return 1;
if($b == 19 || $b == 20 )
return 0;
- };
- if($RULES['schweinchen']=='second' && $GAME['schweinchen-second'])
+ }
+ else if($RULES['schweinchen']=='second' && $GAME['schweinchen-second'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
+ }
+ else if($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-who'] && $GAME['schweinchen-second'] )
+ {
+ /* check if a call was made either by the player or his partner. If so activate Schweinchen rule. */
+ if(DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
+ {
+ if($a == 19 || $a == 20 )
+ return 1;
+ if($b == 19 || $b == 20 )
+ return 0;
+ }
+ /* if not, do nothing and the foxes are just handeled as normal trump */
+ }
+ ;
case "heart":
case "spade":
case "club":
else
$GAME['schweinchen-second'] = 1; /* this must be the second fox */
- if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both')
+ if( $RULES['schweinchen']=='both' ||
+ ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
+ ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
+ (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
+ )
{
DB_insert_comment('Schweinchen! ',$playid,$myid);
$commentSchweinchen = 'Schweinchen! ';
foreach($mycards as $card)
{
+ /* display only cards that the player is allowed to play as links, the rest just display normal
+ * also check if we have both schweinchen, in that case only display on of them as playable
+ */
if( ($followsuit && !same_type($card,$firstcard)) ||
- ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
- && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
+ ( (int)($card)==19 && !$GAME['schweinchen-first'] &&
+ ($RULES['schweinchen']=='second'||
+ ( $RULES['schweinchen']=='secondaftercall' &&
+ (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )))
+ && $GAME['schweinchen-who']==$me )
)
display_card($card,$PREF['cardset']);
else
</li>
<li> <input type="radio" name="schweinchen" value="second" />
first one normal, second one becomes highest (call during the game) </li>
- <li> <input type="radio" name="schweinchen" value="secondaftercall" disabled="disabled" />
- second one become highest only in case re/contra was announced (not working yet)
+ <li> <input type="radio" name="schweinchen" value="secondaftercall" />
+ second one become highest only in case re/contra was announced
</li>
</ul>
<p> Call Re/Contra, etc.: </p>