2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
57 /* get prefs and save them in a variable*/
58 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* get rule set for this game */
61 $RULES = DB_get_RULES($gameid);
63 /* get some infos about the game */
64 $gametype = DB_get_gametype_by_gameid($gameid);
65 $gamestatus = DB_get_game_status_by_gameid($gameid);
69 $gametype = DB_get_solo_by_gameid($gameid);
70 $GT = $gametype.' '.$GT;
73 /* do we need to worry about Schweinchen?
74 * check gametype and rules
75 * if yes, figure out if someone actually has Schweinchen
76 * save information in $GAME
79 if( $gamestatus == 'pre' )
81 /* always need to use Schweinchen to figure out for example who has poverty */
83 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
84 if( in_array( $gametype,array('poverty','dpoverty') ))
89 /* in a game Schweinchen is not valid in all types of games */
90 if( in_array($gametype,array('normal','wedding','trump','silent') ))
91 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
95 /* these are the defaults */
96 $GAME['schweinchen-who'] = NULL;
97 $GAME['schweinchen-first'] = NULL;
98 $GAME['schweinchen-second'] = NULL;
102 /* need to check for Schweinchen */
105 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
106 $cards = DB_get_all_hand($hash);
107 if( in_array('19',$cards) && in_array('20',$cards) )
108 $GAME['schweinchen-who']=$hash;
110 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
111 $GAME['schweinchen-second'] = 0;
113 /* end check for Schweinchen */
115 /* set the $CARDS variable, needed for sorting the cards
116 * we set it to normal so that the pre-game phase is handled ok
117 * and later set it to the correct game type that is played
119 set_gametype('normal');
121 /* handle user notes (only possible while game is running)*/
122 if( $mystatus!='gameover' )
125 $note = $_REQUEST['note'];
128 DB_insert_note($note,$gameid,$myid);
131 /* handle calls, output a comment to show when the call was made */
132 /* initialize comments */
135 /* get information needed to submit comment */
136 $playid = DB_get_current_playid($gameid);
140 DB_insert_comment($comment,$playid,$myid);
143 /* end check for calls */
146 /* check for calls, set comment */
147 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $comment .= "Contra";
155 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
160 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
165 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
170 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
178 /*****************************************************************
179 * output other games where it is the users turn
180 * make sure that the people looking at old games don't see the wrong games here
181 *****************************************************************/
183 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
185 /* game isn't over, only valid user can get here, so show menu */
186 display_user_menu($myid, $me);
188 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
190 /* user is looking at someone else's game, show the menu for the correct user */
191 display_user_menu($_SESSION['id'],$me);
195 echo "<div class=\"usermenu\">\n";
196 echo "It's your turn in these games: \n";
197 echo "Please log in to see this information.\n";
201 /*****************************************************************
202 * output extra division in case this game is part of a session
203 *****************************************************************/
206 echo "<div class=\"session\">\n";
208 /* output rule set */
209 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
210 switch($RULES['dullen'])
213 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
214 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
216 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
217 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
219 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
220 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
222 switch($RULES['schweinchen'])
225 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
226 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
228 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
229 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
231 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
232 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
233 case 'secondaftercall':
234 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
235 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
237 switch($RULES['call'])
240 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
242 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
244 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
247 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
248 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
249 echo ' '._('call').": {$RULES['call']} <br />\n";
250 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
251 echo " </div>\n </div>\n";
255 echo " <div class=\"sessionscore\">";
257 $score = generate_score_table($session);
259 /* get the last entry to show on the main page */
261 $finalscore = array_pop($tmpscore);
262 $finalscore = $finalscore['players'];
266 echo _('Score').": \n";
267 foreach($finalscore as $user=>$value)
269 $name = DB_get_name('userid',$user);
270 echo " ".substr($name,0,2).": $value ";
275 /* first game, no score yet */
279 /* output all games for the score table */
280 echo format_score_table_html($score,$myid);
283 /* figure out which game in a session we are in and link to the
284 * previous and next game if possible
286 $hashes = DB_get_hashes_by_session($session,$myid);
289 foreach($hashes as $hash)
299 $previous = $hashes[$j-2];
307 /* check for solo, add game type to session number */
308 echo " Game $session.$j";
311 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
314 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
316 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
319 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
324 /* the user has done something, update the timestamp. Use $myid in
325 * active games and check for session-id in old games (myid might be wrong in that case)
327 if($mystatus!='gameover')
328 DB_update_user_timestamp($myid);
330 if(isset($_SESSION['id']))
331 DB_update_user_timestamp($_SESSION['id']);
334 /******************************************************************************
335 * Output menu for selecting tricks
336 ******************************************************************************/
344 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
345 echo "\n<ul class=\"tricks\">\n";
346 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
347 " <div class=\"trick\" id=\"trick0\">\n";
349 for($pos=1;$pos<5;$pos++)
351 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
352 $userid = DB_get_userid('gameid-position',$gameid,$pos);
353 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
355 if($userstatus=='start' || $userstatus=='init')
356 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
358 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
359 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
361 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
363 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
364 /* end displaying sickness */
367 /* output pre-game trick in case user reloads,
368 * only needs to be done when a team has been formed */
369 if($myparty=='re' || $myparty=='contra')
371 echo "\n<ul class=\"tricks\">\n";
373 $mygametype = DB_get_gametype_by_gameid($gameid);
375 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
376 " <div class=\"trick\" id=\"trick0\">\n";
378 /* get information so show the cards that have been handed over in a poverty game */
379 output_exchanged_cards();
381 echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
383 /* end output pre-game trick */
388 echo "\n<ul class=\"tricks\">\n";
390 /* output vorbehalte */
391 $mygametype = DB_get_gametype_by_gameid($gameid);
392 $mygamesolo = DB_get_solo_by_gameid($gameid);
393 if($mygametype != 'normal') /* only show when needed */
394 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
395 echo " <li onclick=\"hl('0');\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
397 $result = DB_query("SELECT Trick.id ".
399 "WHERE Trick.game_id='".$gameid."' ".
400 "GROUP BY Trick.id ".
401 "ORDER BY Trick.id ASC");
403 $lasttrick = DB_get_max_trickid($gameid);
406 while($r = DB_fetch_array($result))
409 if($trick!=$lasttrick)
410 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
411 else if($trick==$lasttrick)
412 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
416 /* if game is over, also output link to Score tab */
417 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
418 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a></li>\n";
420 /* output previous/next buttons */
421 echo " <li onclick=\"hl_prev();\" ><button>"._('prev')."</button></li>\n";
422 echo " <li onclick=\"hl_next();\" ><button>"._('next')."</button></li>\n";
431 /******************************************************************************
432 * Output tricks played, table, messages, and cards (depending on game status)
433 ******************************************************************************/
435 /* put everyting in a form */
436 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
438 /* display the table and the names */
439 display_table_begin();
441 /* mystatus gets the player through the different stages of a game.
442 * start: does the player want to play?
443 * init: check for sickness
444 * check: check for return values from init
445 * poverty: handle poverty, wait here until all player have reached this state
446 * display sickness and move on to game
447 * play: game in progress
448 * gameover: are we revisiting a game
451 /* Depending on the situation we set
452 * cards_status (see functions.php for possible options)
454 $cards_status = CARDS_EMPTY;
456 /* Also collect message that should be displayed to the user, so that we can show
457 * them after showing the table. This makes the html flow more consistent and easier
458 * tournament change layouts, especially for smaller displays, e.g. mobile phones
466 /****************************************
467 * ask if player wants to join the game *
468 ****************************************/
470 /* don't ask if user has autosetup set to yest */
472 if($PREF['autosetup']=='yes') $skip = 1;
474 if( !myisset('in') && !$skip)
476 /* asks the player, if he wants to join the game */
477 output_check_want_to_play($me);
478 $card_status = CARDS_EMPTY;
483 /* check the result, if player wants to join, got next stage, else cancel game */
484 if(!$skip && $_REQUEST['in'] == 'no' )
486 /* cancel the game */
487 $email_message = "Hello, \n\n".
488 "the game has been canceled due to the request of one of the players.\n\n";
490 $userids = DB_get_all_userid_by_gameid($gameid);
491 foreach($userids as $user)
493 mymail($user,$gameid,GAME_CANCELED,$email_message);
496 /* update game status */
497 cancel_game('noplay',$gameid);
502 /* user wants to join the game */
504 /* move on to the next stage,
505 * no break statement to immediately go to the next stage
508 DB_set_hand_status_by_hash($me,'init');
510 /* check if everyone has reached this stage, set player in game-table to the next player */
511 $userids = DB_get_all_userid_by_gameid($gameid);
512 foreach($userids as $user)
514 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
515 if($userstat!='init')
517 /* whos turn is it? */
518 DB_set_player_by_gameid($gameid,$user);
525 /***************************
526 * check if player is sick *
527 ***************************/
528 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
530 $mycards = DB_get_hand($me);
531 output_check_for_sickness($me,$mycards);
533 $card_status = CARDS_SHOW;
539 /* check if someone selected more than one sickness */
541 if($_REQUEST['solo']!='No') $Nsickness++;
542 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
543 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
544 if($_REQUEST['nines'] == 'yes') $Nsickness++;
545 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
549 $messages[] = "You selected more than one sickness, please go back ".
550 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
552 $card_status = CARDS_SHOW;
558 /* everything is ok, save what user said and proceed */
559 $messages[] = "Processing what you selected in the last step...";
561 /* check if this sickness needs to be handled first */
562 $gametype = DB_get_gametype_by_gameid($gameid);
563 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
565 if( $_REQUEST['solo']!='No' )
567 /* user wants to play a solo */
569 /* store the info in the user's hand info */
570 DB_set_solo_by_hash($me,$_REQUEST['solo']);
571 DB_set_sickness_by_hash($me,'solo');
573 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
575 if($gametype == 'solo' && $startplayer<$mypos)
576 {}/* do nothing, since someone else already is playing solo */
579 /* this solo comes first
580 * store info in game table
582 DB_set_gametype_by_gameid($gameid,'solo');
583 DB_set_startplayer_by_gameid($gameid,$mypos);
584 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
587 else if($_REQUEST['wedding'] == 'yes')
589 /* silent solo is set further down */
590 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
591 DB_set_sickness_by_hash($me,'wedding');
593 else if($_REQUEST['poverty'] == 'yes')
595 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
596 DB_set_sickness_by_hash($me,'poverty');
598 else if($_REQUEST['nines'] == 'yes')
600 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
601 " is playing solo, this game will be canceled.")."<br />\n";
602 DB_set_sickness_by_hash($me,'nines');
604 else if($_REQUEST['lowtrump'] == 'yes')
606 if($RULES['lowtrump']=='cancel')
607 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
608 " is playing solo, this game will be canceled.")."<br />\n";
610 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
612 DB_set_sickness_by_hash($me,'lowtrump');
615 /* move on to the next stage*/
616 DB_set_hand_status_by_hash($me,'check');
622 /* here we check what all players said and figure out what game we are playing
623 * this can therefore only be handled once all players finished the last stage
626 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
628 /* check if everyone has reached this stage */
629 $userids = DB_get_all_userid_by_gameid($gameid);
631 foreach($userids as $user)
633 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
634 if($userstat!='check')
637 DB_set_player_by_gameid($gameid,$user);
644 $messages[] = _('This step can only be handled after everyone finished the last step. '.
645 'Seems like this is not the case, so you need to wait a bit... '.
646 'you will get an email once that is the case, please use the link in '.
647 'that email to continue the game.');
649 /* display cards, if player was just at the init-phase he will still see the cards from there
650 * we can put this one here, since the last player to finish the init state won't get here and
651 * will still see his card anyway from the init-phase
653 if($mystatus=='check')
655 $card_status = CARDS_SHOW;
660 /* Ok, everyone finished the init-phase, time to figure out what game we
661 * are playing, in case there are any solos this already
662 * will have the correct information in it */
664 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
666 $gametype = DB_get_gametype_by_gameid($gameid);
667 $startplayer = DB_get_startplayer_by_gameid($gameid);
669 /* check for sickness */
674 foreach($userids as $user)
676 $name = DB_get_name('userid',$user);
677 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
678 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
681 $cancelsick = $usersick;
682 break; /* no need to check for other poverties, since only solo can win and that is already set */
684 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
686 else if($usersick == 'wedding')
688 else if($usersick == 'solo')
692 /* now check which sickness comes first and set the gametype to it */
693 if($gametype == 'solo')
700 if($cancelsick == 'nines')
702 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
703 " has five or more nines and nobody is playing solo.\n\n".
704 "To redeal either start a new game or, in case the game was part of a tournament,\n".
705 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
707 /* update game status */
708 cancel_game('nines',$gameid);
710 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
711 " has five or more nines and nobody is playing solo.";
713 else if ($cancelsick == 'lowtrump')
715 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
716 " has low trump and nobody is playing solo.\n\n".
717 "To redeal either start a new game or, in case the game was part of a tournament,\n".
718 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
720 /* update game status */
721 cancel_game('lowtrump',$gameid);
723 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
724 " has low trump and nobody is playing solo.";
727 $userids = DB_get_all_userid_by_gameid($gameid);
728 foreach($userids as $user)
730 mymail($user,$gameid, GAME_CANCELED, $email_message);
735 else if($poverty==1) /* one person has poverty */
737 DB_set_gametype_by_gameid($gameid,'poverty');
738 $gametype = 'poverty';
739 $who = DB_get_sickness_by_gameid($gameid);
742 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
743 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
744 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
746 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
749 else if($poverty==2) /* two people have poverty */
751 DB_set_gametype_by_gameid($gameid,'dpoverty');
752 $gametype = 'dpoverty';
753 $who = DB_get_sickness_by_gameid($gameid);
756 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
757 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
759 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
760 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
761 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
763 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
766 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
771 DB_set_gametype_by_gameid($gameid,'wedding');
772 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
773 $gametype = 'wedding';
775 /* now the gametype is set correctly in the database */
776 $messages[] = _('Got it').' :)';
778 /* loop over all players, set re/contra if possible and start the game if possible */
779 $userids = DB_get_all_userid_by_gameid($gameid);
780 foreach($userids as $userid)
782 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
787 /* are we the solo player? set us to re, else set us to contra */
788 $pos = DB_get_pos_by_hash($userhash);
789 if($pos == $startplayer)
790 DB_set_party_by_hash($userhash,'re');
792 DB_set_party_by_hash($userhash,'contra');
793 DB_set_hand_status_by_hash($userhash,'play');
797 /* set person with the wedding to re, do the rest during the game */
798 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
799 if($usersick == 'wedding')
800 DB_set_party_by_hash($userhash,'re');
802 DB_set_party_by_hash($userhash,'contra');
804 DB_set_hand_status_by_hash($userhash,'play');
808 $hand = DB_get_all_hand($userhash);
810 if(in_array('3',$hand)||in_array('4',$hand))
811 DB_set_party_by_hash($userhash,'re');
813 DB_set_party_by_hash($userhash,'contra');
814 DB_set_hand_status_by_hash($userhash,'play');
818 /* set person with poverty to play status */
819 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
820 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
821 DB_set_hand_status_by_hash($userhash,'play');
823 /* set status of first player to be asked to poverty */
824 $who = DB_get_sickness_by_gameid($gameid);
825 if($who > 6) $who= $who/10; /* in case we have dpoverty */
826 $whoid = DB_get_userid('gameid-position',$gameid,$who);
828 DB_set_hand_status_by_hash($userhash,'poverty');
831 /* check for silent solo, set game type to solo in this case */
832 $gametype = DB_get_gametype_by_gameid($gameid);
833 $userids = DB_get_all_userid_by_gameid($gameid);
834 foreach($userids as $userid)
836 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
838 if($gametype=='normal')
840 $userhand = DB_get_all_hand($userhash);
841 if(check_wedding($userhand))
843 /* normal game type and player has both queens -> silent solo */
844 /* keep startplayer, just set gametype to silent solo */
845 DB_set_gametype_by_gameid($gameid,'solo');
846 DB_set_solo_by_gameid($gameid,'silent');
851 /* send out email to first player or poverty person*/
852 if($gametype!='poverty' && $gametype!='dpoverty')
854 $startplayer = DB_get_startplayer_by_gameid($gameid);
855 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
856 $who = DB_get_userid('hash',$hash);
857 DB_set_player_by_gameid($gameid,$who);
861 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
863 /* email startplayer */
864 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
865 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
866 mymail($who,$gameid,GAME_READY,$email_message);
870 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
874 /* set status of first player to be asked to poverty */
875 $who = DB_get_sickness_by_gameid($gameid);
876 if($who > 6) $who= $who/10; /* in case we have dpoverty */
878 $whoid = DB_get_userid('gameid-position',$gameid,$who);
880 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
883 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
884 DB_set_player_by_gameid($gameid,$whoid);
886 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
888 /* email player for poverty */
889 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
890 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
891 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
895 $card_status = CARDS_SHOW;
900 /* user only gets here in a poverty game, several things have to be handled here:
901 * A) ask, if user wants to take trump
903 * poverty: set re/contra
904 * dpoverty: first time: set re, send email to second player
905 * second time: set contra
906 * poverty: set status of other players to 'play'
907 * set status to play in case 0 trump
908 * no -> set status to play,
909 * ask next player or cancle the game if no more players
910 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
911 * ask to give cards back, set status to play, once player has 12 cards
913 * it is easier to check B) first
916 set_gametype($gametype); /* this sets the $CARDS variable */
917 $myparty = DB_get_party_by_hash($me);
919 /* the following is part B) of whats needs to be done)
920 /* check if user wants to give cards back */
921 if(myisset('exchange'))
923 $exchange = $_REQUEST['exchange'];
924 $partnerhash = DB_get_partner_hash_by_hash($me);
925 $partnerid = DB_get_userid('hash',$partnerhash);
926 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
928 /* if exchange is set to a value>0, exchange that card back to the partner */
931 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
932 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
933 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
938 $mycards = DB_get_hand($me);
940 /* default: show cards, will be overwritten, if we need to give back cards */
941 $card_status = CARDS_SHOW;
943 /* check if user need to give more cards back */
944 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
946 $card_status = CARDS_EXCHANGE;
948 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
950 /* user is done, ready to play */
951 DB_set_hand_status_by_hash($me,'play');
953 /* email start player */
954 $startplayer = DB_get_startplayer_by_gameid($gameid);
955 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
956 $who = DB_get_userid('hash',$hash);
957 DB_set_player_by_gameid($gameid,$who);
961 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
963 /* email startplayer */
964 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
965 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
966 mymail($who,$gameid,GAME_READY,$email_message);
970 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
973 /* the following is part A) of what needs to be done */
974 if(!myisset('trump'))
978 echo "<div class=\"poverty\">\n";
979 $userids = DB_get_all_userid_by_gameid($gameid);
980 foreach($userids as $user)
982 $name = DB_get_name('userid',$user);
983 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
984 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
985 $userparty = DB_get_party_by_hash($userhash);
987 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
989 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
990 $cards = DB_get_hand($hash);
993 foreach($cards as $card)
994 if($card<27) $nrtrump++;
996 if($usersick=='lowtrump')
998 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
999 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
1002 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
1009 $trump = $_REQUEST['trump'];
1013 /* user doesn't want to take trump */
1014 DB_set_hand_status_by_hash($me,'play');
1016 /* set next player who needs to be asked and email him*/
1017 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1018 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1020 /* don't ask people who have poverty */
1022 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1024 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1029 if($gametype=='dpoverty')
1031 $next=999; /* need to cancel for sure, since both would need to take the trump */
1034 /* no more people to ask, need to cancel the game */
1037 $email_message = "Hello, \n\n".
1038 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1040 $userids = DB_get_all_userid_by_gameid($gameid);
1041 foreach($userids as $user)
1043 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1046 /* update game status */
1047 cancel_game('trump',$gameid);
1049 $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
1054 /* email next player, set his status to poverty */
1055 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1056 $userid = DB_get_userid('hash',$userhash);
1058 DB_set_player_by_gameid($gameid,$userid);
1059 DB_set_hand_status_by_hash($userhash,'poverty');
1061 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1062 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1063 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1066 $cards_status = CARDS_SHOW;
1070 /* player wants to take trump, change cards */
1072 /* user wants to take trump */
1073 $trump = $_REQUEST['trump'];
1074 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1075 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1077 /* remember which cards were handed over*/
1078 $partnerhand = DB_get_all_hand($userhash);
1079 foreach ($partnerhand as $card)
1081 DB_add_exchanged_card($card,$userhand,$myhand);
1083 /* copy trump from player A to B */
1084 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1087 $mycards = DB_get_hand($me);
1090 if($gametype=='poverty')
1092 $userids = DB_get_all_userid_by_gameid($gameid);
1093 foreach($userids as $user)
1095 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1096 if($hash==$userhash||$hash==$me)
1098 DB_set_party_by_hash($hash,'re');
1102 DB_set_party_by_hash($hash,'contra');
1103 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1106 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1107 if(count($mycards)==12)
1109 DB_set_hand_status_by_hash($me,'play');
1114 /* has the re party already been set?*/
1116 $userids = DB_get_all_userid_by_gameid($gameid);
1117 foreach($userids as $user)
1119 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1120 $party = DB_get_party_by_hash($hash);
1126 DB_set_party_by_hash($me,'contra');
1127 DB_set_party_by_hash($userhash,'contra');
1131 DB_set_party_by_hash($me,'re');
1132 DB_set_party_by_hash($userhash,'re');
1134 /* send out email to second non-poverty player */
1135 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1136 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1139 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1140 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1146 $messages[] = "Error in poverty, please contact the Admin";
1148 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1149 $userid = DB_get_userid('hash',$userhash);
1151 DB_set_player_by_gameid($gameid,$userid);
1152 DB_set_hand_status_by_hash($userhash,'poverty');
1154 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1155 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1156 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1159 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1166 /* both entries here, so that the tricks are visible for both.
1167 * in case of 'play' there is a break later that skips the last part
1170 /* first check if the game has been canceled and display */
1173 case 'cancel-noplay':
1174 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1176 case 'cancel-timedout':
1177 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1179 case 'cancel-nines':
1180 $messages[] = "The game has been canceled because one player had too many nines.";
1182 case 'cancel-lowtrump':
1183 $messages[] = "The game has been canceled because one player had low trump.";
1185 case 'cancel-trump':
1186 $messages[] = "The game has been canceled because nobody wanted to take the trump.";
1189 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1190 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1193 /* check if all players are ready to play,
1194 * if so, send out email to the startplayer
1195 * only need to do this if the game hasn't started yet
1197 $gamestatus = DB_get_game_status_by_gameid($gameid);
1198 if($gamestatus == 'pre')
1201 $userids = DB_get_all_userid_by_gameid($gameid);
1202 foreach($userids as $user)
1204 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1205 if($userstatus !='play' && $userstatus!='gameover')
1208 DB_set_player_by_gameid($gameid,$user);
1214 /* only set this after all poverty, etc. are handled*/
1215 DB_set_game_status_by_gameid($gameid,'play');
1217 /* email startplayer */
1218 $startplayer = DB_get_startplayer_by_gameid($gameid);
1219 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1220 $who = DB_get_userid('hash',$hash);
1221 DB_set_player_by_gameid($gameid,$who);
1223 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1225 /* email startplayer) */
1226 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1227 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1228 mymail($who,$gameid, GAME_READY, $email_message);
1232 /* figure out what kind of game we are playing,
1233 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1234 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1238 $gametype = DB_get_gametype_by_gameid($gameid);
1240 if($gametype=='solo')
1242 $gametype = DB_get_solo_by_gameid($gameid);
1243 if($gametype=='silent')
1246 $GT = $gametype.' '.$GT;
1249 $gametype = 'normal';
1251 set_gametype($gametype); /* this sets the $CARDS variable */
1253 /* get some infos about the game, need to reset this, since it might have changed */
1254 $gamestatus = DB_get_game_status_by_gameid($gameid);
1256 /* has the game started? No, then just wait here...*/
1257 if($gamestatus == 'pre')
1259 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1260 'You need to wait for the others. Just wait for an email.');
1262 $card_status = CARDS_SHOW;
1264 break; /* not sure this works... the idea is that you can
1265 * only play a card after everyone is ready to play */
1269 /* get time from the last action of the game */
1270 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1271 $gameend = time() - strtotime($r[0]);
1273 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1274 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1275 if(myisset('comment'))
1277 $comment = $_REQUEST['comment'];
1278 $playid = DB_get_current_playid($gameid);
1281 DB_insert_comment($comment,$playid,$myid);
1284 /* get everything relevant to display the tricks */
1285 $result = DB_query("SELECT Hand_Card.card_id as card,".
1286 " Hand.position as position,".
1287 " Play.sequence as sequence, ".
1289 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1290 " SEPARATOR '\n' ), ".
1291 " Play.create_date, ".
1294 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1295 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1296 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1297 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1298 "LEFT JOIN User On User.id=Comment.user_id ".
1299 "WHERE Trick.game_id='".$gameid."' ".
1300 "GROUP BY Trick.id, sequence ".
1301 "ORDER BY Trick.id, sequence ASC");
1303 $lasttrick = DB_get_max_trickid($gameid);
1305 $play = array(); /* needed to calculate winner later */
1307 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1308 $firstcard = ''; /* first card in a trick */
1310 echo "\n<div class=\"tricks\">\n";
1312 /* output vorbehalte */
1313 $mygametype = DB_get_gametype_by_gameid($gameid);
1314 $mygamesolo = DB_get_solo_by_gameid($gameid);
1315 if($mygametype != 'normal') /* only show when needed */
1316 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1318 echo " <div class=\"trick\" id=\"trick0\">\n";
1320 /* get information so show the cards that have been handed over in a poverty game */
1321 output_exchanged_cards();
1323 echo " </div>\n"; /* end div trick, end li trick */
1328 while($r = DB_fetch_array($result))
1336 /* count number of tricks */
1340 /* check if first schweinchen has been played */
1341 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1342 if(!$GAME['schweinchen-first'])
1343 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1345 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1347 /* save card to be able to find the winner of the trick later */
1348 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1352 /* first card in a trick, output some html */
1353 if($trick!=$lasttrick)
1355 /* start of an old trick? */
1356 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1357 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1359 else if($trick==$lasttrick)
1361 /* start of a last trick? */
1362 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1363 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1366 /* remember first card, so that we are able to check, what cards can be played */
1371 echo " <div class=\"card".($pos-1)."\">\n";
1373 /* display comments */
1375 echo " <span class=\"comment\">".$comment."</span>\n";
1378 display_card($r[0],$PREF['cardset']);
1380 echo " </div>\n"; /* end div card */
1385 $winner = get_winner($play,$gametype); /* returns the position */
1386 echo " </div>\n"; /* end div trick, end li trick */
1390 /* whos turn is it? */
1393 $winner = get_winner($play,$gametype); /* returns the position */
1395 $firstcard = ''; /* new trick, no first card */
1400 if($next==5) $next = 1;
1403 /* my turn?, display cards as links, ask for comments*/
1404 if(DB_get_pos_by_hash($me) == $next)
1409 /* do we want to play a card? */
1410 if(myisset('card') && $myturn)
1412 $card = $_REQUEST['card'];
1413 $handid = DB_get_handid('hash',$me);
1414 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1416 /* check if we have card and that we haven't played it yet*/
1417 /* set played in hand_card to true where hand_id and card_id*/
1418 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1419 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1420 $handcardid = $r[0];
1422 if($handcardid) /* everything ok, play card */
1424 /* update Game timestamp */
1425 DB_update_game_timestamp($gameid);
1427 /* mark card as played */
1428 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1429 DB_quote_smart($card));
1431 /* get trick id or start new trick */
1432 $a = DB_get_current_trickid($gameid);
1437 $playid = DB_play_card($trickid,$handcardid,$sequence);
1439 /* check special output for schweinchen in case in case a fox is being played
1440 * check for correct rules, etc. has already been done
1442 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1444 if(!$GAME['schweinchen-first'])
1445 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1447 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1449 if( $RULES['schweinchen']=='both' ||
1450 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1451 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1452 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1455 DB_insert_comment('Schweinchen! ',$playid,$myid);
1456 $commentSchweinchen = 'Schweinchen! ';
1459 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1462 /* if sequence == 4 check who one in case of wedding */
1463 if($sequence == 4 && $GT == 'wedding')
1465 /* is wedding resolve */
1466 $resolved = DB_get_sickness_by_gameid($gameid);
1469 /* who has wedding */
1470 $userids = DB_get_all_userid_by_gameid($gameid);
1471 foreach($userids as $user)
1473 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1474 if($usersick == 'wedding')
1477 /* who won the trick */
1478 $play = DB_get_cards_by_trick($trickid);
1479 $winner = get_winner($play,$gametype); /* returns the position */
1480 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1481 /* is tricknr <=3 */
1482 if($tricknr <=3 && $winnerid!=$whosick)
1484 /* set resolved at tricknr*/
1485 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1487 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1488 DB_set_party_by_hash($whash,'re');
1490 if($tricknr == 3 && $winnerid==$whosick)
1492 /* set resolved at tricknr*/
1493 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1498 /* if sequence == 4, set winner of the trick, count points and set the next player */
1501 $play = DB_get_cards_by_trick($trickid);
1502 $winner = get_winner($play,$gametype); /* returns the position */
1505 * check if someone caught a fox
1506 *******************************/
1508 /* first check if we should account for solos at all,
1509 * since it doesn't make sense in some games
1511 $ok = 0; /* fox shouldn't be counted */
1512 if(DB_get_gametype_by_gameid($gameid)=='solo')
1514 $solo = DB_get_solo_by_gameid($gameid);
1515 if($solo == 'trump' || $solo == 'silent')
1516 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1519 $ok = 1; /* for all other games (not solos) foxes are ok too */
1522 foreach($play as $played)
1524 if ( $played['card']==19 || $played['card']==20 )
1525 if ($played['pos']!= $winner )
1527 /* possible caught a fox, check party */
1528 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1529 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1531 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1532 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1534 if($party1 != $party2)
1535 DB_query("INSERT INTO Score".
1536 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1541 * check for karlchen (jack of clubs in the last trick)
1542 ******************************************************/
1544 /* same as for foxes, karlchen doesn't always make sense
1545 * check what kind of game it is and set karlchen accordingly */
1547 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1549 /* check for solo */
1551 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1552 $solo = DB_get_solo_by_gameid($gameid);
1554 /* no Karlchen in these solos */
1555 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1557 foreach($play as $played)
1558 if ( $played['card']==11 || $played['card']==12 )
1559 if ($played['pos'] == $winner )
1562 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1563 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1565 DB_query("INSERT INTO Score".
1566 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1569 }; /* end scoring Karlchen */
1572 * check for doppelopf (>40 points)
1573 ***********************************/
1576 foreach($play as $played)
1578 $points += DB_get_card_value_by_cardid($played['card']);
1582 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1583 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1585 DB_query("INSERT INTO Score".
1586 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1590 * set winner (for this trick)
1594 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1596 $messages[] = "ERROR during scoring";
1599 echo "DEBUG: position $winner won the trick <br />";
1601 /* who is the next player? */
1606 $next = DB_get_pos_by_hash($me)+1;
1608 if($next==5) $next=1;
1610 /* check for coment */
1611 if(myisset('comment'))
1613 $comment = $_REQUEST['comment'];
1615 DB_insert_comment($comment,$playid,$myid);
1616 if($commentSchweinchen)
1617 $comment = $commentSchweinchen . $comment;
1620 /* display played card */
1621 $pos = DB_get_pos_by_hash($me);
1624 echo " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1625 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1628 echo " <div class=\"card".($pos-1)."\">\n ";
1630 /* display comments */
1631 display_card($card,$PREF['cardset']);
1633 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1636 echo " </div>\n"; /* end div trick, end li trick */
1638 /*check if we still have cards left, else set status to gameover */
1639 if(sizeof(DB_get_hand($me))==0)
1641 DB_set_hand_status_by_hash($me,'gameover');
1642 $mystatus = 'gameover';
1645 /* if all players are done, set game status to game over,
1646 * get the points of the last trick and send out an email
1649 $userids = DB_get_all_userid_by_gameid($gameid);
1652 foreach($userids as $user)
1653 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1657 DB_set_game_status_by_gameid($gameid,'gameover');
1659 /* email next player, if game is still running */
1660 if(DB_get_game_status_by_gameid($gameid)=='play')
1662 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1663 $who = DB_get_userid('hash',$next_hash);
1664 DB_set_player_by_gameid($gameid,$who);
1666 $email_message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1667 "It's your turn now.\n".
1668 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1669 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1671 mymail($who,$gameid, GAME_YOUR_TURN, $email_message);
1674 else /* send out final email */
1676 /* individual score */
1677 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1678 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1679 " LEFT JOIN User ON User.id=Hand.user_id".
1680 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1681 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1682 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1683 " WHERE Hand.game_id='$gameid'".
1684 " GROUP BY User.fullname" );
1685 $email_message = "The game is over. Thanks for playing :)\n";
1686 $email_message .= "Final score:\n";
1687 while( $r = DB_fetch_array($result) )
1688 $email_message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1690 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1691 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1692 " LEFT JOIN User ON User.id=Hand.user_id".
1693 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1694 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1695 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1696 " WHERE Hand.game_id='$gameid'".
1697 " GROUP BY Hand.party" );
1698 $email_message .= "\nTotals:\n";
1701 while( $r = DB_fetch_array($result) )
1703 $email_message .= " ".$r[0]." ".$r[1]."\n";
1706 else if($r[0] == 'contra')
1711 * save score in database
1715 /* get calls from re/contra */
1718 foreach($userids as $user)
1720 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1721 $call = DB_get_call_by_hash($hash);
1722 $party = DB_get_party_by_hash($hash);
1726 $call = (int) $call;
1732 else if( $call < $call_re)
1735 else if($party=='contra')
1737 if($call_contra== -1)
1738 $call_contra = $call;
1739 else if( $call < $call_contra)
1740 $call_contra = $call;
1745 /* figure out who one */
1746 $winning_party = NULL;
1748 if($call_re == -1 && $call_contra == -1)
1750 /* nobody made a call, so it's easy to figure out who won */
1752 $winning_party='re';
1754 $winning_party='contra';
1758 /* if one party makes a call, they only win, iff they make enough points
1759 * if only one party made a call, the other one wins,
1760 * if the first one didn't make it
1764 $offset = 120 - $call_re;
1766 $offset--; /* since we use a > in the next equation */
1768 if($re > 120+$offset)
1769 $winning_party='re';
1770 else if ($call_contra == -1 )
1771 $winning_party='contra';
1774 if($call_contra != -1)
1776 $offset = 120 - $call_contra;
1777 if($call_contra == 0)
1778 $offset--; /* since we use a > in the next equation */
1780 if($contra > 120+$offset)
1781 $winning_party='contra';
1782 else if ($call_re == -1 )
1783 $winning_party='re';
1787 /* one point for each call of the other party in case the other party didn't win
1788 * and one point each in case the party made more than points than one of the calls
1790 if($winning_party!='contra' && $call_contra!= -1)
1792 for( $p=$call_contra;$p<=120; $p+=30 )
1794 DB_query("INSERT INTO Score".
1795 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1798 for( $p=$call_contra; $p<120; $p+=30)
1801 DB_query("INSERT INTO Score".
1802 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1805 if($winning_party!='re' and $call_re!= -1)
1807 for( $p=$call_re;$p<=120; $p+=30 )
1809 DB_query("INSERT INTO Score".
1810 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1813 for( $p=$call_re; $p<120; $p+=30)
1816 DB_query("INSERT INTO Score".
1817 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1821 /* point in case contra won */
1822 if($winning_party=='contra')
1824 DB_query("INSERT INTO Score".
1825 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1828 /* one point each for winning and each 30 points + calls */
1829 if($winning_party=='re')
1831 foreach(array(120,150,180,210,240) as $p)
1834 if($p==240 || $call_contra != -1)
1838 DB_query("INSERT INTO Score".
1839 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1841 /* re called something and won */
1842 foreach(array(0,30,60,90,120) as $p)
1844 if($call_re!= -1 && $call_re<$p+1)
1845 DB_query("INSERT INTO Score".
1846 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1849 else if( $winning_party=='contra')
1851 foreach(array(120,150,180,210,240) as $p)
1854 if($p==240 || $call_re != -1)
1857 if($contra>$p-$offset)
1858 DB_query("INSERT INTO Score".
1859 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1861 /* re called something and won */
1862 foreach(array(0,30,60,90,120) as $p)
1864 if($call_contra != -1 && $call_contra<$p+1)
1865 DB_query("INSERT INTO Score".
1866 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1871 /* add score points to email */
1872 $email_message .= "\n";
1874 $email_message .= " Points Re: \n";
1875 $queryresult = DB_query("SELECT score FROM Score ".
1876 " WHERE game_id=$gameid AND party='re'".
1878 while($r = DB_fetch_array($queryresult) )
1880 $email_message .= " ".$r[0]."\n";
1883 $email_message .= " Points Contra: \n";
1884 $queryresult = DB_query("SELECT score FROM Score ".
1885 " WHERE game_id=$gameid AND party='contra'".
1887 while($r = DB_fetch_array($queryresult) )
1889 $email_message .= " ".$r[0]."\n";
1892 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1893 $email_message .= "\n";
1895 $session = DB_get_session_by_gameid($gameid);
1896 $score = generate_score_table($session);
1898 $email_message .= "Score Table:\n";
1899 $email_message .= format_score_table_ascii($score);
1900 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1902 /* send out final email */
1903 foreach($userids as $user)
1905 /* add links for all players */
1906 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1907 $name = DB_get_name('userid',$user);
1909 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1910 $email_message .= $link;
1912 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1913 mymail($userids,$gameid, GAME_OVER, $email_message);
1918 $messages[] = "can't find that card?!";
1921 else if(myisset('card') && !$myturn )
1923 $messages[] = _("please wait until it's your turn!");
1926 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1927 echo " </div>\n"; /* end div trick, end li trick */
1929 /* display points in case game is over */
1930 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1932 echo " <div class=\"trick\" id=\"trick13\">\n";
1933 /* add pic for re/contra
1934 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1936 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1937 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1938 " LEFT JOIN User ON User.id=Hand.user_id".
1939 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1940 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1941 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1942 " WHERE Hand.game_id='$gameid'".
1943 " GROUP BY User.fullname" );
1944 while( $r = DB_fetch_array($result))
1945 echo " <div class=\"card".($r[3]-1)."\">\n".
1946 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1949 /* display totals */
1950 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1951 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1952 " LEFT JOIN User ON User.id=Hand.user_id".
1953 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1954 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1955 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1956 " WHERE Hand.game_id='$gameid'".
1957 " GROUP BY Hand.party" );
1958 echo " <div class=\"total\">\n Totals:<br />\n";
1959 while( $r = DB_fetch_array($result))
1960 echo " ".$r[0]." ".$r[1]."<br />\n";
1962 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1963 " FROM Game WHERE id='$gameid'");
1964 $r = DB_fetch_array($queryresult);
1965 echo " <p>This game took ".$r[0]." hours.</p>\n";
1967 echo " <div class=\"re\">\n Points Re: <br />\n";
1968 $queryresult = DB_query("SELECT score FROM Score ".
1969 " WHERE game_id=$gameid AND party='re'".
1971 while($r = DB_fetch_array($queryresult) )
1972 echo " ".$r[0]."<br />\n";
1975 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1976 $queryresult = DB_query("SELECT score FROM Score ".
1977 " WHERE game_id=$gameid AND party='contra'".
1979 while($r = DB_fetch_array($queryresult) )
1980 echo " ".$r[0]."<br />\n";
1985 echo " </div>\n"; /* end div trick, end li trick */
1988 echo "</div>\n"; /* end ul tricks*/
1990 if($myturn && !myisset('card') && $mystatus=='play' )
1992 $card_status = CARDS_MYTURN;
1994 else if($mystatus=='play' )
1996 $card_status = CARDS_SHOW;
1998 else if($mystatus=='gameover')
2000 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2001 $card_status = CARDS_GAMEOVER_ME;
2003 $card_status = CARDS_GAMEOVER;
2006 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2007 if($mystatus=='play')
2010 /* the following happens only when the gamestatus is 'gameover' */
2011 /* check if game is over, display results */
2012 if(DB_get_game_status_by_gameid($gameid)=='play')
2014 echo _('The game is over for you... other people still need to play though');
2018 myerror("error in testing the status");
2019 } /*end of output: tricks, table, messages, card */
2021 /* display the 2nd half of table and the names */
2022 display_table_end();
2028 $mycards = DB_get_hand($me);
2029 $mycards = mysort($mycards,$gametype);
2032 echo '<div class="mycards">';
2033 switch ($card_status) {
2035 echo _('Your cards are').": <br />\n";
2036 foreach($mycards as $card)
2037 display_card($card,$PREF['cardset']);
2039 case CARDS_EXCHANGE:
2040 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2042 echo _('Your cards are').": <br />\n";
2044 foreach($mycards as $card)
2045 display_link_card($card,$PREF['cardset'],$type);
2046 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2049 echo 'Hello '.$myname.", it's your turn! <br />\n";
2050 echo _('Your cards are').": <br />\n";
2052 /* do we have to follow suite? */
2054 if(have_suit($mycards,$firstcard))
2057 /* count how many cards we can play, so that we can pre-select it if there is only one */
2059 foreach($mycards as $card)
2064 /* display only cards that the player is allowed to play as links, the rest just display normal
2065 * also check if we have both schweinchen, in that case only display on of them as playable
2067 if( ($followsuit && !same_type($card,$firstcard)) ||
2068 ( (int)($card)==19 &&
2069 !$GAME['schweinchen-first'] &&
2070 ( $RULES['schweinchen']=='second' ||
2071 ( $RULES['schweinchen']=='secondaftercall' &&
2072 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2073 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2076 $GAME['schweinchen-who']==$me &&
2077 in_array($gametype,array('normal','wedding','trump','silent'))
2085 /* make it boolean, so that we can pass it later to display_link_card */
2086 if($howmanycards!=1)
2089 foreach($mycards as $card)
2091 /* display only cards that the player is allowed to play as links, the rest just display normal
2092 * also check if we have both schweinchen, in that case only display on of them as playable
2094 if( ($followsuit && !same_type($card,$firstcard)) ||
2095 ( (int)($card)==19 &&
2096 !$GAME['schweinchen-first'] &&
2097 ( $RULES['schweinchen']=='second' ||
2098 ( $RULES['schweinchen']=='secondaftercall' &&
2099 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2100 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2103 $GAME['schweinchen-who']==$me &&
2104 in_array($gametype,array('normal','wedding','trump','silent'))
2107 display_card($card,$PREF['cardset']);
2109 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2112 case CARDS_GAMEOVER_ME:
2113 case CARDS_GAMEOVER:
2114 if($card_status == CARDS_GAMEOVER_ME)
2115 echo _('Your cards were').": <br />\n";
2118 $name = DB_get_name('userid',$myid);
2119 echo "$name's were: <br />\n";
2121 $oldcards = DB_get_all_hand($me);
2122 $oldcards = mysort($oldcards,$gametype);
2124 foreach($oldcards as $card)
2125 display_card($card,$PREF['cardset']);
2127 /* display hands of everyone else */
2128 $userids = DB_get_all_userid_by_gameid($gameid);
2129 foreach($userids as $user)
2131 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2137 $name = DB_get_name('userid',$user);
2138 $oldcards = DB_get_all_hand($userhash);
2139 $oldcards = mysort($oldcards,$gametype);
2140 echo "$name's cards were: <br />\n";
2141 foreach($oldcards as $card)
2142 display_card($card,$PREF['cardset']);
2156 if( sizeof($messages) )
2158 echo "\n<div class=\"message\">\n";
2159 foreach($messages as $message)
2161 echo " <div>$message <div>close</div> </div>\n";
2166 /***********************************************
2167 * Comments, re/contra calls, user menu
2168 ***********************************************/
2171 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2174 echo "<div class=\"gameinfo\">\n";
2176 /* get time from the last action of the game */
2177 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2178 $gameend = time() - strtotime($r[0]);
2181 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2183 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2187 if($gamestatus == 'play' )
2189 $myparty = DB_get_party_by_hash($me);
2190 output_form_calls($me,$myparty);
2193 /* play-card button */
2194 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2196 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2199 /* has this hand been played by others? */
2200 $other_game_ids = DB_played_by_others($gameid);
2201 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2203 $mypos = DB_get_pos_by_hash($me);
2204 echo " <p>See how other played the same hand: \n";
2205 foreach($other_game_ids as $id)
2207 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2208 $othername = DB_get_name('hash',$otherhash);
2209 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2214 echo "</div>\n\n"; /* end gameinfo */
2216 /* make sure that we don't show the notes to the wrong person
2217 * (e.g. other people looking at an old game)
2219 if( $mystatus != 'gameover' ||
2220 ( $mystatus == 'gameover' &&
2221 isset($_SESSION['id']) &&
2222 $myid == $_SESSION['id']))
2223 output_user_notes($myid,$gameid,$mystatus);
2227 /*********************************
2229 *********************************/
2231 $gamestatus = DB_get_game_status_by_gameid($gameid);
2232 if($mystatus=='gameover' &&
2233 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2234 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2236 $session = DB_get_session_by_gameid($gameid);
2237 $result = DB_query("SELECT id,create_date FROM Game".
2238 " WHERE session=$session".
2239 " ORDER BY create_date DESC".
2243 $r = DB_fetch_array($result);
2245 if(!$session || $gameid==$r[0])
2247 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2248 $names = DB_get_all_names_by_gameid($gameid);
2249 $type = DB_get_gametype_by_gameid($gameid);
2253 $solo = DB_get_solo_by_gameid($gameid);
2255 if($solo!='silent') /* repeat game with same first player */
2256 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2257 else /* rotate normally */
2258 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2260 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2261 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2262 else /* rotate normally */
2263 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);