srand((float) microtime() * 10000000);
$randkey = array_rand($names);
$rand = $names[$randkey];
- echo "<div class=\"table".$i."\">\n";
+ echo " <div class=\"table".$i."\">\n";
$i++;
- echo " <select name=\"$player\" size=\"1\" /> \n";
+ echo " <select name=\"$player\" size=\"1\"> \n";
foreach($names as $name)
{
if($name==$rand)
{
- echo " <option selected=\"selected\">$name</option>\n";
+ echo " <option selected=\"selected\">$name</option>\n";
}
else
- echo " <option>$name</option>\n";
+ echo " <option>$name</option>\n";
}
- echo " </select>\n</div>\n";
+ echo " </select>\n </div>\n";
}
?>
</div>
<h2 class="rules"> Rules </h2>
<p> Some areas are grayed out which means that the rule is not implemented yet and therefore cannot be selected </p>
- <p> Ten of hearts:
- <ul>
- <li> <input type="radio" name="dullen" value="none" /> just normal non-trump </li>
- <li> <input type="radio" name="dullen" value="firstwins" /> first ten of hearts wins the trick </li>
- <li> <input type="radio" name="dullen" value="secondwins" checked="checked" /> second ten of hearts wins the trick </li>
- </ul>
- </p>
- <p> Schweinchen (both foxes), only in normal games or silent solos:
- <ul>
+ <p> Ten of hearts: </p>
+ <ul>
+ <li> <input type="radio" name="dullen" value="none" /> just normal non-trump </li>
+ <li> <input type="radio" name="dullen" value="firstwins" /> first ten of hearts wins the trick </li>
+ <li> <input type="radio" name="dullen" value="secondwins" checked="checked" /> second ten of hearts wins the trick </li>
+ </ul>
+ <p> Schweinchen (both foxes), only in normal games or silent solos: </p>
+ <ul>
<li> <input type="radio" name="schweinchen" value="none" checked="checked" /> none </li>
<li> <input type="radio" name="schweinchen" value="both" />
both become highest trump (automatic call at beginning of the game)
</li>
<li> <input type="radio" name="schweinchen" value="second" />
- first one normal, second one becomes highest (call during the game) </li>
+ first one normal, second one becomes highest (call during the game) </li>
<li> <input type="radio" name="schweinchen" value="secondaftercall" disabled="disabled" />
- second one become highest only in case re/contra was announced (not working yet)
+ second one become highest only in case re/contra was announced (not working yet)
</li>
- </ul>
- </p>
- <p> Call Re/Contra, etc.:
- <ul>
- <li><input type="radio" name="callrule" value="1st-own-card" checked="checked" />
- Can call re/contra on the first <strong>own</strong> card played, 90 on the second, etc.</li>
- <li><input type="radio" name="callrule" value="5th-card" />
- Can call re/contra until 5th card is played, 90 until 9th card is played, etc.</li>
- <li><input type="radio" name="callrule" value="9-cards" />
- Can call re/contra until 5th card is played, 90 if player still has 9 cards, etc.</li>
- </ul>
- </p>
+ </ul>
+ <p> Call Re/Contra, etc.: </p>
+ <ul>
+ <li><input type="radio" name="callrule" value="1st-own-card" checked="checked" />
+ Can call re/contra on the first <strong>own</strong> card played, 90 on the second, etc.</li>
+ <li><input type="radio" name="callrule" value="5th-card" />
+ Can call re/contra until 5th card is played, 90 until 9th card is played, etc.</li>
+ <li><input type="radio" name="callrule" value="9-cards" />
+ Can call re/contra until 5th card is played, 90 if player still has 9 cards, etc.</li>
+ </ul>
<input type="submit" value="start game" />
</form>
<?php