2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
56 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58 /* get prefs and save them in a variable*/
59 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* set language chosen in preferences, will become active on the next reload (see index.php)*/
61 $_SESSION['language'] = $PREF['language'];
64 /* get rule set for this game */
65 $RULES = DB_get_RULES($gameid);
67 /* get some infos about the game */
68 $gametype = DB_get_gametype_by_gameid($gameid);
69 $gamestatus = DB_get_game_status_by_gameid($gameid);
73 $gametype = DB_get_solo_by_gameid($gameid);
74 $GT = $gametype.' '.$GT;
77 /* do we need to worry about Schweinchen?
78 * check gametype and rules
79 * if yes, figure out if someone actually has Schweinchen
80 * save information in $GAME
83 if( $gamestatus == 'pre' )
85 /* always need to use Schweinchen to figure out for example who has poverty */
87 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
88 if( in_array( $gametype,array('poverty','dpoverty') ))
93 /* in a game Schweinchen is not valid in all types of games */
94 if( in_array($gametype,array('normal','wedding','trump','silent') ))
95 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
99 /* these are the defaults */
100 $GAME['schweinchen-who'] = NULL;
101 $GAME['schweinchen-first'] = NULL;
102 $GAME['schweinchen-second'] = NULL;
106 /* need to check for Schweinchen */
109 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
110 $cards = DB_get_all_hand($hash);
111 if( in_array('19',$cards) && in_array('20',$cards) )
112 $GAME['schweinchen-who']=$hash;
114 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
115 $GAME['schweinchen-second'] = 0;
117 /* end check for Schweinchen */
119 /* set the $CARDS variable, needed for sorting the cards
120 * we set it to normal so that the pre-game phase is handled ok
121 * and later set it to the correct game type that is played
123 set_gametype('normal');
125 /* handle user notes (only possible while game is running)*/
126 if( $mystatus!='gameover' )
129 $note = $_REQUEST['note'];
132 DB_insert_note($note,$gameid,$myid);
135 /*****************************************************************
136 * handle calls part1: check what was called, set everything up
137 * we only can submit it to the database at the end, since the playid
138 * might change if a player plays a card
139 *****************************************************************/
141 /* initialize comments */
144 /* check for calls, set comment */
145 if( myisset('call') )
147 if($_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $commentCall = "Contra";
155 else if($_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
158 $commentCall = "No 90";
160 else if($_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
163 $commentCall = "No 60";
165 else if($_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
168 $commentCall = "No 30";
170 else if($_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
173 $commentCall = "Zero";
177 /**********************************************************
178 * handle comments unless we play a card at the same time *
179 * (if we play a card, we need to update playid) *
180 **********************************************************/
183 /* get time from the last action of the game */
184 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
185 $gameend = time() - strtotime($r[0]);
187 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
188 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
189 if(myisset('comment'))
191 $comment = $_REQUEST['comment'];
194 DB_insert_comment($comment,$playid,$gameid,$myid);
198 /*****************************************************************
199 * output other games where it is the users turn
200 * make sure that the people looking at old games don't see the wrong games here
201 *****************************************************************/
203 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
205 /* game isn't over, only valid user can get here, so show menu */
206 display_user_menu($myid, $me);
208 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
210 /* user is looking at someone else's game, show the menu for the correct user */
211 display_user_menu($_SESSION['id'],$me);
215 echo "<div class=\"usermenu\">\n";
216 echo "It's your turn in these games: \n";
217 echo "Please log in to see this information.\n";
221 /*****************************************************************
222 * output extra division in case this game is part of a session
223 *****************************************************************/
226 echo "<div class=\"session\">\n";
228 /* output rule set */
229 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
230 switch($RULES['dullen'])
233 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
234 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
236 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
237 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
239 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
240 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
242 switch($RULES['schweinchen'])
245 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
246 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
248 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
249 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
251 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
252 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
253 case 'secondaftercall':
254 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
255 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
257 switch($RULES['call'])
260 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
262 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
264 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
267 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
268 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
269 echo ' '._('call').": {$RULES['call']} <br />\n";
270 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
271 echo " </div>\n </div>\n";
275 echo " <div class=\"sessionscore\">";
277 $score = generate_score_table($session);
279 /* get the last entry to show on the main page */
281 $finalscore = array_pop($tmpscore);
282 $finalscore = $finalscore['players'];
286 echo _('Score').": \n";
287 foreach($finalscore as $user=>$value)
289 $name = DB_get_name('userid',$user);
290 echo " ".substr($name,0,2).": $value ";
295 /* first game, no score yet */
299 /* output all games for the score table */
300 echo format_score_table_html($score,$myid);
303 /* figure out which game in a session we are in and link to the
304 * previous and next game if possible
306 $hashes = DB_get_hashes_by_session($session,$myid);
309 foreach($hashes as $hash)
319 $previous = $hashes[$j-2];
327 /* check for solo, add game type to session number */
328 echo " Game $session.$j";
329 if($gamestatus != 'pre' && $GT !='normal' )
331 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
334 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
336 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
339 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
344 /* the user has done something, update the timestamp. Use $myid in
345 * active games and check for session-id in old games (myid might be wrong in that case)
347 if($mystatus!='gameover')
348 DB_update_user_timestamp($myid);
350 if(isset($_SESSION['id']))
351 DB_update_user_timestamp($_SESSION['id']);
354 /******************************************************************************
355 * Output menu for selecting tricks
356 ******************************************************************************/
364 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
365 echo "\n<ul class=\"tricks\">\n";
366 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
368 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
369 /* end displaying sickness */
372 /* output pre-game trick in case user reloads,
373 * only needs to be done when a team has been formed */
374 if($myparty=='re' || $myparty=='contra')
376 echo "\n<ul class=\"tricks\">\n";
378 $mygametype = DB_get_gametype_by_gameid($gameid);
380 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n";
381 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
383 /* end output pre-game trick */
388 echo "\n<ul class=\"tricks\">\n";
390 /* output vorbehalte */
391 $mygametype = DB_get_gametype_by_gameid($gameid);
392 $mygamesolo = DB_get_solo_by_gameid($gameid);
393 if($mygametype != 'normal') /* only show when needed */
394 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
395 echo " <li onclick=\"hl('0');\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
397 $result = DB_query("SELECT Trick.id ".
399 "WHERE Trick.game_id='".$gameid."' ".
400 "GROUP BY Trick.id ".
401 "ORDER BY Trick.id ASC");
403 $lasttrick = DB_get_max_trickid($gameid);
406 while($r = DB_fetch_array($result))
409 if($trick!=$lasttrick)
410 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
411 else if($trick==$lasttrick)
412 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
416 /* if game is over, also output link to Score tab */
417 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
418 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a></li>\n";
420 /* output previous/next buttons */
421 echo " <li onclick=\"hl_prev();\" ><button>"._('prev')."</button></li>\n";
422 echo " <li onclick=\"hl_next();\" ><button>"._('next')."</button></li>\n";
431 /******************************************************************************
432 * Output tricks played, table, messages, and cards (depending on game status)
433 ******************************************************************************/
435 /* put everyting in a form */
436 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
438 /* display the table and the names */
439 display_table_begin();
441 /* mystatus gets the player through the different stages of a game.
442 * start: does the player want to play?
443 * init: check for sickness
444 * check: check for return values from init
445 * poverty: handle poverty, wait here until all player have reached this state
446 * display sickness and move on to game
447 * play: game in progress
448 * gameover: are we revisiting a game
451 /* Depending on the situation we set
452 * cards_status (see functions.php for possible options)
453 * most of the times we need to just show the cards, so we make this the default
455 $card_status = CARDS_SHOW;
457 /* Also collect message that should be displayed to the user, so that we can show
458 * them after showing the table. This makes the html flow more consistent and easier
459 * tournament change layouts, especially for smaller displays, e.g. mobile phones
467 /****************************************
468 * ask if player wants to join the game *
469 ****************************************/
471 /* don't ask if user has autosetup set to yes */
473 if($PREF['autosetup']=='yes') $skip = 1;
475 if( !myisset('in') && !$skip)
477 /* asks the player, if he wants to join the game */
478 output_check_want_to_play($me);
480 /* don't show the cards before the user joined the game */
481 $card_status = CARDS_EMPTY;
487 /* check the result, if player wants to join, got next stage, else cancel game */
488 if(!$skip && $_REQUEST['in'] == 'no' )
490 /* cancel the game */
491 $email_message = "Hello, \n\n".
492 "the game has been canceled due to the request of one of the players.\n\n";
494 $userids = DB_get_all_userid_by_gameid($gameid);
495 foreach($userids as $user)
497 mymail($user,$gameid,GAME_CANCELED,$email_message);
500 $card_status = CARDS_EMPTY;
502 /* update game status */
503 cancel_game('noplay',$gameid);
508 /* user wants to join the game */
510 /* move on to the next stage,
511 * no break statement to immediately go to the next stage
514 DB_set_hand_status_by_hash($me,'init');
516 /* check if everyone has reached this stage, set player in game-table to the next player */
517 $userids = DB_get_all_userid_by_gameid($gameid);
518 foreach($userids as $userid)
520 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
521 if($userstat!='init')
523 /* whos turn is it? */
524 DB_set_player_by_gameid($gameid,$userid);
531 /***************************
532 * check if player is sick *
533 ***************************/
534 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
536 $mycards = DB_get_hand($me);
537 output_check_for_sickness($me,$mycards);
543 /* check if someone selected more than one sickness */
545 if($_REQUEST['solo']!='No') $Nsickness++;
546 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
547 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
548 if($_REQUEST['nines'] == 'yes') $Nsickness++;
549 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
553 $messages[] = "You selected more than one sickness, please go back ".
554 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
560 /* everything is ok, save what user said and proceed */
561 $messages[] = "Processing what you selected in the last step...";
563 /* check if this sickness needs to be handled first */
564 $gametype = DB_get_gametype_by_gameid($gameid);
565 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
567 if( $_REQUEST['solo']!='No' )
569 /* user wants to play a solo */
571 /* store the info in the user's hand info */
572 DB_set_solo_by_hash($me,$_REQUEST['solo']);
573 DB_set_sickness_by_hash($me,'solo');
575 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
577 if($gametype == 'solo' && $startplayer<$mypos)
578 {}/* do nothing, since someone else already is playing solo */
581 /* this solo comes first
582 * store info in game table
584 DB_set_gametype_by_gameid($gameid,'solo');
585 DB_set_startplayer_by_gameid($gameid,$mypos);
586 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
589 else if($_REQUEST['wedding'] == 'yes')
591 /* silent solo is set further down */
592 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
593 DB_set_sickness_by_hash($me,'wedding');
595 else if($_REQUEST['poverty'] == 'yes')
597 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
598 DB_set_sickness_by_hash($me,'poverty');
600 else if($_REQUEST['nines'] == 'yes')
602 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
603 " is playing solo, this game will be canceled.")."<br />\n";
604 DB_set_sickness_by_hash($me,'nines');
606 else if($_REQUEST['lowtrump'] == 'yes')
608 if($RULES['lowtrump']=='cancel')
609 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
610 " is playing solo, this game will be canceled.")."<br />\n";
612 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
614 DB_set_sickness_by_hash($me,'lowtrump');
617 /* move on to the next stage*/
618 DB_set_hand_status_by_hash($me,'check');
624 /* here we check what all players said and figure out what game we are playing
625 * this can therefore only be handled once all players finished the last stage
628 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
630 /* check if everyone has reached this stage */
631 $userids = DB_get_all_userid_by_gameid($gameid);
633 foreach($userids as $userid)
635 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
636 if($userstat!='check')
639 DB_set_player_by_gameid($gameid,$userid);
646 $messages[] = _('This step can only be handled after everyone finished the last step. '.
647 'Seems like this is not the case, so you need to wait a bit... '.
648 'you will get an email once that is the case, please use the link in '.
649 'that email to continue the game.');
653 /* Ok, everyone finished the init-phase, time to figure out what game we
654 * are playing, in case there are any solos this already
655 * will have the correct information in it */
657 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
659 $gametype = DB_get_gametype_by_gameid($gameid);
660 $startplayer = DB_get_startplayer_by_gameid($gameid);
662 /* check for sickness */
667 foreach($userids as $user)
669 $name = DB_get_name('userid',$user);
670 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
671 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
674 $cancelsick = $usersick;
675 break; /* no need to check for other poverties, since only solo can win and that is already set */
677 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
679 else if($usersick == 'wedding')
681 else if($usersick == 'solo')
685 /* now check which sickness comes first and set the gametype to it */
686 if($gametype == 'solo')
693 if($cancelsick == 'nines')
695 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
696 " has five or more nines and nobody is playing solo.\n\n".
697 "To redeal either start a new game or, in case the game was part of a tournament,\n".
698 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
700 /* update game status */
701 cancel_game('nines',$gameid);
703 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
704 " has five or more nines and nobody is playing solo.";
706 else if ($cancelsick == 'lowtrump')
708 $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
709 " has low trump and nobody is playing solo.\n\n".
710 "To redeal either start a new game or, in case the game was part of a tournament,\n".
711 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
713 /* update game status */
714 cancel_game('lowtrump',$gameid);
716 $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
717 " has low trump and nobody is playing solo.";
720 $userids = DB_get_all_userid_by_gameid($gameid);
721 foreach($userids as $user)
723 mymail($user,$gameid, GAME_CANCELED, $email_message);
728 else if($poverty==1) /* one person has poverty */
730 DB_set_gametype_by_gameid($gameid,'poverty');
731 $gametype = 'poverty';
732 $who = DB_get_sickness_by_gameid($gameid);
735 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
736 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
737 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
739 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
742 else if($poverty==2) /* two people have poverty */
744 DB_set_gametype_by_gameid($gameid,'dpoverty');
745 $gametype = 'dpoverty';
746 $who = DB_get_sickness_by_gameid($gameid);
749 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
750 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
752 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
753 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
754 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
756 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
759 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
764 DB_set_gametype_by_gameid($gameid,'wedding');
765 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
766 $gametype = 'wedding';
768 /* now the gametype is set correctly in the database */
769 $messages[] = _('Got it').' :)';
771 /* loop over all players, set re/contra if possible and start the game if possible */
772 $userids = DB_get_all_userid_by_gameid($gameid);
773 foreach($userids as $userid)
775 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
780 /* are we the solo player? set us to re, else set us to contra */
781 $pos = DB_get_pos_by_hash($userhash);
782 if($pos == $startplayer)
783 DB_set_party_by_hash($userhash,'re');
785 DB_set_party_by_hash($userhash,'contra');
786 DB_set_hand_status_by_hash($userhash,'play');
790 /* set person with the wedding to re, do the rest during the game */
791 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
792 if($usersick == 'wedding')
793 DB_set_party_by_hash($userhash,'re');
795 DB_set_party_by_hash($userhash,'contra');
797 DB_set_hand_status_by_hash($userhash,'play');
801 $hand = DB_get_all_hand($userhash);
803 if(in_array('3',$hand)||in_array('4',$hand))
804 DB_set_party_by_hash($userhash,'re');
806 DB_set_party_by_hash($userhash,'contra');
807 DB_set_hand_status_by_hash($userhash,'play');
811 /* set person with poverty to play status */
812 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
813 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
814 DB_set_hand_status_by_hash($userhash,'play');
816 /* set status of first player to be asked to poverty */
817 $who = DB_get_sickness_by_gameid($gameid);
818 if($who > 6) $who= $who/10; /* in case we have dpoverty */
819 $whoid = DB_get_userid('gameid-position',$gameid,$who);
821 DB_set_hand_status_by_hash($userhash,'poverty');
824 /* check for silent solo, set game type to solo in this case */
825 $gametype = DB_get_gametype_by_gameid($gameid);
826 $userids = DB_get_all_userid_by_gameid($gameid);
827 foreach($userids as $userid)
829 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
831 if($gametype=='normal')
833 $userhand = DB_get_all_hand($userhash);
834 if(check_wedding($userhand))
836 /* normal game type and player has both queens -> silent solo */
837 /* keep startplayer, just set gametype to silent solo */
838 DB_set_gametype_by_gameid($gameid,'solo');
839 DB_set_solo_by_gameid($gameid,'silent');
844 /* send out email to first player or poverty person*/
845 if($gametype!='poverty' && $gametype!='dpoverty')
847 $startplayer = DB_get_startplayer_by_gameid($gameid);
848 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
849 $userid = DB_get_userid('hash',$hash);
850 DB_set_player_by_gameid($gameid,$userid);
854 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
856 /* email startplayer */
857 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
858 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
859 mymail($userid,$gameid,GAME_READY,$email_message);
863 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
867 /* set status of first player to be asked to poverty */
868 $who = DB_get_sickness_by_gameid($gameid);
869 if($who > 6) $who= $who/10; /* in case we have dpoverty */
871 $whoid = DB_get_userid('gameid-position',$gameid,$who);
873 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
876 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
877 DB_set_player_by_gameid($gameid,$whoid);
879 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
881 /* email player for poverty */
882 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
883 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
884 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
892 /* user only gets here in a poverty game, several things have to be handled here:
893 * A) ask, if user wants to take trump
895 * poverty: set re/contra
896 * dpoverty: first time: set re, send email to second player
897 * second time: set contra
898 * poverty: set status of other players to 'play'
899 * set status to play in case 0 trump
900 * no -> set status to play,
901 * ask next player or cancle the game if no more players
902 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
903 * ask to give cards back, set status to play, once player has 12 cards
905 * it is easier to check B) first
908 set_gametype($gametype); /* this sets the $CARDS variable */
909 $myparty = DB_get_party_by_hash($me);
911 /* the following is part B) of whats needs to be done)
912 /* check if user wants to give cards back */
913 if(myisset('exchange'))
915 $exchange = $_REQUEST['exchange'];
916 $partnerhash = DB_get_partner_hash_by_hash($me);
917 $partnerid = DB_get_userid('hash',$partnerhash);
918 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
920 /* if exchange is set to a value>0, exchange that card back to the partner */
923 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
924 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
925 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
930 $mycards = DB_get_hand($me);
932 /* check if user need to give more cards back */
933 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
935 $card_status = CARDS_EXCHANGE;
937 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
939 /* user is done, ready to play */
940 DB_set_hand_status_by_hash($me,'play');
942 /* email start player */
943 $startplayer = DB_get_startplayer_by_gameid($gameid);
944 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
945 $userid = DB_get_userid('hash',$hash);
946 DB_set_player_by_gameid($gameid,$userid);
950 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
952 /* email startplayer */
953 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
954 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
955 mymail($userid,$gameid,GAME_READY,$email_message);
959 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
962 /* the following is part A) of what needs to be done */
963 if(!myisset('trump'))
967 echo "<div class=\"poverty\">\n";
968 $userids = DB_get_all_userid_by_gameid($gameid);
969 foreach($userids as $user)
971 $name = DB_get_name('userid',$user);
972 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
973 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
974 $userparty = DB_get_party_by_hash($userhash);
976 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
978 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
979 $cards = DB_get_hand($hash);
982 foreach($cards as $card)
983 if($card<27) $nrtrump++;
985 if($usersick=='lowtrump')
987 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
988 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
991 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
998 $trump = $_REQUEST['trump'];
1002 /* user doesn't want to take trump */
1003 DB_set_hand_status_by_hash($me,'play');
1005 /* set next player who needs to be asked and email him*/
1006 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1007 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1009 /* don't ask people who have poverty */
1011 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1013 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1018 if($gametype=='dpoverty')
1020 $next=999; /* need to cancel for sure, since both would need to take the trump */
1023 /* no more people to ask, need to cancel the game */
1026 $email_message = "Hello, \n\n".
1027 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1029 $userids = DB_get_all_userid_by_gameid($gameid);
1030 foreach($userids as $user)
1032 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1035 /* update game status */
1036 cancel_game('trump',$gameid);
1038 $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
1043 /* email next player, set his status to poverty */
1044 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1045 $userid = DB_get_userid('hash',$userhash);
1047 DB_set_player_by_gameid($gameid,$userid);
1048 DB_set_hand_status_by_hash($userhash,'poverty');
1050 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1051 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1052 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1055 $cards_status = CARDS_SHOW;
1059 /* player wants to take trump, change cards */
1061 /* user wants to take trump */
1062 $trump = $_REQUEST['trump'];
1063 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1064 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1066 /* remember which cards were handed over*/
1067 $partnerhand = DB_get_all_hand($userhash);
1068 foreach ($partnerhand as $card)
1070 DB_add_exchanged_card($card,$userhand,$myhand);
1072 /* copy trump from player A to B */
1073 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1076 $mycards = DB_get_hand($me);
1079 if($gametype=='poverty')
1081 $userids = DB_get_all_userid_by_gameid($gameid);
1082 foreach($userids as $user)
1084 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1085 if($hash==$userhash||$hash==$me)
1087 DB_set_party_by_hash($hash,'re');
1091 DB_set_party_by_hash($hash,'contra');
1092 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1095 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1096 if(count($mycards)==12)
1098 DB_set_hand_status_by_hash($me,'play');
1103 /* has the re party already been set?*/
1105 $userids = DB_get_all_userid_by_gameid($gameid);
1106 foreach($userids as $user)
1108 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1109 $party = DB_get_party_by_hash($hash);
1115 DB_set_party_by_hash($me,'contra');
1116 DB_set_party_by_hash($userhash,'contra');
1120 DB_set_party_by_hash($me,'re');
1121 DB_set_party_by_hash($userhash,'re');
1123 /* send out email to second non-poverty player */
1124 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1125 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1128 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1129 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1135 $messages[] = "Error in poverty, please contact the Admin";
1137 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1138 $userid = DB_get_userid('hash',$userhash);
1140 DB_set_player_by_gameid($gameid,$userid);
1141 DB_set_hand_status_by_hash($userhash,'poverty');
1143 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1144 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1145 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1148 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1155 /* both entries here, so that the tricks are visible for both.
1156 * in case of 'play' there is a break later that skips the last part
1159 /* first check if the game has been canceled and display */
1162 case 'cancel-noplay':
1163 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1165 case 'cancel-timedout':
1166 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1168 case 'cancel-nines':
1169 $messages[] = "The game has been canceled because one player had too many nines.";
1171 case 'cancel-lowtrump':
1172 $messages[] = "The game has been canceled because one player had low trump.";
1174 case 'cancel-trump':
1175 $messages[] = "The game has been canceled because nobody wanted to take the trump.";
1178 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1179 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1182 /* check if all players are ready to play,
1183 * if so, send out email to the startplayer
1184 * only need to do this if the game hasn't started yet
1186 $gamestatus = DB_get_game_status_by_gameid($gameid);
1187 if($gamestatus == 'pre')
1190 $userids = DB_get_all_userid_by_gameid($gameid);
1191 foreach($userids as $userid)
1193 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1194 if($userstatus !='play' && $userstatus!='gameover')
1197 DB_set_player_by_gameid($gameid,$userid);
1203 /* only set this after all poverty, etc. are handled*/
1204 DB_set_game_status_by_gameid($gameid,'play');
1206 /* email startplayer */
1207 $startplayer = DB_get_startplayer_by_gameid($gameid);
1208 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1209 $userid = DB_get_userid('hash',$hash);
1210 DB_set_player_by_gameid($gameid,$userid);
1212 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1214 /* email startplayer) */
1215 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1216 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1217 mymail($userid,$gameid, GAME_READY, $email_message);
1221 /* figure out what kind of game we are playing,
1222 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1223 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1227 $gametype = DB_get_gametype_by_gameid($gameid);
1229 if($gametype=='solo')
1231 $gametype = DB_get_solo_by_gameid($gameid);
1232 if($gametype=='silent')
1235 $GT = $gametype.' '.$GT;
1238 $gametype = 'normal';
1240 set_gametype($gametype); /* this sets the $CARDS variable */
1242 /* get some infos about the game, need to reset this, since it might have changed */
1243 $gamestatus = DB_get_game_status_by_gameid($gameid);
1245 /* has the game started? No, then just wait here...*/
1246 if($gamestatus == 'pre')
1248 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1249 'You need to wait for the others. Just wait for an email.');
1251 break; /* not sure this works... the idea is that you can
1252 * only play a card after everyone is ready to play */
1255 /* get everything relevant to display the tricks */
1256 $result = DB_query("SELECT Hand_Card.card_id as card,".
1257 " Hand.position as position,".
1258 " Play.sequence as sequence, ".
1260 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1261 " SEPARATOR '\n' ), ".
1262 " Play.create_date, ".
1265 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1266 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1267 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1268 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1269 "LEFT JOIN User On User.id=Comment.user_id ".
1270 "WHERE Trick.game_id='".$gameid."' ".
1271 "GROUP BY Trick.id, sequence ".
1272 "ORDER BY Trick.id, sequence ASC");
1274 $lasttrick = DB_get_max_trickid($gameid);
1276 $play = array(); /* needed to calculate winner later */
1278 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1279 $firstcard = ''; /* first card in a trick */
1281 echo "\n<div class=\"tricks\">\n";
1283 /* output vorbehalte */
1284 $mygametype = DB_get_gametype_by_gameid($gameid);
1285 $mygamesolo = DB_get_solo_by_gameid($gameid);
1286 $show_pre_game_comments=1;
1287 if($mygametype != 'normal') /* only show when needed */
1288 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1290 echo " <div class=\"trick\" id=\"trick0\">\n";
1292 /* get information so show the cards that have been handed over in a poverty game */
1293 output_exchanged_cards();
1294 $show_pre_game_comments=0;
1296 echo " </div>\n"; /* end div trick, end li trick */
1298 if($show_pre_game_comments==1)
1300 /* display all comments on the top right (card1)*/
1301 $comments = DB_get_pre_comment($gameid);
1303 if(sizeof($comments))
1305 echo " <div class=\"trick\" id=\"trick0\">\n";
1307 echo " <div class=\"card1\">\n";
1308 /* display comments */
1309 foreach( $comments as $comment )
1310 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1311 echo " </div>\n"; /* end div card */
1313 echo " </div>\n"; /* end div trick, end li trick */
1318 while($r = DB_fetch_array($result))
1326 /* count number of tricks */
1330 /* check if first schweinchen has been played */
1331 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1332 if(!$GAME['schweinchen-first'])
1333 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1335 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1337 /* save card to be able to find the winner of the trick later */
1338 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1342 /* first card in a trick, output some html */
1343 if($trick!=$lasttrick)
1345 /* start of an old trick? */
1346 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1347 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1349 else if($trick==$lasttrick)
1351 /* start of a last trick? */
1352 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1353 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1356 /* remember first card, so that we are able to check, what cards can be played */
1361 echo " <div class=\"card".($pos-1)."\">\n";
1363 /* for the first card, we also need to display calls from other players */
1364 if($seq==1 && $trickNR==1)
1366 $commentPreCalls=DB_get_pre_comment_call($gameid);
1367 foreach ($commentPreCalls as $pre )
1368 $comment .= $pre[1].": ".$pre[0]."<br/>";
1371 /* display comments */
1373 echo " <span class=\"comment\">".$comment."</span>\n";
1376 display_card($r[0],$PREF['cardset']);
1378 echo " </div>\n"; /* end div card */
1383 $winner = get_winner($play,$gametype); /* returns the position */
1384 echo " </div>\n"; /* end div trick, end li trick */
1388 /* whos turn is it? */
1391 $winner = get_winner($play,$gametype); /* returns the position */
1393 $firstcard = ''; /* new trick, no first card */
1398 if($next==5) $next = 1;
1401 /* my turn?, display cards as links, ask for comments*/
1402 if(DB_get_pos_by_hash($me) == $next)
1407 /* do we want to play a card? */
1408 if(myisset('card') && $myturn)
1410 $card = $_REQUEST['card'];
1411 $handid = DB_get_handid('hash',$me);
1412 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1414 /* check if we have card and that we haven't played it yet*/
1415 /* set played in hand_card to true where hand_id and card_id*/
1416 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1417 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1418 $handcardid = $r[0];
1420 if($handcardid) /* everything ok, play card */
1422 /* update Game timestamp */
1423 DB_update_game_timestamp($gameid);
1425 /* mark card as played */
1426 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1427 DB_quote_smart($card));
1429 /* get trick id or start new trick */
1430 $a = DB_get_current_trickid($gameid);
1435 $playid = DB_play_card($trickid,$handcardid,$sequence);
1437 /* check special output for schweinchen in case in case a fox is being played
1438 * check for correct rules, etc. has already been done
1440 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1442 if(!$GAME['schweinchen-first'])
1443 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1445 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1447 if( $RULES['schweinchen']=='both' ||
1448 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1449 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1450 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1453 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1454 $commentSchweinchen = 'Schweinchen! ';
1457 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1460 /* if sequence == 4 check who one in case of wedding */
1461 if($sequence == 4 && $GT == 'wedding')
1463 /* is wedding resolve */
1464 $resolved = DB_get_sickness_by_gameid($gameid);
1467 /* who has wedding */
1468 $userids = DB_get_all_userid_by_gameid($gameid);
1469 foreach($userids as $user)
1471 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1472 if($usersick == 'wedding')
1475 /* who won the trick */
1476 $play = DB_get_cards_by_trick($trickid);
1477 $winner = get_winner($play,$gametype); /* returns the position */
1478 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1479 /* is tricknr <=3 */
1480 if($tricknr <=3 && $winnerid!=$whosick)
1482 /* set resolved at tricknr*/
1483 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1485 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1486 DB_set_party_by_hash($whash,'re');
1488 if($tricknr == 3 && $winnerid==$whosick)
1490 /* set resolved at tricknr*/
1491 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1496 /* if sequence == 4, set winner of the trick, count points and set the next player */
1499 $play = DB_get_cards_by_trick($trickid);
1500 $winner = get_winner($play,$gametype); /* returns the position */
1503 * check if someone caught a fox
1504 *******************************/
1506 /* first check if we should account for solos at all,
1507 * since it doesn't make sense in some games
1509 $ok = 0; /* fox shouldn't be counted */
1510 if(DB_get_gametype_by_gameid($gameid)=='solo')
1512 $solo = DB_get_solo_by_gameid($gameid);
1513 if($solo == 'trump' || $solo == 'silent')
1514 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1517 $ok = 1; /* for all other games (not solos) foxes are ok too */
1520 foreach($play as $played)
1522 if ( $played['card']==19 || $played['card']==20 )
1523 if ($played['pos']!= $winner )
1525 /* possible caught a fox, check party */
1526 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1527 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1529 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1530 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1532 if($party1 != $party2)
1533 DB_query("INSERT INTO Score".
1534 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1539 * check for karlchen (jack of clubs in the last trick)
1540 ******************************************************/
1542 /* same as for foxes, karlchen doesn't always make sense
1543 * check what kind of game it is and set karlchen accordingly */
1545 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1547 /* check for solo */
1549 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1550 $solo = DB_get_solo_by_gameid($gameid);
1552 /* no Karlchen in these solos */
1553 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1555 foreach($play as $played)
1556 if ( $played['card']==11 || $played['card']==12 )
1557 if ($played['pos'] == $winner )
1560 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1561 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1563 DB_query("INSERT INTO Score".
1564 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1567 }; /* end scoring Karlchen */
1570 * check for doppelopf (>40 points)
1571 ***********************************/
1574 foreach($play as $played)
1576 $points += DB_get_card_value_by_cardid($played['card']);
1580 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1581 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1583 DB_query("INSERT INTO Score".
1584 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1588 * set winner (for this trick)
1592 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1594 $messages[] = "ERROR during scoring";
1597 echo "DEBUG: position $winner won the trick <br />";
1599 /* who is the next player? */
1601 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1605 $next = DB_get_pos_by_hash($me)+1;
1607 if($next==5) $next=1;
1609 /* check for coment */
1610 if(myisset('comment'))
1612 $comment = $_REQUEST['comment'];
1614 DB_insert_comment($comment,$playid,$gameid,$myid);
1615 if($commentSchweinchen)
1616 $comment = $commentSchweinchen . $comment;
1617 if($commentCall != '')
1618 $comment = $commentCall . $comment;
1621 /* display played card */
1622 $pos = DB_get_pos_by_hash($me);
1625 echo " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1626 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1629 echo " <div class=\"card".($pos-1)."\">\n ";
1631 /* display comments */
1632 display_card($card,$PREF['cardset']);
1634 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1637 echo " </div>\n"; /* end div trick, end li trick */
1639 /*check if we still have cards left, else set status to gameover */
1640 if(sizeof(DB_get_hand($me))==0)
1642 DB_set_hand_status_by_hash($me,'gameover');
1643 $mystatus = 'gameover';
1646 /* if all players are done, set game status to game over,
1647 * get the points of the last trick and send out an email
1650 $userids = DB_get_all_userid_by_gameid($gameid);
1653 foreach($userids as $user)
1654 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1658 DB_set_game_status_by_gameid($gameid,'gameover');
1660 /* email next player, if game is still running */
1661 if(DB_get_game_status_by_gameid($gameid)=='play')
1663 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1664 $userid = DB_get_userid('hash',$next_hash);
1665 DB_set_player_by_gameid($gameid,$userid);
1667 $email_message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1668 "It's your turn now.\n".
1669 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1670 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1672 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1675 else /* send out final email */
1677 /* individual score */
1678 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1679 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1680 " LEFT JOIN User ON User.id=Hand.user_id".
1681 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1682 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1683 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1684 " WHERE Hand.game_id='$gameid'".
1685 " GROUP BY User.fullname" );
1686 $email_message = "The game is over. Thanks for playing :)\n";
1687 $email_message .= "Final score:\n";
1688 while( $r = DB_fetch_array($result) )
1689 $email_message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1691 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1692 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1693 " LEFT JOIN User ON User.id=Hand.user_id".
1694 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1695 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1696 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1697 " WHERE Hand.game_id='$gameid'".
1698 " GROUP BY Hand.party" );
1699 $email_message .= "\nTotals:\n";
1702 while( $r = DB_fetch_array($result) )
1704 $email_message .= " ".$r[0]." ".$r[1]."\n";
1707 else if($r[0] == 'contra')
1712 * save score in database
1716 /* get calls from re/contra */
1719 foreach($userids as $user)
1721 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1722 $call = DB_get_call_by_hash($hash);
1723 $party = DB_get_party_by_hash($hash);
1727 $call = (int) $call;
1733 else if( $call < $call_re)
1736 else if($party=='contra')
1738 if($call_contra== -1)
1739 $call_contra = $call;
1740 else if( $call < $call_contra)
1741 $call_contra = $call;
1746 /* figure out who one */
1747 $winning_party = NULL;
1749 if($call_re == -1 && $call_contra == -1)
1751 /* nobody made a call, so it's easy to figure out who won */
1753 $winning_party='re';
1755 $winning_party='contra';
1759 /* if one party makes a call, they only win, iff they make enough points
1760 * if only one party made a call, the other one wins,
1761 * if the first one didn't make it
1765 $offset = 120 - $call_re;
1767 $offset--; /* since we use a > in the next equation */
1769 if($re > 120+$offset)
1770 $winning_party='re';
1771 else if ($call_contra == -1 )
1772 $winning_party='contra';
1775 if($call_contra != -1)
1777 $offset = 120 - $call_contra;
1778 if($call_contra == 0)
1779 $offset--; /* since we use a > in the next equation */
1781 if($contra > 120+$offset)
1782 $winning_party='contra';
1783 else if ($call_re == -1 )
1784 $winning_party='re';
1788 /* one point for each call of the other party in case the other party didn't win
1789 * and one point each in case the party made more than points than one of the calls
1791 if($winning_party!='contra' && $call_contra!= -1)
1793 for( $p=$call_contra;$p<=120; $p+=30 )
1795 DB_query("INSERT INTO Score".
1796 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1799 for( $p=$call_contra; $p<120; $p+=30)
1802 DB_query("INSERT INTO Score".
1803 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1806 if($winning_party!='re' and $call_re!= -1)
1808 for( $p=$call_re;$p<=120; $p+=30 )
1810 DB_query("INSERT INTO Score".
1811 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1814 for( $p=$call_re; $p<120; $p+=30)
1817 DB_query("INSERT INTO Score".
1818 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1822 /* point in case contra won */
1823 if($winning_party=='contra')
1825 DB_query("INSERT INTO Score".
1826 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1829 /* one point each for winning and each 30 points + calls */
1830 if($winning_party=='re')
1832 foreach(array(120,150,180,210,240) as $p)
1835 if($p==240 || $call_contra != -1)
1839 DB_query("INSERT INTO Score".
1840 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1842 /* re called something and won */
1843 foreach(array(0,30,60,90,120) as $p)
1845 if($call_re!= -1 && $call_re<$p+1)
1846 DB_query("INSERT INTO Score".
1847 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1850 else if( $winning_party=='contra')
1852 foreach(array(120,150,180,210,240) as $p)
1855 if($p==240 || $call_re != -1)
1858 if($contra>$p-$offset)
1859 DB_query("INSERT INTO Score".
1860 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1862 /* re called something and won */
1863 foreach(array(0,30,60,90,120) as $p)
1865 if($call_contra != -1 && $call_contra<$p+1)
1866 DB_query("INSERT INTO Score".
1867 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1872 /* add score points to email */
1873 $email_message .= "\n";
1875 $email_message .= " Points Re: \n";
1876 $queryresult = DB_query("SELECT score FROM Score ".
1877 " WHERE game_id=$gameid AND party='re'".
1879 while($r = DB_fetch_array($queryresult) )
1881 $email_message .= " ".$r[0]."\n";
1884 $email_message .= " Points Contra: \n";
1885 $queryresult = DB_query("SELECT score FROM Score ".
1886 " WHERE game_id=$gameid AND party='contra'".
1888 while($r = DB_fetch_array($queryresult) )
1890 $email_message .= " ".$r[0]."\n";
1893 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1894 $email_message .= "\n";
1896 $session = DB_get_session_by_gameid($gameid);
1897 $score = generate_score_table($session);
1899 $email_message .= "Score Table:\n";
1900 $email_message .= format_score_table_ascii($score);
1901 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1903 /* send out final email */
1904 foreach($userids as $user)
1906 /* add links for all players */
1907 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1908 $name = DB_get_name('userid',$user);
1910 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1911 $email_message .= $link;
1913 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1914 mymail($userids,$gameid, GAME_OVER, $email_message);
1919 $messages[] = "can't find that card?!";
1922 else if(myisset('card') && !$myturn )
1924 $messages[] = _("please wait until it's your turn!");
1927 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1928 echo " </div>\n"; /* end div trick, end li trick */
1930 /* display points in case game is over */
1931 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1933 echo " <div class=\"trick\" id=\"trick13\">\n";
1934 /* add pic for re/contra
1935 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1937 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1938 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1939 " LEFT JOIN User ON User.id=Hand.user_id".
1940 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1941 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1942 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1943 " WHERE Hand.game_id='$gameid'".
1944 " GROUP BY User.fullname" );
1945 while( $r = DB_fetch_array($result))
1946 echo " <div class=\"card".($r[3]-1)."\">\n".
1947 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1950 /* display totals */
1951 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1952 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1953 " LEFT JOIN User ON User.id=Hand.user_id".
1954 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1955 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1956 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1957 " WHERE Hand.game_id='$gameid'".
1958 " GROUP BY Hand.party" );
1959 echo " <div class=\"total\">\n Totals:<br />\n";
1960 while( $r = DB_fetch_array($result))
1961 echo " ".$r[0]." ".$r[1]."<br />\n";
1963 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1964 " FROM Game WHERE id='$gameid'");
1965 $r = DB_fetch_array($queryresult);
1966 echo " <p>This game took ".$r[0]." hours.</p>\n";
1968 echo " <div class=\"re\">\n Points Re: <br />\n";
1969 $queryresult = DB_query("SELECT score FROM Score ".
1970 " WHERE game_id=$gameid AND party='re'".
1972 while($r = DB_fetch_array($queryresult) )
1973 echo " ".$r[0]."<br />\n";
1976 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1977 $queryresult = DB_query("SELECT score FROM Score ".
1978 " WHERE game_id=$gameid AND party='contra'".
1980 while($r = DB_fetch_array($queryresult) )
1981 echo " ".$r[0]."<br />\n";
1986 echo " </div>\n"; /* end div trick, end li trick */
1989 echo "</div>\n"; /* end ul tricks*/
1991 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
1992 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
1994 $card_status = CARDS_MYTURN;
1996 else if($mystatus=='play' )
1998 $card_status = CARDS_SHOW;
2000 else if($mystatus=='gameover')
2002 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2003 $card_status = CARDS_GAMEOVER_ME;
2005 $card_status = CARDS_GAMEOVER;
2008 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2009 if($mystatus=='play')
2012 /* the following happens only when the gamestatus is 'gameover' */
2013 /* check if game is over, display results */
2014 if(DB_get_game_status_by_gameid($gameid)=='play')
2016 $messages[] = _('The game is over for you... other people still need to play though');
2020 myerror("error in testing the status");
2021 } /*end of output: tricks, table, messages, card */
2023 /* display the 2nd half of table and the names */
2025 /***********************************
2026 * Output pre-trick if needed *
2027 * this outputs status of healthy, *
2028 * sick, etc during pre-game phase *
2029 **********************************/
2036 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2037 echo "\n<div class=\"tricks\">\n";
2038 echo " <div class=\"trick\" id=\"trick0\">\n";
2040 for($pos=1;$pos<5;$pos++)
2042 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2043 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2044 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2046 if($userstatus=='start' || $userstatus=='init')
2047 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
2049 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2050 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
2052 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
2055 /* display all comments on the top right (card1)*/
2056 $comments = DB_get_pre_comment($gameid);
2058 echo " <div class=\"card1\">\n";
2059 /* display comments */
2060 foreach( $comments as $comment )
2061 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
2062 echo " </div>\n"; /* end div card */
2065 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2066 /* end displaying sickness */
2070 /* output pre-game trick in case user reloads,
2071 * only needs to be done when a team has been formed */
2072 if($myparty=='re' || $myparty=='contra')
2074 echo "\n<div class=\"tricks\">\n";
2076 $mygametype = DB_get_gametype_by_gameid($gameid);
2078 echo " <div class=\"trick\" id=\"trick0\">\n";
2080 /* get information so show the cards that have been handed over in a poverty game */
2081 output_exchanged_cards();
2083 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2085 /* end output pre-game trick */
2090 /* already taken care of */
2095 display_table_end();
2101 $mycards = DB_get_hand($me);
2102 $mycards = mysort($mycards,$gametype);
2105 echo '<div class="mycards">';
2106 switch ($card_status) {
2108 echo _('Your cards are').": <br />\n";
2109 foreach($mycards as $card)
2110 display_card($card,$PREF['cardset']);
2112 case CARDS_EXCHANGE:
2113 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2115 echo _('Your cards are').": <br />\n";
2117 foreach($mycards as $card)
2118 display_link_card($card,$PREF['cardset'],$type);
2119 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2122 echo 'Hello '.$myname.", it's your turn! <br />\n";
2123 echo _('Your cards are').": <br />\n";
2125 /* do we have to follow suite? */
2127 if(have_suit($mycards,$firstcard))
2130 /* count how many cards we can play, so that we can pre-select it if there is only one */
2132 foreach($mycards as $card)
2137 /* display only cards that the player is allowed to play as links, the rest just display normal
2138 * also check if we have both schweinchen, in that case only display on of them as playable
2140 if( ($followsuit && !same_type($card,$firstcard)) ||
2141 ( (int)($card)==19 &&
2142 !$GAME['schweinchen-first'] &&
2143 ( $RULES['schweinchen']=='second' ||
2144 ( $RULES['schweinchen']=='secondaftercall' &&
2145 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2146 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2149 $GAME['schweinchen-who']==$me &&
2150 in_array($gametype,array('normal','wedding','trump','silent'))
2158 /* make it boolean, so that we can pass it later to display_link_card */
2159 if($howmanycards!=1)
2162 foreach($mycards as $card)
2164 /* display only cards that the player is allowed to play as links, the rest just display normal
2165 * also check if we have both schweinchen, in that case only display on of them as playable
2167 if( ($followsuit && !same_type($card,$firstcard)) ||
2168 ( (int)($card)==19 &&
2169 !$GAME['schweinchen-first'] &&
2170 ( $RULES['schweinchen']=='second' ||
2171 ( $RULES['schweinchen']=='secondaftercall' &&
2172 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2173 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2176 $GAME['schweinchen-who']==$me &&
2177 in_array($gametype,array('normal','wedding','trump','silent'))
2180 display_card($card,$PREF['cardset']);
2182 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2185 case CARDS_GAMEOVER_ME:
2186 case CARDS_GAMEOVER:
2187 if($card_status == CARDS_GAMEOVER_ME)
2188 echo _('Your cards were').": <br />\n";
2191 $name = DB_get_name('userid',$myid);
2192 echo "$name's were: <br />\n";
2194 $oldcards = DB_get_all_hand($me);
2195 $oldcards = mysort($oldcards,$gametype);
2197 foreach($oldcards as $card)
2198 display_card($card,$PREF['cardset']);
2200 /* display hands of everyone else */
2201 $userids = DB_get_all_userid_by_gameid($gameid);
2202 foreach($userids as $user)
2204 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2210 $name = DB_get_name('userid',$user);
2211 $oldcards = DB_get_all_hand($userhash);
2212 $oldcards = mysort($oldcards,$gametype);
2213 echo "$name's cards were: <br />\n";
2214 foreach($oldcards as $card)
2215 display_card($card,$PREF['cardset']);
2229 if( sizeof($messages) )
2231 echo "\n<div class=\"message\">\n";
2232 foreach($messages as $message)
2234 echo " <div>$message <div>close</div> </div>\n";
2239 /****************************
2240 * commit commentCall to DB *
2241 ****************************/
2243 if($commentCall != '')
2245 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2249 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2251 /***********************************************
2252 * Comments, re/contra calls, user menu
2253 ***********************************************/
2256 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2259 echo "<div class=\"gameinfo\">\n";
2261 /* get time from the last action of the game */
2262 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2263 $gameend = time() - strtotime($r[0]);
2266 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2268 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2272 if($gamestatus == 'play' )
2274 $myparty = DB_get_party_by_hash($me);
2275 output_form_calls($me,$myparty);
2278 /* play-card button */
2279 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2281 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2284 /* has this hand been played by others? */
2285 $other_game_ids = DB_played_by_others($gameid);
2286 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2288 $mypos = DB_get_pos_by_hash($me);
2289 echo " <p>See how other played the same hand: \n";
2290 foreach($other_game_ids as $id)
2292 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2293 $othername = DB_get_name('hash',$otherhash);
2294 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2299 echo "</div>\n\n"; /* end gameinfo */
2301 /* make sure that we don't show the notes to the wrong person
2302 * (e.g. other people looking at an old game)
2304 if( $mystatus != 'gameover' ||
2305 ( $mystatus == 'gameover' &&
2306 isset($_SESSION['id']) &&
2307 $myid == $_SESSION['id']))
2308 output_user_notes($myid,$gameid,$mystatus);
2312 /*********************************
2314 *********************************/
2316 $gamestatus = DB_get_game_status_by_gameid($gameid);
2317 if($mystatus=='gameover' &&
2318 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2319 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2321 $session = DB_get_session_by_gameid($gameid);
2322 $result = DB_query("SELECT id,create_date FROM Game".
2323 " WHERE session=$session".
2324 " ORDER BY create_date DESC".
2328 $r = DB_fetch_array($result);
2330 if(!$session || $gameid==$r[0])
2332 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2333 $names = DB_get_all_names_by_gameid($gameid);
2334 $type = DB_get_gametype_by_gameid($gameid);
2338 $solo = DB_get_solo_by_gameid($gameid);
2340 if($solo!='silent') /* repeat game with same first player */
2341 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2342 else /* rotate normally */
2343 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2345 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2346 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2347 else /* rotate normally */
2348 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);