r = DB_fetch_array($queryresult) )
2007 echo ' '.$r[0]."<br />\n";
2010 echo " <div class=\"contra\">\n Points Contra: <br />\n";
2011 $queryresult = DB_query('SELECT score FROM Score '.
2012 " WHERE game_id=$gameid AND party='contra'");
2013 while($r = DB_fetch_array($queryresult) )
2014 echo ' '.$r[0]."<br />\n";
2019 echo " </div>\n"; /* end div trick, end li trick */
2022 echo "</div>\n"; /* end ul tricks*/
2024 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2025 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
2027 $card_status = CARDS_MYTURN;
2029 else if($mystatus=='play' )
2031 $card_status = CARDS_SHOW;
2033 else if($mystatus=='gameover')
2035 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2036 $card_status = CARDS_GAMEOVER_ME;
2038 $card_status = CARDS_GAMEOVER;
2041 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2042 if($mystatus=='play')
2045 /* the following happens only when the gamestatus is 'gameover' */
2046 /* check if game is over, display results */
2047 if(DB_get_game_status_by_gameid($gameid)=='play')
2049 $messages[] = _('The game is over for you... other people still need to play though');
2053 myerror('error in testing the status');
2054 } /*end of output: tricks, table, messages, card */
2056 /* display the 2nd half of table and the names */
2058 /***********************************
2059 * Output pre-trick if needed *
2060 * this outputs status of healthy, *
2061 * sick, etc during pre-game phase *
2062 **********************************/
2069 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2070 echo "\n".'<div class="tricks">'."\n";
2071 echo ' <div class="trick" id="trick0">'."\n";
2073 for($pos=1;$pos<5;$pos++)
2075 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2076 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2077 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2079 if($userstatus=='start' || $userstatus=='init')
2080 echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2082 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2083 echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2085 echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2088 /* display all comments on the top right (card1)*/
2089 $comments = DB_get_pre_comment($gameid);
2091 echo ' <div class="card1">'."\n";
2092 /* display comments */
2093 foreach( $comments as $comment )
2094 echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2095 echo " </div>\n"; /* end div card */
2098 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2099 /* end displaying sickness */
2103 /* output pre-game trick in case user reloads,
2104 * only needs to be done when a team has been formed */
2105 if($myparty=='re' || $myparty=='contra')
2107 echo "\n<div class=\"tricks\">\n";
2109 $mygametype = DB_get_gametype_by_gameid($gameid);
2111 echo " <div class=\"trick\" id=\"trick0\">\n";
2113 /* get information so show the cards that have been handed over in a poverty game */
2114 output_exchanged_cards();
2116 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2118 /* end output pre-game trick */
2123 /* already taken care of */
2128 display_table_end();
2134 $mycards = DB_get_hand($me);
2135 $mycards = mysort($mycards,$gametype);
2138 echo '<div class="mycards">';
2139 switch ($card_status) {
2141 echo _('Your cards are').": <br />\n";
2142 foreach($mycards as $card)
2143 display_card($card,$PREF['cardset']);
2145 case CARDS_EXCHANGE:
2146 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2148 echo _('Your cards are').": <br />\n";
2150 foreach($mycards as $card)
2151 display_link_card($card,$PREF['cardset'],$type);
2152 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2155 echo 'Hello '.$myname.", it's your turn! <br />\n";
2156 echo _('Your cards are').": <br />\n";
2158 /* do we have to follow suite? */
2160 if(have_suit($mycards,$firstcard))
2163 /* count how many cards we can play, so that we can pre-select it if there is only one */
2165 foreach($mycards as $card)
2170 /* display only cards that the player is allowed to play as links, the rest just display normal
2171 * also check if we have both schweinchen, in that case only display on of them as playable
2173 if( ($followsuit && !same_type($card,$firstcard)) ||
2174 ( (int)($card)==19 &&
2175 !$GAME['schweinchen-first'] &&
2176 ( $RULES['schweinchen']=='second' ||
2177 ( $RULES['schweinchen']=='secondaftercall' &&
2178 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2179 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2182 $GAME['schweinchen-who']==$me &&
2183 in_array($gametype,array('normal','wedding','trump','silent'))
2191 /* make it boolean, so that we can pass it later to display_link_card */
2192 if($howmanycards!=1)
2195 foreach($mycards as $card)
2197 /* display only cards that the player is allowed to play as links, the rest just display normal
2198 * also check if we have both schweinchen, in that case only display on of them as playable
2200 if( ($followsuit && !same_type($card,$firstcard)) ||
2201 ( (int)($card)==19 &&
2202 !$GAME['schweinchen-first'] &&
2203 ( $RULES['schweinchen']=='second' ||
2204 ( $RULES['schweinchen']=='secondaftercall' &&
2205 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2206 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2209 $GAME['schweinchen-who']==$me &&
2210 in_array($gametype,array('normal','wedding','trump','silent'))
2213 display_card($card,$PREF['cardset']);
2215 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2218 case CARDS_GAMEOVER_ME:
2219 case CARDS_GAMEOVER:
2220 if($card_status == CARDS_GAMEOVER_ME)
2221 echo _('Your cards were').": <br />\n";
2224 $name = DB_get_name('userid',$myid);
2225 echo "$name's were: <br />\n";
2227 $oldcards = DB_get_all_hand($me);
2228 $oldcards = mysort($oldcards,$gametype);
2230 foreach($oldcards as $card)
2231 display_card($card,$PREF['cardset']);
2233 /* display hands of everyone else */
2234 $userids = DB_get_all_userid_by_gameid($gameid);
2235 foreach($userids as $user)
2237 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2243 $name = DB_get_name('userid',$user);
2244 $oldcards = DB_get_all_hand($userhash);
2245 $oldcards = mysort($oldcards,$gametype);
2246 echo sprintf(_("%s's cards were:"),$name);
2248 foreach($oldcards as $card)
2249 display_card($card,$PREF['cardset']);
2263 if( sizeof($messages) )
2265 echo "\n<div class=\"message\">\n";
2266 foreach($messages as $message)
2268 echo " <div>$message <div>"._("close")."</div> </div>\n";
2273 /****************************
2274 * commit commentCall to DB *
2275 ****************************/
2277 if($commentCall != '')
2279 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2283 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2285 /***********************************************
2286 * Comments, re/contra calls, user menu
2287 ***********************************************/
2290 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2293 echo "<div class=\"gameinfo\">\n";
2295 /* get time from the last action of the game */
2296 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2297 $gameend = time() - strtotime($r[0]);
2300 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2302 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2306 if($gamestatus == 'play' )
2308 $myparty = DB_get_party_by_hash($me);
2309 output_form_calls($me,$myparty);
2312 /* play-card button */
2313 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2315 echo ' <input type="submit" value="'._('submit')."\" />\n";
2318 /* has this hand been played by others? */
2319 $other_game_ids = DB_played_by_others($gameid);
2320 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2322 $mypos = DB_get_pos_by_hash($me);
2323 echo " <p>See how other played the same hand: \n";
2324 foreach($other_game_ids as $id)
2326 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2327 $othername = DB_get_name('hash',$otherhash);
2328 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2333 echo "</div>\n\n"; /* end gameinfo */
2335 /* make sure that we don't show the notes to the wrong person
2336 * (e.g. other people looking at an old game)
2338 if( $mystatus != 'gameover' ||
2339 ( $mystatus == 'gameover' &&
2340 isset($_SESSION['id']) &&
2341 $myid == $_SESSION['id']))
2342 output_user_notes($myid,$gameid,$mystatus);
2346 /*********************************
2348 *********************************/
2350 $gamestatus = DB_get_game_status_by_gameid($gameid);
2351 if($mystatus=='gameover' &&
2352 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2353 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2355 $session = DB_get_session_by_gameid($gameid);
2356 $result = DB_query('SELECT id,create_date FROM Game'.
2357 " WHERE session=$session".
2358 ' ORDER BY create_date DESC'.
2362 $r = DB_fetch_array($result);
2364 if(!$session || $gameid==$r[0])
2366 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2367 $names = DB_get_all_names_by_gameid($gameid);
2368 $type = DB_get_gametype_by_gameid($gameid);
2372 $solo = DB_get_solo_by_gameid($gameid);
2374 if($solo!='silent') /* repeat game with same first player */
2375 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2376 else /* rotate normally */
2377 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2379 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2380 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2381 else /* rotate normally */
2382 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);