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[e-DoKo.git] / include / game.php
1 <?php
2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
3  *
4  *   This file is part of e-DoKo.
5  *
6  *   e-DoKo is free software: you can redistribute it and/or modify
7  *   it under the terms of the GNU General Public License as published by
8  *   the Free Software Foundation, either version 3 of the License, or
9  *   (at your option) any later version.
10  *
11  *   e-DoKo is distributed in the hope that it will be useful,
12  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
13  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  *   GNU General Public License for more details.
15  *
16  *   You should have received a copy of the GNU General Public License
17  *   along with e-DoKo.  If not, see <http://www.gnu.org/licenses/>.
18  *
19  */
20
21 /* make sure that we are not called from outside the scripts,
22  * use a variable defined in config.php to check this
23  */
24 if(!isset($HOST))
25   exit;
26
27 /* calling game.php only makes sense when we give it a hash for a game */
28 if(!myisset('me'))
29   {
30     echo _("Hmm, you really shouldn't mess with the urls.")."<br />\n";
31     return;
32   }
33 $me = $_REQUEST['me'];
34
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
37 if(!$myid)
38   {
39     echo _('Cannot find you in the database, please check the url.')."<br />\n";
40     printf(_('Perhaps the game has been canceled, check by login in <a href="%s">here</a>.'),$INDEX);
41     return;
42   }
43
44 global $GAME,$RULES,$CARDS;
45
46 /**************************************
47  * get some information from the DB
48  **************************************/
49 start:
50 $gameid   = DB_get_gameid_by_hash($me);
51 $myname   = DB_get_name('hash',$me);
52 $mystatus = DB_get_status_by_hash($me);
53 $mypos    = DB_get_pos_by_hash($me);
54 $myhand   = DB_get_handid('hash',$me);
55 $myparty  = DB_get_party_by_hash($me);
56 $session  = DB_get_session_by_gameid($gameid);
57 $playid   = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58
59 /* get prefs and save them in a variable*/
60 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
61 /* set language chosen in preferences */
62 $_SESSION['language'] = $PREF['language'];
63 set_language($PREF['language']);
64
65 /* get rule set for this game */
66 $RULES = DB_get_RULES($gameid);
67
68 /* get some infos about the game */
69 $gametype_raw  = DB_get_gametype_by_gameid($gameid);
70 $gametype_solo = DB_get_solo_by_gameid($gameid);
71
72 /* replace solo with the type of solo */
73 $gametype     = $gametype_raw;
74 if($gametype_raw=='solo')
75   $gametype = $gametype_solo;
76
77 /* gametype for displaying it (hides hidden solo)*/
78 $GT           = get_display_gametype($gameid);
79
80 $gamestatus   = DB_get_game_status_by_gameid($gameid);
81
82
83
84 /* do we need to worry about Schweinchen?
85  * check gametype and rules
86  * if yes, figure out if someone actually has Schweinchen
87  * save information in $GAME
88  */
89 $ok=0;
90 if( $gamestatus == 'pre' )
91   {
92     /* always need to use Schweinchen to figure out for example who has poverty */
93     $ok=1;
94     /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
95     if( in_array( $gametype,array('poverty','dpoverty') ))
96       $ok=0;
97   }
98 else
99   {
100     /* in a game Schweinchen is not valid in all types of games */
101     if( in_array($gametype,array('normal','wedding','trump','silent') ))
102       if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
103         $ok=1;
104   }
105
106 /* these are the defaults */
107 $GAME['schweinchen-who']    = NULL;
108 $GAME['schweinchen-first']  = NULL;
109 $GAME['schweinchen-second'] = NULL;
110
111 if($ok)
112 {
113   /* need to check for Schweinchen */
114   for($i=1;$i<5;$i++)
115     {
116       $hash  = DB_get_hash_from_game_and_pos($gameid,$i);
117       $cards = DB_get_all_hand($hash);
118       if( in_array('19',$cards) && in_array('20',$cards) )
119         $GAME['schweinchen-who']=$hash;
120     };
121   $GAME['schweinchen-first']  = 0; /* to keep track if they have been played already */
122   $GAME['schweinchen-second'] = 0;
123 }
124 /* end check for Schweinchen */
125
126 /* set the $CARDS variable, needed for sorting the cards
127  * we set it to normal so that the pre-game phase is handled ok
128  * and later set it to the correct game type that is played
129  */
130 set_gametype('normal');
131
132 /* handle user notes (only possible while game is running)*/
133 if( $mystatus!='gameover' )
134   if(myisset('note'))
135     {
136       $note = $_REQUEST['note'];
137
138       if($note != '')
139         DB_insert_note($note,$gameid,$myid);
140     };
141
142 /*****************************************************************
143  * handle calls part1: check what was called, set everything up
144  * we only can submit it to the database at the end, since the playid
145  * might change if a player plays a card
146  *****************************************************************/
147
148 /* initialize comments */
149 $commentCall = '';
150
151 /* check for calls, set comment */
152 if( myisset('call') )
153   {
154     if($_REQUEST['call']  == '120' && can_call(120,$me))
155       {
156         $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
157         if($myparty=='re')
158           $commentCall = 'Re';
159         else if($myparty=='contra')
160           $commentCall = 'Contra';
161       }
162     else if($_REQUEST['call']  == '90' && can_call(90,$me))
163       {
164         $result = DB_query("UPDATE Hand SET point_call='90'  WHERE hash='$me' ");
165         $commentCall = 'No 90';
166       }
167     else if($_REQUEST['call']  == '60' && can_call(60,$me))
168       {
169         $result = DB_query("UPDATE Hand SET point_call='60'  WHERE hash='$me' ");
170         $commentCall = 'No 60';
171       }
172     else if($_REQUEST['call']  == '30' && can_call(30,$me))
173       {
174         $result = DB_query("UPDATE Hand SET point_call='30'  WHERE hash='$me' ");
175         $commentCall = 'No 30';
176       }
177     else if($_REQUEST['call']  == '0' && can_call(0,$me))
178       {
179         $result = DB_query("UPDATE Hand SET point_call='0'   WHERE hash='$me' ");
180         $commentCall = 'Zero';
181       }
182   }
183
184 /**********************************************************
185  * handle comments unless we play a card at the same time *
186  * (if we play a card, we need to update playid)          *
187  **********************************************************/
188
189
190 /* get time from the last action of the game */
191 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
192 $gameend = time() - strtotime($r[0]);
193
194 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
195 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
196   if(myisset('comment'))
197     {
198       $comment = $_REQUEST['comment'];
199
200       if($comment != '')
201         DB_insert_comment($comment,$playid,$gameid,$myid);
202     };
203
204
205 /*****************************************************************
206  * output other games where it is the users turn
207  * make sure that the people looking at old games don't see the wrong games here
208  *****************************************************************/
209
210 if( $gamestatus != 'gameover'  && isset($_SESSION['id']) )
211   {
212     /* game isn't over, only valid user can get here, so show menu */
213     display_user_menu($myid, $me);
214   }
215 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
216   {
217     /* user is looking at someone else's game, show the menu for the correct user */
218     display_user_menu($_SESSION['id'],$me);
219   }
220 else
221   {
222     echo '<div class="usermenu">'."\n";
223     printf( _("It's your turn in these games:\nPlease log in to see this information.\n") );
224     echo "</div>\n\n";
225   }
226
227 /*****************************************************************
228  * output extra division in case this game is part of a session
229  *****************************************************************/
230 if($session)
231   {
232     echo '<div class="session">'."\n";
233
234     /* output rule set */
235     echo "  <div class=\"sessionrules\">\n    "._('Rules').":\n";
236     switch($RULES['dullen'])
237       {
238       case 'none':
239         echo '    <img class="rulesicon" alt="'._('no ten of hearts').
240           "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
241       case 'firstwins':
242         echo '    <img class="rulesicon" alt="'._('ten of hearts').
243           "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
244       case 'secondwins':
245         echo '    <img class="rulesicon" alt="'._('second ten of hearts').
246           "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
247       }
248     switch($RULES['schweinchen'])
249       {
250       case 'none':
251         echo '    <img class="rulesicon" alt="'._('no schweinchen').'" '.
252           "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
253       case 'both':
254         echo '    <img class="rulesicon" alt="'._('two schweinchen').'" '.
255           "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
256       case 'second':
257         echo '    <img class="rulesicon" alt="'.('second schweinchen').'" '.
258           "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
259       case 'secondaftercall':
260         echo '    <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
261           "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
262       }
263     switch($RULES['call'])
264       {
265       case '1st-own-card':
266         echo '    <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
267       case '5th-card':
268         echo '    <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
269       case '9-cards':
270         echo '    <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
271       }
272     echo "    <div>\n";
273     echo '         '._('10ofhearts').":  {$RULES['dullen']}      <br />\n";
274     echo '         '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
275     echo '         '._('call').":        {$RULES['call']}        <br />\n";
276     echo '         '._('lowtrump').":    {$RULES['lowtrump']}    <br />\n";
277     echo "    </div>\n  </div>\n";
278
279     /* show score */
280
281     echo "  <div class=\"sessionscore\">";
282
283     $score   = generate_score_table($session);
284
285     /* get the last entry to show on the main page */
286     $tmpscore   = $score;
287     $finalscore = array_pop($tmpscore);
288     $finalscore = $finalscore['players'];
289
290     if($finalscore)
291       {
292         echo _('Score').": \n";
293         foreach($finalscore as $user=>$value)
294           {
295             $name = DB_get_name('userid',$user);
296             echo ' '.substr($name,0,2).": $value ";
297           }
298       }
299     else
300       {
301         /* first game, no score yet */
302         echo '&nbsp;';
303       }
304
305     /* output all games for the score table */
306     echo format_score_table_html($score,$myid);
307     echo "  </div>\n";
308
309     /* figure out which game in a session we are in and link to the
310      * previous and next game if possible
311      */
312     $hashes = DB_get_hashes_by_session($session,$myid);
313     $next   = NULL;
314     $i = 1;
315     foreach($hashes as $hash)
316       {
317         if($hash == $me)
318           $j=$i;
319         $i++;
320         $lasthash=$hash;
321       }
322     $i--;
323
324     if($j>1)
325       $previous = $hashes[$j-2];
326     else
327       $previous = NULL;
328     if($j<$i)
329       $next = $hashes[$j];
330     else
331       $next = NULL;
332
333     /* check for solo, add game type to session number */
334     echo '    '._('Game')." $session.$j";
335     if($gamestatus != 'pre')
336       if($gametype_raw != 'normal') /* only show when needed */
337         if(!($gametype_raw == 'solo' && $gametyep_solo == 'silent') )
338           echo " ($GT)";
339
340     if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
341       {
342         if($previous)
343           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$previous\">"._('previous')."</a> \n";
344         if($next)
345           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$next\">"._('next')."</a> \n";
346
347         if($j != $i )
348           echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$lasthash\">"._('last')."</a> \n";
349       }
350
351     echo "\n</div>\n";
352   }
353
354 /* the user has done something, update the timestamp. Use $myid in
355  * active games and check for session-id in old games (myid might be wrong in that case)
356  */
357 if($mystatus!='gameover')
358   DB_update_user_timestamp($myid);
359  else
360    if(isset($_SESSION['id']))
361      DB_update_user_timestamp($_SESSION['id']);
362
363
364 /******************************************************************************
365  * Output menu for selecting tricks
366  ******************************************************************************/
367
368 switch($mystatus)
369   {
370   case 'start':
371     break;
372   case 'init':
373   case 'check':
374     /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
375     echo "\n<ul class=\"tricks\">\n";
376     echo "  <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
377
378     echo "    </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
379     /* end displaying sickness */
380     break;
381   case 'poverty':
382     /* output pre-game trick in case user reloads,
383      * only needs to be done when a team has been formed */
384     if($myparty=='re' || $myparty=='contra')
385       {
386         echo "\n<ul class=\"tricks\">\n";
387         echo "  <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
388         echo "  </li>\n</ul>\n\n";  /* end div trick, end li trick , end ul tricks */
389       }
390     /* end output pre-game trick */
391     break;
392   case 'play':
393   case 'gameover':
394
395     echo "\n<ul class=\"tricks\">\n";
396
397     /* output vorbehalte */
398     if($gametype_raw != 'normal') /* only show when needed */
399       if(!($gametype_raw == 'solo' && $gametyep_solo == 'silent') )
400         echo "  <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
401
402     $result = DB_query('SELECT Trick.id'.
403                        ' FROM Trick'.
404                        ' WHERE Trick.game_id='.DB_quote_smart($gameid).
405                        ' GROUP BY Trick.id'.
406                        ' ORDER BY Trick.id ASC');
407     $trickNR   = 1;
408     $lasttrick = DB_get_max_trickid($gameid);
409
410     /* output tricks */
411     while($r = DB_fetch_array($result))
412       {
413         $trick=$r[0];
414         if($trick!=$lasttrick)
415           echo "  <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
416         else if($trick==$lasttrick)
417           echo "  <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
418         $trickNR++;
419       }
420
421     /* if game is over, also output link to Score tab */
422     if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
423       echo "  <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
424
425     /* output previous/next buttons */
426     echo '  <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
427     echo '  <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
428
429     echo "</ul>\n\n";
430
431     break;
432   default:
433   }
434
435
436 /******************************************************************************
437  * Output tricks played, table, messages, and cards (depending on game status)
438  ******************************************************************************/
439
440 /* put everyting in a form */
441 echo "<form action=\"index.php?action=game&amp;me=$me\" method=\"post\">\n";
442
443 /* display the table and the names */
444 display_table_begin();
445
446 /* mystatus gets the player through the different stages of a game.
447  * start:    does the player want to play?
448  * init:     check for sickness
449  * check:    check for return values from init
450  * poverty:  handle poverty, wait here until all player have reached this state
451  *           display sickness and move on to game
452  * play:     game in progress
453  * gameover: are we revisiting a game
454  */
455
456 /* Depending on the situation we set
457  *   cards_status (see functions.php for possible options)
458  *   most of the times we need to just show the cards, so we make this the default
459  */
460 $card_status = CARDS_SHOW;
461
462 /* Also collect message that should be displayed to the user, so that we can show
463  * them after showing the table. This makes the html flow more consistent and easier
464  * tournament change layouts, especially for smaller displays, e.g. mobile phones
465  */
466 $messages = array();
467
468
469 switch($mystatus)
470   {
471   case 'start':
472     /****************************************
473      * ask if player wants to join the game *
474      ****************************************/
475
476     /* don't ask if user has autosetup set to yes */
477     $skip = 0;
478     if($PREF['autosetup']=='yes') $skip = 1;
479
480     if( !myisset('in') && !$skip)
481       {
482         /* asks the player, if he wants to join the game */
483         output_check_want_to_play($me);
484
485         /* don't show the cards before the user joined the game */
486         $card_status = CARDS_EMPTY;
487
488         break;
489       }
490     else
491       {
492         /* check the result, if player wants to join, got next stage, else cancel game */
493         if(!$skip && $_REQUEST['in'] == 'no' )
494           {
495             /* cancel the game */
496             $userids = DB_get_all_userid_by_gameid($gameid);
497             foreach($userids as $user)
498             {
499               set_language($user,'uid');
500               $email_message = _("Hello, \n\n".
501                 "the game has been canceled due to the request of one of the players.")."\n\n";
502               mymail($user,$gameid,GAME_CANCELED,$email_message);
503             };
504             set_language($myid,'uid');
505
506             $card_status = CARDS_EMPTY;
507
508             /* update game status */
509             cancel_game('noplay',$gameid);
510             break;
511           }
512         else
513           {
514             /* user wants to join the game */
515
516             /* move on to the next stage,
517              * no break statement to immediately go to the next stage
518              */
519
520             DB_set_hand_status_by_hash($me,'init');
521
522             /* check if everyone has reached this stage, set player in game-table to the next player */
523             $userids = DB_get_all_userid_by_gameid($gameid);
524             foreach($userids as $userid)
525               {
526                 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
527                 if($userstat!='init')
528                   {
529                     /* whos turn is it? */
530                     DB_set_player_by_gameid($gameid,$userid);
531                     break;
532                   }
533               }
534           }
535       }
536   case 'init':
537     /***************************
538      * check if player is sick *
539      ***************************/
540     if(!myisset('solo','wedding','poverty','nines','lowtrump') )
541       {
542         $mycards = DB_get_hand($me);
543         output_check_for_sickness($me,$mycards);
544
545         break;
546       }
547     else
548       {
549         /* check if someone selected more than one sickness */
550         $Nsickness = 0;
551         if($_REQUEST['solo']!='No')       $Nsickness++;
552         if($_REQUEST['wedding']  == 'yes') $Nsickness++;
553         if($_REQUEST['poverty']  == 'yes') $Nsickness++;
554         if($_REQUEST['nines']    == 'yes') $Nsickness++;
555         if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
556
557         if($Nsickness>1)
558           {
559             $messages[] = sprintf(_('You selected more than one sickness, please go back '.
560                                     'and answer the <a href="%s">question</a> again.'),
561                                   $INDEX.'?action=game&amp;me=$me&amp;in=yes');
562             break;
563           }
564         else
565           { /* everything is ok, save what user said and proceed */
566
567             /* check if this sickness needs to be handled first */
568             $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
569
570             if( $_REQUEST['solo']!='No' )
571               {
572                 /* user wants to play a solo */
573
574                 /* store the info in the user's hand info */
575                 DB_set_solo_by_hash($me,$_REQUEST['solo']);
576                 DB_set_sickness_by_hash($me,'solo');
577
578                 $messages[] = '<br />'.
579                   sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
580                   "<br />\n";
581
582                 if($gametype_raw == 'solo' && $startplayer<$mypos)
583                   {}/* do nothing, since someone else already is playing solo */
584                 else
585                   {
586                     /* this solo comes first
587                      * store info in game table
588                      */
589                     DB_set_gametype_by_gameid($gameid,'solo');
590                     $gametype_raw = 'solo';
591                     DB_set_startplayer_by_gameid($gameid,$mypos);
592                     DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
593                     $gametype_solo = $_REQUEST['solo'];
594                     $gametype      = $gametype_solo;
595                   };
596               }
597             else if($_REQUEST['wedding'] == 'yes')
598               {
599                 /* silent solo is set further down */
600                 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
601                 DB_set_sickness_by_hash($me,'wedding');
602               }
603             else if($_REQUEST['poverty'] == 'yes')
604               {
605                 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
606                 DB_set_sickness_by_hash($me,'poverty');
607               }
608             else if($_REQUEST['nines'] == 'yes')
609               {
610                 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
611                        ' is playing solo, this game will be canceled.')."<br />\n";
612                 DB_set_sickness_by_hash($me,'nines');
613               }
614             else if($_REQUEST['lowtrump'] == 'yes')
615               {
616                 if($RULES['lowtrump']=='cancel')
617                   $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
618                          ' is playing solo, this game will be canceled.')."<br />\n";
619                 else
620                   $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
621
622                 DB_set_sickness_by_hash($me,'lowtrump');
623               }
624
625             /* move on to the next stage*/
626             DB_set_hand_status_by_hash($me,'check');
627             $mystatus='check';
628           };
629       };
630
631   case 'check':
632     /* here we check what all players said and figure out what game we are playing
633      * this can therefore only be handled once all players finished the last stage
634      */
635
636     /* check if everyone has reached this stage */
637     $userids = DB_get_all_userid_by_gameid($gameid);
638     $ok = 1;
639     foreach($userids as $userid)
640       {
641         $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
642         if($userstat!='check')
643           {
644             $ok = 0;
645             DB_set_player_by_gameid($gameid,$userid);
646             break;
647           }
648       };
649
650     if(!$ok)
651       {
652         $messages[] = _('This step can only be handled after everyone finished the last step. '.
653           'Seems like this is not the case, so you need to wait a bit... '.
654           'you will get an email once that is the case, please use the link in '.
655           'that email to continue the game.');
656       }
657     else
658       {
659         /* Ok, everyone finished the init-phase, time to figure out what game we
660          * are playing, in case there are any solos this already
661          * will have the correct information in it */
662
663         /* gametype for displaying it (hides hidden solo)*/
664         $GT          = get_display_gametype($gameid);
665
666         $startplayer = DB_get_startplayer_by_gameid($gameid);
667
668         /* check for sickness */
669         $cancel  = 0;
670         $poverty = 0;
671         $wedding = 0;
672         $solo    = 0;
673         foreach($userids as $user)
674           {
675             $name     = DB_get_name('userid',$user);
676             $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
677             if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
678               {
679                 $cancel     = $user;
680                 $cancelsick = $usersick;
681                 break; /* no need to check for other poverties, since only solo can win and that is already set */
682               }
683             else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
684               $poverty++;
685             else if($usersick == 'wedding')
686               $wedding=$user;
687             else if($usersick == 'solo')
688               $solo++;
689           }
690
691         /* now check which sickness comes first and set the gametype to it */
692         if($gametype_raw == 'solo')
693           {
694             /* do nothing */
695           }
696         else if($cancel)
697           {
698             /* cancel game */
699             if($cancelsick == 'nines')
700               {
701                 /* update game status */
702                 cancel_game('nines',$gameid);
703
704                 $messages[] = sprintf(_('The game has been canceled because %s'.
705                   ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
706               }
707             else if ($cancelsick == 'lowtrump')
708               {
709                 /* update game status */
710                 cancel_game('lowtrump',$gameid);
711
712                 $messages[] = sprintf(_('The game has been canceled because %s'.
713                   ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
714               };
715
716             $userids = DB_get_all_userid_by_gameid($gameid);
717             foreach($userids as $user)
718               {
719                 set_language($user,'uid');
720                 if($cancelsick == 'nines')
721                 {
722                   $email_message = sprintf(_('The game has been canceled because %s'.
723                     ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
724                     "\n\n".
725                     _("To redeal either start a new game or, in case the game was part of a tournament,\n".
726                     "go to the last game and use the link at the bottom of the page to redeal.").
727                     "\n\n";
728                 }
729                 else if ($cancelsick == 'lowtrump')
730                 {
731                   $email_message = sprintf(_('The game has been canceled because %s'.
732                     " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
733                     "\n\n".
734                     _("To redeal either start a new game or, in case the game was part of a tournament,\n".
735                     "go to the last game and use the link at the bottom of the page to redeal.").
736                     "\n\n";
737                 };
738
739                 mymail($user,$gameid, GAME_CANCELED, $email_message);
740               }
741               set_language($myid,'uid');
742
743             break;
744           }
745         else if($poverty==1) /* one person has poverty */
746           {
747             DB_set_gametype_by_gameid($gameid,'poverty');
748             $gametype_raw = 'poverty';
749             $gametype     = 'poverty';
750             $who      = DB_get_sickness_by_gameid($gameid);
751             if(!$who)
752               {
753                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
754                 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
755                   DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
756                 else
757                   DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
758               }
759           }
760         else if($poverty==2) /* two people have poverty */
761           {
762             DB_set_gametype_by_gameid($gameid,'dpoverty');
763             $gametype_raw = 'dpoverty';
764             $gametype     = 'dpoverty';
765             $who      = DB_get_sickness_by_gameid($gameid);
766             if(!$who)
767               {
768                 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
769                 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
770                   {
771                     $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
772                     if($secondsick == 'poverty'  || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
773                       DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
774                     else
775                       DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
776                   }
777                 else
778                   DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
779               }
780           }
781         else if($wedding> 0)
782           {
783             DB_set_gametype_by_gameid($gameid,'wedding');
784             DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
785             $gametype_raw = 'wedding';
786             $gametype     = 'wedding';
787           };
788         /* now the gametype is set correctly in the database */
789
790         /* loop over all players, set re/contra if possible and start the game if possible */
791         $userids = DB_get_all_userid_by_gameid($gameid);
792         foreach($userids as $userid)
793           {
794             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
795
796             switch($gametype_raw)
797               {
798               case 'solo':
799                 /* are we the solo player? set us to re, else set us to contra */
800                 $pos = DB_get_pos_by_hash($userhash);
801                 if($pos == $startplayer)
802                   DB_set_party_by_hash($userhash,'re');
803                 else
804                   DB_set_party_by_hash($userhash,'contra');
805                 DB_set_hand_status_by_hash($userhash,'play');
806                 break;
807
808               case 'wedding':
809                 /* set person with the wedding to re, do the rest during the game */
810                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
811                 if($usersick == 'wedding')
812                   DB_set_party_by_hash($userhash,'re');
813                 else
814                   DB_set_party_by_hash($userhash,'contra');
815
816                 DB_set_hand_status_by_hash($userhash,'play');
817                 break;
818
819               case 'normal':
820                 $hand = DB_get_all_hand($userhash);
821
822                 if(in_array('3',$hand)||in_array('4',$hand))
823                   DB_set_party_by_hash($userhash,'re');
824                 else
825                   DB_set_party_by_hash($userhash,'contra');
826                 DB_set_hand_status_by_hash($userhash,'play');
827                 break;
828               case 'poverty':
829               case 'dpoverty':
830                 /* set person with poverty to play status */
831                 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
832                 if($usersick == 'poverty'  || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
833                   DB_set_hand_status_by_hash($userhash,'play');
834
835                 /* set status of first player to be asked to poverty */
836                 $who = DB_get_sickness_by_gameid($gameid);
837                 if($who > 6) $who= $who/10; /* in case we have dpoverty */
838                 $whoid = DB_get_userid('gameid-position',$gameid,$who);
839                 if($whoid==$userid)
840                   DB_set_hand_status_by_hash($userhash,'poverty');
841               }
842           }
843         /* check for silent solo, set game type to solo in this case */
844         $userids  = DB_get_all_userid_by_gameid($gameid);
845         foreach($userids as $userid)
846           {
847             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
848
849             if($gametype_raw=='normal')
850               {
851                 $userhand = DB_get_all_hand($userhash);
852                 if(check_wedding($userhand))
853                   {
854                     /* normal game type and player has both queens -> silent solo */
855                     /* keep startplayer, just set gametype to silent solo */
856                     DB_set_gametype_by_gameid($gameid,'solo');
857                     DB_set_solo_by_gameid($gameid,'silent');
858                     $gametype_raw  = 'solo';
859                     $gametype_solo = 'silent';
860                     $gametype      = 'normal';
861                   }
862               }
863           }
864
865         /* send out email to first player or poverty person*/
866         if($gametype!='poverty' && $gametype!='dpoverty')
867           {
868             $startplayer = DB_get_startplayer_by_gameid($gameid);
869             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
870             $userid      = DB_get_userid('hash',$hash);
871             DB_set_player_by_gameid($gameid,$userid);
872
873             if($hash!=$me)
874               {
875                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
876                   {
877                     /* email startplayer */
878                     set_language($userid,'uid');
879                     $email_message = sprintf(_("It's your turn now in game %s.\n".
880                       "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
881                     mymail($userid,$gameid,GAME_READY,$email_message);
882                     set_language($myid,'uid');
883                   }
884               }
885             else
886               {
887                 $mystatus = 'play';
888                 goto play;
889               }
890           }
891         else
892           {
893             /* set status of first player to be asked to poverty */
894             $who   = DB_get_sickness_by_gameid($gameid);
895             if($who > 6) $who= $who/10; /* in case we have dpoverty */
896
897             $whoid = DB_get_userid('gameid-position',$gameid,$who);
898             if($whoid==$myid)
899               {
900                 $mystatus = 'poverty';
901                 goto poverty;
902               }
903             else
904               {
905                 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
906                 DB_set_player_by_gameid($gameid,$whoid);
907
908                 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
909                   {
910                     /* email player for poverty */
911                     set_language($whoid,'uid');
912                     $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
913                       'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
914                     mymail($whoid,$gameid,GAME_POVERTY,$email_message);
915                     set_language($myid,'uid');
916                   }
917               }
918           }
919       }
920     break;
921
922   case 'poverty':
923   poverty:
924     /* user only gets here in a poverty game, several things have to be handled here:
925      * A) ask, if user wants to take trump
926      *      yes-> take trump,
927      *            poverty: set re/contra
928      *            dpoverty: first time: set re, send email to second player
929      *                      second time: set contra
930      *            poverty: set status of other players to 'play'
931      *            set status to play in case 0 trump
932      *      no -> set status to play,
933      *            ask next player or cancle the game if no more players
934      * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
935      *         ask to give cards back, set status to play, once player has 12 cards
936      *
937      * it is easier to check B) first
938      */
939
940     set_gametype($gametype); /* this sets the $CARDS variable */
941     $myparty = DB_get_party_by_hash($me);
942
943     /* the following is part B) of whats needs to be done)
944     /*    check if user wants to give cards back */
945     if(myisset('exchange'))
946       {
947         $exchange    = $_REQUEST['exchange'];
948         $partnerhash = DB_get_partner_hash_by_hash($me);
949         $partnerid   = DB_get_userid('hash',$partnerhash);
950         $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
951
952         /* if exchange is set to a value>0, exchange that card back to the partner */
953         if($exchange >0)
954           {
955             $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
956                                " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange));
957             DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
958           };
959       }
960
961     /* get hand */
962     $mycards = DB_get_hand($me);
963
964     /* check if user need to give more cards back */
965     if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
966       {
967         $card_status = CARDS_EXCHANGE;
968       }
969     else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
970       {
971         /* user is done, ready to play */
972         DB_set_hand_status_by_hash($me,'play');
973
974         /* email start player */
975         $startplayer = DB_get_startplayer_by_gameid($gameid);
976         $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
977         $userid      = DB_get_userid('hash',$hash);
978         DB_set_player_by_gameid($gameid,$userid);
979
980         if($hash!=$me)
981           {
982             if(DB_get_email_pref_by_hash($hash)!='emailaddict')
983               {
984                 /* email startplayer */
985                 set_language($userid,'uid');
986                 $email_message = sprintf(_("It's your turn now in game %s.\n".
987                   'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
988                 mymail($userid,$gameid,GAME_READY,$email_message);
989                 set_language($myid,'uid');
990               }
991           }
992         else
993           {
994             $mystatus = 'play';
995             goto play;
996           }
997       }
998
999     /* the following is part A) of what needs to be done */
1000     if(!myisset('trump'))
1001       {
1002         if(!$myparty)
1003           {
1004             echo "<div class=\"poverty\">\n";
1005             $userids = DB_get_all_userid_by_gameid($gameid);
1006             foreach($userids as $user)
1007               {
1008                 $name      = DB_get_name('userid',$user);
1009                 $usersick  = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1010                 $userhash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
1011                 $userparty = DB_get_party_by_hash($userhash);
1012
1013                 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1014                   {
1015                     $hash    = DB_get_hash_from_gameid_and_userid($gameid,$user);
1016                     $cards   = DB_get_hand($hash);
1017                     /* count trump */
1018                     $nrtrump = 0;
1019                     foreach($cards as $card)
1020                       if($card<27) $nrtrump++;
1021                     $low='';
1022                     if($usersick=='lowtrump')
1023                       $low=_('low');
1024                     /// TRANSLATORS: first %s=name, %d=number of trump, second %s= '' or 'low' for trumpfarmut
1025                     printf(_('Player %s has %d %s trump. Do you want to take them?'.
1026                              '<a href="%s">Yes</a>')."<br />\n",
1027                            $name,$nrtrump,$low,"index.php?action=game&amp;me=$me&amp;trump=$user");
1028                   }
1029               }
1030             /// TRANSLATORS: answer to question about taking trump in poverty game
1031             echo "<a href=\"index.php?action=game&amp;me=$me&amp;trump=no\">"._("No way")."</a> <br />\n";
1032             echo "</div>\n";
1033           }
1034         break;
1035       }
1036     else
1037       {
1038         $trump = $_REQUEST['trump'];
1039
1040         if($trump=='no')
1041           {
1042             /* user doesn't want to take trump */
1043             DB_set_hand_status_by_hash($me,'play');
1044
1045             /* set next player who needs to be asked and email him*/
1046             $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1047             $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1048
1049             /* don't ask people who have poverty */
1050             $next=1;
1051             if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1052               {
1053                 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1054                   $next=3;
1055                 else
1056                   $next=2;
1057               }
1058             if($gametype=='dpoverty')
1059               {
1060                 $next=999; /* need to cancel for sure, since both would need to take the trump */
1061               }
1062
1063             /* no more people to ask, need to cancel the game */
1064             if($mypos+$next>4)
1065               {
1066                 $userids = DB_get_all_userid_by_gameid($gameid);
1067                 foreach($userids as $user)
1068                   {
1069                     set_language($user,'uid');
1070                     $email_message = sprintf("Hello, \n\n".
1071                       'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
1072                       "\n\n";
1073                     mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1074                   }
1075                 set_language($myid,'uid');
1076
1077                 /* update game status */
1078                 cancel_game('trump',$gameid);
1079
1080                 $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
1081                 break;
1082               }
1083             else
1084               {
1085                 /* email next player, set his status to poverty */
1086                 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1087                 $userid   = DB_get_userid('hash',$userhash);
1088
1089                 DB_set_player_by_gameid($gameid,$userid);
1090                 DB_set_hand_status_by_hash($userhash,'poverty');
1091
1092                 set_language($userid,'uid');
1093                 $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1094                   " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1095                 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1096                 set_language($myid,'uid');
1097               }
1098
1099             $cards_status = CARDS_SHOW;
1100           }
1101         else
1102           {
1103             /* player wants to take trump, change cards */
1104
1105             /* user wants to take trump */
1106             $trump = $_REQUEST['trump'];
1107             $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1108             $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1109
1110             /* remember which cards were handed over*/
1111             $partnerhand = DB_get_all_hand($userhash);
1112             foreach ($partnerhand as $card)
1113               if($card<27)
1114                 DB_add_exchanged_card($card,$userhand,$myhand);
1115
1116             /* copy trump from player A to B */
1117             $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id=".DB_quote_smart($userhand)." AND card_id<'27'" );
1118
1119             /* reload cards */
1120             $mycards = DB_get_hand($me);
1121
1122             /* set re/contra */
1123             if($gametype=='poverty')
1124               {
1125                 $userids = DB_get_all_userid_by_gameid($gameid);
1126                 foreach($userids as $user)
1127                   {
1128                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1129                     if($hash==$userhash||$hash==$me)
1130                       {
1131                         DB_set_party_by_hash($hash,'re');
1132                       }
1133                     else
1134                       {
1135                         DB_set_party_by_hash($hash,'contra');
1136                         DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1137                       }
1138                   }
1139                 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1140                 if(count($mycards)==12)
1141                   {
1142                     DB_set_hand_status_by_hash($me,'play');
1143                   }
1144               }
1145             else /*dpoverty*/
1146               {
1147                 /* has the re party already been set?*/
1148                 $re_set=0;
1149                 $userids = DB_get_all_userid_by_gameid($gameid);
1150                 foreach($userids as $user)
1151                   {
1152                     $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1153                     $party = DB_get_party_by_hash($hash);
1154                     if($party=='re')
1155                       $re_set=1;
1156                   }
1157                 if($re_set)
1158                   {
1159                     DB_set_party_by_hash($me,'contra');
1160                     DB_set_party_by_hash($userhash,'contra');
1161                   }
1162                 else
1163                   {
1164                     DB_set_party_by_hash($me,'re');
1165                     DB_set_party_by_hash($userhash,'re');
1166
1167                     /* send out email to second non-poverty player */
1168                     $firstsick  = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1169                     $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1170
1171                     $next=1;
1172                     if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1173                       if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1174                         $next=3;
1175                       else
1176                         $next=2;
1177
1178                     if($mypos+$next>4)
1179                       $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1180
1181                     $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1182                     $userid   = DB_get_userid('hash',$userhash);
1183
1184                     DB_set_player_by_gameid($gameid,$userid);
1185                     DB_set_hand_status_by_hash($userhash,'poverty');
1186
1187                     set_langauge($userid,'uid');
1188                     $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1189                       " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1190                     mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1191                     set_language($myid,'uid');
1192                   }
1193               }
1194             $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&amp;me=$me");
1195           }
1196       }
1197     break;
1198
1199   case 'play':
1200   case 'gameover':
1201   play:
1202     /* both entries here,  so that the tricks are visible for both.
1203      * in case of 'play' there is a break later that skips the last part
1204      */
1205
1206     /* first check if the game has been canceled and display */
1207     switch($gamestatus)
1208       {
1209       case 'cancel-noplay':
1210         $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1211         break;
1212       case 'cancel-timedout':
1213         $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1214         break;
1215       case 'cancel-nines':
1216         $messages[] = _('The game has been canceled because one player had too many nines.');
1217         break;
1218       case 'cancel-lowtrump':
1219         $messages[] = _('The game has been canceled because one player had low trump.');
1220         break;
1221       case 'cancel-trump':
1222         $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
1223         break;
1224       }
1225     /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1226     if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1227       break;
1228
1229     /* check if all players are ready to play,
1230      * if so, send out email to the startplayer
1231      * only need to do this if the game hasn't started yet
1232      */
1233     $gamestatus = DB_get_game_status_by_gameid($gameid);
1234     if($gamestatus == 'pre')
1235       {
1236         $ok = 1;
1237         $userids = DB_get_all_userid_by_gameid($gameid);
1238         foreach($userids as $userid)
1239           {
1240             $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1241             if($userstatus !='play' && $userstatus!='gameover')
1242               {
1243                 $ok = 0;
1244                 DB_set_player_by_gameid($gameid,$userid);
1245                 break;
1246               }
1247           }
1248         if($ok)
1249           {
1250             /* only set this after all poverty, etc. are handled*/
1251             DB_set_game_status_by_gameid($gameid,'play');
1252
1253             /* email startplayer */
1254             $startplayer = DB_get_startplayer_by_gameid($gameid);
1255             $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1256             $userid      = DB_get_userid('hash',$hash);
1257             DB_set_player_by_gameid($gameid,$userid);
1258
1259             if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1260               {
1261                 /* email startplayer) */
1262                 set_language($userid,'uid');
1263                 $email_message = sprintf(_("It's your turn now in game %s.\n".
1264                   'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1265                 mymail($userid,$gameid, GAME_READY, $email_message);
1266                 set_language($myid,'uid');
1267               }
1268           }
1269       }
1270     /* figure out what kind of game we are playing,
1271      * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1272      * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1273      * accordingly
1274      */
1275
1276     set_gametype($gametype); /* this sets the $CARDS variable */
1277
1278     /* get some infos about the game, need to reset this, since it might have changed */
1279     $gamestatus = DB_get_game_status_by_gameid($gameid);
1280
1281     /* has the game started? No, then just wait here...*/
1282     if($gamestatus == 'pre')
1283       {
1284         $messages[] = _('You finished the setup, but not everyone else finished it... '.
1285           'You need to wait for the others. Just wait for an email.');
1286
1287         break; /* not sure this works... the idea is that you can
1288                 * only  play a card after everyone is ready to play */
1289       }
1290
1291     /* get everything relevant to display the tricks */
1292     $result = DB_query('SELECT Hand_Card.card_id as card,'.
1293                        '       Hand.position as position,'.
1294                        '       Play.sequence as sequence, '.
1295                        '       Trick.id,'.
1296                        "       GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1297                        "                    SEPARATOR '\n' ), ".
1298                        '       Play.create_date,'.
1299                        '       Hand.user_id'.
1300                        ' FROM Trick'.
1301                        ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1302                        ' LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id'.
1303                        ' LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id'.
1304                        ' LEFT JOIN Comment ON Play.id=Comment.play_id'.
1305                        ' LEFT JOIN User On User.id=Comment.user_id'.
1306                        " WHERE Trick.game_id=".DB_quote_smart($gameid).
1307                        ' GROUP BY Trick.id, sequence'.
1308                        ' ORDER BY Trick.id, sequence ASC');
1309     $trickNR   = 0;
1310     $lasttrick = DB_get_max_trickid($gameid);
1311
1312     $play = array(); /* needed to calculate winner later  */
1313     $seq  = 1;
1314     $pos  = DB_get_startplayer_by_gameid($gameid)-1;
1315     $firstcard = ''; /* first card in a trick */
1316
1317     echo "\n<div class=\"tricks\">\n";
1318
1319     /* output vorbehalte */
1320     $show_pre_game_comments=1;
1321     if($gametype_raw != 'normal') /* only show when needed */
1322       if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
1323         {
1324           echo "    <div class=\"trick\" id=\"trick0\">\n";
1325
1326           /* get information so show the cards that have been handed over in a poverty game */
1327           output_exchanged_cards($gametype);
1328           $show_pre_game_comments=0;
1329
1330           echo "    </div>\n";  /* end div trick, end li trick */
1331         }
1332     if($show_pre_game_comments==1)
1333       {
1334         /* display all comments on the top right (card1)*/
1335         $comments = DB_get_pre_comment($gameid);
1336
1337         if(sizeof($comments))
1338           {
1339             echo "    <div class=\"trick\" id=\"trick0\">\n";
1340             /* display card */
1341             echo "      <div class=\"card1\">\n";
1342             /* display comments */
1343             foreach( $comments as $comment )
1344               echo "        <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1345             echo "      </div>\n"; /* end div card */
1346
1347             echo "    </div>\n";  /* end div trick, end li trick */
1348           }
1349       }
1350
1351     /* output tricks */
1352     while($r = DB_fetch_array($result))
1353       {
1354         $pos     = $r[1];
1355         $seq     = $r[2];
1356         $trick   = $r[3];
1357         $comment = $r[4];
1358         $user    = $r[6];
1359
1360         /* count number of tricks */
1361         if($seq==1)
1362           $trickNR++;
1363
1364         /* check if first schweinchen has been played */
1365         if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1366           if(!$GAME['schweinchen-first'])
1367             $GAME['schweinchen-first'] = 1; /* playing the first fox */
1368           else
1369             $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1370
1371         /* save card to be able to find the winner of the trick later */
1372         $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1373
1374         if($seq==1)
1375           {
1376             /* first card in a trick, output some html */
1377             if($trick!=$lasttrick)
1378               {
1379                 /* start of an old trick? */
1380                 echo  "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1381                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1382               }
1383             else if($trick==$lasttrick)
1384               {
1385                 /* start of a last trick? */
1386                 echo "    <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1387                   "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1388               };
1389
1390             /* remember first card, so that we are able to check, what cards can be played */
1391             $firstcard = $r[0];
1392           };
1393
1394         /* display card */
1395         echo "      <div class=\"card".($pos-1)."\">\n";
1396
1397         /* for the first card, we also need to display calls from other players */
1398         if($seq==1 && $trickNR==1)
1399           {
1400             $commentPreCalls=DB_get_pre_comment_call($gameid);
1401             foreach ($commentPreCalls as $pre )
1402               $comment .= $pre[1].": ".$pre[0]."<br/>";
1403           }
1404
1405         /* display comments */
1406         if($comment!='')
1407           echo "        <span class=\"comment\">".$comment."</span>\n";
1408
1409         echo '        ';
1410         display_card($r[0],$PREF['cardset']);
1411
1412         echo "      </div>\n"; /* end div card */
1413
1414         /* end of trick? */
1415         if($seq==4)
1416           {
1417             $winner    = get_winner($play,$gametype); /* returns the position */
1418             echo "    </div>\n";  /* end div trick, end li trick */
1419           }
1420       }
1421
1422     /* whos turn is it? */
1423     if($seq==4)
1424       {
1425         $winner    = get_winner($play,$gametype); /* returns the position */
1426         $next      = $winner;
1427         $firstcard = ''; /* new trick, no first card */
1428       }
1429     else
1430       {
1431         $next = $pos+1;
1432         if($next==5) $next = 1;
1433       }
1434
1435     /* my turn?, display cards as links, ask for comments*/
1436     if(DB_get_pos_by_hash($me) == $next)
1437       $myturn = 1;
1438     else
1439       $myturn = 0;
1440
1441     /* do we want to play a card? */
1442     if(myisset('card') && $myturn)
1443       {
1444         $card   = $_REQUEST['card'];
1445         $handid = DB_get_handid('hash',$me);
1446         $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1447
1448         /* check if we have card and that we haven't played it yet*/
1449         /* set played in hand_card to true where hand_id and card_id*/
1450         $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1451                               "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1452         $handcardid = $r[0];
1453
1454         if($handcardid) /* everything ok, play card  */
1455           {
1456             /* update Game timestamp */
1457             DB_update_game_timestamp($gameid);
1458
1459             /* mark card as played */
1460             DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id=".DB_quote_smart($handid)." AND card_id=".
1461                      DB_quote_smart($card));
1462
1463             /* get trick id or start new trick */
1464             $a = DB_get_current_trickid($gameid);
1465             $trickid  = $a[0];
1466             $sequence = $a[1];
1467             $tricknr  = $a[2];
1468
1469             $playid = DB_play_card($trickid,$handcardid,$sequence);
1470
1471             /* check special output for schweinchen in case in case a fox is being played
1472              * check for correct rules, etc. has already been done
1473              */
1474             if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1475               {
1476                 if(!$GAME['schweinchen-first'])
1477                   $GAME['schweinchen-first'] = 1; /* playing the first fox */
1478                 else
1479                   $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1480
1481                 if( $RULES['schweinchen']=='both' ||
1482                     ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1483                     ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1484                      (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1485                   )
1486                   {
1487                     DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1488                     $commentSchweinchen = 'Schweinchen! ';
1489                   }
1490                 if ($debug)
1491                   echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1492               }
1493
1494             /* if sequence == 4 check who one in case of wedding */
1495             if($sequence == 4 && $GT == 'wedding')
1496               {
1497                 /* is wedding resolve */
1498                 $resolved = DB_get_sickness_by_gameid($gameid);
1499                 if($resolved<0)
1500                   {
1501                     /* who has wedding */
1502                     $userids = DB_get_all_userid_by_gameid($gameid);
1503                     foreach($userids as $user)
1504                       {
1505                         $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1506                         if($usersick == 'wedding')
1507                           $whosick = $user;
1508                       }
1509                     /* who won the trick */
1510                     $play     = DB_get_cards_by_trick($trickid);
1511                     $winner   = get_winner($play,$gametype); /* returns the position */
1512                     $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1513                     /* is tricknr <=3 */
1514                     if($tricknr <=3 && $winnerid!=$whosick)
1515                       {
1516                         /* set resolved at tricknr*/
1517                         $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1518                         /* set partner */
1519                         $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1520                         DB_set_party_by_hash($whash,'re');
1521                       }
1522                     if($tricknr == 3 && $winnerid==$whosick)
1523                       {
1524                         /* set resolved at tricknr*/
1525                         $resolved = DB_set_sickness_by_gameid($gameid,'3');
1526                       }
1527                   }
1528               }
1529
1530             /* if sequence == 4, set winner of the trick, count points and set the next player */
1531             if($sequence==4)
1532               {
1533                 $play   = DB_get_cards_by_trick($trickid);
1534                 $winner = get_winner($play,$gametype); /* returns the position */
1535
1536                 /*
1537                  * check if someone caught a fox
1538                  *******************************/
1539
1540                 /* first check if we should account for solos at all,
1541                  * since it doesn't make sense in some games
1542                  */
1543                 $ok = 0; /* fox shouldn't be counted */
1544                 if($gametype_raw=='solo')
1545                   {
1546                     $solo = DB_get_solo_by_gameid($gameid);
1547                     if($solo == 'trump' || $solo == 'silent')
1548                       $ok = 1; /* for trump solos and silent solos, foxes are ok */
1549                   }
1550                 else
1551                   $ok = 1; /* for all other games (not solos) foxes are ok too */
1552
1553                 if($ok==1)
1554                   foreach($play as $played)
1555                     {
1556                       if ( $played['card']==19 || $played['card']==20 )
1557                         if ($played['pos']!= $winner )
1558                           {
1559                             /* possible caught a fox, check party */
1560                             $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1561                             $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1562
1563                             $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1564                             $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1565
1566                             if($party1 != $party2)
1567                               DB_query("INSERT INTO Score".
1568                                        " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1569                           }
1570                     }
1571
1572                 /*
1573                  * check for karlchen (jack of clubs in the last trick)
1574                  ******************************************************/
1575
1576                 /* same as for foxes, karlchen doesn't always make sense
1577                  * check what kind of game it is and set karlchen accordingly */
1578
1579                 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1580                   {
1581                     /* no Karlchen in these solos */
1582                     if($gametype_solo != 'trumpless' && $gametype_solo != 'jack' && $gametype_solo != 'queen' )
1583                       {
1584                         foreach($play as $played)
1585                           if ( $played['card']==11 || $played['card']==12 )
1586                             if ($played['pos'] == $winner )
1587                               {
1588                                 /* save Karlchen */
1589                                 $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1590                                 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1591
1592                                 DB_query("INSERT INTO Score".
1593                                          " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1594                               };
1595                       };
1596                   }; /* end scoring Karlchen */
1597
1598                 /*
1599                  * check for doppelopf (>40 points)
1600                  ***********************************/
1601
1602                 $points = 0;
1603                 foreach($play as $played)
1604                   {
1605                     $points += DB_get_card_value_by_cardid($played['card']);
1606                   }
1607                 if($points > 39)
1608                   {
1609                     $uid1   = DB_get_userid('gameid-position',$gameid,$winner);
1610                     $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1611
1612                     DB_query("INSERT INTO Score".
1613                              " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1614                   }
1615
1616                 /*
1617                  * set winner (for this trick)
1618                  */
1619
1620                 if($winner>0)
1621                   DB_query("UPDATE Trick SET winner='$winner' WHERE id=".DB_quote_smart($trickid));
1622                 else
1623                   $messages[] = "ERROR during scoring";
1624
1625                 if($debug)
1626                   echo "DEBUG: position $winner won the trick <br />";
1627
1628                 /* who is the next player? */
1629                 $next = $winner;
1630                 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1631               }
1632             else
1633               {
1634                 $next = DB_get_pos_by_hash($me)+1;
1635               }
1636             if($next==5) $next=1;
1637
1638             /* check for coment */
1639             if(myisset('comment'))
1640               {
1641                 $comment = $_REQUEST['comment'];
1642                 if($comment != '')
1643                   DB_insert_comment($comment,$playid,$gameid,$myid);
1644                 if($commentSchweinchen)
1645                   $comment = $commentSchweinchen . $comment;
1646                 if($commentCall != '')
1647                   $comment = $commentCall . $comment;
1648               };
1649
1650             /* display played card */
1651             $pos = DB_get_pos_by_hash($me);
1652             if($sequence==1)
1653               {
1654                 echo '    <div class="trick" id="trick'.($tricknr)."\">\n".
1655                   '      <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1656               }
1657
1658             echo '      <div class="card'.($pos-1)."\">\n        ";
1659
1660             /* display comments */
1661             display_card($card,$PREF['cardset']);
1662             if($comment!='')
1663               echo "\n        <span class=\"comment\"> ".$comment."</span>\n";
1664             echo "      </div>\n";
1665
1666             echo "    </div>\n";  /* end div trick, end li trick */
1667
1668             /*check if we still have cards left, else set status to gameover */
1669             if(sizeof(DB_get_hand($me))==0)
1670               {
1671                 DB_set_hand_status_by_hash($me,'gameover');
1672                 $mystatus = 'gameover';
1673               }
1674
1675             /* if all players are done, set game status to game over,
1676              * get the points of the last trick and send out an email
1677              * to all players
1678              */
1679             $userids = DB_get_all_userid_by_gameid($gameid);
1680
1681             $done=1;
1682             foreach($userids as $user)
1683               if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1684                 $done=0;
1685
1686             if($done)
1687               DB_set_game_status_by_gameid($gameid,'gameover');
1688
1689             /* email next player, if game is still running */
1690             if(DB_get_game_status_by_gameid($gameid)=='play')
1691               {
1692                 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1693                 $userid    = DB_get_userid('hash',$next_hash);
1694                 DB_set_player_by_gameid($gameid,$userid);
1695
1696                 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1697                   {
1698                     set_language($userid,'uid');
1699                     $email_message = sprintf(_("A card has been played in game %s.\n\n".
1700                       "It's your turn now.\n".
1701                       'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1702                     mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1703                     set_language($myid,'uid');
1704                   }
1705               }
1706             else /* send out final email */
1707               {
1708                 /* individual score */
1709                 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1710                                    ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1711                                    ' LEFT JOIN User ON User.id=Hand.user_id'.
1712                                    ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1713                                    ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1714                                    ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1715                                    " WHERE Hand.game_id=".DB_quote_smart($gameid).
1716                                    ' GROUP BY User.fullname' );
1717                 $email_final_score="";
1718                 while( $r = DB_fetch_array($result) )
1719                   $email_final_score .= '   '.$r[0].'('.$r[2].') '.$r[1]."\n";
1720
1721                 $result = DB_query('SELECT  Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1722                                    ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1723                                    ' LEFT JOIN User ON User.id=Hand.user_id'.
1724                                    ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1725                                    ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1726                                    ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1727                                    " WHERE Hand.game_id=".DB_quote_smart($gameid).
1728                                    ' GROUP BY Hand.party' );
1729                 $email_totals="";
1730                 $re     = 0;
1731                 $contra = 0;
1732                 while( $r = DB_fetch_array($result) )
1733                   {
1734                     $email_totals .= '    '.$r[0].' '.$r[1]."\n";
1735                     if($r[0] == 're')
1736                       $re = $r[1];
1737                     else if($r[0] == 'contra')
1738                       $contra = $r[1];
1739                   }
1740
1741                 /*
1742                  * save score in database
1743                  *
1744                  */
1745
1746                 /* get calls from re/contra */
1747                 $call_re     = -1;
1748                 $call_contra = -1;
1749                 foreach($userids as $user)
1750                   {
1751                     $hash  = DB_get_hash_from_gameid_and_userid($gameid,$user);
1752                     $call  = DB_get_call_by_hash($hash);
1753                     $party = DB_get_party_by_hash($hash);
1754
1755                     if($call!=NULL)
1756                       {
1757                         $call = (int) $call;
1758
1759                         if($party=='re')
1760                           {
1761                             if($call_re== -1)
1762                               $call_re = $call;
1763                             else if( $call < $call_re)
1764                               $call_re = $call;
1765                           }
1766                         else if($party=='contra')
1767                           {
1768                             if($call_contra== -1)
1769                               $call_contra = $call;
1770                             else if( $call < $call_contra)
1771                               $call_contra = $call;
1772                           }
1773                       }
1774                   }
1775
1776                 /* figure out who one */
1777                 $winning_party = NULL;
1778
1779                 if($call_re == -1 && $call_contra == -1)
1780                   {
1781                     /* nobody made a call, so it's easy to figure out who won */
1782                     if($re>120)
1783                       $winning_party='re';
1784                     else
1785                       $winning_party='contra';
1786                   }
1787                 else
1788                   {
1789                     /* if one party makes a call, they only win, iff they make enough points
1790                      * if only one party made a call, the other one wins,
1791                      * if the first one didn't make it
1792                      */
1793                     if($call_re != -1)
1794                       {
1795                         $offset = 120 - $call_re;
1796                         if($call_re == 0)
1797                           $offset--; /* since we use a > in the next equation */
1798
1799                         if($re > 120+$offset)
1800                           $winning_party='re';
1801                         else if ($call_contra == -1 )
1802                           $winning_party='contra';
1803                       }
1804
1805                     if($call_contra != -1)
1806                       {
1807                         $offset = 120 - $call_contra;
1808                         if($call_contra == 0)
1809                           $offset--; /* since we use a > in the next equation */
1810
1811                         if($contra > 120+$offset)
1812                           $winning_party='contra';
1813                         else if ($call_re == -1 )
1814                           $winning_party='re';
1815                       }
1816                   }
1817
1818                 /* one point for each call of the other party in case the other party didn't win
1819                  * and one point each in case the party made more than points than one of the calls
1820                  */
1821                 if($winning_party!='contra' && $call_contra!= -1)
1822                   {
1823                     for( $p=$call_contra;$p<=120; $p+=30 )
1824                       {
1825                           DB_query('INSERT INTO Score'.
1826                                    " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1827                         }
1828
1829                       for( $p=$call_contra; $p<120; $p+=30)
1830                         {
1831                           if( $re >= $p )
1832                             DB_query('INSERT INTO Score'.
1833                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1834                         }
1835                     }
1836                   if($winning_party!='re' and $call_re!= -1)
1837                     {
1838                       for( $p=$call_re;$p<=120; $p+=30 )
1839                         {
1840                           DB_query('INSERT INTO Score'.
1841                                    " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1842                         }
1843
1844                       for( $p=$call_re; $p<120; $p+=30)
1845                         {
1846                           if( $contra>=$p )
1847                             DB_query('INSERT INTO Score'.
1848                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1849                         }
1850                     }
1851
1852                   /* point in case contra won */
1853                   if($winning_party=='contra')
1854                     {
1855                       DB_query('INSERT INTO Score'.
1856                                " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1857                     }
1858
1859                   /* one point each for winning and each 30 points + calls */
1860                   if($winning_party=='re')
1861                     {
1862                       foreach(array(120,150,180,210,240) as $p)
1863                         {
1864                           $offset = 0;
1865                           if($p==240 || $call_contra != -1)
1866                             $offset = 1;
1867
1868                           if($re>$p-$offset)
1869                             DB_query('INSERT INTO Score'.
1870                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1871                         }
1872                       /* re called something and won */
1873                       foreach(array(0,30,60,90,120) as $p)
1874                         {
1875                           if($call_re!= -1 && $call_re<$p+1)
1876                             DB_query('INSERT INTO Score'.
1877                                      " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1878                         }
1879                     }
1880                   else if( $winning_party=='contra')
1881                     {
1882                       foreach(array(120,150,180,210,240) as $p)
1883                         {
1884                           $offset = 0;
1885                           if($p==240 || $call_re != -1)
1886                             $offset = 1;
1887
1888                           if($contra>$p-$offset)
1889                             DB_query('INSERT INTO Score'.
1890                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1891                         }
1892                       /* re called something and won */
1893                       foreach(array(0,30,60,90,120) as $p)
1894                         {
1895                           if($call_contra != -1 && $call_contra<$p+1)
1896                             DB_query('INSERT INTO Score'.
1897                                      " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1898                         }
1899                     };
1900
1901                   /* add score points to email */
1902                   $Tpoint = 0;
1903
1904                   $email_points_re="";
1905                   $queryresult = DB_query('SELECT score FROM Score '.
1906                                           "  WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
1907                   while($r = DB_fetch_array($queryresult) )
1908                     {
1909                       $email_points_re .= '   '.$r[0]."\n";
1910                       $Tpoint ++;
1911                     }
1912
1913                   $email_points_contra="";
1914                   $queryresult = DB_query('SELECT score FROM Score '.
1915                                           "  WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
1916                   while($r = DB_fetch_array($queryresult) )
1917                     {
1918                       $email_points_contra .= '   '.$r[0]."\n";
1919                       $Tpoint --;
1920                     }
1921
1922                   $session = DB_get_session_by_gameid($gameid);
1923                   $score = generate_score_table($session);
1924
1925                   $email_score_table = format_score_table_ascii($score);
1926
1927                   /* add user links */
1928                   $email_user_links="";
1929                   foreach($userids as $user)
1930                     {
1931                       /* add links for all players */
1932                       $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1933                       $name = DB_get_name('userid',$user);
1934
1935                       $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1936                       $email_user_links .= $link;
1937                     }
1938
1939                   foreach($userids as $user)
1940                     {
1941                       /* set correct language for this user */
1942                       set_language($user,'uid');
1943
1944                       /* generate message */
1945                       $email_message  = _("The game is over. Thanks for playing :)")."\n";
1946                       $email_message .= _("Final score:")."\n";
1947                       $email_message .= $email_final_score;
1948                       $email_message .= "\n"._("Totals:")."\n";
1949                       $email_message .= $email_totals;
1950                       $email_message .= "\n "._("Points Re:")." \n";
1951                       $email_message .= $email_points_re;
1952                       $email_message .= " "._("Points Contra:")." \n";
1953                       $email_message .= $email_points_contra;
1954                       $email_message .= " "._("Total Points (from the Re point of view):")." $Tpoint\n\n";
1955                       $email_message .= _("Score Table:")."\n";
1956                       $email_message .= $email_score_table;
1957                       $email_message .= "\n"._("Use these links to have a look at game")." ".DB_format_gameid($gameid).": \n";
1958                       $email_message .= $email_user_links;
1959                       $email_message .= "\n\n "._("(use in-game comments to reach all players)")."\n\n";
1960
1961                       /* send email */
1962                       mymail($user,$gameid, GAME_OVER, $email_message);
1963                     }
1964                   /* reset language */
1965                   set_language($myid,'uid');
1966               }
1967           }
1968         else
1969           {
1970             $messages[] = _("can't find that card?!");
1971           }
1972       }
1973     else if(myisset('card') && !$myturn )
1974       {
1975         $messages[] = _("please wait until it's your turn!");
1976       }
1977
1978     if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1979       echo "    </div>\n";  /* end div trick, end li trick */
1980
1981     /* display points in case game is over */
1982     if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1983       {
1984         echo "    <div class=\"trick\" id=\"trick13\">\n";
1985         /* add pic for re/contra
1986          "      <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1987
1988         $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
1989                            ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1990                            ' LEFT JOIN User ON User.id=Hand.user_id'.
1991                            ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1992                            ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1993                            ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1994                            " WHERE Hand.game_id=".DB_quote_smart($gameid).
1995                            ' GROUP BY User.fullname' );
1996         while( $r = DB_fetch_array($result))
1997           echo '      <div class="card'.($r[3]-1)."\">\n".
1998             '        <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
1999             "      </div>\n";
2000
2001         /* display totals */
2002         $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
2003                            ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2004                            ' LEFT JOIN User ON User.id=Hand.user_id'.
2005                            ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2006                            ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2007                            ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2008                            " WHERE Hand.game_id=".DB_quote_smart($gameid).
2009                            ' GROUP BY Hand.party' );
2010         echo "    <div class=\"total\">\n  "._("Totals:")."<br />\n";
2011         while( $r = DB_fetch_array($result))
2012           echo '      '.$r[0].' '.$r[1]."<br />\n";
2013
2014         $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
2015                                 " FROM Game WHERE id=".DB_quote_smart($gameid));
2016         $r = DB_fetch_array($queryresult);
2017         echo '      <p>';
2018         printf(_('This game took %d hours.'), $r[0]);
2019         echo "</p>\n";
2020
2021         echo "      <div class=\"re\">\n   "._("Points Re:")." <br />\n";
2022         $queryresult = DB_query('SELECT score FROM Score '.
2023                                 "  WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
2024         while($r = DB_fetch_array($queryresult) )
2025           echo '       '.$r[0]."<br />\n";
2026         echo "      </div>\n";
2027
2028         echo "      <div class=\"contra\">\n   "._("Points Contra:")." <br />\n";
2029         $queryresult = DB_query('SELECT score FROM Score '.
2030                                 "  WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
2031         while($r = DB_fetch_array($queryresult) )
2032           echo '       '.$r[0]."<br />\n";
2033         echo "      </div>\n";
2034
2035         echo "    </div>\n";
2036
2037         echo "    </div>\n";  /* end div trick, end li trick */
2038       }
2039
2040     echo "</div>\n"; /* end ul tricks*/
2041
2042     if(   ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2043           || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play')  /* a card has been played and player won the trick*/)
2044       {
2045         $card_status = CARDS_MYTURN;
2046       }
2047     else if($mystatus=='play' )
2048       {
2049         $card_status = CARDS_SHOW;
2050       }
2051     else if($mystatus=='gameover')
2052       {
2053         if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2054           $card_status = CARDS_GAMEOVER_ME;
2055         else
2056           $card_status = CARDS_GAMEOVER;
2057       }
2058
2059     /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2060     if($mystatus=='play')
2061       break;
2062
2063     /* the following happens only when the gamestatus is 'gameover' */
2064     /* check if game is over, display results */
2065     if(DB_get_game_status_by_gameid($gameid)=='play')
2066       {
2067         $messages[] = _('The game is over for you... other people still need to play though');
2068       }
2069     break;
2070   default:
2071     myerror('error in testing the status');
2072   } /*end of output: tricks, table, messages, card */
2073
2074 /* display the 2nd half of table and the names */
2075
2076 /***********************************
2077  * Output pre-trick if needed      *
2078  * this outputs status of healthy, *
2079  * sick, etc during pre-game phase *
2080  **********************************/
2081 switch($mystatus)
2082   {
2083   case 'start':
2084     break;
2085   case 'init':
2086   case 'check':
2087     /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2088     echo "\n".'<div class="tricks">'."\n";
2089     echo '    <div class="trick" id="trick0">'."\n";
2090
2091     for($pos=1;$pos<5;$pos++)
2092       {
2093         $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2094         $userid     = DB_get_userid('gameid-position',$gameid,$pos);
2095         $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2096
2097         if($userstatus=='start' || $userstatus=='init')
2098           echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2099         else
2100           if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2101             echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2102           else
2103             echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2104       }
2105
2106     /* display all comments on the top right (card1)*/
2107     $comments = DB_get_pre_comment($gameid);
2108     /* display card */
2109     echo '      <div class="card1">'."\n";
2110     /* display comments */
2111     foreach( $comments as $comment )
2112       echo '        <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2113     echo "      </div>\n"; /* end div card */
2114
2115
2116     echo "    </div>\n  </div>\n";  /* end div trick, end li trick , end tricks*/
2117     /* end displaying sickness */
2118
2119     break;
2120   case 'poverty':
2121     /* output pre-game trick in case user reloads,
2122      * only needs to be done when a team has been formed */
2123     if($myparty=='re' || $myparty=='contra')
2124       {
2125         echo "\n<div class=\"tricks\">\n";
2126
2127         echo "    <div class=\"trick\" id=\"trick0\">\n";
2128
2129         /* get information so show the cards that have been handed over in a poverty game */
2130         output_exchanged_cards($gametype);
2131
2132         echo "    </div>\n </div>\n\n";  /* end div trick, end li trick , end ul tricks */
2133       }
2134     /* end output pre-game trick */
2135     break;
2136   case 'play':
2137   case 'gameover':
2138
2139     /* already taken care of */
2140     break;
2141   default:
2142   }
2143
2144 display_table_end();
2145
2146 /**************
2147  * show cards *
2148  **************/
2149
2150 $mycards = DB_get_hand($me);
2151 $mycards = mysort($mycards,$gametype);
2152
2153 echo "\n";
2154 echo '<div class="mycards">';
2155 switch ($card_status) {
2156  case CARDS_SHOW:
2157    echo _('Your cards are').": <br />\n";
2158    foreach($mycards as $card)
2159      display_card($card,$PREF['cardset']);
2160    break;
2161  case CARDS_EXCHANGE:
2162    echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2163
2164    echo _('Your cards are').": <br />\n";
2165    $type='exchange';
2166    foreach($mycards as $card)
2167      display_link_card($card,$PREF['cardset'],$type);
2168    echo '  <input type="submit" class="submitbutton" value="'._('select card to give back').'" />'."\n";
2169    break;
2170  case CARDS_MYTURN:
2171    printf (_("Hello %s, it's your turn!"),$myname);
2172    echo "  <br />\n";
2173    echo _('Your cards are').": <br />\n";
2174
2175    /* do we have to follow suite? */
2176    $followsuit = 0;
2177    if(have_suit($mycards,$firstcard))
2178      $followsuit = 1;
2179
2180    /* count how many cards we can play, so that we can pre-select it if there is only one */
2181    $howmanycards = 0;
2182    foreach($mycards as $card)
2183      {
2184        if($howmanycards>1)
2185          break;
2186
2187        /* display only cards that the player is allowed to play as links, the rest just display normal
2188         * also check if we have both schweinchen, in that case only display on of them as playable
2189         */
2190        if( ($followsuit && !same_type($card,$firstcard)) ||
2191            ( (int)($card)==19 &&
2192              !$GAME['schweinchen-first'] &&
2193              ( $RULES['schweinchen']=='second' ||
2194                ( $RULES['schweinchen']=='secondaftercall' &&
2195                  (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2196                   DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2197                  )
2198                ) &&
2199              $GAME['schweinchen-who']==$me &&
2200              in_array($gametype,array('normal','wedding','trump','silent'))
2201              )
2202            )
2203          continue;
2204        else
2205          $howmanycards++;
2206      }
2207
2208    /* make it boolean, so that we can pass it later to display_link_card */
2209    if($howmanycards!=1)
2210      $howmanycards=0;
2211
2212    foreach($mycards as $card)
2213      {
2214        /* display only cards that the player is allowed to play as links, the rest just display normal
2215         * also check if we have both schweinchen, in that case only display on of them as playable
2216         */
2217        if( ($followsuit && !same_type($card,$firstcard)) ||
2218            ( (int)($card)==19 &&
2219              !$GAME['schweinchen-first'] &&
2220              ( $RULES['schweinchen']=='second' ||
2221                ( $RULES['schweinchen']=='secondaftercall' &&
2222                  (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2223                   DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2224                  )
2225                ) &&
2226              $GAME['schweinchen-who']==$me &&
2227              in_array($gametype,array('normal','wedding','trump','silent'))
2228              )
2229            )
2230          display_card($card,$PREF['cardset']);
2231        else
2232          display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2233      }
2234    break;
2235  case CARDS_GAMEOVER_ME:
2236  case CARDS_GAMEOVER:
2237    if($card_status == CARDS_GAMEOVER_ME)
2238      echo _('Your cards were').": <br />\n";
2239    else
2240      {
2241        $name = DB_get_name('userid',$myid);
2242        printf (_("%s's were:"),$name);
2243        echo " <br />\n";
2244      }
2245    $oldcards = DB_get_all_hand($me);
2246    $oldcards = mysort($oldcards,$gametype);
2247
2248    foreach($oldcards as $card)
2249      display_card($card,$PREF['cardset']);
2250
2251    /* display hands of everyone else */
2252    $userids = DB_get_all_userid_by_gameid($gameid);
2253    foreach($userids as $user)
2254      {
2255        $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2256
2257        if($userhash!=$me)
2258          {
2259            echo "<br />";
2260
2261            $name = DB_get_name('userid',$user);
2262            $oldcards = DB_get_all_hand($userhash);
2263            $oldcards = mysort($oldcards,$gametype);
2264            printf(_("%s's cards were:"),$name);
2265            echo " <br />\n";
2266            foreach($oldcards as $card)
2267              display_card($card,$PREF['cardset']);
2268          }
2269      };
2270    break;
2271  case CARDS_EMPTY:
2272  default:
2273    break;
2274  }
2275 echo "</div>\n";
2276
2277 /*****************
2278  * show messages *
2279  *****************/
2280
2281 if( sizeof($messages) )
2282   {
2283     echo "\n<div class=\"message\">\n";
2284     foreach($messages as $message)
2285       {
2286         echo "  <div>$message <div>"._("close")."</div> </div>\n";
2287       }
2288     echo "</div>\n\n";
2289   }
2290
2291 /****************************
2292  * commit commentCall to DB *
2293  ****************************/
2294
2295 if($commentCall != '')
2296   {
2297     /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2298     if($playid == -1)
2299       $playid = -2;
2300
2301     DB_insert_comment($commentCall,$playid,$gameid,$myid);
2302   }
2303 /***********************************************
2304  * Comments, re/contra calls, user menu
2305  ***********************************************/
2306
2307 /*
2308  * display gameinfo: re/contra, comment-box, play-card button, games played by others
2309  */
2310
2311 echo "<div class=\"gameinfo\">\n";
2312
2313 /* get time from the last action of the game */
2314 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
2315 $gameend = time() - strtotime($r[0]);
2316
2317 /* comment box */
2318 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2319   {
2320     echo '  '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2321   }
2322
2323 /* re-contra */
2324 if($gamestatus == 'play' )
2325   {
2326     $myparty = DB_get_party_by_hash($me);
2327     output_form_calls($me,$myparty);
2328   }
2329
2330 /* play-card button */
2331 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2332   {
2333     echo '  <input type="submit" value="'._('submit')."\" />\n";
2334   }
2335
2336 /* has this hand been played by others? */
2337 $other_game_ids = DB_played_by_others($gameid);
2338 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2339   {
2340     $mypos = DB_get_pos_by_hash($me);
2341     echo '  <p>'._('See how other played the same hand:')." \n";
2342     foreach($other_game_ids as $id)
2343       {
2344         $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2345         $othername = DB_get_name('hash',$otherhash);
2346         echo "    <a href=\"$INDEX?action=game&amp;me=$otherhash\">$othername</a> ";
2347       }
2348     echo "  </p>\n";
2349   }
2350
2351 echo "</div>\n\n"; /* end gameinfo */
2352
2353 /* make sure that we don't show the notes to the wrong person
2354  * (e.g. other people looking at an old game)
2355  */
2356 if( $mystatus != 'gameover' ||
2357     (  $mystatus == 'gameover' &&
2358        isset($_SESSION['id'])  &&
2359        $myid == $_SESSION['id']))
2360   output_user_notes($myid,$gameid,$mystatus);
2361
2362 echo "</form>\n";
2363
2364 /*********************************
2365  * suggest next game
2366  *********************************/
2367
2368 $gamestatus = DB_get_game_status_by_gameid($gameid);
2369 if($mystatus=='gameover' &&
2370    ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2371    isset($_SESSION['id']) && $_SESSION['id']==$myid)
2372   {
2373     $session = DB_get_session_by_gameid($gameid);
2374     $result  = DB_query('SELECT id,create_date FROM Game'.
2375                         " WHERE session=$session".
2376                         ' ORDER BY create_date DESC'.
2377                         ' LIMIT 1');
2378     $r = -1;
2379     if($result)
2380       $r = DB_fetch_array($result);
2381
2382     if(!$session || $gameid==$r[0])
2383       {
2384         /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2385         $names = DB_get_all_names_by_gameid($gameid);
2386
2387         if($gametype_raw=='solo')
2388           {
2389             if($gametype_solo!='silent') /* repeat game with same first player */
2390               output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2391             else /* rotate normally */
2392               output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2393           }
2394         else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2395           output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2396         else /* rotate normally */
2397           output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2398       }
2399   }
2400 ?>