BUGFIX: two greetings messages in cancelation email for five nines.
[e-DoKo.git] / include / game.php
1 <?php
2 /* make sure that we are not called from outside the scripts,
3  * use a variable defined in config.php to check this
4  */
5 if(!isset($HOST))
6   exit;
7
8 /* calling game.php only makes sense when we give it a hash for a game */
9 if(!myisset('me'))
10   {
11     echo "Hmm, you really shouldn't mess with the urls.<br />\n";
12     return;
13   }
14 $me = $_REQUEST['me'];
15
16 /* Ok, got a hash, but is it valid? */
17 $myid = DB_get_userid('hash',$me);
18 if(!$myid)
19   {
20     echo "Can't find you in the database, please check the url.<br />\n";
21     echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
22     return;
23   }
24
25 global $GAME,$RULES,$CARDS;
26
27 /* the user has done something, update the timestamp */
28 if(isset($_SESSION['id']))
29   DB_update_user_timestamp($_SESSION['id']);
30
31 /* get some information from the DB */
32 $gameid   = DB_get_gameid_by_hash($me);
33 $myname   = DB_get_name('hash',$me);
34 $mystatus = DB_get_status_by_hash($me);
35 $mypos    = DB_get_pos_by_hash($me);
36 $myhand   = DB_get_handid('hash',$me);
37 $myparty  = DB_get_party_by_hash($me);
38 $session  = DB_get_session_by_gameid($gameid);
39
40 /* get prefs and save them in a variable*/
41 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
42
43 /* get rule set for this game */
44 $RULES = DB_get_RULES($gameid);
45
46 /* get some infos about the game */
47 $gametype   = DB_get_gametype_by_gameid($gameid);
48 $gamestatus = DB_get_game_status_by_gameid($gameid);
49 $GT         = $gametype;
50 if($gametype=='solo')
51   {
52     $gametype = DB_get_solo_by_gameid($gameid);
53     $GT  = $gametype.' '.$GT;
54   }
55
56 /* do we need to worry about Schweinchen?
57  * check gametype and rules
58  * if yes, figure out if someone actually has Schweinchen
59  * save information in $GAME
60  */
61 $ok=0;
62 if( $gamestatus == 'pre' )
63   {
64     /* always need to use Schweinchen to figure out for example who has poverty */
65     $ok=1;
66   }
67 else
68   {
69     /* in a game Schweinchen is not valid in all types of games */
70     if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' || $gametype=='wedding')
71       if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
72         $ok=1;
73   }
74
75 /* these are the defaults */
76 $GAME['schweinchen-who']    = NULL;
77 $GAME['schweinchen-first']  = NULL;
78 $GAME['schweinchen-second'] = NULL;
79
80 if($ok)
81 {
82   /* need to check for Schweinchen */
83   for($i=1;$i<5;$i++)
84     {
85       $hash  = DB_get_hash_from_game_and_pos($gameid,$i);
86       $cards = DB_get_all_hand($hash);
87       if( in_array('19',$cards) && in_array('20',$cards) )
88         $GAME['schweinchen-who']=$hash;
89     };
90   $GAME['schweinchen-first']  = 0; /* to keep track if they have been played already */
91   $GAME['schweinchen-second'] = 0;
92 }
93 /* end check for Schweinchen */
94
95 /* set the $CARDS variable, needed for sorting the cards
96  * we set it to normal so that the pre-game phase is handled ok
97  * and later set it to the correct game type that is played
98  */
99 set_gametype('normal');
100
101 /* put everyting in a form */
102 echo "<form action=\"index.php?action=game&amp;me=$me\" method=\"post\">\n";
103
104 /* handle user notes (only possible while game is running)*/
105 if( $mystatus!='gameover'  )
106   if(myisset('note'))
107     {
108       $note = $_REQUEST['note'];
109
110       if($note != '')
111         DB_insert_note($note,$gameid,$myid);
112     };
113
114 /* make sure that we don't show the notes to the wrong person
115  * (e.g. other people looking at an old game)
116  */
117 if( $mystatus != 'gameover' ||
118     (  $mystatus == 'gameover' &&
119        isset($_SESSION['id'])  &&
120        $myid == $_SESSION['id']))
121   output_user_notes($myid,$gameid,$mystatus);
122
123 /* handle calls, output a comment to show when the call was made */
124 /* initialize comments */
125 $comment  =  '';
126
127 /* check for calls, set comment */
128 if(myisset('call')  && $_REQUEST['call']  == '120' && can_call(120,$me))
129   {
130     $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
131     if($myparty=='re')
132       $comment .= "Re";
133     else if($myparty=='contra')
134       $comment .= "Contra";
135   }
136 if(myisset('call')  && $_REQUEST['call']  == '90' && can_call(90,$me))
137   {
138     $result = DB_query("UPDATE Hand SET point_call='90'  WHERE hash='$me' ");
139     $comment .= "No 90";
140   }
141 if(myisset('call')  && $_REQUEST['call']  == '60' && can_call(60,$me))
142   {
143     $result = DB_query("UPDATE Hand SET point_call='60'  WHERE hash='$me' ");
144     $comment .= "No 60";
145   }
146 if(myisset('call')  && $_REQUEST['call']  == '30' && can_call(30,$me))
147   {
148     $result = DB_query("UPDATE Hand SET point_call='30'  WHERE hash='$me' ");
149     $comment .= "No 30";
150   }
151 if(myisset('call')  && $_REQUEST['call']  == '0' && can_call(0,$me))
152   {
153     $result = DB_query("UPDATE Hand SET point_call='0'   WHERE hash='$me' ");
154     $comment .= "Zero";
155   }
156
157 /* get information needed to submit comment */
158 $playid = DB_get_current_playid($gameid);
159
160 /* set comment */
161 if($comment != '')
162   DB_insert_comment($comment,$playid,$myid);
163 /* clear up */
164 unset($comment);
165 /* end check for calls */
166
167
168 /* output extra division in case this game is part of a session */
169 if($session)
170   {
171     echo "<div class=\"session\">\n";
172     echo "  <div class=\"sessionrules\">Rules: ";
173     switch($RULES['dullen'])
174       {
175       case 'none':
176         echo "  <img class=\"rulesicon\" alt=\"not ten of hearts\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
177       case 'firstwins':
178         echo "  <img class=\"rulesicon\" alt=\"ten of hearts\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
179       case 'secondwins':
180         echo "  <img class=\"rulesicon\" alt=\"second ten of hearts\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
181       }
182     switch($RULES['schweinchen'])
183       {
184       case 'none':
185         echo "  <img class=\"rulesicon\" alt=\"no schweinchen\" ".
186           "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
187       case 'both':
188         echo "  <img class=\"rulesicon\" alt=\"two schweinchen \" ".
189           "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
190       case 'second':
191         echo "  <img class=\"rulesicon\" alt=\"second schweinchen\" ".
192           "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
193       case 'secondaftercall':
194         echo "  <img class=\"rulesicon\" alt=\"second schweinchen after call\" ".
195           "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
196       }
197     switch($RULES['call'])
198       {
199       case '1st-own-card':
200         echo "  <img class=\"rulesicon\" alt=\"1st-own-card\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
201       case '5th-card':
202         echo "  <img class=\"rulesicon\" alt=\"5th-card\" src=\"pics/button/5th-card.png\"/>\n"; break;
203       case '9-cards':
204         echo "  <img class=\"rulesicon\" alt=\"9-cards\" src=\"pics/button/9-cards.png\"/>\n"; break;
205       }
206     echo "  <div>\n";
207     echo "       10ofhearts : {$RULES['dullen']}      <br />\n";
208     echo "       schweinchen: {$RULES['schweinchen']} <br />\n";
209     echo "       call:        {$RULES['call']}        <br />\n";
210     echo "  </div>\n  </div>\n";
211
212     /* show score */
213     $score   = generate_score_table($session);
214     $tmpscore= $score;
215     $finalscore = array_pop($tmpscore);
216     $finalscore = $finalscore['players'];
217
218     echo "  <div class=\"sessionscore\">";
219     if($finalscore)
220       {
221         echo "Score: \n";
222         /* output the final score on the front page */
223         foreach($finalscore as $user=>$value)
224           {
225             $name = DB_get_name('userid',$user);
226             echo " ".substr($name,0,2).": $value ";
227           }
228       }
229     else
230       {
231         /* first game, no score yet */
232         echo "&nbsp;";
233       }
234
235     echo format_score_table_html($score,$myid);
236     echo "  </div>\n";
237
238     /* figure out which game in a session we are in and link to the previous and next game if possible */
239     $hashes = DB_get_hashes_by_session($session,$myid);
240     $next     = NULL;
241     $i = 1;
242     foreach($hashes as $hash)
243       {
244         if($hash == $me)
245           $j=$i;
246         $i++;
247         $lasthash=$hash;
248       }
249     $i--;
250
251     if($j>1)
252       $previous = $hashes[$j-2];
253     else
254       $previous = NULL;
255     if($j<$i)
256       $next = $hashes[$j];
257     else
258       $next = NULL;
259
260     if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
261       {
262         if($previous)
263           echo "<a href=\"{$INDEX}?action=game&amp;me=$previous\">previous game</a>&nbsp;&nbsp;&nbsp; \n";
264         echo "This is game number $j of <a href=\"{$INDEX}?action=game&amp;me=$lasthash\">$i</a> in session $session.\n";
265         if($next)
266           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$next\">next game</a> \n";
267       }
268     else
269       echo "This is game number $j of $i in session $session.";
270     echo "\n</div>\n";
271   }
272
273 /* display the table and the names */
274 display_table();
275
276 /* mystatus gets the player through the different stages of a game.
277  * start:    does the player want to play?
278  * init:     check for sickness
279  * check:    check for return values from init
280  * poverty:  handle poverty, wait here until all player have reached this state
281  *           display sickness and move on to game
282  * play:     game in progress
283  * gameover: are we revisiting a game
284  */
285 switch($mystatus)
286   {
287   case 'start':
288     /* don't ask if user has autosetup set to yest */
289     $skip = 0;
290     if($PREF['autosetup']=='yes') $skip = 1;
291
292     if( !myisset('in') && !$skip)
293       {
294         /* asks the player, if he wants to join the game */
295         output_check_want_to_play($me);
296         break;
297       }
298     else
299       {
300         /* check the result, if player wants to join, got next stage, else cancel game */
301         if(!$skip && $_REQUEST['in'] == 'no' )
302           {
303             /* cancel the game */
304             $message = "Hello, \n\n".
305               "the game has been canceled due to the request of one of the players.\n\n";
306
307             $userids = DB_get_all_userid_by_gameid($gameid);
308             foreach($userids as $user)
309               {
310                 $subject = 'Game '.DB_format_gameid($gameid).' canceled';
311                 mymail($user,$subject,$message);
312               }
313
314             /* update game status */
315             cancel_game('noplay',$gameid);
316             break;
317           }
318         else
319           {
320             /* user wants to join the game */
321
322             /* move on to the next stage,
323              * no break statement to immediately go to the next stage
324              */
325
326             DB_set_hand_status_by_hash($me,'init');
327
328             /* check if everyone has reached this stage, send out email */
329             $userids = DB_get_all_userid_by_gameid($gameid);
330             $ok = 1;
331             foreach($userids as $user)
332               {
333                 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
334                 if($userstat!='init')
335                   {
336                     /* whos turn is it? */
337                     DB_set_player_by_gameid($gameid,$user);
338                     $ok = 0;
339                     break;
340                   }
341               };
342             if($ok)
343               {
344                 /* all done, send out email unless this player is the startplayer */
345                 $startplayer = DB_get_startplayer_by_gameid($gameid);
346                 if($mypos == $startplayer)
347                   {
348                     /* do nothing, go to next stage */
349                   }
350                 else
351                   {
352                     /* email startplayer */
353                     /*
354                      $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
355                      $who         = DB_get_userid('hash',$hash);
356                      DB_set_player_by_gameid($gameid,$who);
357
358                      $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
359                      "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
360                      mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
361                     */
362                   }
363               }
364           }
365       }
366   case 'init':
367     /* here we ask the player if he is sick */
368     $mycards = DB_get_hand($me);
369     $mycards = mysort($mycards,$gametype);
370
371     if(!myisset('solo','wedding','poverty','nines') )
372       {
373         /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
374         echo "\n<ul class=\"tricks\">\n";
375         echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
376         echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
377           "    <div class=\"trick\" id=\"trick0\">\n";
378
379         for($pos=1;$pos<5;$pos++)
380           {
381             $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
382             $userid     = DB_get_userid('gameid-position',$gameid,$pos);
383             $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
384
385             if($userstatus=='start' || $userstatus=='init')
386               echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
387             else
388               if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
389                 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
390               else if($usersick==NULL && $pos<=$mypos)
391                 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
392           }
393         echo "    </div>\n  </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
394         /* end displaying sickness */
395
396         output_check_for_sickness($me,$mycards);
397
398         echo "<div class=\"mycards\">Your cards are: <br />\n";
399         foreach($mycards as $card)
400           display_card($card,$PREF['cardset']);
401         echo "</div>\n";
402
403         break;
404       }
405     else
406       {
407         /* check if someone selected more than one sickness */
408         $Nsickness = 0;
409         if($_REQUEST['solo']!='No')       $Nsickness++;
410         if($_REQUEST['wedding'] == 'yes') $Nsickness++;
411         if($_REQUEST['poverty'] == 'yes') $Nsickness++;
412         if($_REQUEST['nines'] == 'yes')   $Nsickness++;
413
414         if($Nsickness>1)
415           {
416             echo "<p class=\"message\"> You selected more than one sickness, please go back ".
417               "and answer the <a href=\"$INDEX?action=game&amp;me=$me&amp;in=yes\">question</a> again.</p>";
418
419             echo "<div class=\"mycards\">Your cards are: <br />\n";
420             foreach($mycards as $card)
421               display_card($card,$PREF['cardset']);
422             echo "</div>\n";
423
424             break;
425           }
426         else
427           {
428             /* everything is ok, save what user said and proceed */
429             echo "<p class=\"message\">Processing what you selected in the last step...";
430
431             /* check if this sickness needs to be handled first */
432             $gametype    = DB_get_gametype_by_gameid($gameid);
433             $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
434
435             if( $_REQUEST['solo']!='No' )
436               {
437                 /* user wants to play a solo */
438
439                 /* store the info in the user's hand info */
440                 DB_set_solo_by_hash($me,$_REQUEST['solo']);
441                 DB_set_sickness_by_hash($me,'solo');
442
443                 echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
444
445                 if($gametype == 'solo' && $startplayer<$mypos)
446                   {}/* do nothing, since someone else already is playing solo */
447                 else
448                   {
449                     /* this solo comes first
450                      * store info in game table
451                      */
452                     DB_set_gametype_by_gameid($gameid,'solo');
453                     DB_set_startplayer_by_gameid($gameid,$mypos);
454                     DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
455                   };
456               }
457             else if($_REQUEST['wedding'] == 'yes')
458               {
459                 /* silent solo is set further down */
460                 echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
461                 DB_set_sickness_by_hash($me,'wedding');
462               }
463             else if($_REQUEST['poverty'] == 'yes')
464               {
465                 echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
466                 DB_set_sickness_by_hash($me,'poverty');
467               }
468             else if($_REQUEST['nines'] == 'yes')
469               {
470                 echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
471                   " is playing solo, this game will be canceled.<br />\n";
472                 DB_set_sickness_by_hash($me,'nines');
473               }
474
475             echo "</p>\n";
476
477             /* move on to the next stage*/
478             DB_set_hand_status_by_hash($me,'check');
479           };
480       };
481
482   case 'check':
483     /* here we check what all players said and figure out what game we are playing
484      * this can therefore only be handled once all players finished the last stage
485      */
486
487     $mycards = DB_get_hand($me);
488     $mycards = mysort($mycards,$gametype);
489
490     /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
491     echo "\n<ul class=\"tricks\">\n";
492     echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
493     echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
494       "    <div class=\"trick\" id=\"trick0\">\n";
495
496     for($pos=1;$pos<5;$pos++)
497       {
498         $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
499         $userid     = DB_get_userid('gameid-position',$gameid,$pos);
500         $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
501
502         if($userstatus=='start' || $userstatus=='init')
503           echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
504         else
505           if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
506             echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
507           else
508             echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
509       }
510     echo "    </div>\n  </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
511     /* end displaying sickness */
512
513     echo "<div class=\"message\">\n";
514     echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
515
516     /* check if everyone has reached this stage */
517     $userids = DB_get_all_userid_by_gameid($gameid);
518     $ok = 1;
519     foreach($userids as $user)
520       {
521         $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
522         if($userstat!='check')
523           {
524             $ok = 0;
525             DB_set_player_by_gameid($gameid,$user);
526             break;
527           }
528       };
529
530     if(!$ok)
531       {
532         echo "<p>This step can only be handled after everyone finished the last step. ".
533           "Seems like this is not the case, so you need to wait a bit... ".
534           "you will get an email once that is the case, please use the link in ".
535           "that email to continue the game.</p></div>";
536
537         /* display cards, if player was just at the init-phase he will still see the cards from there
538          * we can put this one here, since the last player to finish the init state won't get here and
539          * will still see his card anyway from the init-phase
540          */
541         if($mystatus=='check')
542           {
543             /* show cards */
544             echo "<div class=\"mycards\">Your cards are: <br />\n";
545             foreach($mycards as $card)
546               display_card($card,$PREF['cardset']);
547             echo "</div>\n";
548           }
549         break;
550       }
551     else
552       {
553         /* Ok, everyone finished the init-phase, time to figure out what game we
554          * are playing, in case there are any solos this already
555          * will have the correct information in it */
556
557         echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>";
558
559         $gametype    = DB_get_gametype_by_gameid($gameid);
560         $startplayer = DB_get_startplayer_by_gameid($gameid);
561
562         /* check for sickness */
563         $nines   = 0;
564         $poverty = 0;
565         $wedding = 0;
566         $solo    = 0;
567         foreach($userids as $user)
568           {
569             $name     = DB_get_name('userid',$user);
570             $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
571             if($usersick == 'nines')
572               {
573                 $nines = $user;
574                 break; /* no need to check for other poverties, since only solo can win and that is already set */
575               }
576             else if($usersick == 'poverty')
577               $poverty++;
578             else if($usersick == 'wedding')
579               $wedding=$user;
580             else if($usersick == 'solo')
581               $solo++;
582           }
583
584         /* now check which sickness comes first and set the gametype to it */
585         if($gametype == 'solo')
586           {
587             /* do nothing */
588           }
589         else if($nines)
590           {
591             /* cancel game */
592             $message = "the game has been canceled because ".DB_get_name('userid',$nines).
593               "has five or more nines and nobody is playing solo.\n\n".
594               "To redeal either start a new game or, in case the game was part of a tournament,\n".
595               "go to the last game and use the link at the bottom of the page to redeal.\n\n";
596
597             $userids = DB_get_all_userid_by_gameid($gameid);
598             foreach($userids as $user)
599               {
600                 $subject = 'Game '.DB_format_gameid($gameid).' canceled';
601                 mymail($user,$subject,$message);
602               }
603
604             /* update game status */
605             cancel_game('nines',$gameid);
606
607             echo "The game has been canceled because ".DB_get_name('userid',$nines).
608               " has five or more nines and nobody is playing solo.\n";
609             return;
610           }
611         else if($poverty==1) /* one person has poverty */
612           {
613             DB_set_gametype_by_gameid($gameid,'poverty');
614             $gametype = 'poverty';
615             $who      = DB_get_sickness_by_gameid($gameid);
616             if(!$who)
617               {
618                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
619                 if($firstsick == 'poverty')
620                   DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
621                 else
622                   DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
623               }
624           }
625         else if($poverty==2) /* two people have poverty */
626           {
627             DB_set_gametype_by_gameid($gameid,'dpoverty');
628             $gametype = 'dpoverty';
629             $who      = DB_get_sickness_by_gameid($gameid);
630             if(!$who)
631               {
632                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
633                 if($firstsick == 'poverty')
634                   {
635                     $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
636                     if($secondsick == 'poverty')
637                       DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
638                     else
639                       DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
640                   }
641                 else
642                   DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
643               }
644           }
645         else if($wedding> 0)
646           {
647             DB_set_gametype_by_gameid($gameid,'wedding');
648             DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
649             $gametype = 'wedding';
650           };
651         /* now the gametype is set correctly in the database */
652         echo "<p> Got it :)</p>";
653
654         /* loop over all players, set re/contra if possible and start the game if possible */
655         $userids = DB_get_all_userid_by_gameid($gameid);
656         foreach($userids as $userid)
657           {
658             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
659
660             switch($gametype)
661               {
662               case 'solo':
663                 /* are we the solo player? set us to re, else set us to contra */
664                 $pos = DB_get_pos_by_hash($userhash);
665                 if($pos == $startplayer)
666                   DB_set_party_by_hash($userhash,'re');
667                 else
668                   DB_set_party_by_hash($userhash,'contra');
669                 DB_set_hand_status_by_hash($userhash,'play');
670                 break;
671
672               case 'wedding':
673                 /* set person with the wedding to re, do the rest during the game */
674                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
675                 if($usersick == 'wedding')
676                   DB_set_party_by_hash($userhash,'re');
677                 else
678                   DB_set_party_by_hash($userhash,'contra');
679
680                 DB_set_hand_status_by_hash($userhash,'play');
681                 break;
682
683               case 'normal':
684                 $hand = DB_get_all_hand($userhash);
685
686                 if(in_array('3',$hand)||in_array('4',$hand))
687                   DB_set_party_by_hash($userhash,'re');
688                 else
689                   DB_set_party_by_hash($userhash,'contra');
690                 DB_set_hand_status_by_hash($userhash,'play');
691                 break;
692               case 'poverty':
693               case 'dpoverty':
694                 /* set person with poverty to play status */
695                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
696                 if($usersick == 'poverty')
697                   DB_set_hand_status_by_hash($userhash,'play');
698
699                 /* set status of first player to be asked to poverty */
700                 $who = DB_get_sickness_by_gameid($gameid);
701                 if($who > 6) $who= $who/10; /* in case we have dpoverty */
702                 $whoid = DB_get_userid('gameid-position',$gameid,$who);
703                 if($whoid==$userid)
704                   DB_set_hand_status_by_hash($userhash,'poverty');
705               }
706           }
707         /* check for silent solo, set game type to solo in this case */
708         $gametype = DB_get_gametype_by_gameid($gameid);
709         $userids  = DB_get_all_userid_by_gameid($gameid);
710         foreach($userids as $userid)
711           {
712             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
713
714             if($gametype=='normal')
715               {
716                 $userhand = DB_get_all_hand($userhash);
717                 if(check_wedding($userhand))
718                   {
719                     /* normal game type and player has both queens -> silent solo */
720                     /* keep startplayer, just set gametype to silent solo */
721                     DB_set_gametype_by_gameid($gameid,'solo');
722                     DB_set_solo_by_gameid($gameid,'silent');
723                   }
724               }
725           }
726
727         /* send out email to first player or poverty person*/
728         if($gametype!='poverty' && $gametype!='dpoverty')
729           {
730             $startplayer = DB_get_startplayer_by_gameid($gameid);
731             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
732             $who         = DB_get_userid('hash',$hash);
733             DB_set_player_by_gameid($gameid,$who);
734
735             if($hash!=$me)
736               {
737                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
738                   {
739                     /* email startplayer */
740                     $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
741                       "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
742                     $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
743                     mymail($who,$subject,$message);
744                   }
745               }
746             else
747               echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.</div>\n";
748           }
749         else
750           {
751             /* set status of first player to be asked to poverty */
752             $who   = DB_get_sickness_by_gameid($gameid);
753             if($who > 6) $who= $who/10; /* in case we have dpoverty */
754
755             $whoid = DB_get_userid('gameid-position',$gameid,$who);
756             if($whoid==$myid)
757               echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.</div>\n";
758             else
759               {
760                 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
761                 DB_set_player_by_gameid($gameid,$whoid);
762
763                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
764                   {
765                     /* email player for poverty */
766                     $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
767                       "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
768                     $subject = 'Poverty (game '.DB_format_gameid($gameid).') ';
769                     mymail($whoid,$subject,$message);
770                   }
771               }
772           }
773         echo "</div>\n";
774         break;
775       }
776   case 'poverty':
777     /* user only gets here in a poverty game, several things have to be handled here:
778      * A) ask, if user wants to take trump
779      *      yes-> take trump,
780      *            poverty: set re/contra
781      *            dpoverty: first time: set re, send email to second player
782      *                      second time: set contra
783      *            poverty: set status of other players to 'play'
784      *            set status to play in case 0 trump
785      *      no -> set status to play,
786      *            ask next player or cancle the game if no more players
787      * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
788      *         ask to give cards back, set status to play, once player has 12 cards
789      *
790      * it is easier to check B) first
791      */
792
793     set_gametype($gametype); /* this sets the $CARDS variable */
794     $myparty = DB_get_party_by_hash($me);
795
796     /* the following is part B) of whats needs to be done)
797     /*    check if user wants to give cards back */
798     if(myisset('exchange'))
799       {
800         $exchange    = $_REQUEST['exchange'];
801         $partnerhash = DB_get_partner_hash_by_hash($me);
802         $partnerid   = DB_get_userid('hash',$partnerhash);
803         $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
804
805         /* if exchange is set to a value>0, exchange that card back to the partner */
806         if($exchange >0)
807           {
808             $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
809                                " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
810             DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
811           };
812       }
813
814     /* update hand */
815     $mycards = DB_get_hand($me);
816     $mycards = mysort($mycards,$gametype);
817
818     /* output pre-game trick in case user reloads,
819      * only needs to be done when a team has been formed */
820     if($myparty=='re' || $myparty=='contra')
821       {
822         echo "\n<ul class=\"tricks\">\n";
823         echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
824
825         $mygametype =  DB_get_gametype_by_gameid($gameid);
826
827         echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
828           "    <div class=\"trick\" id=\"trick0\">\n";
829
830         /* get information so show the cards that have been handed over in a poverty game */
831         output_exchanged_cards();
832
833         echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
834       }
835     /* end output pre-game trick */
836
837     /* check if user need to give more cards back */
838     if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
839       {
840         echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
841
842         $type='exchange';
843         echo "<div class=\"mycards\">Your cards are: <br />\n";
844         foreach($mycards as $card)
845           display_link_card($card,$PREF['cardset'],$type);
846         echo "  <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
847         echo "</div>\n";
848       }
849     else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
850       {
851         /* user is done, ready to play */
852         DB_set_hand_status_by_hash($me,'play');
853
854         /* email start player */
855         $startplayer = DB_get_startplayer_by_gameid($gameid);
856         $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
857         $who         = DB_get_userid('hash',$hash);
858         DB_set_player_by_gameid($gameid,$who);
859
860         if($hash!=$me)
861           {
862             if(DB_get_email_pref_by_hash($hash)!='emailaddict')
863               {
864                 /* email startplayer */
865                 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
866                   "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
867                 $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).') ';
868                 mymail($who,$subject,$message);
869               }
870           }
871         else
872           echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.</div>\n";
873       }
874
875     /* the following is part A) of what needs to be done */
876     if(!myisset('trump'))
877       {
878         if(!$myparty)
879           {
880             echo "<div class=\"poverty\">\n";
881             $userids = DB_get_all_userid_by_gameid($gameid);
882             foreach($userids as $user)
883               {
884                 $name      = DB_get_name('userid',$user);
885                 $usersick  = DB_get_sickness_by_userid_and_gameid($user,$gameid);
886                 $userhash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
887                 $userparty = DB_get_party_by_hash($userhash);
888
889                 if($usersick=='poverty' && !$userparty)
890                   {
891                     $hash    = DB_get_hash_from_gameid_and_userid($gameid,$user);
892                     $cards   = DB_get_hand($hash);
893                     /* count trump */
894                     $nrtrump = 0;
895                     foreach($cards as $card)
896                       if($card<27) $nrtrump++;
897                     echo "Player $name has $nrtrump trump. Do you want to take them?".
898                       "<a href=\"index.php?action=game&amp;me=$me&amp;trump=$user\">Yes</a> <br />\n";
899                   }
900               }
901             echo "<a href=\"index.php?action=game&amp;me=$me&amp;trump=no\">No way</a> <br />\n";
902             echo "</div><div>\n";
903
904             echo "<div class=\"mycards\">Your cards are: <br />\n";
905             foreach($mycards as $card)
906               display_card($card,$PREF['cardset']);
907             echo "</div></div>\n";
908           }
909         break;
910       }
911     else
912       {
913         $trump = $_REQUEST['trump'];
914
915         if($trump=='no')
916           {
917             /* user doesn't want to take trump */
918             DB_set_hand_status_by_hash($me,'play');
919
920             /* set next player who needs to be asked and email him*/
921             $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
922             $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
923
924             /* don't ask people who have poverty */
925             $next=1;
926             if($firstsick=='poverty')
927               {
928                 if($secondsick=='poverty')
929                   $next=3;
930                 else
931                   $next=2;
932               }
933             if($gametype=='dpoverty')
934               {
935                 $next=999; /* need to cancel for sure, since both would need to take the trump */
936               }
937
938             /* no more people to ask, need to cancel the game */
939             if($mypos+$next>4)
940               {
941                 $message = "Hello, \n\n".
942                   "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
943
944                 $userids = DB_get_all_userid_by_gameid($gameid);
945                 foreach($userids as $user)
946                   {
947                     $subject = 'Game '.DB_format_gameid($gameid).' canceled (poverty not resolved)';
948                     mymail($user,$subject,$message);
949                   }
950
951                 /* update game status */
952                 cancel_game('trump',$gameid);
953
954                 echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
955                 return;
956               }
957             else
958               {
959                 /* email next player, set his status to poverty */
960                 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
961                 $userid   = DB_get_userid('hash',$userhash);
962
963                 DB_set_player_by_gameid($gameid,$userid);
964                 DB_set_hand_status_by_hash($userhash,'poverty');
965
966                 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
967                   " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
968                 $subject = 'Poverty (game '.DB_format_gameid($gameid).')';
969                 mymail($userid,$subject,$message);
970               }
971           }
972         else
973           {
974             /* player wants to take trump, change cards */
975
976             /* user wants to take trump */
977             $trump = $_REQUEST['trump'];
978             $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
979             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
980
981             /* remember which cards were handed over*/
982             $partnerhand = DB_get_all_hand($userhash);
983             foreach ($partnerhand as $card)
984               if($card<27)
985                 DB_add_exchanged_card($card,$userhand,$myhand);
986
987             /* copy trump from player A to B */
988             $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
989
990             /* reload cards */
991             $mycards = DB_get_hand($me);
992
993             /* set re/contra */
994             if($gametype=='poverty')
995               {
996                 $userids = DB_get_all_userid_by_gameid($gameid);
997                 foreach($userids as $user)
998                   {
999                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1000                     if($hash==$userhash||$hash==$me)
1001                       {
1002                         DB_set_party_by_hash($hash,'re');
1003                       }
1004                     else
1005                       {
1006                         DB_set_party_by_hash($hash,'contra');
1007                         DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1008                       }
1009                   }
1010                 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1011                 if(count($mycards)==12)
1012                   {
1013                     DB_set_hand_status_by_hash($me,'play');
1014                   }
1015               }
1016             else /*dpoverty*/
1017               {
1018                 /* has the re party already been set?*/
1019                 $re_set=0;
1020                 $userids = DB_get_all_userid_by_gameid($gameid);
1021                 foreach($userids as $user)
1022                   {
1023                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1024                     $party = DB_get_party_by_hash($hash);
1025                     if($party=='re')
1026                       $re_set=1;
1027                   }
1028                 if($re_set)
1029                   {
1030                     DB_set_party_by_hash($me,'contra');
1031                     DB_set_party_by_hash($userhash,'contra');
1032                   }
1033                 else
1034                   {
1035                     DB_set_party_by_hash($me,'re');
1036                     DB_set_party_by_hash($userhash,'re');
1037
1038                     /* send out email to second non-poverty player */
1039                     $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1040                     $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1041
1042                     $next=1;
1043                     if($firstsick=='poverty')
1044                       if($secondsick=='poverty')
1045                         $next=3;
1046                       else
1047                         $next=2;
1048
1049                     if($mypos+$next>4)
1050                       echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
1051
1052                     $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1053                     $userid   = DB_get_userid('hash',$userhash);
1054
1055                     DB_set_player_by_gameid($gameid,$userid);
1056                     DB_set_hand_status_by_hash($userhash,'poverty');
1057
1058                     $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1059                       " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1060                     $subject = 'Double poverty (game '.DB_format_gameid($gameid).')';
1061                     mymail($userid,$subject,$message);
1062                   }
1063               }
1064             echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">continue</a> here.</div>\n";
1065           }
1066       }
1067     echo "</div>";
1068     break;
1069
1070   case 'play':
1071   case 'gameover':
1072     /* both entries here,  so that the tricks are visible for both.
1073      * in case of 'play' there is a break later that skips the last part
1074      */
1075
1076     /* first check if the game has been canceled and display */
1077     switch($gamestatus)
1078       {
1079       case 'cancel-noplay':
1080         echo "<div class=\"message\"><p>The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1081         break;
1082       case 'cancel-timedout':
1083         echo "<div class=\"message\"><p>The game has been canceled because one player wasn't responding.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1084         break;
1085       case 'cancel-nines':
1086       case 'cancel-timedout':
1087         echo "<div class=\"message\"><p>The game has been canceled because one player had too many nines.</p></div>";
1088         break;
1089       case 'cancel-trump':
1090         echo "<div class=\"message\"><p>The game has been canceled because nobody wanted to take the trump.</p></div>";
1091         break;
1092       }
1093     /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1094     if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1095       break;
1096
1097     /* check if all players are ready to play,
1098      * if so, send out email to the startplayer
1099      * only need to do this if the game hasn't started yet
1100      */
1101     $gamestatus = DB_get_game_status_by_gameid($gameid);
1102     if($gamestatus == 'pre')
1103       {
1104         $ok = 1;
1105         $userids = DB_get_all_userid_by_gameid($gameid);
1106         foreach($userids as $user)
1107           {
1108             $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1109             if($userstatus !='play' && $userstatus!='gameover')
1110               {
1111                 $ok = 0;
1112                 DB_set_player_by_gameid($gameid,$user);
1113                 break;
1114               }
1115           }
1116         if($ok)
1117           {
1118             /* only set this after all poverty, etc. are handled*/
1119             DB_set_game_status_by_gameid($gameid,'play');
1120
1121             /* email startplayer */
1122             $startplayer = DB_get_startplayer_by_gameid($gameid);
1123             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1124             $who         = DB_get_userid('hash',$hash);
1125             DB_set_player_by_gameid($gameid,$who);
1126
1127             if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1128               {
1129                 /* email startplayer) */
1130                 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1131                   "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1132                 $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
1133                 mymail($who,$subject,$message);
1134               }
1135           }
1136       }
1137     /* figure out what kind of game we are playing,
1138      * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1139      * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1140      * accordingly
1141      */
1142
1143     $gametype = DB_get_gametype_by_gameid($gameid);
1144     $GT       = $gametype;
1145     if($gametype=='solo')
1146       {
1147         $gametype = DB_get_solo_by_gameid($gameid);
1148         if($gametype=='silent')
1149           $GT = 'normal';
1150         else
1151           $GT = $gametype.' '.$GT;
1152       }
1153     else
1154       $gametype = 'normal';
1155
1156     set_gametype($gametype); /* this sets the $CARDS variable */
1157
1158     /* get some infos about the game, need to reset this, since it might have changed */
1159     $gamestatus = DB_get_game_status_by_gameid($gameid);
1160
1161     /* has the game started? No, then just wait here...*/
1162     if($gamestatus == 'pre')
1163       {
1164         echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
1165           "You need to wait for the others. Just wait for an email. </p>";
1166
1167         $mycards = DB_get_hand($me);
1168         $mycards = mysort($mycards,$gametype);
1169
1170         echo "<div class=\"mycards\">Your cards are: <br />\n";
1171         foreach($mycards as $card)
1172           display_card($card,$PREF['cardset']);
1173         echo "</div>\n";
1174
1175         break; /* not sure this works... the idea is that you can
1176                 * only  play a card after everyone is ready to play */
1177       }
1178
1179
1180     /* get time from the last action of the game */
1181     $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1182     $gameend = time() - strtotime($r[0]);
1183
1184     /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1185     if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1186       if(myisset('comment'))
1187         {
1188           $comment = $_REQUEST['comment'];
1189           $playid = DB_get_current_playid($gameid);
1190
1191           if($comment != '')
1192             DB_insert_comment($comment,$playid,$myid);
1193         };
1194
1195     /* get everything relevant to display the tricks */
1196     $result = DB_query("SELECT Hand_Card.card_id as card,".
1197                        "       Hand.position as position,".
1198                        "       Play.sequence as sequence, ".
1199                        "       Trick.id, ".
1200                        "       GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1201                        "                    SEPARATOR '\n' ), ".
1202                        "       Play.create_date, ".
1203                        "       Hand.user_id ".
1204                        "FROM Trick ".
1205                        "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1206                        "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1207                        "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1208                        "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1209                        "LEFT JOIN User On User.id=Comment.user_id ".
1210                        "WHERE Trick.game_id='".$gameid."' ".
1211                        "GROUP BY Trick.id, sequence ".
1212                        "ORDER BY Trick.id, sequence  ASC");
1213     $trickNR   = 0;
1214     $lasttrick = DB_get_max_trickid($gameid);
1215
1216     $play = array(); /* needed to calculate winner later  */
1217     $seq  = 1;
1218     $pos  = DB_get_startplayer_by_gameid($gameid)-1;
1219     $firstcard = ''; /* first card in a trick */
1220
1221     echo "\n<ul class=\"tricks\">\n";
1222     echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
1223
1224     /* output vorbehalte */
1225     $mygametype =  DB_get_gametype_by_gameid($gameid);
1226     if($mygametype != 'normal' && $mygametype != 'silent') /* only show when needed */
1227       {
1228         echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1229              "    <div class=\"trick\" id=\"trick0\">\n";
1230
1231         /* get information so show the cards that have been handed over in a poverty game */
1232         output_exchanged_cards();
1233
1234         echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1235       }
1236
1237     /* output tricks */
1238     while($r = DB_fetch_array($result))
1239       {
1240         $pos     = $r[1];
1241         $seq     = $r[2];
1242         $trick   = $r[3];
1243         $comment = $r[4];
1244         $user    = $r[6];
1245
1246         /* count number of tricks */
1247         if($seq==1)
1248           $trickNR++;
1249
1250         /* check if first schweinchen has been played */
1251         if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1252           if(!$GAME['schweinchen-first'])
1253             $GAME['schweinchen-first'] = 1; /* playing the first fox */
1254           else
1255             $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1256
1257         /* save card to be able to find the winner of the trick later */
1258         $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1259
1260         if($seq==1)
1261           {
1262             /* first card in a trick, output some html */
1263             if($trick!=$lasttrick)
1264               {
1265                 /* start of an old trick? */
1266                 echo "  <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
1267                   "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1268                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1269               }
1270             else if($trick==$lasttrick)
1271               {
1272                 /* start of a last trick? */
1273                 echo "  <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
1274                   "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1275                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1276               };
1277
1278             /* remember first card, so that we are able to check, what cards can be played */
1279             $firstcard = $r[0];
1280           };
1281
1282         /* display card */
1283         echo "      <div class=\"card".($pos-1)."\">\n";
1284
1285         /* display comments */
1286         if($comment!='')
1287           echo "        <span class=\"comment\">".$comment."</span>\n";
1288
1289         echo '        ';
1290         display_card($r[0],$PREF['cardset']);
1291
1292         echo "      </div>\n"; /* end div card */
1293
1294         /* end of trick? */
1295         if($seq==4)
1296           {
1297             $winner    = get_winner($play,$gametype); /* returns the position */
1298             echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1299           }
1300       }
1301
1302     /* whos turn is it? */
1303     if($seq==4)
1304       {
1305         $winner    = get_winner($play,$gametype); /* returns the position */
1306         $next      = $winner;
1307         $firstcard = ''; /* new trick, no first card */
1308       }
1309     else
1310       {
1311         $next = $pos+1;
1312         if($next==5) $next = 1;
1313       }
1314
1315     /* my turn?, display cards as links, ask for comments*/
1316     if(DB_get_pos_by_hash($me) == $next)
1317       $myturn = 1;
1318     else
1319       $myturn = 0;
1320
1321     /* do we want to play a card? */
1322     if(myisset('card') && $myturn)
1323       {
1324         $card   = $_REQUEST['card'];
1325         $handid = DB_get_handid('hash',$me);
1326         $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1327
1328         /* check if we have card and that we haven't played it yet*/
1329         /* set played in hand_card to true where hand_id and card_id*/
1330         $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1331                               "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1332         $handcardid = $r[0];
1333
1334         if($handcardid) /* everything ok, play card  */
1335           {
1336             /* update Game timestamp */
1337             DB_update_game_timestamp($gameid);
1338
1339             /* mark card as played */
1340             DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1341                      DB_quote_smart($card));
1342
1343             /* get trick id or start new trick */
1344             $a = DB_get_current_trickid($gameid);
1345             $trickid  = $a[0];
1346             $sequence = $a[1];
1347             $tricknr  = $a[2];
1348
1349             $playid = DB_play_card($trickid,$handcardid,$sequence);
1350
1351             /* check special output for schweinchen in case in case a fox is being played
1352              * check for correct rules, etc. has already been done
1353              */
1354             if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1355               {
1356                 if(!$GAME['schweinchen-first'])
1357                   $GAME['schweinchen-first'] = 1; /* playing the first fox */
1358                 else
1359                   $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1360
1361                 if( $RULES['schweinchen']=='both' ||
1362                     ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1363                     ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1364                      (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1365                   )
1366                   {
1367                     DB_insert_comment('Schweinchen! ',$playid,$myid);
1368                     $commentSchweinchen = 'Schweinchen! ';
1369                   }
1370                 if ($debug)
1371                   echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1372               }
1373
1374             /* if sequence == 4 check who one in case of wedding */
1375             if($sequence == 4 && $GT == 'wedding')
1376               {
1377                 /* is wedding resolve */
1378                 $resolved = DB_get_sickness_by_gameid($gameid);
1379                 if($resolved<0)
1380                   {
1381                     /* who has wedding */
1382                     $userids = DB_get_all_userid_by_gameid($gameid);
1383                     foreach($userids as $user)
1384                       {
1385                         $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1386                         if($usersick == 'wedding')
1387                           $whosick = $user;
1388                       }
1389                     /* who won the trick */
1390                     $play     = DB_get_cards_by_trick($trickid);
1391                     $winner   = get_winner($play,$gametype); /* returns the position */
1392                     $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1393                     /* is tricknr <=3 */
1394                     if($tricknr <=3 && $winnerid!=$whosick)
1395                       {
1396                         /* set resolved at tricknr*/
1397                         $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1398                         /* set partner */
1399                         $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1400                         DB_set_party_by_hash($whash,'re');
1401                       }
1402                     if($tricknr == 3 && $winnerid==$whosick)
1403                       {
1404                         /* set resolved at tricknr*/
1405                         $resolved = DB_set_sickness_by_gameid($gameid,'3');
1406                       }
1407                   }
1408               }
1409
1410             /* if sequence == 4, set winner of the trick, count points and set the next player */
1411             if($sequence==4)
1412               {
1413                 $play   = DB_get_cards_by_trick($trickid);
1414                 $winner = get_winner($play,$gametype); /* returns the position */
1415
1416                 /* check if someone caught a fox */
1417                 /* first check if we should account for solos at all,
1418                  * since it doesn't make sense in some games
1419                  */
1420                 $ok = 0; /* fox shouldn't be counted */
1421                 if(DB_get_gametype_by_gameid($gameid)=='solo')
1422                   {
1423                     $solo = DB_get_solo_by_gameid($gameid);
1424                     if($solo == 'trump' || $solo == 'silent')
1425                       $ok = 1; /* for trump solos and silent solos, foxes are ok */
1426                   }
1427                 else
1428                   $ok = 1; /* for all other games (not solos) foxes are ok too */
1429
1430                 if($ok==1)
1431                   foreach($play as $played)
1432                     {
1433                       if ( $played['card']==19 || $played['card']==20 )
1434                         if ($played['pos']!= $winner )
1435                           {
1436                             /* possible caught a fox, check party */
1437                             $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1438                             $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1439
1440                             $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1441                             $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1442
1443                             if($party1 != $party2)
1444                               DB_query("INSERT INTO Score".
1445                                        " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1446                           }
1447                     }
1448
1449                 /* check for karlchen (jack of clubs in the last trick)*/
1450                 /* same as for foxes, karlchen doesn't always make sense
1451                  * check what kind of game it is and set karlchen accordingly */
1452                 $ok = 1; /* default: karlchen should be accounted for */
1453                 if($tricknr != 12 )
1454                   $ok = 0; /* Karlchen works only in the last trick */
1455                 if($ok && DB_get_gametype_by_gameid($gameid)=='solo' )
1456                   {
1457                     $solo = DB_get_solo_by_gameid($gameid);
1458                     if($solo == 'trumpless' || $solo == 'jack' || $solo == 'queen' )
1459                       $ok = 0; /* no Karlchen in these solos */
1460                   }
1461
1462                 if($ok)
1463                   foreach($play as $played)
1464                     if ( $played['card']==11 || $played['card']==12 )
1465                       if ($played['pos'] == $winner )
1466                         {
1467                           /* possible caught a fox, check party */
1468                           $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1469                           $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1470
1471                           DB_query("INSERT INTO Score".
1472                                    " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1473                         }
1474                 /* check for doppelopf (>40 points)*/
1475                 $points = 0;
1476                 foreach($play as $played)
1477                   {
1478                     $points += DB_get_card_value_by_cardid($played['card']);
1479                   }
1480                 if($points > 39)
1481                   {
1482                     $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1483                     $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1484
1485                     DB_query("INSERT INTO Score".
1486                              " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1487                   }
1488
1489                 if($winner>0)
1490                   DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1491                 else
1492                   echo "ERROR during scoring";
1493
1494                 if($debug)
1495                   echo "DEBUG: position $winner won the trick <br />";
1496
1497                 /* who is the next player? */
1498                 $next = $winner;
1499               }
1500             else
1501               {
1502                 $next = DB_get_pos_by_hash($me)+1;
1503               }
1504             if($next==5) $next=1;
1505
1506             /* check for coment */
1507             if(myisset('comment'))
1508               {
1509                 $comment = $_REQUEST['comment'];
1510                 if($comment != '')
1511                   DB_insert_comment($comment,$playid,$myid);
1512                 if($commentSchweinchen)
1513                   $comment = $commentSchweinchen . $comment;
1514               };
1515
1516             /* display played card */
1517             $pos = DB_get_pos_by_hash($me);
1518             if($sequence==1)
1519               {
1520                 echo "  <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
1521                   "    <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1522                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1523               }
1524
1525             echo "      <div class=\"card".($pos-1)."\">\n        ";
1526
1527             /* display comments */
1528             display_card($card,$PREF['cardset']);
1529             if($comment!='')
1530               echo "\n        <span class=\"comment\"> ".$comment."</span>\n";
1531             echo "      </div>\n";
1532
1533             echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1534
1535             /*check if we still have cards left, else set status to gameover */
1536             if(sizeof(DB_get_hand($me))==0)
1537               {
1538                 DB_set_hand_status_by_hash($me,'gameover');
1539                 $mystatus = 'gameover';
1540               }
1541
1542             /* if all players are done, set game status to game over,
1543              * get the points of the last trick and send out an email
1544              * to all players
1545              */
1546             $userids = DB_get_all_userid_by_gameid($gameid);
1547
1548             $done=1;
1549             foreach($userids as $user)
1550               if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1551                 $done=0;
1552
1553             if($done)
1554               DB_set_game_status_by_gameid($gameid,'gameover');
1555
1556             /* email next player, if game is still running */
1557             if(DB_get_game_status_by_gameid($gameid)=='play')
1558               {
1559                 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1560                 $who       = DB_get_userid('hash',$next_hash);
1561                 DB_set_player_by_gameid($gameid,$who);
1562
1563                 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1564                   "It's your turn  now.\n".
1565                   "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1566                 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1567                   {
1568                     $subject = 'A card has been played in game '.DB_format_gameid($gameid);
1569                     mymail($who,$subject,$message);
1570                   }
1571               }
1572             else /* send out final email */
1573               {
1574                 /* individual score */
1575                 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1576                                    " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1577                                    " LEFT JOIN User ON User.id=Hand.user_id".
1578                                    " LEFT JOIN Play ON Trick.id=Play.trick_id".
1579                                    " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1580                                    " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1581                                    " WHERE Hand.game_id='$gameid'".
1582                                    " GROUP BY User.fullname" );
1583                 $message  = "The game is over. Thanks for playing :)\n";
1584                 $message .= "Final score:\n";
1585                 while( $r = DB_fetch_array($result) )
1586                   $message .= "   ".$r[0]."(".$r[2].") ".$r[1]."\n";
1587
1588                 $result = DB_query("SELECT  Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1589                                    " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1590                                    " LEFT JOIN User ON User.id=Hand.user_id".
1591                                    " LEFT JOIN Play ON Trick.id=Play.trick_id".
1592                                    " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1593                                    " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1594                                    " WHERE Hand.game_id='$gameid'".
1595                                    " GROUP BY Hand.party" );
1596                 $message .= "\nTotals:\n";
1597                 $re     = 0;
1598                 $contra = 0;
1599                 while( $r = DB_fetch_array($result) )
1600                   {
1601                     $message .= "    ".$r[0]." ".$r[1]."\n";
1602                     if($r[0] == 're')
1603                       $re = $r[1];
1604                     else if($r[0] == 'contra')
1605                       $contra = $r[1];
1606                   }
1607
1608                 /*
1609                  * save score in database
1610                  *
1611                  */
1612
1613                 /* get calls from re/contra */
1614                 $call_re     = NULL;
1615                 $call_contra = NULL;
1616                 foreach($userids as $user)
1617                   {
1618                     $hash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
1619                     $call  = DB_get_call_by_hash($hash);
1620                     $party = DB_get_party_by_hash($hash);
1621
1622                     if($call!=NULL)
1623                       {
1624                         $call = (int) $call;
1625
1626                         if($party=='re')
1627                           {
1628                             if($call_re==NULL)
1629                               $call_re = $call;
1630                             else if( $call < $call_re)
1631                               $call_re = $call;
1632                           }
1633                         else if($party=='contra')
1634                           {
1635                             if($call_contra==NULL)
1636                               $call_contra = $call;
1637                             else if( $call < $call_contra)
1638                               $call_contra = $call;
1639                           }
1640                       }
1641                   }
1642
1643                 /* figure out who one */
1644                 $winning_party = NULL;
1645
1646                 if($call_re == NULL && $call_contra==NULL)
1647                   {
1648                     /* nobody made a call, so it's easy to figure out who won */
1649                     if($re>120)
1650                       $winning_party='re';
1651                     else
1652                       $winning_party='contra';
1653                   }
1654                 else
1655                   {
1656                     /* if one party makes a call, they only win, iff they make enough points
1657                      * if only one party made a call, the other one wins,
1658                      * if the first one didn't make it
1659                      */
1660                     if($call_re)
1661                       {
1662                         $offset = 120 - $call_re;
1663                         if($call_re == 0)
1664                           $offset--; /* since we use a > in the next equation */
1665
1666                         if($re > 120+$offset)
1667                           $winning_party='re';
1668                         else if ($call_contra == NULL )
1669                           $winning_party='contra';
1670                       }
1671
1672                     if($call_contra)
1673                       {
1674                         $offset = 120 - $call_contra;
1675                         if($call_contra == 0)
1676                           $offset--; /* since we use a > in the next equation */
1677
1678                         if($contra > 120+$offset)
1679                           $winning_party='contra';
1680                         else if ($call_re == NULL )
1681                           $winning_party='re';
1682                       }
1683                   }
1684
1685                 /* one point for each call of the other party in case the other party didn't win
1686                  * and one point each in case the party made more than points than one of the calls
1687                  */
1688                 if($winning_party!='contra' && $call_contra!=NULL)
1689                   {
1690                     for( $p=$call_contra;$p<=120; $p+=30 )
1691                       {
1692                           DB_query("INSERT INTO Score".
1693                                    " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1694                         }
1695
1696                       for( $p=$call_contra; $p<120; $p+=30)
1697                         {
1698                           if( $re >= $p )
1699                             DB_query("INSERT INTO Score".
1700                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1701                         }
1702                     }
1703                   if($winning_party!='re' and $call_re!=NULL)
1704                     {
1705                       for( $p=$call_re;$p<=120; $p+=30 )
1706                         {
1707                           DB_query("INSERT INTO Score".
1708                                    " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1709                         }
1710
1711                       for( $p=$call_re; $p<120; $p+=30)
1712                         {
1713                           if( $contra>=$p )
1714                             DB_query("INSERT INTO Score".
1715                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1716                         }
1717                     }
1718
1719                   /* point in case contra won */
1720                   if($winning_party=='contra')
1721                     {
1722                       DB_query("INSERT INTO Score".
1723                                " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1724                     }
1725
1726                   /* one point each for winning and each 30 points + calls */
1727                   if($winning_party=='re')
1728                     {
1729                       foreach(array(120,150,180,210,240) as $p)
1730                         {
1731                           $offset = 0;
1732                           if($p==240 || $call_contra!=NULL)
1733                             $offset = 1;
1734
1735                           if($re>$p-$offset)
1736                             DB_query("INSERT INTO Score".
1737                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1738                         }
1739                       /* re called something and won */
1740                       foreach(array(0,30,60,90,120) as $p)
1741                         {
1742                           if($call_re!=NULL && $call_re<$p+1)
1743                             DB_query("INSERT INTO Score".
1744                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1745                         }
1746                     }
1747                   else if( $winning_party=='contra')
1748                     {
1749                       foreach(array(120,150,180,210,240) as $p)
1750                         {
1751                           $offset = 0;
1752                           if($p==240 || $call_re!=NULL)
1753                             $offset = 1;
1754
1755                           if($contra>$p-$offset)
1756                             DB_query("INSERT INTO Score".
1757                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1758                         }
1759                       /* re called something and won */
1760                       foreach(array(0,30,60,90,120) as $p)
1761                         {
1762                           if($call_contra!=NULL && $call_contra<$p+1)
1763                             DB_query("INSERT INTO Score".
1764                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1765                         }
1766                     }
1767
1768
1769                   /* add score points to email */
1770                   $message .= "\n";
1771                   $Tpoint = 0;
1772                   $message .= " Points Re: \n";
1773                   $queryresult = DB_query("SELECT score FROM Score ".
1774                                           "  WHERE game_id=$gameid AND party='re'".
1775                                           " ");
1776                   while($r = DB_fetch_array($queryresult) )
1777                     {
1778                       $message .= "   ".$r[0]."\n";
1779                       $Tpoint ++;
1780                     }
1781                   $message .= " Points Contra: \n";
1782                   $queryresult = DB_query("SELECT score FROM Score ".
1783                                           "  WHERE game_id=$gameid AND party='contra'".
1784                                           " ");
1785                   while($r = DB_fetch_array($queryresult) )
1786                     {
1787                       $message .= "   ".$r[0]."\n";
1788                       $Tpoint --;
1789                     }
1790                   $message .= " Total Points (from the Re point of view): $Tpoint\n";
1791                   $message .= "\n";
1792
1793                   $session = DB_get_session_by_gameid($gameid);
1794                   $score = generate_score_table($session);
1795
1796                   $message .= "Score Table:\n";
1797                   $message .= format_score_table_ascii($score);
1798                   $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1799
1800                   /* send out final email */
1801                   foreach($userids as $user)
1802                     {
1803                       /* add links for all players */
1804                       $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1805                       $name = DB_get_name('userid',$user);
1806
1807                       $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1808                       $message .= $link;
1809                     }
1810                   $message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1811                   $subject = ' Game over (game '.DB_format_gameid($gameid).') ';
1812                   mymail($userids,$subject,$message);
1813               }
1814           }
1815         else
1816           {
1817             echo "can't find that card?! <br />\n";
1818           }
1819       }
1820     else if(myisset('card') && !$myturn )
1821       {
1822         echo "please wait until it's your turn! <br />\n";
1823       }
1824
1825     if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1826       echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1827
1828     /* display points in case game is over */
1829     if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1830       {
1831         echo "  <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
1832           "    <div class=\"trick\" id=\"trick13\">\n";
1833         /* add pic for re/contra
1834          "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1835
1836         $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1837                            " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1838                            " LEFT JOIN User ON User.id=Hand.user_id".
1839                            " LEFT JOIN Play ON Trick.id=Play.trick_id".
1840                            " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1841                            " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1842                            " WHERE Hand.game_id='$gameid'".
1843                            " GROUP BY User.fullname" );
1844         while( $r = DB_fetch_array($result))
1845           echo "      <div class=\"card".($r[3]-1)."\">\n".
1846             "        <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1847             "      </div>\n";
1848
1849         /* display totals */
1850         $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1851                            " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1852                            " LEFT JOIN User ON User.id=Hand.user_id".
1853                            " LEFT JOIN Play ON Trick.id=Play.trick_id".
1854                            " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1855                            " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1856                            " WHERE Hand.game_id='$gameid'".
1857                            " GROUP BY Hand.party" );
1858         echo "<div class=\"total\">\n  Totals:<br />\n";
1859         while( $r = DB_fetch_array($result))
1860           echo "  ".$r[0]." ".$r[1]."<br />\n";
1861
1862         $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1863                                 " FROM Game WHERE id='$gameid'");
1864         $r = DB_fetch_array($queryresult);
1865         echo "  <p>This game took ".$r[0]." hours.</p>\n";
1866
1867         echo "  <div class=\"re\">\n   Points Re: <br />\n";
1868         $queryresult = DB_query("SELECT score FROM Score ".
1869                                 "  WHERE game_id=$gameid AND party='re'".
1870                                 " ");
1871         while($r = DB_fetch_array($queryresult) )
1872           echo "   ".$r[0]."<br />\n";
1873         echo "  </div>\n";
1874
1875         echo "  <div class=\"contra\">\n   Points Contra: <br />\n";
1876         $queryresult = DB_query("SELECT score FROM Score ".
1877                                 "  WHERE game_id=$gameid AND party='contra'".
1878                                 " ");
1879         while($r = DB_fetch_array($queryresult) )
1880           echo "   ".$r[0]."<br />\n";
1881         echo "  </div>\n";
1882
1883         echo "</div>\n";
1884
1885         echo "    </div>\n  </li>\n";  /* end div trick, end li trick */
1886       }
1887
1888     echo "  <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">prev</a></li>\n";
1889     echo "  <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">next</a></li>\n";
1890     echo "</ul>\n"; /* end ul tricks*/
1891
1892     $mycards = DB_get_hand($me);
1893     $mycards = mysort($mycards,$gametype);
1894     echo "<div class=\"mycards\">\n";
1895
1896     if($myturn && !myisset('card') && $mystatus=='play' )
1897       {
1898         echo "Hello ".$myname.", it's your turn!  <br />\n";
1899         echo "Your cards are: <br />\n";
1900
1901         /* do we have to follow suite? */
1902         $followsuit = 0;
1903         if(have_suit($mycards,$firstcard))
1904           $followsuit = 1;
1905
1906         foreach($mycards as $card)
1907           {
1908             /* display only cards that the player is allowed to play as links, the rest just display normal
1909              * also check if we have both schweinchen, in that case only display on of them as playable
1910              */
1911             if( ($followsuit && !same_type($card,$firstcard)) ||
1912                 ( (int)($card)==19 && !$GAME['schweinchen-first'] &&
1913                   ($RULES['schweinchen']=='second'||
1914                    ( $RULES['schweinchen']=='secondaftercall' &&
1915                      (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )))
1916                   && $GAME['schweinchen-who']==$me  )
1917                 )
1918               display_card($card,$PREF['cardset']);
1919             else
1920               display_link_card($card,$PREF['cardset']);
1921           }
1922       }
1923     else if($mystatus=='play' )
1924       {
1925         echo "Your cards are: <br />\n";
1926         foreach($mycards as $card)
1927           display_card($card,$PREF['cardset']);
1928       }
1929     else if($mystatus=='gameover')
1930       {
1931         $oldcards = DB_get_all_hand($me);
1932         $oldcards = mysort($oldcards,$gametype);
1933         echo "Your cards were: <br />\n";
1934         foreach($oldcards as $card)
1935           display_card($card,$PREF['cardset']);
1936
1937         $userids = DB_get_all_userid_by_gameid($gameid);
1938         foreach($userids as $user)
1939           {
1940             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1941
1942             if($userhash!=$me)
1943               {
1944                 echo "<br />";
1945
1946                 $name = DB_get_name('userid',$user);
1947                 $oldcards = DB_get_all_hand($userhash);
1948                 $oldcards = mysort($oldcards,$gametype);
1949                 echo "$name's cards were: <br />\n";
1950                 foreach($oldcards as $card)
1951                   display_card($card,$PREF['cardset']);
1952               }
1953           };
1954       }
1955     echo "</div>\n";
1956
1957     /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
1958     if($mystatus=='play')
1959       break;
1960
1961     /* the following happens only when the gamestatus is 'gameover' */
1962     /* check if game is over, display results */
1963     if(DB_get_game_status_by_gameid($gameid)=='play')
1964       {
1965         echo "The game is over for you.. other people still need to play though";
1966       }
1967     break;
1968   default:
1969     myerror("error in testing the status");
1970   }
1971
1972 /* output other games where it is the users turn
1973  * make sure that the people looking at old games don't see the wrong games here
1974  */
1975 if( $mystatus != 'gameover' )
1976   display_user_menu($myid);
1977 else if(  $mystatus == 'gameover' &&
1978        isset($_SESSION['id']) )
1979   {
1980     display_user_menu($_SESSION['id']);
1981   }
1982 else
1983   {
1984     echo "<div class=\"usermenu\">\n";
1985     echo "It's your turn in these games:<br />\n";
1986     echo "Please log in to see this information.\n";
1987     echo "</div>\n";
1988   }
1989
1990 /* display rule set for this game */
1991 echo "<div class=\"gameinfo\">\n";
1992
1993 if($gamestatus == 'play' )
1994   {
1995     $myparty = DB_get_party_by_hash($me);
1996     output_form_calls($me,$myparty);
1997   }
1998 /* get time from the last action of the game */
1999 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2000 $gameend = time() - strtotime($r[0]);
2001
2002 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2003   {
2004     echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
2005   }
2006
2007 echo "<input type=\"submit\" value=\"submit\" />\n";
2008
2009 /* has this hand been played by others? */
2010 $other_game_ids = DB_played_by_others($gameid);
2011 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2012   {
2013     $mypos = DB_get_pos_by_hash($me);
2014     echo "<p>See how other played the same hand: <br />\n";
2015     foreach($other_game_ids as $id)
2016       {
2017         $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2018         $othername = DB_get_name('hash',$otherhash);
2019         echo "<a href=\"$INDEX?action=game&amp;me=$otherhash\">$othername</a><br />";
2020       }
2021     echo "</p>\n";
2022   }
2023
2024 echo "</div>\n";
2025
2026 echo "</form>\n";
2027
2028 $gamestatus = DB_get_game_status_by_gameid($gameid);
2029 if($mystatus=='gameover' &&
2030    ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2031    isset($_SESSION['id']) && $_SESSION['id']==$myid)
2032   {
2033     $session = DB_get_session_by_gameid($gameid);
2034     $result  = DB_query("SELECT id,create_date FROM Game".
2035                         " WHERE session=$session".
2036                         " ORDER BY create_date DESC".
2037                         " LIMIT 1");
2038     $r = -1;
2039     if($result)
2040       $r = DB_fetch_array($result);
2041
2042     if(!$session || $gameid==$r[0])
2043       {
2044         /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2045         $names = DB_get_all_names_by_gameid($gameid);
2046         $type  = DB_get_gametype_by_gameid($gameid);
2047
2048         if($type=='solo')
2049           {
2050             $solo = DB_get_solo_by_gameid($gameid);
2051
2052             if($solo!='silent') /* repeat game with same first player */
2053               output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2054             else /* rotate normally */
2055               output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2056           }
2057         else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2058           output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2059         else /* rotate normally */
2060           output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2061       }
2062   }
2063 ?>