88158b991840e7b63e80223ecef6076d74c02979
[e-DoKo.git] / include / game.php
1 <?php
2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014 Arun Persaud <arun@nubati.net>
3  *
4  *   This file is part of e-DoKo.
5  *
6  *   e-DoKo is free software: you can redistribute it and/or modify
7  *   it under the terms of the GNU General Public License as published by
8  *   the Free Software Foundation, either version 3 of the License, or
9  *   (at your option) any later version.
10  *
11  *   e-DoKo is distributed in the hope that it will be useful,
12  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
13  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  *   GNU General Public License for more details.
15  *
16  *   You should have received a copy of the GNU General Public License
17  *   along with e-DoKo.  If not, see <http://www.gnu.org/licenses/>.
18  *
19  */
20
21 /* make sure that we are not called from outside the scripts,
22  * use a variable defined in config.php to check this
23  */
24 if(!isset($HOST))
25   exit;
26
27 /* calling game.php only makes sense when we give it a hash for a game */
28 if(!myisset('me'))
29   {
30     echo _("Hmm, you really shouldn't mess with the urls.")."<br />\n";
31     return;
32   }
33 $me = $_REQUEST['me'];
34
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
37 if(!$myid)
38   {
39     echo _('Cannot find you in the database, please check the url.')."<br />\n";
40     printf(_('Perhaps the game has been canceled, check by login in <a href="%s">here</a>.'),$INDEX);
41     return;
42   }
43
44 global $GAME,$RULES,$CARDS;
45
46 /**************************************
47  * get some information from the DB
48  **************************************/
49 start:
50 $gameid   = DB_get_gameid_by_hash($me);
51 $myname   = DB_get_name('hash',$me);
52 $mystatus = DB_get_status_by_hash($me);
53 $mypos    = DB_get_pos_by_hash($me);
54 $myhand   = DB_get_handid('hash',$me);
55 $myparty  = DB_get_party_by_hash($me);
56 $session  = DB_get_session_by_gameid($gameid);
57 $playid   = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58
59 /* get prefs and save them in a variable*/
60 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
61 /* set language chosen in preferences */
62 $_SESSION['language'] = $PREF['language'];
63 set_language($PREF['language']);
64
65 /* get rule set for this game */
66 $RULES = DB_get_RULES($gameid);
67
68 /* get some infos about the game */
69 $gametype_raw  = DB_get_gametype_by_gameid($gameid);
70 $gametype_solo = DB_get_solo_by_gameid($gameid);
71
72 /* replace solo with the type of solo */
73 $gametype     = $gametype_raw;
74 if($gametype_raw=='solo')
75   $gametype = $gametype_solo;
76
77 /* gametype for displaying it (hides hidden solo)*/
78 $GT           = get_display_gametype($gameid);
79
80 $gamestatus   = DB_get_game_status_by_gameid($gameid);
81
82
83
84 /* do we need to worry about Schweinchen?
85  * check gametype and rules
86  * if yes, figure out if someone actually has Schweinchen
87  * save information in $GAME
88  */
89 $ok=0;
90 if( $gamestatus == 'pre' )
91   {
92     /* always need to use Schweinchen to figure out for example who has poverty */
93     $ok=1;
94     /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
95     if( in_array( $gametype,array('poverty','dpoverty') ))
96       $ok=0;
97   }
98 else
99   {
100     /* in a game Schweinchen is not valid in all types of games */
101     if( in_array($gametype,array('normal','wedding','trump','silent') ))
102       if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
103         $ok=1;
104   }
105
106 /* these are the defaults */
107 $GAME['schweinchen-who']    = NULL;
108 $GAME['schweinchen-first']  = NULL;
109 $GAME['schweinchen-second'] = NULL;
110
111 if($ok)
112 {
113   /* need to check for Schweinchen */
114   for($i=1;$i<5;$i++)
115     {
116       $hash  = DB_get_hash_from_game_and_pos($gameid,$i);
117       $cards = DB_get_all_hand($hash);
118       if( in_array('19',$cards) && in_array('20',$cards) )
119         $GAME['schweinchen-who']=$hash;
120     };
121   $GAME['schweinchen-first']  = 0; /* to keep track if they have been played already */
122   $GAME['schweinchen-second'] = 0;
123 }
124 /* end check for Schweinchen */
125
126 /* set the $CARDS variable, needed for sorting the cards
127  * we set it to normal so that the pre-game phase is handled ok
128  * and later set it to the correct game type that is played
129  */
130 set_gametype('normal');
131
132 /* handle user notes (only possible while game is running)*/
133 if( $mystatus!='gameover' )
134   if(myisset('note'))
135     {
136       $note = $_REQUEST['note'];
137
138       if($note != '')
139         DB_insert_note($note,$gameid,$myid);
140     };
141
142 /*****************************************************************
143  * handle calls part1: check what was called, set everything up
144  * we only can submit it to the database at the end, since the playid
145  * might change if a player plays a card
146  *****************************************************************/
147
148 /* initialize comments */
149 $commentCall = '';
150
151 /* check for calls, set comment */
152 if( myisset('call') )
153   {
154     if($_REQUEST['call']  == '120' && can_call(120,$me))
155       {
156         $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
157         if($myparty=='re')
158           $commentCall = 'Re';
159         else if($myparty=='contra')
160           $commentCall = 'Contra';
161       }
162     else if($_REQUEST['call']  == '90' && can_call(90,$me))
163       {
164         $result = DB_query("UPDATE Hand SET point_call='90'  WHERE hash='$me' ");
165         $commentCall = 'No 90';
166       }
167     else if($_REQUEST['call']  == '60' && can_call(60,$me))
168       {
169         $result = DB_query("UPDATE Hand SET point_call='60'  WHERE hash='$me' ");
170         $commentCall = 'No 60';
171       }
172     else if($_REQUEST['call']  == '30' && can_call(30,$me))
173       {
174         $result = DB_query("UPDATE Hand SET point_call='30'  WHERE hash='$me' ");
175         $commentCall = 'No 30';
176       }
177     else if($_REQUEST['call']  == '0' && can_call(0,$me))
178       {
179         $result = DB_query("UPDATE Hand SET point_call='0'   WHERE hash='$me' ");
180         $commentCall = 'Zero';
181       }
182   }
183
184 /**********************************************************
185  * handle comments unless we play a card at the same time *
186  * (if we play a card, we need to update playid)          *
187  **********************************************************/
188
189
190 /* get time from the last action of the game */
191 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
192 $gameend = time() - strtotime($r[0]);
193
194 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
195 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
196   if(myisset('comment'))
197     {
198       $comment = $_REQUEST['comment'];
199
200       if($comment != '')
201         DB_insert_comment($comment,$playid,$gameid,$myid);
202     };
203
204
205 /*****************************************************************
206  * output other games where it is the users turn
207  * make sure that the people looking at old games don't see the wrong games here
208  *****************************************************************/
209
210 if( $gamestatus != 'gameover'  && isset($_SESSION['id']) )
211   {
212     /* game isn't over, only valid user can get here, so show menu */
213     display_user_menu($myid, $me);
214   }
215 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
216   {
217     /* user is looking at someone else's game, show the menu for the correct user */
218     display_user_menu($_SESSION['id'],$me);
219   }
220 else
221   {
222     echo '<div class="usermenu">'."\n";
223     printf( _("It's your turn in these games:\nPlease log in to see this information.\n") );
224     echo "</div>\n\n";
225   }
226
227 /*****************************************************************
228  * output extra division in case this game is part of a session
229  *****************************************************************/
230 if($session)
231   {
232     echo '<div class="session">'."\n";
233
234     /* output rule set */
235     echo "  <div class=\"sessionrules\">\n    "._('Rules').":\n";
236     switch($RULES['dullen'])
237       {
238       case 'none':
239         echo '    <img class="rulesicon" alt="'._('no ten of hearts').
240           "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
241       case 'firstwins':
242         echo '    <img class="rulesicon" alt="'._('ten of hearts').
243           "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
244       case 'secondwins':
245         echo '    <img class="rulesicon" alt="'._('second ten of hearts').
246           "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
247       }
248     switch($RULES['schweinchen'])
249       {
250       case 'none':
251         echo '    <img class="rulesicon" alt="'._('no schweinchen').'" '.
252           "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
253       case 'both':
254         echo '    <img class="rulesicon" alt="'._('two schweinchen').'" '.
255           "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
256       case 'second':
257         echo '    <img class="rulesicon" alt="'.('second schweinchen').'" '.
258           "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
259       case 'secondaftercall':
260         echo '    <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
261           "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
262       }
263     switch($RULES['call'])
264       {
265       case '1st-own-card':
266         echo '    <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
267       case '5th-card':
268         echo '    <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
269       case '9-cards':
270         echo '    <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
271       }
272     echo "    <div>\n";
273     echo '         '._('10ofhearts').":  {$RULES['dullen']}      <br />\n";
274     echo '         '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
275     echo '         '._('call').":        {$RULES['call']}        <br />\n";
276     echo '         '._('lowtrump').":    {$RULES['lowtrump']}    <br />\n";
277     echo "    </div>\n  </div>\n";
278
279     /* show score */
280
281     echo "  <div class=\"sessionscore\">";
282
283     $score   = generate_score_table($session);
284
285     /* get the last entry to show on the main page */
286     $tmpscore   = $score;
287     $finalscore = array_pop($tmpscore);
288     $finalscore = $finalscore['players'];
289
290     if($finalscore)
291       {
292         echo _('Score').": \n";
293         foreach($finalscore as $user=>$value)
294           {
295             $name = DB_get_name('userid',$user);
296             echo ' '.substr($name,0,2).": $value ";
297           }
298       }
299     else
300       {
301         /* first game, no score yet */
302         echo '&nbsp;';
303       }
304
305     /* output all games for the score table */
306     echo format_score_table_html($score,$myid);
307     echo "  </div>\n";
308
309     /* figure out which game in a session we are in and link to the
310      * previous and next game if possible
311      */
312     $hashes = DB_get_hashes_by_session($session,$myid);
313     $next   = NULL;
314     $i = 1;
315     foreach($hashes as $hash)
316       {
317         if($hash == $me)
318           $j=$i;
319         $i++;
320         $lasthash=$hash;
321       }
322     $i--;
323
324     if($j>1)
325       $previous = $hashes[$j-2];
326     else
327       $previous = NULL;
328     if($j<$i)
329       $next = $hashes[$j];
330     else
331       $next = NULL;
332
333     /* check for solo, add game type to session number */
334     echo '    '._('Game')." $session.$j";
335     if($gamestatus != 'pre')
336       if($gametype_raw != 'normal') /* only show when needed */
337         if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
338           echo " ($GT)";
339
340     if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
341       {
342         if($previous)
343           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$previous\">"._('previous')."</a> \n";
344         if($next)
345           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$next\">"._('next')."</a> \n";
346
347         if($j != $i )
348           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$lasthash\">"._('last')."</a> \n";
349       }
350
351     echo "\n</div>\n";
352   }
353
354 /* the user has done something, update the timestamp. Use $myid in
355  * active games and check for session-id in old games (myid might be wrong in that case)
356  */
357 if($mystatus!='gameover')
358   DB_update_user_timestamp($myid);
359  else
360    if(isset($_SESSION['id']))
361      DB_update_user_timestamp($_SESSION['id']);
362
363
364 /******************************************************************************
365  * Output menu for selecting tricks
366  ******************************************************************************/
367
368 switch($mystatus)
369   {
370   case 'start':
371     break;
372   case 'init':
373   case 'check':
374     /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
375     echo "\n<ul class=\"tricks\">\n";
376     echo "  <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
377
378     echo "    </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
379     /* end displaying sickness */
380     break;
381   case 'poverty':
382     /* output pre-game trick in case user reloads,
383      * only needs to be done when a team has been formed */
384     if($myparty=='re' || $myparty=='contra')
385       {
386         echo "\n<ul class=\"tricks\">\n";
387         echo "  <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
388         echo "  </li>\n</ul>\n\n";  /* end div trick, end li trick , end ul tricks */
389       }
390     /* end output pre-game trick */
391     break;
392   case 'play':
393   case 'gameover':
394
395     echo "\n<ul class=\"tricks\">\n";
396
397     /* output vorbehalte */
398     if($gametype_raw != 'normal') /* only show when needed */
399       if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
400         echo "  <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
401
402     $result = DB_query('SELECT Trick.id'.
403                        ' FROM Trick'.
404                        ' WHERE Trick.game_id='.DB_quote_smart($gameid).
405                        ' GROUP BY Trick.id'.
406                        ' ORDER BY Trick.id ASC');
407     $trickNR   = 1;
408     $lasttrick = DB_get_max_trickid($gameid);
409
410     /* output tricks */
411     while($r = DB_fetch_array($result))
412       {
413         $trick=$r[0];
414         if($trick!=$lasttrick)
415           echo "  <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
416         else if($trick==$lasttrick)
417           echo "  <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
418         $trickNR++;
419       }
420
421     /* if game is over, also output link to Score tab */
422     if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
423       echo "  <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
424
425     /* output previous/next buttons */
426     echo '  <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
427     echo '  <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
428
429     echo "</ul>\n\n";
430
431     break;
432   default:
433   }
434
435
436 /******************************************************************************
437  * Output tricks played, table, messages, and cards (depending on game status)
438  ******************************************************************************/
439
440 /* put everyting in a form */
441 echo "<form action=\"index.php?action=game&amp;me=$me\" method=\"post\">\n";
442
443 /* display the table and the names */
444 display_table_begin();
445
446 /* mystatus gets the player through the different stages of a game.
447  * start:    does the player want to play?
448  * init:     check for sickness
449  * check:    check for return values from init
450  * poverty:  handle poverty, wait here until all player have reached this state
451  *           display sickness and move on to game
452  * play:     game in progress
453  * gameover: are we revisiting a game
454  */
455
456 /* Depending on the situation we set
457  *   cards_status (see functions.php for possible options)
458  *   most of the times we need to just show the cards, so we make this the default
459  */
460 $card_status = CARDS_SHOW;
461
462 /* Also collect message that should be displayed to the user, so that we can show
463  * them after showing the table. This makes the html flow more consistent and easier
464  * tournament change layouts, especially for smaller displays, e.g. mobile phones
465  */
466 $messages = array();
467
468
469 switch($mystatus)
470   {
471   case 'start':
472     /****************************************
473      * ask if player wants to join the game *
474      ****************************************/
475
476     /* don't ask if user has autosetup set to yes */
477     $skip = 0;
478     if($PREF['autosetup']=='yes') $skip = 1;
479
480     if( !myisset('in') && !$skip)
481       {
482         /* asks the player, if he wants to join the game */
483         output_check_want_to_play($me);
484
485         /* don't show the cards before the user joined the game */
486         $card_status = CARDS_EMPTY;
487
488         break;
489       }
490     else
491       {
492         /* check the result, if player wants to join, got next stage, else cancel game */
493         if(!$skip && $_REQUEST['in'] == 'no' )
494           {
495             /* cancel the game */
496             $userids = DB_get_all_userid_by_gameid($gameid);
497             foreach($userids as $user)
498             {
499               set_language($user,'uid');
500               $email_message = _("Hello, \n\n".
501                 "the game has been canceled due to the request of one of the players.")."\n\n";
502               mymail($user,$gameid,GAME_CANCELED,$email_message);
503             };
504             set_language($myid,'uid');
505
506             $card_status = CARDS_EMPTY;
507
508             /* update game status */
509             cancel_game('noplay',$gameid);
510             break;
511           }
512         else
513           {
514             /* user wants to join the game */
515
516             /* move on to the next stage,
517              * no break statement to immediately go to the next stage
518              */
519
520             DB_set_hand_status_by_hash($me,'init');
521             $mystatus='init';
522
523             /* check if everyone has reached this stage, set player in game-table to the next player */
524             $userids = DB_get_all_userid_by_gameid($gameid);
525             foreach($userids as $userid)
526               {
527                 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
528                 if($userstat!='init')
529                   {
530                     /* whos turn is it? */
531                     DB_set_player_by_gameid($gameid,$userid);
532                     break;
533                   }
534               }
535           }
536       }
537   case 'init':
538     /***************************
539      * check if player is sick *
540      ***************************/
541     if(!myisset('solo','wedding','poverty','nines','lowtrump') )
542       {
543         $mycards = DB_get_hand($me);
544         output_check_for_sickness($me,$mycards);
545
546         break;
547       }
548     else
549       {
550         /* check if someone selected more than one sickness */
551         $Nsickness = 0;
552         if($_REQUEST['solo']!='No')       $Nsickness++;
553         if($_REQUEST['wedding']  == 'yes') $Nsickness++;
554         if($_REQUEST['poverty']  == 'yes') $Nsickness++;
555         if($_REQUEST['nines']    == 'yes') $Nsickness++;
556         if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
557
558         if($Nsickness>1)
559           {
560             $messages[] = sprintf(_('You selected more than one sickness, please go back '.
561                                     'and answer the <a href="%s">question</a> again.'),
562                                   $INDEX.'?action=game&amp;me=$me&amp;in=yes');
563             break;
564           }
565         else
566           { /* everything is ok, save what user said and proceed */
567
568             /* check if this sickness needs to be handled first */
569             $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
570
571             if( $_REQUEST['solo']!='No' )
572               {
573                 /* user wants to play a solo */
574
575                 /* double check input value */
576                 $s = $_REQUEST['solo'];
577                 $solos = array('trumpless','jack','queen','trump','club','spade','heart');
578                 if (!in_array($s, $solos))
579                   {
580                     $messages[] = sprintf(_('There is a problem with the type of solo you selected (%s does not exist), please go back '.
581                                             'and answer the <a href="%s">question</a> again.'),
582                                           $s,$INDEX.'?action=game&amp;me=$me&amp;in=yes');
583                     break;
584                   }
585
586                 /* store the info in the user's hand info */
587                 DB_set_solo_by_hash($me,$_REQUEST['solo']);
588                 DB_set_sickness_by_hash($me,'solo');
589
590                 $messages[] = '<br />'.
591                   sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
592                   "<br />\n";
593
594                 if($gametype_raw == 'solo' && $startplayer<$mypos)
595                   {}/* do nothing, since someone else already is playing solo */
596                 else
597                   {
598                     /* this solo comes first
599                      * store info in game table
600                      */
601                     DB_set_gametype_by_gameid($gameid,'solo');
602                     $gametype_raw = 'solo';
603                     DB_set_startplayer_by_gameid($gameid,$mypos);
604                     DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
605                     $gametype_solo = $_REQUEST['solo'];
606                     $gametype      = $gametype_solo;
607                   };
608               }
609             else if($_REQUEST['wedding'] == 'yes')
610               {
611                 /* silent solo is set further down */
612                 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
613                 DB_set_sickness_by_hash($me,'wedding');
614               }
615             else if($_REQUEST['poverty'] == 'yes')
616               {
617                 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
618                 DB_set_sickness_by_hash($me,'poverty');
619               }
620             else if($_REQUEST['nines'] == 'yes')
621               {
622                 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
623                        ' is playing solo, this game will be canceled.')."<br />\n";
624                 DB_set_sickness_by_hash($me,'nines');
625               }
626             else if($_REQUEST['lowtrump'] == 'yes')
627               {
628                 if($RULES['lowtrump']=='cancel')
629                   $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
630                          ' is playing solo, this game will be canceled.')."<br />\n";
631                 else
632                   $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
633
634                 DB_set_sickness_by_hash($me,'lowtrump');
635               }
636
637             /* move on to the next stage*/
638             DB_set_hand_status_by_hash($me,'check');
639             $mystatus='check';
640           };
641       };
642
643   case 'check':
644     /* here we check what all players said and figure out what game we are playing
645      * this can therefore only be handled once all players finished the last stage
646      */
647
648     /* check if everyone has reached this stage */
649     $userids = DB_get_all_userid_by_gameid($gameid);
650     $ok = 1;
651     foreach($userids as $userid)
652       {
653         $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
654         if($userstat!='check')
655           {
656             $ok = 0;
657             DB_set_player_by_gameid($gameid,$userid);
658             break;
659           }
660       };
661
662     if(!$ok)
663       {
664         $messages[] = _('This step can only be handled after everyone finished the last step. '.
665           'Seems like this is not the case, so you need to wait a bit... '.
666           'you will get an email once that is the case, please use the link in '.
667           'that email to continue the game.');
668       }
669     else
670       {
671         /* Ok, everyone finished the init-phase, time to figure out what game we
672          * are playing, in case there are any solos this already
673          * will have the correct information in it */
674
675         /* gametype for displaying it (hides hidden solo)*/
676         $GT          = get_display_gametype($gameid);
677
678         $startplayer = DB_get_startplayer_by_gameid($gameid);
679
680         /* check for sickness */
681         $cancel  = 0;
682         $poverty = 0;
683         $wedding = 0;
684         $solo    = 0;
685         foreach($userids as $user)
686           {
687             $name     = DB_get_name('userid',$user);
688             $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
689             if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
690               {
691                 $cancel     = $user;
692                 $cancelsick = $usersick;
693                 break; /* no need to check for other poverties, since only solo can win and that is already set */
694               }
695             else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
696               $poverty++;
697             else if($usersick == 'wedding')
698               $wedding=$user;
699             else if($usersick == 'solo')
700               $solo++;
701           }
702
703         /* now check which sickness comes first and set the gametype to it */
704         if($gametype_raw == 'solo')
705           {
706             /* do nothing */
707           }
708         else if($cancel)
709           {
710             /* cancel game */
711             if($cancelsick == 'nines')
712               {
713                 /* update game status */
714                 cancel_game('nines',$gameid);
715
716                 $messages[] = sprintf(_('The game has been canceled because %s'.
717                   ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
718               }
719             else if ($cancelsick == 'lowtrump')
720               {
721                 /* update game status */
722                 cancel_game('lowtrump',$gameid);
723
724                 $messages[] = sprintf(_('The game has been canceled because %s'.
725                   ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
726               };
727
728             $userids = DB_get_all_userid_by_gameid($gameid);
729             foreach($userids as $user)
730               {
731                 set_language($user,'uid');
732                 if($cancelsick == 'nines')
733                 {
734                   $email_message = sprintf(_('The game has been canceled because %s'.
735                     ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
736                     "\n\n".
737                     _("To redeal either start a new game or, in case the game was part of a tournament,\n".
738                     "go to the last game and use the link at the bottom of the page to redeal.").
739                     "\n\n";
740                 }
741                 else if ($cancelsick == 'lowtrump')
742                 {
743                   $email_message = sprintf(_('The game has been canceled because %s'.
744                     " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
745                     "\n\n".
746                     _("To redeal either start a new game or, in case the game was part of a tournament,\n".
747                     "go to the last game and use the link at the bottom of the page to redeal.").
748                     "\n\n";
749                 };
750
751                 mymail($user,$gameid, GAME_CANCELED, $email_message);
752               }
753               set_language($myid,'uid');
754
755             break;
756           }
757         else if($poverty==1) /* one person has poverty */
758           {
759             DB_set_gametype_by_gameid($gameid,'poverty');
760             $gametype_raw = 'poverty';
761             $gametype     = 'poverty';
762             $who      = DB_get_sickness_by_gameid($gameid);
763             if(!$who)
764               {
765                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
766                 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
767                   DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
768                 else
769                   DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
770               }
771           }
772         else if($poverty==2) /* two people have poverty */
773           {
774             DB_set_gametype_by_gameid($gameid,'dpoverty');
775             $gametype_raw = 'dpoverty';
776             $gametype     = 'dpoverty';
777             $who      = DB_get_sickness_by_gameid($gameid);
778             if(!$who)
779               {
780                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
781                 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
782                   {
783                     $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
784                     if($secondsick == 'poverty'  || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
785                       DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
786                     else
787                       DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
788                   }
789                 else
790                   DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
791               }
792           }
793         else if($wedding> 0)
794           {
795             DB_set_gametype_by_gameid($gameid,'wedding');
796             DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
797             $gametype_raw = 'wedding';
798             $gametype     = 'wedding';
799           };
800         /* now the gametype is set correctly in the database */
801
802         /* loop over all players, set re/contra if possible and start the game if possible */
803         $userids = DB_get_all_userid_by_gameid($gameid);
804         foreach($userids as $userid)
805           {
806             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
807
808             switch($gametype_raw)
809               {
810               case 'solo':
811                 /* are we the solo player? set us to re, else set us to contra */
812                 $pos = DB_get_pos_by_hash($userhash);
813                 if($pos == $startplayer)
814                   DB_set_party_by_hash($userhash,'re');
815                 else
816                   DB_set_party_by_hash($userhash,'contra');
817                 DB_set_hand_status_by_hash($userhash,'play');
818                 break;
819
820               case 'wedding':
821                 /* set person with the wedding to re, do the rest during the game */
822                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
823                 if($usersick == 'wedding')
824                   DB_set_party_by_hash($userhash,'re');
825                 else
826                   DB_set_party_by_hash($userhash,'contra');
827
828                 DB_set_hand_status_by_hash($userhash,'play');
829                 break;
830
831               case 'normal':
832                 $hand = DB_get_all_hand($userhash);
833
834                 if(in_array('3',$hand)||in_array('4',$hand))
835                   DB_set_party_by_hash($userhash,'re');
836                 else
837                   DB_set_party_by_hash($userhash,'contra');
838                 DB_set_hand_status_by_hash($userhash,'play');
839                 break;
840               case 'poverty':
841               case 'dpoverty':
842                 /* set person with poverty to play status */
843                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
844                 if($usersick == 'poverty'  || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
845                   DB_set_hand_status_by_hash($userhash,'play');
846
847                 /* set status of first player to be asked to poverty */
848                 $who = DB_get_sickness_by_gameid($gameid);
849                 if($who > 6) $who= $who/10; /* in case we have dpoverty */
850                 $whoid = DB_get_userid('gameid-position',$gameid,$who);
851                 if($whoid==$userid)
852                   DB_set_hand_status_by_hash($userhash,'poverty');
853               }
854           }
855         /* check for silent solo, set game type to solo in this case */
856         $userids  = DB_get_all_userid_by_gameid($gameid);
857         foreach($userids as $userid)
858           {
859             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
860
861             if($gametype_raw=='normal')
862               {
863                 $userhand = DB_get_all_hand($userhash);
864                 if(check_wedding($userhand))
865                   {
866                     /* normal game type and player has both queens -> silent solo */
867                     /* keep startplayer, just set gametype to silent solo */
868                     DB_set_gametype_by_gameid($gameid,'solo');
869                     DB_set_solo_by_gameid($gameid,'silent');
870                     $gametype_raw  = 'solo';
871                     $gametype_solo = 'silent';
872                     $gametype      = 'normal';
873                   }
874               }
875           }
876
877         /* send out email to first player or poverty person*/
878         if($gametype!='poverty' && $gametype!='dpoverty')
879           {
880             $startplayer = DB_get_startplayer_by_gameid($gameid);
881             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
882             $userid      = DB_get_userid('hash',$hash);
883             DB_set_player_by_gameid($gameid,$userid);
884
885             if($hash!=$me)
886               {
887                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
888                   {
889                     /* email startplayer */
890                     set_language($userid,'uid');
891                     $email_message = sprintf(_("It's your turn now in game %s.\n".
892                       "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
893                     mymail($userid,$gameid,GAME_READY,$email_message);
894                     set_language($myid,'uid');
895                   }
896               }
897             else
898               {
899                 $mystatus = 'play';
900                 goto play;
901               }
902           }
903         else
904           {
905             /* set status of first player to be asked to poverty */
906             $who   = DB_get_sickness_by_gameid($gameid);
907             if($who > 6) $who= $who/10; /* in case we have dpoverty */
908
909             $whoid = DB_get_userid('gameid-position',$gameid,$who);
910             if($whoid==$myid)
911               {
912                 $mystatus = 'poverty';
913                 goto poverty;
914               }
915             else
916               {
917                 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
918                 DB_set_player_by_gameid($gameid,$whoid);
919
920                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
921                   {
922                     /* email player for poverty */
923                     set_language($whoid,'uid');
924                     $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
925                       'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
926                     mymail($whoid,$gameid,GAME_POVERTY,$email_message);
927                     set_language($myid,'uid');
928                   }
929               }
930           }
931       }
932     break;
933
934   case 'poverty':
935   poverty:
936     /* user only gets here in a poverty game, several things have to be handled here:
937      * A) ask, if user wants to take trump
938      *      yes-> take trump,
939      *            poverty: set re/contra
940      *            dpoverty: first time: set re, send email to second player
941      *                      second time: set contra
942      *            poverty: set status of other players to 'play'
943      *            set status to play in case 0 trump
944      *      no -> set status to play,
945      *            ask next player or cancle the game if no more players
946      * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
947      *         ask to give cards back, set status to play, once player has 12 cards
948      *
949      * it is easier to check B) first
950      */
951
952     set_gametype($gametype); /* this sets the $CARDS variable */
953     $myparty = DB_get_party_by_hash($me);
954
955     /* the following is part B) of whats needs to be done)
956     /*    check if user wants to give cards back */
957     if(myisset('exchange'))
958       {
959         $exchange    = $_REQUEST['exchange'];
960         $partnerhash = DB_get_partner_hash_by_hash($me);
961         $partnerid   = DB_get_userid('hash',$partnerhash);
962         $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
963
964         /* if exchange is set to a value>0, exchange that card back to the partner */
965         if($exchange >0)
966           {
967             $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
968                                " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange));
969             DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
970           };
971       }
972
973     /* get hand */
974     $mycards = DB_get_hand($me);
975
976     /* check if user need to give more cards back */
977     if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
978       {
979         $card_status = CARDS_EXCHANGE;
980       }
981     else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
982       {
983         /* user is done, ready to play */
984         DB_set_hand_status_by_hash($me,'play');
985
986         /* email start player */
987         $startplayer = DB_get_startplayer_by_gameid($gameid);
988         $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
989         $userid      = DB_get_userid('hash',$hash);
990         DB_set_player_by_gameid($gameid,$userid);
991
992         if($hash!=$me)
993           {
994             if(DB_get_email_pref_by_hash($hash)!='emailaddict')
995               {
996                 /* email startplayer */
997                 set_language($userid,'uid');
998                 $email_message = sprintf(_("It's your turn now in game %s.\n".
999                   'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1000                 mymail($userid,$gameid,GAME_READY,$email_message);
1001                 set_language($myid,'uid');
1002               }
1003           }
1004         else
1005           {
1006             $mystatus = 'play';
1007             goto play;
1008           }
1009       }
1010
1011     /* the following is part A) of what needs to be done */
1012     if(!myisset('trump'))
1013       {
1014         if(!$myparty)
1015           {
1016             echo "<div class=\"poverty\">\n";
1017             $userids = DB_get_all_userid_by_gameid($gameid);
1018             foreach($userids as $user)
1019               {
1020                 $name      = DB_get_name('userid',$user);
1021                 $usersick  = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1022                 $userhash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
1023                 $userparty = DB_get_party_by_hash($userhash);
1024
1025                 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1026                   {
1027                     $hash    = DB_get_hash_from_gameid_and_userid($gameid,$user);
1028                     $cards   = DB_get_hand($hash);
1029                     /* count trump */
1030                     $nrtrump = 0;
1031                     foreach($cards as $card)
1032                       if($card<27) $nrtrump++;
1033                     $low='';
1034                     if($usersick=='lowtrump')
1035                       $low=_('low');
1036                     /// TRANSLATORS: first %s=name, %d=number of trump, second %s= '' or 'low' for trumpfarmut
1037                     printf(_('Player %s has %d %s trump. Do you want to take them?'.
1038                              '<a href="%s">Yes</a>')."<br />\n",
1039                            $name,$nrtrump,$low,"index.php?action=game&amp;me=$me&amp;trump=$user");
1040                   }
1041               }
1042             /// TRANSLATORS: answer to question about taking trump in poverty game
1043             echo "<a href=\"index.php?action=game&amp;me=$me&amp;trump=no\">"._("No way")."</a> <br />\n";
1044             echo "</div>\n";
1045           }
1046         break;
1047       }
1048     else
1049       {
1050         $trump = $_REQUEST['trump'];
1051
1052         if($trump=='no')
1053           {
1054             /* user doesn't want to take trump */
1055             DB_set_hand_status_by_hash($me,'play');
1056
1057             /* set next player who needs to be asked and email him*/
1058             $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1059             $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1060
1061             /* don't ask people who have poverty */
1062             $next=1;
1063             if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1064               {
1065                 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1066                   $next=3;
1067                 else
1068                   $next=2;
1069               }
1070             if($gametype=='dpoverty')
1071               {
1072                 $next=999; /* need to cancel for sure, since both would need to take the trump */
1073               }
1074
1075             /* no more people to ask, need to cancel the game */
1076             if($mypos+$next>4)
1077               {
1078                 $userids = DB_get_all_userid_by_gameid($gameid);
1079                 foreach($userids as $user)
1080                   {
1081                     set_language($user,'uid');
1082                     $email_message = sprintf("Hello, \n\n".
1083                       'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
1084                       "\n\n";
1085                     mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1086                   }
1087                 set_language($myid,'uid');
1088
1089                 /* update game status */
1090                 cancel_game('trump',$gameid);
1091
1092                 $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
1093                 break;
1094               }
1095             else
1096               {
1097                 /* email next player, set his status to poverty */
1098                 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1099                 $userid   = DB_get_userid('hash',$userhash);
1100
1101                 DB_set_player_by_gameid($gameid,$userid);
1102                 DB_set_hand_status_by_hash($userhash,'poverty');
1103
1104                 set_language($userid,'uid');
1105                 $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1106                   " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1107                 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1108                 set_language($myid,'uid');
1109               }
1110
1111             $cards_status = CARDS_SHOW;
1112           }
1113         else
1114           {
1115             /* player wants to take trump, change cards */
1116
1117             /* user wants to take trump */
1118             $trump = $_REQUEST['trump'];
1119             $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1120             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1121
1122             /* remember which cards were handed over*/
1123             $partnerhand = DB_get_all_hand($userhash);
1124             foreach ($partnerhand as $card)
1125               if($card<27)
1126                 DB_add_exchanged_card($card,$userhand,$myhand);
1127
1128             /* copy trump from player A to B */
1129             $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id=".DB_quote_smart($userhand)." AND card_id<'27'" );
1130
1131             /* reload cards */
1132             $mycards = DB_get_hand($me);
1133
1134             /* set re/contra */
1135             if($gametype=='poverty')
1136               {
1137                 $userids = DB_get_all_userid_by_gameid($gameid);
1138                 foreach($userids as $user)
1139                   {
1140                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1141                     if($hash==$userhash||$hash==$me)
1142                       {
1143                         DB_set_party_by_hash($hash,'re');
1144                       }
1145                     else
1146                       {
1147                         DB_set_party_by_hash($hash,'contra');
1148                         DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1149                       }
1150                   }
1151                 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1152                 if(count($mycards)==12)
1153                   {
1154                     DB_set_hand_status_by_hash($me,'play');
1155                   }
1156               }
1157             else /*dpoverty*/
1158               {
1159                 /* has the re party already been set?*/
1160                 $re_set=0;
1161                 $userids = DB_get_all_userid_by_gameid($gameid);
1162                 foreach($userids as $user)
1163                   {
1164                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1165                     $party = DB_get_party_by_hash($hash);
1166                     if($party=='re')
1167                       $re_set=1;
1168                   }
1169                 if($re_set)
1170                   {
1171                     DB_set_party_by_hash($me,'contra');
1172                     DB_set_party_by_hash($userhash,'contra');
1173                   }
1174                 else
1175                   {
1176                     DB_set_party_by_hash($me,'re');
1177                     DB_set_party_by_hash($userhash,'re');
1178
1179                     /* send out email to second non-poverty player */
1180                     $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1181                     $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1182
1183                     $next=1;
1184                     if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1185                       if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1186                         $next=3;
1187                       else
1188                         $next=2;
1189
1190                     if($mypos+$next>4)
1191                       $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1192
1193                     $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1194                     $userid   = DB_get_userid('hash',$userhash);
1195
1196                     DB_set_player_by_gameid($gameid,$userid);
1197                     DB_set_hand_status_by_hash($userhash,'poverty');
1198
1199                     set_langauge($userid,'uid');
1200                     $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1201                       " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1202                     mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1203                     set_language($myid,'uid');
1204                   }
1205               }
1206             $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&amp;me=$me");
1207           }
1208       }
1209     break;
1210
1211   case 'play':
1212   case 'gameover':
1213   play:
1214     /* both entries here,  so that the tricks are visible for both.
1215      * in case of 'play' there is a break later that skips the last part
1216      */
1217
1218     /* first check if the game has been canceled and display */
1219     switch($gamestatus)
1220       {
1221       case 'cancel-noplay':
1222         $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1223         break;
1224       case 'cancel-timedout':
1225         $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1226         break;
1227       case 'cancel-nines':
1228         $messages[] = _('The game has been canceled because one player had too many nines.');
1229         break;
1230       case 'cancel-lowtrump':
1231         $messages[] = _('The game has been canceled because one player had low trump.');
1232         break;
1233       case 'cancel-trump':
1234         $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
1235         break;
1236       }
1237     /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1238     if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1239       break;
1240
1241     /* check if all players are ready to play,
1242      * if so, send out email to the startplayer
1243      * only need to do this if the game hasn't started yet
1244      */
1245     $gamestatus = DB_get_game_status_by_gameid($gameid);
1246     if($gamestatus == 'pre')
1247       {
1248         $ok = 1;
1249         $userids = DB_get_all_userid_by_gameid($gameid);
1250         foreach($userids as $userid)
1251           {
1252             $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1253             if($userstatus !='play' && $userstatus!='gameover')
1254               {
1255                 $ok = 0;
1256                 DB_set_player_by_gameid($gameid,$userid);
1257                 break;
1258               }
1259           }
1260         if($ok)
1261           {
1262             /* only set this after all poverty, etc. are handled*/
1263             DB_set_game_status_by_gameid($gameid,'play');
1264
1265             /* email startplayer */
1266             $startplayer = DB_get_startplayer_by_gameid($gameid);
1267             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1268             $userid      = DB_get_userid('hash',$hash);
1269             DB_set_player_by_gameid($gameid,$userid);
1270
1271             if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1272               {
1273                 /* email startplayer) */
1274                 set_language($userid,'uid');
1275                 $email_message = sprintf(_("It's your turn now in game %s.\n".
1276                   'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1277                 mymail($userid,$gameid, GAME_READY, $email_message);
1278                 set_language($myid,'uid');
1279               }
1280           }
1281       }
1282     /* figure out what kind of game we are playing,
1283      * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1284      * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1285      * accordingly
1286      */
1287
1288     set_gametype($gametype); /* this sets the $CARDS variable */
1289
1290     /* get some infos about the game, need to reset this, since it might have changed */
1291     $gamestatus = DB_get_game_status_by_gameid($gameid);
1292
1293     /* has the game started? No, then just wait here...*/
1294     if($gamestatus == 'pre')
1295       {
1296         $messages[] = _('You finished the setup, but not everyone else finished it... '.
1297           'You need to wait for the others. Just wait for an email.');
1298
1299         break; /* not sure this works... the idea is that you can
1300                 * only  play a card after everyone is ready to play */
1301       }
1302
1303     /* get everything relevant to display the tricks */
1304     $result = DB_query('SELECT Hand_Card.card_id as card,'.
1305                        '       Hand.position as position,'.
1306                        '       Play.sequence as sequence, '.
1307                        '       Trick.id,'.
1308                        "       GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1309                        "                    SEPARATOR '\n' ), ".
1310                        '       Play.create_date,'.
1311                        '       Hand.user_id'.
1312                        ' FROM Trick'.
1313                        ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1314                        ' LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id'.
1315                        ' LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id'.
1316                        ' LEFT JOIN Comment ON Play.id=Comment.play_id'.
1317                        ' LEFT JOIN User On User.id=Comment.user_id'.
1318                        " WHERE Trick.game_id=".DB_quote_smart($gameid).
1319                        ' GROUP BY Trick.id, sequence'.
1320                        ' ORDER BY Trick.id, sequence ASC');
1321     $trickNR   = 0;
1322     $lasttrick = DB_get_max_trickid($gameid);
1323
1324     $play = array(); /* needed to calculate winner later  */
1325     $seq  = 1;
1326     $pos  = DB_get_startplayer_by_gameid($gameid)-1;
1327     $firstcard = ''; /* first card in a trick */
1328
1329     echo "\n<div class=\"tricks\">\n";
1330
1331     /* output vorbehalte */
1332     $show_pre_game_comments=1;
1333     if($gametype_raw != 'normal') /* only show when needed */
1334       if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
1335         {
1336           echo "    <div class=\"trick\" id=\"trick0\">\n";
1337
1338           /* get information so show the cards that have been handed over in a poverty game */
1339           output_exchanged_cards($gametype);
1340           $show_pre_game_comments=0;
1341
1342           echo "    </div>\n";  /* end div trick, end li trick */
1343         }
1344     if($show_pre_game_comments==1)
1345       {
1346         /* display all comments on the top right (card1)*/
1347         $comments = DB_get_pre_comment($gameid);
1348
1349         if(sizeof($comments))
1350           {
1351             echo "    <div class=\"trick\" id=\"trick0\">\n";
1352             /* display card */
1353             echo "      <div class=\"card1\">\n";
1354             /* display comments */
1355             foreach( $comments as $comment )
1356               echo "        <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1357             echo "      </div>\n"; /* end div card */
1358
1359             echo "    </div>\n";  /* end div trick, end li trick */
1360           }
1361       }
1362
1363     /* output tricks */
1364     while($r = DB_fetch_array($result))
1365       {
1366         $pos     = $r[1];
1367         $seq     = $r[2];
1368         $trick   = $r[3];
1369         $comment = $r[4];
1370         $user    = $r[6];
1371
1372         /* count number of tricks */
1373         if($seq==1)
1374           $trickNR++;
1375
1376         /* check if first schweinchen has been played */
1377         if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1378           if(!$GAME['schweinchen-first'])
1379             $GAME['schweinchen-first'] = 1; /* playing the first fox */
1380           else
1381             $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1382
1383         /* save card to be able to find the winner of the trick later */
1384         $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1385
1386         if($seq==1)
1387           {
1388             /* first card in a trick, output some html */
1389             if($trick!=$lasttrick)
1390               {
1391                 /* start of an old trick? */
1392                 echo  "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1393                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1394               }
1395             else if($trick==$lasttrick)
1396               {
1397                 /* start of a last trick? */
1398                 echo "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1399                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1400               };
1401
1402             /* remember first card, so that we are able to check, what cards can be played */
1403             $firstcard = $r[0];
1404           };
1405
1406         /* display card */
1407         echo "      <div class=\"card".($pos-1)."\">\n";
1408
1409         /* for the first card, we also need to display calls from other players */
1410         if($seq==1 && $trickNR==1)
1411           {
1412             $commentPreCalls=DB_get_pre_comment_call($gameid);
1413             foreach ($commentPreCalls as $pre )
1414               $comment .= $pre[1].": ".$pre[0]."<br/>";
1415           }
1416
1417         /* display comments */
1418         if($comment!='')
1419           echo "        <span class=\"comment\">".$comment."</span>\n";
1420
1421         echo '        ';
1422         display_card($r[0],$PREF['cardset']);
1423
1424         echo "      </div>\n"; /* end div card */
1425
1426         /* end of trick? */
1427         if($seq==4)
1428           {
1429             $winner    = get_winner($play,$gametype); /* returns the position */
1430             echo "    </div>\n";  /* end div trick, end li trick */
1431           }
1432       }
1433
1434     /* whos turn is it? */
1435     if($seq==4)
1436       {
1437         $winner    = get_winner($play,$gametype); /* returns the position */
1438         $next      = $winner;
1439         $firstcard = ''; /* new trick, no first card */
1440       }
1441     else
1442       {
1443         $next = $pos+1;
1444         if($next==5) $next = 1;
1445       }
1446
1447     /* my turn?, display cards as links, ask for comments*/
1448     if(DB_get_pos_by_hash($me) == $next)
1449       $myturn = 1;
1450     else
1451       $myturn = 0;
1452
1453     /* do we want to play a card? */
1454     if(myisset('card') && $myturn)
1455       {
1456         $card   = $_REQUEST['card'];
1457         $handid = DB_get_handid('hash',$me);
1458         $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1459
1460         /* check if we have card and that we haven't played it yet*/
1461         /* set played in hand_card to true where hand_id and card_id*/
1462         $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1463                               "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1464         $handcardid = $r[0];
1465
1466         if($handcardid) /* everything ok, play card  */
1467           {
1468             /* update Game timestamp */
1469             DB_update_game_timestamp($gameid);
1470
1471             /* mark card as played */
1472             DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id=".DB_quote_smart($handid)." AND card_id=".
1473                      DB_quote_smart($card));
1474
1475             /* get trick id or start new trick */
1476             $a = DB_get_current_trickid($gameid);
1477             $trickid  = $a[0];
1478             $sequence = $a[1];
1479             $tricknr  = $a[2];
1480
1481             $playid = DB_play_card($trickid,$handcardid,$sequence);
1482
1483             /* check special output for schweinchen in case in case a fox is being played
1484              * check for correct rules, etc. has already been done
1485              */
1486             if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1487               {
1488                 if(!$GAME['schweinchen-first'])
1489                   $GAME['schweinchen-first'] = 1; /* playing the first fox */
1490                 else
1491                   $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1492
1493                 if( $RULES['schweinchen']=='both' ||
1494                     ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1495                     ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1496                      (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1497                   )
1498                   {
1499                     DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1500                     $commentSchweinchen = 'Schweinchen! ';
1501                   }
1502                 if ($debug)
1503                   echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1504               }
1505
1506             /* if sequence == 4 check who one in case of wedding */
1507             if($sequence == 4 && $GT == 'wedding')
1508               {
1509                 /* is wedding resolve */
1510                 $resolved = DB_get_sickness_by_gameid($gameid);
1511                 if($resolved<0)
1512                   {
1513                     /* who has wedding */
1514                     $userids = DB_get_all_userid_by_gameid($gameid);
1515                     foreach($userids as $user)
1516                       {
1517                         $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1518                         if($usersick == 'wedding')
1519                           $whosick = $user;
1520                       }
1521                     /* who won the trick */
1522                     $play     = DB_get_cards_by_trick($trickid);
1523                     $winner   = get_winner($play,$gametype); /* returns the position */
1524                     $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1525                     /* is tricknr <=3 */
1526                     if($tricknr <=3 && $winnerid!=$whosick)
1527                       {
1528                         /* set resolved at tricknr*/
1529                         $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1530                         /* set partner */
1531                         $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1532                         DB_set_party_by_hash($whash,'re');
1533                       }
1534                     if($tricknr == 3 && $winnerid==$whosick)
1535                       {
1536                         /* set resolved at tricknr*/
1537                         $resolved = DB_set_sickness_by_gameid($gameid,'3');
1538                       }
1539                   }
1540               }
1541
1542             /* if sequence == 4, set winner of the trick, count points and set the next player */
1543             if($sequence==4)
1544               {
1545                 $play   = DB_get_cards_by_trick($trickid);
1546                 $winner = get_winner($play,$gametype); /* returns the position */
1547
1548                 /*
1549                  * check if someone caught a fox
1550                  *******************************/
1551
1552                 /* first check if we should account for solos at all,
1553                  * since it doesn't make sense in some games
1554                  */
1555                 $ok = 0; /* fox shouldn't be counted */
1556                 if($gametype_raw=='solo')
1557                   {
1558                     $solo = DB_get_solo_by_gameid($gameid);
1559                     if($solo == 'trump' || $solo == 'silent')
1560                       $ok = 1; /* for trump solos and silent solos, foxes are ok */
1561                   }
1562                 else
1563                   $ok = 1; /* for all other games (not solos) foxes are ok too */
1564
1565                 if($ok==1)
1566                   foreach($play as $played)
1567                     {
1568                       if ( $played['card']==19 || $played['card']==20 )
1569                         if ($played['pos']!= $winner )
1570                           {
1571                             /* possible caught a fox, check party */
1572                             $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1573                             $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1574
1575                             $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1576                             $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1577
1578                             if($party1 != $party2)
1579                               DB_query("INSERT INTO Score".
1580                                        " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1581                           }
1582                     }
1583
1584                 /*
1585                  * check for karlchen (jack of clubs in the last trick)
1586                  ******************************************************/
1587
1588                 /* same as for foxes, karlchen doesn't always make sense
1589                  * check what kind of game it is and set karlchen accordingly */
1590
1591                 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1592                   {
1593                     /* no Karlchen in these solos */
1594                     if($gametype_solo != 'trumpless' && $gametype_solo != 'jack' && $gametype_solo != 'queen' )
1595                       {
1596                         foreach($play as $played)
1597                           if ( $played['card']==11 || $played['card']==12 )
1598                             if ($played['pos'] == $winner )
1599                               {
1600                                 /* save Karlchen */
1601                                 $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1602                                 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1603
1604                                 DB_query("INSERT INTO Score".
1605                                          " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1606                               };
1607                       };
1608                   }; /* end scoring Karlchen */
1609
1610                 /*
1611                  * check for doppelopf (>40 points)
1612                  ***********************************/
1613
1614                 $points = 0;
1615                 foreach($play as $played)
1616                   {
1617                     $points += DB_get_card_value_by_cardid($played['card']);
1618                   }
1619                 if($points > 39)
1620                   {
1621                     $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1622                     $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1623
1624                     DB_query("INSERT INTO Score".
1625                              " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1626                   }
1627
1628                 /*
1629                  * set winner (for this trick)
1630                  */
1631
1632                 if($winner>0)
1633                   DB_query("UPDATE Trick SET winner='$winner' WHERE id=".DB_quote_smart($trickid));
1634                 else
1635                   $messages[] = "ERROR during scoring";
1636
1637                 if($debug)
1638                   echo "DEBUG: position $winner won the trick <br />";
1639
1640                 /* who is the next player? */
1641                 $next = $winner;
1642                 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1643               }
1644             else
1645               {
1646                 $next = DB_get_pos_by_hash($me)+1;
1647               }
1648             if($next==5) $next=1;
1649
1650             /* check for coment */
1651             if(myisset('comment'))
1652               {
1653                 $comment = $_REQUEST['comment'];
1654                 if($comment != '')
1655                   DB_insert_comment($comment,$playid,$gameid,$myid);
1656                 if($commentSchweinchen)
1657                   $comment = $commentSchweinchen . $comment;
1658                 if($commentCall != '')
1659                   $comment = $commentCall . $comment;
1660               };
1661
1662             /* display played card */
1663             $pos = DB_get_pos_by_hash($me);
1664             if($sequence==1)
1665               {
1666                 echo '    <div class="trick" id="trick'.($tricknr)."\">\n".
1667                   '      <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1668               }
1669
1670             echo '      <div class="card'.($pos-1)."\">\n        ";
1671
1672             /* display comments */
1673             display_card($card,$PREF['cardset']);
1674             if($comment!='')
1675               echo "\n        <span class=\"comment\"> ".$comment."</span>\n";
1676             echo "      </div>\n";
1677
1678             echo "    </div>\n";  /* end div trick, end li trick */
1679
1680             /*check if we still have cards left, else set status to gameover */
1681             if(sizeof(DB_get_hand($me))==0)
1682               {
1683                 DB_set_hand_status_by_hash($me,'gameover');
1684                 $mystatus = 'gameover';
1685               }
1686
1687             /* if all players are done, set game status to game over,
1688              * get the points of the last trick and send out an email
1689              * to all players
1690              */
1691             $userids = DB_get_all_userid_by_gameid($gameid);
1692
1693             $done=1;
1694             foreach($userids as $user)
1695               if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1696                 $done=0;
1697
1698             if($done)
1699               DB_set_game_status_by_gameid($gameid,'gameover');
1700
1701             /* email next player, if game is still running */
1702             if(DB_get_game_status_by_gameid($gameid)=='play')
1703               {
1704                 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1705                 $userid    = DB_get_userid('hash',$next_hash);
1706                 DB_set_player_by_gameid($gameid,$userid);
1707
1708                 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1709                   {
1710                     set_language($userid,'uid');
1711                     $email_message = sprintf(_("A card has been played in game %s.\n\n".
1712                       "It's your turn now.\n".
1713                       'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1714                     mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1715                     set_language($myid,'uid');
1716                   }
1717               }
1718             else /* send out final email */
1719               {
1720                 /* individual score */
1721                 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1722                                    ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1723                                    ' LEFT JOIN User ON User.id=Hand.user_id'.
1724                                    ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1725                                    ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1726                                    ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1727                                    " WHERE Hand.game_id=".DB_quote_smart($gameid).
1728                                    ' GROUP BY User.fullname' );
1729                 $email_final_score="";
1730                 while( $r = DB_fetch_array($result) )
1731                   $email_final_score .= '   '.$r[0].'('.$r[2].') '.$r[1]."\n";
1732
1733                 $result = DB_query('SELECT  Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1734                                    ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1735                                    ' LEFT JOIN User ON User.id=Hand.user_id'.
1736                                    ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1737                                    ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1738                                    ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1739                                    " WHERE Hand.game_id=".DB_quote_smart($gameid).
1740                                    ' GROUP BY Hand.party' );
1741                 $email_totals="";
1742                 $re     = 0;
1743                 $contra = 0;
1744                 while( $r = DB_fetch_array($result) )
1745                   {
1746                     $email_totals .= '    '.$r[0].' '.$r[1]."\n";
1747                     if($r[0] == 're')
1748                       $re = $r[1];
1749                     else if($r[0] == 'contra')
1750                       $contra = $r[1];
1751                   }
1752
1753                 /*
1754                  * save score in database
1755                  *
1756                  */
1757
1758                 /* get calls from re/contra */
1759                 $call_re     = -1;
1760                 $call_contra = -1;
1761                 foreach($userids as $user)
1762                   {
1763                     $hash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
1764                     $call  = DB_get_call_by_hash($hash);
1765                     $party = DB_get_party_by_hash($hash);
1766
1767                     if($call!=NULL)
1768                       {
1769                         $call = (int) $call;
1770
1771                         if($party=='re')
1772                           {
1773                             if($call_re== -1)
1774                               $call_re = $call;
1775                             else if( $call < $call_re)
1776                               $call_re = $call;
1777                           }
1778                         else if($party=='contra')
1779                           {
1780                             if($call_contra== -1)
1781                               $call_contra = $call;
1782                             else if( $call < $call_contra)
1783                               $call_contra = $call;
1784                           }
1785                       }
1786                   }
1787
1788                 /* figure out who one */
1789                 $winning_party = NULL;
1790
1791                 if($call_re == -1 && $call_contra == -1)
1792                   {
1793                     /* nobody made a call, so it's easy to figure out who won */
1794                     if($re>120)
1795                       $winning_party='re';
1796                     else
1797                       $winning_party='contra';
1798                   }
1799                 else
1800                   {
1801                     /* if one party makes a call, they only win, iff they make enough points
1802                      * if only one party made a call, the other one wins,
1803                      * if the first one didn't make it
1804                      */
1805                     if($call_re != -1)
1806                       {
1807                         $offset = 120 - $call_re;
1808                         if($call_re == 0)
1809                           $offset--; /* since we use a > in the next equation */
1810
1811                         if($re > 120+$offset)
1812                           $winning_party='re';
1813                         else if ($call_contra == -1 )
1814                           $winning_party='contra';
1815                       }
1816
1817                     if($call_contra != -1)
1818                       {
1819                         $offset = 120 - $call_contra;
1820                         if($call_contra == 0)
1821                           $offset--; /* since we use a > in the next equation */
1822
1823                         if($contra > 120+$offset)
1824                           $winning_party='contra';
1825                         else if ($call_re == -1 )
1826                           $winning_party='re';
1827                       }
1828                   }
1829
1830                 /* one point for each call of the other party in case the other party didn't win
1831                  * and one point each in case the party made more than points than one of the calls
1832                  */
1833                 if($winning_party!='contra' && $call_contra!= -1)
1834                   {
1835                     for( $p=$call_contra;$p<=120; $p+=30 )
1836                       {
1837                           DB_query('INSERT INTO Score'.
1838                                    " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1839                         }
1840
1841                       for( $p=$call_contra; $p<120; $p+=30)
1842                         {
1843                           if( $re >= $p )
1844                             DB_query('INSERT INTO Score'.
1845                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1846                         }
1847                     }
1848                   if($winning_party!='re' and $call_re!= -1)
1849                     {
1850                       for( $p=$call_re;$p<=120; $p+=30 )
1851                         {
1852                           DB_query('INSERT INTO Score'.
1853                                    " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1854                         }
1855
1856                       for( $p=$call_re; $p<120; $p+=30)
1857                         {
1858                           if( $contra>=$p )
1859                             DB_query('INSERT INTO Score'.
1860                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1861                         }
1862                     }
1863
1864                   /* point in case contra won */
1865                   if($winning_party=='contra')
1866                     {
1867                       DB_query('INSERT INTO Score'.
1868                                " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1869                     }
1870
1871                   /* one point each for winning and each 30 points + calls */
1872                   if($winning_party=='re')
1873                     {
1874                       foreach(array(120,150,180,210,240) as $p)
1875                         {
1876                           $offset = 0;
1877                           if($p==240 || $call_contra != -1)
1878                             $offset = 1;
1879
1880                           if($re>$p-$offset)
1881                             DB_query('INSERT INTO Score'.
1882                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1883                         }
1884                       /* re called something and won */
1885                       foreach(array(0,30,60,90,120) as $p)
1886                         {
1887                           if($call_re!= -1 && $call_re<$p+1)
1888                             DB_query('INSERT INTO Score'.
1889                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1890                         }
1891                     }
1892                   else if( $winning_party=='contra')
1893                     {
1894                       foreach(array(120,150,180,210,240) as $p)
1895                         {
1896                           $offset = 0;
1897                           if($p==240 || $call_re != -1)
1898                             $offset = 1;
1899
1900                           if($contra>$p-$offset)
1901                             DB_query('INSERT INTO Score'.
1902                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1903                         }
1904                       /* re called something and won */
1905                       foreach(array(0,30,60,90,120) as $p)
1906                         {
1907                           if($call_contra != -1 && $call_contra<$p+1)
1908                             DB_query('INSERT INTO Score'.
1909                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1910                         }
1911                     };
1912
1913                   /* add score points to email */
1914                   $Tpoint = 0;
1915
1916                   $email_points_re="";
1917                   $queryresult = DB_query('SELECT score FROM Score '.
1918                                           "  WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
1919                   while($r = DB_fetch_array($queryresult) )
1920                     {
1921                       $email_points_re .= '   '.$r[0]."\n";
1922                       $Tpoint ++;
1923                     }
1924
1925                   $email_points_contra="";
1926                   $queryresult = DB_query('SELECT score FROM Score '.
1927                                           "  WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
1928                   while($r = DB_fetch_array($queryresult) )
1929                     {
1930                       $email_points_contra .= '   '.$r[0]."\n";
1931                       $Tpoint --;
1932                     }
1933
1934                   $session = DB_get_session_by_gameid($gameid);
1935                   $score = generate_score_table($session);
1936
1937                   $email_score_table = format_score_table_ascii($score);
1938
1939                   /* add user links */
1940                   $email_user_links="";
1941                   foreach($userids as $user)
1942                     {
1943                       /* add links for all players */
1944                       $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1945                       $name = DB_get_name('userid',$user);
1946
1947                       $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1948                       $email_user_links .= $link;
1949                     }
1950
1951                   foreach($userids as $user)
1952                     {
1953                       /* set correct language for this user */
1954                       set_language($user,'uid');
1955
1956                       /* generate message */
1957                       $email_message  = _("The game is over. Thanks for playing :)")."\n";
1958                       $email_message .= _("Final score:")."\n";
1959                       $email_message .= $email_final_score;
1960                       $email_message .= "\n"._("Totals:")."\n";
1961                       $email_message .= $email_totals;
1962                       $email_message .= "\n "._("Points Re:")." \n";
1963                       $email_message .= $email_points_re;
1964                       $email_message .= " "._("Points Contra:")." \n";
1965                       $email_message .= $email_points_contra;
1966                       $email_message .= " "._("Total Points (from the Re point of view):")." $Tpoint\n\n";
1967                       $email_message .= _("Score Table:")."\n";
1968                       $email_message .= $email_score_table;
1969                       $email_message .= "\n"._("Use these links to have a look at game")." ".DB_format_gameid($gameid).": \n";
1970                       $email_message .= $email_user_links;
1971                       $email_message .= "\n\n "._("(use in-game comments to reach all players)")."\n\n";
1972
1973                       /* send email */
1974                       mymail($user,$gameid, GAME_OVER, $email_message);
1975                     }
1976                   /* reset language */
1977                   set_language($myid,'uid');
1978               }
1979           }
1980         else
1981           {
1982             $messages[] = _("can't find that card?!");
1983           }
1984       }
1985     else if(myisset('card') && !$myturn )
1986       {
1987         $messages[] = _("please wait until it's your turn!");
1988       }
1989
1990     if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1991       echo "    </div>\n";  /* end div trick, end li trick */
1992
1993     /* display points in case game is over */
1994     if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1995       {
1996         echo "    <div class=\"trick\" id=\"trick13\">\n";
1997         /* add pic for re/contra
1998          "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1999
2000         $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
2001                            ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2002                            ' LEFT JOIN User ON User.id=Hand.user_id'.
2003                            ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2004                            ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2005                            ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2006                            " WHERE Hand.game_id=".DB_quote_smart($gameid).
2007                            ' GROUP BY User.fullname' );
2008         while( $r = DB_fetch_array($result))
2009           echo '      <div class="card'.($r[3]-1)."\">\n".
2010             '        <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
2011             "      </div>\n";
2012
2013         /* display totals */
2014         $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
2015                            ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2016                            ' LEFT JOIN User ON User.id=Hand.user_id'.
2017                            ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2018                            ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2019                            ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2020                            " WHERE Hand.game_id=".DB_quote_smart($gameid).
2021                            ' GROUP BY Hand.party' );
2022         echo "    <div class=\"total\">\n  "._("Totals:")."<br />\n";
2023         while( $r = DB_fetch_array($result))
2024           echo '      '.$r[0].' '.$r[1]."<br />\n";
2025
2026         $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
2027                                 " FROM Game WHERE id=".DB_quote_smart($gameid));
2028         $r = DB_fetch_array($queryresult);
2029         echo '      <p>';
2030         printf(_('This game took %d hours.'), $r[0]);
2031         echo "</p>\n";
2032
2033         echo "      <div class=\"re\">\n   "._("Points Re:")." <br />\n";
2034         $queryresult = DB_query('SELECT score FROM Score '.
2035                                 "  WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
2036         while($r = DB_fetch_array($queryresult) )
2037           echo '       '.$r[0]."<br />\n";
2038         echo "      </div>\n";
2039
2040         echo "      <div class=\"contra\">\n   "._("Points Contra:")." <br />\n";
2041         $queryresult = DB_query('SELECT score FROM Score '.
2042                                 "  WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
2043         while($r = DB_fetch_array($queryresult) )
2044           echo '       '.$r[0]."<br />\n";
2045         echo "      </div>\n";
2046
2047         echo "    </div>\n";
2048
2049         echo "    </div>\n";  /* end div trick, end li trick */
2050       }
2051
2052     echo "</div>\n"; /* end ul tricks*/
2053
2054     if(   ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2055           || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play')  /* a card has been played and player won the trick*/)
2056       {
2057         $card_status = CARDS_MYTURN;
2058       }
2059     else if($mystatus=='play' )
2060       {
2061         $card_status = CARDS_SHOW;
2062       }
2063     else if($mystatus=='gameover')
2064       {
2065         if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2066           $card_status = CARDS_GAMEOVER_ME;
2067         else
2068           $card_status = CARDS_GAMEOVER;
2069       }
2070
2071     /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2072     if($mystatus=='play')
2073       break;
2074
2075     /* the following happens only when the gamestatus is 'gameover' */
2076     /* check if game is over, display results */
2077     if(DB_get_game_status_by_gameid($gameid)=='play')
2078       {
2079         $messages[] = _('The game is over for you... other people still need to play though');
2080       }
2081     break;
2082   default:
2083     myerror('error in testing the status');
2084   } /*end of output: tricks, table, messages, card */
2085
2086 /* display the 2nd half of table and the names */
2087
2088 /***********************************
2089  * Output pre-trick if needed      *
2090  * this outputs status of healthy, *
2091  * sick, etc during pre-game phase *
2092  **********************************/
2093
2094 $posmax=5; // if user is still in init, we only show vorbehalte from players before him, otherwise all of them
2095
2096 switch($mystatus)
2097   {
2098   case 'start':
2099     break;
2100   case 'init':
2101     $posmax=$mypos;
2102   case 'check':
2103     /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2104     echo "\n".'<div class="tricks">'."\n";
2105     echo '    <div class="trick" id="trick0">'."\n";
2106
2107     for($pos=1;$pos<$posmax;$pos++)
2108       {
2109         $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2110         $userid     = DB_get_userid('gameid-position',$gameid,$pos);
2111         $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2112
2113         if($userstatus=='start' || $userstatus=='init')
2114           echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2115         else
2116           if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2117             echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2118           else
2119             echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2120       }
2121
2122     /* display all comments on the top right (card1)*/
2123     $comments = DB_get_pre_comment($gameid);
2124     /* display card */
2125     echo '      <div class="card1">'."\n";
2126     /* display comments */
2127     foreach( $comments as $comment )
2128       echo '        <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2129     echo "      </div>\n"; /* end div card */
2130
2131
2132     echo "    </div>\n  </div>\n";  /* end div trick, end li trick , end tricks*/
2133     /* end displaying sickness */
2134
2135     break;
2136   case 'poverty':
2137     /* output pre-game trick in case user reloads,
2138      * only needs to be done when a team has been formed */
2139     if($myparty=='re' || $myparty=='contra')
2140       {
2141         echo "\n<div class=\"tricks\">\n";
2142
2143         echo "    <div class=\"trick\" id=\"trick0\">\n";
2144
2145         /* get information so show the cards that have been handed over in a poverty game */
2146         output_exchanged_cards($gametype);
2147
2148         echo "    </div>\n </div>\n\n";  /* end div trick, end li trick , end ul tricks */
2149       }
2150     /* end output pre-game trick */
2151     break;
2152   case 'play':
2153   case 'gameover':
2154
2155     /* already taken care of */
2156     break;
2157   default:
2158   }
2159
2160 display_table_end();
2161
2162 /**************
2163  * show cards *
2164  **************/
2165
2166 $mycards = DB_get_hand($me);
2167 $mycards = mysort($mycards,$gametype);
2168
2169 echo "\n";
2170 echo '<div class="mycards">';
2171 switch ($card_status) {
2172  case CARDS_SHOW:
2173    echo _('Your cards are').": <br />\n";
2174    foreach($mycards as $card)
2175      display_card($card,$PREF['cardset']);
2176    break;
2177  case CARDS_EXCHANGE:
2178    echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2179
2180    echo _('Your cards are').": <br />\n";
2181    $type='exchange';
2182    foreach($mycards as $card)
2183      display_link_card($card,$PREF['cardset'],$type);
2184    echo '  <input type="submit" class="submitbutton" value="'._('select card to give back').'" />'."\n";
2185    break;
2186  case CARDS_MYTURN:
2187    printf (_("Hello %s, it's your turn!"),$myname);
2188    echo "  <br />\n";
2189    echo _('Your cards are').": <br />\n";
2190
2191    /* do we have to follow suite? */
2192    $followsuit = 0;
2193    if(have_suit($mycards,$firstcard))
2194      $followsuit = 1;
2195
2196    /* count how many cards we can play, so that we can pre-select it if there is only one */
2197    $howmanycards = 0;
2198    foreach($mycards as $card)
2199      {
2200        if($howmanycards>1)
2201          break;
2202
2203        /* display only cards that the player is allowed to play as links, the rest just display normal
2204         * also check if we have both schweinchen, in that case only display on of them as playable
2205         */
2206        if( ($followsuit && !same_type($card,$firstcard)) ||
2207            ( (int)($card)==19 &&
2208              !$GAME['schweinchen-first'] &&
2209              ( $RULES['schweinchen']=='second' ||
2210                ( $RULES['schweinchen']=='secondaftercall' &&
2211                  (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2212                   DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2213                  )
2214                ) &&
2215              $GAME['schweinchen-who']==$me &&
2216              in_array($gametype,array('normal','wedding','trump','silent'))
2217              )
2218            )
2219          continue;
2220        else
2221          $howmanycards++;
2222      }
2223
2224    /* make it boolean, so that we can pass it later to display_link_card */
2225    if($howmanycards!=1)
2226      $howmanycards=0;
2227
2228    foreach($mycards as $card)
2229      {
2230        /* display only cards that the player is allowed to play as links, the rest just display normal
2231         * also check if we have both schweinchen, in that case only display on of them as playable
2232         */
2233        if( ($followsuit && !same_type($card,$firstcard)) ||
2234            ( (int)($card)==19 &&
2235              !$GAME['schweinchen-first'] &&
2236              ( $RULES['schweinchen']=='second' ||
2237                ( $RULES['schweinchen']=='secondaftercall' &&
2238                  (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2239                   DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2240                  )
2241                ) &&
2242              $GAME['schweinchen-who']==$me &&
2243              in_array($gametype,array('normal','wedding','trump','silent'))
2244              )
2245            )
2246          display_card($card,$PREF['cardset']);
2247        else
2248          display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2249      }
2250    break;
2251  case CARDS_GAMEOVER_ME:
2252  case CARDS_GAMEOVER:
2253    if($card_status == CARDS_GAMEOVER_ME)
2254      echo _('Your cards were').": <br />\n";
2255    else
2256      {
2257        $name = DB_get_name('userid',$myid);
2258        printf (_("%s's were:"),$name);
2259        echo " <br />\n";
2260      }
2261    $oldcards = DB_get_all_hand($me);
2262    $oldcards = mysort($oldcards,$gametype);
2263
2264    foreach($oldcards as $card)
2265      display_card($card,$PREF['cardset']);
2266
2267    /* display hands of everyone else */
2268    $userids = DB_get_all_userid_by_gameid($gameid);
2269    foreach($userids as $user)
2270      {
2271        $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2272
2273        if($userhash!=$me)
2274          {
2275            echo "<br />";
2276
2277            $name = DB_get_name('userid',$user);
2278            $oldcards = DB_get_all_hand($userhash);
2279            $oldcards = mysort($oldcards,$gametype);
2280            printf(_("%s's cards were:"),$name);
2281            echo " <br />\n";
2282            foreach($oldcards as $card)
2283              display_card($card,$PREF['cardset']);
2284          }
2285      };
2286    break;
2287  case CARDS_EMPTY:
2288  default:
2289    break;
2290  }
2291 echo "</div>\n";
2292
2293 /*****************
2294  * show messages *
2295  *****************/
2296
2297 if( sizeof($messages) )
2298   {
2299     echo "\n<div class=\"message\">\n";
2300     foreach($messages as $message)
2301       {
2302         echo "  <div>$message <div>"._("close")."</div> </div>\n";
2303       }
2304     echo "</div>\n\n";
2305   }
2306
2307 /****************************
2308  * commit commentCall to DB *
2309  ****************************/
2310
2311 if($commentCall != '')
2312   {
2313     /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2314     if($playid == -1)
2315       $playid = -2;
2316
2317     DB_insert_comment($commentCall,$playid,$gameid,$myid);
2318   }
2319 /***********************************************
2320  * Comments, re/contra calls, user menu
2321  ***********************************************/
2322
2323 /*
2324  * display gameinfo: re/contra, comment-box, play-card button, games played by others
2325  */
2326
2327 echo "<div class=\"gameinfo\">\n";
2328
2329 /* get time from the last action of the game */
2330 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
2331 $gameend = time() - strtotime($r[0]);
2332
2333 /* comment box */
2334 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2335   {
2336     echo '  '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2337   }
2338
2339 /* re-contra */
2340 if($gamestatus == 'play' )
2341   {
2342     $myparty = DB_get_party_by_hash($me);
2343     output_form_calls($me,$myparty);
2344   }
2345
2346 /* play-card button */
2347 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2348   {
2349     echo '  <input type="submit" value="'._('submit')."\" />\n";
2350   }
2351
2352 /* has this hand been played by others? */
2353 $other_game_ids = DB_played_by_others($gameid);
2354 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2355   {
2356     $mypos = DB_get_pos_by_hash($me);
2357     echo '  <p>'._('See how other played the same hand:')." \n";
2358     foreach($other_game_ids as $id)
2359       {
2360         $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2361         $othername = DB_get_name('hash',$otherhash);
2362         echo "    <a href=\"$INDEX?action=game&amp;me=$otherhash\">$othername</a> ";
2363       }
2364     echo "  </p>\n";
2365   }
2366
2367 echo "</div>\n\n"; /* end gameinfo */
2368
2369 /* make sure that we don't show the notes to the wrong person
2370  * (e.g. other people looking at an old game)
2371  */
2372 if( $mystatus != 'gameover' ||
2373     (  $mystatus == 'gameover' &&
2374        isset($_SESSION['id'])  &&
2375        $myid == $_SESSION['id']))
2376   output_user_notes($myid,$gameid,$mystatus);
2377
2378 echo "</form>\n";
2379
2380 /*********************************
2381  * suggest next game
2382  *********************************/
2383
2384 $gamestatus = DB_get_game_status_by_gameid($gameid);
2385 if($mystatus=='gameover' &&
2386    ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2387    isset($_SESSION['id']) && $_SESSION['id']==$myid)
2388   {
2389     $session = DB_get_session_by_gameid($gameid);
2390     $result  = DB_query('SELECT id,create_date FROM Game'.
2391                         " WHERE session=$session".
2392                         ' ORDER BY create_date DESC'.
2393                         ' LIMIT 1');
2394     $r = -1;
2395     if($result)
2396       $r = DB_fetch_array($result);
2397
2398     if(!$session || $gameid==$r[0])
2399       {
2400         /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2401         $names = DB_get_all_names_by_gameid($gameid);
2402
2403         if($gametype_raw=='solo')
2404           {
2405             if($gametype_solo!='silent') /* repeat game with same first player */
2406               output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2407             else /* rotate normally */
2408               output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2409           }
2410         else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2411           output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2412         else /* rotate normally */
2413           output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2414       }
2415   }
2416 ?>