LAYOUT: some messages were not wrapped in a div-tag
[e-DoKo.git] / include / game.php
1 <?php
2 /* make sure that we are not called from outside the scripts,
3  * use a variable defined in config.php to check this
4  */
5 if(!isset($HOST))
6   exit;
7
8 /* calling game.php only makes sense when we give it a hash for a game */
9 if(!myisset('me'))
10   {
11     echo "Hmm, you really shouldn't mess with the urls.<br />\n";
12     return;
13   }
14 $me = $_REQUEST['me'];
15
16 /* Ok, got a hash, but is it valid? */
17 $myid = DB_get_userid('hash',$me);
18 if(!$myid)
19   {
20     echo "Can't find you in the database, please check the url.<br />\n";
21     echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
22     return;
23   }
24
25 global $GAME,$RULES,$CARDS;
26
27 /* the user has done something, update the timestamp */
28 if(isset($_SESSION['id']))
29   DB_update_user_timestamp($_SESSION['id']);
30
31 /* get some information from the DB */
32 $gameid   = DB_get_gameid_by_hash($me);
33 $myname   = DB_get_name('hash',$me);
34 $mystatus = DB_get_status_by_hash($me);
35 $mypos    = DB_get_pos_by_hash($me);
36 $myhand   = DB_get_handid('hash',$me);
37 $myparty  = DB_get_party_by_hash($me);
38 $session  = DB_get_session_by_gameid($gameid);
39
40 /* get prefs and save them in a variable*/
41 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
42
43 /* get rule set for this game */
44 $RULES = DB_get_RULES($gameid);
45
46 /* get some infos about the game */
47 $gametype   = DB_get_gametype_by_gameid($gameid);
48 $gamestatus = DB_get_game_status_by_gameid($gameid);
49 $GT         = $gametype;
50 if($gametype=='solo')
51   {
52     $gametype = DB_get_solo_by_gameid($gameid);
53     $GT  = $gametype.' '.$GT;
54   }
55
56 /* do we need to worry about Schweinchen?
57  * check gametype and rules
58  * if yes, figure out if someone actually has Schweinchen
59  * save information in $GAME
60  */
61 $ok=0;
62 if( $gamestatus == 'pre' )
63   {
64     /* always need to use Schweinchen to figure out for example who has poverty */
65     $ok=1;
66   }
67 else
68   {
69     /* in a game Schweinchen is not valid in all types of games */
70     if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' || $gametype=='wedding')
71       if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
72         $ok=1;
73   }
74
75 /* these are the defaults */
76 $GAME['schweinchen-who']    = NULL;
77 $GAME['schweinchen-first']  = NULL;
78 $GAME['schweinchen-second'] = NULL;
79
80 if($ok)
81 {
82   /* need to check for Schweinchen */
83   for($i=1;$i<5;$i++)
84     {
85       $hash  = DB_get_hash_from_game_and_pos($gameid,$i);
86       $cards = DB_get_all_hand($hash);
87       if( in_array('19',$cards) && in_array('20',$cards) )
88         $GAME['schweinchen-who']=$hash;
89     };
90   $GAME['schweinchen-first']  = 0; /* to keep track if they have been played already */
91   $GAME['schweinchen-second'] = 0;
92 }
93 /* end check for Schweinchen */
94
95 /* set the $CARDS variable, needed for sorting the cards
96  * we set it to normal so that the pre-game phase is handled ok
97  * and later set it to the correct game type that is played
98  */
99 set_gametype('normal');
100
101 /* put everyting in a form */
102 echo "<form action=\"index.php?action=game&amp;me=$me\" method=\"post\">\n";
103
104 /* handle user notes (only possible while game is running)*/
105 if( $mystatus!='gameover'  )
106   if(myisset('note'))
107     {
108       $note = $_REQUEST['note'];
109
110       if($note != '')
111         DB_insert_note($note,$gameid,$myid);
112     };
113
114 /* make sure that we don't show the notes to the wrong person
115  * (e.g. other people looking at an old game)
116  */
117 if( $mystatus != 'gameover' ||
118     (  $mystatus == 'gameover' &&
119        isset($_SESSION['id'])  &&
120        $myid == $_SESSION['id']))
121   output_user_notes($myid,$gameid,$mystatus);
122
123 /* handle calls, output a comment to show when the call was made */
124 /* initialize comments */
125 $comment  =  '';
126
127 /* check for calls, set comment */
128 if(myisset('call')  && $_REQUEST['call']  == '120' && can_call(120,$me))
129   {
130     $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
131     if($myparty=='re')
132       $comment .= "Re";
133     else if($myparty=='contra')
134       $comment .= "Contra";
135   }
136 if(myisset('call')  && $_REQUEST['call']  == '90' && can_call(90,$me))
137   {
138     $result = DB_query("UPDATE Hand SET point_call='90'  WHERE hash='$me' ");
139     $comment .= "No 90";
140   }
141 if(myisset('call')  && $_REQUEST['call']  == '60' && can_call(60,$me))
142   {
143     $result = DB_query("UPDATE Hand SET point_call='60'  WHERE hash='$me' ");
144     $comment .= "No 60";
145   }
146 if(myisset('call')  && $_REQUEST['call']  == '30' && can_call(30,$me))
147   {
148     $result = DB_query("UPDATE Hand SET point_call='30'  WHERE hash='$me' ");
149     $comment .= "No 30";
150   }
151 if(myisset('call')  && $_REQUEST['call']  == '0' && can_call(0,$me))
152   {
153     $result = DB_query("UPDATE Hand SET point_call='0'   WHERE hash='$me' ");
154     $comment .= "Zero";
155   }
156
157 /* get information needed to submit comment */
158 $playid = DB_get_current_playid($gameid);
159
160 /* set comment */
161 if($comment != '')
162   DB_insert_comment($comment,$playid,$myid);
163 /* clear up */
164 unset($comment);
165 /* end check for calls */
166
167
168 /* output extra division in case this game is part of a session */
169 if($session)
170   {
171     echo "<div class=\"session\">\n";
172     echo "  <div class=\"sessionrules\">Rules: ";
173     switch($RULES['dullen'])
174       {
175       case 'none':
176         echo "  <img class=\"rulesicon\" alt=\"not ten of hearts\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
177       case 'firstwins':
178         echo "  <img class=\"rulesicon\" alt=\"ten of hearts\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
179       case 'secondwins':
180         echo "  <img class=\"rulesicon\" alt=\"second ten of hearts\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
181       }
182     switch($RULES['schweinchen'])
183       {
184       case 'none':
185         echo "  <img class=\"rulesicon\" alt=\"no schweinchen\" ".
186           "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
187       case 'both':
188         echo "  <img class=\"rulesicon\" alt=\"two schweinchen \" ".
189           "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
190       case 'second':
191         echo "  <img class=\"rulesicon\" alt=\"second schweinchen\" ".
192           "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
193       case 'secondaftercall':
194         echo "  <img class=\"rulesicon\" alt=\"second schweinchen after call\" ".
195           "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
196       }
197     switch($RULES['call'])
198       {
199       case '1st-own-card':
200         echo "  <img class=\"rulesicon\" alt=\"1st-own-card\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
201       case '5th-card':
202         echo "  <img class=\"rulesicon\" alt=\"5th-card\" src=\"pics/button/5th-card.png\"/>\n"; break;
203       case '9-cards':
204         echo "  <img class=\"rulesicon\" alt=\"9-cards\" src=\"pics/button/9-cards.png\"/>\n"; break;
205       }
206     echo "  <div>\n";
207     echo "       10ofhearts : {$RULES['dullen']}      <br />\n";
208     echo "       schweinchen: {$RULES['schweinchen']} <br />\n";
209     echo "       call:        {$RULES['call']}        <br />\n";
210     echo "  </div>\n  </div>\n";
211
212     /* show score */
213     $score   = generate_score_table($session);
214     $tmpscore= $score;
215     $finalscore = array_pop($tmpscore);
216     $finalscore = $finalscore['players'];
217
218     echo "  <div class=\"sessionscore\">";
219     if($finalscore)
220       { 
221         echo "Score: \n";
222         /* output the final score on the front page */
223         foreach($finalscore as $user=>$value)
224           {
225             $name = DB_get_name('userid',$user);
226             echo " ".substr($name,0,2).": $value ";
227           }
228       }
229     else 
230       {
231         /* first game, no score yet */ 
232         echo "&nbsp;";
233       }
234
235     echo format_score_table_html($score,$myid);
236     echo "  </div>\n";
237
238     /* figure out which game in a session we are in and link to the previous and next game if possible */
239     $hashes = DB_get_hashes_by_session($session,$myid);
240     $next     = NULL;
241     $i = 1;
242     foreach($hashes as $hash)
243       {
244         if($hash == $me)
245           $j=$i;
246         $i++;
247         $lasthash=$hash;
248       }
249     $i--;
250
251     if($j>1)
252       $previous = $hashes[$j-2];
253     else
254       $previous = NULL;
255     if($j<$i)
256       $next = $hashes[$j];
257     else
258       $next = NULL;
259
260     if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
261       {
262         if($previous)
263           echo "<a href=\"{$INDEX}?action=game&amp;me=$previous\">previous game</a>&nbsp;&nbsp;&nbsp; \n";
264         echo "This is game number $j of <a href=\"{$INDEX}?action=game&amp;me=$lasthash\">$i</a> in session $session.\n";
265         if($next)
266           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$next\">next game</a> \n";
267       }
268     else
269       echo "This is game number $j of $i in session $session.";
270     echo "\n</div>\n";
271   }
272
273 /* display the table and the names */
274 display_table();
275
276 /* mystatus gets the player through the different stages of a game.
277  * start:    does the player want to play?
278  * init:     check for sickness
279  * check:    check for return values from init
280  * poverty:  handle poverty, wait here until all player have reached this state
281  *           display sickness and move on to game
282  * play:     game in progress
283  * gameover: are we revisiting a game
284  */
285 switch($mystatus)
286   {
287   case 'start':
288     /* don't ask if user has autosetup set to yest */
289     $skip = 0;
290     if($PREF['autosetup']=='yes') $skip = 1;
291
292     if( !myisset('in') && !$skip)
293       {
294         /* asks the player, if he wants to join the game */
295         output_check_want_to_play($me);
296         break;
297       }
298     else
299       {
300         /* check the result, if player wants to join, got next stage, else cancel game */
301         if(!$skip && $_REQUEST['in'] == 'no' )
302           {
303             /* cancel the game */
304             $message = "Hello, \n\n".
305               "the game has been canceled due to the request of one of the players.\n";
306
307             $userids = DB_get_all_userid_by_gameid($gameid);
308             foreach($userids as $user)
309               {
310                 $subject = 'Game '.DB_format_gameid($gameid).' canceled';
311                 mymail($user,$subject,$message);
312               }
313
314             /* delete everything from the dB */
315             DB_cancel_game($me);
316             break;
317           }
318         else
319           {
320             /* user wants to join the game */
321
322             /* move on to the next stage,
323              * no break statement to immediately go to the next stage
324              */
325
326             DB_set_hand_status_by_hash($me,'init');
327
328             /* check if everyone has reached this stage, send out email */
329             $userids = DB_get_all_userid_by_gameid($gameid);
330             $ok = 1;
331             foreach($userids as $user)
332               {
333                 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
334                 if($userstat!='init')
335                   {
336                     /* whos turn is it? */
337                     DB_set_player_by_gameid($gameid,$user);
338                     $ok = 0;
339                     break;
340                   }
341               };
342             if($ok)
343               {
344                 /* all done, send out email unless this player is the startplayer */
345                 $startplayer = DB_get_startplayer_by_gameid($gameid);
346                 if($mypos == $startplayer)
347                   {
348                     /* do nothing, go to next stage */
349                   }
350                 else
351                   {
352                     /* email startplayer */
353                     /*
354                      $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
355                      $who         = DB_get_userid('hash',$hash);
356                      DB_set_player_by_gameid($gameid,$who);
357
358                      $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
359                      "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
360                      mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
361                     */
362                   }
363               }
364           }
365       }
366   case 'init':
367     /* here we ask the player if he is sick */
368     $mycards = DB_get_hand($me);
369     $mycards = mysort($mycards,$gametype);
370
371     if(!myisset('solo','wedding','poverty','nines') )
372       {
373         /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
374         echo "\n<ul class=\"tricks\">\n";
375         echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
376         echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
377           "    <div class=\"trick\" id=\"trick0\">\n";
378
379         for($pos=1;$pos<5;$pos++)
380           {
381             $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
382             $userid     = DB_get_userid('gameid-position',$gameid,$pos);
383             $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
384
385             if($userstatus=='start' || $userstatus=='init')
386               echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
387             else
388               if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
389                 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
390               else if($usersick==NULL && $pos<=$mypos)
391                 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
392           }
393         echo "    </div>\n  </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
394         /* end displaying sickness */
395
396         output_check_for_sickness($me,$mycards);
397
398         echo "<div class=\"mycards\">Your cards are: <br />\n";
399         foreach($mycards as $card)
400           display_card($card,$PREF['cardset']);
401         echo "</div>\n";
402
403         break;
404       }
405     else
406       {
407         /* check if someone selected more than one sickness */
408         $Nsickness = 0;
409         if($_REQUEST['solo']!='No')       $Nsickness++;
410         if($_REQUEST['wedding'] == 'yes') $Nsickness++;
411         if($_REQUEST['poverty'] == 'yes') $Nsickness++;
412         if($_REQUEST['nines'] == 'yes')   $Nsickness++;
413
414         if($Nsickness>1)
415           {
416             echo "<p class=\"message\"> You selected more than one sickness, please go back ".
417               "and answer the <a href=\"$INDEX?action=game&amp;me=$me&amp;in=yes\">question</a> again.</p>";
418
419             echo "<div class=\"mycards\">Your cards are: <br />\n";
420             foreach($mycards as $card)
421               display_card($card,$PREF['cardset']);
422             echo "</div>\n";
423
424             break;
425           }
426         else
427           {
428             /* everything is ok, save what user said and proceed */
429             echo "<p class=\"message\">Processing what you selected in the last step...";
430
431             /* check if this sickness needs to be handled first */
432             $gametype    = DB_get_gametype_by_gameid($gameid);
433             $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
434
435             if( $_REQUEST['solo']!='No' )
436               {
437                 /* user wants to play a solo */
438
439                 /* store the info in the user's hand info */
440                 DB_set_solo_by_hash($me,$_REQUEST['solo']);
441                 DB_set_sickness_by_hash($me,'solo');
442
443                 echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
444
445                 if($gametype == 'solo' && $startplayer<$mypos)
446                   {}/* do nothing, since someone else already is playing solo */
447                 else
448                   {
449                     /* this solo comes first
450                      * store info in game table
451                      */
452                     DB_set_gametype_by_gameid($gameid,'solo');
453                     DB_set_startplayer_by_gameid($gameid,$mypos);
454                     DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
455                   };
456               }
457             else if($_REQUEST['wedding'] == 'yes')
458               {
459                 /* silent solo is set further down */
460                 echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
461                 DB_set_sickness_by_hash($me,'wedding');
462               }
463             else if($_REQUEST['poverty'] == 'yes')
464               {
465                 echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
466                 DB_set_sickness_by_hash($me,'poverty');
467               }
468             else if($_REQUEST['nines'] == 'yes')
469               {
470                 echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
471                   " is playing solo, this game will be canceled.<br />\n";
472                 DB_set_sickness_by_hash($me,'nines');
473               }
474
475             echo "</p>\n";
476
477             /* move on to the next stage*/
478             DB_set_hand_status_by_hash($me,'check');
479           };
480       };
481
482   case 'check':
483     /* here we check what all players said and figure out what game we are playing
484      * this can therefore only be handled once all players finished the last stage
485      */
486
487     $mycards = DB_get_hand($me);
488     $mycards = mysort($mycards,$gametype);
489
490     /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
491     echo "\n<ul class=\"tricks\">\n";
492     echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
493     echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
494       "    <div class=\"trick\" id=\"trick0\">\n";
495
496     for($pos=1;$pos<5;$pos++)
497       {
498         $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
499         $userid     = DB_get_userid('gameid-position',$gameid,$pos);
500         $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
501
502         if($userstatus=='start' || $userstatus=='init')
503           echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
504         else
505           if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
506             echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
507           else
508             echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
509       }
510     echo "    </div>\n  </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
511     /* end displaying sickness */
512
513     echo "<div class=\"message\">\n";
514     echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
515
516     /* check if everyone has reached this stage */
517     $userids = DB_get_all_userid_by_gameid($gameid);
518     $ok = 1;
519     foreach($userids as $user)
520       {
521         $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
522         if($userstat!='check')
523           {
524             $ok = 0;
525             DB_set_player_by_gameid($gameid,$user);
526             break;
527           }
528       };
529
530     if(!$ok)
531       {
532         echo "<p>This step can only be handled after everyone finished the last step. ".
533           "Seems like this is not the case, so you need to wait a bit... ".
534           "you will get an email once that is the case, please use the link in ".
535           "that email to continue the game.</p></div>";
536
537         /* display cards, if player was just at the init-phase he will still see the cards from there
538          * we can put this one here, since the last player to finish the init state won't get here and
539          * will still see his card anyway from the init-phase
540          */
541         if($mystatus=='check')
542           {
543             /* show cards */
544             echo "<div class=\"mycards\">Your cards are: <br />\n";
545             foreach($mycards as $card)
546               display_card($card,$PREF['cardset']);
547             echo "</div>\n";
548           }
549         break;
550       }
551     else
552       {
553         /* Ok, everyone finished the init-phase, time to figure out what game we
554          * are playing, in case there are any solos this already
555          * will have the correct information in it */
556
557         echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>";
558
559         $gametype    = DB_get_gametype_by_gameid($gameid);
560         $startplayer = DB_get_startplayer_by_gameid($gameid);
561
562         /* check for sickness */
563         $nines   = 0;
564         $poverty = 0;
565         $wedding = 0;
566         $solo    = 0;
567         foreach($userids as $user)
568           {
569             $name     = DB_get_name('userid',$user);
570             $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
571             if($usersick == 'nines')
572               {
573                 $nines = $user;
574                 break; /* no need to check for other poverties, since only solo can win and that is already set */
575               }
576             else if($usersick == 'poverty')
577               $poverty++;
578             else if($usersick == 'wedding')
579               $wedding=$user;
580             else if($usersick == 'solo')
581               $solo++;
582           }
583
584         /* now check which sickness comes first and set the gametype to it */
585         if($gametype == 'solo')
586           {
587             /* do nothing */
588           }
589         else if($nines)
590           {
591             /* cancel game */
592             /* TODO: should we keep statistics of this? */
593             $message = "Hello, \n\n".
594               " the game has been canceled because ".DB_get_name('userid',$nines).
595               " has five or more nines and nobody is playing solo.\n\n".
596               " To redeal either start a new game or, in case the game was part of a tournament, \n".
597               " go to the last game and use the link at the bottom of the page to redeal.";
598
599             $userids = DB_get_all_userid_by_gameid($gameid);
600             foreach($userids as $user)
601               {
602                 $subject = 'Game '.DB_format_gameid($gameid).' canceled';
603                 mymail($user,$subject,$message);
604               }
605
606             /* delete everything from the dB */
607             DB_cancel_game($me);
608
609             echo "The game has been canceled because ".DB_get_name('userid',$nines).
610               " has five or more nines and nobody is playing solo.\n";
611             return;
612           }
613         else if($poverty==1) /* one person has poverty */
614           {
615             DB_set_gametype_by_gameid($gameid,'poverty');
616             $gametype = 'poverty';
617             $who      = DB_get_sickness_by_gameid($gameid);
618             if(!$who)
619               {
620                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
621                 if($firstsick == 'poverty')
622                   DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
623                 else
624                   DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
625               }
626           }
627         else if($poverty==2) /* two people have poverty */
628           {
629             DB_set_gametype_by_gameid($gameid,'dpoverty');
630             $gametype = 'dpoverty';
631             $who      = DB_get_sickness_by_gameid($gameid);
632             if(!$who)
633               {
634                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
635                 if($firstsick == 'poverty')
636                   {
637                     $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
638                     if($secondsick == 'poverty')
639                       DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
640                     else
641                       DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
642                   }
643                 else
644                   DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
645               }
646           }
647         else if($wedding> 0)
648           {
649             DB_set_gametype_by_gameid($gameid,'wedding');
650             DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
651             $gametype = 'wedding';
652           };
653         /* now the gametype is set correctly in the database */
654         echo "<p> Got it :)</p>";
655
656         /* loop over all players, set re/contra if possible and start the game if possible */
657         $userids = DB_get_all_userid_by_gameid($gameid);
658         foreach($userids as $userid)
659           {
660             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
661
662             switch($gametype)
663               {
664               case 'solo':
665                 /* are we the solo player? set us to re, else set us to contra */
666                 $pos = DB_get_pos_by_hash($userhash);
667                 if($pos == $startplayer)
668                   DB_set_party_by_hash($userhash,'re');
669                 else
670                   DB_set_party_by_hash($userhash,'contra');
671                 DB_set_hand_status_by_hash($userhash,'play');
672                 break;
673
674               case 'wedding':
675                 /* set person with the wedding to re, do the rest during the game */
676                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
677                 if($usersick == 'wedding')
678                   DB_set_party_by_hash($userhash,'re');
679                 else
680                   DB_set_party_by_hash($userhash,'contra');
681
682                 DB_set_hand_status_by_hash($userhash,'play');
683                 break;
684
685               case 'normal':
686                 $hand = DB_get_all_hand($userhash);
687
688                 if(in_array('3',$hand)||in_array('4',$hand))
689                   DB_set_party_by_hash($userhash,'re');
690                 else
691                   DB_set_party_by_hash($userhash,'contra');
692                 DB_set_hand_status_by_hash($userhash,'play');
693                 break;
694               case 'poverty':
695               case 'dpoverty':
696                 /* set person with poverty to play status */
697                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
698                 if($usersick == 'poverty')
699                   DB_set_hand_status_by_hash($userhash,'play');
700
701                 /* set status of first player to be asked to poverty */
702                 $who = DB_get_sickness_by_gameid($gameid);
703                 if($who > 6) $who= $who/10; /* in case we have dpoverty */
704                 $whoid = DB_get_userid('gameid-position',$gameid,$who);
705                 if($whoid==$userid)
706                   DB_set_hand_status_by_hash($userhash,'poverty');
707               }
708           }
709         /* check for silent solo, set game type to solo in this case */
710         $gametype = DB_get_gametype_by_gameid($gameid);
711         $userids  = DB_get_all_userid_by_gameid($gameid);
712         foreach($userids as $userid)
713           {
714             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
715
716             if($gametype=='normal')
717               {
718                 $userhand = DB_get_all_hand($userhash);
719                 if(check_wedding($userhand))
720                   {
721                     /* normal game type and player has both queens -> silent solo */
722                     /* keep startplayer, just set gametype to silent solo */
723                     DB_set_gametype_by_gameid($gameid,'solo');
724                     DB_set_solo_by_gameid($gameid,'silent');
725                   }
726               }
727           }
728
729         /* send out email to first player or poverty person*/
730         if($gametype!='poverty' && $gametype!='dpoverty')
731           {
732             $startplayer = DB_get_startplayer_by_gameid($gameid);
733             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
734             $who         = DB_get_userid('hash',$hash);
735             DB_set_player_by_gameid($gameid,$who);
736
737             if($hash!=$me)
738               {
739                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
740                   {
741                     /* email startplayer */
742                     $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
743                       "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
744                     $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
745                     mymail($who,$subject,$message);
746                   }
747               }
748             else
749               echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.</div>\n";
750           }
751         else
752           {
753             /* set status of first player to be asked to poverty */
754             $who   = DB_get_sickness_by_gameid($gameid);
755             if($who > 6) $who= $who/10; /* in case we have dpoverty */
756
757             $whoid = DB_get_userid('gameid-position',$gameid,$who);
758             if($whoid==$myid)
759               echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.</div>\n";
760             else
761               {
762                 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
763                 DB_set_player_by_gameid($gameid,$whoid);
764
765                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
766                   {
767                     /* email player for poverty */
768                     $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
769                       "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
770                     $subject = 'Poverty (game '.DB_format_gameid($gameid).') ';
771                     mymail($whoid,$subject,$message);
772                   }
773               }
774           }
775         echo "</div>\n";
776         break;
777       }
778   case 'poverty':
779     /* user only gets here in a poverty game, several things have to be handled here:
780      * A) ask, if user wants to take trump
781      *      yes-> take trump,
782      *            poverty: set re/contra
783      *            dpoverty: first time: set re, send email to second player
784      *                      second time: set contra
785      *            poverty: set status of other players to 'play'
786      *            set status to play in case 0 trump
787      *      no -> set status to play,
788      *            ask next player or cancle the game if no more players
789      * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
790      *         ask to give cards back, set status to play, once player has 12 cards
791      *
792      * it is easier to check B) first
793      */
794
795     set_gametype($gametype); /* this sets the $CARDS variable */
796     $myparty = DB_get_party_by_hash($me);
797
798     /* the following is part B) of whats needs to be done)
799     /*    check if user wants to give cards back */
800     if(myisset('exchange'))
801       {
802         $exchange    = $_REQUEST['exchange'];
803         $partnerhash = DB_get_partner_hash_by_hash($me);
804         $partnerid   = DB_get_userid('hash',$partnerhash);
805         $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
806
807         /* if exchange is set to a value>0, exchange that card back to the partner */
808         if($exchange >0)
809           {
810             $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
811                                " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
812             DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
813           };
814       }
815
816     /* update hand */
817     $mycards = DB_get_hand($me);
818     $mycards = mysort($mycards,$gametype);
819
820     /* output pre-game trick in case user reloads,
821      * only needs to be done when a team has been formed */
822     if($myparty=='re' || $myparty=='contra')
823       {
824         echo "\n<ul class=\"tricks\">\n";
825         echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
826
827         $mygametype =  DB_get_gametype_by_gameid($gameid);
828
829         echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
830           "    <div class=\"trick\" id=\"trick0\">\n";
831
832         /* get information so show the cards that have been handed over in a poverty game */
833         output_exchanged_cards();
834
835         echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
836       }
837     /* end output pre-game trick */
838
839     /* check if user need to give more cards back */
840     if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
841       {
842         echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
843
844         $type='exchange';
845         echo "<div class=\"mycards\">Your cards are: <br />\n";
846         foreach($mycards as $card)
847           display_link_card($card,$PREF['cardset'],$type);
848         echo "  <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
849         echo "</div>\n";
850       }
851     else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
852       {
853         /* user is done, ready to play */
854         DB_set_hand_status_by_hash($me,'play');
855
856         /* email start player */
857         $startplayer = DB_get_startplayer_by_gameid($gameid);
858         $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
859         $who         = DB_get_userid('hash',$hash);
860         DB_set_player_by_gameid($gameid,$who);
861
862         if($hash!=$me)
863           {
864             if(DB_get_email_pref_by_hash($hash)!='emailaddict')
865               {
866                 /* email startplayer */
867                 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
868                   "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
869                 $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).') ';
870                 mymail($who,$subject,$message);
871               }
872           }
873         else
874           echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.</div>\n";
875       }
876
877     /* the following is part A) of what needs to be done */
878     if(!myisset('trump'))
879       {
880         if(!$myparty)
881           {
882             echo "<div class=\"poverty\">\n";
883             $userids = DB_get_all_userid_by_gameid($gameid);
884             foreach($userids as $user)
885               {
886                 $name      = DB_get_name('userid',$user);
887                 $usersick  = DB_get_sickness_by_userid_and_gameid($user,$gameid);
888                 $userhash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
889                 $userparty = DB_get_party_by_hash($userhash);
890
891                 if($usersick=='poverty' && !$userparty)
892                   {
893                     $hash    = DB_get_hash_from_gameid_and_userid($gameid,$user);
894                     $cards   = DB_get_hand($hash);
895                     /* count trump */
896                     $nrtrump = 0;
897                     foreach($cards as $card)
898                       if($card<27) $nrtrump++;
899                     echo "Player $name has $nrtrump trump. Do you want to take them?".
900                       "<a href=\"index.php?action=game&amp;me=$me&amp;trump=$user\">Yes</a> <br />\n";
901                   }
902               }
903             echo "<a href=\"index.php?action=game&amp;me=$me&amp;trump=no\">No way</a> <br />\n";
904             echo "</div><div>\n";
905
906             echo "<div class=\"mycards\">Your cards are: <br />\n";
907             foreach($mycards as $card)
908               display_card($card,$PREF['cardset']);
909             echo "</div></div>\n";
910           }
911         break;
912       }
913     else
914       {
915         $trump = $_REQUEST['trump'];
916
917         if($trump=='no')
918           {
919             /* user doesn't want to take trump */
920             DB_set_hand_status_by_hash($me,'play');
921
922             /* set next player who needs to be asked and email him*/
923             $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
924             $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
925
926             /* don't ask people who have poverty */
927             $next=1;
928             if($firstsick=='poverty')
929               {
930                 if($secondsick=='poverty')
931                   $next=3;
932                 else
933                   $next=2;
934               }
935             if($gametype=='dpoverty')
936               {
937                 $next=999; /* need to cancel for sure, since both would need to take the trump */
938               }
939
940             /* no more people to ask, need to cancel the game */
941             if($mypos+$next>4)
942               {
943                 $message = "Hello, \n\n".
944                   "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
945
946                 $userids = DB_get_all_userid_by_gameid($gameid);
947                 foreach($userids as $user)
948                   {
949                     $subject = 'Game '.DB_format_gameid($gameid).' canceled (poverty not resolved)';
950                     mymail($user,$subject,$message);
951                   }
952
953                 /* delete everything from the dB */
954                 DB_cancel_game($me);
955
956                 echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
957                 return;
958               }
959             else
960               {
961                 /* email next player, set his status to poverty */
962                 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
963                 $userid   = DB_get_userid('hash',$userhash);
964
965                 DB_set_player_by_gameid($gameid,$userid);
966                 DB_set_hand_status_by_hash($userhash,'poverty');
967
968                 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
969                   " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
970                 $subject = 'Poverty (game '.DB_format_gameid($gameid).')';
971                 mymail($userid,$subject,$message);
972               }
973           }
974         else
975           {
976             /* player wants to take trump, change cards */
977
978             /* user wants to take trump */
979             $trump = $_REQUEST['trump'];
980             $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
981             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
982
983             /* remember which cards were handed over*/
984             $partnerhand = DB_get_all_hand($userhash);
985             foreach ($partnerhand as $card)
986               if($card<27)
987                 DB_add_exchanged_card($card,$userhand,$myhand);
988
989             /* copy trump from player A to B */
990             $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
991
992             /* reload cards */
993             $mycards = DB_get_hand($me);
994
995             /* set re/contra */
996             if($gametype=='poverty')
997               {
998                 $userids = DB_get_all_userid_by_gameid($gameid);
999                 foreach($userids as $user)
1000                   {
1001                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1002                     if($hash==$userhash||$hash==$me)
1003                       {
1004                         DB_set_party_by_hash($hash,'re');
1005                       }
1006                     else
1007                       {
1008                         DB_set_party_by_hash($hash,'contra');
1009                         DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1010                       }
1011                   }
1012                 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1013                 if(count($mycards)==12)
1014                   {
1015                     DB_set_hand_status_by_hash($me,'play');
1016                   }
1017               }
1018             else /*dpoverty*/
1019               {
1020                 /* has the re party already been set?*/
1021                 $re_set=0;
1022                 $userids = DB_get_all_userid_by_gameid($gameid);
1023                 foreach($userids as $user)
1024                   {
1025                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1026                     $party = DB_get_party_by_hash($hash);
1027                     if($party=='re')
1028                       $re_set=1;
1029                   }
1030                 if($re_set)
1031                   {
1032                     DB_set_party_by_hash($me,'contra');
1033                     DB_set_party_by_hash($userhash,'contra');
1034                   }
1035                 else
1036                   {
1037                     DB_set_party_by_hash($me,'re');
1038                     DB_set_party_by_hash($userhash,'re');
1039
1040                     /* send out email to second non-poverty player */
1041                     $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1042                     $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1043
1044                     $next=1;
1045                     if($firstsick=='poverty')
1046                       if($secondsick=='poverty')
1047                         $next=3;
1048                       else
1049                         $next=2;
1050
1051                     if($mypos+$next>4)
1052                       echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
1053
1054                     $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1055                     $userid   = DB_get_userid('hash',$userhash);
1056
1057                     DB_set_player_by_gameid($gameid,$userid);
1058                     DB_set_hand_status_by_hash($userhash,'poverty');
1059
1060                     $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1061                       " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1062                     $subject = 'Double poverty (game '.DB_format_gameid($gameid).')';
1063                     mymail($userid,$subject,$message);
1064                   }
1065               }
1066             echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">continue</a> here.</div>\n";
1067           }
1068       }
1069     echo "</div>";
1070     break;
1071
1072   case 'play':
1073   case 'gameover':
1074     /* both entries here,  so that the tricks are visible for both.
1075      * in case of 'play' there is a break later that skips the last part
1076      */
1077
1078     /* check if all players are ready to play,
1079      * if so, send out email to the startplayer
1080      * only need to do this if the game hasn't started yet
1081      */
1082     $gamestatus = DB_get_game_status_by_gameid($gameid);
1083     if($gamestatus == 'pre')
1084       {
1085         $ok = 1;
1086         $userids = DB_get_all_userid_by_gameid($gameid);
1087         foreach($userids as $user)
1088           {
1089             $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1090             if($userstatus !='play' && $userstatus!='gameover')
1091               {
1092                 $ok = 0;
1093                 DB_set_player_by_gameid($gameid,$user);
1094                 break;
1095               }
1096           }
1097         if($ok)
1098           {
1099             /* only set this after all poverty, etc. are handled*/
1100             DB_set_game_status_by_gameid($gameid,'play');
1101
1102             /* email startplayer */
1103             $startplayer = DB_get_startplayer_by_gameid($gameid);
1104             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1105             $who         = DB_get_userid('hash',$hash);
1106             DB_set_player_by_gameid($gameid,$who);
1107
1108             if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1109               {
1110                 /* email startplayer) */
1111                 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1112                   "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1113                 $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
1114                 mymail($who,$subject,$message);
1115               }
1116           }
1117       }
1118     /* figure out what kind of game we are playing,
1119      * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1120      * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1121      * accordingly
1122      */
1123
1124     $gametype = DB_get_gametype_by_gameid($gameid);
1125     $GT       = $gametype;
1126     if($gametype=='solo')
1127       {
1128         $gametype = DB_get_solo_by_gameid($gameid);
1129         if($gametype=='silent')
1130           $GT = 'normal';
1131         else
1132           $GT = $gametype.' '.$GT;
1133       }
1134     else
1135       $gametype = 'normal';
1136
1137     set_gametype($gametype); /* this sets the $CARDS variable */
1138
1139     /* get some infos about the game, need to reset this, since it might have changed */
1140     $gamestatus = DB_get_game_status_by_gameid($gameid);
1141
1142     /* has the game started? No, then just wait here...*/
1143     if($gamestatus == 'pre')
1144       {
1145         echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
1146           "You need to wait for the others. Just wait for an email. </p>";
1147
1148         $mycards = DB_get_hand($me);
1149         $mycards = mysort($mycards,$gametype);
1150
1151         echo "<div class=\"mycards\">Your cards are: <br />\n";
1152         foreach($mycards as $card)
1153           display_card($card,$PREF['cardset']);
1154         echo "</div>\n";
1155
1156         break; /* not sure this works... the idea is that you can
1157                 * only  play a card after everyone is ready to play */
1158       }
1159
1160
1161     /* get time from the last action of the game */
1162     $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1163     $gameend = time() - strtotime($r[0]);
1164
1165     /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1166     if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1167       if(myisset('comment'))
1168         {
1169           $comment = $_REQUEST['comment'];
1170           $playid = DB_get_current_playid($gameid);
1171
1172           if($comment != '')
1173             DB_insert_comment($comment,$playid,$myid);
1174         };
1175
1176     /* get everything relevant to display the tricks */
1177     $result = DB_query("SELECT Hand_Card.card_id as card,".
1178                        "       Hand.position as position,".
1179                        "       Play.sequence as sequence, ".
1180                        "       Trick.id, ".
1181                        "       GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1182                        "                    SEPARATOR '\n' ), ".
1183                        "       Play.create_date, ".
1184                        "       Hand.user_id ".
1185                        "FROM Trick ".
1186                        "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1187                        "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1188                        "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1189                        "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1190                        "LEFT JOIN User On User.id=Comment.user_id ".
1191                        "WHERE Trick.game_id='".$gameid."' ".
1192                        "GROUP BY Trick.id, sequence ".
1193                        "ORDER BY Trick.id, sequence  ASC");
1194     $trickNR   = 0;
1195     $lasttrick = DB_get_max_trickid($gameid);
1196
1197     $play = array(); /* needed to calculate winner later  */
1198     $seq  = 1;
1199     $pos  = DB_get_startplayer_by_gameid($gameid)-1;
1200     $firstcard = ''; /* first card in a trick */
1201
1202     echo "\n<ul class=\"tricks\">\n";
1203     echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
1204
1205     /* output vorbehalte */
1206     $mygametype =  DB_get_gametype_by_gameid($gameid);
1207     if($mygametype != 'normal' && $mygametype != 'silent') /* only show when needed */
1208       {
1209         echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1210              "    <div class=\"trick\" id=\"trick0\">\n";
1211
1212         /* get information so show the cards that have been handed over in a poverty game */
1213         output_exchanged_cards();
1214
1215         echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1216       }
1217
1218     /* output tricks */
1219     while($r = DB_fetch_array($result))
1220       {
1221         $pos     = $r[1];
1222         $seq     = $r[2];
1223         $trick   = $r[3];
1224         $comment = $r[4];
1225         $user    = $r[6];
1226
1227         /* count number of tricks */
1228         if($seq==1)
1229           $trickNR++;
1230
1231         /* check if first schweinchen has been played */
1232         if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1233           if(!$GAME['schweinchen-first'])
1234             $GAME['schweinchen-first'] = 1; /* playing the first fox */
1235           else
1236             $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1237
1238         /* save card to be able to find the winner of the trick later */
1239         $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1240
1241         if($seq==1)
1242           {
1243             /* first card in a trick, output some html */
1244             if($trick!=$lasttrick)
1245               {
1246                 /* start of an old trick? */
1247                 echo "  <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
1248                   "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1249                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1250               }
1251             else if($trick==$lasttrick)
1252               {
1253                 /* start of a last trick? */
1254                 echo "  <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
1255                   "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1256                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1257               };
1258
1259             /* remember first card, so that we are able to check, what cards can be played */
1260             $firstcard = $r[0];
1261           };
1262
1263         /* display card */
1264         echo "      <div class=\"card".($pos-1)."\">\n";
1265
1266         /* display comments */
1267         if($comment!='')
1268           echo "        <span class=\"comment\">".$comment."</span>\n";
1269
1270         echo '        ';
1271         display_card($r[0],$PREF['cardset']);
1272
1273         echo "      </div>\n"; /* end div card */
1274
1275         /* end of trick? */
1276         if($seq==4)
1277           {
1278             echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1279           }
1280       }
1281
1282     /* whos turn is it? */
1283     if($seq==4)
1284       {
1285         $winner    = get_winner($play,$gametype); /* returns the position */
1286         $next      = $winner;
1287         $firstcard = ''; /* new trick, no first card */
1288       }
1289     else
1290       {
1291         $next = $pos+1;
1292         if($next==5) $next = 1;
1293       }
1294
1295     /* my turn?, display cards as links, ask for comments*/
1296     if(DB_get_pos_by_hash($me) == $next)
1297       $myturn = 1;
1298     else
1299       $myturn = 0;
1300
1301     /* do we want to play a card? */
1302     if(myisset('card') && $myturn)
1303       {
1304         $card   = $_REQUEST['card'];
1305         $handid = DB_get_handid('hash',$me);
1306         $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1307
1308         /* check if we have card and that we haven't played it yet*/
1309         /* set played in hand_card to true where hand_id and card_id*/
1310         $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1311                               "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1312         $handcardid = $r[0];
1313
1314         if($handcardid) /* everything ok, play card  */
1315           {
1316             /* update Game timestamp */
1317             DB_update_game_timestamp($gameid);
1318
1319             /* mark card as played */
1320             DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1321                      DB_quote_smart($card));
1322
1323             /* get trick id or start new trick */
1324             $a = DB_get_current_trickid($gameid);
1325             $trickid  = $a[0];
1326             $sequence = $a[1];
1327             $tricknr  = $a[2];
1328
1329             $playid = DB_play_card($trickid,$handcardid,$sequence);
1330
1331             /* check special output for schweinchen in case in case a fox is being played
1332              * check for correct rules, etc. has already been done
1333              */
1334             if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1335               {
1336                 if(!$GAME['schweinchen-first'])
1337                   $GAME['schweinchen-first'] = 1; /* playing the first fox */
1338                 else
1339                   $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1340
1341                 if( $RULES['schweinchen']=='both' ||
1342                     ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1343                     ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1344                      (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1345                   )
1346                   {
1347                     DB_insert_comment('Schweinchen! ',$playid,$myid);
1348                     $commentSchweinchen = 'Schweinchen! ';
1349                   }
1350                 if ($debug)
1351                   echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1352               }
1353
1354             /* if sequence == 4 check who one in case of wedding */
1355             if($sequence == 4 && $GT == 'wedding')
1356               {
1357                 /* is wedding resolve */
1358                 $resolved = DB_get_sickness_by_gameid($gameid);
1359                 if($resolved<0)
1360                   {
1361                     /* who has wedding */
1362                     $userids = DB_get_all_userid_by_gameid($gameid);
1363                     foreach($userids as $user)
1364                       {
1365                         $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1366                         if($usersick == 'wedding')
1367                           $whosick = $user;
1368                       }
1369                     /* who won the trick */
1370                     $play     = DB_get_cards_by_trick($trickid);
1371                     $winner   = get_winner($play,$gametype); /* returns the position */
1372                     $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1373                     /* is tricknr <=3 */
1374                     if($tricknr <=3 && $winnerid!=$whosick)
1375                       {
1376                         /* set resolved at tricknr*/
1377                         $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1378                         /* set partner */
1379                         $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1380                         DB_set_party_by_hash($whash,'re');
1381                       }
1382                     if($tricknr == 3 && $winnerid==$whosick)
1383                       {
1384                         /* set resolved at tricknr*/
1385                         $resolved = DB_set_sickness_by_gameid($gameid,'3');
1386                       }
1387                   }
1388               }
1389
1390             /* if sequence == 4, set winner of the trick, count points and set the next player */
1391             if($sequence==4)
1392               {
1393                 $play   = DB_get_cards_by_trick($trickid);
1394                 $winner = get_winner($play,$gametype); /* returns the position */
1395
1396                 /* check if someone caught a fox */
1397                 /* first check if we should account for solos at all,
1398                  * since it doesn't make sense in some games
1399                  */
1400                 $ok = 0; /* fox shouldn't be counted */
1401                 if(DB_get_gametype_by_gameid($gameid)=='solo')
1402                   {
1403                     $solo = DB_get_solo_by_gameid($gameid);
1404                     if($solo == 'trump' || $solo == 'silent')
1405                       $ok = 1; /* for trump solos and silent solos, foxes are ok */
1406                   }
1407                 else
1408                   $ok = 1; /* for all other games (not solos) foxes are ok too */
1409
1410                 if($ok==1)
1411                   foreach($play as $played)
1412                     {
1413                       if ( $played['card']==19 || $played['card']==20 )
1414                         if ($played['pos']!= $winner )
1415                           {
1416                             /* possible caught a fox, check party */
1417                             $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1418                             $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1419
1420                             $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1421                             $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1422
1423                             if($party1 != $party2)
1424                               DB_query("INSERT INTO Score".
1425                                        " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1426                           }
1427                     }
1428
1429                 /* check for karlchen (jack of clubs in the last trick)*/
1430                 /* same as for foxes, karlchen doesn't always make sense
1431                  * check what kind of game it is and set karlchen accordingly */
1432                 $ok = 1; /* default: karlchen should be accounted for */
1433                 if($tricknr != 12 )
1434                   $ok = 0; /* Karlchen works only in the last trick */
1435                 if($ok && DB_get_gametype_by_gameid($gameid)=='solo' )
1436                   {
1437                     $solo = DB_get_solo_by_gameid($gameid);
1438                     if($solo == 'trumpless' || $solo == 'jack' || $solo == 'queen' )
1439                       $ok = 0; /* no Karlchen in these solos */
1440                   }
1441
1442                 if($ok)
1443                   foreach($play as $played)
1444                     if ( $played['card']==11 || $played['card']==12 )
1445                       if ($played['pos'] == $winner )
1446                         {
1447                           /* possible caught a fox, check party */
1448                           $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1449                           $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1450
1451                           DB_query("INSERT INTO Score".
1452                                    " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1453                         }
1454                 /* check for doppelopf (>40 points)*/
1455                 $points = 0;
1456                 foreach($play as $played)
1457                   {
1458                     $points += DB_get_card_value_by_cardid($played['card']);
1459                   }
1460                 if($points > 39)
1461                   {
1462                     $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1463                     $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1464
1465                     DB_query("INSERT INTO Score".
1466                              " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1467                   }
1468
1469                 if($winner>0)
1470                   DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1471                 else
1472                   echo "ERROR during scoring";
1473
1474                 if($debug)
1475                   echo "DEBUG: position $winner won the trick <br />";
1476
1477                 /* who is the next player? */
1478                 $next = $winner;
1479               }
1480             else
1481               {
1482                 $next = DB_get_pos_by_hash($me)+1;
1483               }
1484             if($next==5) $next=1;
1485
1486             /* check for coment */
1487             if(myisset('comment'))
1488               {
1489                 $comment = $_REQUEST['comment'];
1490                 if($comment != '')
1491                   DB_insert_comment($comment,$playid,$myid);
1492                 if($commentSchweinchen)
1493                   $comment = $commentSchweinchen . $comment;
1494               };
1495
1496             /* display played card */
1497             $pos = DB_get_pos_by_hash($me);
1498             if($sequence==1)
1499               {
1500                 echo "  <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
1501                   "    <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1502                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1503               }
1504
1505             echo "      <div class=\"card".($pos-1)."\">\n        ";
1506
1507             /* display comments */
1508             display_card($card,$PREF['cardset']);
1509             if($comment!='')
1510               echo "\n        <span class=\"comment\"> ".$comment."</span>\n";
1511             echo "      </div>\n";
1512
1513             echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1514
1515             /*check if we still have cards left, else set status to gameover */
1516             if(sizeof(DB_get_hand($me))==0)
1517               {
1518                 DB_set_hand_status_by_hash($me,'gameover');
1519                 $mystatus = 'gameover';
1520               }
1521
1522             /* if all players are done, set game status to game over,
1523              * get the points of the last trick and send out an email
1524              * to all players
1525              */
1526             $userids = DB_get_all_userid_by_gameid($gameid);
1527
1528             $done=1;
1529             foreach($userids as $user)
1530               if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1531                 $done=0;
1532
1533             if($done)
1534               DB_set_game_status_by_gameid($gameid,'gameover');
1535
1536             /* email next player, if game is still running */
1537             if(DB_get_game_status_by_gameid($gameid)=='play')
1538               {
1539                 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1540                 $who       = DB_get_userid('hash',$next_hash);
1541                 DB_set_player_by_gameid($gameid,$who);
1542
1543                 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1544                   "It's your turn  now.\n".
1545                   "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1546                 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1547                   {
1548                     $subject = 'A card has been played in game '.DB_format_gameid($gameid);
1549                     mymail($who,$subject,$message);
1550                   }
1551               }
1552             else /* send out final email */
1553               {
1554                 /* individual score */
1555                 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1556                                    " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1557                                    " LEFT JOIN User ON User.id=Hand.user_id".
1558                                    " LEFT JOIN Play ON Trick.id=Play.trick_id".
1559                                    " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1560                                    " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1561                                    " WHERE Hand.game_id='$gameid'".
1562                                    " GROUP BY User.fullname" );
1563                 $message  = "The game is over. Thanks for playing :)\n";
1564                 $message .= "Final score:\n";
1565                 while( $r = DB_fetch_array($result) )
1566                   $message .= "   ".$r[0]."(".$r[2].") ".$r[1]."\n";
1567
1568                 $result = DB_query("SELECT  Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1569                                    " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1570                                    " LEFT JOIN User ON User.id=Hand.user_id".
1571                                    " LEFT JOIN Play ON Trick.id=Play.trick_id".
1572                                    " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1573                                    " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1574                                    " WHERE Hand.game_id='$gameid'".
1575                                    " GROUP BY Hand.party" );
1576                 $message .= "\nTotals:\n";
1577                 $re     = 0;
1578                 $contra = 0;
1579                 while( $r = DB_fetch_array($result) )
1580                   {
1581                     $message .= "    ".$r[0]." ".$r[1]."\n";
1582                     if($r[0] == 're')
1583                       $re = $r[1];
1584                     else if($r[0] == 'contra')
1585                       $contra = $r[1];
1586                   }
1587
1588                 /*
1589                  * save score in database
1590                  *
1591                  */
1592
1593                 /* get calls from re/contra */
1594                 $call_re     = NULL;
1595                 $call_contra = NULL;
1596                 foreach($userids as $user)
1597                   {
1598                     $hash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
1599                     $call  = DB_get_call_by_hash($hash);
1600                     $party = DB_get_party_by_hash($hash);
1601
1602                     if($call!=NULL)
1603                       {
1604                         $call = (int) $call;
1605
1606                         if($party=='re')
1607                           {
1608                             if($call_re==NULL)
1609                               $call_re = $call;
1610                             else if( $call < $call_re)
1611                               $call_re = $call;
1612                           }
1613                         else if($party=='contra')
1614                           {
1615                             if($call_contra==NULL)
1616                               $call_contra = $call;
1617                             else if( $call < $call_contra)
1618                               $call_contra = $call;
1619                           }
1620                       }
1621                   }
1622
1623                 /* figure out who one */
1624                 $winning_party = NULL;
1625
1626                 if($call_re == NULL && $call_contra==NULL)
1627                   {
1628                     /* nobody made a call, so it's easy to figure out who won */
1629                     if($re>120)
1630                       $winning_party='re';
1631                     else
1632                       $winning_party='contra';
1633                   }
1634                 else
1635                   {
1636                     /* if one party makes a call, they only win, iff they make enough points
1637                      * if only one party made a call, the other one wins,
1638                      * if the first one didn't make it
1639                      */
1640                     if($call_re)
1641                       {
1642                         $offset = 120 - $call_re;
1643                         if($call_re == 0)
1644                           $offset--; /* since we use a > in the next equation */
1645
1646                         if($re > 120+$offset)
1647                           $winning_party='re';
1648                         else if ($call_contra == NULL )
1649                           $winning_party='contra';
1650                       }
1651
1652                     if($call_contra)
1653                       {
1654                         $offset = 120 - $call_contra;
1655                         if($call_contra == 0)
1656                           $offset--; /* since we use a > in the next equation */
1657
1658                         if($contra > 120+$offset)
1659                           $winning_party='contra';
1660                         else if ($call_re == NULL )
1661                           $winning_party='re';
1662                       }
1663                   }
1664
1665                 /* one point for each call of the other party in case the other party didn't win
1666                  * and one point each in case the party made more than points than one of the calls
1667                  */
1668                 if($winning_party!='contra' && $call_contra!=NULL)
1669                   {
1670                     for( $p=$call_contra;$p<=120; $p+=30 )
1671                       {
1672                           DB_query("INSERT INTO Score".
1673                                    " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1674                         }
1675
1676                       for( $p=$call_contra; $p<120; $p+=30)
1677                         {
1678                           if( $re >= $p )
1679                             DB_query("INSERT INTO Score".
1680                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1681                         }
1682                     }
1683                   if($winning_party!='re' and $call_re!=NULL)
1684                     {
1685                       for( $p=$call_re;$p<=120; $p+=30 )
1686                         {
1687                           DB_query("INSERT INTO Score".
1688                                    " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1689                         }
1690
1691                       for( $p=$call_re; $p<120; $p+=30)
1692                         {
1693                           if( $contra>=$p )
1694                             DB_query("INSERT INTO Score".
1695                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1696                         }
1697                     }
1698
1699                   /* point in case contra won */
1700                   if($winning_party=='contra')
1701                     {
1702                       DB_query("INSERT INTO Score".
1703                                " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1704                     }
1705
1706                   /* one point each for winning and each 30 points + calls */
1707                   if($winning_party=='re')
1708                     {
1709                       foreach(array(120,150,180,210,240) as $p)
1710                         {
1711                           $offset = 0;
1712                           if($p==240 || $call_contra!=NULL)
1713                             $offset = 1;
1714
1715                           if($re>$p-$offset)
1716                             DB_query("INSERT INTO Score".
1717                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1718                         }
1719                       /* re called something and won */
1720                       foreach(array(0,30,60,90,120) as $p)
1721                         {
1722                           if($call_re!=NULL && $call_re<$p+1)
1723                             DB_query("INSERT INTO Score".
1724                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1725                         }
1726                     }
1727                   else if( $winning_party=='contra')
1728                     {
1729                       foreach(array(120,150,180,210,240) as $p)
1730                         {
1731                           $offset = 0;
1732                           if($p==240 || $call_re!=NULL)
1733                             $offset = 1;
1734
1735                           if($contra>$p-$offset)
1736                             DB_query("INSERT INTO Score".
1737                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1738                         }
1739                       /* re called something and won */
1740                       foreach(array(0,30,60,90,120) as $p)
1741                         {
1742                           if($call_contra!=NULL && $call_contra<$p+1)
1743                             DB_query("INSERT INTO Score".
1744                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1745                         }
1746                     }
1747
1748
1749                   /* add score points to email */
1750                   $message .= "\n";
1751                   $Tpoint = 0;
1752                   $message .= " Points Re: \n";
1753                   $queryresult = DB_query("SELECT score FROM Score ".
1754                                           "  WHERE game_id=$gameid AND party='re'".
1755                                           " ");
1756                   while($r = DB_fetch_array($queryresult) )
1757                     {
1758                       $message .= "   ".$r[0]."\n";
1759                       $Tpoint ++;
1760                     }
1761                   $message .= " Points Contra: \n";
1762                   $queryresult = DB_query("SELECT score FROM Score ".
1763                                           "  WHERE game_id=$gameid AND party='contra'".
1764                                           " ");
1765                   while($r = DB_fetch_array($queryresult) )
1766                     {
1767                       $message .= "   ".$r[0]."\n";
1768                       $Tpoint --;
1769                     }
1770                   $message .= " Total Points (from the Re point of view): $Tpoint\n";
1771                   $message .= "\n";
1772
1773                   $session = DB_get_session_by_gameid($gameid);
1774                   $score = generate_score_table($session);
1775
1776                   $message .= "Score Table:\n";
1777                   $message .= format_score_table_ascii($score);
1778                   $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1779
1780                   /* send out final email */
1781                   $all = array();
1782
1783                   foreach($userids as $user)
1784                     {
1785                       $all[] = DB_get_email('userid',$user);
1786
1787                       /* add links for all players */
1788                       $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1789                       $name = DB_get_name('userid',$user);
1790
1791                       $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1792                       $message .= $link;
1793                     }
1794                   $To = implode(",",$all);
1795
1796                   $message .= "\n\n (you can use reply all on this email to reach all the players.)\n";
1797                   $subject = $EmailName.' Game over (game '.DB_format_gameid($gameid).') ';
1798                   sendmail($To,$subject,$message);
1799               }
1800           }
1801         else
1802           {
1803             echo "can't find that card?! <br />\n";
1804           }
1805       }
1806     else if(myisset('card') && !$myturn )
1807       {
1808         echo "please wait until it's your turn! <br />\n";
1809       }
1810
1811     if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1812       echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1813
1814     /* display points in case game is over */
1815     if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1816       {
1817         echo "  <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
1818           "    <div class=\"trick\" id=\"trick13\">\n";
1819         /* add pic for re/contra
1820          "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1821
1822         $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1823                            " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1824                            " LEFT JOIN User ON User.id=Hand.user_id".
1825                            " LEFT JOIN Play ON Trick.id=Play.trick_id".
1826                            " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1827                            " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1828                            " WHERE Hand.game_id='$gameid'".
1829                            " GROUP BY User.fullname" );
1830         while( $r = DB_fetch_array($result))
1831           echo "      <div class=\"card".($r[3]-1)."\">\n".
1832             "        <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1833             "      </div>\n";
1834
1835         /* display totals */
1836         $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1837                            " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1838                            " LEFT JOIN User ON User.id=Hand.user_id".
1839                            " LEFT JOIN Play ON Trick.id=Play.trick_id".
1840                            " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1841                            " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1842                            " WHERE Hand.game_id='$gameid'".
1843                            " GROUP BY Hand.party" );
1844         echo "<div class=\"total\">\n  Totals:<br />\n";
1845         while( $r = DB_fetch_array($result))
1846           echo "  ".$r[0]." ".$r[1]."<br />\n";
1847
1848         $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1849                                 " FROM Game WHERE id='$gameid'");
1850         $r = DB_fetch_array($queryresult);
1851         echo "  <p>This game took ".$r[0]." hours.</p>\n";
1852
1853         echo "  <div class=\"re\">\n   Points Re: <br />\n";
1854         $queryresult = DB_query("SELECT score FROM Score ".
1855                                 "  WHERE game_id=$gameid AND party='re'".
1856                                 " ");
1857         while($r = DB_fetch_array($queryresult) )
1858           echo "   ".$r[0]."<br />\n";
1859         echo "  </div>\n";
1860
1861         echo "  <div class=\"contra\">\n   Points Contra: <br />\n";
1862         $queryresult = DB_query("SELECT score FROM Score ".
1863                                 "  WHERE game_id=$gameid AND party='contra'".
1864                                 " ");
1865         while($r = DB_fetch_array($queryresult) )
1866           echo "   ".$r[0]."<br />\n";
1867         echo "  </div>\n";
1868
1869         echo "</div>\n";
1870
1871         echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1872       }
1873
1874     echo "  <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">prev</a></li>\n";
1875     echo "  <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">next</a></li>\n";
1876     echo "</ul>\n"; /* end ul tricks*/
1877
1878     $mycards = DB_get_hand($me);
1879     $mycards = mysort($mycards,$gametype);
1880     echo "<div class=\"mycards\">\n";
1881
1882     if($myturn && !myisset('card') && $mystatus=='play' )
1883       {
1884         echo "Hello ".$myname.", it's your turn!  <br />\n";
1885         echo "Your cards are: <br />\n";
1886
1887         /* do we have to follow suite? */
1888         $followsuit = 0;
1889         if(have_suit($mycards,$firstcard))
1890           $followsuit = 1;
1891
1892         foreach($mycards as $card)
1893           {
1894             /* display only cards that the player is allowed to play as links, the rest just display normal
1895              * also check if we have both schweinchen, in that case only display on of them as playable
1896              */
1897             if( ($followsuit && !same_type($card,$firstcard)) ||
1898                 ( (int)($card)==19 && !$GAME['schweinchen-first'] &&
1899                   ($RULES['schweinchen']=='second'||
1900                    ( $RULES['schweinchen']=='secondaftercall' &&
1901                      (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )))
1902                   && $GAME['schweinchen-who']==$me  )
1903                 )
1904               display_card($card,$PREF['cardset']);
1905             else
1906               display_link_card($card,$PREF['cardset']);
1907           }
1908       }
1909     else if($mystatus=='play' )
1910       {
1911         echo "Your cards are: <br />\n";
1912         foreach($mycards as $card)
1913           display_card($card,$PREF['cardset']);
1914       }
1915     else if($mystatus=='gameover')
1916       {
1917         $oldcards = DB_get_all_hand($me);
1918         $oldcards = mysort($oldcards,$gametype);
1919         echo "Your cards were: <br />\n";
1920         foreach($oldcards as $card)
1921           display_card($card,$PREF['cardset']);
1922
1923         $userids = DB_get_all_userid_by_gameid($gameid);
1924         foreach($userids as $user)
1925           {
1926             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1927
1928             if($userhash!=$me)
1929               {
1930                 echo "<br />";
1931
1932                 $name = DB_get_name('userid',$user);
1933                 $oldcards = DB_get_all_hand($userhash);
1934                 $oldcards = mysort($oldcards,$gametype);
1935                 echo "$name's cards were: <br />\n";
1936                 foreach($oldcards as $card)
1937                   display_card($card,$PREF['cardset']);
1938               }
1939           };
1940       }
1941     echo "</div>\n";
1942
1943     /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
1944     if($mystatus=='play')
1945       break;
1946
1947     /* the following happens only when the gamestatus is 'gameover' */
1948     /* check if game is over, display results */
1949     if(DB_get_game_status_by_gameid($gameid)=='play')
1950       {
1951         echo "The game is over for you.. other people still need to play though";
1952       }
1953     break;
1954   default:
1955     myerror("error in testing the status");
1956   }
1957
1958 /* output other games where it is the users turn
1959  * make sure that the people looking at old games don't see the wrong games here
1960  */
1961 if( $mystatus != 'gameover' )
1962   display_user_menu($myid);
1963 else if(  $mystatus == 'gameover' &&
1964        isset($_SESSION['id']) )
1965   {
1966     display_user_menu($_SESSION['id']);
1967   }
1968 else
1969   {
1970     echo "<div class=\"usermenu\">\n";
1971     echo "It's your turn in these games:<br />\n";
1972     echo "Please log in to see this information.\n";
1973     echo "</div>\n";
1974   }
1975
1976 /* display rule set for this game */
1977 echo "<div class=\"gameinfo\">\n";
1978
1979 if($gamestatus == 'play' )
1980   {
1981     $myparty = DB_get_party_by_hash($me);
1982     output_form_calls($me,$myparty);
1983   }
1984 /* get time from the last action of the game */
1985 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1986 $gameend = time() - strtotime($r[0]);
1987
1988 if($gamestatus == 'play' || $gameend < 60*60*24*7)
1989   {
1990     echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
1991   }
1992
1993 echo "<input type=\"submit\" value=\"submit\" />\n";
1994
1995 /* has this hand been played by others? */
1996 $other_game_ids = DB_played_by_others($gameid);
1997 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
1998   {
1999     $mypos = DB_get_pos_by_hash($me);
2000     echo "<p>See how other played the same hand: <br />\n";
2001     foreach($other_game_ids as $id)
2002       {
2003         $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2004         $othername = DB_get_name('hash',$otherhash);
2005         echo "<a href=\"$INDEX?action=game&amp;me=$otherhash\">$othername</a><br />";
2006       }
2007     echo "</p>\n";
2008   }
2009
2010 echo "</div>\n";
2011
2012 echo "</form>\n";
2013
2014 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' && isset($_SESSION['id']) && $_SESSION['id']==$myid)
2015   {
2016     $session = DB_get_session_by_gameid($gameid);
2017     $result  = DB_query("SELECT id,create_date FROM Game".
2018                         " WHERE session=$session".
2019                         " ORDER BY create_date DESC".
2020                         " LIMIT 1");
2021     $r = -1;
2022     if($result)
2023       $r = DB_fetch_array($result);
2024
2025     if(!$session || $gameid==$r[0])
2026       {
2027         /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2028         $names = DB_get_all_names_by_gameid($gameid);
2029         $type  = DB_get_gametype_by_gameid($gameid);
2030
2031         if($type=='solo')
2032           {
2033             $solo = DB_get_solo_by_gameid($gameid);
2034
2035             if($solo!='silent') /* repeat game with same first player */
2036               output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2037             else /* rotate normally */
2038               output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2039           }
2040         else /* rotate normally */
2041           output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2042       }
2043   }
2044 ?>