2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
57 /* get prefs and save them in a variable*/
58 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* get rule set for this game */
61 $RULES = DB_get_RULES($gameid);
63 /* get some infos about the game */
64 $gametype = DB_get_gametype_by_gameid($gameid);
65 $gamestatus = DB_get_game_status_by_gameid($gameid);
69 $gametype = DB_get_solo_by_gameid($gameid);
70 $GT = $gametype.' '.$GT;
73 /* do we need to worry about Schweinchen?
74 * check gametype and rules
75 * if yes, figure out if someone actually has Schweinchen
76 * save information in $GAME
79 if( $gamestatus == 'pre' )
81 /* always need to use Schweinchen to figure out for example who has poverty */
83 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
84 if( in_array( $gametype,array('poverty','dpoverty') ))
89 /* in a game Schweinchen is not valid in all types of games */
90 if( in_array($gametype,array('normal','wedding','trump','silent') ))
91 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
95 /* these are the defaults */
96 $GAME['schweinchen-who'] = NULL;
97 $GAME['schweinchen-first'] = NULL;
98 $GAME['schweinchen-second'] = NULL;
102 /* need to check for Schweinchen */
105 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
106 $cards = DB_get_all_hand($hash);
107 if( in_array('19',$cards) && in_array('20',$cards) )
108 $GAME['schweinchen-who']=$hash;
110 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
111 $GAME['schweinchen-second'] = 0;
113 /* end check for Schweinchen */
115 /* set the $CARDS variable, needed for sorting the cards
116 * we set it to normal so that the pre-game phase is handled ok
117 * and later set it to the correct game type that is played
119 set_gametype('normal');
121 /* handle user notes (only possible while game is running)*/
122 if( $mystatus!='gameover' )
125 $note = $_REQUEST['note'];
128 DB_insert_note($note,$gameid,$myid);
131 /* handle calls, output a comment to show when the call was made */
132 /* initialize comments */
135 /* get information needed to submit comment */
136 $playid = DB_get_current_playid($gameid);
140 DB_insert_comment($comment,$playid,$myid);
143 /* end check for calls */
146 /* check for calls, set comment */
147 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $comment .= "Contra";
155 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
160 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
165 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
170 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
178 /*****************************************************************
179 * output other games where it is the users turn
180 * make sure that the people looking at old games don't see the wrong games here
181 *****************************************************************/
183 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
185 /* game isn't over, only valid user can get here, so show menu */
186 display_user_menu($myid);
188 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
190 /* user is looking at someone else's game, show the menu for the correct user */
191 display_user_menu($_SESSION['id']);
195 echo "<div class=\"usermenu\">\n";
196 echo "It's your turn in these games: \n";
197 echo "Please log in to see this information.\n";
201 /*****************************************************************
202 * output extra division in case this game is part of a session
203 *****************************************************************/
206 echo "<div class=\"session\">\n";
208 /* output rule set */
209 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
210 switch($RULES['dullen'])
213 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
214 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
216 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
217 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
219 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
220 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
222 switch($RULES['schweinchen'])
225 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
226 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
228 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
229 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
231 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
232 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
233 case 'secondaftercall':
234 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
235 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
237 switch($RULES['call'])
240 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
242 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
244 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
247 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
248 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
249 echo ' '._('call').": {$RULES['call']} <br />\n";
250 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
251 echo " </div>\n </div>\n";
255 echo " <div class=\"sessionscore\">";
257 $score = generate_score_table($session);
259 /* get the last entry to show on the main page */
261 $finalscore = array_pop($tmpscore);
262 $finalscore = $finalscore['players'];
266 echo _('Score').": \n";
267 foreach($finalscore as $user=>$value)
269 $name = DB_get_name('userid',$user);
270 echo " ".substr($name,0,2).": $value ";
275 /* first game, no score yet */
279 /* output all games for the score table */
280 echo format_score_table_html($score,$myid);
283 /* figure out which game in a session we are in and link to the
284 * previous and next game if possible
286 $hashes = DB_get_hashes_by_session($session,$myid);
289 foreach($hashes as $hash)
299 $previous = $hashes[$j-2];
307 /* check for solo, add game type to session number */
308 echo " Game $session.$j";
311 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
314 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
316 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
319 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
324 /* the user has done something, update the timestamp. Use $myid in
325 * active games and check for session-id in old games (myid might be wrong in that case)
327 if($mystatus!='gameover')
328 DB_update_user_timestamp($myid);
330 if(isset($_SESSION['id']))
331 DB_update_user_timestamp($_SESSION['id']);
334 /******************************************************************************
335 * Output menu for selecting tricks
336 ******************************************************************************/
344 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
345 echo "\n<ul class=\"tricks\">\n";
346 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
347 " <div class=\"trick\" id=\"trick0\">\n";
349 for($pos=1;$pos<5;$pos++)
351 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
352 $userid = DB_get_userid('gameid-position',$gameid,$pos);
353 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
355 if($userstatus=='start' || $userstatus=='init')
356 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
358 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
359 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
361 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
363 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
364 /* end displaying sickness */
367 /* output pre-game trick in case user reloads,
368 * only needs to be done when a team has been formed */
369 if($myparty=='re' || $myparty=='contra')
371 echo "\n<ul class=\"tricks\">\n";
373 $mygametype = DB_get_gametype_by_gameid($gameid);
375 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
376 " <div class=\"trick\" id=\"trick0\">\n";
378 /* get information so show the cards that have been handed over in a poverty game */
379 output_exchanged_cards();
381 echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
383 /* end output pre-game trick */
388 echo "\n<ul class=\"tricks\">\n";
390 /* output vorbehalte */
391 $mygametype = DB_get_gametype_by_gameid($gameid);
392 $mygamesolo = DB_get_solo_by_gameid($gameid);
393 if($mygametype != 'normal') /* only show when needed */
394 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
395 echo " <li onclick=\"hl('0');\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
397 $result = DB_query("SELECT Trick.id ".
399 "WHERE Trick.game_id='".$gameid."' ".
400 "GROUP BY Trick.id ".
401 "ORDER BY Trick.id ASC");
403 $lasttrick = DB_get_max_trickid($gameid);
406 while($r = DB_fetch_array($result))
408 if($trick!=$lasttrick)
409 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
410 else if($trick==$lasttrick)
411 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
415 /* if game is over, also output link to Score tab */
416 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
417 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a></li>\n";
419 /* output previous/next buttons */
420 echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">"._('prev')."</a></li>\n";
421 echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">"._('next')."</a></li>\n";
430 /******************************************************************************
431 * Output tricks played, table, messages, and cards (depending on game status)
432 ******************************************************************************/
434 /* put everyting in a form */
435 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
437 /* display the table and the names */
438 display_table_begin();
440 /* mystatus gets the player through the different stages of a game.
441 * start: does the player want to play?
442 * init: check for sickness
443 * check: check for return values from init
444 * poverty: handle poverty, wait here until all player have reached this state
445 * display sickness and move on to game
446 * play: game in progress
447 * gameover: are we revisiting a game
450 /* Depending on the situation we set
451 * cards_status (see functions.php for possible options)
453 $cards_status = CARDS_EMPTY;
455 /* Also collect message that should be displayed to the user, so that we can show
456 * them after showing the table. This makes the html flow more consistent and easier
457 * tournament change layouts, especially for smaller displays, e.g. mobile phones
465 /****************************************
466 * ask if player wants to join the game *
467 ****************************************/
469 /* don't ask if user has autosetup set to yest */
471 if($PREF['autosetup']=='yes') $skip = 1;
473 if( !myisset('in') && !$skip)
475 /* asks the player, if he wants to join the game */
476 output_check_want_to_play($me);
477 $card_status = CARDS_EMPTY;
482 /* check the result, if player wants to join, got next stage, else cancel game */
483 if(!$skip && $_REQUEST['in'] == 'no' )
485 /* cancel the game */
486 $email_message = "Hello, \n\n".
487 "the game has been canceled due to the request of one of the players.\n\n";
489 $userids = DB_get_all_userid_by_gameid($gameid);
490 foreach($userids as $user)
492 mymail($user,$gameid,GAME_CANCELED,$email_message);
495 /* update game status */
496 cancel_game('noplay',$gameid);
501 /* user wants to join the game */
503 /* move on to the next stage,
504 * no break statement to immediately go to the next stage
507 DB_set_hand_status_by_hash($me,'init');
509 /* check if everyone has reached this stage, set player in game-table to the next player */
510 $userids = DB_get_all_userid_by_gameid($gameid);
511 foreach($userids as $user)
513 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
514 if($userstat!='init')
516 /* whos turn is it? */
517 DB_set_player_by_gameid($gameid,$user);
524 /***************************
525 * check if player is sick *
526 ***************************/
527 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
529 $mycards = DB_get_hand($me);
530 output_check_for_sickness($me,$mycards);
532 $card_status = CARDS_SHOW;
538 /* check if someone selected more than one sickness */
540 if($_REQUEST['solo']!='No') $Nsickness++;
541 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
542 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
543 if($_REQUEST['nines'] == 'yes') $Nsickness++;
544 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
548 $messages[] = "You selected more than one sickness, please go back ".
549 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
551 $card_status = CARDS_SHOW;
557 /* everything is ok, save what user said and proceed */
558 $messages[] = "Processing what you selected in the last step...";
560 /* check if this sickness needs to be handled first */
561 $gametype = DB_get_gametype_by_gameid($gameid);
562 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
564 if( $_REQUEST['solo']!='No' )
566 /* user wants to play a solo */
568 /* store the info in the user's hand info */
569 DB_set_solo_by_hash($me,$_REQUEST['solo']);
570 DB_set_sickness_by_hash($me,'solo');
572 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
574 if($gametype == 'solo' && $startplayer<$mypos)
575 {}/* do nothing, since someone else already is playing solo */
578 /* this solo comes first
579 * store info in game table
581 DB_set_gametype_by_gameid($gameid,'solo');
582 DB_set_startplayer_by_gameid($gameid,$mypos);
583 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
586 else if($_REQUEST['wedding'] == 'yes')
588 /* silent solo is set further down */
589 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
590 DB_set_sickness_by_hash($me,'wedding');
592 else if($_REQUEST['poverty'] == 'yes')
594 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
595 DB_set_sickness_by_hash($me,'poverty');
597 else if($_REQUEST['nines'] == 'yes')
599 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
600 " is playing solo, this game will be canceled.")."<br />\n";
601 DB_set_sickness_by_hash($me,'nines');
603 else if($_REQUEST['lowtrump'] == 'yes')
605 if($RULES['lowtrump']=='cancel')
606 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
607 " is playing solo, this game will be canceled.")."<br />\n";
609 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
611 DB_set_sickness_by_hash($me,'lowtrump');
614 /* move on to the next stage*/
615 DB_set_hand_status_by_hash($me,'check');
621 /* here we check what all players said and figure out what game we are playing
622 * this can therefore only be handled once all players finished the last stage
625 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
627 /* check if everyone has reached this stage */
628 $userids = DB_get_all_userid_by_gameid($gameid);
630 foreach($userids as $user)
632 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
633 if($userstat!='check')
636 DB_set_player_by_gameid($gameid,$user);
643 $messages[] = _('This step can only be handled after everyone finished the last step. '.
644 'Seems like this is not the case, so you need to wait a bit... '.
645 'you will get an email once that is the case, please use the link in '.
646 'that email to continue the game.');
648 /* display cards, if player was just at the init-phase he will still see the cards from there
649 * we can put this one here, since the last player to finish the init state won't get here and
650 * will still see his card anyway from the init-phase
652 if($mystatus=='check')
654 $card_status = CARDS_SHOW;
659 /* Ok, everyone finished the init-phase, time to figure out what game we
660 * are playing, in case there are any solos this already
661 * will have the correct information in it */
663 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
665 $gametype = DB_get_gametype_by_gameid($gameid);
666 $startplayer = DB_get_startplayer_by_gameid($gameid);
668 /* check for sickness */
673 foreach($userids as $user)
675 $name = DB_get_name('userid',$user);
676 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
677 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
680 $cancelsick = $usersick;
681 break; /* no need to check for other poverties, since only solo can win and that is already set */
683 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
685 else if($usersick == 'wedding')
687 else if($usersick == 'solo')
691 /* now check which sickness comes first and set the gametype to it */
692 if($gametype == 'solo')
699 if($cancelsick == 'nines')
701 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
702 " has five or more nines and nobody is playing solo.\n\n".
703 "To redeal either start a new game or, in case the game was part of a tournament,\n".
704 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
706 /* update game status */
707 cancel_game('nines',$gameid);
709 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
710 " has five or more nines and nobody is playing solo.";
712 else if ($cancelsick == 'lowtrump')
714 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
715 " has low trump and nobody is playing solo.\n\n".
716 "To redeal either start a new game or, in case the game was part of a tournament,\n".
717 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
719 /* update game status */
720 cancel_game('lowtrump',$gameid);
722 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
723 " has low trump and nobody is playing solo.";
726 $userids = DB_get_all_userid_by_gameid($gameid);
727 foreach($userids as $user)
729 mymail($user,$gameid, GAME_CANCELED, $email_message);
734 else if($poverty==1) /* one person has poverty */
736 DB_set_gametype_by_gameid($gameid,'poverty');
737 $gametype = 'poverty';
738 $who = DB_get_sickness_by_gameid($gameid);
741 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
742 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
743 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
745 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
748 else if($poverty==2) /* two people have poverty */
750 DB_set_gametype_by_gameid($gameid,'dpoverty');
751 $gametype = 'dpoverty';
752 $who = DB_get_sickness_by_gameid($gameid);
755 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
756 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
758 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
759 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
760 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
762 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
765 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
770 DB_set_gametype_by_gameid($gameid,'wedding');
771 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
772 $gametype = 'wedding';
774 /* now the gametype is set correctly in the database */
775 $messages[] = _('Got it').' :)';
777 /* loop over all players, set re/contra if possible and start the game if possible */
778 $userids = DB_get_all_userid_by_gameid($gameid);
779 foreach($userids as $userid)
781 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
786 /* are we the solo player? set us to re, else set us to contra */
787 $pos = DB_get_pos_by_hash($userhash);
788 if($pos == $startplayer)
789 DB_set_party_by_hash($userhash,'re');
791 DB_set_party_by_hash($userhash,'contra');
792 DB_set_hand_status_by_hash($userhash,'play');
796 /* set person with the wedding to re, do the rest during the game */
797 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
798 if($usersick == 'wedding')
799 DB_set_party_by_hash($userhash,'re');
801 DB_set_party_by_hash($userhash,'contra');
803 DB_set_hand_status_by_hash($userhash,'play');
807 $hand = DB_get_all_hand($userhash);
809 if(in_array('3',$hand)||in_array('4',$hand))
810 DB_set_party_by_hash($userhash,'re');
812 DB_set_party_by_hash($userhash,'contra');
813 DB_set_hand_status_by_hash($userhash,'play');
817 /* set person with poverty to play status */
818 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
819 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
820 DB_set_hand_status_by_hash($userhash,'play');
822 /* set status of first player to be asked to poverty */
823 $who = DB_get_sickness_by_gameid($gameid);
824 if($who > 6) $who= $who/10; /* in case we have dpoverty */
825 $whoid = DB_get_userid('gameid-position',$gameid,$who);
827 DB_set_hand_status_by_hash($userhash,'poverty');
830 /* check for silent solo, set game type to solo in this case */
831 $gametype = DB_get_gametype_by_gameid($gameid);
832 $userids = DB_get_all_userid_by_gameid($gameid);
833 foreach($userids as $userid)
835 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
837 if($gametype=='normal')
839 $userhand = DB_get_all_hand($userhash);
840 if(check_wedding($userhand))
842 /* normal game type and player has both queens -> silent solo */
843 /* keep startplayer, just set gametype to silent solo */
844 DB_set_gametype_by_gameid($gameid,'solo');
845 DB_set_solo_by_gameid($gameid,'silent');
850 /* send out email to first player or poverty person*/
851 if($gametype!='poverty' && $gametype!='dpoverty')
853 $startplayer = DB_get_startplayer_by_gameid($gameid);
854 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
855 $who = DB_get_userid('hash',$hash);
856 DB_set_player_by_gameid($gameid,$who);
860 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
862 /* email startplayer */
863 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
864 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
865 mymail($who,$gameid,GAME_READY,$email_message);
869 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
873 /* set status of first player to be asked to poverty */
874 $who = DB_get_sickness_by_gameid($gameid);
875 if($who > 6) $who= $who/10; /* in case we have dpoverty */
877 $whoid = DB_get_userid('gameid-position',$gameid,$who);
879 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
882 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
883 DB_set_player_by_gameid($gameid,$whoid);
885 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
887 /* email player for poverty */
888 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
889 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
890 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
894 $card_status = CARDS_SHOW;
899 /* user only gets here in a poverty game, several things have to be handled here:
900 * A) ask, if user wants to take trump
902 * poverty: set re/contra
903 * dpoverty: first time: set re, send email to second player
904 * second time: set contra
905 * poverty: set status of other players to 'play'
906 * set status to play in case 0 trump
907 * no -> set status to play,
908 * ask next player or cancle the game if no more players
909 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
910 * ask to give cards back, set status to play, once player has 12 cards
912 * it is easier to check B) first
915 set_gametype($gametype); /* this sets the $CARDS variable */
916 $myparty = DB_get_party_by_hash($me);
918 /* the following is part B) of whats needs to be done)
919 /* check if user wants to give cards back */
920 if(myisset('exchange'))
922 $exchange = $_REQUEST['exchange'];
923 $partnerhash = DB_get_partner_hash_by_hash($me);
924 $partnerid = DB_get_userid('hash',$partnerhash);
925 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
927 /* if exchange is set to a value>0, exchange that card back to the partner */
930 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
931 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
932 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
937 $mycards = DB_get_hand($me);
939 /* default: show cards, will be overwritten, if we need to give back cards */
940 $card_status = CARDS_SHOW;
942 /* check if user need to give more cards back */
943 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
945 $card_status = CARDS_EXCHANGE;
947 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
949 /* user is done, ready to play */
950 DB_set_hand_status_by_hash($me,'play');
952 /* email start player */
953 $startplayer = DB_get_startplayer_by_gameid($gameid);
954 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
955 $who = DB_get_userid('hash',$hash);
956 DB_set_player_by_gameid($gameid,$who);
960 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
962 /* email startplayer */
963 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
964 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
965 mymail($who,$gameid,GAME_READY,$email_message);
969 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
972 /* the following is part A) of what needs to be done */
973 if(!myisset('trump'))
977 echo "<div class=\"poverty\">\n";
978 $userids = DB_get_all_userid_by_gameid($gameid);
979 foreach($userids as $user)
981 $name = DB_get_name('userid',$user);
982 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
983 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
984 $userparty = DB_get_party_by_hash($userhash);
986 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
988 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
989 $cards = DB_get_hand($hash);
992 foreach($cards as $card)
993 if($card<27) $nrtrump++;
995 if($usersick=='lowtrump')
997 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
998 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
1001 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
1008 $trump = $_REQUEST['trump'];
1012 /* user doesn't want to take trump */
1013 DB_set_hand_status_by_hash($me,'play');
1015 /* set next player who needs to be asked and email him*/
1016 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1017 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1019 /* don't ask people who have poverty */
1021 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1023 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1028 if($gametype=='dpoverty')
1030 $next=999; /* need to cancel for sure, since both would need to take the trump */
1033 /* no more people to ask, need to cancel the game */
1036 $email_message = "Hello, \n\n".
1037 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1039 $userids = DB_get_all_userid_by_gameid($gameid);
1040 foreach($userids as $user)
1042 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1045 /* update game status */
1046 cancel_game('trump',$gameid);
1048 $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
1053 /* email next player, set his status to poverty */
1054 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1055 $userid = DB_get_userid('hash',$userhash);
1057 DB_set_player_by_gameid($gameid,$userid);
1058 DB_set_hand_status_by_hash($userhash,'poverty');
1060 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1061 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1062 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1065 $cards_status = CARDS_SHOW;
1069 /* player wants to take trump, change cards */
1071 /* user wants to take trump */
1072 $trump = $_REQUEST['trump'];
1073 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1074 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1076 /* remember which cards were handed over*/
1077 $partnerhand = DB_get_all_hand($userhash);
1078 foreach ($partnerhand as $card)
1080 DB_add_exchanged_card($card,$userhand,$myhand);
1082 /* copy trump from player A to B */
1083 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1086 $mycards = DB_get_hand($me);
1089 if($gametype=='poverty')
1091 $userids = DB_get_all_userid_by_gameid($gameid);
1092 foreach($userids as $user)
1094 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1095 if($hash==$userhash||$hash==$me)
1097 DB_set_party_by_hash($hash,'re');
1101 DB_set_party_by_hash($hash,'contra');
1102 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1105 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1106 if(count($mycards)==12)
1108 DB_set_hand_status_by_hash($me,'play');
1113 /* has the re party already been set?*/
1115 $userids = DB_get_all_userid_by_gameid($gameid);
1116 foreach($userids as $user)
1118 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1119 $party = DB_get_party_by_hash($hash);
1125 DB_set_party_by_hash($me,'contra');
1126 DB_set_party_by_hash($userhash,'contra');
1130 DB_set_party_by_hash($me,'re');
1131 DB_set_party_by_hash($userhash,'re');
1133 /* send out email to second non-poverty player */
1134 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1135 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1138 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1139 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1145 $messages[] = "Error in poverty, please contact the Admin";
1147 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1148 $userid = DB_get_userid('hash',$userhash);
1150 DB_set_player_by_gameid($gameid,$userid);
1151 DB_set_hand_status_by_hash($userhash,'poverty');
1153 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1154 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1155 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1158 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1165 /* both entries here, so that the tricks are visible for both.
1166 * in case of 'play' there is a break later that skips the last part
1169 /* first check if the game has been canceled and display */
1172 case 'cancel-noplay':
1173 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1175 case 'cancel-timedout':
1176 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1178 case 'cancel-nines':
1179 $messages[] = "The game has been canceled because one player had too many nines.";
1181 case 'cancel-lowtrump':
1182 $messages[] = "The game has been canceled because one player had low trump.";
1184 case 'cancel-trump':
1185 $messages[] = "The game has been canceled because nobody wanted to take the trump.";
1188 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1189 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1192 /* check if all players are ready to play,
1193 * if so, send out email to the startplayer
1194 * only need to do this if the game hasn't started yet
1196 $gamestatus = DB_get_game_status_by_gameid($gameid);
1197 if($gamestatus == 'pre')
1200 $userids = DB_get_all_userid_by_gameid($gameid);
1201 foreach($userids as $user)
1203 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1204 if($userstatus !='play' && $userstatus!='gameover')
1207 DB_set_player_by_gameid($gameid,$user);
1213 /* only set this after all poverty, etc. are handled*/
1214 DB_set_game_status_by_gameid($gameid,'play');
1216 /* email startplayer */
1217 $startplayer = DB_get_startplayer_by_gameid($gameid);
1218 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1219 $who = DB_get_userid('hash',$hash);
1220 DB_set_player_by_gameid($gameid,$who);
1222 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1224 /* email startplayer) */
1225 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1226 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1227 mymail($who,$gameid, GAME_READY, $email_message);
1231 /* figure out what kind of game we are playing,
1232 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1233 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1237 $gametype = DB_get_gametype_by_gameid($gameid);
1239 if($gametype=='solo')
1241 $gametype = DB_get_solo_by_gameid($gameid);
1242 if($gametype=='silent')
1245 $GT = $gametype.' '.$GT;
1248 $gametype = 'normal';
1250 set_gametype($gametype); /* this sets the $CARDS variable */
1252 /* get some infos about the game, need to reset this, since it might have changed */
1253 $gamestatus = DB_get_game_status_by_gameid($gameid);
1255 /* has the game started? No, then just wait here...*/
1256 if($gamestatus == 'pre')
1258 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1259 'You need to wait for the others. Just wait for an email.');
1261 $card_status = CARDS_SHOW;
1263 break; /* not sure this works... the idea is that you can
1264 * only play a card after everyone is ready to play */
1268 /* get time from the last action of the game */
1269 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1270 $gameend = time() - strtotime($r[0]);
1272 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1273 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1274 if(myisset('comment'))
1276 $comment = $_REQUEST['comment'];
1277 $playid = DB_get_current_playid($gameid);
1280 DB_insert_comment($comment,$playid,$myid);
1283 /* get everything relevant to display the tricks */
1284 $result = DB_query("SELECT Hand_Card.card_id as card,".
1285 " Hand.position as position,".
1286 " Play.sequence as sequence, ".
1288 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1289 " SEPARATOR '\n' ), ".
1290 " Play.create_date, ".
1293 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1294 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1295 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1296 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1297 "LEFT JOIN User On User.id=Comment.user_id ".
1298 "WHERE Trick.game_id='".$gameid."' ".
1299 "GROUP BY Trick.id, sequence ".
1300 "ORDER BY Trick.id, sequence ASC");
1302 $lasttrick = DB_get_max_trickid($gameid);
1304 $play = array(); /* needed to calculate winner later */
1306 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1307 $firstcard = ''; /* first card in a trick */
1309 echo "\n<div class=\"tricks\">\n";
1311 /* output vorbehalte */
1312 $mygametype = DB_get_gametype_by_gameid($gameid);
1313 $mygamesolo = DB_get_solo_by_gameid($gameid);
1314 if($mygametype != 'normal') /* only show when needed */
1315 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1317 echo " <div class=\"trick\" id=\"trick0\">\n";
1319 /* get information so show the cards that have been handed over in a poverty game */
1320 output_exchanged_cards();
1322 echo " </div>\n"; /* end div trick, end li trick */
1327 while($r = DB_fetch_array($result))
1335 /* count number of tricks */
1339 /* check if first schweinchen has been played */
1340 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1341 if(!$GAME['schweinchen-first'])
1342 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1344 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1346 /* save card to be able to find the winner of the trick later */
1347 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1351 /* first card in a trick, output some html */
1352 if($trick!=$lasttrick)
1354 /* start of an old trick? */
1355 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1356 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1358 else if($trick==$lasttrick)
1360 /* start of a last trick? */
1361 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1362 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1365 /* remember first card, so that we are able to check, what cards can be played */
1370 echo " <div class=\"card".($pos-1)."\">\n";
1372 /* display comments */
1374 echo " <span class=\"comment\">".$comment."</span>\n";
1377 display_card($r[0],$PREF['cardset']);
1379 echo " </div>\n"; /* end div card */
1384 $winner = get_winner($play,$gametype); /* returns the position */
1385 echo " </div>\n"; /* end div trick, end li trick */
1389 /* whos turn is it? */
1392 $winner = get_winner($play,$gametype); /* returns the position */
1394 $firstcard = ''; /* new trick, no first card */
1399 if($next==5) $next = 1;
1402 /* my turn?, display cards as links, ask for comments*/
1403 if(DB_get_pos_by_hash($me) == $next)
1408 /* do we want to play a card? */
1409 if(myisset('card') && $myturn)
1411 $card = $_REQUEST['card'];
1412 $handid = DB_get_handid('hash',$me);
1413 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1415 /* check if we have card and that we haven't played it yet*/
1416 /* set played in hand_card to true where hand_id and card_id*/
1417 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1418 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1419 $handcardid = $r[0];
1421 if($handcardid) /* everything ok, play card */
1423 /* update Game timestamp */
1424 DB_update_game_timestamp($gameid);
1426 /* mark card as played */
1427 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1428 DB_quote_smart($card));
1430 /* get trick id or start new trick */
1431 $a = DB_get_current_trickid($gameid);
1436 $playid = DB_play_card($trickid,$handcardid,$sequence);
1438 /* check special output for schweinchen in case in case a fox is being played
1439 * check for correct rules, etc. has already been done
1441 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1443 if(!$GAME['schweinchen-first'])
1444 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1446 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1448 if( $RULES['schweinchen']=='both' ||
1449 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1450 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1451 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1454 DB_insert_comment('Schweinchen! ',$playid,$myid);
1455 $commentSchweinchen = 'Schweinchen! ';
1458 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1461 /* if sequence == 4 check who one in case of wedding */
1462 if($sequence == 4 && $GT == 'wedding')
1464 /* is wedding resolve */
1465 $resolved = DB_get_sickness_by_gameid($gameid);
1468 /* who has wedding */
1469 $userids = DB_get_all_userid_by_gameid($gameid);
1470 foreach($userids as $user)
1472 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1473 if($usersick == 'wedding')
1476 /* who won the trick */
1477 $play = DB_get_cards_by_trick($trickid);
1478 $winner = get_winner($play,$gametype); /* returns the position */
1479 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1480 /* is tricknr <=3 */
1481 if($tricknr <=3 && $winnerid!=$whosick)
1483 /* set resolved at tricknr*/
1484 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1486 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1487 DB_set_party_by_hash($whash,'re');
1489 if($tricknr == 3 && $winnerid==$whosick)
1491 /* set resolved at tricknr*/
1492 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1497 /* if sequence == 4, set winner of the trick, count points and set the next player */
1500 $play = DB_get_cards_by_trick($trickid);
1501 $winner = get_winner($play,$gametype); /* returns the position */
1504 * check if someone caught a fox
1505 *******************************/
1507 /* first check if we should account for solos at all,
1508 * since it doesn't make sense in some games
1510 $ok = 0; /* fox shouldn't be counted */
1511 if(DB_get_gametype_by_gameid($gameid)=='solo')
1513 $solo = DB_get_solo_by_gameid($gameid);
1514 if($solo == 'trump' || $solo == 'silent')
1515 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1518 $ok = 1; /* for all other games (not solos) foxes are ok too */
1521 foreach($play as $played)
1523 if ( $played['card']==19 || $played['card']==20 )
1524 if ($played['pos']!= $winner )
1526 /* possible caught a fox, check party */
1527 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1528 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1530 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1531 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1533 if($party1 != $party2)
1534 DB_query("INSERT INTO Score".
1535 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1540 * check for karlchen (jack of clubs in the last trick)
1541 ******************************************************/
1543 /* same as for foxes, karlchen doesn't always make sense
1544 * check what kind of game it is and set karlchen accordingly */
1546 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1548 /* check for solo */
1550 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1551 $solo = DB_get_solo_by_gameid($gameid);
1553 /* no Karlchen in these solos */
1554 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1556 foreach($play as $played)
1557 if ( $played['card']==11 || $played['card']==12 )
1558 if ($played['pos'] == $winner )
1561 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1562 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1564 DB_query("INSERT INTO Score".
1565 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1568 }; /* end scoring Karlchen */
1571 * check for doppelopf (>40 points)
1572 ***********************************/
1575 foreach($play as $played)
1577 $points += DB_get_card_value_by_cardid($played['card']);
1581 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1582 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1584 DB_query("INSERT INTO Score".
1585 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1589 * set winner (for this trick)
1593 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1595 $messages[] = "ERROR during scoring";
1598 echo "DEBUG: position $winner won the trick <br />";
1600 /* who is the next player? */
1605 $next = DB_get_pos_by_hash($me)+1;
1607 if($next==5) $next=1;
1609 /* check for coment */
1610 if(myisset('comment'))
1612 $comment = $_REQUEST['comment'];
1614 DB_insert_comment($comment,$playid,$myid);
1615 if($commentSchweinchen)
1616 $comment = $commentSchweinchen . $comment;
1619 /* display played card */
1620 $pos = DB_get_pos_by_hash($me);
1623 echo " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1624 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1627 echo " <div class=\"card".($pos-1)."\">\n ";
1629 /* display comments */
1630 display_card($card,$PREF['cardset']);
1632 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1635 echo " </div>\n"; /* end div trick, end li trick */
1637 /*check if we still have cards left, else set status to gameover */
1638 if(sizeof(DB_get_hand($me))==0)
1640 DB_set_hand_status_by_hash($me,'gameover');
1641 $mystatus = 'gameover';
1644 /* if all players are done, set game status to game over,
1645 * get the points of the last trick and send out an email
1648 $userids = DB_get_all_userid_by_gameid($gameid);
1651 foreach($userids as $user)
1652 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1656 DB_set_game_status_by_gameid($gameid,'gameover');
1658 /* email next player, if game is still running */
1659 if(DB_get_game_status_by_gameid($gameid)=='play')
1661 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1662 $who = DB_get_userid('hash',$next_hash);
1663 DB_set_player_by_gameid($gameid,$who);
1665 $email_message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1666 "It's your turn now.\n".
1667 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1668 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1670 mymail($who,$gameid, GAME_YOUR_TURN, $email_message);
1673 else /* send out final email */
1675 /* individual score */
1676 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1677 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1678 " LEFT JOIN User ON User.id=Hand.user_id".
1679 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1680 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1681 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1682 " WHERE Hand.game_id='$gameid'".
1683 " GROUP BY User.fullname" );
1684 $email_message = "The game is over. Thanks for playing :)\n";
1685 $email_message .= "Final score:\n";
1686 while( $r = DB_fetch_array($result) )
1687 $email_message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1689 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1690 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1691 " LEFT JOIN User ON User.id=Hand.user_id".
1692 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1693 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1694 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1695 " WHERE Hand.game_id='$gameid'".
1696 " GROUP BY Hand.party" );
1697 $email_message .= "\nTotals:\n";
1700 while( $r = DB_fetch_array($result) )
1702 $email_message .= " ".$r[0]." ".$r[1]."\n";
1705 else if($r[0] == 'contra')
1710 * save score in database
1714 /* get calls from re/contra */
1717 foreach($userids as $user)
1719 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1720 $call = DB_get_call_by_hash($hash);
1721 $party = DB_get_party_by_hash($hash);
1725 $call = (int) $call;
1731 else if( $call < $call_re)
1734 else if($party=='contra')
1736 if($call_contra== -1)
1737 $call_contra = $call;
1738 else if( $call < $call_contra)
1739 $call_contra = $call;
1744 /* figure out who one */
1745 $winning_party = NULL;
1747 if($call_re == -1 && $call_contra == -1)
1749 /* nobody made a call, so it's easy to figure out who won */
1751 $winning_party='re';
1753 $winning_party='contra';
1757 /* if one party makes a call, they only win, iff they make enough points
1758 * if only one party made a call, the other one wins,
1759 * if the first one didn't make it
1763 $offset = 120 - $call_re;
1765 $offset--; /* since we use a > in the next equation */
1767 if($re > 120+$offset)
1768 $winning_party='re';
1769 else if ($call_contra == -1 )
1770 $winning_party='contra';
1773 if($call_contra != -1)
1775 $offset = 120 - $call_contra;
1776 if($call_contra == 0)
1777 $offset--; /* since we use a > in the next equation */
1779 if($contra > 120+$offset)
1780 $winning_party='contra';
1781 else if ($call_re == -1 )
1782 $winning_party='re';
1786 /* one point for each call of the other party in case the other party didn't win
1787 * and one point each in case the party made more than points than one of the calls
1789 if($winning_party!='contra' && $call_contra!= -1)
1791 for( $p=$call_contra;$p<=120; $p+=30 )
1793 DB_query("INSERT INTO Score".
1794 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1797 for( $p=$call_contra; $p<120; $p+=30)
1800 DB_query("INSERT INTO Score".
1801 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1804 if($winning_party!='re' and $call_re!= -1)
1806 for( $p=$call_re;$p<=120; $p+=30 )
1808 DB_query("INSERT INTO Score".
1809 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1812 for( $p=$call_re; $p<120; $p+=30)
1815 DB_query("INSERT INTO Score".
1816 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1820 /* point in case contra won */
1821 if($winning_party=='contra')
1823 DB_query("INSERT INTO Score".
1824 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1827 /* one point each for winning and each 30 points + calls */
1828 if($winning_party=='re')
1830 foreach(array(120,150,180,210,240) as $p)
1833 if($p==240 || $call_contra != -1)
1837 DB_query("INSERT INTO Score".
1838 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1840 /* re called something and won */
1841 foreach(array(0,30,60,90,120) as $p)
1843 if($call_re!= -1 && $call_re<$p+1)
1844 DB_query("INSERT INTO Score".
1845 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1848 else if( $winning_party=='contra')
1850 foreach(array(120,150,180,210,240) as $p)
1853 if($p==240 || $call_re != -1)
1856 if($contra>$p-$offset)
1857 DB_query("INSERT INTO Score".
1858 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1860 /* re called something and won */
1861 foreach(array(0,30,60,90,120) as $p)
1863 if($call_contra != -1 && $call_contra<$p+1)
1864 DB_query("INSERT INTO Score".
1865 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1870 /* add score points to email */
1871 $email_message .= "\n";
1873 $email_message .= " Points Re: \n";
1874 $queryresult = DB_query("SELECT score FROM Score ".
1875 " WHERE game_id=$gameid AND party='re'".
1877 while($r = DB_fetch_array($queryresult) )
1879 $email_message .= " ".$r[0]."\n";
1882 $email_message .= " Points Contra: \n";
1883 $queryresult = DB_query("SELECT score FROM Score ".
1884 " WHERE game_id=$gameid AND party='contra'".
1886 while($r = DB_fetch_array($queryresult) )
1888 $email_message .= " ".$r[0]."\n";
1891 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1892 $email_message .= "\n";
1894 $session = DB_get_session_by_gameid($gameid);
1895 $score = generate_score_table($session);
1897 $email_message .= "Score Table:\n";
1898 $email_message .= format_score_table_ascii($score);
1899 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1901 /* send out final email */
1902 foreach($userids as $user)
1904 /* add links for all players */
1905 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1906 $name = DB_get_name('userid',$user);
1908 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1909 $email_message .= $link;
1911 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1912 mymail($userids,$gameid, GAME_OVER, $email_message);
1917 $messages[] = "can't find that card?!";
1920 else if(myisset('card') && !$myturn )
1922 $messages[] = _("please wait until it's your turn!");
1925 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1926 echo " </div>\n"; /* end div trick, end li trick */
1928 /* display points in case game is over */
1929 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1931 echo " <div class=\"trick\" id=\"trick13\">\n";
1932 /* add pic for re/contra
1933 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1935 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1936 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1937 " LEFT JOIN User ON User.id=Hand.user_id".
1938 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1939 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1940 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1941 " WHERE Hand.game_id='$gameid'".
1942 " GROUP BY User.fullname" );
1943 while( $r = DB_fetch_array($result))
1944 echo " <div class=\"card".($r[3]-1)."\">\n".
1945 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1948 /* display totals */
1949 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1950 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1951 " LEFT JOIN User ON User.id=Hand.user_id".
1952 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1953 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1954 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1955 " WHERE Hand.game_id='$gameid'".
1956 " GROUP BY Hand.party" );
1957 echo " <div class=\"total\">\n Totals:<br />\n";
1958 while( $r = DB_fetch_array($result))
1959 echo " ".$r[0]." ".$r[1]."<br />\n";
1961 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1962 " FROM Game WHERE id='$gameid'");
1963 $r = DB_fetch_array($queryresult);
1964 echo " <p>This game took ".$r[0]." hours.</p>\n";
1966 echo " <div class=\"re\">\n Points Re: <br />\n";
1967 $queryresult = DB_query("SELECT score FROM Score ".
1968 " WHERE game_id=$gameid AND party='re'".
1970 while($r = DB_fetch_array($queryresult) )
1971 echo " ".$r[0]."<br />\n";
1974 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1975 $queryresult = DB_query("SELECT score FROM Score ".
1976 " WHERE game_id=$gameid AND party='contra'".
1978 while($r = DB_fetch_array($queryresult) )
1979 echo " ".$r[0]."<br />\n";
1984 echo " </div>\n"; /* end div trick, end li trick */
1987 echo "</div>\n"; /* end ul tricks*/
1989 if($myturn && !myisset('card') && $mystatus=='play' )
1991 $card_status = CARDS_MYTURN;
1993 else if($mystatus=='play' )
1995 $card_status = CARDS_SHOW;
1997 else if($mystatus=='gameover')
1999 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2000 $card_status = CARDS_GAMEOVER_ME;
2002 $card_status = CARDS_GAMEOVER;
2005 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2006 if($mystatus=='play')
2009 /* the following happens only when the gamestatus is 'gameover' */
2010 /* check if game is over, display results */
2011 if(DB_get_game_status_by_gameid($gameid)=='play')
2013 echo _('The game is over for you... other people still need to play though');
2017 myerror("error in testing the status");
2018 } /*end of output: tricks, table, messages, card */
2020 /* display the 2nd half of table and the names */
2021 display_table_end();
2027 $mycards = DB_get_hand($me);
2028 $mycards = mysort($mycards,$gametype);
2031 echo '<div class="mycards">';
2032 switch ($card_status) {
2034 echo _('Your cards are').": <br />\n";
2035 foreach($mycards as $card)
2036 display_card($card,$PREF['cardset']);
2038 case CARDS_EXCHANGE:
2039 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2041 echo _('Your cards are').": <br />\n";
2043 foreach($mycards as $card)
2044 display_link_card($card,$PREF['cardset'],$type);
2045 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2048 echo 'Hello '.$myname.", it's your turn! <br />\n";
2049 echo _('Your cards are').": <br />\n";
2051 /* do we have to follow suite? */
2053 if(have_suit($mycards,$firstcard))
2056 /* count how many cards we can play, so that we can pre-select it if there is only one */
2058 foreach($mycards as $card)
2063 /* display only cards that the player is allowed to play as links, the rest just display normal
2064 * also check if we have both schweinchen, in that case only display on of them as playable
2066 if( ($followsuit && !same_type($card,$firstcard)) ||
2067 ( (int)($card)==19 &&
2068 !$GAME['schweinchen-first'] &&
2069 ( $RULES['schweinchen']=='second' ||
2070 ( $RULES['schweinchen']=='secondaftercall' &&
2071 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2072 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2075 $GAME['schweinchen-who']==$me &&
2076 in_array($gametype,array('normal','wedding','trump','silent'))
2084 /* make it boolean, so that we can pass it later to display_link_card */
2085 if($howmanycards!=1)
2088 foreach($mycards as $card)
2090 /* display only cards that the player is allowed to play as links, the rest just display normal
2091 * also check if we have both schweinchen, in that case only display on of them as playable
2093 if( ($followsuit && !same_type($card,$firstcard)) ||
2094 ( (int)($card)==19 &&
2095 !$GAME['schweinchen-first'] &&
2096 ( $RULES['schweinchen']=='second' ||
2097 ( $RULES['schweinchen']=='secondaftercall' &&
2098 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2099 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2102 $GAME['schweinchen-who']==$me &&
2103 in_array($gametype,array('normal','wedding','trump','silent'))
2106 display_card($card,$PREF['cardset']);
2108 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2111 case CARDS_GAMEOVER_ME:
2112 case CARDS_GAMEOVER:
2113 if($card_status == CARDS_GAMEOVER_ME)
2114 echo _('Your cards were').": <br />\n";
2117 $name = DB_get_name('userid',$myid);
2118 echo "$name's were: <br />\n";
2120 $oldcards = DB_get_all_hand($me);
2121 $oldcards = mysort($oldcards,$gametype);
2123 foreach($oldcards as $card)
2124 display_card($card,$PREF['cardset']);
2126 /* display hands of everyone else */
2127 $userids = DB_get_all_userid_by_gameid($gameid);
2128 foreach($userids as $user)
2130 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2136 $name = DB_get_name('userid',$user);
2137 $oldcards = DB_get_all_hand($userhash);
2138 $oldcards = mysort($oldcards,$gametype);
2139 echo "$name's cards were: <br />\n";
2140 foreach($oldcards as $card)
2141 display_card($card,$PREF['cardset']);
2155 if( sizeof($messages) )
2157 echo "\n<div class=\"message\">\n";
2158 foreach($messages as $message)
2160 echo " <div>$message <div>close</div> </div>\n";
2165 /***********************************************
2166 * Comments, re/contra calls, user menu
2167 ***********************************************/
2170 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2173 echo "<div class=\"gameinfo\">\n";
2175 /* get time from the last action of the game */
2176 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2177 $gameend = time() - strtotime($r[0]);
2180 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2182 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2186 if($gamestatus == 'play' )
2188 $myparty = DB_get_party_by_hash($me);
2189 output_form_calls($me,$myparty);
2192 /* play-card button */
2193 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2195 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2198 /* has this hand been played by others? */
2199 $other_game_ids = DB_played_by_others($gameid);
2200 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2202 $mypos = DB_get_pos_by_hash($me);
2203 echo " <p>See how other played the same hand: \n";
2204 foreach($other_game_ids as $id)
2206 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2207 $othername = DB_get_name('hash',$otherhash);
2208 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2213 echo "</div>\n\n"; /* end gameinfo */
2215 /* make sure that we don't show the notes to the wrong person
2216 * (e.g. other people looking at an old game)
2218 if( $mystatus != 'gameover' ||
2219 ( $mystatus == 'gameover' &&
2220 isset($_SESSION['id']) &&
2221 $myid == $_SESSION['id']))
2222 output_user_notes($myid,$gameid,$mystatus);
2226 /*********************************
2228 *********************************/
2230 $gamestatus = DB_get_game_status_by_gameid($gameid);
2231 if($mystatus=='gameover' &&
2232 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2233 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2235 $session = DB_get_session_by_gameid($gameid);
2236 $result = DB_query("SELECT id,create_date FROM Game".
2237 " WHERE session=$session".
2238 " ORDER BY create_date DESC".
2242 $r = DB_fetch_array($result);
2244 if(!$session || $gameid==$r[0])
2246 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2247 $names = DB_get_all_names_by_gameid($gameid);
2248 $type = DB_get_gametype_by_gameid($gameid);
2252 $solo = DB_get_solo_by_gameid($gameid);
2254 if($solo!='silent') /* repeat game with same first player */
2255 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2256 else /* rotate normally */
2257 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2259 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2260 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2261 else /* rotate normally */
2262 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);