2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
56 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58 /* get prefs and save them in a variable*/
59 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* set language chosen in preferences, will become active on the next reload (see index.php)*/
61 $_SESSION['language'] = $PREF['language'];
64 /* get rule set for this game */
65 $RULES = DB_get_RULES($gameid);
67 /* get some infos about the game */
68 $gametype = DB_get_gametype_by_gameid($gameid);
69 $gamestatus = DB_get_game_status_by_gameid($gameid);
73 $gametype = DB_get_solo_by_gameid($gameid);
74 if($gametype=='silent')
77 $GT = $gametype.' '.$GT;
80 /* do we need to worry about Schweinchen?
81 * check gametype and rules
82 * if yes, figure out if someone actually has Schweinchen
83 * save information in $GAME
86 if( $gamestatus == 'pre' )
88 /* always need to use Schweinchen to figure out for example who has poverty */
90 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
91 if( in_array( $gametype,array('poverty','dpoverty') ))
96 /* in a game Schweinchen is not valid in all types of games */
97 if( in_array($gametype,array('normal','wedding','trump','silent') ))
98 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
102 /* these are the defaults */
103 $GAME['schweinchen-who'] = NULL;
104 $GAME['schweinchen-first'] = NULL;
105 $GAME['schweinchen-second'] = NULL;
109 /* need to check for Schweinchen */
112 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
113 $cards = DB_get_all_hand($hash);
114 if( in_array('19',$cards) && in_array('20',$cards) )
115 $GAME['schweinchen-who']=$hash;
117 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
118 $GAME['schweinchen-second'] = 0;
120 /* end check for Schweinchen */
122 /* set the $CARDS variable, needed for sorting the cards
123 * we set it to normal so that the pre-game phase is handled ok
124 * and later set it to the correct game type that is played
126 set_gametype('normal');
128 /* handle user notes (only possible while game is running)*/
129 if( $mystatus!='gameover' )
132 $note = $_REQUEST['note'];
135 DB_insert_note($note,$gameid,$myid);
138 /*****************************************************************
139 * handle calls part1: check what was called, set everything up
140 * we only can submit it to the database at the end, since the playid
141 * might change if a player plays a card
142 *****************************************************************/
144 /* initialize comments */
147 /* check for calls, set comment */
148 if( myisset('call') )
150 if($_REQUEST['call'] == '120' && can_call(120,$me))
152 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
155 else if($myparty=='contra')
156 $commentCall = 'Contra';
158 else if($_REQUEST['call'] == '90' && can_call(90,$me))
160 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
161 $commentCall = 'No 90';
163 else if($_REQUEST['call'] == '60' && can_call(60,$me))
165 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
166 $commentCall = 'No 60';
168 else if($_REQUEST['call'] == '30' && can_call(30,$me))
170 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
171 $commentCall = 'No 30';
173 else if($_REQUEST['call'] == '0' && can_call(0,$me))
175 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
176 $commentCall = 'Zero';
180 /**********************************************************
181 * handle comments unless we play a card at the same time *
182 * (if we play a card, we need to update playid) *
183 **********************************************************/
186 /* get time from the last action of the game */
187 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
188 $gameend = time() - strtotime($r[0]);
190 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
191 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
192 if(myisset('comment'))
194 $comment = $_REQUEST['comment'];
197 DB_insert_comment($comment,$playid,$gameid,$myid);
201 /*****************************************************************
202 * output other games where it is the users turn
203 * make sure that the people looking at old games don't see the wrong games here
204 *****************************************************************/
206 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
208 /* game isn't over, only valid user can get here, so show menu */
209 display_user_menu($myid, $me);
211 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
213 /* user is looking at someone else's game, show the menu for the correct user */
214 display_user_menu($_SESSION['id'],$me);
218 echo "<div class=\"usermenu\">\n";
219 echo "It's your turn in these games: \n";
220 echo "Please log in to see this information.\n";
224 /*****************************************************************
225 * output extra division in case this game is part of a session
226 *****************************************************************/
229 echo "<div class=\"session\">\n";
231 /* output rule set */
232 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
233 switch($RULES['dullen'])
236 echo ' <img class="rulesicon" alt="'._('no ten of hearts').
237 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
239 echo ' <img class="rulesicon" alt="'._('ten of hearts').
240 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
242 echo ' <img class="rulesicon" alt="'._('second ten of hearts').
243 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
245 switch($RULES['schweinchen'])
248 echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
249 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
251 echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
252 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
254 echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
255 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
256 case 'secondaftercall':
257 echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
258 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
260 switch($RULES['call'])
263 echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
265 echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
267 echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
270 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
271 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
272 echo ' '._('call').": {$RULES['call']} <br />\n";
273 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
274 echo " </div>\n </div>\n";
278 echo " <div class=\"sessionscore\">";
280 $score = generate_score_table($session);
282 /* get the last entry to show on the main page */
284 $finalscore = array_pop($tmpscore);
285 $finalscore = $finalscore['players'];
289 echo _('Score').": \n";
290 foreach($finalscore as $user=>$value)
292 $name = DB_get_name('userid',$user);
293 echo ' '.substr($name,0,2).": $value ";
298 /* first game, no score yet */
302 /* output all games for the score table */
303 echo format_score_table_html($score,$myid);
306 /* figure out which game in a session we are in and link to the
307 * previous and next game if possible
309 $hashes = DB_get_hashes_by_session($session,$myid);
312 foreach($hashes as $hash)
322 $previous = $hashes[$j-2];
330 /* check for solo, add game type to session number */
331 echo " Game $session.$j";
332 if($gamestatus != 'pre' && $GT !='normal' )
334 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
337 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
339 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
342 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
347 /* the user has done something, update the timestamp. Use $myid in
348 * active games and check for session-id in old games (myid might be wrong in that case)
350 if($mystatus!='gameover')
351 DB_update_user_timestamp($myid);
353 if(isset($_SESSION['id']))
354 DB_update_user_timestamp($_SESSION['id']);
357 /******************************************************************************
358 * Output menu for selecting tricks
359 ******************************************************************************/
367 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
368 echo "\n<ul class=\"tricks\">\n";
369 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
371 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
372 /* end displaying sickness */
375 /* output pre-game trick in case user reloads,
376 * only needs to be done when a team has been formed */
377 if($myparty=='re' || $myparty=='contra')
379 echo "\n<ul class=\"tricks\">\n";
381 $mygametype = DB_get_gametype_by_gameid($gameid);
383 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
384 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
386 /* end output pre-game trick */
391 echo "\n<ul class=\"tricks\">\n";
393 /* output vorbehalte */
394 $mygametype = DB_get_gametype_by_gameid($gameid);
395 $mygamesolo = DB_get_solo_by_gameid($gameid);
396 if($mygametype != 'normal') /* only show when needed */
397 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
398 echo " <li onclick=\"hl('0');\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
400 $result = DB_query('SELECT Trick.id '.
402 "WHERE Trick.game_id='".$gameid."' ".
403 'GROUP BY Trick.id '.
404 'ORDER BY Trick.id ASC');
406 $lasttrick = DB_get_max_trickid($gameid);
409 while($r = DB_fetch_array($result))
412 if($trick!=$lasttrick)
413 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
414 else if($trick==$lasttrick)
415 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
419 /* if game is over, also output link to Score tab */
420 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
421 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a></li>\n";
423 /* output previous/next buttons */
424 echo ' <li onclick="hl_prev();" ><button>'._('prev')."</button></li>\n";
425 echo ' <li onclick="hl_next();" ><button>'._('next')."</button></li>\n";
434 /******************************************************************************
435 * Output tricks played, table, messages, and cards (depending on game status)
436 ******************************************************************************/
438 /* put everyting in a form */
439 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
441 /* display the table and the names */
442 display_table_begin();
444 /* mystatus gets the player through the different stages of a game.
445 * start: does the player want to play?
446 * init: check for sickness
447 * check: check for return values from init
448 * poverty: handle poverty, wait here until all player have reached this state
449 * display sickness and move on to game
450 * play: game in progress
451 * gameover: are we revisiting a game
454 /* Depending on the situation we set
455 * cards_status (see functions.php for possible options)
456 * most of the times we need to just show the cards, so we make this the default
458 $card_status = CARDS_SHOW;
460 /* Also collect message that should be displayed to the user, so that we can show
461 * them after showing the table. This makes the html flow more consistent and easier
462 * tournament change layouts, especially for smaller displays, e.g. mobile phones
470 /****************************************
471 * ask if player wants to join the game *
472 ****************************************/
474 /* don't ask if user has autosetup set to yes */
476 if($PREF['autosetup']=='yes') $skip = 1;
478 if( !myisset('in') && !$skip)
480 /* asks the player, if he wants to join the game */
481 output_check_want_to_play($me);
483 /* don't show the cards before the user joined the game */
484 $card_status = CARDS_EMPTY;
490 /* check the result, if player wants to join, got next stage, else cancel game */
491 if(!$skip && $_REQUEST['in'] == 'no' )
493 /* cancel the game */
494 $email_message = "Hello, \n\n".
495 "the game has been canceled due to the request of one of the players.\n\n";
497 $userids = DB_get_all_userid_by_gameid($gameid);
498 foreach($userids as $user)
499 mymail($user,$gameid,GAME_CANCELED,$email_message);
501 $card_status = CARDS_EMPTY;
503 /* update game status */
504 cancel_game('noplay',$gameid);
509 /* user wants to join the game */
511 /* move on to the next stage,
512 * no break statement to immediately go to the next stage
515 DB_set_hand_status_by_hash($me,'init');
517 /* check if everyone has reached this stage, set player in game-table to the next player */
518 $userids = DB_get_all_userid_by_gameid($gameid);
519 foreach($userids as $userid)
521 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
522 if($userstat!='init')
524 /* whos turn is it? */
525 DB_set_player_by_gameid($gameid,$userid);
532 /***************************
533 * check if player is sick *
534 ***************************/
535 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
537 $mycards = DB_get_hand($me);
538 output_check_for_sickness($me,$mycards);
544 /* check if someone selected more than one sickness */
546 if($_REQUEST['solo']!='No') $Nsickness++;
547 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
548 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
549 if($_REQUEST['nines'] == 'yes') $Nsickness++;
550 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
554 $messages[] = 'You selected more than one sickness, please go back '.
555 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
561 /* everything is ok, save what user said and proceed */
562 $messages[] = 'Processing what you selected in the last step...';
564 /* check if this sickness needs to be handled first */
565 $gametype = DB_get_gametype_by_gameid($gameid);
566 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
568 if( $_REQUEST['solo']!='No' )
570 /* user wants to play a solo */
572 /* store the info in the user's hand info */
573 DB_set_solo_by_hash($me,$_REQUEST['solo']);
574 DB_set_sickness_by_hash($me,'solo');
576 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
578 if($gametype == 'solo' && $startplayer<$mypos)
579 {}/* do nothing, since someone else already is playing solo */
582 /* this solo comes first
583 * store info in game table
585 DB_set_gametype_by_gameid($gameid,'solo');
586 DB_set_startplayer_by_gameid($gameid,$mypos);
587 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
590 else if($_REQUEST['wedding'] == 'yes')
592 /* silent solo is set further down */
593 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
594 DB_set_sickness_by_hash($me,'wedding');
596 else if($_REQUEST['poverty'] == 'yes')
598 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
599 DB_set_sickness_by_hash($me,'poverty');
601 else if($_REQUEST['nines'] == 'yes')
603 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
604 ' is playing solo, this game will be canceled.')."<br />\n";
605 DB_set_sickness_by_hash($me,'nines');
607 else if($_REQUEST['lowtrump'] == 'yes')
609 if($RULES['lowtrump']=='cancel')
610 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
611 ' is playing solo, this game will be canceled.')."<br />\n";
613 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
615 DB_set_sickness_by_hash($me,'lowtrump');
618 /* move on to the next stage*/
619 DB_set_hand_status_by_hash($me,'check');
625 /* here we check what all players said and figure out what game we are playing
626 * this can therefore only be handled once all players finished the last stage
629 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
631 /* check if everyone has reached this stage */
632 $userids = DB_get_all_userid_by_gameid($gameid);
634 foreach($userids as $userid)
636 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
637 if($userstat!='check')
640 DB_set_player_by_gameid($gameid,$userid);
647 $messages[] = _('This step can only be handled after everyone finished the last step. '.
648 'Seems like this is not the case, so you need to wait a bit... '.
649 'you will get an email once that is the case, please use the link in '.
650 'that email to continue the game.');
654 /* Ok, everyone finished the init-phase, time to figure out what game we
655 * are playing, in case there are any solos this already
656 * will have the correct information in it */
658 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
660 $gametype = DB_get_gametype_by_gameid($gameid);
661 $startplayer = DB_get_startplayer_by_gameid($gameid);
663 /* check for sickness */
668 foreach($userids as $user)
670 $name = DB_get_name('userid',$user);
671 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
672 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
675 $cancelsick = $usersick;
676 break; /* no need to check for other poverties, since only solo can win and that is already set */
678 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
680 else if($usersick == 'wedding')
682 else if($usersick == 'solo')
686 /* now check which sickness comes first and set the gametype to it */
687 if($gametype == 'solo')
694 if($cancelsick == 'nines')
696 $email_message = 'The game has been canceled because '.DB_get_name('userid',$cancel).
697 " has five or more nines and nobody is playing solo.\n\n".
698 "To redeal either start a new game or, in case the game was part of a tournament,\n".
699 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
701 /* update game status */
702 cancel_game('nines',$gameid);
704 $messages[] = 'The game has been canceled because '.DB_get_name('userid',$cancel).
705 " has five or more nines and nobody is playing solo.";
707 else if ($cancelsick == 'lowtrump')
709 $email_message = 'The game has been canceled because '.DB_get_name('userid',$cancel).
710 " has low trump and nobody is playing solo.\n\n".
711 "To redeal either start a new game or, in case the game was part of a tournament,\n".
712 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
714 /* update game status */
715 cancel_game('lowtrump',$gameid);
717 $messages[] = 'The game has been canceled because '.DB_get_name('userid',$cancel).
718 ' has low trump and nobody is playing solo.';
721 $userids = DB_get_all_userid_by_gameid($gameid);
722 foreach($userids as $user)
724 mymail($user,$gameid, GAME_CANCELED, $email_message);
729 else if($poverty==1) /* one person has poverty */
731 DB_set_gametype_by_gameid($gameid,'poverty');
732 $gametype = 'poverty';
733 $who = DB_get_sickness_by_gameid($gameid);
736 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
737 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
738 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
740 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
743 else if($poverty==2) /* two people have poverty */
745 DB_set_gametype_by_gameid($gameid,'dpoverty');
746 $gametype = 'dpoverty';
747 $who = DB_get_sickness_by_gameid($gameid);
750 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
751 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
753 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
754 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
755 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
757 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
760 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
765 DB_set_gametype_by_gameid($gameid,'wedding');
766 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
767 $gametype = 'wedding';
769 /* now the gametype is set correctly in the database */
770 $messages[] = _('Got it').' :)';
772 /* loop over all players, set re/contra if possible and start the game if possible */
773 $userids = DB_get_all_userid_by_gameid($gameid);
774 foreach($userids as $userid)
776 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
781 /* are we the solo player? set us to re, else set us to contra */
782 $pos = DB_get_pos_by_hash($userhash);
783 if($pos == $startplayer)
784 DB_set_party_by_hash($userhash,'re');
786 DB_set_party_by_hash($userhash,'contra');
787 DB_set_hand_status_by_hash($userhash,'play');
791 /* set person with the wedding to re, do the rest during the game */
792 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
793 if($usersick == 'wedding')
794 DB_set_party_by_hash($userhash,'re');
796 DB_set_party_by_hash($userhash,'contra');
798 DB_set_hand_status_by_hash($userhash,'play');
802 $hand = DB_get_all_hand($userhash);
804 if(in_array('3',$hand)||in_array('4',$hand))
805 DB_set_party_by_hash($userhash,'re');
807 DB_set_party_by_hash($userhash,'contra');
808 DB_set_hand_status_by_hash($userhash,'play');
812 /* set person with poverty to play status */
813 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
814 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
815 DB_set_hand_status_by_hash($userhash,'play');
817 /* set status of first player to be asked to poverty */
818 $who = DB_get_sickness_by_gameid($gameid);
819 if($who > 6) $who= $who/10; /* in case we have dpoverty */
820 $whoid = DB_get_userid('gameid-position',$gameid,$who);
822 DB_set_hand_status_by_hash($userhash,'poverty');
825 /* check for silent solo, set game type to solo in this case */
826 $gametype = DB_get_gametype_by_gameid($gameid);
827 $userids = DB_get_all_userid_by_gameid($gameid);
828 foreach($userids as $userid)
830 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
832 if($gametype=='normal')
834 $userhand = DB_get_all_hand($userhash);
835 if(check_wedding($userhand))
837 /* normal game type and player has both queens -> silent solo */
838 /* keep startplayer, just set gametype to silent solo */
839 DB_set_gametype_by_gameid($gameid,'solo');
840 DB_set_solo_by_gameid($gameid,'silent');
845 /* send out email to first player or poverty person*/
846 if($gametype!='poverty' && $gametype!='dpoverty')
848 $startplayer = DB_get_startplayer_by_gameid($gameid);
849 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
850 $userid = DB_get_userid('hash',$hash);
851 DB_set_player_by_gameid($gameid,$userid);
855 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
857 /* email startplayer */
858 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
859 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
860 mymail($userid,$gameid,GAME_READY,$email_message);
864 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
868 /* set status of first player to be asked to poverty */
869 $who = DB_get_sickness_by_gameid($gameid);
870 if($who > 6) $who= $who/10; /* in case we have dpoverty */
872 $whoid = DB_get_userid('gameid-position',$gameid,$who);
874 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
877 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
878 DB_set_player_by_gameid($gameid,$whoid);
880 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
882 /* email player for poverty */
883 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
884 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
885 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
893 /* user only gets here in a poverty game, several things have to be handled here:
894 * A) ask, if user wants to take trump
896 * poverty: set re/contra
897 * dpoverty: first time: set re, send email to second player
898 * second time: set contra
899 * poverty: set status of other players to 'play'
900 * set status to play in case 0 trump
901 * no -> set status to play,
902 * ask next player or cancle the game if no more players
903 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
904 * ask to give cards back, set status to play, once player has 12 cards
906 * it is easier to check B) first
909 set_gametype($gametype); /* this sets the $CARDS variable */
910 $myparty = DB_get_party_by_hash($me);
912 /* the following is part B) of whats needs to be done)
913 /* check if user wants to give cards back */
914 if(myisset('exchange'))
916 $exchange = $_REQUEST['exchange'];
917 $partnerhash = DB_get_partner_hash_by_hash($me);
918 $partnerid = DB_get_userid('hash',$partnerhash);
919 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
921 /* if exchange is set to a value>0, exchange that card back to the partner */
924 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
925 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
926 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
931 $mycards = DB_get_hand($me);
933 /* check if user need to give more cards back */
934 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
936 $card_status = CARDS_EXCHANGE;
938 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
940 /* user is done, ready to play */
941 DB_set_hand_status_by_hash($me,'play');
943 /* email start player */
944 $startplayer = DB_get_startplayer_by_gameid($gameid);
945 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
946 $userid = DB_get_userid('hash',$hash);
947 DB_set_player_by_gameid($gameid,$userid);
951 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
953 /* email startplayer */
954 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
955 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
956 mymail($userid,$gameid,GAME_READY,$email_message);
960 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
963 /* the following is part A) of what needs to be done */
964 if(!myisset('trump'))
968 echo "<div class=\"poverty\">\n";
969 $userids = DB_get_all_userid_by_gameid($gameid);
970 foreach($userids as $user)
972 $name = DB_get_name('userid',$user);
973 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
974 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
975 $userparty = DB_get_party_by_hash($userhash);
977 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
979 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
980 $cards = DB_get_hand($hash);
983 foreach($cards as $card)
984 if($card<27) $nrtrump++;
986 if($usersick=='lowtrump')
988 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
989 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
992 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
999 $trump = $_REQUEST['trump'];
1003 /* user doesn't want to take trump */
1004 DB_set_hand_status_by_hash($me,'play');
1006 /* set next player who needs to be asked and email him*/
1007 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1008 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1010 /* don't ask people who have poverty */
1012 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1014 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1019 if($gametype=='dpoverty')
1021 $next=999; /* need to cancel for sure, since both would need to take the trump */
1024 /* no more people to ask, need to cancel the game */
1027 $email_message = "Hello, \n\n".
1028 'Game '.DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1030 $userids = DB_get_all_userid_by_gameid($gameid);
1031 foreach($userids as $user)
1033 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1036 /* update game status */
1037 cancel_game('trump',$gameid);
1039 $messages[] = 'Game '.DB_format_gameid($gameid).' has been canceled.';
1044 /* email next player, set his status to poverty */
1045 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1046 $userid = DB_get_userid('hash',$userhash);
1048 DB_set_player_by_gameid($gameid,$userid);
1049 DB_set_hand_status_by_hash($userhash,'poverty');
1051 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1052 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1053 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1056 $cards_status = CARDS_SHOW;
1060 /* player wants to take trump, change cards */
1062 /* user wants to take trump */
1063 $trump = $_REQUEST['trump'];
1064 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1065 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1067 /* remember which cards were handed over*/
1068 $partnerhand = DB_get_all_hand($userhash);
1069 foreach ($partnerhand as $card)
1071 DB_add_exchanged_card($card,$userhand,$myhand);
1073 /* copy trump from player A to B */
1074 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1077 $mycards = DB_get_hand($me);
1080 if($gametype=='poverty')
1082 $userids = DB_get_all_userid_by_gameid($gameid);
1083 foreach($userids as $user)
1085 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1086 if($hash==$userhash||$hash==$me)
1088 DB_set_party_by_hash($hash,'re');
1092 DB_set_party_by_hash($hash,'contra');
1093 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1096 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1097 if(count($mycards)==12)
1099 DB_set_hand_status_by_hash($me,'play');
1104 /* has the re party already been set?*/
1106 $userids = DB_get_all_userid_by_gameid($gameid);
1107 foreach($userids as $user)
1109 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1110 $party = DB_get_party_by_hash($hash);
1116 DB_set_party_by_hash($me,'contra');
1117 DB_set_party_by_hash($userhash,'contra');
1121 DB_set_party_by_hash($me,'re');
1122 DB_set_party_by_hash($userhash,'re');
1124 /* send out email to second non-poverty player */
1125 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1126 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1129 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1130 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1136 $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1138 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1139 $userid = DB_get_userid('hash',$userhash);
1141 DB_set_player_by_gameid($gameid,$userid);
1142 DB_set_hand_status_by_hash($userhash,'poverty');
1144 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1145 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1146 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1149 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1156 /* both entries here, so that the tricks are visible for both.
1157 * in case of 'play' there is a break later that skips the last part
1160 /* first check if the game has been canceled and display */
1163 case 'cancel-noplay':
1164 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1166 case 'cancel-timedout':
1167 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1169 case 'cancel-nines':
1170 $messages[] = 'The game has been canceled because one player had too many nines.';
1172 case 'cancel-lowtrump':
1173 $messages[] = 'The game has been canceled because one player had low trump.';
1175 case 'cancel-trump':
1176 $messages[] = 'The game has been canceled because nobody wanted to take the trump.';
1179 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1180 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1183 /* check if all players are ready to play,
1184 * if so, send out email to the startplayer
1185 * only need to do this if the game hasn't started yet
1187 $gamestatus = DB_get_game_status_by_gameid($gameid);
1188 if($gamestatus == 'pre')
1191 $userids = DB_get_all_userid_by_gameid($gameid);
1192 foreach($userids as $userid)
1194 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1195 if($userstatus !='play' && $userstatus!='gameover')
1198 DB_set_player_by_gameid($gameid,$userid);
1204 /* only set this after all poverty, etc. are handled*/
1205 DB_set_game_status_by_gameid($gameid,'play');
1207 /* email startplayer */
1208 $startplayer = DB_get_startplayer_by_gameid($gameid);
1209 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1210 $userid = DB_get_userid('hash',$hash);
1211 DB_set_player_by_gameid($gameid,$userid);
1213 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1215 /* email startplayer) */
1216 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1217 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1218 mymail($userid,$gameid, GAME_READY, $email_message);
1222 /* figure out what kind of game we are playing,
1223 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1224 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1228 $gametype = DB_get_gametype_by_gameid($gameid);
1230 if($gametype=='solo')
1232 $gametype = DB_get_solo_by_gameid($gameid);
1233 if($gametype=='silent')
1236 $GT = $gametype.' '.$GT;
1239 $gametype = 'normal';
1241 set_gametype($gametype); /* this sets the $CARDS variable */
1243 /* get some infos about the game, need to reset this, since it might have changed */
1244 $gamestatus = DB_get_game_status_by_gameid($gameid);
1246 /* has the game started? No, then just wait here...*/
1247 if($gamestatus == 'pre')
1249 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1250 'You need to wait for the others. Just wait for an email.');
1252 break; /* not sure this works... the idea is that you can
1253 * only play a card after everyone is ready to play */
1256 /* get everything relevant to display the tricks */
1257 $result = DB_query('SELECT Hand_Card.card_id as card,'.
1258 ' Hand.position as position,'.
1259 ' Play.sequence as sequence, '.
1261 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1262 " SEPARATOR '\n' ), ".
1263 ' Play.create_date, '.
1266 'LEFT JOIN Play ON Trick.id=Play.trick_id '.
1267 'LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id '.
1268 'LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id '.
1269 'LEFT JOIN Comment ON Play.id=Comment.play_id '.
1270 'LEFT JOIN User On User.id=Comment.user_id '.
1271 "WHERE Trick.game_id='".$gameid."' ".
1272 'GROUP BY Trick.id, sequence '.
1273 'ORDER BY Trick.id, sequence ASC');
1275 $lasttrick = DB_get_max_trickid($gameid);
1277 $play = array(); /* needed to calculate winner later */
1279 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1280 $firstcard = ''; /* first card in a trick */
1282 echo "\n<div class=\"tricks\">\n";
1284 /* output vorbehalte */
1285 $mygametype = DB_get_gametype_by_gameid($gameid);
1286 $mygamesolo = DB_get_solo_by_gameid($gameid);
1287 $show_pre_game_comments=1;
1288 if($mygametype != 'normal') /* only show when needed */
1289 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1291 echo " <div class=\"trick\" id=\"trick0\">\n";
1293 /* get information so show the cards that have been handed over in a poverty game */
1294 output_exchanged_cards();
1295 $show_pre_game_comments=0;
1297 echo " </div>\n"; /* end div trick, end li trick */
1299 if($show_pre_game_comments==1)
1301 /* display all comments on the top right (card1)*/
1302 $comments = DB_get_pre_comment($gameid);
1304 if(sizeof($comments))
1306 echo " <div class=\"trick\" id=\"trick0\">\n";
1308 echo " <div class=\"card1\">\n";
1309 /* display comments */
1310 foreach( $comments as $comment )
1311 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1312 echo " </div>\n"; /* end div card */
1314 echo " </div>\n"; /* end div trick, end li trick */
1319 while($r = DB_fetch_array($result))
1327 /* count number of tricks */
1331 /* check if first schweinchen has been played */
1332 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1333 if(!$GAME['schweinchen-first'])
1334 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1336 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1338 /* save card to be able to find the winner of the trick later */
1339 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1343 /* first card in a trick, output some html */
1344 if($trick!=$lasttrick)
1346 /* start of an old trick? */
1347 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1348 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1350 else if($trick==$lasttrick)
1352 /* start of a last trick? */
1353 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1354 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1357 /* remember first card, so that we are able to check, what cards can be played */
1362 echo " <div class=\"card".($pos-1)."\">\n";
1364 /* for the first card, we also need to display calls from other players */
1365 if($seq==1 && $trickNR==1)
1367 $commentPreCalls=DB_get_pre_comment_call($gameid);
1368 foreach ($commentPreCalls as $pre )
1369 $comment .= $pre[1].": ".$pre[0]."<br/>";
1372 /* display comments */
1374 echo " <span class=\"comment\">".$comment."</span>\n";
1377 display_card($r[0],$PREF['cardset']);
1379 echo " </div>\n"; /* end div card */
1384 $winner = get_winner($play,$gametype); /* returns the position */
1385 echo " </div>\n"; /* end div trick, end li trick */
1389 /* whos turn is it? */
1392 $winner = get_winner($play,$gametype); /* returns the position */
1394 $firstcard = ''; /* new trick, no first card */
1399 if($next==5) $next = 1;
1402 /* my turn?, display cards as links, ask for comments*/
1403 if(DB_get_pos_by_hash($me) == $next)
1408 /* do we want to play a card? */
1409 if(myisset('card') && $myturn)
1411 $card = $_REQUEST['card'];
1412 $handid = DB_get_handid('hash',$me);
1413 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1415 /* check if we have card and that we haven't played it yet*/
1416 /* set played in hand_card to true where hand_id and card_id*/
1417 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1418 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1419 $handcardid = $r[0];
1421 if($handcardid) /* everything ok, play card */
1423 /* update Game timestamp */
1424 DB_update_game_timestamp($gameid);
1426 /* mark card as played */
1427 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1428 DB_quote_smart($card));
1430 /* get trick id or start new trick */
1431 $a = DB_get_current_trickid($gameid);
1436 $playid = DB_play_card($trickid,$handcardid,$sequence);
1438 /* check special output for schweinchen in case in case a fox is being played
1439 * check for correct rules, etc. has already been done
1441 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1443 if(!$GAME['schweinchen-first'])
1444 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1446 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1448 if( $RULES['schweinchen']=='both' ||
1449 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1450 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1451 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1454 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1455 $commentSchweinchen = 'Schweinchen! ';
1458 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1461 /* if sequence == 4 check who one in case of wedding */
1462 if($sequence == 4 && $GT == 'wedding')
1464 /* is wedding resolve */
1465 $resolved = DB_get_sickness_by_gameid($gameid);
1468 /* who has wedding */
1469 $userids = DB_get_all_userid_by_gameid($gameid);
1470 foreach($userids as $user)
1472 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1473 if($usersick == 'wedding')
1476 /* who won the trick */
1477 $play = DB_get_cards_by_trick($trickid);
1478 $winner = get_winner($play,$gametype); /* returns the position */
1479 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1480 /* is tricknr <=3 */
1481 if($tricknr <=3 && $winnerid!=$whosick)
1483 /* set resolved at tricknr*/
1484 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1486 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1487 DB_set_party_by_hash($whash,'re');
1489 if($tricknr == 3 && $winnerid==$whosick)
1491 /* set resolved at tricknr*/
1492 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1497 /* if sequence == 4, set winner of the trick, count points and set the next player */
1500 $play = DB_get_cards_by_trick($trickid);
1501 $winner = get_winner($play,$gametype); /* returns the position */
1504 * check if someone caught a fox
1505 *******************************/
1507 /* first check if we should account for solos at all,
1508 * since it doesn't make sense in some games
1510 $ok = 0; /* fox shouldn't be counted */
1511 if(DB_get_gametype_by_gameid($gameid)=='solo')
1513 $solo = DB_get_solo_by_gameid($gameid);
1514 if($solo == 'trump' || $solo == 'silent')
1515 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1518 $ok = 1; /* for all other games (not solos) foxes are ok too */
1521 foreach($play as $played)
1523 if ( $played['card']==19 || $played['card']==20 )
1524 if ($played['pos']!= $winner )
1526 /* possible caught a fox, check party */
1527 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1528 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1530 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1531 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1533 if($party1 != $party2)
1534 DB_query("INSERT INTO Score".
1535 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1540 * check for karlchen (jack of clubs in the last trick)
1541 ******************************************************/
1543 /* same as for foxes, karlchen doesn't always make sense
1544 * check what kind of game it is and set karlchen accordingly */
1546 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1548 /* check for solo */
1550 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1551 $solo = DB_get_solo_by_gameid($gameid);
1553 /* no Karlchen in these solos */
1554 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1556 foreach($play as $played)
1557 if ( $played['card']==11 || $played['card']==12 )
1558 if ($played['pos'] == $winner )
1561 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1562 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1564 DB_query("INSERT INTO Score".
1565 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1568 }; /* end scoring Karlchen */
1571 * check for doppelopf (>40 points)
1572 ***********************************/
1575 foreach($play as $played)
1577 $points += DB_get_card_value_by_cardid($played['card']);
1581 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1582 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1584 DB_query("INSERT INTO Score".
1585 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1589 * set winner (for this trick)
1593 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1595 $messages[] = "ERROR during scoring";
1598 echo "DEBUG: position $winner won the trick <br />";
1600 /* who is the next player? */
1602 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1606 $next = DB_get_pos_by_hash($me)+1;
1608 if($next==5) $next=1;
1610 /* check for coment */
1611 if(myisset('comment'))
1613 $comment = $_REQUEST['comment'];
1615 DB_insert_comment($comment,$playid,$gameid,$myid);
1616 if($commentSchweinchen)
1617 $comment = $commentSchweinchen . $comment;
1618 if($commentCall != '')
1619 $comment = $commentCall . $comment;
1622 /* display played card */
1623 $pos = DB_get_pos_by_hash($me);
1626 echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
1627 ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1630 echo ' <div class="card'.($pos-1)."\">\n ";
1632 /* display comments */
1633 display_card($card,$PREF['cardset']);
1635 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1638 echo " </div>\n"; /* end div trick, end li trick */
1640 /*check if we still have cards left, else set status to gameover */
1641 if(sizeof(DB_get_hand($me))==0)
1643 DB_set_hand_status_by_hash($me,'gameover');
1644 $mystatus = 'gameover';
1647 /* if all players are done, set game status to game over,
1648 * get the points of the last trick and send out an email
1651 $userids = DB_get_all_userid_by_gameid($gameid);
1654 foreach($userids as $user)
1655 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1659 DB_set_game_status_by_gameid($gameid,'gameover');
1661 /* email next player, if game is still running */
1662 if(DB_get_game_status_by_gameid($gameid)=='play')
1664 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1665 $userid = DB_get_userid('hash',$next_hash);
1666 DB_set_player_by_gameid($gameid,$userid);
1668 $email_message = 'A card has been played in game '.DB_format_gameid($gameid).".\n\n".
1669 "It's your turn now.\n".
1670 'Use this link to play a card: '.$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1671 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1673 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1676 else /* send out final email */
1678 /* individual score */
1679 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1680 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1681 ' LEFT JOIN User ON User.id=Hand.user_id'.
1682 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1683 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1684 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1685 " WHERE Hand.game_id='$gameid'".
1686 ' GROUP BY User.fullname' );
1687 $email_message = "The game is over. Thanks for playing :)\n";
1688 $email_message .= "Final score:\n";
1689 while( $r = DB_fetch_array($result) )
1690 $email_message .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
1692 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1693 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1694 ' LEFT JOIN User ON User.id=Hand.user_id'.
1695 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1696 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1697 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1698 " WHERE Hand.game_id='$gameid'".
1699 ' GROUP BY Hand.party' );
1700 $email_message .= "\nTotals:\n";
1703 while( $r = DB_fetch_array($result) )
1705 $email_message .= ' '.$r[0].' '.$r[1]."\n";
1708 else if($r[0] == 'contra')
1713 * save score in database
1717 /* get calls from re/contra */
1720 foreach($userids as $user)
1722 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1723 $call = DB_get_call_by_hash($hash);
1724 $party = DB_get_party_by_hash($hash);
1728 $call = (int) $call;
1734 else if( $call < $call_re)
1737 else if($party=='contra')
1739 if($call_contra== -1)
1740 $call_contra = $call;
1741 else if( $call < $call_contra)
1742 $call_contra = $call;
1747 /* figure out who one */
1748 $winning_party = NULL;
1750 if($call_re == -1 && $call_contra == -1)
1752 /* nobody made a call, so it's easy to figure out who won */
1754 $winning_party='re';
1756 $winning_party='contra';
1760 /* if one party makes a call, they only win, iff they make enough points
1761 * if only one party made a call, the other one wins,
1762 * if the first one didn't make it
1766 $offset = 120 - $call_re;
1768 $offset--; /* since we use a > in the next equation */
1770 if($re > 120+$offset)
1771 $winning_party='re';
1772 else if ($call_contra == -1 )
1773 $winning_party='contra';
1776 if($call_contra != -1)
1778 $offset = 120 - $call_contra;
1779 if($call_contra == 0)
1780 $offset--; /* since we use a > in the next equation */
1782 if($contra > 120+$offset)
1783 $winning_party='contra';
1784 else if ($call_re == -1 )
1785 $winning_party='re';
1789 /* one point for each call of the other party in case the other party didn't win
1790 * and one point each in case the party made more than points than one of the calls
1792 if($winning_party!='contra' && $call_contra!= -1)
1794 for( $p=$call_contra;$p<=120; $p+=30 )
1796 DB_query('INSERT INTO Score'.
1797 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1800 for( $p=$call_contra; $p<120; $p+=30)
1803 DB_query('INSERT INTO Score'.
1804 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1807 if($winning_party!='re' and $call_re!= -1)
1809 for( $p=$call_re;$p<=120; $p+=30 )
1811 DB_query('INSERT INTO Score'.
1812 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1815 for( $p=$call_re; $p<120; $p+=30)
1818 DB_query('INSERT INTO Score'.
1819 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1823 /* point in case contra won */
1824 if($winning_party=='contra')
1826 DB_query('INSERT INTO Score'.
1827 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1830 /* one point each for winning and each 30 points + calls */
1831 if($winning_party=='re')
1833 foreach(array(120,150,180,210,240) as $p)
1836 if($p==240 || $call_contra != -1)
1840 DB_query('INSERT INTO Score'.
1841 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1843 /* re called something and won */
1844 foreach(array(0,30,60,90,120) as $p)
1846 if($call_re!= -1 && $call_re<$p+1)
1847 DB_query('INSERT INTO Score'.
1848 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1851 else if( $winning_party=='contra')
1853 foreach(array(120,150,180,210,240) as $p)
1856 if($p==240 || $call_re != -1)
1859 if($contra>$p-$offset)
1860 DB_query('INSERT INTO Score'.
1861 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1863 /* re called something and won */
1864 foreach(array(0,30,60,90,120) as $p)
1866 if($call_contra != -1 && $call_contra<$p+1)
1867 DB_query('INSERT INTO Score'.
1868 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1873 /* add score points to email */
1874 $email_message .= "\n";
1876 $email_message .= " Points Re: \n";
1877 $queryresult = DB_query('SELECT score FROM Score '.
1878 " WHERE game_id=$gameid AND party='re'");
1879 while($r = DB_fetch_array($queryresult) )
1881 $email_message .= ' '.$r[0]."\n";
1884 $email_message .= " Points Contra: \n";
1885 $queryresult = DB_query('SELECT score FROM Score '.
1886 " WHERE game_id=$gameid AND party='contra'");
1887 while($r = DB_fetch_array($queryresult) )
1889 $email_message .= ' '.$r[0]."\n";
1892 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1893 $email_message .= "\n";
1895 $session = DB_get_session_by_gameid($gameid);
1896 $score = generate_score_table($session);
1898 $email_message .= "Score Table:\n";
1899 $email_message .= format_score_table_ascii($score);
1900 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1902 /* send out final email */
1903 foreach($userids as $user)
1905 /* add links for all players */
1906 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1907 $name = DB_get_name('userid',$user);
1909 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1910 $email_message .= $link;
1912 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1913 mymail($userids,$gameid, GAME_OVER, $email_message);
1918 $messages[] = "can't find that card?!";
1921 else if(myisset('card') && !$myturn )
1923 $messages[] = _("please wait until it's your turn!");
1926 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1927 echo " </div>\n"; /* end div trick, end li trick */
1929 /* display points in case game is over */
1930 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1932 echo " <div class=\"trick\" id=\"trick13\">\n";
1933 /* add pic for re/contra
1934 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1936 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
1937 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1938 ' LEFT JOIN User ON User.id=Hand.user_id'.
1939 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1940 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1941 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1942 " WHERE Hand.game_id='$gameid'".
1943 ' GROUP BY User.fullname' );
1944 while( $r = DB_fetch_array($result))
1945 echo ' <div class="card'.($r[3]-1)."\">\n".
1946 ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
1949 /* display totals */
1950 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1951 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1952 ' LEFT JOIN User ON User.id=Hand.user_id'.
1953 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1954 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1955 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1956 " WHERE Hand.game_id='$gameid'".
1957 ' GROUP BY Hand.party' );
1958 echo " <div class=\"total\">\n Totals:<br />\n";
1959 while( $r = DB_fetch_array($result))
1960 echo ' '.$r[0].' '.$r[1]."<br />\n";
1962 $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
1963 " FROM Game WHERE id='$gameid'");
1964 $r = DB_fetch_array($queryresult);
1965 echo ' <p>This game took '.$r[0]." hours.</p>\n";
1967 echo " <div class=\"re\">\n Points Re: <br />\n";
1968 $queryresult = DB_query('SELECT score FROM Score '.
1969 " WHERE game_id=$gameid AND party='re'");
1970 while($r = DB_fetch_array($queryresult) )
1971 echo ' '.$r[0]."<br />\n";
1974 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1975 $queryresult = DB_query('SELECT score FROM Score '.
1976 " WHERE game_id=$gameid AND party='contra'");
1977 while($r = DB_fetch_array($queryresult) )
1978 echo ' '.$r[0]."<br />\n";
1983 echo " </div>\n"; /* end div trick, end li trick */
1986 echo "</div>\n"; /* end ul tricks*/
1988 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
1989 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
1991 $card_status = CARDS_MYTURN;
1993 else if($mystatus=='play' )
1995 $card_status = CARDS_SHOW;
1997 else if($mystatus=='gameover')
1999 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2000 $card_status = CARDS_GAMEOVER_ME;
2002 $card_status = CARDS_GAMEOVER;
2005 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2006 if($mystatus=='play')
2009 /* the following happens only when the gamestatus is 'gameover' */
2010 /* check if game is over, display results */
2011 if(DB_get_game_status_by_gameid($gameid)=='play')
2013 $messages[] = _('The game is over for you... other people still need to play though');
2017 myerror('error in testing the status');
2018 } /*end of output: tricks, table, messages, card */
2020 /* display the 2nd half of table and the names */
2022 /***********************************
2023 * Output pre-trick if needed *
2024 * this outputs status of healthy, *
2025 * sick, etc during pre-game phase *
2026 **********************************/
2033 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2034 echo "\n".'<div class="tricks">'."\n";
2035 echo ' <div class="trick" id="trick0">'."\n";
2037 for($pos=1;$pos<5;$pos++)
2039 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2040 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2041 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2043 if($userstatus=='start' || $userstatus=='init')
2044 echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2046 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2047 echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2049 echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2052 /* display all comments on the top right (card1)*/
2053 $comments = DB_get_pre_comment($gameid);
2055 echo ' <div class="card1">'."\n";
2056 /* display comments */
2057 foreach( $comments as $comment )
2058 echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2059 echo " </div>\n"; /* end div card */
2062 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2063 /* end displaying sickness */
2067 /* output pre-game trick in case user reloads,
2068 * only needs to be done when a team has been formed */
2069 if($myparty=='re' || $myparty=='contra')
2071 echo "\n<div class=\"tricks\">\n";
2073 $mygametype = DB_get_gametype_by_gameid($gameid);
2075 echo " <div class=\"trick\" id=\"trick0\">\n";
2077 /* get information so show the cards that have been handed over in a poverty game */
2078 output_exchanged_cards();
2080 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2082 /* end output pre-game trick */
2087 /* already taken care of */
2092 display_table_end();
2098 $mycards = DB_get_hand($me);
2099 $mycards = mysort($mycards,$gametype);
2102 echo '<div class="mycards">';
2103 switch ($card_status) {
2105 echo _('Your cards are').": <br />\n";
2106 foreach($mycards as $card)
2107 display_card($card,$PREF['cardset']);
2109 case CARDS_EXCHANGE:
2110 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2112 echo _('Your cards are').": <br />\n";
2114 foreach($mycards as $card)
2115 display_link_card($card,$PREF['cardset'],$type);
2116 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2119 echo 'Hello '.$myname.", it's your turn! <br />\n";
2120 echo _('Your cards are').": <br />\n";
2122 /* do we have to follow suite? */
2124 if(have_suit($mycards,$firstcard))
2127 /* count how many cards we can play, so that we can pre-select it if there is only one */
2129 foreach($mycards as $card)
2134 /* display only cards that the player is allowed to play as links, the rest just display normal
2135 * also check if we have both schweinchen, in that case only display on of them as playable
2137 if( ($followsuit && !same_type($card,$firstcard)) ||
2138 ( (int)($card)==19 &&
2139 !$GAME['schweinchen-first'] &&
2140 ( $RULES['schweinchen']=='second' ||
2141 ( $RULES['schweinchen']=='secondaftercall' &&
2142 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2143 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2146 $GAME['schweinchen-who']==$me &&
2147 in_array($gametype,array('normal','wedding','trump','silent'))
2155 /* make it boolean, so that we can pass it later to display_link_card */
2156 if($howmanycards!=1)
2159 foreach($mycards as $card)
2161 /* display only cards that the player is allowed to play as links, the rest just display normal
2162 * also check if we have both schweinchen, in that case only display on of them as playable
2164 if( ($followsuit && !same_type($card,$firstcard)) ||
2165 ( (int)($card)==19 &&
2166 !$GAME['schweinchen-first'] &&
2167 ( $RULES['schweinchen']=='second' ||
2168 ( $RULES['schweinchen']=='secondaftercall' &&
2169 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2170 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2173 $GAME['schweinchen-who']==$me &&
2174 in_array($gametype,array('normal','wedding','trump','silent'))
2177 display_card($card,$PREF['cardset']);
2179 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2182 case CARDS_GAMEOVER_ME:
2183 case CARDS_GAMEOVER:
2184 if($card_status == CARDS_GAMEOVER_ME)
2185 echo _('Your cards were').": <br />\n";
2188 $name = DB_get_name('userid',$myid);
2189 echo "$name's were: <br />\n";
2191 $oldcards = DB_get_all_hand($me);
2192 $oldcards = mysort($oldcards,$gametype);
2194 foreach($oldcards as $card)
2195 display_card($card,$PREF['cardset']);
2197 /* display hands of everyone else */
2198 $userids = DB_get_all_userid_by_gameid($gameid);
2199 foreach($userids as $user)
2201 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2207 $name = DB_get_name('userid',$user);
2208 $oldcards = DB_get_all_hand($userhash);
2209 $oldcards = mysort($oldcards,$gametype);
2210 echo "$name's cards were: <br />\n";
2211 foreach($oldcards as $card)
2212 display_card($card,$PREF['cardset']);
2226 if( sizeof($messages) )
2228 echo "\n<div class=\"message\">\n";
2229 foreach($messages as $message)
2231 echo " <div>$message <div>close</div> </div>\n";
2236 /****************************
2237 * commit commentCall to DB *
2238 ****************************/
2240 if($commentCall != '')
2242 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2246 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2248 /***********************************************
2249 * Comments, re/contra calls, user menu
2250 ***********************************************/
2253 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2256 echo "<div class=\"gameinfo\">\n";
2258 /* get time from the last action of the game */
2259 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2260 $gameend = time() - strtotime($r[0]);
2263 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2265 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2269 if($gamestatus == 'play' )
2271 $myparty = DB_get_party_by_hash($me);
2272 output_form_calls($me,$myparty);
2275 /* play-card button */
2276 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2278 echo ' <input type="submit" value="'._('submit')."\" />\n";
2281 /* has this hand been played by others? */
2282 $other_game_ids = DB_played_by_others($gameid);
2283 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2285 $mypos = DB_get_pos_by_hash($me);
2286 echo " <p>See how other played the same hand: \n";
2287 foreach($other_game_ids as $id)
2289 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2290 $othername = DB_get_name('hash',$otherhash);
2291 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2296 echo "</div>\n\n"; /* end gameinfo */
2298 /* make sure that we don't show the notes to the wrong person
2299 * (e.g. other people looking at an old game)
2301 if( $mystatus != 'gameover' ||
2302 ( $mystatus == 'gameover' &&
2303 isset($_SESSION['id']) &&
2304 $myid == $_SESSION['id']))
2305 output_user_notes($myid,$gameid,$mystatus);
2309 /*********************************
2311 *********************************/
2313 $gamestatus = DB_get_game_status_by_gameid($gameid);
2314 if($mystatus=='gameover' &&
2315 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2316 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2318 $session = DB_get_session_by_gameid($gameid);
2319 $result = DB_query('SELECT id,create_date FROM Game'.
2320 " WHERE session=$session".
2321 ' ORDER BY create_date DESC'.
2325 $r = DB_fetch_array($result);
2327 if(!$session || $gameid==$r[0])
2329 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2330 $names = DB_get_all_names_by_gameid($gameid);
2331 $type = DB_get_gametype_by_gameid($gameid);
2335 $solo = DB_get_solo_by_gameid($gameid);
2337 if($solo!='silent') /* repeat game with same first player */
2338 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2339 else /* rotate normally */
2340 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2342 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2343 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2344 else /* rotate normally */
2345 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);