2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo "Can't find you in the database, please check the url.<br />\n";
40 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
56 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58 /* get prefs and save them in a variable*/
59 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* set language chosen in preferences, will become active on the next reload (see index.php)*/
61 $_SESSION['language'] = $PREF['language'];
64 /* get rule set for this game */
65 $RULES = DB_get_RULES($gameid);
67 /* get some infos about the game */
68 $gametype = DB_get_gametype_by_gameid($gameid);
69 $gamestatus = DB_get_game_status_by_gameid($gameid);
73 $gametype = DB_get_solo_by_gameid($gameid);
74 if($gametype=='silent')
77 $GT = $gametype.' '.$GT;
80 /* do we need to worry about Schweinchen?
81 * check gametype and rules
82 * if yes, figure out if someone actually has Schweinchen
83 * save information in $GAME
86 if( $gamestatus == 'pre' )
88 /* always need to use Schweinchen to figure out for example who has poverty */
90 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
91 if( in_array( $gametype,array('poverty','dpoverty') ))
96 /* in a game Schweinchen is not valid in all types of games */
97 if( in_array($gametype,array('normal','wedding','trump','silent') ))
98 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
102 /* these are the defaults */
103 $GAME['schweinchen-who'] = NULL;
104 $GAME['schweinchen-first'] = NULL;
105 $GAME['schweinchen-second'] = NULL;
109 /* need to check for Schweinchen */
112 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
113 $cards = DB_get_all_hand($hash);
114 if( in_array('19',$cards) && in_array('20',$cards) )
115 $GAME['schweinchen-who']=$hash;
117 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
118 $GAME['schweinchen-second'] = 0;
120 /* end check for Schweinchen */
122 /* set the $CARDS variable, needed for sorting the cards
123 * we set it to normal so that the pre-game phase is handled ok
124 * and later set it to the correct game type that is played
126 set_gametype('normal');
128 /* handle user notes (only possible while game is running)*/
129 if( $mystatus!='gameover' )
132 $note = $_REQUEST['note'];
135 DB_insert_note($note,$gameid,$myid);
138 /*****************************************************************
139 * handle calls part1: check what was called, set everything up
140 * we only can submit it to the database at the end, since the playid
141 * might change if a player plays a card
142 *****************************************************************/
144 /* initialize comments */
147 /* check for calls, set comment */
148 if( myisset('call') )
150 if($_REQUEST['call'] == '120' && can_call(120,$me))
152 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
155 else if($myparty=='contra')
156 $commentCall = 'Contra';
158 else if($_REQUEST['call'] == '90' && can_call(90,$me))
160 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
161 $commentCall = 'No 90';
163 else if($_REQUEST['call'] == '60' && can_call(60,$me))
165 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
166 $commentCall = 'No 60';
168 else if($_REQUEST['call'] == '30' && can_call(30,$me))
170 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
171 $commentCall = 'No 30';
173 else if($_REQUEST['call'] == '0' && can_call(0,$me))
175 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
176 $commentCall = 'Zero';
180 /**********************************************************
181 * handle comments unless we play a card at the same time *
182 * (if we play a card, we need to update playid) *
183 **********************************************************/
186 /* get time from the last action of the game */
187 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
188 $gameend = time() - strtotime($r[0]);
190 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
191 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
192 if(myisset('comment'))
194 $comment = $_REQUEST['comment'];
197 DB_insert_comment($comment,$playid,$gameid,$myid);
201 /*****************************************************************
202 * output other games where it is the users turn
203 * make sure that the people looking at old games don't see the wrong games here
204 *****************************************************************/
206 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
208 /* game isn't over, only valid user can get here, so show menu */
209 display_user_menu($myid, $me);
211 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
213 /* user is looking at someone else's game, show the menu for the correct user */
214 display_user_menu($_SESSION['id'],$me);
218 echo "<div class=\"usermenu\">\n";
219 echo "It's your turn in these games: \n";
220 echo "Please log in to see this information.\n";
224 /*****************************************************************
225 * output extra division in case this game is part of a session
226 *****************************************************************/
229 echo "<div class=\"session\">\n";
231 /* output rule set */
232 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
233 switch($RULES['dullen'])
236 echo ' <img class="rulesicon" alt="'._('no ten of hearts').
237 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
239 echo ' <img class="rulesicon" alt="'._('ten of hearts').
240 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
242 echo ' <img class="rulesicon" alt="'._('second ten of hearts').
243 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
245 switch($RULES['schweinchen'])
248 echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
249 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
251 echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
252 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
254 echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
255 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
256 case 'secondaftercall':
257 echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
258 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
260 switch($RULES['call'])
263 echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
265 echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
267 echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
270 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
271 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
272 echo ' '._('call').": {$RULES['call']} <br />\n";
273 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
274 echo " </div>\n </div>\n";
278 echo " <div class=\"sessionscore\">";
280 $score = generate_score_table($session);
282 /* get the last entry to show on the main page */
284 $finalscore = array_pop($tmpscore);
285 $finalscore = $finalscore['players'];
289 echo _('Score').": \n";
290 foreach($finalscore as $user=>$value)
292 $name = DB_get_name('userid',$user);
293 echo ' '.substr($name,0,2).": $value ";
298 /* first game, no score yet */
302 /* output all games for the score table */
303 echo format_score_table_html($score,$myid);
306 /* figure out which game in a session we are in and link to the
307 * previous and next game if possible
309 $hashes = DB_get_hashes_by_session($session,$myid);
312 foreach($hashes as $hash)
322 $previous = $hashes[$j-2];
330 /* check for solo, add game type to session number */
331 echo " Game $session.$j";
332 if($gamestatus != 'pre' && $GT !='normal' )
334 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
337 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
339 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
342 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">"._('last')."</a> \n";
348 /* the user has done something, update the timestamp. Use $myid in
349 * active games and check for session-id in old games (myid might be wrong in that case)
351 if($mystatus!='gameover')
352 DB_update_user_timestamp($myid);
354 if(isset($_SESSION['id']))
355 DB_update_user_timestamp($_SESSION['id']);
358 /******************************************************************************
359 * Output menu for selecting tricks
360 ******************************************************************************/
368 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
369 echo "\n<ul class=\"tricks\">\n";
370 echo " <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
372 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
373 /* end displaying sickness */
376 /* output pre-game trick in case user reloads,
377 * only needs to be done when a team has been formed */
378 if($myparty=='re' || $myparty=='contra')
380 echo "\n<ul class=\"tricks\">\n";
382 $mygametype = DB_get_gametype_by_gameid($gameid);
384 echo " <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
385 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
387 /* end output pre-game trick */
392 echo "\n<ul class=\"tricks\">\n";
394 /* output vorbehalte */
395 $mygametype = DB_get_gametype_by_gameid($gameid);
396 $mygamesolo = DB_get_solo_by_gameid($gameid);
397 if($mygametype != 'normal') /* only show when needed */
398 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
399 echo " <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
401 $result = DB_query('SELECT Trick.id '.
403 "WHERE Trick.game_id='".$gameid."' ".
404 'GROUP BY Trick.id '.
405 'ORDER BY Trick.id ASC');
407 $lasttrick = DB_get_max_trickid($gameid);
410 while($r = DB_fetch_array($result))
413 if($trick!=$lasttrick)
414 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
415 else if($trick==$lasttrick)
416 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
420 /* if game is over, also output link to Score tab */
421 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
422 echo " <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
424 /* output previous/next buttons */
425 echo ' <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
426 echo ' <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
435 /******************************************************************************
436 * Output tricks played, table, messages, and cards (depending on game status)
437 ******************************************************************************/
439 /* put everyting in a form */
440 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
442 /* display the table and the names */
443 display_table_begin();
445 /* mystatus gets the player through the different stages of a game.
446 * start: does the player want to play?
447 * init: check for sickness
448 * check: check for return values from init
449 * poverty: handle poverty, wait here until all player have reached this state
450 * display sickness and move on to game
451 * play: game in progress
452 * gameover: are we revisiting a game
455 /* Depending on the situation we set
456 * cards_status (see functions.php for possible options)
457 * most of the times we need to just show the cards, so we make this the default
459 $card_status = CARDS_SHOW;
461 /* Also collect message that should be displayed to the user, so that we can show
462 * them after showing the table. This makes the html flow more consistent and easier
463 * tournament change layouts, especially for smaller displays, e.g. mobile phones
471 /****************************************
472 * ask if player wants to join the game *
473 ****************************************/
475 /* don't ask if user has autosetup set to yes */
477 if($PREF['autosetup']=='yes') $skip = 1;
479 if( !myisset('in') && !$skip)
481 /* asks the player, if he wants to join the game */
482 output_check_want_to_play($me);
484 /* don't show the cards before the user joined the game */
485 $card_status = CARDS_EMPTY;
491 /* check the result, if player wants to join, got next stage, else cancel game */
492 if(!$skip && $_REQUEST['in'] == 'no' )
494 /* cancel the game */
495 $email_message = "Hello, \n\n".
496 "the game has been canceled due to the request of one of the players.\n\n";
498 $userids = DB_get_all_userid_by_gameid($gameid);
499 foreach($userids as $user)
500 mymail($user,$gameid,GAME_CANCELED,$email_message);
502 $card_status = CARDS_EMPTY;
504 /* update game status */
505 cancel_game('noplay',$gameid);
510 /* user wants to join the game */
512 /* move on to the next stage,
513 * no break statement to immediately go to the next stage
516 DB_set_hand_status_by_hash($me,'init');
518 /* check if everyone has reached this stage, set player in game-table to the next player */
519 $userids = DB_get_all_userid_by_gameid($gameid);
520 foreach($userids as $userid)
522 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
523 if($userstat!='init')
525 /* whos turn is it? */
526 DB_set_player_by_gameid($gameid,$userid);
533 /***************************
534 * check if player is sick *
535 ***************************/
536 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
538 $mycards = DB_get_hand($me);
539 output_check_for_sickness($me,$mycards);
545 /* check if someone selected more than one sickness */
547 if($_REQUEST['solo']!='No') $Nsickness++;
548 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
549 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
550 if($_REQUEST['nines'] == 'yes') $Nsickness++;
551 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
555 $messages[] = 'You selected more than one sickness, please go back '.
556 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
562 /* everything is ok, save what user said and proceed */
563 $messages[] = 'Processing what you selected in the last step...';
565 /* check if this sickness needs to be handled first */
566 $gametype = DB_get_gametype_by_gameid($gameid);
567 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
569 if( $_REQUEST['solo']!='No' )
571 /* user wants to play a solo */
573 /* store the info in the user's hand info */
574 DB_set_solo_by_hash($me,$_REQUEST['solo']);
575 DB_set_sickness_by_hash($me,'solo');
577 $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
579 if($gametype == 'solo' && $startplayer<$mypos)
580 {}/* do nothing, since someone else already is playing solo */
583 /* this solo comes first
584 * store info in game table
586 DB_set_gametype_by_gameid($gameid,'solo');
587 DB_set_startplayer_by_gameid($gameid,$mypos);
588 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
591 else if($_REQUEST['wedding'] == 'yes')
593 /* silent solo is set further down */
594 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
595 DB_set_sickness_by_hash($me,'wedding');
597 else if($_REQUEST['poverty'] == 'yes')
599 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
600 DB_set_sickness_by_hash($me,'poverty');
602 else if($_REQUEST['nines'] == 'yes')
604 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
605 ' is playing solo, this game will be canceled.')."<br />\n";
606 DB_set_sickness_by_hash($me,'nines');
608 else if($_REQUEST['lowtrump'] == 'yes')
610 if($RULES['lowtrump']=='cancel')
611 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
612 ' is playing solo, this game will be canceled.')."<br />\n";
614 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
616 DB_set_sickness_by_hash($me,'lowtrump');
619 /* move on to the next stage*/
620 DB_set_hand_status_by_hash($me,'check');
626 /* here we check what all players said and figure out what game we are playing
627 * this can therefore only be handled once all players finished the last stage
630 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
632 /* check if everyone has reached this stage */
633 $userids = DB_get_all_userid_by_gameid($gameid);
635 foreach($userids as $userid)
637 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
638 if($userstat!='check')
641 DB_set_player_by_gameid($gameid,$userid);
648 $messages[] = _('This step can only be handled after everyone finished the last step. '.
649 'Seems like this is not the case, so you need to wait a bit... '.
650 'you will get an email once that is the case, please use the link in '.
651 'that email to continue the game.');
655 /* Ok, everyone finished the init-phase, time to figure out what game we
656 * are playing, in case there are any solos this already
657 * will have the correct information in it */
659 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
661 $gametype = DB_get_gametype_by_gameid($gameid);
662 $startplayer = DB_get_startplayer_by_gameid($gameid);
664 /* check for sickness */
669 foreach($userids as $user)
671 $name = DB_get_name('userid',$user);
672 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
673 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
676 $cancelsick = $usersick;
677 break; /* no need to check for other poverties, since only solo can win and that is already set */
679 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
681 else if($usersick == 'wedding')
683 else if($usersick == 'solo')
687 /* now check which sickness comes first and set the gametype to it */
688 if($gametype == 'solo')
695 if($cancelsick == 'nines')
697 $email_message = 'The game has been canceled because '.DB_get_name('userid',$cancel).
698 " has five or more nines and nobody is playing solo.\n\n".
699 "To redeal either start a new game or, in case the game was part of a tournament,\n".
700 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
702 /* update game status */
703 cancel_game('nines',$gameid);
705 $messages[] = 'The game has been canceled because '.DB_get_name('userid',$cancel).
706 " has five or more nines and nobody is playing solo.";
708 else if ($cancelsick == 'lowtrump')
710 $email_message = 'The game has been canceled because '.DB_get_name('userid',$cancel).
711 " has low trump and nobody is playing solo.\n\n".
712 "To redeal either start a new game or, in case the game was part of a tournament,\n".
713 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
715 /* update game status */
716 cancel_game('lowtrump',$gameid);
718 $messages[] = 'The game has been canceled because '.DB_get_name('userid',$cancel).
719 ' has low trump and nobody is playing solo.';
722 $userids = DB_get_all_userid_by_gameid($gameid);
723 foreach($userids as $user)
725 mymail($user,$gameid, GAME_CANCELED, $email_message);
730 else if($poverty==1) /* one person has poverty */
732 DB_set_gametype_by_gameid($gameid,'poverty');
733 $gametype = 'poverty';
734 $who = DB_get_sickness_by_gameid($gameid);
737 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
738 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
739 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
741 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
744 else if($poverty==2) /* two people have poverty */
746 DB_set_gametype_by_gameid($gameid,'dpoverty');
747 $gametype = 'dpoverty';
748 $who = DB_get_sickness_by_gameid($gameid);
751 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
752 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
754 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
755 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
756 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
758 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
761 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
766 DB_set_gametype_by_gameid($gameid,'wedding');
767 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
768 $gametype = 'wedding';
770 /* now the gametype is set correctly in the database */
771 $messages[] = _('Got it').' :)';
773 /* loop over all players, set re/contra if possible and start the game if possible */
774 $userids = DB_get_all_userid_by_gameid($gameid);
775 foreach($userids as $userid)
777 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
782 /* are we the solo player? set us to re, else set us to contra */
783 $pos = DB_get_pos_by_hash($userhash);
784 if($pos == $startplayer)
785 DB_set_party_by_hash($userhash,'re');
787 DB_set_party_by_hash($userhash,'contra');
788 DB_set_hand_status_by_hash($userhash,'play');
792 /* set person with the wedding to re, do the rest during the game */
793 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
794 if($usersick == 'wedding')
795 DB_set_party_by_hash($userhash,'re');
797 DB_set_party_by_hash($userhash,'contra');
799 DB_set_hand_status_by_hash($userhash,'play');
803 $hand = DB_get_all_hand($userhash);
805 if(in_array('3',$hand)||in_array('4',$hand))
806 DB_set_party_by_hash($userhash,'re');
808 DB_set_party_by_hash($userhash,'contra');
809 DB_set_hand_status_by_hash($userhash,'play');
813 /* set person with poverty to play status */
814 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
815 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
816 DB_set_hand_status_by_hash($userhash,'play');
818 /* set status of first player to be asked to poverty */
819 $who = DB_get_sickness_by_gameid($gameid);
820 if($who > 6) $who= $who/10; /* in case we have dpoverty */
821 $whoid = DB_get_userid('gameid-position',$gameid,$who);
823 DB_set_hand_status_by_hash($userhash,'poverty');
826 /* check for silent solo, set game type to solo in this case */
827 $gametype = DB_get_gametype_by_gameid($gameid);
828 $userids = DB_get_all_userid_by_gameid($gameid);
829 foreach($userids as $userid)
831 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
833 if($gametype=='normal')
835 $userhand = DB_get_all_hand($userhash);
836 if(check_wedding($userhand))
838 /* normal game type and player has both queens -> silent solo */
839 /* keep startplayer, just set gametype to silent solo */
840 DB_set_gametype_by_gameid($gameid,'solo');
841 DB_set_solo_by_gameid($gameid,'silent');
846 /* send out email to first player or poverty person*/
847 if($gametype!='poverty' && $gametype!='dpoverty')
849 $startplayer = DB_get_startplayer_by_gameid($gameid);
850 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
851 $userid = DB_get_userid('hash',$hash);
852 DB_set_player_by_gameid($gameid,$userid);
856 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
858 /* email startplayer */
859 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
860 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
861 mymail($userid,$gameid,GAME_READY,$email_message);
865 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
869 /* set status of first player to be asked to poverty */
870 $who = DB_get_sickness_by_gameid($gameid);
871 if($who > 6) $who= $who/10; /* in case we have dpoverty */
873 $whoid = DB_get_userid('gameid-position',$gameid,$who);
875 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
878 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
879 DB_set_player_by_gameid($gameid,$whoid);
881 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
883 /* email player for poverty */
884 $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
885 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
886 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
894 /* user only gets here in a poverty game, several things have to be handled here:
895 * A) ask, if user wants to take trump
897 * poverty: set re/contra
898 * dpoverty: first time: set re, send email to second player
899 * second time: set contra
900 * poverty: set status of other players to 'play'
901 * set status to play in case 0 trump
902 * no -> set status to play,
903 * ask next player or cancle the game if no more players
904 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
905 * ask to give cards back, set status to play, once player has 12 cards
907 * it is easier to check B) first
910 set_gametype($gametype); /* this sets the $CARDS variable */
911 $myparty = DB_get_party_by_hash($me);
913 /* the following is part B) of whats needs to be done)
914 /* check if user wants to give cards back */
915 if(myisset('exchange'))
917 $exchange = $_REQUEST['exchange'];
918 $partnerhash = DB_get_partner_hash_by_hash($me);
919 $partnerid = DB_get_userid('hash',$partnerhash);
920 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
922 /* if exchange is set to a value>0, exchange that card back to the partner */
925 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
926 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
927 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
932 $mycards = DB_get_hand($me);
934 /* check if user need to give more cards back */
935 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
937 $card_status = CARDS_EXCHANGE;
939 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
941 /* user is done, ready to play */
942 DB_set_hand_status_by_hash($me,'play');
944 /* email start player */
945 $startplayer = DB_get_startplayer_by_gameid($gameid);
946 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
947 $userid = DB_get_userid('hash',$hash);
948 DB_set_player_by_gameid($gameid,$userid);
952 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
954 /* email startplayer */
955 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
956 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
957 mymail($userid,$gameid,GAME_READY,$email_message);
961 $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
964 /* the following is part A) of what needs to be done */
965 if(!myisset('trump'))
969 echo "<div class=\"poverty\">\n";
970 $userids = DB_get_all_userid_by_gameid($gameid);
971 foreach($userids as $user)
973 $name = DB_get_name('userid',$user);
974 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
975 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
976 $userparty = DB_get_party_by_hash($userhash);
978 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
980 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
981 $cards = DB_get_hand($hash);
984 foreach($cards as $card)
985 if($card<27) $nrtrump++;
987 if($usersick=='lowtrump')
989 echo "Player $name has $nrtrump $low trump. Do you want to take them?".
990 "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
993 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
1000 $trump = $_REQUEST['trump'];
1004 /* user doesn't want to take trump */
1005 DB_set_hand_status_by_hash($me,'play');
1007 /* set next player who needs to be asked and email him*/
1008 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1009 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1011 /* don't ask people who have poverty */
1013 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1015 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1020 if($gametype=='dpoverty')
1022 $next=999; /* need to cancel for sure, since both would need to take the trump */
1025 /* no more people to ask, need to cancel the game */
1028 $email_message = "Hello, \n\n".
1029 'Game '.DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
1031 $userids = DB_get_all_userid_by_gameid($gameid);
1032 foreach($userids as $user)
1034 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1037 /* update game status */
1038 cancel_game('trump',$gameid);
1040 $messages[] = 'Game '.DB_format_gameid($gameid).' has been canceled.';
1045 /* email next player, set his status to poverty */
1046 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1047 $userid = DB_get_userid('hash',$userhash);
1049 DB_set_player_by_gameid($gameid,$userid);
1050 DB_set_hand_status_by_hash($userhash,'poverty');
1052 $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1053 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1054 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1057 $cards_status = CARDS_SHOW;
1061 /* player wants to take trump, change cards */
1063 /* user wants to take trump */
1064 $trump = $_REQUEST['trump'];
1065 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1066 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1068 /* remember which cards were handed over*/
1069 $partnerhand = DB_get_all_hand($userhash);
1070 foreach ($partnerhand as $card)
1072 DB_add_exchanged_card($card,$userhand,$myhand);
1074 /* copy trump from player A to B */
1075 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
1078 $mycards = DB_get_hand($me);
1081 if($gametype=='poverty')
1083 $userids = DB_get_all_userid_by_gameid($gameid);
1084 foreach($userids as $user)
1086 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1087 if($hash==$userhash||$hash==$me)
1089 DB_set_party_by_hash($hash,'re');
1093 DB_set_party_by_hash($hash,'contra');
1094 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1097 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1098 if(count($mycards)==12)
1100 DB_set_hand_status_by_hash($me,'play');
1105 /* has the re party already been set?*/
1107 $userids = DB_get_all_userid_by_gameid($gameid);
1108 foreach($userids as $user)
1110 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1111 $party = DB_get_party_by_hash($hash);
1117 DB_set_party_by_hash($me,'contra');
1118 DB_set_party_by_hash($userhash,'contra');
1122 DB_set_party_by_hash($me,'re');
1123 DB_set_party_by_hash($userhash,'re');
1125 /* send out email to second non-poverty player */
1126 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1127 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1130 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1131 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1137 $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1139 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1140 $userid = DB_get_userid('hash',$userhash);
1142 DB_set_player_by_gameid($gameid,$userid);
1143 DB_set_hand_status_by_hash($userhash,'poverty');
1145 $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
1146 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1147 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1150 $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
1157 /* both entries here, so that the tricks are visible for both.
1158 * in case of 'play' there is a break later that skips the last part
1161 /* first check if the game has been canceled and display */
1164 case 'cancel-noplay':
1165 $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1167 case 'cancel-timedout':
1168 $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
1170 case 'cancel-nines':
1171 $messages[] = 'The game has been canceled because one player had too many nines.';
1173 case 'cancel-lowtrump':
1174 $messages[] = 'The game has been canceled because one player had low trump.';
1176 case 'cancel-trump':
1177 $messages[] = 'The game has been canceled because nobody wanted to take the trump.';
1180 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1181 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1184 /* check if all players are ready to play,
1185 * if so, send out email to the startplayer
1186 * only need to do this if the game hasn't started yet
1188 $gamestatus = DB_get_game_status_by_gameid($gameid);
1189 if($gamestatus == 'pre')
1192 $userids = DB_get_all_userid_by_gameid($gameid);
1193 foreach($userids as $userid)
1195 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1196 if($userstatus !='play' && $userstatus!='gameover')
1199 DB_set_player_by_gameid($gameid,$userid);
1205 /* only set this after all poverty, etc. are handled*/
1206 DB_set_game_status_by_gameid($gameid,'play');
1208 /* email startplayer */
1209 $startplayer = DB_get_startplayer_by_gameid($gameid);
1210 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1211 $userid = DB_get_userid('hash',$hash);
1212 DB_set_player_by_gameid($gameid,$userid);
1214 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1216 /* email startplayer) */
1217 $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
1218 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1219 mymail($userid,$gameid, GAME_READY, $email_message);
1223 /* figure out what kind of game we are playing,
1224 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1225 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1229 $gametype = DB_get_gametype_by_gameid($gameid);
1231 if($gametype=='solo')
1233 $gametype = DB_get_solo_by_gameid($gameid);
1234 if($gametype=='silent')
1237 $GT = $gametype.' '.$GT;
1240 $gametype = 'normal';
1242 set_gametype($gametype); /* this sets the $CARDS variable */
1244 /* get some infos about the game, need to reset this, since it might have changed */
1245 $gamestatus = DB_get_game_status_by_gameid($gameid);
1247 /* has the game started? No, then just wait here...*/
1248 if($gamestatus == 'pre')
1250 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1251 'You need to wait for the others. Just wait for an email.');
1253 break; /* not sure this works... the idea is that you can
1254 * only play a card after everyone is ready to play */
1257 /* get everything relevant to display the tricks */
1258 $result = DB_query('SELECT Hand_Card.card_id as card,'.
1259 ' Hand.position as position,'.
1260 ' Play.sequence as sequence, '.
1262 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1263 " SEPARATOR '\n' ), ".
1264 ' Play.create_date, '.
1267 'LEFT JOIN Play ON Trick.id=Play.trick_id '.
1268 'LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id '.
1269 'LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id '.
1270 'LEFT JOIN Comment ON Play.id=Comment.play_id '.
1271 'LEFT JOIN User On User.id=Comment.user_id '.
1272 "WHERE Trick.game_id='".$gameid."' ".
1273 'GROUP BY Trick.id, sequence '.
1274 'ORDER BY Trick.id, sequence ASC');
1276 $lasttrick = DB_get_max_trickid($gameid);
1278 $play = array(); /* needed to calculate winner later */
1280 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1281 $firstcard = ''; /* first card in a trick */
1283 echo "\n<div class=\"tricks\">\n";
1285 /* output vorbehalte */
1286 $mygametype = DB_get_gametype_by_gameid($gameid);
1287 $mygamesolo = DB_get_solo_by_gameid($gameid);
1288 $show_pre_game_comments=1;
1289 if($mygametype != 'normal') /* only show when needed */
1290 if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
1292 echo " <div class=\"trick\" id=\"trick0\">\n";
1294 /* get information so show the cards that have been handed over in a poverty game */
1295 output_exchanged_cards();
1296 $show_pre_game_comments=0;
1298 echo " </div>\n"; /* end div trick, end li trick */
1300 if($show_pre_game_comments==1)
1302 /* display all comments on the top right (card1)*/
1303 $comments = DB_get_pre_comment($gameid);
1305 if(sizeof($comments))
1307 echo " <div class=\"trick\" id=\"trick0\">\n";
1309 echo " <div class=\"card1\">\n";
1310 /* display comments */
1311 foreach( $comments as $comment )
1312 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1313 echo " </div>\n"; /* end div card */
1315 echo " </div>\n"; /* end div trick, end li trick */
1320 while($r = DB_fetch_array($result))
1328 /* count number of tricks */
1332 /* check if first schweinchen has been played */
1333 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1334 if(!$GAME['schweinchen-first'])
1335 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1337 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1339 /* save card to be able to find the winner of the trick later */
1340 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1344 /* first card in a trick, output some html */
1345 if($trick!=$lasttrick)
1347 /* start of an old trick? */
1348 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1349 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1351 else if($trick==$lasttrick)
1353 /* start of a last trick? */
1354 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1355 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1358 /* remember first card, so that we are able to check, what cards can be played */
1363 echo " <div class=\"card".($pos-1)."\">\n";
1365 /* for the first card, we also need to display calls from other players */
1366 if($seq==1 && $trickNR==1)
1368 $commentPreCalls=DB_get_pre_comment_call($gameid);
1369 foreach ($commentPreCalls as $pre )
1370 $comment .= $pre[1].": ".$pre[0]."<br/>";
1373 /* display comments */
1375 echo " <span class=\"comment\">".$comment."</span>\n";
1378 display_card($r[0],$PREF['cardset']);
1380 echo " </div>\n"; /* end div card */
1385 $winner = get_winner($play,$gametype); /* returns the position */
1386 echo " </div>\n"; /* end div trick, end li trick */
1390 /* whos turn is it? */
1393 $winner = get_winner($play,$gametype); /* returns the position */
1395 $firstcard = ''; /* new trick, no first card */
1400 if($next==5) $next = 1;
1403 /* my turn?, display cards as links, ask for comments*/
1404 if(DB_get_pos_by_hash($me) == $next)
1409 /* do we want to play a card? */
1410 if(myisset('card') && $myturn)
1412 $card = $_REQUEST['card'];
1413 $handid = DB_get_handid('hash',$me);
1414 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1416 /* check if we have card and that we haven't played it yet*/
1417 /* set played in hand_card to true where hand_id and card_id*/
1418 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1419 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1420 $handcardid = $r[0];
1422 if($handcardid) /* everything ok, play card */
1424 /* update Game timestamp */
1425 DB_update_game_timestamp($gameid);
1427 /* mark card as played */
1428 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1429 DB_quote_smart($card));
1431 /* get trick id or start new trick */
1432 $a = DB_get_current_trickid($gameid);
1437 $playid = DB_play_card($trickid,$handcardid,$sequence);
1439 /* check special output for schweinchen in case in case a fox is being played
1440 * check for correct rules, etc. has already been done
1442 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1444 if(!$GAME['schweinchen-first'])
1445 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1447 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1449 if( $RULES['schweinchen']=='both' ||
1450 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1451 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1452 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1455 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1456 $commentSchweinchen = 'Schweinchen! ';
1459 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1462 /* if sequence == 4 check who one in case of wedding */
1463 if($sequence == 4 && $GT == 'wedding')
1465 /* is wedding resolve */
1466 $resolved = DB_get_sickness_by_gameid($gameid);
1469 /* who has wedding */
1470 $userids = DB_get_all_userid_by_gameid($gameid);
1471 foreach($userids as $user)
1473 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1474 if($usersick == 'wedding')
1477 /* who won the trick */
1478 $play = DB_get_cards_by_trick($trickid);
1479 $winner = get_winner($play,$gametype); /* returns the position */
1480 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1481 /* is tricknr <=3 */
1482 if($tricknr <=3 && $winnerid!=$whosick)
1484 /* set resolved at tricknr*/
1485 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1487 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1488 DB_set_party_by_hash($whash,'re');
1490 if($tricknr == 3 && $winnerid==$whosick)
1492 /* set resolved at tricknr*/
1493 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1498 /* if sequence == 4, set winner of the trick, count points and set the next player */
1501 $play = DB_get_cards_by_trick($trickid);
1502 $winner = get_winner($play,$gametype); /* returns the position */
1505 * check if someone caught a fox
1506 *******************************/
1508 /* first check if we should account for solos at all,
1509 * since it doesn't make sense in some games
1511 $ok = 0; /* fox shouldn't be counted */
1512 if(DB_get_gametype_by_gameid($gameid)=='solo')
1514 $solo = DB_get_solo_by_gameid($gameid);
1515 if($solo == 'trump' || $solo == 'silent')
1516 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1519 $ok = 1; /* for all other games (not solos) foxes are ok too */
1522 foreach($play as $played)
1524 if ( $played['card']==19 || $played['card']==20 )
1525 if ($played['pos']!= $winner )
1527 /* possible caught a fox, check party */
1528 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1529 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1531 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1532 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1534 if($party1 != $party2)
1535 DB_query("INSERT INTO Score".
1536 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1541 * check for karlchen (jack of clubs in the last trick)
1542 ******************************************************/
1544 /* same as for foxes, karlchen doesn't always make sense
1545 * check what kind of game it is and set karlchen accordingly */
1547 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1549 /* check for solo */
1551 if(DB_get_gametype_by_gameid($gameid)=='solo' )
1552 $solo = DB_get_solo_by_gameid($gameid);
1554 /* no Karlchen in these solos */
1555 if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
1557 foreach($play as $played)
1558 if ( $played['card']==11 || $played['card']==12 )
1559 if ($played['pos'] == $winner )
1562 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1563 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1565 DB_query("INSERT INTO Score".
1566 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1569 }; /* end scoring Karlchen */
1572 * check for doppelopf (>40 points)
1573 ***********************************/
1576 foreach($play as $played)
1578 $points += DB_get_card_value_by_cardid($played['card']);
1582 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1583 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1585 DB_query("INSERT INTO Score".
1586 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1590 * set winner (for this trick)
1594 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1596 $messages[] = "ERROR during scoring";
1599 echo "DEBUG: position $winner won the trick <br />";
1601 /* who is the next player? */
1603 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1607 $next = DB_get_pos_by_hash($me)+1;
1609 if($next==5) $next=1;
1611 /* check for coment */
1612 if(myisset('comment'))
1614 $comment = $_REQUEST['comment'];
1616 DB_insert_comment($comment,$playid,$gameid,$myid);
1617 if($commentSchweinchen)
1618 $comment = $commentSchweinchen . $comment;
1619 if($commentCall != '')
1620 $comment = $commentCall . $comment;
1623 /* display played card */
1624 $pos = DB_get_pos_by_hash($me);
1627 echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
1628 ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1631 echo ' <div class="card'.($pos-1)."\">\n ";
1633 /* display comments */
1634 display_card($card,$PREF['cardset']);
1636 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1639 echo " </div>\n"; /* end div trick, end li trick */
1641 /*check if we still have cards left, else set status to gameover */
1642 if(sizeof(DB_get_hand($me))==0)
1644 DB_set_hand_status_by_hash($me,'gameover');
1645 $mystatus = 'gameover';
1648 /* if all players are done, set game status to game over,
1649 * get the points of the last trick and send out an email
1652 $userids = DB_get_all_userid_by_gameid($gameid);
1655 foreach($userids as $user)
1656 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1660 DB_set_game_status_by_gameid($gameid,'gameover');
1662 /* email next player, if game is still running */
1663 if(DB_get_game_status_by_gameid($gameid)=='play')
1665 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1666 $userid = DB_get_userid('hash',$next_hash);
1667 DB_set_player_by_gameid($gameid,$userid);
1669 $email_message = 'A card has been played in game '.DB_format_gameid($gameid).".\n\n".
1670 "It's your turn now.\n".
1671 'Use this link to play a card: '.$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1672 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1674 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1677 else /* send out final email */
1679 /* individual score */
1680 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1681 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1682 ' LEFT JOIN User ON User.id=Hand.user_id'.
1683 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1684 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1685 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1686 " WHERE Hand.game_id='$gameid'".
1687 ' GROUP BY User.fullname' );
1688 $email_message = "The game is over. Thanks for playing :)\n";
1689 $email_message .= "Final score:\n";
1690 while( $r = DB_fetch_array($result) )
1691 $email_message .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
1693 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1694 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1695 ' LEFT JOIN User ON User.id=Hand.user_id'.
1696 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1697 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1698 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1699 " WHERE Hand.game_id='$gameid'".
1700 ' GROUP BY Hand.party' );
1701 $email_message .= "\nTotals:\n";
1704 while( $r = DB_fetch_array($result) )
1706 $email_message .= ' '.$r[0].' '.$r[1]."\n";
1709 else if($r[0] == 'contra')
1714 * save score in database
1718 /* get calls from re/contra */
1721 foreach($userids as $user)
1723 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1724 $call = DB_get_call_by_hash($hash);
1725 $party = DB_get_party_by_hash($hash);
1729 $call = (int) $call;
1735 else if( $call < $call_re)
1738 else if($party=='contra')
1740 if($call_contra== -1)
1741 $call_contra = $call;
1742 else if( $call < $call_contra)
1743 $call_contra = $call;
1748 /* figure out who one */
1749 $winning_party = NULL;
1751 if($call_re == -1 && $call_contra == -1)
1753 /* nobody made a call, so it's easy to figure out who won */
1755 $winning_party='re';
1757 $winning_party='contra';
1761 /* if one party makes a call, they only win, iff they make enough points
1762 * if only one party made a call, the other one wins,
1763 * if the first one didn't make it
1767 $offset = 120 - $call_re;
1769 $offset--; /* since we use a > in the next equation */
1771 if($re > 120+$offset)
1772 $winning_party='re';
1773 else if ($call_contra == -1 )
1774 $winning_party='contra';
1777 if($call_contra != -1)
1779 $offset = 120 - $call_contra;
1780 if($call_contra == 0)
1781 $offset--; /* since we use a > in the next equation */
1783 if($contra > 120+$offset)
1784 $winning_party='contra';
1785 else if ($call_re == -1 )
1786 $winning_party='re';
1790 /* one point for each call of the other party in case the other party didn't win
1791 * and one point each in case the party made more than points than one of the calls
1793 if($winning_party!='contra' && $call_contra!= -1)
1795 for( $p=$call_contra;$p<=120; $p+=30 )
1797 DB_query('INSERT INTO Score'.
1798 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1801 for( $p=$call_contra; $p<120; $p+=30)
1804 DB_query('INSERT INTO Score'.
1805 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1808 if($winning_party!='re' and $call_re!= -1)
1810 for( $p=$call_re;$p<=120; $p+=30 )
1812 DB_query('INSERT INTO Score'.
1813 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1816 for( $p=$call_re; $p<120; $p+=30)
1819 DB_query('INSERT INTO Score'.
1820 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1824 /* point in case contra won */
1825 if($winning_party=='contra')
1827 DB_query('INSERT INTO Score'.
1828 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1831 /* one point each for winning and each 30 points + calls */
1832 if($winning_party=='re')
1834 foreach(array(120,150,180,210,240) as $p)
1837 if($p==240 || $call_contra != -1)
1841 DB_query('INSERT INTO Score'.
1842 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1844 /* re called something and won */
1845 foreach(array(0,30,60,90,120) as $p)
1847 if($call_re!= -1 && $call_re<$p+1)
1848 DB_query('INSERT INTO Score'.
1849 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1852 else if( $winning_party=='contra')
1854 foreach(array(120,150,180,210,240) as $p)
1857 if($p==240 || $call_re != -1)
1860 if($contra>$p-$offset)
1861 DB_query('INSERT INTO Score'.
1862 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1864 /* re called something and won */
1865 foreach(array(0,30,60,90,120) as $p)
1867 if($call_contra != -1 && $call_contra<$p+1)
1868 DB_query('INSERT INTO Score'.
1869 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1874 /* add score points to email */
1875 $email_message .= "\n";
1877 $email_message .= " Points Re: \n";
1878 $queryresult = DB_query('SELECT score FROM Score '.
1879 " WHERE game_id=$gameid AND party='re'");
1880 while($r = DB_fetch_array($queryresult) )
1882 $email_message .= ' '.$r[0]."\n";
1885 $email_message .= " Points Contra: \n";
1886 $queryresult = DB_query('SELECT score FROM Score '.
1887 " WHERE game_id=$gameid AND party='contra'");
1888 while($r = DB_fetch_array($queryresult) )
1890 $email_message .= ' '.$r[0]."\n";
1893 $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
1894 $email_message .= "\n";
1896 $session = DB_get_session_by_gameid($gameid);
1897 $score = generate_score_table($session);
1899 $email_message .= "Score Table:\n";
1900 $email_message .= format_score_table_ascii($score);
1901 $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
1903 /* send out final email */
1904 foreach($userids as $user)
1906 /* add links for all players */
1907 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1908 $name = DB_get_name('userid',$user);
1910 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1911 $email_message .= $link;
1913 $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
1914 mymail($userids,$gameid, GAME_OVER, $email_message);
1919 $messages[] = "can't find that card?!";
1922 else if(myisset('card') && !$myturn )
1924 $messages[] = _("please wait until it's your turn!");
1927 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1928 echo " </div>\n"; /* end div trick, end li trick */
1930 /* display points in case game is over */
1931 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1933 echo " <div class=\"trick\" id=\"trick13\">\n";
1934 /* add pic for re/contra
1935 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1937 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
1938 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1939 ' LEFT JOIN User ON User.id=Hand.user_id'.
1940 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1941 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1942 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1943 " WHERE Hand.game_id='$gameid'".
1944 ' GROUP BY User.fullname' );
1945 while( $r = DB_fetch_array($result))
1946 echo ' <div class="card'.($r[3]-1)."\">\n".
1947 ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
1950 /* display totals */
1951 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1952 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1953 ' LEFT JOIN User ON User.id=Hand.user_id'.
1954 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1955 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1956 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1957 " WHERE Hand.game_id='$gameid'".
1958 ' GROUP BY Hand.party' );
1959 echo " <div class=\"total\">\n Totals:<br />\n";
1960 while( $r = DB_fetch_array($result))
1961 echo ' '.$r[0].' '.$r[1]."<br />\n";
1963 $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
1964 " FROM Game WHERE id='$gameid'");
1965 $r = DB_fetch_array($queryresult);
1966 echo ' <p>This game took '.$r[0]." hours.</p>\n";
1968 echo " <div class=\"re\">\n Points Re: <br />\n";
1969 $queryresult = DB_query('SELECT score FROM Score '.
1970 " WHERE game_id=$gameid AND party='re'");
1971 while($r = DB_fetch_array($queryresult) )
1972 echo ' '.$r[0]."<br />\n";
1975 echo " <div class=\"contra\">\n Points Contra: <br />\n";
1976 $queryresult = DB_query('SELECT score FROM Score '.
1977 " WHERE game_id=$gameid AND party='contra'");
1978 while($r = DB_fetch_array($queryresult) )
1979 echo ' '.$r[0]."<br />\n";
1984 echo " </div>\n"; /* end div trick, end li trick */
1987 echo "</div>\n"; /* end ul tricks*/
1989 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
1990 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
1992 $card_status = CARDS_MYTURN;
1994 else if($mystatus=='play' )
1996 $card_status = CARDS_SHOW;
1998 else if($mystatus=='gameover')
2000 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2001 $card_status = CARDS_GAMEOVER_ME;
2003 $card_status = CARDS_GAMEOVER;
2006 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2007 if($mystatus=='play')
2010 /* the following happens only when the gamestatus is 'gameover' */
2011 /* check if game is over, display results */
2012 if(DB_get_game_status_by_gameid($gameid)=='play')
2014 $messages[] = _('The game is over for you... other people still need to play though');
2018 myerror('error in testing the status');
2019 } /*end of output: tricks, table, messages, card */
2021 /* display the 2nd half of table and the names */
2023 /***********************************
2024 * Output pre-trick if needed *
2025 * this outputs status of healthy, *
2026 * sick, etc during pre-game phase *
2027 **********************************/
2034 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2035 echo "\n".'<div class="tricks">'."\n";
2036 echo ' <div class="trick" id="trick0">'."\n";
2038 for($pos=1;$pos<5;$pos++)
2040 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2041 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2042 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2044 if($userstatus=='start' || $userstatus=='init')
2045 echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2047 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2048 echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2050 echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2053 /* display all comments on the top right (card1)*/
2054 $comments = DB_get_pre_comment($gameid);
2056 echo ' <div class="card1">'."\n";
2057 /* display comments */
2058 foreach( $comments as $comment )
2059 echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2060 echo " </div>\n"; /* end div card */
2063 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2064 /* end displaying sickness */
2068 /* output pre-game trick in case user reloads,
2069 * only needs to be done when a team has been formed */
2070 if($myparty=='re' || $myparty=='contra')
2072 echo "\n<div class=\"tricks\">\n";
2074 $mygametype = DB_get_gametype_by_gameid($gameid);
2076 echo " <div class=\"trick\" id=\"trick0\">\n";
2078 /* get information so show the cards that have been handed over in a poverty game */
2079 output_exchanged_cards();
2081 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2083 /* end output pre-game trick */
2088 /* already taken care of */
2093 display_table_end();
2099 $mycards = DB_get_hand($me);
2100 $mycards = mysort($mycards,$gametype);
2103 echo '<div class="mycards">';
2104 switch ($card_status) {
2106 echo _('Your cards are').": <br />\n";
2107 foreach($mycards as $card)
2108 display_card($card,$PREF['cardset']);
2110 case CARDS_EXCHANGE:
2111 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2113 echo _('Your cards are').": <br />\n";
2115 foreach($mycards as $card)
2116 display_link_card($card,$PREF['cardset'],$type);
2117 echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
2120 echo 'Hello '.$myname.", it's your turn! <br />\n";
2121 echo _('Your cards are').": <br />\n";
2123 /* do we have to follow suite? */
2125 if(have_suit($mycards,$firstcard))
2128 /* count how many cards we can play, so that we can pre-select it if there is only one */
2130 foreach($mycards as $card)
2135 /* display only cards that the player is allowed to play as links, the rest just display normal
2136 * also check if we have both schweinchen, in that case only display on of them as playable
2138 if( ($followsuit && !same_type($card,$firstcard)) ||
2139 ( (int)($card)==19 &&
2140 !$GAME['schweinchen-first'] &&
2141 ( $RULES['schweinchen']=='second' ||
2142 ( $RULES['schweinchen']=='secondaftercall' &&
2143 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2144 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2147 $GAME['schweinchen-who']==$me &&
2148 in_array($gametype,array('normal','wedding','trump','silent'))
2156 /* make it boolean, so that we can pass it later to display_link_card */
2157 if($howmanycards!=1)
2160 foreach($mycards as $card)
2162 /* display only cards that the player is allowed to play as links, the rest just display normal
2163 * also check if we have both schweinchen, in that case only display on of them as playable
2165 if( ($followsuit && !same_type($card,$firstcard)) ||
2166 ( (int)($card)==19 &&
2167 !$GAME['schweinchen-first'] &&
2168 ( $RULES['schweinchen']=='second' ||
2169 ( $RULES['schweinchen']=='secondaftercall' &&
2170 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2171 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2174 $GAME['schweinchen-who']==$me &&
2175 in_array($gametype,array('normal','wedding','trump','silent'))
2178 display_card($card,$PREF['cardset']);
2180 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2183 case CARDS_GAMEOVER_ME:
2184 case CARDS_GAMEOVER:
2185 if($card_status == CARDS_GAMEOVER_ME)
2186 echo _('Your cards were').": <br />\n";
2189 $name = DB_get_name('userid',$myid);
2190 echo "$name's were: <br />\n";
2192 $oldcards = DB_get_all_hand($me);
2193 $oldcards = mysort($oldcards,$gametype);
2195 foreach($oldcards as $card)
2196 display_card($card,$PREF['cardset']);
2198 /* display hands of everyone else */
2199 $userids = DB_get_all_userid_by_gameid($gameid);
2200 foreach($userids as $user)
2202 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2208 $name = DB_get_name('userid',$user);
2209 $oldcards = DB_get_all_hand($userhash);
2210 $oldcards = mysort($oldcards,$gametype);
2211 echo "$name's cards were: <br />\n";
2212 foreach($oldcards as $card)
2213 display_card($card,$PREF['cardset']);
2227 if( sizeof($messages) )
2229 echo "\n<div class=\"message\">\n";
2230 foreach($messages as $message)
2232 echo " <div>$message <div>close</div> </div>\n";
2237 /****************************
2238 * commit commentCall to DB *
2239 ****************************/
2241 if($commentCall != '')
2243 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2247 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2249 /***********************************************
2250 * Comments, re/contra calls, user menu
2251 ***********************************************/
2254 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2257 echo "<div class=\"gameinfo\">\n";
2259 /* get time from the last action of the game */
2260 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
2261 $gameend = time() - strtotime($r[0]);
2264 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2266 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2270 if($gamestatus == 'play' )
2272 $myparty = DB_get_party_by_hash($me);
2273 output_form_calls($me,$myparty);
2276 /* play-card button */
2277 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2279 echo ' <input type="submit" value="'._('submit')."\" />\n";
2282 /* has this hand been played by others? */
2283 $other_game_ids = DB_played_by_others($gameid);
2284 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2286 $mypos = DB_get_pos_by_hash($me);
2287 echo " <p>See how other played the same hand: \n";
2288 foreach($other_game_ids as $id)
2290 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2291 $othername = DB_get_name('hash',$otherhash);
2292 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2297 echo "</div>\n\n"; /* end gameinfo */
2299 /* make sure that we don't show the notes to the wrong person
2300 * (e.g. other people looking at an old game)
2302 if( $mystatus != 'gameover' ||
2303 ( $mystatus == 'gameover' &&
2304 isset($_SESSION['id']) &&
2305 $myid == $_SESSION['id']))
2306 output_user_notes($myid,$gameid,$mystatus);
2310 /*********************************
2312 *********************************/
2314 $gamestatus = DB_get_game_status_by_gameid($gameid);
2315 if($mystatus=='gameover' &&
2316 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2317 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2319 $session = DB_get_session_by_gameid($gameid);
2320 $result = DB_query('SELECT id,create_date FROM Game'.
2321 " WHERE session=$session".
2322 ' ORDER BY create_date DESC'.
2326 $r = DB_fetch_array($result);
2328 if(!$session || $gameid==$r[0])
2330 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2331 $names = DB_get_all_names_by_gameid($gameid);
2332 $type = DB_get_gametype_by_gameid($gameid);
2336 $solo = DB_get_solo_by_gameid($gameid);
2338 if($solo!='silent') /* repeat game with same first player */
2339 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2340 else /* rotate normally */
2341 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2343 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2344 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2345 else /* rotate normally */
2346 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);