deleting the games could result in the same people getting the same hand redealt over and over again.
By just keeping track of the hands in the game table, this problem should be gone.
Fixed issue #50.
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
+
+--
+-- Table structure for table `Version`
+--
+
+DROP TABLE IF EXISTS `Version`;
+CREATE TABLE `Version` (
+ `version` int NOT NULL default '0'
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
+
+--
+-- Dumping data for table `Card`
+--
+
+
+/*!40000 ALTER TABLE `Card` DISABLE KEYS */;
+LOCK TABLES `Version` WRITE;
+INSERT INTO `Version` VALUES (1);
+UNLOCK TABLES;
+/*!40000 ALTER TABLE `Version` ENABLE KEYS */;
+
+
--
-- Table structure for table `Card`
--
`type` enum('normal','solo','wedding','poverty','dpoverty') default NULL,
`solo` enum('trumpless','jack','queen','trump','club','spade','heart','silent') default NULL,
`sickness` int(11) default NULL,
- `startplayer` tinyint(4) default '1',
- `player` int(11) default NULL,
- `status` enum('pre','play','gameover') default NULL,
+ `startplayer` tinyint(4) default '1',
+ `player` int(11) default NULL,
+ `status` enum('pre','play','gameover','cancel-timedout','cancel-nines','cancel-trump','cancel-noplay') default NULL,
`ruleset` int(11) default NULL,
`session` int(11) default NULL,
`id` int(11) NOT NULL auto_increment,
`id` int(11) NOT NULL auto_increment,
UNIQUE KEY `id` (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
-
+
--
-- Dumping data for table `Rulesets`
--
mymail($user,$subject,$message);
}
- /* delete everything from the dB */
- DB_cancel_game($me);
+ /* set gamestatus to canceled */
+ cancel_game('timedout',$gameid);
echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid).
" has been canceled.<br /><br /></p>";
{
$r = DB_query_array("SELECT COUNT(*) FROM Game ".
" WHERE session=$session ".
- " AND status<>'gameover' ");
+ " AND status IN ('pre','play') ");
if($r)
return $r[0];
else
return NULL;
}
+function cancel_game($why,$gameid)
+{
+ $gameid = DB_quote_smart($gameid);
+
+ /* update the game table */
+ switch($why)
+ {
+ case 'timedout':
+ DB_query("UPDATE Game SET status='cancel-timedout' WHERE id=$gameid");
+ break;
+ case 'nines':
+ DB_query("UPDATE Game SET status='cancel-nines' WHERE id=$gameid");
+ break;
+ case 'trump':
+ DB_query("UPDATE Game SET status='cancel-trump' WHERE id=$gameid");
+ break;
+ case 'noplay':
+ DB_query("UPDATE Game SET status='cancel-noplay' WHERE id=$gameid");
+ break;
+ }
+ /* set each player to gameover */
+ $result = DB_query("SELECT id FROM Hand WHERE game_id=".DB_quote_smart($gameid));
+ while($r = DB_fetch_array($result))
+ {
+ $id = $r[0];
+ DB_query("UPDATE Hand SET status='gameover' WHERE id=".DB_quote_smart($id));
+ }
+
+ return;
+}
+
?>
echo " <div class=\"sessionscore\">";
if($finalscore)
- {
+ {
echo "Score: \n";
/* output the final score on the front page */
foreach($finalscore as $user=>$value)
echo " ".substr($name,0,2).": $value ";
}
}
- else
+ else
{
- /* first game, no score yet */
+ /* first game, no score yet */
echo " ";
}
mymail($user,$subject,$message);
}
- /* delete everything from the dB */
- DB_cancel_game($me);
+ /* update game status */
+ cancel_game('noplay',$gameid);
break;
}
else
else if($nines)
{
/* cancel game */
- /* TODO: should we keep statistics of this? */
$message = "Hello, \n\n".
" the game has been canceled because ".DB_get_name('userid',$nines).
" has five or more nines and nobody is playing solo.\n\n".
mymail($user,$subject,$message);
}
- /* delete everything from the dB */
- DB_cancel_game($me);
+ /* update game status */
+ cancel_game('nines',$gameid);
echo "The game has been canceled because ".DB_get_name('userid',$nines).
" has five or more nines and nobody is playing solo.\n";
mymail($user,$subject,$message);
}
- /* delete everything from the dB */
- DB_cancel_game($me);
+ /* update game status */
+ cancel_game('trump',$gameid);
echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
return;
* in case of 'play' there is a break later that skips the last part
*/
+ /* first check if the game has been canceled and display */
+ switch($gamestatus)
+ {
+ case 'cancel-noplay':
+ echo "<div class=\"message\"><p>The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
+ break;
+ case 'cancel-timedout':
+ echo "<div class=\"message\"><p>The game has been canceled because one player wasn't responding.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
+ break;
+ case 'cancel-nines':
+ case 'cancel-timedout':
+ echo "<div class=\"message\"><p>The game has been canceled because one player had too many nines.</p></div>";
+ break;
+ case 'cancel-trump':
+ echo "<div class=\"message\"><p>The game has been canceled because nobody wanted to take the trump.</p></div>";
+ break;
+ }
+ /* for these two types, we shouldn't show the cards, since we might want to restart the game */
+ if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
+ break;
+
/* check if all players are ready to play,
* if so, send out email to the startplayer
* only need to do this if the game hasn't started yet
echo "</form>\n";
-if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' && isset($_SESSION['id']) && $_SESSION['id']==$myid)
+$gamestatus = DB_get_game_status_by_gameid($gameid);
+if($mystatus=='gameover' &&
+ ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
+ isset($_SESSION['id']) && $_SESSION['id']==$myid)
{
$session = DB_get_session_by_gameid($gameid);
$result = DB_query("SELECT id,create_date FROM Game".
else /* rotate normally */
output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
}
+ else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
else /* rotate normally */
output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
}
global $RULES;
echo "<div class=\"message\">\n<form action=\"index.php?action=new\" method=\"post\">\n";
- echo "Do you want to continue playing?(This will start a new game, with the next person as dealer.)\n";
+ echo "Do you want to continue playing?(This will start a new game, with the $playerD as dealer.)\n";
echo " <input type=\"hidden\" name=\"PlayerA\" value=\"$playerA\" />\n";
echo " <input type=\"hidden\" name=\"PlayerB\" value=\"$playerB\" />\n";
echo " <input type=\"hidden\" name=\"PlayerC\" value=\"$playerC\" />\n";
$Multi = ($r[5]>1) ? "multi" : "";
if($r[4]=='pre')
echo " <span class=\"gamestatuspre $Multi\"><a href=\"".$INDEX."?action=game&me=".$r[0]."\">p </a></span>\n";
- else if ($r[4]=='gameover')
+ else if (in_array($r[4],array('gameover','cancel-timedout','cancel-nines','cancel-noplay','cancel-trump')))
{
echo " <span class=\"gamestatusover $Multi\"><a href=\"".$INDEX."?action=game&me=".$r[0]."\">";
if($r[5]<2)
}
else
echo " <span class=\"gamestatusplay $Multi\"><a href=\"".$INDEX."?action=game&me=".$r[0]."\">P </a></span>\n";
- if($r[4] != 'gameover')
+ if($r[4] == 'pre' || $r[4] == 'play')
{
echo "</td>\n<td>\n ";
if($r[3]==$myid || !$r[3])
echo "(it's $name's turn)\n";
};
if(time()-strtotime($r[2]) > 60*60*24*30)
- echo "<a href=\"$INDEX?action=cancel&me=".$r[0]."\">Cancel?</a>".
- " (clicking here is final and can't be restored)";
+ echo "<a href=\"$INDEX?action=cancel&me=".$r[0]."\">Cancel?</a> ";
}
}
echo "</td></tr>\n</table>\n";