2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo _("Hmm, you really shouldn't mess with the urls.")."<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo _('Cannot find you in the database, please check the url.')."<br />\n";
40 printf(_('Perhaps the game has been canceled, check by login in <a href="%s">here</a>.'),$INDEX);
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
50 $gameid = DB_get_gameid_by_hash($me);
51 $myname = DB_get_name('hash',$me);
52 $mystatus = DB_get_status_by_hash($me);
53 $mypos = DB_get_pos_by_hash($me);
54 $myhand = DB_get_handid('hash',$me);
55 $myparty = DB_get_party_by_hash($me);
56 $session = DB_get_session_by_gameid($gameid);
57 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
59 /* get prefs and save them in a variable*/
60 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
61 /* set language chosen in preferences */
62 $_SESSION['language'] = $PREF['language'];
63 set_language($PREF['language']);
65 /* get rule set for this game */
66 $RULES = DB_get_RULES($gameid);
68 /* get some infos about the game */
69 $gametype_raw = DB_get_gametype_by_gameid($gameid);
70 $gametype_solo = DB_get_solo_by_gameid($gameid);
72 /* replace solo with the type of solo */
73 $gametype = $gametype_raw;
74 if($gametype_raw=='solo')
75 $gametype = $gametype_solo;
77 /* gametype for displaying it (hides hidden solo)*/
78 $GT = get_display_gametype($gameid);
80 $gamestatus = DB_get_game_status_by_gameid($gameid);
84 /* do we need to worry about Schweinchen?
85 * check gametype and rules
86 * if yes, figure out if someone actually has Schweinchen
87 * save information in $GAME
90 if( $gamestatus == 'pre' )
92 /* always need to use Schweinchen to figure out for example who has poverty */
94 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
95 if( in_array( $gametype,array('poverty','dpoverty') ))
100 /* in a game Schweinchen is not valid in all types of games */
101 if( in_array($gametype,array('normal','wedding','trump','silent') ))
102 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
106 /* these are the defaults */
107 $GAME['schweinchen-who'] = NULL;
108 $GAME['schweinchen-first'] = NULL;
109 $GAME['schweinchen-second'] = NULL;
113 /* need to check for Schweinchen */
116 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
117 $cards = DB_get_all_hand($hash);
118 if( in_array('19',$cards) && in_array('20',$cards) )
119 $GAME['schweinchen-who']=$hash;
121 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
122 $GAME['schweinchen-second'] = 0;
124 /* end check for Schweinchen */
126 /* set the $CARDS variable, needed for sorting the cards
127 * we set it to normal so that the pre-game phase is handled ok
128 * and later set it to the correct game type that is played
130 set_gametype('normal');
132 /* handle user notes (only possible while game is running)*/
133 if( $mystatus!='gameover' )
136 $note = $_REQUEST['note'];
139 DB_insert_note($note,$gameid,$myid);
142 /*****************************************************************
143 * handle calls part1: check what was called, set everything up
144 * we only can submit it to the database at the end, since the playid
145 * might change if a player plays a card
146 *****************************************************************/
148 /* initialize comments */
151 /* check for calls, set comment */
152 if( myisset('call') )
154 if($_REQUEST['call'] == '120' && can_call(120,$me))
156 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
159 else if($myparty=='contra')
160 $commentCall = 'Contra';
162 else if($_REQUEST['call'] == '90' && can_call(90,$me))
164 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
165 $commentCall = 'No 90';
167 else if($_REQUEST['call'] == '60' && can_call(60,$me))
169 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
170 $commentCall = 'No 60';
172 else if($_REQUEST['call'] == '30' && can_call(30,$me))
174 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
175 $commentCall = 'No 30';
177 else if($_REQUEST['call'] == '0' && can_call(0,$me))
179 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
180 $commentCall = 'Zero';
184 /**********************************************************
185 * handle comments unless we play a card at the same time *
186 * (if we play a card, we need to update playid) *
187 **********************************************************/
190 /* get time from the last action of the game */
191 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
192 $gameend = time() - strtotime($r[0]);
194 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
195 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
196 if(myisset('comment'))
198 $comment = $_REQUEST['comment'];
201 DB_insert_comment($comment,$playid,$gameid,$myid);
205 /*****************************************************************
206 * output other games where it is the users turn
207 * make sure that the people looking at old games don't see the wrong games here
208 *****************************************************************/
210 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
212 /* game isn't over, only valid user can get here, so show menu */
213 display_user_menu($myid, $me);
215 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
217 /* user is looking at someone else's game, show the menu for the correct user */
218 display_user_menu($_SESSION['id'],$me);
222 echo '<div class="usermenu">'."\n";
223 printf( _("It's your turn in these games:\nPlease log in to see this information.\n") );
227 /*****************************************************************
228 * output extra division in case this game is part of a session
229 *****************************************************************/
232 echo '<div class="session">'."\n";
234 /* output rule set */
235 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
236 switch($RULES['dullen'])
239 echo ' <img class="rulesicon" alt="'._('no ten of hearts').
240 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
242 echo ' <img class="rulesicon" alt="'._('ten of hearts').
243 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
245 echo ' <img class="rulesicon" alt="'._('second ten of hearts').
246 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
248 switch($RULES['schweinchen'])
251 echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
252 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
254 echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
255 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
257 echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
258 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
259 case 'secondaftercall':
260 echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
261 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
263 switch($RULES['call'])
266 echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
268 echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
270 echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
273 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
274 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
275 echo ' '._('call').": {$RULES['call']} <br />\n";
276 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
277 echo " </div>\n </div>\n";
281 echo " <div class=\"sessionscore\">";
283 $score = generate_score_table($session);
285 /* get the last entry to show on the main page */
287 $finalscore = array_pop($tmpscore);
288 $finalscore = $finalscore['players'];
292 echo _('Score').": \n";
293 foreach($finalscore as $user=>$value)
295 $name = DB_get_name('userid',$user);
296 echo ' '.substr($name,0,2).": $value ";
301 /* first game, no score yet */
305 /* output all games for the score table */
306 echo format_score_table_html($score,$myid);
309 /* figure out which game in a session we are in and link to the
310 * previous and next game if possible
312 $hashes = DB_get_hashes_by_session($session,$myid);
315 foreach($hashes as $hash)
325 $previous = $hashes[$j-2];
333 /* check for solo, add game type to session number */
334 echo ' '._('Game')." $session.$j";
335 if($gamestatus != 'pre')
336 if($gametype_raw != 'normal') /* only show when needed */
337 if(!($gametype_raw == 'solo' && $gametyep_solo == 'silent') )
340 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
343 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
345 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
348 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">"._('last')."</a> \n";
354 /* the user has done something, update the timestamp. Use $myid in
355 * active games and check for session-id in old games (myid might be wrong in that case)
357 if($mystatus!='gameover')
358 DB_update_user_timestamp($myid);
360 if(isset($_SESSION['id']))
361 DB_update_user_timestamp($_SESSION['id']);
364 /******************************************************************************
365 * Output menu for selecting tricks
366 ******************************************************************************/
374 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
375 echo "\n<ul class=\"tricks\">\n";
376 echo " <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
378 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
379 /* end displaying sickness */
382 /* output pre-game trick in case user reloads,
383 * only needs to be done when a team has been formed */
384 if($myparty=='re' || $myparty=='contra')
386 echo "\n<ul class=\"tricks\">\n";
387 echo " <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
388 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
390 /* end output pre-game trick */
395 echo "\n<ul class=\"tricks\">\n";
397 /* output vorbehalte */
398 if($gametype_raw != 'normal') /* only show when needed */
399 if(!($gametype_raw == 'solo' && $gametyep_solo == 'silent') )
400 echo " <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
402 $result = DB_query('SELECT Trick.id'.
404 ' WHERE Trick.game_id='.DB_quote_smart($gameid).
405 ' GROUP BY Trick.id'.
406 ' ORDER BY Trick.id ASC');
408 $lasttrick = DB_get_max_trickid($gameid);
411 while($r = DB_fetch_array($result))
414 if($trick!=$lasttrick)
415 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
416 else if($trick==$lasttrick)
417 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
421 /* if game is over, also output link to Score tab */
422 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
423 echo " <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
425 /* output previous/next buttons */
426 echo ' <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
427 echo ' <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
436 /******************************************************************************
437 * Output tricks played, table, messages, and cards (depending on game status)
438 ******************************************************************************/
440 /* put everyting in a form */
441 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
443 /* display the table and the names */
444 display_table_begin();
446 /* mystatus gets the player through the different stages of a game.
447 * start: does the player want to play?
448 * init: check for sickness
449 * check: check for return values from init
450 * poverty: handle poverty, wait here until all player have reached this state
451 * display sickness and move on to game
452 * play: game in progress
453 * gameover: are we revisiting a game
456 /* Depending on the situation we set
457 * cards_status (see functions.php for possible options)
458 * most of the times we need to just show the cards, so we make this the default
460 $card_status = CARDS_SHOW;
462 /* Also collect message that should be displayed to the user, so that we can show
463 * them after showing the table. This makes the html flow more consistent and easier
464 * tournament change layouts, especially for smaller displays, e.g. mobile phones
472 /****************************************
473 * ask if player wants to join the game *
474 ****************************************/
476 /* don't ask if user has autosetup set to yes */
478 if($PREF['autosetup']=='yes') $skip = 1;
480 if( !myisset('in') && !$skip)
482 /* asks the player, if he wants to join the game */
483 output_check_want_to_play($me);
485 /* don't show the cards before the user joined the game */
486 $card_status = CARDS_EMPTY;
492 /* check the result, if player wants to join, got next stage, else cancel game */
493 if(!$skip && $_REQUEST['in'] == 'no' )
495 /* cancel the game */
496 $userids = DB_get_all_userid_by_gameid($gameid);
497 foreach($userids as $user)
499 set_language($user,'uid');
500 $email_message = _("Hello, \n\n".
501 "the game has been canceled due to the request of one of the players.")."\n\n";
502 mymail($user,$gameid,GAME_CANCELED,$email_message);
504 set_language($myid,'uid');
506 $card_status = CARDS_EMPTY;
508 /* update game status */
509 cancel_game('noplay',$gameid);
514 /* user wants to join the game */
516 /* move on to the next stage,
517 * no break statement to immediately go to the next stage
520 DB_set_hand_status_by_hash($me,'init');
522 /* check if everyone has reached this stage, set player in game-table to the next player */
523 $userids = DB_get_all_userid_by_gameid($gameid);
524 foreach($userids as $userid)
526 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
527 if($userstat!='init')
529 /* whos turn is it? */
530 DB_set_player_by_gameid($gameid,$userid);
537 /***************************
538 * check if player is sick *
539 ***************************/
540 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
542 $mycards = DB_get_hand($me);
543 output_check_for_sickness($me,$mycards);
549 /* check if someone selected more than one sickness */
551 if($_REQUEST['solo']!='No') $Nsickness++;
552 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
553 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
554 if($_REQUEST['nines'] == 'yes') $Nsickness++;
555 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
559 $messages[] = sprintf(_('You selected more than one sickness, please go back '.
560 'and answer the <a href="%s">question</a> again.'),
561 $INDEX.'?action=game&me=$me&in=yes');
565 { /* everything is ok, save what user said and proceed */
567 /* check if this sickness needs to be handled first */
568 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
570 if( $_REQUEST['solo']!='No' )
572 /* user wants to play a solo */
574 /* store the info in the user's hand info */
575 DB_set_solo_by_hash($me,$_REQUEST['solo']);
576 DB_set_sickness_by_hash($me,'solo');
578 $messages[] = '<br />'.
579 sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
582 if($gametype_raw == 'solo' && $startplayer<$mypos)
583 {}/* do nothing, since someone else already is playing solo */
586 /* this solo comes first
587 * store info in game table
589 DB_set_gametype_by_gameid($gameid,'solo');
590 $gametype_raw = 'solo';
591 DB_set_startplayer_by_gameid($gameid,$mypos);
592 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
593 $gametype_solo = $_REQUEST['solo'];
594 $gametype = $gametype_solo;
597 else if($_REQUEST['wedding'] == 'yes')
599 /* silent solo is set further down */
600 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
601 DB_set_sickness_by_hash($me,'wedding');
603 else if($_REQUEST['poverty'] == 'yes')
605 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
606 DB_set_sickness_by_hash($me,'poverty');
608 else if($_REQUEST['nines'] == 'yes')
610 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
611 ' is playing solo, this game will be canceled.')."<br />\n";
612 DB_set_sickness_by_hash($me,'nines');
614 else if($_REQUEST['lowtrump'] == 'yes')
616 if($RULES['lowtrump']=='cancel')
617 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
618 ' is playing solo, this game will be canceled.')."<br />\n";
620 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
622 DB_set_sickness_by_hash($me,'lowtrump');
625 /* move on to the next stage*/
626 DB_set_hand_status_by_hash($me,'check');
632 /* here we check what all players said and figure out what game we are playing
633 * this can therefore only be handled once all players finished the last stage
636 /* check if everyone has reached this stage */
637 $userids = DB_get_all_userid_by_gameid($gameid);
639 foreach($userids as $userid)
641 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
642 if($userstat!='check')
645 DB_set_player_by_gameid($gameid,$userid);
652 $messages[] = _('This step can only be handled after everyone finished the last step. '.
653 'Seems like this is not the case, so you need to wait a bit... '.
654 'you will get an email once that is the case, please use the link in '.
655 'that email to continue the game.');
659 /* Ok, everyone finished the init-phase, time to figure out what game we
660 * are playing, in case there are any solos this already
661 * will have the correct information in it */
663 /* gametype for displaying it (hides hidden solo)*/
664 $GT = get_display_gametype($gameid);
666 $startplayer = DB_get_startplayer_by_gameid($gameid);
668 /* check for sickness */
673 foreach($userids as $user)
675 $name = DB_get_name('userid',$user);
676 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
677 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
680 $cancelsick = $usersick;
681 break; /* no need to check for other poverties, since only solo can win and that is already set */
683 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
685 else if($usersick == 'wedding')
687 else if($usersick == 'solo')
691 /* now check which sickness comes first and set the gametype to it */
692 if($gametype_raw == 'solo')
699 if($cancelsick == 'nines')
701 /* update game status */
702 cancel_game('nines',$gameid);
704 $messages[] = sprintf(_('The game has been canceled because %s'.
705 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
707 else if ($cancelsick == 'lowtrump')
709 /* update game status */
710 cancel_game('lowtrump',$gameid);
712 $messages[] = sprintf(_('The game has been canceled because %s'.
713 ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
716 $userids = DB_get_all_userid_by_gameid($gameid);
717 foreach($userids as $user)
719 set_language($user,'uid');
720 if($cancelsick == 'nines')
722 $email_message = sprintf(_('The game has been canceled because %s'.
723 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
725 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
726 "go to the last game and use the link at the bottom of the page to redeal.").
729 else if ($cancelsick == 'lowtrump')
731 $email_message = sprintf(_('The game has been canceled because %s'.
732 " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
734 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
735 "go to the last game and use the link at the bottom of the page to redeal.").
739 mymail($user,$gameid, GAME_CANCELED, $email_message);
741 set_language($myid,'uid');
745 else if($poverty==1) /* one person has poverty */
747 DB_set_gametype_by_gameid($gameid,'poverty');
748 $gametype_raw = 'poverty';
749 $gametype = 'poverty';
750 $who = DB_get_sickness_by_gameid($gameid);
753 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
754 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
755 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
757 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
760 else if($poverty==2) /* two people have poverty */
762 DB_set_gametype_by_gameid($gameid,'dpoverty');
763 $gametype_raw = 'dpoverty';
764 $gametype = 'dpoverty';
765 $who = DB_get_sickness_by_gameid($gameid);
768 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
769 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
771 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
772 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
773 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
775 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
778 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
783 DB_set_gametype_by_gameid($gameid,'wedding');
784 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
785 $gametype_raw = 'wedding';
786 $gametype = 'wedding';
788 /* now the gametype is set correctly in the database */
790 /* loop over all players, set re/contra if possible and start the game if possible */
791 $userids = DB_get_all_userid_by_gameid($gameid);
792 foreach($userids as $userid)
794 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
796 switch($gametype_raw)
799 /* are we the solo player? set us to re, else set us to contra */
800 $pos = DB_get_pos_by_hash($userhash);
801 if($pos == $startplayer)
802 DB_set_party_by_hash($userhash,'re');
804 DB_set_party_by_hash($userhash,'contra');
805 DB_set_hand_status_by_hash($userhash,'play');
809 /* set person with the wedding to re, do the rest during the game */
810 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
811 if($usersick == 'wedding')
812 DB_set_party_by_hash($userhash,'re');
814 DB_set_party_by_hash($userhash,'contra');
816 DB_set_hand_status_by_hash($userhash,'play');
820 $hand = DB_get_all_hand($userhash);
822 if(in_array('3',$hand)||in_array('4',$hand))
823 DB_set_party_by_hash($userhash,'re');
825 DB_set_party_by_hash($userhash,'contra');
826 DB_set_hand_status_by_hash($userhash,'play');
830 /* set person with poverty to play status */
831 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
832 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
833 DB_set_hand_status_by_hash($userhash,'play');
835 /* set status of first player to be asked to poverty */
836 $who = DB_get_sickness_by_gameid($gameid);
837 if($who > 6) $who= $who/10; /* in case we have dpoverty */
838 $whoid = DB_get_userid('gameid-position',$gameid,$who);
840 DB_set_hand_status_by_hash($userhash,'poverty');
843 /* check for silent solo, set game type to solo in this case */
844 $userids = DB_get_all_userid_by_gameid($gameid);
845 foreach($userids as $userid)
847 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
849 if($gametype_raw=='normal')
851 $userhand = DB_get_all_hand($userhash);
852 if(check_wedding($userhand))
854 /* normal game type and player has both queens -> silent solo */
855 /* keep startplayer, just set gametype to silent solo */
856 DB_set_gametype_by_gameid($gameid,'solo');
857 DB_set_solo_by_gameid($gameid,'silent');
858 $gametype_raw = 'solo';
859 $gametype_solo = 'silent';
860 $gametype = 'normal';
865 /* send out email to first player or poverty person*/
866 if($gametype!='poverty' && $gametype!='dpoverty')
868 $startplayer = DB_get_startplayer_by_gameid($gameid);
869 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
870 $userid = DB_get_userid('hash',$hash);
871 DB_set_player_by_gameid($gameid,$userid);
875 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
877 /* email startplayer */
878 set_language($userid,'uid');
879 $email_message = sprintf(_("It's your turn now in game %s.\n".
880 "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
881 mymail($userid,$gameid,GAME_READY,$email_message);
882 set_language($myid,'uid');
893 /* set status of first player to be asked to poverty */
894 $who = DB_get_sickness_by_gameid($gameid);
895 if($who > 6) $who= $who/10; /* in case we have dpoverty */
897 $whoid = DB_get_userid('gameid-position',$gameid,$who);
900 $mystatus = 'poverty';
905 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
906 DB_set_player_by_gameid($gameid,$whoid);
908 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
910 /* email player for poverty */
911 set_language($whoid,'uid');
912 $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
913 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
914 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
915 set_language($myid,'uid');
924 /* user only gets here in a poverty game, several things have to be handled here:
925 * A) ask, if user wants to take trump
927 * poverty: set re/contra
928 * dpoverty: first time: set re, send email to second player
929 * second time: set contra
930 * poverty: set status of other players to 'play'
931 * set status to play in case 0 trump
932 * no -> set status to play,
933 * ask next player or cancle the game if no more players
934 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
935 * ask to give cards back, set status to play, once player has 12 cards
937 * it is easier to check B) first
940 set_gametype($gametype); /* this sets the $CARDS variable */
941 $myparty = DB_get_party_by_hash($me);
943 /* the following is part B) of whats needs to be done)
944 /* check if user wants to give cards back */
945 if(myisset('exchange'))
947 $exchange = $_REQUEST['exchange'];
948 $partnerhash = DB_get_partner_hash_by_hash($me);
949 $partnerid = DB_get_userid('hash',$partnerhash);
950 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
952 /* if exchange is set to a value>0, exchange that card back to the partner */
955 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
956 " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange));
957 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
962 $mycards = DB_get_hand($me);
964 /* check if user need to give more cards back */
965 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
967 $card_status = CARDS_EXCHANGE;
969 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
971 /* user is done, ready to play */
972 DB_set_hand_status_by_hash($me,'play');
974 /* email start player */
975 $startplayer = DB_get_startplayer_by_gameid($gameid);
976 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
977 $userid = DB_get_userid('hash',$hash);
978 DB_set_player_by_gameid($gameid,$userid);
982 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
984 /* email startplayer */
985 set_language($userid,'uid');
986 $email_message = sprintf(_("It's your turn now in game %s.\n".
987 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
988 mymail($userid,$gameid,GAME_READY,$email_message);
989 set_language($myid,'uid');
999 /* the following is part A) of what needs to be done */
1000 if(!myisset('trump'))
1004 echo "<div class=\"poverty\">\n";
1005 $userids = DB_get_all_userid_by_gameid($gameid);
1006 foreach($userids as $user)
1008 $name = DB_get_name('userid',$user);
1009 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1010 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1011 $userparty = DB_get_party_by_hash($userhash);
1013 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1015 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1016 $cards = DB_get_hand($hash);
1019 foreach($cards as $card)
1020 if($card<27) $nrtrump++;
1022 if($usersick=='lowtrump')
1024 /// TRANSLATORS: first %s=name, %d=number of trump, second %s= '' or 'low' for trumpfarmut
1025 printf(_('Player %s has %d %s trump. Do you want to take them?'.
1026 '<a href="%s">Yes</a>')."<br />\n",
1027 $name,$nrtrump,$low,"index.php?action=game&me=$me&trump=$user");
1030 /// TRANSLATORS: answer to question about taking trump in poverty game
1031 echo "<a href=\"index.php?action=game&me=$me&trump=no\">"._("No way")."</a> <br />\n";
1038 $trump = $_REQUEST['trump'];
1042 /* user doesn't want to take trump */
1043 DB_set_hand_status_by_hash($me,'play');
1045 /* set next player who needs to be asked and email him*/
1046 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1047 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1049 /* don't ask people who have poverty */
1051 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1053 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1058 if($gametype=='dpoverty')
1060 $next=999; /* need to cancel for sure, since both would need to take the trump */
1063 /* no more people to ask, need to cancel the game */
1066 $userids = DB_get_all_userid_by_gameid($gameid);
1067 foreach($userids as $user)
1069 set_language($user,'uid');
1070 $email_message = sprintf("Hello, \n\n".
1071 'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
1073 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1075 set_language($myid,'uid');
1077 /* update game status */
1078 cancel_game('trump',$gameid);
1080 $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
1085 /* email next player, set his status to poverty */
1086 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1087 $userid = DB_get_userid('hash',$userhash);
1089 DB_set_player_by_gameid($gameid,$userid);
1090 DB_set_hand_status_by_hash($userhash,'poverty');
1092 set_language($userid,'uid');
1093 $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1094 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1095 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1096 set_language($myid,'uid');
1099 $cards_status = CARDS_SHOW;
1103 /* player wants to take trump, change cards */
1105 /* user wants to take trump */
1106 $trump = $_REQUEST['trump'];
1107 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1108 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1110 /* remember which cards were handed over*/
1111 $partnerhand = DB_get_all_hand($userhash);
1112 foreach ($partnerhand as $card)
1114 DB_add_exchanged_card($card,$userhand,$myhand);
1116 /* copy trump from player A to B */
1117 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id=".DB_quote_smart($userhand)." AND card_id<'27'" );
1120 $mycards = DB_get_hand($me);
1123 if($gametype=='poverty')
1125 $userids = DB_get_all_userid_by_gameid($gameid);
1126 foreach($userids as $user)
1128 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1129 if($hash==$userhash||$hash==$me)
1131 DB_set_party_by_hash($hash,'re');
1135 DB_set_party_by_hash($hash,'contra');
1136 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1139 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1140 if(count($mycards)==12)
1142 DB_set_hand_status_by_hash($me,'play');
1147 /* has the re party already been set?*/
1149 $userids = DB_get_all_userid_by_gameid($gameid);
1150 foreach($userids as $user)
1152 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1153 $party = DB_get_party_by_hash($hash);
1159 DB_set_party_by_hash($me,'contra');
1160 DB_set_party_by_hash($userhash,'contra');
1164 DB_set_party_by_hash($me,'re');
1165 DB_set_party_by_hash($userhash,'re');
1167 /* send out email to second non-poverty player */
1168 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1169 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1172 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1173 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1179 $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1181 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1182 $userid = DB_get_userid('hash',$userhash);
1184 DB_set_player_by_gameid($gameid,$userid);
1185 DB_set_hand_status_by_hash($userhash,'poverty');
1187 set_langauge($userid,'uid');
1188 $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1189 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1190 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1191 set_language($myid,'uid');
1194 $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&me=$me");
1202 /* both entries here, so that the tricks are visible for both.
1203 * in case of 'play' there is a break later that skips the last part
1206 /* first check if the game has been canceled and display */
1209 case 'cancel-noplay':
1210 $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1212 case 'cancel-timedout':
1213 $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1215 case 'cancel-nines':
1216 $messages[] = _('The game has been canceled because one player had too many nines.');
1218 case 'cancel-lowtrump':
1219 $messages[] = _('The game has been canceled because one player had low trump.');
1221 case 'cancel-trump':
1222 $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
1225 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1226 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1229 /* check if all players are ready to play,
1230 * if so, send out email to the startplayer
1231 * only need to do this if the game hasn't started yet
1233 $gamestatus = DB_get_game_status_by_gameid($gameid);
1234 if($gamestatus == 'pre')
1237 $userids = DB_get_all_userid_by_gameid($gameid);
1238 foreach($userids as $userid)
1240 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1241 if($userstatus !='play' && $userstatus!='gameover')
1244 DB_set_player_by_gameid($gameid,$userid);
1250 /* only set this after all poverty, etc. are handled*/
1251 DB_set_game_status_by_gameid($gameid,'play');
1253 /* email startplayer */
1254 $startplayer = DB_get_startplayer_by_gameid($gameid);
1255 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1256 $userid = DB_get_userid('hash',$hash);
1257 DB_set_player_by_gameid($gameid,$userid);
1259 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1261 /* email startplayer) */
1262 set_language($userid,'uid');
1263 $email_message = sprintf(_("It's your turn now in game %s.\n".
1264 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1265 mymail($userid,$gameid, GAME_READY, $email_message);
1266 set_language($myid,'uid');
1270 /* figure out what kind of game we are playing,
1271 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1272 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1276 set_gametype($gametype); /* this sets the $CARDS variable */
1278 /* get some infos about the game, need to reset this, since it might have changed */
1279 $gamestatus = DB_get_game_status_by_gameid($gameid);
1281 /* has the game started? No, then just wait here...*/
1282 if($gamestatus == 'pre')
1284 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1285 'You need to wait for the others. Just wait for an email.');
1287 break; /* not sure this works... the idea is that you can
1288 * only play a card after everyone is ready to play */
1291 /* get everything relevant to display the tricks */
1292 $result = DB_query('SELECT Hand_Card.card_id as card,'.
1293 ' Hand.position as position,'.
1294 ' Play.sequence as sequence, '.
1296 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1297 " SEPARATOR '\n' ), ".
1298 ' Play.create_date,'.
1301 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1302 ' LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id'.
1303 ' LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id'.
1304 ' LEFT JOIN Comment ON Play.id=Comment.play_id'.
1305 ' LEFT JOIN User On User.id=Comment.user_id'.
1306 " WHERE Trick.game_id=".DB_quote_smart($gameid).
1307 ' GROUP BY Trick.id, sequence'.
1308 ' ORDER BY Trick.id, sequence ASC');
1310 $lasttrick = DB_get_max_trickid($gameid);
1312 $play = array(); /* needed to calculate winner later */
1314 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1315 $firstcard = ''; /* first card in a trick */
1317 echo "\n<div class=\"tricks\">\n";
1319 /* output vorbehalte */
1320 $show_pre_game_comments=1;
1321 if($gametype_raw != 'normal') /* only show when needed */
1322 if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
1324 echo " <div class=\"trick\" id=\"trick0\">\n";
1326 /* get information so show the cards that have been handed over in a poverty game */
1327 output_exchanged_cards($gametype);
1328 $show_pre_game_comments=0;
1330 echo " </div>\n"; /* end div trick, end li trick */
1332 if($show_pre_game_comments==1)
1334 /* display all comments on the top right (card1)*/
1335 $comments = DB_get_pre_comment($gameid);
1337 if(sizeof($comments))
1339 echo " <div class=\"trick\" id=\"trick0\">\n";
1341 echo " <div class=\"card1\">\n";
1342 /* display comments */
1343 foreach( $comments as $comment )
1344 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1345 echo " </div>\n"; /* end div card */
1347 echo " </div>\n"; /* end div trick, end li trick */
1352 while($r = DB_fetch_array($result))
1360 /* count number of tricks */
1364 /* check if first schweinchen has been played */
1365 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1366 if(!$GAME['schweinchen-first'])
1367 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1369 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1371 /* save card to be able to find the winner of the trick later */
1372 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1376 /* first card in a trick, output some html */
1377 if($trick!=$lasttrick)
1379 /* start of an old trick? */
1380 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1381 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1383 else if($trick==$lasttrick)
1385 /* start of a last trick? */
1386 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1387 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1390 /* remember first card, so that we are able to check, what cards can be played */
1395 echo " <div class=\"card".($pos-1)."\">\n";
1397 /* for the first card, we also need to display calls from other players */
1398 if($seq==1 && $trickNR==1)
1400 $commentPreCalls=DB_get_pre_comment_call($gameid);
1401 foreach ($commentPreCalls as $pre )
1402 $comment .= $pre[1].": ".$pre[0]."<br/>";
1405 /* display comments */
1407 echo " <span class=\"comment\">".$comment."</span>\n";
1410 display_card($r[0],$PREF['cardset']);
1412 echo " </div>\n"; /* end div card */
1417 $winner = get_winner($play,$gametype); /* returns the position */
1418 echo " </div>\n"; /* end div trick, end li trick */
1422 /* whos turn is it? */
1425 $winner = get_winner($play,$gametype); /* returns the position */
1427 $firstcard = ''; /* new trick, no first card */
1432 if($next==5) $next = 1;
1435 /* my turn?, display cards as links, ask for comments*/
1436 if(DB_get_pos_by_hash($me) == $next)
1441 /* do we want to play a card? */
1442 if(myisset('card') && $myturn)
1444 $card = $_REQUEST['card'];
1445 $handid = DB_get_handid('hash',$me);
1446 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1448 /* check if we have card and that we haven't played it yet*/
1449 /* set played in hand_card to true where hand_id and card_id*/
1450 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1451 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1452 $handcardid = $r[0];
1454 if($handcardid) /* everything ok, play card */
1456 /* update Game timestamp */
1457 DB_update_game_timestamp($gameid);
1459 /* mark card as played */
1460 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id=".DB_quote_smart($handid)." AND card_id=".
1461 DB_quote_smart($card));
1463 /* get trick id or start new trick */
1464 $a = DB_get_current_trickid($gameid);
1469 $playid = DB_play_card($trickid,$handcardid,$sequence);
1471 /* check special output for schweinchen in case in case a fox is being played
1472 * check for correct rules, etc. has already been done
1474 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1476 if(!$GAME['schweinchen-first'])
1477 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1479 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1481 if( $RULES['schweinchen']=='both' ||
1482 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1483 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1484 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1487 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1488 $commentSchweinchen = 'Schweinchen! ';
1491 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1494 /* if sequence == 4 check who one in case of wedding */
1495 if($sequence == 4 && $GT == 'wedding')
1497 /* is wedding resolve */
1498 $resolved = DB_get_sickness_by_gameid($gameid);
1501 /* who has wedding */
1502 $userids = DB_get_all_userid_by_gameid($gameid);
1503 foreach($userids as $user)
1505 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1506 if($usersick == 'wedding')
1509 /* who won the trick */
1510 $play = DB_get_cards_by_trick($trickid);
1511 $winner = get_winner($play,$gametype); /* returns the position */
1512 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1513 /* is tricknr <=3 */
1514 if($tricknr <=3 && $winnerid!=$whosick)
1516 /* set resolved at tricknr*/
1517 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1519 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1520 DB_set_party_by_hash($whash,'re');
1522 if($tricknr == 3 && $winnerid==$whosick)
1524 /* set resolved at tricknr*/
1525 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1530 /* if sequence == 4, set winner of the trick, count points and set the next player */
1533 $play = DB_get_cards_by_trick($trickid);
1534 $winner = get_winner($play,$gametype); /* returns the position */
1537 * check if someone caught a fox
1538 *******************************/
1540 /* first check if we should account for solos at all,
1541 * since it doesn't make sense in some games
1543 $ok = 0; /* fox shouldn't be counted */
1544 if($gametype_raw=='solo')
1546 $solo = DB_get_solo_by_gameid($gameid);
1547 if($solo == 'trump' || $solo == 'silent')
1548 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1551 $ok = 1; /* for all other games (not solos) foxes are ok too */
1554 foreach($play as $played)
1556 if ( $played['card']==19 || $played['card']==20 )
1557 if ($played['pos']!= $winner )
1559 /* possible caught a fox, check party */
1560 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1561 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1563 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1564 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1566 if($party1 != $party2)
1567 DB_query("INSERT INTO Score".
1568 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1573 * check for karlchen (jack of clubs in the last trick)
1574 ******************************************************/
1576 /* same as for foxes, karlchen doesn't always make sense
1577 * check what kind of game it is and set karlchen accordingly */
1579 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1581 /* no Karlchen in these solos */
1582 if($gametype_solo != 'trumpless' && $gametype_solo != 'jack' && $gametype_solo != 'queen' )
1584 foreach($play as $played)
1585 if ( $played['card']==11 || $played['card']==12 )
1586 if ($played['pos'] == $winner )
1589 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1590 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1592 DB_query("INSERT INTO Score".
1593 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1596 }; /* end scoring Karlchen */
1599 * check for doppelopf (>40 points)
1600 ***********************************/
1603 foreach($play as $played)
1605 $points += DB_get_card_value_by_cardid($played['card']);
1609 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1610 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1612 DB_query("INSERT INTO Score".
1613 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1617 * set winner (for this trick)
1621 DB_query("UPDATE Trick SET winner='$winner' WHERE id=".DB_quote_smart($trickid));
1623 $messages[] = "ERROR during scoring";
1626 echo "DEBUG: position $winner won the trick <br />";
1628 /* who is the next player? */
1630 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1634 $next = DB_get_pos_by_hash($me)+1;
1636 if($next==5) $next=1;
1638 /* check for coment */
1639 if(myisset('comment'))
1641 $comment = $_REQUEST['comment'];
1643 DB_insert_comment($comment,$playid,$gameid,$myid);
1644 if($commentSchweinchen)
1645 $comment = $commentSchweinchen . $comment;
1646 if($commentCall != '')
1647 $comment = $commentCall . $comment;
1650 /* display played card */
1651 $pos = DB_get_pos_by_hash($me);
1654 echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
1655 ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1658 echo ' <div class="card'.($pos-1)."\">\n ";
1660 /* display comments */
1661 display_card($card,$PREF['cardset']);
1663 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1666 echo " </div>\n"; /* end div trick, end li trick */
1668 /*check if we still have cards left, else set status to gameover */
1669 if(sizeof(DB_get_hand($me))==0)
1671 DB_set_hand_status_by_hash($me,'gameover');
1672 $mystatus = 'gameover';
1675 /* if all players are done, set game status to game over,
1676 * get the points of the last trick and send out an email
1679 $userids = DB_get_all_userid_by_gameid($gameid);
1682 foreach($userids as $user)
1683 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1687 DB_set_game_status_by_gameid($gameid,'gameover');
1689 /* email next player, if game is still running */
1690 if(DB_get_game_status_by_gameid($gameid)=='play')
1692 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1693 $userid = DB_get_userid('hash',$next_hash);
1694 DB_set_player_by_gameid($gameid,$userid);
1696 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1698 set_language($userid,'uid');
1699 $email_message = sprintf(_("A card has been played in game %s.\n\n".
1700 "It's your turn now.\n".
1701 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1702 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1703 set_language($myid,'uid');
1706 else /* send out final email */
1708 /* individual score */
1709 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1710 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1711 ' LEFT JOIN User ON User.id=Hand.user_id'.
1712 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1713 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1714 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1715 " WHERE Hand.game_id=".DB_quote_smart($gameid).
1716 ' GROUP BY User.fullname' );
1717 $email_final_score="";
1718 while( $r = DB_fetch_array($result) )
1719 $email_final_score .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
1721 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1722 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1723 ' LEFT JOIN User ON User.id=Hand.user_id'.
1724 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1725 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1726 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1727 " WHERE Hand.game_id=".DB_quote_smart($gameid).
1728 ' GROUP BY Hand.party' );
1732 while( $r = DB_fetch_array($result) )
1734 $email_totals .= ' '.$r[0].' '.$r[1]."\n";
1737 else if($r[0] == 'contra')
1742 * save score in database
1746 /* get calls from re/contra */
1749 foreach($userids as $user)
1751 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1752 $call = DB_get_call_by_hash($hash);
1753 $party = DB_get_party_by_hash($hash);
1757 $call = (int) $call;
1763 else if( $call < $call_re)
1766 else if($party=='contra')
1768 if($call_contra== -1)
1769 $call_contra = $call;
1770 else if( $call < $call_contra)
1771 $call_contra = $call;
1776 /* figure out who one */
1777 $winning_party = NULL;
1779 if($call_re == -1 && $call_contra == -1)
1781 /* nobody made a call, so it's easy to figure out who won */
1783 $winning_party='re';
1785 $winning_party='contra';
1789 /* if one party makes a call, they only win, iff they make enough points
1790 * if only one party made a call, the other one wins,
1791 * if the first one didn't make it
1795 $offset = 120 - $call_re;
1797 $offset--; /* since we use a > in the next equation */
1799 if($re > 120+$offset)
1800 $winning_party='re';
1801 else if ($call_contra == -1 )
1802 $winning_party='contra';
1805 if($call_contra != -1)
1807 $offset = 120 - $call_contra;
1808 if($call_contra == 0)
1809 $offset--; /* since we use a > in the next equation */
1811 if($contra > 120+$offset)
1812 $winning_party='contra';
1813 else if ($call_re == -1 )
1814 $winning_party='re';
1818 /* one point for each call of the other party in case the other party didn't win
1819 * and one point each in case the party made more than points than one of the calls
1821 if($winning_party!='contra' && $call_contra!= -1)
1823 for( $p=$call_contra;$p<=120; $p+=30 )
1825 DB_query('INSERT INTO Score'.
1826 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1829 for( $p=$call_contra; $p<120; $p+=30)
1832 DB_query('INSERT INTO Score'.
1833 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1836 if($winning_party!='re' and $call_re!= -1)
1838 for( $p=$call_re;$p<=120; $p+=30 )
1840 DB_query('INSERT INTO Score'.
1841 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1844 for( $p=$call_re; $p<120; $p+=30)
1847 DB_query('INSERT INTO Score'.
1848 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1852 /* point in case contra won */
1853 if($winning_party=='contra')
1855 DB_query('INSERT INTO Score'.
1856 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1859 /* one point each for winning and each 30 points + calls */
1860 if($winning_party=='re')
1862 foreach(array(120,150,180,210,240) as $p)
1865 if($p==240 || $call_contra != -1)
1869 DB_query('INSERT INTO Score'.
1870 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1872 /* re called something and won */
1873 foreach(array(0,30,60,90,120) as $p)
1875 if($call_re!= -1 && $call_re<$p+1)
1876 DB_query('INSERT INTO Score'.
1877 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1880 else if( $winning_party=='contra')
1882 foreach(array(120,150,180,210,240) as $p)
1885 if($p==240 || $call_re != -1)
1888 if($contra>$p-$offset)
1889 DB_query('INSERT INTO Score'.
1890 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1892 /* re called something and won */
1893 foreach(array(0,30,60,90,120) as $p)
1895 if($call_contra != -1 && $call_contra<$p+1)
1896 DB_query('INSERT INTO Score'.
1897 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1901 /* add score points to email */
1904 $email_points_re="";
1905 $queryresult = DB_query('SELECT score FROM Score '.
1906 " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
1907 while($r = DB_fetch_array($queryresult) )
1909 $email_points_re .= ' '.$r[0]."\n";
1913 $email_points_contra="";
1914 $queryresult = DB_query('SELECT score FROM Score '.
1915 " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
1916 while($r = DB_fetch_array($queryresult) )
1918 $email_points_contra .= ' '.$r[0]."\n";
1922 $session = DB_get_session_by_gameid($gameid);
1923 $score = generate_score_table($session);
1925 $email_score_table = format_score_table_ascii($score);
1927 /* add user links */
1928 $email_user_links="";
1929 foreach($userids as $user)
1931 /* add links for all players */
1932 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1933 $name = DB_get_name('userid',$user);
1935 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1936 $email_user_links .= $link;
1939 foreach($userids as $user)
1941 /* set correct language for this user */
1942 set_language($user,'uid');
1944 /* generate message */
1945 $email_message = _("The game is over. Thanks for playing :)")."\n";
1946 $email_message .= _("Final score:")."\n";
1947 $email_message .= $email_final_score;
1948 $email_message .= "\n"._("Totals:")."\n";
1949 $email_message .= $email_totals;
1950 $email_message .= "\n "._("Points Re:")." \n";
1951 $email_message .= $email_points_re;
1952 $email_message .= " "._("Points Contra:")." \n";
1953 $email_message .= $email_points_contra;
1954 $email_message .= " "._("Total Points (from the Re point of view):")." $Tpoint\n\n";
1955 $email_message .= _("Score Table:")."\n";
1956 $email_message .= $email_score_table;
1957 $email_message .= "\n"._("Use these links to have a look at game")." ".DB_format_gameid($gameid).": \n";
1958 $email_message .= $email_user_links;
1959 $email_message .= "\n\n "._("(use in-game comments to reach all players)")."\n\n";
1962 mymail($user,$gameid, GAME_OVER, $email_message);
1964 /* reset language */
1965 set_language($myid,'uid');
1970 $messages[] = _("can't find that card?!");
1973 else if(myisset('card') && !$myturn )
1975 $messages[] = _("please wait until it's your turn!");
1978 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1979 echo " </div>\n"; /* end div trick, end li trick */
1981 /* display points in case game is over */
1982 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1984 echo " <div class=\"trick\" id=\"trick13\">\n";
1985 /* add pic for re/contra
1986 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1988 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
1989 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1990 ' LEFT JOIN User ON User.id=Hand.user_id'.
1991 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1992 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1993 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1994 " WHERE Hand.game_id=".DB_quote_smart($gameid).
1995 ' GROUP BY User.fullname' );
1996 while( $r = DB_fetch_array($result))
1997 echo ' <div class="card'.($r[3]-1)."\">\n".
1998 ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
2001 /* display totals */
2002 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
2003 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2004 ' LEFT JOIN User ON User.id=Hand.user_id'.
2005 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2006 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2007 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2008 " WHERE Hand.game_id=".DB_quote_smart($gameid).
2009 ' GROUP BY Hand.party' );
2010 echo " <div class=\"total\">\n "._("Totals:")."<br />\n";
2011 while( $r = DB_fetch_array($result))
2012 echo ' '.$r[0].' '.$r[1]."<br />\n";
2014 $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
2015 " FROM Game WHERE id=".DB_quote_smart($gameid));
2016 $r = DB_fetch_array($queryresult);
2018 printf(_('This game took %d hours.'), $r[0]);
2021 echo " <div class=\"re\">\n "._("Points Re:")." <br />\n";
2022 $queryresult = DB_query('SELECT score FROM Score '.
2023 " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
2024 while($r = DB_fetch_array($queryresult) )
2025 echo ' '.$r[0]."<br />\n";
2028 echo " <div class=\"contra\">\n "._("Points Contra:")." <br />\n";
2029 $queryresult = DB_query('SELECT score FROM Score '.
2030 " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
2031 while($r = DB_fetch_array($queryresult) )
2032 echo ' '.$r[0]."<br />\n";
2037 echo " </div>\n"; /* end div trick, end li trick */
2040 echo "</div>\n"; /* end ul tricks*/
2042 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2043 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
2045 $card_status = CARDS_MYTURN;
2047 else if($mystatus=='play' )
2049 $card_status = CARDS_SHOW;
2051 else if($mystatus=='gameover')
2053 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2054 $card_status = CARDS_GAMEOVER_ME;
2056 $card_status = CARDS_GAMEOVER;
2059 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2060 if($mystatus=='play')
2063 /* the following happens only when the gamestatus is 'gameover' */
2064 /* check if game is over, display results */
2065 if(DB_get_game_status_by_gameid($gameid)=='play')
2067 $messages[] = _('The game is over for you... other people still need to play though');
2071 myerror('error in testing the status');
2072 } /*end of output: tricks, table, messages, card */
2074 /* display the 2nd half of table and the names */
2076 /***********************************
2077 * Output pre-trick if needed *
2078 * this outputs status of healthy, *
2079 * sick, etc during pre-game phase *
2080 **********************************/
2087 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2088 echo "\n".'<div class="tricks">'."\n";
2089 echo ' <div class="trick" id="trick0">'."\n";
2091 for($pos=1;$pos<5;$pos++)
2093 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2094 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2095 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2097 if($userstatus=='start' || $userstatus=='init')
2098 echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2100 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2101 echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2103 echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2106 /* display all comments on the top right (card1)*/
2107 $comments = DB_get_pre_comment($gameid);
2109 echo ' <div class="card1">'."\n";
2110 /* display comments */
2111 foreach( $comments as $comment )
2112 echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2113 echo " </div>\n"; /* end div card */
2116 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2117 /* end displaying sickness */
2121 /* output pre-game trick in case user reloads,
2122 * only needs to be done when a team has been formed */
2123 if($myparty=='re' || $myparty=='contra')
2125 echo "\n<div class=\"tricks\">\n";
2127 echo " <div class=\"trick\" id=\"trick0\">\n";
2129 /* get information so show the cards that have been handed over in a poverty game */
2130 output_exchanged_cards($gametype);
2132 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2134 /* end output pre-game trick */
2139 /* already taken care of */
2144 display_table_end();
2150 $mycards = DB_get_hand($me);
2151 $mycards = mysort($mycards,$gametype);
2154 echo '<div class="mycards">';
2155 switch ($card_status) {
2157 echo _('Your cards are').": <br />\n";
2158 foreach($mycards as $card)
2159 display_card($card,$PREF['cardset']);
2161 case CARDS_EXCHANGE:
2162 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2164 echo _('Your cards are').": <br />\n";
2166 foreach($mycards as $card)
2167 display_link_card($card,$PREF['cardset'],$type);
2168 echo ' <input type="submit" class="submitbutton" value="'._('select card to give back').'" />'."\n";
2171 printf (_("Hello %s, it's your turn!"),$myname);
2173 echo _('Your cards are').": <br />\n";
2175 /* do we have to follow suite? */
2177 if(have_suit($mycards,$firstcard))
2180 /* count how many cards we can play, so that we can pre-select it if there is only one */
2182 foreach($mycards as $card)
2187 /* display only cards that the player is allowed to play as links, the rest just display normal
2188 * also check if we have both schweinchen, in that case only display on of them as playable
2190 if( ($followsuit && !same_type($card,$firstcard)) ||
2191 ( (int)($card)==19 &&
2192 !$GAME['schweinchen-first'] &&
2193 ( $RULES['schweinchen']=='second' ||
2194 ( $RULES['schweinchen']=='secondaftercall' &&
2195 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2196 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2199 $GAME['schweinchen-who']==$me &&
2200 in_array($gametype,array('normal','wedding','trump','silent'))
2208 /* make it boolean, so that we can pass it later to display_link_card */
2209 if($howmanycards!=1)
2212 foreach($mycards as $card)
2214 /* display only cards that the player is allowed to play as links, the rest just display normal
2215 * also check if we have both schweinchen, in that case only display on of them as playable
2217 if( ($followsuit && !same_type($card,$firstcard)) ||
2218 ( (int)($card)==19 &&
2219 !$GAME['schweinchen-first'] &&
2220 ( $RULES['schweinchen']=='second' ||
2221 ( $RULES['schweinchen']=='secondaftercall' &&
2222 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2223 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2226 $GAME['schweinchen-who']==$me &&
2227 in_array($gametype,array('normal','wedding','trump','silent'))
2230 display_card($card,$PREF['cardset']);
2232 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2235 case CARDS_GAMEOVER_ME:
2236 case CARDS_GAMEOVER:
2237 if($card_status == CARDS_GAMEOVER_ME)
2238 echo _('Your cards were').": <br />\n";
2241 $name = DB_get_name('userid',$myid);
2242 printf (_("%s's were:"),$name);
2245 $oldcards = DB_get_all_hand($me);
2246 $oldcards = mysort($oldcards,$gametype);
2248 foreach($oldcards as $card)
2249 display_card($card,$PREF['cardset']);
2251 /* display hands of everyone else */
2252 $userids = DB_get_all_userid_by_gameid($gameid);
2253 foreach($userids as $user)
2255 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2261 $name = DB_get_name('userid',$user);
2262 $oldcards = DB_get_all_hand($userhash);
2263 $oldcards = mysort($oldcards,$gametype);
2264 printf(_("%s's cards were:"),$name);
2266 foreach($oldcards as $card)
2267 display_card($card,$PREF['cardset']);
2281 if( sizeof($messages) )
2283 echo "\n<div class=\"message\">\n";
2284 foreach($messages as $message)
2286 echo " <div>$message <div>"._("close")."</div> </div>\n";
2291 /****************************
2292 * commit commentCall to DB *
2293 ****************************/
2295 if($commentCall != '')
2297 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2301 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2303 /***********************************************
2304 * Comments, re/contra calls, user menu
2305 ***********************************************/
2308 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2311 echo "<div class=\"gameinfo\">\n";
2313 /* get time from the last action of the game */
2314 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
2315 $gameend = time() - strtotime($r[0]);
2318 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2320 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2324 if($gamestatus == 'play' )
2326 $myparty = DB_get_party_by_hash($me);
2327 output_form_calls($me,$myparty);
2330 /* play-card button */
2331 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2333 echo ' <input type="submit" value="'._('submit')."\" />\n";
2336 /* has this hand been played by others? */
2337 $other_game_ids = DB_played_by_others($gameid);
2338 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2340 $mypos = DB_get_pos_by_hash($me);
2341 echo ' <p>'._('See how other played the same hand:')." \n";
2342 foreach($other_game_ids as $id)
2344 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2345 $othername = DB_get_name('hash',$otherhash);
2346 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2351 echo "</div>\n\n"; /* end gameinfo */
2353 /* make sure that we don't show the notes to the wrong person
2354 * (e.g. other people looking at an old game)
2356 if( $mystatus != 'gameover' ||
2357 ( $mystatus == 'gameover' &&
2358 isset($_SESSION['id']) &&
2359 $myid == $_SESSION['id']))
2360 output_user_notes($myid,$gameid,$mystatus);
2364 /*********************************
2366 *********************************/
2368 $gamestatus = DB_get_game_status_by_gameid($gameid);
2369 if($mystatus=='gameover' &&
2370 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2371 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2373 $session = DB_get_session_by_gameid($gameid);
2374 $result = DB_query('SELECT id,create_date FROM Game'.
2375 " WHERE session=$session".
2376 ' ORDER BY create_date DESC'.
2380 $r = DB_fetch_array($result);
2382 if(!$session || $gameid==$r[0])
2384 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2385 $names = DB_get_all_names_by_gameid($gameid);
2387 if($gametype_raw=='solo')
2389 if($gametype_solo!='silent') /* repeat game with same first player */
2390 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2391 else /* rotate normally */
2392 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2394 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2395 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2396 else /* rotate normally */
2397 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);