2 /* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /* get some information from the DB */
47 $gameid = DB_get_gameid_by_hash($me);
48 $myname = DB_get_name('hash',$me);
49 $mystatus = DB_get_status_by_hash($me);
50 $origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */
51 $mypos = DB_get_pos_by_hash($me);
52 $myhand = DB_get_handid('hash',$me);
53 $myparty = DB_get_party_by_hash($me);
54 $session = DB_get_session_by_gameid($gameid);
56 /* get prefs and save them in a variable*/
57 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
59 /* get rule set for this game */
60 $RULES = DB_get_RULES($gameid);
62 /* get some infos about the game */
63 $gametype = DB_get_gametype_by_gameid($gameid);
64 $gamestatus = DB_get_game_status_by_gameid($gameid);
68 $gametype = DB_get_solo_by_gameid($gameid);
69 $GT = $gametype.' '.$GT;
72 /* do we need to worry about Schweinchen?
73 * check gametype and rules
74 * if yes, figure out if someone actually has Schweinchen
75 * save information in $GAME
78 if( $gamestatus == 'pre' )
80 /* always need to use Schweinchen to figure out for example who has poverty */
82 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
83 if( in_array( $gametype,array('poverty','dpoverty') ))
88 /* in a game Schweinchen is not valid in all types of games */
89 if( in_array($gametype,array('normal','wedding','trump','silent') ))
90 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
94 /* these are the defaults */
95 $GAME['schweinchen-who'] = NULL;
96 $GAME['schweinchen-first'] = NULL;
97 $GAME['schweinchen-second'] = NULL;
101 /* need to check for Schweinchen */
104 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
105 $cards = DB_get_all_hand($hash);
106 if( in_array('19',$cards) && in_array('20',$cards) )
107 $GAME['schweinchen-who']=$hash;
109 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
110 $GAME['schweinchen-second'] = 0;
112 /* end check for Schweinchen */
114 /* set the $CARDS variable, needed for sorting the cards
115 * we set it to normal so that the pre-game phase is handled ok
116 * and later set it to the correct game type that is played
118 set_gametype('normal');
120 /* put everyting in a form */
121 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
123 /* handle user notes (only possible while game is running)*/
124 if( $mystatus!='gameover' )
127 $note = $_REQUEST['note'];
130 DB_insert_note($note,$gameid,$myid);
133 /* make sure that we don't show the notes to the wrong person
134 * (e.g. other people looking at an old game)
136 if( $mystatus != 'gameover' ||
137 ( $mystatus == 'gameover' &&
138 isset($_SESSION['id']) &&
139 $myid == $_SESSION['id']))
140 output_user_notes($myid,$gameid,$mystatus);
142 /* handle calls, output a comment to show when the call was made */
143 /* initialize comments */
146 /* check for calls, set comment */
147 if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
152 else if($myparty=='contra')
153 $comment .= "Contra";
155 if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
157 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
160 if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
162 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
165 if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
167 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
170 if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
172 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
176 /* get information needed to submit comment */
177 $playid = DB_get_current_playid($gameid);
181 DB_insert_comment($comment,$playid,$myid);
184 /* end check for calls */
187 /* output extra division in case this game is part of a session */
190 echo "<div class=\"session\">\n";
191 echo ' <div class="sessionrules">'._('Rules').': ';
192 switch($RULES['dullen'])
195 echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts')."\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
197 echo " <img class=\"rulesicon\" alt=\""._('ten of hearts')."\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
199 echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts')."\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
201 switch($RULES['schweinchen'])
204 echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
205 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
207 echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
208 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
210 echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
211 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
212 case 'secondaftercall':
213 echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
214 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
216 switch($RULES['call'])
219 echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
221 echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
223 echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
226 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
227 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
228 echo ' '._('call').": {$RULES['call']} <br />\n";
229 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
230 echo " </div>\n </div>\n";
234 echo " <div class=\"sessionscore\">";
236 $score = generate_score_table($session);
238 /* get the last entry to show on the main page */
240 $finalscore = array_pop($tmpscore);
241 $finalscore = $finalscore['players'];
245 echo _('Score').": \n";
246 foreach($finalscore as $user=>$value)
248 $name = DB_get_name('userid',$user);
249 echo " ".substr($name,0,2).": $value ";
254 /* first game, no score yet */
258 /* output all games for the score table */
259 echo format_score_table_html($score,$myid);
262 /* figure out which game in a session we are in and link to the
263 * previous and next game if possible
265 $hashes = DB_get_hashes_by_session($session,$myid);
268 foreach($hashes as $hash)
278 $previous = $hashes[$j-2];
286 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
289 echo "<a href=\"{$INDEX}?action=game&me=$previous\">"._('previous game')."</a> \n";
290 echo "This is game number $j of <a href=\"{$INDEX}?action=game&me=$lasthash\">$i</a> in session $session.\n";
292 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next game')."</a> \n";
295 echo "This is game number $j of $i in session $session.";
299 /* display the table and the names */
302 /* mystatus gets the player through the different stages of a game.
303 * start: does the player want to play?
304 * init: check for sickness
305 * check: check for return values from init
306 * poverty: handle poverty, wait here until all player have reached this state
307 * display sickness and move on to game
308 * play: game in progress
309 * gameover: are we revisiting a game
312 /* the user has done something, update the timestamp. Use $myid in
313 * active games and check for session-id in old games (myid might be wrong in that case)
315 if($mystatus!='gameover')
316 DB_update_user_timestamp($myid);
318 if(isset($_SESSION['id']))
319 DB_update_user_timestamp($_SESSION['id']);
324 /* don't ask if user has autosetup set to yest */
326 if($PREF['autosetup']=='yes') $skip = 1;
328 if( !myisset('in') && !$skip)
330 /* asks the player, if he wants to join the game */
331 output_check_want_to_play($me);
332 echo '<div class="mycards"></div>';
337 /* check the result, if player wants to join, got next stage, else cancel game */
338 if(!$skip && $_REQUEST['in'] == 'no' )
340 /* cancel the game */
341 $message = "Hello, \n\n".
342 "the game has been canceled due to the request of one of the players.\n\n";
344 $userids = DB_get_all_userid_by_gameid($gameid);
345 foreach($userids as $user)
347 mymail($user,$gameid,GAME_CANCELED,$message);
350 /* update game status */
351 cancel_game('noplay',$gameid);
356 /* user wants to join the game */
358 /* move on to the next stage,
359 * no break statement to immediately go to the next stage
362 DB_set_hand_status_by_hash($me,'init');
364 /* check if everyone has reached this stage, send out email */
365 $userids = DB_get_all_userid_by_gameid($gameid);
367 foreach($userids as $user)
369 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
370 if($userstat!='init')
372 /* whos turn is it? */
373 DB_set_player_by_gameid($gameid,$user);
380 /* all done, send out email unless this player is the startplayer */
381 $startplayer = DB_get_startplayer_by_gameid($gameid);
382 if($mypos == $startplayer)
384 /* do nothing, go to next stage */
388 /* email startplayer */
390 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
391 $who = DB_get_userid('hash',$hash);
392 DB_set_player_by_gameid($gameid,$who);
394 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
395 "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
396 mymail($who, $gameid, GAME_READY,$message);
403 /* here we ask the player if he is sick */
404 $mycards = DB_get_hand($me);
405 $mycards = mysort($mycards,$gametype);
407 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
409 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
410 echo "\n<ul class=\"tricks\">\n";
411 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
412 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
413 " <div class=\"trick\" id=\"trick0\">\n";
415 for($pos=1;$pos<5;$pos++)
417 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
418 $userid = DB_get_userid('gameid-position',$gameid,$pos);
419 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
421 if($userstatus=='start' || $userstatus=='init')
422 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
424 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
425 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
426 else if($usersick==NULL && $pos<=$mypos)
427 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
429 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
430 /* end displaying sickness */
432 output_check_for_sickness($me,$mycards);
434 echo '<div class="mycards">'._('Your cards are').": <br />\n";
435 foreach($mycards as $card)
436 display_card($card,$PREF['cardset']);
443 /* check if someone selected more than one sickness */
445 if($_REQUEST['solo']!='No') $Nsickness++;
446 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
447 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
448 if($_REQUEST['nines'] == 'yes') $Nsickness++;
449 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
453 echo "<p class=\"message\"> You selected more than one sickness, please go back ".
454 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
456 echo '<div class="mycards">'._('Your cards are').": <br />\n";
457 foreach($mycards as $card)
458 display_card($card,$PREF['cardset']);
465 /* everything is ok, save what user said and proceed */
466 echo "<p class=\"message\">Processing what you selected in the last step...";
468 /* check if this sickness needs to be handled first */
469 $gametype = DB_get_gametype_by_gameid($gameid);
470 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
472 if( $_REQUEST['solo']!='No' )
474 /* user wants to play a solo */
476 /* store the info in the user's hand info */
477 DB_set_solo_by_hash($me,$_REQUEST['solo']);
478 DB_set_sickness_by_hash($me,'solo');
480 echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
482 if($gametype == 'solo' && $startplayer<$mypos)
483 {}/* do nothing, since someone else already is playing solo */
486 /* this solo comes first
487 * store info in game table
489 DB_set_gametype_by_gameid($gameid,'solo');
490 DB_set_startplayer_by_gameid($gameid,$mypos);
491 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
494 else if($_REQUEST['wedding'] == 'yes')
496 /* silent solo is set further down */
497 echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
498 DB_set_sickness_by_hash($me,'wedding');
500 else if($_REQUEST['poverty'] == 'yes')
502 echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
503 DB_set_sickness_by_hash($me,'poverty');
505 else if($_REQUEST['nines'] == 'yes')
507 echo _("What? You just don't want to play a game because you have a few nines? Well, if no one".
508 " is playing solo, this game will be canceled.")."<br />\n";
509 DB_set_sickness_by_hash($me,'nines');
511 else if($_REQUEST['lowtrump'] == 'yes')
513 if($RULES['lowtrump']=='cancel')
514 echo _("What? You just don't want to play a game because you have low trump? Well, if no one".
515 " is playing solo, this game will be canceled.")."<br />\n";
517 echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
519 DB_set_sickness_by_hash($me,'lowtrump');
524 /* move on to the next stage*/
525 DB_set_hand_status_by_hash($me,'check');
531 /* here we check what all players said and figure out what game we are playing
532 * this can therefore only be handled once all players finished the last stage
535 $mycards = DB_get_hand($me);
536 $mycards = mysort($mycards,$gametype);
538 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
539 echo "\n<ul class=\"tricks\">\n";
540 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
541 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
542 " <div class=\"trick\" id=\"trick0\">\n";
544 for($pos=1;$pos<5;$pos++)
546 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
547 $userid = DB_get_userid('gameid-position',$gameid,$pos);
548 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
550 if($userstatus=='start' || $userstatus=='init')
551 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
553 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
554 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
556 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
558 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
559 /* end displaying sickness */
561 echo "<div class=\"message\">\n";
562 echo '<p> '._('Checking if someone else selected solo, nines, wedding or poverty.').'</p>';
564 /* check if everyone has reached this stage */
565 $userids = DB_get_all_userid_by_gameid($gameid);
567 foreach($userids as $user)
569 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
570 if($userstat!='check')
573 DB_set_player_by_gameid($gameid,$user);
580 echo '<p>'._('This step can only be handled after everyone finished the last step. '.
581 'Seems like this is not the case, so you need to wait a bit... '.
582 'you will get an email once that is the case, please use the link in '.
583 'that email to continue the game.').'</p></div>';
585 /* display cards, if player was just at the init-phase he will still see the cards from there
586 * we can put this one here, since the last player to finish the init state won't get here and
587 * will still see his card anyway from the init-phase
589 if($mystatus=='check')
592 echo '<div class="mycards">'._('Your cards are').": <br />\n";
593 foreach($mycards as $card)
594 display_card($card,$PREF['cardset']);
601 /* Ok, everyone finished the init-phase, time to figure out what game we
602 * are playing, in case there are any solos this already
603 * will have the correct information in it */
605 echo '<p>'._('Ok, everyone is done... figuring out what kind of game we are playing.').'</p>';
607 $gametype = DB_get_gametype_by_gameid($gameid);
608 $startplayer = DB_get_startplayer_by_gameid($gameid);
610 /* check for sickness */
615 foreach($userids as $user)
617 $name = DB_get_name('userid',$user);
618 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
619 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
622 $cancelsick = $usersick;
623 break; /* no need to check for other poverties, since only solo can win and that is already set */
625 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
627 else if($usersick == 'wedding')
629 else if($usersick == 'solo')
633 /* now check which sickness comes first and set the gametype to it */
634 if($gametype == 'solo')
641 if($cancelsick == 'nines')
643 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
644 " has five or more nines and nobody is playing solo.\n\n".
645 "To redeal either start a new game or, in case the game was part of a tournament,\n".
646 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
648 /* update game status */
649 cancel_game('nines',$gameid);
651 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
652 " has five or more nines and nobody is playing solo.</p>\n";
654 else if ($cancelsick == 'lowtrump')
656 $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
657 " has low trump and nobody is playing solo.\n\n".
658 "To redeal either start a new game or, in case the game was part of a tournament,\n".
659 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
661 /* update game status */
662 cancel_game('lowtrump',$gameid);
664 echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
665 " has low trump and nobody is playing solo.</p>\n";
668 $userids = DB_get_all_userid_by_gameid($gameid);
669 foreach($userids as $user)
671 mymail($user,$gameid, GAME_CANCELED, $message);
674 echo "</div>\n"; /* end div message */
677 else if($poverty==1) /* one person has poverty */
679 DB_set_gametype_by_gameid($gameid,'poverty');
680 $gametype = 'poverty';
681 $who = DB_get_sickness_by_gameid($gameid);
684 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
685 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
686 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
688 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
691 else if($poverty==2) /* two people have poverty */
693 DB_set_gametype_by_gameid($gameid,'dpoverty');
694 $gametype = 'dpoverty';
695 $who = DB_get_sickness_by_gameid($gameid);
698 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
699 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
701 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
702 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
703 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
705 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
708 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
713 DB_set_gametype_by_gameid($gameid,'wedding');
714 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
715 $gametype = 'wedding';
717 /* now the gametype is set correctly in the database */
718 echo '<p>'._('Got it').' :)</p>';
720 /* loop over all players, set re/contra if possible and start the game if possible */
721 $userids = DB_get_all_userid_by_gameid($gameid);
722 foreach($userids as $userid)
724 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
729 /* are we the solo player? set us to re, else set us to contra */
730 $pos = DB_get_pos_by_hash($userhash);
731 if($pos == $startplayer)
732 DB_set_party_by_hash($userhash,'re');
734 DB_set_party_by_hash($userhash,'contra');
735 DB_set_hand_status_by_hash($userhash,'play');
739 /* set person with the wedding to re, do the rest during the game */
740 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
741 if($usersick == 'wedding')
742 DB_set_party_by_hash($userhash,'re');
744 DB_set_party_by_hash($userhash,'contra');
746 DB_set_hand_status_by_hash($userhash,'play');
750 $hand = DB_get_all_hand($userhash);
752 if(in_array('3',$hand)||in_array('4',$hand))
753 DB_set_party_by_hash($userhash,'re');
755 DB_set_party_by_hash($userhash,'contra');
756 DB_set_hand_status_by_hash($userhash,'play');
760 /* set person with poverty to play status */
761 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
762 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
763 DB_set_hand_status_by_hash($userhash,'play');
765 /* set status of first player to be asked to poverty */
766 $who = DB_get_sickness_by_gameid($gameid);
767 if($who > 6) $who= $who/10; /* in case we have dpoverty */
768 $whoid = DB_get_userid('gameid-position',$gameid,$who);
770 DB_set_hand_status_by_hash($userhash,'poverty');
773 /* check for silent solo, set game type to solo in this case */
774 $gametype = DB_get_gametype_by_gameid($gameid);
775 $userids = DB_get_all_userid_by_gameid($gameid);
776 foreach($userids as $userid)
778 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
780 if($gametype=='normal')
782 $userhand = DB_get_all_hand($userhash);
783 if(check_wedding($userhand))
785 /* normal game type and player has both queens -> silent solo */
786 /* keep startplayer, just set gametype to silent solo */
787 DB_set_gametype_by_gameid($gameid,'solo');
788 DB_set_solo_by_gameid($gameid,'silent');
793 /* send out email to first player or poverty person*/
794 if($gametype!='poverty' && $gametype!='dpoverty')
796 $startplayer = DB_get_startplayer_by_gameid($gameid);
797 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
798 $who = DB_get_userid('hash',$hash);
799 DB_set_player_by_gameid($gameid,$who);
803 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
805 /* email startplayer */
806 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
807 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
808 mymail($who,$gameid,GAME_READY,$message);
812 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
816 /* set status of first player to be asked to poverty */
817 $who = DB_get_sickness_by_gameid($gameid);
818 if($who > 6) $who= $who/10; /* in case we have dpoverty */
820 $whoid = DB_get_userid('gameid-position',$gameid,$who);
822 echo "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
825 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
826 DB_set_player_by_gameid($gameid,$whoid);
828 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
830 /* email player for poverty */
831 $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
832 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
833 mymail($whoid,$gameid,GAME_POVERTY,$message);
839 echo '<div class="mycards">'._('Your cards are').": <br />\n";
840 foreach($mycards as $card)
841 display_card($card,$PREF['cardset']);
848 /* user only gets here in a poverty game, several things have to be handled here:
849 * A) ask, if user wants to take trump
851 * poverty: set re/contra
852 * dpoverty: first time: set re, send email to second player
853 * second time: set contra
854 * poverty: set status of other players to 'play'
855 * set status to play in case 0 trump
856 * no -> set status to play,
857 * ask next player or cancle the game if no more players
858 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
859 * ask to give cards back, set status to play, once player has 12 cards
861 * it is easier to check B) first
864 set_gametype($gametype); /* this sets the $CARDS variable */
865 $myparty = DB_get_party_by_hash($me);
867 /* the following is part B) of whats needs to be done)
868 /* check if user wants to give cards back */
869 if(myisset('exchange'))
871 $exchange = $_REQUEST['exchange'];
872 $partnerhash = DB_get_partner_hash_by_hash($me);
873 $partnerid = DB_get_userid('hash',$partnerhash);
874 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
876 /* if exchange is set to a value>0, exchange that card back to the partner */
879 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
880 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
881 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
886 $mycards = DB_get_hand($me);
887 $mycards = mysort($mycards,$gametype);
889 /* output pre-game trick in case user reloads,
890 * only needs to be done when a team has been formed */
891 if($myparty=='re' || $myparty=='contra')
893 echo "\n<ul class=\"tricks\">\n";
894 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
896 $mygametype = DB_get_gametype_by_gameid($gameid);
898 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
899 " <div class=\"trick\" id=\"trick0\">\n";
901 /* get information so show the cards that have been handed over in a poverty game */
902 output_exchanged_cards();
904 echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
906 /* end output pre-game trick */
908 /* check if user need to give more cards back */
909 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
911 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
914 echo '<div class="mycards">'._('Your cards are').": <br />\n";
915 foreach($mycards as $card)
916 display_link_card($card,$PREF['cardset'],$type);
917 echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
920 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
922 /* user is done, ready to play */
923 DB_set_hand_status_by_hash($me,'play');
925 /* email start player */
926 $startplayer = DB_get_startplayer_by_gameid($gameid);
927 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
928 $who = DB_get_userid('hash',$hash);
929 DB_set_player_by_gameid($gameid,$who);
933 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
935 /* email startplayer */
936 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
937 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
938 mymail($who,$gameid,GAME_READY,$message);
942 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.</div>\n";
943 echo '<div class="mycards"></div>'."\n"; /* needed to make sure the message area is in the right position */
946 /* the following is part A) of what needs to be done */
947 if(!myisset('trump'))
951 echo "<div class=\"poverty\">\n";
952 $userids = DB_get_all_userid_by_gameid($gameid);
953 foreach($userids as $user)
955 $name = DB_get_name('userid',$user);
956 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
957 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
958 $userparty = DB_get_party_by_hash($userhash);
960 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
962 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
963 $cards = DB_get_hand($hash);
966 foreach($cards as $card)
967 if($card<27) $nrtrump++;
969 if($usersick=='lowtrump')
971 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
972 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
975 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
976 echo "</div><div>\n";
978 echo '<div class="mycards">'._('Your cards are').": <br />\n";
979 foreach($mycards as $card)
980 display_card($card,$PREF['cardset']);
981 echo "</div></div>\n";
987 $trump = $_REQUEST['trump'];
991 /* user doesn't want to take trump */
992 DB_set_hand_status_by_hash($me,'play');
994 /* set next player who needs to be asked and email him*/
995 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
996 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
998 /* don't ask people who have poverty */
1000 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1002 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1007 if($gametype=='dpoverty')
1009 $next=999; /* need to cancel for sure, since both would need to take the trump */
1012 /* no more people to ask, need to cancel the game */
1015 $message = "Hello, \n\n".
1016 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1018 $userids = DB_get_all_userid_by_gameid($gameid);
1019 foreach($userids as $user)
1021 mymail($user, $gameid, GAME_CANCELED_POVERTY, $message);
1024 /* update game status */
1025 cancel_game('trump',$gameid);
1027 echo "<p class=\"message\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
1032 /* email next player, set his status to poverty */
1033 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1034 $userid = DB_get_userid('hash',$userhash);
1036 DB_set_player_by_gameid($gameid,$userid);
1037 DB_set_hand_status_by_hash($userhash,'poverty');
1039 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1040 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1041 mymail($userid,$gameid, GAME_POVERTY, $message);
1046 /* player wants to take trump, change cards */
1048 /* user wants to take trump */
1049 $trump = $_REQUEST['trump'];
1050 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1051 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1053 /* remember which cards were handed over*/
1054 $partnerhand = DB_get_all_hand($userhash);
1055 foreach ($partnerhand as $card)
1057 DB_add_exchanged_card($card,$userhand,$myhand);
1059 /* copy trump from player A to B */
1060 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1063 $mycards = DB_get_hand($me);
1066 if($gametype=='poverty')
1068 $userids = DB_get_all_userid_by_gameid($gameid);
1069 foreach($userids as $user)
1071 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1072 if($hash==$userhash||$hash==$me)
1074 DB_set_party_by_hash($hash,'re');
1078 DB_set_party_by_hash($hash,'contra');
1079 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1082 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1083 if(count($mycards)==12)
1085 DB_set_hand_status_by_hash($me,'play');
1090 /* has the re party already been set?*/
1092 $userids = DB_get_all_userid_by_gameid($gameid);
1093 foreach($userids as $user)
1095 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1096 $party = DB_get_party_by_hash($hash);
1102 DB_set_party_by_hash($me,'contra');
1103 DB_set_party_by_hash($userhash,'contra');
1107 DB_set_party_by_hash($me,'re');
1108 DB_set_party_by_hash($userhash,'re');
1110 /* send out email to second non-poverty player */
1111 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1112 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1115 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1116 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1122 echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
1124 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1125 $userid = DB_get_userid('hash',$userhash);
1127 DB_set_player_by_gameid($gameid,$userid);
1128 DB_set_hand_status_by_hash($userhash,'poverty');
1130 $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1131 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1132 mymail($userid,$gameid, GAME_DPOVERTY, $message);
1135 echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
1143 /* both entries here, so that the tricks are visible for both.
1144 * in case of 'play' there is a break later that skips the last part
1147 /* first check if the game has been canceled and display */
1150 case 'cancel-noplay':
1151 echo "<div class=\"message\"><p>The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1153 case 'cancel-timedout':
1154 echo "<div class=\"message\"><p>The game has been canceled because one player wasn't responding.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
1156 case 'cancel-nines':
1157 echo "<div class=\"message\"><p>The game has been canceled because one player had too many nines.</p></div>";
1159 case 'cancel-lowtrump':
1160 echo "<div class=\"message\"><p>The game has been canceled because one player had low trump.</p></div>";
1162 case 'cancel-trump':
1163 echo "<div class=\"message\"><p>The game has been canceled because nobody wanted to take the trump.</p></div>";
1166 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1167 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1170 /* check if all players are ready to play,
1171 * if so, send out email to the startplayer
1172 * only need to do this if the game hasn't started yet
1174 $gamestatus = DB_get_game_status_by_gameid($gameid);
1175 if($gamestatus == 'pre')
1178 $userids = DB_get_all_userid_by_gameid($gameid);
1179 foreach($userids as $user)
1181 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
1182 if($userstatus !='play' && $userstatus!='gameover')
1185 DB_set_player_by_gameid($gameid,$user);
1191 /* only set this after all poverty, etc. are handled*/
1192 DB_set_game_status_by_gameid($gameid,'play');
1194 /* email startplayer */
1195 $startplayer = DB_get_startplayer_by_gameid($gameid);
1196 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1197 $who = DB_get_userid('hash',$hash);
1198 DB_set_player_by_gameid($gameid,$who);
1200 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1202 /* email startplayer) */
1203 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1204 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1205 mymail($who,$gameid, GAME_READY, $message);
1209 /* figure out what kind of game we are playing,
1210 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1211 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1215 $gametype = DB_get_gametype_by_gameid($gameid);
1217 if($gametype=='solo')
1219 $gametype = DB_get_solo_by_gameid($gameid);
1220 if($gametype=='silent')
1223 $GT = $gametype.' '.$GT;
1226 $gametype = 'normal';
1228 set_gametype($gametype); /* this sets the $CARDS variable */
1230 /* get some infos about the game, need to reset this, since it might have changed */
1231 $gamestatus = DB_get_game_status_by_gameid($gameid);
1233 /* has the game started? No, then just wait here...*/
1234 if($gamestatus == 'pre')
1236 echo '<p class="message"> '._('You finished the setup, but not everyone else finished it... '.
1237 'You need to wait for the others. Just wait for an email.').' </p>';
1239 $mycards = DB_get_hand($me);
1240 $mycards = mysort($mycards,$gametype);
1242 echo '<div class="mycards">'._('Your cards are').": <br />\n";
1243 foreach($mycards as $card)
1244 display_card($card,$PREF['cardset']);
1247 break; /* not sure this works... the idea is that you can
1248 * only play a card after everyone is ready to play */
1252 /* get time from the last action of the game */
1253 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1254 $gameend = time() - strtotime($r[0]);
1256 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
1257 if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
1258 if(myisset('comment'))
1260 $comment = $_REQUEST['comment'];
1261 $playid = DB_get_current_playid($gameid);
1264 DB_insert_comment($comment,$playid,$myid);
1267 /* get everything relevant to display the tricks */
1268 $result = DB_query("SELECT Hand_Card.card_id as card,".
1269 " Hand.position as position,".
1270 " Play.sequence as sequence, ".
1272 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1273 " SEPARATOR '\n' ), ".
1274 " Play.create_date, ".
1277 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1278 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1279 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1280 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1281 "LEFT JOIN User On User.id=Comment.user_id ".
1282 "WHERE Trick.game_id='".$gameid."' ".
1283 "GROUP BY Trick.id, sequence ".
1284 "ORDER BY Trick.id, sequence ASC");
1286 $lasttrick = DB_get_max_trickid($gameid);
1288 $play = array(); /* needed to calculate winner later */
1290 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1291 $firstcard = ''; /* first card in a trick */
1293 echo "\n<ul class=\"tricks\">\n";
1294 echo ' <li class="nohighlight"> '._('Game').' '.DB_format_gameid($gameid).": </li>\n";
1296 /* output vorbehalte */
1297 $mygametype = DB_get_gametype_by_gameid($gameid);
1298 $mygamesolo = DB_get_solo_by_gameid($gameid);
1299 if($mygametype != 'normal') /* only show when needed */
1300 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1302 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1303 " <div class=\"trick\" id=\"trick0\">\n";
1305 /* get information so show the cards that have been handed over in a poverty game */
1306 output_exchanged_cards();
1308 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1312 while($r = DB_fetch_array($result))
1320 /* count number of tricks */
1324 /* check if first schweinchen has been played */
1325 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1326 if(!$GAME['schweinchen-first'])
1327 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1329 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1331 /* save card to be able to find the winner of the trick later */
1332 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1336 /* first card in a trick, output some html */
1337 if($trick!=$lasttrick)
1339 /* start of an old trick? */
1340 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1341 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1342 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1344 else if($trick==$lasttrick)
1346 /* start of a last trick? */
1347 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a>\n".
1348 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1349 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1352 /* remember first card, so that we are able to check, what cards can be played */
1357 echo " <div class=\"card".($pos-1)."\">\n";
1359 /* display comments */
1361 echo " <span class=\"comment\">".$comment."</span>\n";
1364 display_card($r[0],$PREF['cardset']);
1366 echo " </div>\n"; /* end div card */
1371 $winner = get_winner($play,$gametype); /* returns the position */
1372 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1376 /* whos turn is it? */
1379 $winner = get_winner($play,$gametype); /* returns the position */
1381 $firstcard = ''; /* new trick, no first card */
1386 if($next==5) $next = 1;
1389 /* my turn?, display cards as links, ask for comments*/
1390 if(DB_get_pos_by_hash($me) == $next)
1395 /* do we want to play a card? */
1396 if(myisset('card') && $myturn)
1398 $card = $_REQUEST['card'];
1399 $handid = DB_get_handid('hash',$me);
1400 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1402 /* check if we have card and that we haven't played it yet*/
1403 /* set played in hand_card to true where hand_id and card_id*/
1404 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1405 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1406 $handcardid = $r[0];
1408 if($handcardid) /* everything ok, play card */
1410 /* update Game timestamp */
1411 DB_update_game_timestamp($gameid);
1413 /* mark card as played */
1414 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1415 DB_quote_smart($card));
1417 /* get trick id or start new trick */
1418 $a = DB_get_current_trickid($gameid);
1423 $playid = DB_play_card($trickid,$handcardid,$sequence);
1425 /* check special output for schweinchen in case in case a fox is being played
1426 * check for correct rules, etc. has already been done
1428 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1430 if(!$GAME['schweinchen-first'])
1431 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1433 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1435 if( $RULES['schweinchen']=='both' ||
1436 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1437 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1438 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1441 DB_insert_comment('Schweinchen! ',$playid,$myid);
1442 $commentSchweinchen = 'Schweinchen! ';
1445 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1448 /* if sequence == 4 check who one in case of wedding */
1449 if($sequence == 4 && $GT == 'wedding')
1451 /* is wedding resolve */
1452 $resolved = DB_get_sickness_by_gameid($gameid);
1455 /* who has wedding */
1456 $userids = DB_get_all_userid_by_gameid($gameid);
1457 foreach($userids as $user)
1459 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1460 if($usersick == 'wedding')
1463 /* who won the trick */
1464 $play = DB_get_cards_by_trick($trickid);
1465 $winner = get_winner($play,$gametype); /* returns the position */
1466 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1467 /* is tricknr <=3 */
1468 if($tricknr <=3 && $winnerid!=$whosick)
1470 /* set resolved at tricknr*/
1471 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1473 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1474 DB_set_party_by_hash($whash,'re');
1476 if($tricknr == 3 && $winnerid==$whosick)
1478 /* set resolved at tricknr*/
1479 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1484 /* if sequence == 4, set winner of the trick, count points and set the next player */
1487 $play = DB_get_cards_by_trick($trickid);
1488 $winner = get_winner($play,$gametype); /* returns the position */
1491 * check if someone caught a fox
1492 *******************************/
1494 /* first check if we should account for solos at all,
1495 * since it doesn't make sense in some games
1497 $ok = 0; /* fox shouldn't be counted */
1498 if(DB_get_gametype_by_gameid($gameid)=='solo')
1500 $solo = DB_get_solo_by_gameid($gameid);
1501 if($solo == 'trump' || $solo == 'silent')
1502 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1505 $ok = 1; /* for all other games (not solos) foxes are ok too */
1508 foreach($play as $played)
1510 if ( $played['card']==19 || $played['card']==20 )
1511 if ($played['pos']!= $winner )
1513 /* possible caught a fox, check party */
1514 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1515 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1517 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1518 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1520 if($party1 != $party2)
1521 DB_query("INSERT INTO Score".
1522 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1527 * check for karlchen (jack of clubs in the last trick)
1528 ******************************************************/
1530 /* same as for foxes, karlchen doesn't always make sense
1531 * check what kind of game it is and set karlchen accordingly */
1533 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1535 /* check for solo */
1537 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1538 $solo = DB_get_solo_by_gameid($gameid);
1540 /* no Karlchen in these solos */
1541 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1543 foreach($play as $played)
1544 if ( $played['card']==11 || $played['card']==12 )
1545 if ($played['pos'] == $winner )
1548 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1549 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1551 DB_query("INSERT INTO Score".
1552 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1555 }; /* end scoring Karlchen */
1558 * check for doppelopf (>40 points)
1559 ***********************************/
1562 foreach($play as $played)
1564 $points += DB_get_card_value_by_cardid($played['card']);
1568 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1569 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1571 DB_query("INSERT INTO Score".
1572 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1576 * set winner (for this trick)
1580 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1582 echo "ERROR during scoring";
1585 echo "DEBUG: position $winner won the trick <br />";
1587 /* who is the next player? */
1592 $next = DB_get_pos_by_hash($me)+1;
1594 if($next==5) $next=1;
1596 /* check for coment */
1597 if(myisset('comment'))
1599 $comment = $_REQUEST['comment'];
1601 DB_insert_comment($comment,$playid,$myid);
1602 if($commentSchweinchen)
1603 $comment = $commentSchweinchen . $comment;
1606 /* display played card */
1607 $pos = DB_get_pos_by_hash($me);
1610 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">"._('Trick').' '.($tricknr)."</a>\n".
1611 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1612 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1615 echo " <div class=\"card".($pos-1)."\">\n ";
1617 /* display comments */
1618 display_card($card,$PREF['cardset']);
1620 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1623 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1625 /*check if we still have cards left, else set status to gameover */
1626 if(sizeof(DB_get_hand($me))==0)
1628 DB_set_hand_status_by_hash($me,'gameover');
1629 $mystatus = 'gameover';
1632 /* if all players are done, set game status to game over,
1633 * get the points of the last trick and send out an email
1636 $userids = DB_get_all_userid_by_gameid($gameid);
1639 foreach($userids as $user)
1640 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1644 DB_set_game_status_by_gameid($gameid,'gameover');
1646 /* email next player, if game is still running */
1647 if(DB_get_game_status_by_gameid($gameid)=='play')
1649 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1650 $who = DB_get_userid('hash',$next_hash);
1651 DB_set_player_by_gameid($gameid,$who);
1653 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1654 "It's your turn now.\n".
1655 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1656 if( DB_get_email_pref_by_uid($who)!='emailaddict' )
1658 mymail($who,$gameid, GAME_YOUR_TURN, $message);
1661 else /* send out final email */
1663 /* individual score */
1664 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1665 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1666 " LEFT JOIN User ON User.id=Hand.user_id".
1667 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1668 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1669 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1670 " WHERE Hand.game_id='$gameid'".
1671 " GROUP BY User.fullname" );
1672 $message = "The game is over. Thanks for playing :)\n";
1673 $message .= "Final score:\n";
1674 while( $r = DB_fetch_array($result) )
1675 $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1677 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1678 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1679 " LEFT JOIN User ON User.id=Hand.user_id".
1680 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1681 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1682 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1683 " WHERE Hand.game_id='$gameid'".
1684 " GROUP BY Hand.party" );
1685 $message .= "\nTotals:\n";
1688 while( $r = DB_fetch_array($result) )
1690 $message .= " ".$r[0]." ".$r[1]."\n";
1693 else if($r[0] == 'contra')
1698 * save score in database
1702 /* get calls from re/contra */
1705 foreach($userids as $user)
1707 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1708 $call = DB_get_call_by_hash($hash);
1709 $party = DB_get_party_by_hash($hash);
1713 $call = (int) $call;
1719 else if( $call < $call_re)
1722 else if($party=='contra')
1724 if($call_contra== -1)
1725 $call_contra = $call;
1726 else if( $call < $call_contra)
1727 $call_contra = $call;
1732 /* figure out who one */
1733 $winning_party = NULL;
1735 if($call_re == -1 && $call_contra == -1)
1737 /* nobody made a call, so it's easy to figure out who won */
1739 $winning_party='re';
1741 $winning_party='contra';
1745 /* if one party makes a call, they only win, iff they make enough points
1746 * if only one party made a call, the other one wins,
1747 * if the first one didn't make it
1751 $offset = 120 - $call_re;
1753 $offset--; /* since we use a > in the next equation */
1755 if($re > 120+$offset)
1756 $winning_party='re';
1757 else if ($call_contra == -1 )
1758 $winning_party='contra';
1761 if($call_contra != -1)
1763 $offset = 120 - $call_contra;
1764 if($call_contra == 0)
1765 $offset--; /* since we use a > in the next equation */
1767 if($contra > 120+$offset)
1768 $winning_party='contra';
1769 else if ($call_re == -1 )
1770 $winning_party='re';
1774 /* one point for each call of the other party in case the other party didn't win
1775 * and one point each in case the party made more than points than one of the calls
1777 if($winning_party!='contra' && $call_contra!= -1)
1779 for( $p=$call_contra;$p<=120; $p+=30 )
1781 DB_query("INSERT INTO Score".
1782 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1785 for( $p=$call_contra; $p<120; $p+=30)
1788 DB_query("INSERT INTO Score".
1789 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1792 if($winning_party!='re' and $call_re!= -1)
1794 for( $p=$call_re;$p<=120; $p+=30 )
1796 DB_query("INSERT INTO Score".
1797 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1800 for( $p=$call_re; $p<120; $p+=30)
1803 DB_query("INSERT INTO Score".
1804 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1808 /* point in case contra won */
1809 if($winning_party=='contra')
1811 DB_query("INSERT INTO Score".
1812 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1815 /* one point each for winning and each 30 points + calls */
1816 if($winning_party=='re')
1818 foreach(array(120,150,180,210,240) as $p)
1821 if($p==240 || $call_contra != -1)
1825 DB_query("INSERT INTO Score".
1826 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1828 /* re called something and won */
1829 foreach(array(0,30,60,90,120) as $p)
1831 if($call_re!= -1 && $call_re<$p+1)
1832 DB_query("INSERT INTO Score".
1833 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1836 else if( $winning_party=='contra')
1838 foreach(array(120,150,180,210,240) as $p)
1841 if($p==240 || $call_re != -1)
1844 if($contra>$p-$offset)
1845 DB_query("INSERT INTO Score".
1846 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1848 /* re called something and won */
1849 foreach(array(0,30,60,90,120) as $p)
1851 if($call_contra != -1 && $call_contra<$p+1)
1852 DB_query("INSERT INTO Score".
1853 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1858 /* add score points to email */
1861 $message .= " Points Re: \n";
1862 $queryresult = DB_query("SELECT score FROM Score ".
1863 " WHERE game_id=$gameid AND party='re'".
1865 while($r = DB_fetch_array($queryresult) )
1867 $message .= " ".$r[0]."\n";
1870 $message .= " Points Contra: \n";
1871 $queryresult = DB_query("SELECT score FROM Score ".
1872 " WHERE game_id=$gameid AND party='contra'".
1874 while($r = DB_fetch_array($queryresult) )
1876 $message .= " ".$r[0]."\n";
1879 $message .= " Total Points (from the Re point of view): $Tpoint\n";
1882 $session = DB_get_session_by_gameid($gameid);
1883 $score = generate_score_table($session);
1885 $message .= "Score Table:\n";
1886 $message .= format_score_table_ascii($score);
1887 $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1889 /* send out final email */
1890 foreach($userids as $user)
1892 /* add links for all players */
1893 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1894 $name = DB_get_name('userid',$user);
1896 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1899 $message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1900 mymail($userids,$gameid, GAME_OVER, $message);
1905 echo "can't find that card?! <br />\n";
1908 else if(myisset('card') && !$myturn )
1910 echo _("please wait until it's your turn!")."<br />\n";
1913 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1914 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1916 /* display points in case game is over */
1917 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1919 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a>\n".
1920 " <div class=\"trick\" id=\"trick13\">\n";
1921 /* add pic for re/contra
1922 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1924 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1925 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1926 " LEFT JOIN User ON User.id=Hand.user_id".
1927 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1928 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1929 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1930 " WHERE Hand.game_id='$gameid'".
1931 " GROUP BY User.fullname" );
1932 while( $r = DB_fetch_array($result))
1933 echo " <div class=\"card".($r[3]-1)."\">\n".
1934 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1937 /* display totals */
1938 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1939 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1940 " LEFT JOIN User ON User.id=Hand.user_id".
1941 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1942 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1943 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1944 " WHERE Hand.game_id='$gameid'".
1945 " GROUP BY Hand.party" );
1946 echo "<div class=\"total\">\n Totals:<br />\n";
1947 while( $r = DB_fetch_array($result))
1948 echo " ".$r[0]." ".$r[1]."<br />\n";
1950 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1951 " FROM Game WHERE id='$gameid'");
1952 $r = DB_fetch_array($queryresult);
1953 echo " <p>This game took ".$r[0]." hours.</p>\n";
1955 echo " <div class=\"re\">\n Points Re: <br />\n";
1956 $queryresult = DB_query("SELECT score FROM Score ".
1957 " WHERE game_id=$gameid AND party='re'".
1959 while($r = DB_fetch_array($queryresult) )
1960 echo " ".$r[0]."<br />\n";
1963 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1964 $queryresult = DB_query("SELECT score FROM Score ".
1965 " WHERE game_id=$gameid AND party='contra'".
1967 while($r = DB_fetch_array($queryresult) )
1968 echo " ".$r[0]."<br />\n";
1973 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1976 echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">"._('prev')."</a></li>\n";
1977 echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">"._('next')."</a></li>\n";
1978 echo "</ul>\n"; /* end ul tricks*/
1980 $mycards = DB_get_hand($me);
1981 $mycards = mysort($mycards,$gametype);
1982 echo "<div class=\"mycards\">\n";
1984 if($myturn && !myisset('card') && $mystatus=='play' )
1986 echo "Hello ".$myname.", it's your turn! <br />\n";
1987 echo _('Your cards are').": <br />\n";
1989 /* do we have to follow suite? */
1991 if(have_suit($mycards,$firstcard))
1994 /* count how many cards we can play, so that we can pre-select it if there is only one */
1996 foreach($mycards as $card)
2001 /* display only cards that the player is allowed to play as links, the rest just display normal
2002 * also check if we have both schweinchen, in that case only display on of them as playable
2004 if( ($followsuit && !same_type($card,$firstcard)) ||
2005 ( (int)($card)==19 &&
2006 !$GAME['schweinchen-first'] &&
2007 ( $RULES['schweinchen']=='second' ||
2008 ( $RULES['schweinchen']=='secondaftercall' &&
2009 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2010 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2013 $GAME['schweinchen-who']==$me &&
2014 in_array($gametype,array('normal','wedding','trump','silent'))
2022 if($howmanycards==1)
2027 foreach($mycards as $card)
2029 /* display only cards that the player is allowed to play as links, the rest just display normal
2030 * also check if we have both schweinchen, in that case only display on of them as playable
2032 if( ($followsuit && !same_type($card,$firstcard)) ||
2033 ( (int)($card)==19 &&
2034 !$GAME['schweinchen-first'] &&
2035 ( $RULES['schweinchen']=='second' ||
2036 ( $RULES['schweinchen']=='secondaftercall' &&
2037 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2038 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2041 $GAME['schweinchen-who']==$me &&
2042 in_array($gametype,array('normal','wedding','trump','silent'))
2045 display_card($card,$PREF['cardset']);
2047 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2050 else if($mystatus=='play' )
2052 echo _('Your cards are').": <br />\n";
2053 foreach($mycards as $card)
2054 display_card($card,$PREF['cardset']);
2056 else if($mystatus=='gameover')
2058 $oldcards = DB_get_all_hand($me);
2059 $oldcards = mysort($oldcards,$gametype);
2061 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2062 echo _('Your cards were').": <br />\n";
2065 $name = DB_get_name('userid',$myid);
2066 echo "$name's were: <br />\n";
2069 foreach($oldcards as $card)
2070 display_card($card,$PREF['cardset']);
2072 $userids = DB_get_all_userid_by_gameid($gameid);
2073 foreach($userids as $user)
2075 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2081 $name = DB_get_name('userid',$user);
2082 $oldcards = DB_get_all_hand($userhash);
2083 $oldcards = mysort($oldcards,$gametype);
2084 echo "$name's cards were: <br />\n";
2085 foreach($oldcards as $card)
2086 display_card($card,$PREF['cardset']);
2092 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2093 if($mystatus=='play')
2096 /* the following happens only when the gamestatus is 'gameover' */
2097 /* check if game is over, display results */
2098 if(DB_get_game_status_by_gameid($gameid)=='play')
2100 echo _('The game is over for you... other people still need to play though');
2104 myerror("error in testing the status");
2107 /* output other games where it is the users turn
2108 * make sure that the people looking at old games don't see the wrong games here
2110 if( $gamestatus != 'gameover' )
2112 /* game isn't over, only valid user can get here, so show menu */
2113 display_user_menu($myid);
2115 else if( $origmystatus != 'gameover' )
2117 /* user just played the very last card, game is now over, it's still ok to show the menu though */
2118 display_user_menu($myid);
2120 else if( $mystatus == 'gameover' &&
2121 isset($_SESSION['id']) )
2123 /* user is looking at someone else's game, show the menu for the correct user */
2124 display_user_menu($_SESSION['id']);
2128 echo "<div class=\"usermenu\">\n";
2129 echo "It's your turn in these games:<br />\n";
2130 echo "Please log in to see this information.\n";
2135 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2138 echo "<div class=\"gameinfo\">\n";
2140 /* get time from the last action of the game */
2141 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2142 $gameend = time() - strtotime($r[0]);
2145 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2147 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2151 if($gamestatus == 'play' )
2153 $myparty = DB_get_party_by_hash($me);
2154 output_form_calls($me,$myparty);
2157 /* play-card button */
2158 if($gamestatus == 'play' || $gameend < 60*60*24*7)
2160 echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
2163 /* has this hand been played by others? */
2164 $other_game_ids = DB_played_by_others($gameid);
2165 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2167 $mypos = DB_get_pos_by_hash($me);
2168 echo " <p>See how other played the same hand: \n";
2169 foreach($other_game_ids as $id)
2171 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2172 $othername = DB_get_name('hash',$otherhash);
2173 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2178 echo "</div>\n"; /* end gameinfo */
2182 $gamestatus = DB_get_game_status_by_gameid($gameid);
2183 if($mystatus=='gameover' &&
2184 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2185 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2187 $session = DB_get_session_by_gameid($gameid);
2188 $result = DB_query("SELECT id,create_date FROM Game".
2189 " WHERE session=$session".
2190 " ORDER BY create_date DESC".
2194 $r = DB_fetch_array($result);
2196 if(!$session || $gameid==$r[0])
2198 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2199 $names = DB_get_all_names_by_gameid($gameid);
2200 $type = DB_get_gametype_by_gameid($gameid);
2204 $solo = DB_get_solo_by_gameid($gameid);
2206 if($solo!='silent') /* repeat game with same first player */
2207 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2208 else /* rotate normally */
2209 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2211 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2212 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2213 else /* rotate normally */
2214 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);