2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /* get some information from the DB */
47 $gameid = DB_get_gameid_by_hash($me);
48 $myname = DB_get_name('hash',$me);
49 $mystatus = DB_get_status_by_hash($me);
50 $origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */
51 $mypos = DB_get_pos_by_hash($me);
52 $myhand = DB_get_handid('hash',$me);
53 $myparty = DB_get_party_by_hash($me);
54 $session = DB_get_session_by_gameid($gameid);
56 /* get prefs and save them in a variable*/
57 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
59 /* get rule set for this game */
60 $RULES = DB_get_RULES($gameid);
62 /* get some infos about the game */
63 $gametype = DB_get_gametype_by_gameid($gameid);
64 $gamestatus = DB_get_game_status_by_gameid($gameid);
68 $gametype = DB_get_solo_by_gameid($gameid);
69 $GT = $gametype.' '.$GT;
72 /* do we need to worry about Schweinchen?
73 * check gametype and rules
74 * if yes, figure out if someone actually has Schweinchen
75 * save information in $GAME
78 if( $gamestatus == 'pre' )
80 /* always need to use Schweinchen to figure out for example who has poverty */
82 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
83 if( in_array( $gametype,array('poverty','dpoverty') ))
88 /* in a game Schweinchen is not valid in all types of games */
89 if( in_array($gametype,array('normal','wedding','trump','silent') ))
90 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
94 /* these are the defaults */
95 $GAME['schweinchen-who'] = NULL;
96 $GAME['schweinchen-first'] = NULL;
97 $GAME['schweinchen-second'] = NULL;
101 /* need to check for Schweinchen */
104 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
105 $cards = DB_get_all_hand($hash);
106 if( in_array('19',$cards) && in_array('20',$cards) )
107 $GAME['schweinchen-who']=$hash;
109 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
110 $GAME['schweinchen-second'] = 0;
112 /* end check for Schweinchen */
114 /* set the $CARDS variable, needed for sorting the cards
115 * we set it to normal so that the pre-game phase is handled ok
116 * and later set it to the correct game type that is played
118 set_gametype('normal');
120 /* put everyting in a form */
121 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
123 /* handle user notes (only possible while game is running)*/
124 if( $mystatus!='gameover' )
127 $note = $_REQUEST['note'];
130 DB_insert_note($note,$gameid,$myid);
133 /* handle calls, output a comment to show when the call was made */
134 /* initialize comments */
137 /* check for calls, set comment */
138 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
140 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
143 else if($myparty=='contra')
144 $comment .= "Contra";
146 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
148 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
151 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
153 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
156 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
158 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
161 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
163 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
167 /* get information needed to submit comment */
168 $playid = DB_get_current_playid($gameid);
172 DB_insert_comment($comment,$playid,$myid);
175 /* end check for calls */
178 /* output extra division in case this game is part of a session */
181 echo "<div class=\"session\">\n";
182 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
183 switch($RULES['dullen'])
186 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
187 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
189 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
190 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
192 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
193 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
195 switch($RULES['schweinchen'])
198 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
199 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
201 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
202 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
204 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
205 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
206 case 'secondaftercall':
207 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
208 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
210 switch($RULES['call'])
213 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
215 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
217 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
220 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
221 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
222 echo ' '._('call').": {$RULES['call']} <br />\n";
223 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
224 echo " </div>\n </div>\n";
228 echo " <div class=\"sessionscore\">";
230 $score = generate_score_table($session);
232 /* get the last entry to show on the main page */
234 $finalscore = array_pop($tmpscore);
235 $finalscore = $finalscore['players'];
239 echo _('Score').": \n";
240 foreach($finalscore as $user=>$value)
242 $name = DB_get_name('userid',$user);
243 echo " ".substr($name,0,2).": $value ";
248 /* first game, no score yet */
252 /* output all games for the score table */
253 echo format_score_table_html($score,$myid);
256 /* figure out which game in a session we are in and link to the
257 * previous and next game if possible
259 $hashes = DB_get_hashes_by_session($session,$myid);
262 foreach($hashes as $hash)
272 $previous = $hashes[$j-2];
280 /* check for solo, add game type to session number */
281 echo " Game $session.$j";
284 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
287 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
289 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
292 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
297 /* display the table and the names */
300 /* mystatus gets the player through the different stages of a game.
301 * start: does the player want to play?
302 * init: check for sickness
303 * check: check for return values from init
304 * poverty: handle poverty, wait here until all player have reached this state
305 * display sickness and move on to game
306 * play: game in progress
307 * gameover: are we revisiting a game
310 /* the user has done something, update the timestamp. Use $myid in
311 * active games and check for session-id in old games (myid might be wrong in that case)
313 if($mystatus!='gameover')
314 DB_update_user_timestamp($myid);
316 if(isset($_SESSION['id']))
317 DB_update_user_timestamp($_SESSION['id']);
322 /* don't ask if user has autosetup set to yest */
324 if($PREF['autosetup']=='yes') $skip = 1;
326 if( !myisset('in') && !$skip)
328 /* asks the player, if he wants to join the game */
329 output_check_want_to_play($me);
330 echo '<div class="mycards"></div>';
335 /* check the result, if player wants to join, got next stage, else cancel game */
336 if(!$skip && $_REQUEST['in'] == 'no' )
338 /* cancel the game */
339 $message = "Hello, \n\n".
340 "the game has been canceled due to the request of one of the players.\n\n";
342 $userids = DB_get_all_userid_by_gameid($gameid);
343 foreach($userids as $user)
345 mymail($user,$gameid,GAME_CANCELED,$message);
348 /* update game status */
349 cancel_game('noplay',$gameid);
354 /* user wants to join the game */
356 /* move on to the next stage,
357 * no break statement to immediately go to the next stage
360 DB_set_hand_status_by_hash($me,'init');
362 /* check if everyone has reached this stage, send out email */
363 $userids = DB_get_all_userid_by_gameid($gameid);
365 foreach($userids as $user)
367 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
368 if($userstat!='init')
370 /* whos turn is it? */
371 DB_set_player_by_gameid($gameid,$user);
378 /* all done, send out email unless this player is the startplayer */
379 $startplayer = DB_get_startplayer_by_gameid($gameid);
380 if($mypos == $startplayer)
382 /* do nothing, go to next stage */
386 /* email startplayer */
388 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
389 $who = DB_get_userid('hash',$hash);
390 DB_set_player_by_gameid($gameid,$who);
392 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
393 "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
394 mymail($who, $gameid, GAME_READY,$message);
401 /* here we ask the player if he is sick */
402 $mycards = DB_get_hand($me);
403 $mycards = mysort($mycards,$gametype);
405 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
407 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
408 echo "\n<ul class=\"tricks\">\n";
409 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
410 " <div class=\"trick\" id=\"trick0\">\n";
412 for($pos=1;$pos<5;$pos++)
414 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
415 $userid = DB_get_userid('gameid-position',$gameid,$pos);
416 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
418 if($userstatus=='start' || $userstatus=='init')
419 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
421 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
422 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
423 else if($usersick==NULL && $pos<=$mypos)
424 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
426 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
427 /* end displaying sickness */
429 output_check_for_sickness($me,$mycards);
431 echo '<div class="mycards">'._('Your cards are').": <br />\n";
432 foreach($mycards as $card)
433 display_card($card,$PREF['cardset']);
440 /* check if someone selected more than one sickness */
442 if($_REQUEST['solo']!='No') $Nsickness++;
443 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
444 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
445 if($_REQUEST['nines'] == 'yes') $Nsickness++;
446 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
450 echo "<p class=\"message\"> You selected more than one sickness, please go back ".
451 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
453 echo '<div class="mycards">'._('Your cards are').": <br />\n";
454 foreach($mycards as $card)
455 display_card($card,$PREF['cardset']);
462 /* everything is ok, save what user said and proceed */
463 echo "<p class=\"message\">Processing what you selected in the last step...";
465 /* check if this sickness needs to be handled first */
466 $gametype = DB_get_gametype_by_gameid($gameid);
467 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
469 if( $_REQUEST['solo']!='No' )
471 /* user wants to play a solo */
473 /* store the info in the user's hand info */
474 DB_set_solo_by_hash($me,$_REQUEST['solo']);
475 DB_set_sickness_by_hash($me,'solo');
477 echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
479 if($gametype == 'solo' && $startplayer<$mypos)
480 {}/* do nothing, since someone else already is playing solo */
483 /* this solo comes first
484 * store info in game table
486 DB_set_gametype_by_gameid($gameid,'solo');
487 DB_set_startplayer_by_gameid($gameid,$mypos);
488 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
491 else if($_REQUEST['wedding'] == 'yes')
493 /* silent solo is set further down */
494 echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
495 DB_set_sickness_by_hash($me,'wedding');
497 else if($_REQUEST['poverty'] == 'yes')
499 echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
500 DB_set_sickness_by_hash($me,'poverty');
502 else if($_REQUEST['nines'] == 'yes')
504 echo _("What? You just don't want to play a game because you have a few nines? Well, if no one".
505 " is playing solo, this game will be canceled.")."<br />\n";
506 DB_set_sickness_by_hash($me,'nines');
508 else if($_REQUEST['lowtrump'] == 'yes')
510 if($RULES['lowtrump']=='cancel')
511 echo _("What? You just don't want to play a game because you have low trump? Well, if no one".
512 " is playing solo, this game will be canceled.")."<br />\n";
514 echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
516 DB_set_sickness_by_hash($me,'lowtrump');
521 /* move on to the next stage*/
522 DB_set_hand_status_by_hash($me,'check');
528 /* here we check what all players said and figure out what game we are playing
529 * this can therefore only be handled once all players finished the last stage
532 $mycards = DB_get_hand($me);
533 $mycards = mysort($mycards,$gametype);
535 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
536 echo "\n<ul class=\"tricks\">\n";
537 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
538 " <div class=\"trick\" id=\"trick0\">\n";
540 for($pos=1;$pos<5;$pos++)
542 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
543 $userid = DB_get_userid('gameid-position',$gameid,$pos);
544 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
546 if($userstatus=='start' || $userstatus=='init')
547 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
549 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
550 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
552 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
554 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
555 /* end displaying sickness */
557 echo "<div class=\"message\">\n";
558 echo '<p> '._('Checking if someone else selected solo, nines, wedding or poverty.').'</p>';
560 /* check if everyone has reached this stage */
561 $userids = DB_get_all_userid_by_gameid($gameid);
563 foreach($userids as $user)
565 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
566 if($userstat!='check')
569 DB_set_player_by_gameid($gameid,$user);
576 echo '<p>'._('This step can only be handled after everyone finished the last step. '.
577 'Seems like this is not the case, so you need to wait a bit... '.
578 'you will get an email once that is the case, please use the link in '.
579 'that email to continue the game.').'</p></div>';
581 /* display cards, if player was just at the init-phase he will still see the cards from there
582 * we can put this one here, since the last player to finish the init state won't get here and
583 * will still see his card anyway from the init-phase
585 if($mystatus=='check')
588 echo '<div class="mycards">'._('Your cards are').": <br />\n";
589 foreach($mycards as $card)
590 display_card($card,$PREF['cardset']);
597 /* Ok, everyone finished the init-phase, time to figure out what game we
598 * are playing, in case there are any solos this already
599 * will have the correct information in it */
601 echo '<p>'._('Ok, everyone is done... figuring out what kind of game we are playing.').'</p>';
603 $gametype = DB_get_gametype_by_gameid($gameid);
604 $startplayer = DB_get_startplayer_by_gameid($gameid);
606 /* check for sickness */
611 foreach($userids as $user)
613 $name = DB_get_name('userid',$user);
614 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
615 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
618 $cancelsick = $usersick;
619 break; /* no need to check for other poverties, since only solo can win and that is already set */
621 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
623 else if($usersick == 'wedding')
625 else if($usersick == 'solo')
629 /* now check which sickness comes first and set the gametype to it */
630 if($gametype == 'solo')
637 if($cancelsick == 'nines')
639 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
640 " has five or more nines and nobody is playing solo.\n\n".
641 "To redeal either start a new game or, in case the game was part of a tournament,\n".
642 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
644 /* update game status */
645 cancel_game('nines',$gameid);
647 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
648 " has five or more nines and nobody is playing solo.</p>\n";
650 else if ($cancelsick == 'lowtrump')
652 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
653 " has low trump and nobody is playing solo.\n\n".
654 "To redeal either start a new game or, in case the game was part of a tournament,\n".
655 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
657 /* update game status */
658 cancel_game('lowtrump',$gameid);
660 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
661 " has low trump and nobody is playing solo.</p>\n";
664 $userids = DB_get_all_userid_by_gameid($gameid);
665 foreach($userids as $user)
667 mymail($user,$gameid, GAME_CANCELED, $message);
670 echo "</div>\n"; /* end div message */
673 else if($poverty==1) /* one person has poverty */
675 DB_set_gametype_by_gameid($gameid,'poverty');
676 $gametype = 'poverty';
677 $who = DB_get_sickness_by_gameid($gameid);
680 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
681 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
682 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
684 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
687 else if($poverty==2) /* two people have poverty */
689 DB_set_gametype_by_gameid($gameid,'dpoverty');
690 $gametype = 'dpoverty';
691 $who = DB_get_sickness_by_gameid($gameid);
694 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
695 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
697 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
698 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
699 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
701 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
704 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
709 DB_set_gametype_by_gameid($gameid,'wedding');
710 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
711 $gametype = 'wedding';
713 /* now the gametype is set correctly in the database */
714 echo '<p>'._('Got it').' :)</p>';
716 /* loop over all players, set re/contra if possible and start the game if possible */
717 $userids = DB_get_all_userid_by_gameid($gameid);
718 foreach($userids as $userid)
720 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
725 /* are we the solo player? set us to re, else set us to contra */
726 $pos = DB_get_pos_by_hash($userhash);
727 if($pos == $startplayer)
728 DB_set_party_by_hash($userhash,'re');
730 DB_set_party_by_hash($userhash,'contra');
731 DB_set_hand_status_by_hash($userhash,'play');
735 /* set person with the wedding to re, do the rest during the game */
736 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
737 if($usersick == 'wedding')
738 DB_set_party_by_hash($userhash,'re');
740 DB_set_party_by_hash($userhash,'contra');
742 DB_set_hand_status_by_hash($userhash,'play');
746 $hand = DB_get_all_hand($userhash);
748 if(in_array('3',$hand)||in_array('4',$hand))
749 DB_set_party_by_hash($userhash,'re');
751 DB_set_party_by_hash($userhash,'contra');
752 DB_set_hand_status_by_hash($userhash,'play');
756 /* set person with poverty to play status */
757 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
758 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
759 DB_set_hand_status_by_hash($userhash,'play');
761 /* set status of first player to be asked to poverty */
762 $who = DB_get_sickness_by_gameid($gameid);
763 if($who > 6) $who= $who/10; /* in case we have dpoverty */
764 $whoid = DB_get_userid('gameid-position',$gameid,$who);
766 DB_set_hand_status_by_hash($userhash,'poverty');
769 /* check for silent solo, set game type to solo in this case */
770 $gametype = DB_get_gametype_by_gameid($gameid);
771 $userids = DB_get_all_userid_by_gameid($gameid);
772 foreach($userids as $userid)
774 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
776 if($gametype=='normal')
778 $userhand = DB_get_all_hand($userhash);
779 if(check_wedding($userhand))
781 /* normal game type and player has both queens -> silent solo */
782 /* keep startplayer, just set gametype to silent solo */
783 DB_set_gametype_by_gameid($gameid,'solo');
784 DB_set_solo_by_gameid($gameid,'silent');
789 /* send out email to first player or poverty person*/
790 if($gametype!='poverty' && $gametype!='dpoverty')
792 $startplayer = DB_get_startplayer_by_gameid($gameid);
793 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
794 $who = DB_get_userid('hash',$hash);
795 DB_set_player_by_gameid($gameid,$who);
799 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
801 /* email startplayer */
802 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
803 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
804 mymail($who,$gameid,GAME_READY,$message);
808 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
812 /* set status of first player to be asked to poverty */
813 $who = DB_get_sickness_by_gameid($gameid);
814 if($who > 6) $who= $who/10; /* in case we have dpoverty */
816 $whoid = DB_get_userid('gameid-position',$gameid,$who);
818 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
821 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
822 DB_set_player_by_gameid($gameid,$whoid);
824 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
826 /* email player for poverty */
827 $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
828 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
829 mymail($whoid,$gameid,GAME_POVERTY,$message);
835 echo '<div class="mycards">'._('Your cards are').": <br />\n";
836 foreach($mycards as $card)
837 display_card($card,$PREF['cardset']);
844 /* user only gets here in a poverty game, several things have to be handled here:
845 * A) ask, if user wants to take trump
847 * poverty: set re/contra
848 * dpoverty: first time: set re, send email to second player
849 * second time: set contra
850 * poverty: set status of other players to 'play'
851 * set status to play in case 0 trump
852 * no -> set status to play,
853 * ask next player or cancle the game if no more players
854 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
855 * ask to give cards back, set status to play, once player has 12 cards
857 * it is easier to check B) first
860 set_gametype($gametype); /* this sets the $CARDS variable */
861 $myparty = DB_get_party_by_hash($me);
863 /* the following is part B) of whats needs to be done)
864 /* check if user wants to give cards back */
865 if(myisset('exchange'))
867 $exchange = $_REQUEST['exchange'];
868 $partnerhash = DB_get_partner_hash_by_hash($me);
869 $partnerid = DB_get_userid('hash',$partnerhash);
870 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
872 /* if exchange is set to a value>0, exchange that card back to the partner */
875 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
876 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
877 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
882 $mycards = DB_get_hand($me);
883 $mycards = mysort($mycards,$gametype);
885 /* output pre-game trick in case user reloads,
886 * only needs to be done when a team has been formed */
887 if($myparty=='re' || $myparty=='contra')
889 echo "\n<ul class=\"tricks\">\n";
891 $mygametype = DB_get_gametype_by_gameid($gameid);
893 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
894 " <div class=\"trick\" id=\"trick0\">\n";
896 /* get information so show the cards that have been handed over in a poverty game */
897 output_exchanged_cards();
899 echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
901 /* end output pre-game trick */
903 /* check if user need to give more cards back */
904 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
906 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
909 echo '<div class="mycards">'._('Your cards are').": <br />\n";
910 foreach($mycards as $card)
911 display_link_card($card,$PREF['cardset'],$type);
912 echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
915 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
917 /* user is done, ready to play */
918 DB_set_hand_status_by_hash($me,'play');
920 /* email start player */
921 $startplayer = DB_get_startplayer_by_gameid($gameid);
922 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
923 $who = DB_get_userid('hash',$hash);
924 DB_set_player_by_gameid($gameid,$who);
928 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
930 /* email startplayer */
931 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
932 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
933 mymail($who,$gameid,GAME_READY,$message);
937 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.</div>\n";
938 echo '<div class="mycards"></div>'."\n"; /* needed to make sure the message area is in the right position */
941 /* the following is part A) of what needs to be done */
942 if(!myisset('trump'))
946 echo "<div class=\"poverty\">\n";
947 $userids = DB_get_all_userid_by_gameid($gameid);
948 foreach($userids as $user)
950 $name = DB_get_name('userid',$user);
951 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
952 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
953 $userparty = DB_get_party_by_hash($userhash);
955 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
957 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
958 $cards = DB_get_hand($hash);
961 foreach($cards as $card)
962 if($card<27) $nrtrump++;
964 if($usersick=='lowtrump')
966 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
967 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
970 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
971 echo "</div><div>\n";
973 echo '<div class="mycards">'._('Your cards are').": <br />\n";
974 foreach($mycards as $card)
975 display_card($card,$PREF['cardset']);
976 echo "</div></div>\n";
982 $trump = $_REQUEST['trump'];
986 /* user doesn't want to take trump */
987 DB_set_hand_status_by_hash($me,'play');
989 /* set next player who needs to be asked and email him*/
990 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
991 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
993 /* don't ask people who have poverty */
995 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
997 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1002 if($gametype=='dpoverty')
1004 $next=999; /* need to cancel for sure, since both would need to take the trump */
1007 /* no more people to ask, need to cancel the game */
1010 $message = "Hello, \n\n".
1011 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1013 $userids = DB_get_all_userid_by_gameid($gameid);
1014 foreach($userids as $user)
1016 mymail($user, $gameid, GAME_CANCELED_POVERTY, $message);
1019 /* update game status */
1020 cancel_game('trump',$gameid);
1022 echo "<p class=\"message\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
1027 /* email next player, set his status to poverty */
1028 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1029 $userid = DB_get_userid('hash',$userhash);
1031 DB_set_player_by_gameid($gameid,$userid);
1032 DB_set_hand_status_by_hash($userhash,'poverty');
1034 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1035 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1036 mymail($userid,$gameid, GAME_POVERTY, $message);
1041 /* player wants to take trump, change cards */
1043 /* user wants to take trump */
1044 $trump = $_REQUEST['trump'];
1045 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1046 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1048 /* remember which cards were handed over*/
1049 $partnerhand = DB_get_all_hand($userhash);
1050 foreach ($partnerhand as $card)
1052 DB_add_exchanged_card($card,$userhand,$myhand);
1054 /* copy trump from player A to B */
1055 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1058 $mycards = DB_get_hand($me);
1061 if($gametype=='poverty')
1063 $userids = DB_get_all_userid_by_gameid($gameid);
1064 foreach($userids as $user)
1066 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1067 if($hash==$userhash||$hash==$me)
1069 DB_set_party_by_hash($hash,'re');
1073 DB_set_party_by_hash($hash,'contra');
1074 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1077 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1078 if(count($mycards)==12)
1080 DB_set_hand_status_by_hash($me,'play');
1085 /* has the re party already been set?*/
1087 $userids = DB_get_all_userid_by_gameid($gameid);
1088 foreach($userids as $user)
1090 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1091 $party = DB_get_party_by_hash($hash);
1097 DB_set_party_by_hash($me,'contra');
1098 DB_set_party_by_hash($userhash,'contra');
1102 DB_set_party_by_hash($me,'re');
1103 DB_set_party_by_hash($userhash,'re');
1105 /* send out email to second non-poverty player */
1106 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1107 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1110 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1111 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1117 echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
1119 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1120 $userid = DB_get_userid('hash',$userhash);
1122 DB_set_player_by_gameid($gameid,$userid);
1123 DB_set_hand_status_by_hash($userhash,'poverty');
1125 $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1126 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1127 mymail($userid,$gameid, GAME_DPOVERTY, $message);
1130 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
1138 /* both entries here, so that the tricks are visible for both.
1139 * in case of 'play' there is a break later that skips the last part
1142 /* first check if the game has been canceled and display */
1145 case 'cancel-noplay':
1146 echo "<div class=\"message\"><p>The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1148 case 'cancel-timedout':
1149 echo "<div class=\"message\"><p>The game has been canceled because one player wasn't responding.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1151 case 'cancel-nines':
1152 echo "<div class=\"message\"><p>The game has been canceled because one player had too many nines.</p></div>";
1154 case 'cancel-lowtrump':
1155 echo "<div class=\"message\"><p>The game has been canceled because one player had low trump.</p></div>";
1157 case 'cancel-trump':
1158 echo "<div class=\"message\"><p>The game has been canceled because nobody wanted to take the trump.</p></div>";
1161 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1162 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1165 /* check if all players are ready to play,
1166 * if so, send out email to the startplayer
1167 * only need to do this if the game hasn't started yet
1169 $gamestatus = DB_get_game_status_by_gameid($gameid);
1170 if($gamestatus == 'pre')
1173 $userids = DB_get_all_userid_by_gameid($gameid);
1174 foreach($userids as $user)
1176 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1177 if($userstatus !='play' && $userstatus!='gameover')
1180 DB_set_player_by_gameid($gameid,$user);
1186 /* only set this after all poverty, etc. are handled*/
1187 DB_set_game_status_by_gameid($gameid,'play');
1189 /* email startplayer */
1190 $startplayer = DB_get_startplayer_by_gameid($gameid);
1191 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1192 $who = DB_get_userid('hash',$hash);
1193 DB_set_player_by_gameid($gameid,$who);
1195 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1197 /* email startplayer) */
1198 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1199 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1200 mymail($who,$gameid, GAME_READY, $message);
1204 /* figure out what kind of game we are playing,
1205 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1206 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1210 $gametype = DB_get_gametype_by_gameid($gameid);
1212 if($gametype=='solo')
1214 $gametype = DB_get_solo_by_gameid($gameid);
1215 if($gametype=='silent')
1218 $GT = $gametype.' '.$GT;
1221 $gametype = 'normal';
1223 set_gametype($gametype); /* this sets the $CARDS variable */
1225 /* get some infos about the game, need to reset this, since it might have changed */
1226 $gamestatus = DB_get_game_status_by_gameid($gameid);
1228 /* has the game started? No, then just wait here...*/
1229 if($gamestatus == 'pre')
1231 echo '<p class="message"> '._('You finished the setup, but not everyone else finished it... '.
1232 'You need to wait for the others. Just wait for an email.').' </p>';
1234 $mycards = DB_get_hand($me);
1235 $mycards = mysort($mycards,$gametype);
1237 echo '<div class="mycards">'._('Your cards are').": <br />\n";
1238 foreach($mycards as $card)
1239 display_card($card,$PREF['cardset']);
1242 break; /* not sure this works... the idea is that you can
1243 * only play a card after everyone is ready to play */
1247 /* get time from the last action of the game */
1248 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1249 $gameend = time() - strtotime($r[0]);
1251 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1252 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1253 if(myisset('comment'))
1255 $comment = $_REQUEST['comment'];
1256 $playid = DB_get_current_playid($gameid);
1259 DB_insert_comment($comment,$playid,$myid);
1262 /* get everything relevant to display the tricks */
1263 $result = DB_query("SELECT Hand_Card.card_id as card,".
1264 " Hand.position as position,".
1265 " Play.sequence as sequence, ".
1267 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1268 " SEPARATOR '\n' ), ".
1269 " Play.create_date, ".
1272 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1273 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1274 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1275 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1276 "LEFT JOIN User On User.id=Comment.user_id ".
1277 "WHERE Trick.game_id='".$gameid."' ".
1278 "GROUP BY Trick.id, sequence ".
1279 "ORDER BY Trick.id, sequence ASC");
1281 $lasttrick = DB_get_max_trickid($gameid);
1283 $play = array(); /* needed to calculate winner later */
1285 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1286 $firstcard = ''; /* first card in a trick */
1288 echo "\n<ul class=\"tricks\">\n";
1290 /* output vorbehalte */
1291 $mygametype = DB_get_gametype_by_gameid($gameid);
1292 $mygamesolo = DB_get_solo_by_gameid($gameid);
1293 if($mygametype != 'normal') /* only show when needed */
1294 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1296 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1297 " <div class=\"trick\" id=\"trick0\">\n";
1299 /* get information so show the cards that have been handed over in a poverty game */
1300 output_exchanged_cards();
1302 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1306 while($r = DB_fetch_array($result))
1314 /* count number of tricks */
1318 /* check if first schweinchen has been played */
1319 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1320 if(!$GAME['schweinchen-first'])
1321 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1323 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1325 /* save card to be able to find the winner of the trick later */
1326 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1330 /* first card in a trick, output some html */
1331 if($trick!=$lasttrick)
1333 /* start of an old trick? */
1334 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1335 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1336 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1338 else if($trick==$lasttrick)
1340 /* start of a last trick? */
1341 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1342 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1343 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1346 /* remember first card, so that we are able to check, what cards can be played */
1351 echo " <div class=\"card".($pos-1)."\">\n";
1353 /* display comments */
1355 echo " <span class=\"comment\">".$comment."</span>\n";
1358 display_card($r[0],$PREF['cardset']);
1360 echo " </div>\n"; /* end div card */
1365 $winner = get_winner($play,$gametype); /* returns the position */
1366 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1370 /* whos turn is it? */
1373 $winner = get_winner($play,$gametype); /* returns the position */
1375 $firstcard = ''; /* new trick, no first card */
1380 if($next==5) $next = 1;
1383 /* my turn?, display cards as links, ask for comments*/
1384 if(DB_get_pos_by_hash($me) == $next)
1389 /* do we want to play a card? */
1390 if(myisset('card') && $myturn)
1392 $card = $_REQUEST['card'];
1393 $handid = DB_get_handid('hash',$me);
1394 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1396 /* check if we have card and that we haven't played it yet*/
1397 /* set played in hand_card to true where hand_id and card_id*/
1398 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1399 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1400 $handcardid = $r[0];
1402 if($handcardid) /* everything ok, play card */
1404 /* update Game timestamp */
1405 DB_update_game_timestamp($gameid);
1407 /* mark card as played */
1408 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1409 DB_quote_smart($card));
1411 /* get trick id or start new trick */
1412 $a = DB_get_current_trickid($gameid);
1417 $playid = DB_play_card($trickid,$handcardid,$sequence);
1419 /* check special output for schweinchen in case in case a fox is being played
1420 * check for correct rules, etc. has already been done
1422 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1424 if(!$GAME['schweinchen-first'])
1425 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1427 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1429 if( $RULES['schweinchen']=='both' ||
1430 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1431 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1432 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1435 DB_insert_comment('Schweinchen! ',$playid,$myid);
1436 $commentSchweinchen = 'Schweinchen! ';
1439 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1442 /* if sequence == 4 check who one in case of wedding */
1443 if($sequence == 4 && $GT == 'wedding')
1445 /* is wedding resolve */
1446 $resolved = DB_get_sickness_by_gameid($gameid);
1449 /* who has wedding */
1450 $userids = DB_get_all_userid_by_gameid($gameid);
1451 foreach($userids as $user)
1453 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1454 if($usersick == 'wedding')
1457 /* who won the trick */
1458 $play = DB_get_cards_by_trick($trickid);
1459 $winner = get_winner($play,$gametype); /* returns the position */
1460 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1461 /* is tricknr <=3 */
1462 if($tricknr <=3 && $winnerid!=$whosick)
1464 /* set resolved at tricknr*/
1465 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1467 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1468 DB_set_party_by_hash($whash,'re');
1470 if($tricknr == 3 && $winnerid==$whosick)
1472 /* set resolved at tricknr*/
1473 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1478 /* if sequence == 4, set winner of the trick, count points and set the next player */
1481 $play = DB_get_cards_by_trick($trickid);
1482 $winner = get_winner($play,$gametype); /* returns the position */
1485 * check if someone caught a fox
1486 *******************************/
1488 /* first check if we should account for solos at all,
1489 * since it doesn't make sense in some games
1491 $ok = 0; /* fox shouldn't be counted */
1492 if(DB_get_gametype_by_gameid($gameid)=='solo')
1494 $solo = DB_get_solo_by_gameid($gameid);
1495 if($solo == 'trump' || $solo == 'silent')
1496 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1499 $ok = 1; /* for all other games (not solos) foxes are ok too */
1502 foreach($play as $played)
1504 if ( $played['card']==19 || $played['card']==20 )
1505 if ($played['pos']!= $winner )
1507 /* possible caught a fox, check party */
1508 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1509 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1511 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1512 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1514 if($party1 != $party2)
1515 DB_query("INSERT INTO Score".
1516 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1521 * check for karlchen (jack of clubs in the last trick)
1522 ******************************************************/
1524 /* same as for foxes, karlchen doesn't always make sense
1525 * check what kind of game it is and set karlchen accordingly */
1527 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1529 /* check for solo */
1531 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1532 $solo = DB_get_solo_by_gameid($gameid);
1534 /* no Karlchen in these solos */
1535 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1537 foreach($play as $played)
1538 if ( $played['card']==11 || $played['card']==12 )
1539 if ($played['pos'] == $winner )
1542 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1543 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1545 DB_query("INSERT INTO Score".
1546 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1549 }; /* end scoring Karlchen */
1552 * check for doppelopf (>40 points)
1553 ***********************************/
1556 foreach($play as $played)
1558 $points += DB_get_card_value_by_cardid($played['card']);
1562 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1563 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1565 DB_query("INSERT INTO Score".
1566 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1570 * set winner (for this trick)
1574 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1576 echo "ERROR during scoring";
1579 echo "DEBUG: position $winner won the trick <br />";
1581 /* who is the next player? */
1586 $next = DB_get_pos_by_hash($me)+1;
1588 if($next==5) $next=1;
1590 /* check for coment */
1591 if(myisset('comment'))
1593 $comment = $_REQUEST['comment'];
1595 DB_insert_comment($comment,$playid,$myid);
1596 if($commentSchweinchen)
1597 $comment = $commentSchweinchen . $comment;
1600 /* display played card */
1601 $pos = DB_get_pos_by_hash($me);
1604 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">"._('Trick').' '.($tricknr)."</a>\n".
1605 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1606 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1609 echo " <div class=\"card".($pos-1)."\">\n ";
1611 /* display comments */
1612 display_card($card,$PREF['cardset']);
1614 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1617 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1619 /*check if we still have cards left, else set status to gameover */
1620 if(sizeof(DB_get_hand($me))==0)
1622 DB_set_hand_status_by_hash($me,'gameover');
1623 $mystatus = 'gameover';
1626 /* if all players are done, set game status to game over,
1627 * get the points of the last trick and send out an email
1630 $userids = DB_get_all_userid_by_gameid($gameid);
1633 foreach($userids as $user)
1634 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1638 DB_set_game_status_by_gameid($gameid,'gameover');
1640 /* email next player, if game is still running */
1641 if(DB_get_game_status_by_gameid($gameid)=='play')
1643 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1644 $who = DB_get_userid('hash',$next_hash);
1645 DB_set_player_by_gameid($gameid,$who);
1647 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1648 "It's your turn now.\n".
1649 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1650 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1652 mymail($who,$gameid, GAME_YOUR_TURN, $message);
1655 else /* send out final email */
1657 /* individual score */
1658 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1659 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1660 " LEFT JOIN User ON User.id=Hand.user_id".
1661 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1662 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1663 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1664 " WHERE Hand.game_id='$gameid'".
1665 " GROUP BY User.fullname" );
1666 $message = "The game is over. Thanks for playing :)\n";
1667 $message .= "Final score:\n";
1668 while( $r = DB_fetch_array($result) )
1669 $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1671 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1672 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1673 " LEFT JOIN User ON User.id=Hand.user_id".
1674 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1675 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1676 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1677 " WHERE Hand.game_id='$gameid'".
1678 " GROUP BY Hand.party" );
1679 $message .= "\nTotals:\n";
1682 while( $r = DB_fetch_array($result) )
1684 $message .= " ".$r[0]." ".$r[1]."\n";
1687 else if($r[0] == 'contra')
1692 * save score in database
1696 /* get calls from re/contra */
1699 foreach($userids as $user)
1701 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1702 $call = DB_get_call_by_hash($hash);
1703 $party = DB_get_party_by_hash($hash);
1707 $call = (int) $call;
1713 else if( $call < $call_re)
1716 else if($party=='contra')
1718 if($call_contra== -1)
1719 $call_contra = $call;
1720 else if( $call < $call_contra)
1721 $call_contra = $call;
1726 /* figure out who one */
1727 $winning_party = NULL;
1729 if($call_re == -1 && $call_contra == -1)
1731 /* nobody made a call, so it's easy to figure out who won */
1733 $winning_party='re';
1735 $winning_party='contra';
1739 /* if one party makes a call, they only win, iff they make enough points
1740 * if only one party made a call, the other one wins,
1741 * if the first one didn't make it
1745 $offset = 120 - $call_re;
1747 $offset--; /* since we use a > in the next equation */
1749 if($re > 120+$offset)
1750 $winning_party='re';
1751 else if ($call_contra == -1 )
1752 $winning_party='contra';
1755 if($call_contra != -1)
1757 $offset = 120 - $call_contra;
1758 if($call_contra == 0)
1759 $offset--; /* since we use a > in the next equation */
1761 if($contra > 120+$offset)
1762 $winning_party='contra';
1763 else if ($call_re == -1 )
1764 $winning_party='re';
1768 /* one point for each call of the other party in case the other party didn't win
1769 * and one point each in case the party made more than points than one of the calls
1771 if($winning_party!='contra' && $call_contra!= -1)
1773 for( $p=$call_contra;$p<=120; $p+=30 )
1775 DB_query("INSERT INTO Score".
1776 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1779 for( $p=$call_contra; $p<120; $p+=30)
1782 DB_query("INSERT INTO Score".
1783 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1786 if($winning_party!='re' and $call_re!= -1)
1788 for( $p=$call_re;$p<=120; $p+=30 )
1790 DB_query("INSERT INTO Score".
1791 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1794 for( $p=$call_re; $p<120; $p+=30)
1797 DB_query("INSERT INTO Score".
1798 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1802 /* point in case contra won */
1803 if($winning_party=='contra')
1805 DB_query("INSERT INTO Score".
1806 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1809 /* one point each for winning and each 30 points + calls */
1810 if($winning_party=='re')
1812 foreach(array(120,150,180,210,240) as $p)
1815 if($p==240 || $call_contra != -1)
1819 DB_query("INSERT INTO Score".
1820 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1822 /* re called something and won */
1823 foreach(array(0,30,60,90,120) as $p)
1825 if($call_re!= -1 && $call_re<$p+1)
1826 DB_query("INSERT INTO Score".
1827 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1830 else if( $winning_party=='contra')
1832 foreach(array(120,150,180,210,240) as $p)
1835 if($p==240 || $call_re != -1)
1838 if($contra>$p-$offset)
1839 DB_query("INSERT INTO Score".
1840 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1842 /* re called something and won */
1843 foreach(array(0,30,60,90,120) as $p)
1845 if($call_contra != -1 && $call_contra<$p+1)
1846 DB_query("INSERT INTO Score".
1847 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1852 /* add score points to email */
1855 $message .= " Points Re: \n";
1856 $queryresult = DB_query("SELECT score FROM Score ".
1857 " WHERE game_id=$gameid AND party='re'".
1859 while($r = DB_fetch_array($queryresult) )
1861 $message .= " ".$r[0]."\n";
1864 $message .= " Points Contra: \n";
1865 $queryresult = DB_query("SELECT score FROM Score ".
1866 " WHERE game_id=$gameid AND party='contra'".
1868 while($r = DB_fetch_array($queryresult) )
1870 $message .= " ".$r[0]."\n";
1873 $message .= " Total Points (from the Re point of view): $Tpoint\n";
1876 $session = DB_get_session_by_gameid($gameid);
1877 $score = generate_score_table($session);
1879 $message .= "Score Table:\n";
1880 $message .= format_score_table_ascii($score);
1881 $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1883 /* send out final email */
1884 foreach($userids as $user)
1886 /* add links for all players */
1887 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1888 $name = DB_get_name('userid',$user);
1890 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1893 $message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1894 mymail($userids,$gameid, GAME_OVER, $message);
1899 echo "can't find that card?! <br />\n";
1902 else if(myisset('card') && !$myturn )
1904 echo _("please wait until it's your turn!")."<br />\n";
1907 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1908 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1910 /* display points in case game is over */
1911 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1913 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a>\n".
1914 " <div class=\"trick\" id=\"trick13\">\n";
1915 /* add pic for re/contra
1916 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1918 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1919 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1920 " LEFT JOIN User ON User.id=Hand.user_id".
1921 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1922 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1923 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1924 " WHERE Hand.game_id='$gameid'".
1925 " GROUP BY User.fullname" );
1926 while( $r = DB_fetch_array($result))
1927 echo " <div class=\"card".($r[3]-1)."\">\n".
1928 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1931 /* display totals */
1932 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1933 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1934 " LEFT JOIN User ON User.id=Hand.user_id".
1935 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1936 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1937 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1938 " WHERE Hand.game_id='$gameid'".
1939 " GROUP BY Hand.party" );
1940 echo "<div class=\"total\">\n Totals:<br />\n";
1941 while( $r = DB_fetch_array($result))
1942 echo " ".$r[0]." ".$r[1]."<br />\n";
1944 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1945 " FROM Game WHERE id='$gameid'");
1946 $r = DB_fetch_array($queryresult);
1947 echo " <p>This game took ".$r[0]." hours.</p>\n";
1949 echo " <div class=\"re\">\n Points Re: <br />\n";
1950 $queryresult = DB_query("SELECT score FROM Score ".
1951 " WHERE game_id=$gameid AND party='re'".
1953 while($r = DB_fetch_array($queryresult) )
1954 echo " ".$r[0]."<br />\n";
1957 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1958 $queryresult = DB_query("SELECT score FROM Score ".
1959 " WHERE game_id=$gameid AND party='contra'".
1961 while($r = DB_fetch_array($queryresult) )
1962 echo " ".$r[0]."<br />\n";
1967 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1970 echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">"._('prev')."</a></li>\n";
1971 echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">"._('next')."</a></li>\n";
1972 echo "</ul>\n"; /* end ul tricks*/
1974 $mycards = DB_get_hand($me);
1975 $mycards = mysort($mycards,$gametype);
1976 echo "<div class=\"mycards\">\n";
1978 if($myturn && !myisset('card') && $mystatus=='play' )
1980 echo "Hello ".$myname.", it's your turn! <br />\n";
1981 echo _('Your cards are').": <br />\n";
1983 /* do we have to follow suite? */
1985 if(have_suit($mycards,$firstcard))
1988 /* count how many cards we can play, so that we can pre-select it if there is only one */
1990 foreach($mycards as $card)
1995 /* display only cards that the player is allowed to play as links, the rest just display normal
1996 * also check if we have both schweinchen, in that case only display on of them as playable
1998 if( ($followsuit && !same_type($card,$firstcard)) ||
1999 ( (int)($card)==19 &&
2000 !$GAME['schweinchen-first'] &&
2001 ( $RULES['schweinchen']=='second' ||
2002 ( $RULES['schweinchen']=='secondaftercall' &&
2003 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2004 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2007 $GAME['schweinchen-who']==$me &&
2008 in_array($gametype,array('normal','wedding','trump','silent'))
2016 if($howmanycards==1)
2021 foreach($mycards as $card)
2023 /* display only cards that the player is allowed to play as links, the rest just display normal
2024 * also check if we have both schweinchen, in that case only display on of them as playable
2026 if( ($followsuit && !same_type($card,$firstcard)) ||
2027 ( (int)($card)==19 &&
2028 !$GAME['schweinchen-first'] &&
2029 ( $RULES['schweinchen']=='second' ||
2030 ( $RULES['schweinchen']=='secondaftercall' &&
2031 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2032 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2035 $GAME['schweinchen-who']==$me &&
2036 in_array($gametype,array('normal','wedding','trump','silent'))
2039 display_card($card,$PREF['cardset']);
2041 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2044 else if($mystatus=='play' )
2046 echo _('Your cards are').": <br />\n";
2047 foreach($mycards as $card)
2048 display_card($card,$PREF['cardset']);
2050 else if($mystatus=='gameover')
2052 $oldcards = DB_get_all_hand($me);
2053 $oldcards = mysort($oldcards,$gametype);
2055 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2056 echo _('Your cards were').": <br />\n";
2059 $name = DB_get_name('userid',$myid);
2060 echo "$name's were: <br />\n";
2063 foreach($oldcards as $card)
2064 display_card($card,$PREF['cardset']);
2066 $userids = DB_get_all_userid_by_gameid($gameid);
2067 foreach($userids as $user)
2069 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2075 $name = DB_get_name('userid',$user);
2076 $oldcards = DB_get_all_hand($userhash);
2077 $oldcards = mysort($oldcards,$gametype);
2078 echo "$name's cards were: <br />\n";
2079 foreach($oldcards as $card)
2080 display_card($card,$PREF['cardset']);
2086 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2087 if($mystatus=='play')
2090 /* the following happens only when the gamestatus is 'gameover' */
2091 /* check if game is over, display results */
2092 if(DB_get_game_status_by_gameid($gameid)=='play')
2094 echo _('The game is over for you... other people still need to play though');
2098 myerror("error in testing the status");
2101 /* output other games where it is the users turn
2102 * make sure that the people looking at old games don't see the wrong games here
2104 if( $gamestatus != 'gameover' )
2106 /* game isn't over, only valid user can get here, so show menu */
2107 display_user_menu($myid);
2109 else if( $origmystatus != 'gameover' )
2111 /* user just played the very last card, game is now over, it's still ok to show the menu though */
2112 display_user_menu($myid);
2114 else if( $mystatus == 'gameover' &&
2115 isset($_SESSION['id']) )
2117 /* user is looking at someone else's game, show the menu for the correct user */
2118 display_user_menu($_SESSION['id']);
2122 echo "<div class=\"usermenu\">\n";
2123 echo "It's your turn in these games:<br />\n";
2124 echo "Please log in to see this information.\n";
2129 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2132 echo "<div class=\"gameinfo\">\n";
2134 /* get time from the last action of the game */
2135 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2136 $gameend = time() - strtotime($r[0]);
2139 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2141 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2145 if($gamestatus == 'play' )
2147 $myparty = DB_get_party_by_hash($me);
2148 output_form_calls($me,$myparty);
2151 /* play-card button */
2152 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2154 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2157 /* has this hand been played by others? */
2158 $other_game_ids = DB_played_by_others($gameid);
2159 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2161 $mypos = DB_get_pos_by_hash($me);
2162 echo " <p>See how other played the same hand: \n";
2163 foreach($other_game_ids as $id)
2165 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2166 $othername = DB_get_name('hash',$otherhash);
2167 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2172 echo "</div>\n"; /* end gameinfo */
2174 /* make sure that we don't show the notes to the wrong person
2175 * (e.g. other people looking at an old game)
2177 if( $mystatus != 'gameover' ||
2178 ( $mystatus == 'gameover' &&
2179 isset($_SESSION['id']) &&
2180 $myid == $_SESSION['id']))
2181 output_user_notes($myid,$gameid,$mystatus);
2185 $gamestatus = DB_get_game_status_by_gameid($gameid);
2186 if($mystatus=='gameover' &&
2187 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2188 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2190 $session = DB_get_session_by_gameid($gameid);
2191 $result = DB_query("SELECT id,create_date FROM Game".
2192 " WHERE session=$session".
2193 " ORDER BY create_date DESC".
2197 $r = DB_fetch_array($result);
2199 if(!$session || $gameid==$r[0])
2201 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2202 $names = DB_get_all_names_by_gameid($gameid);
2203 $type = DB_get_gametype_by_gameid($gameid);
2207 $solo = DB_get_solo_by_gameid($gameid);
2209 if($solo!='silent') /* repeat game with same first player */
2210 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2211 else /* rotate normally */
2212 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2214 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2215 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2216 else /* rotate normally */
2217 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);