<?php /* make sure that we are not called from outside the scripts, * use a variable defined in config.php to check this */ if(!isset($HOST)) exit; /* calling game.php only makes sense when we give it a hash for a game */ if(!myisset('me')) { echo "Hmm, you really shouldn't mess with the urls.<br />\n"; return; } $me = $_REQUEST['me']; /* Ok, got a hash, but is it valid? */ $myid = DB_get_userid('hash',$me); if(!$myid) { echo "Can't find you in the database, please check the url.<br />\n"; echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>."; return; } global $GAME,$RULES,$CARDS; /* the user has done something, update the timestamp */ if(isset($_SESSION['id'])) DB_update_user_timestamp($_SESSION['id']); /* get some information from the DB */ $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); $myparty = DB_get_party_by_hash($me); $session = DB_get_session_by_gameid($gameid); /* get prefs and save them in a variable*/ $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid); /* get rule set for this game */ $RULES = DB_get_RULES($gameid); /* get some infos about the game */ $gametype = DB_get_gametype_by_gameid($gameid); $gamestatus = DB_get_game_status_by_gameid($gameid); $GT = $gametype; if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); $GT = $gametype.' '.$GT; } /* do we need to worry about Schweinchen? * check gametype and rules * if yes, figure out if someone actually has Schweinchen * save information in $GAME */ $ok=0; if( $gamestatus == 'pre' ) { /* always need to use Schweinchen to figure out for example who has poverty */ $ok=1; } else { /* in a game Schweinchen is not valid in all types of games */ if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' || $gametype=='wedding') if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) ) $ok=1; } /* these are the defaults */ $GAME['schweinchen-who'] = NULL; $GAME['schweinchen-first'] = NULL; $GAME['schweinchen-second'] = NULL; if($ok) { /* need to check for Schweinchen */ for($i=1;$i<5;$i++) { $hash = DB_get_hash_from_game_and_pos($gameid,$i); $cards = DB_get_all_hand($hash); if( in_array('19',$cards) && in_array('20',$cards) ) $GAME['schweinchen-who']=$hash; }; $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */ $GAME['schweinchen-second'] = 0; } /* end check for Schweinchen */ /* set the $CARDS variable, needed for sorting the cards * we set it to normal so that the pre-game phase is handled ok * and later set it to the correct game type that is played */ set_gametype('normal'); /* put everyting in a form */ echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n"; /* handle user notes (only possible while game is running)*/ if( $mystatus!='gameover' ) if(myisset('note')) { $note = $_REQUEST['note']; if($note != '') DB_insert_note($note,$gameid,$myid); }; /* make sure that we don't show the notes to the wrong person * (e.g. other people looking at an old game) */ if( $mystatus != 'gameover' || ( $mystatus == 'gameover' && isset($_SESSION['id']) && $myid == $_SESSION['id'])) output_user_notes($myid,$gameid,$mystatus); /* handle calls, output a comment to show when the call was made */ /* initialize comments */ $comment = ''; /* check for calls, set comment */ if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) { $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); if($myparty=='re') $comment .= "Re"; else if($myparty=='contra') $comment .= "Contra"; } if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me)) { $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); $comment .= "No 90"; } if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me)) { $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); $comment .= "No 60"; } if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me)) { $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); $comment .= "No 30"; } if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) { $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); $comment .= "Zero"; } /* get information needed to submit comment */ $playid = DB_get_current_playid($gameid); /* set comment */ if($comment != '') DB_insert_comment($comment,$playid,$myid); /* clear up */ unset($comment); /* end check for calls */ /* output extra division in case this game is part of a session */ if($session) { echo "<div class=\"session\">\n"; echo " <div class=\"sessionrules\">Rules: "; switch($RULES['dullen']) { case 'none': echo " <img class=\"rulesicon\" alt=\"not ten of hearts\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break; case 'firstwins': echo " <img class=\"rulesicon\" alt=\"ten of hearts\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break; case 'secondwins': echo " <img class=\"rulesicon\" alt=\"second ten of hearts\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break; } switch($RULES['schweinchen']) { case 'none': echo " <img class=\"rulesicon\" alt=\"no schweinchen\" ". "src=\"pics/button/no-schweinchen.png\"/>\n"; break; case 'both': echo " <img class=\"rulesicon\" alt=\"two schweinchen \" ". "src=\"pics/button/two-schweinchen.png\"/>\n"; break; case 'second': echo " <img class=\"rulesicon\" alt=\"second schweinchen\" ". "src=\"pics/button/second-schweinchen.png\"/>\n"; break; case 'secondaftercall': echo " <img class=\"rulesicon\" alt=\"second schweinchen after call\" ". "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break; } switch($RULES['call']) { case '1st-own-card': echo " <img class=\"rulesicon\" alt=\"1st-own-card\" src=\"pics/button/1st-own-card.png\"/>\n"; break; case '5th-card': echo " <img class=\"rulesicon\" alt=\"5th-card\" src=\"pics/button/5th-card.png\"/>\n"; break; case '9-cards': echo " <img class=\"rulesicon\" alt=\"9-cards\" src=\"pics/button/9-cards.png\"/>\n"; break; } echo " <div>\n"; echo " 10ofhearts : {$RULES['dullen']} <br />\n"; echo " schweinchen: {$RULES['schweinchen']} <br />\n"; echo " call: {$RULES['call']} <br />\n"; echo " </div>\n </div>\n"; /* show score */ $score = generate_score_table($session); $tmpscore= $score; $finalscore = array_pop($tmpscore); $finalscore = $finalscore['players']; echo " <div class=\"sessionscore\">Score: \n"; foreach($finalscore as $user=>$value) { $name = DB_get_name('userid',$user); echo " ".substr($name,0,2).": $value "; } echo format_score_table_html($score,$myid); echo " </div>\n"; /* figure out which game in a session we are in and link to the previous and next game if possible */ $hashes = DB_get_hashes_by_session($session,$myid); $next = NULL; $i = 1; foreach($hashes as $hash) { if($hash == $me) $j=$i; $i++; $lasthash=$hash; } $i--; if($j>1) $previous = $hashes[$j-2]; else $previous = NULL; if($j<$i) $next = $hashes[$j]; else $next = NULL; if(isset($_SESSION['id']) && $_SESSION['id']==$myid) { if($previous) echo "<a href=\"{$INDEX}?action=game&me=$previous\">previous game</a> \n"; echo "This is game number $j of <a href=\"{$INDEX}?action=game&me=$lasthash\">$i</a> in session $session.\n"; if($next) echo " <a href=\"{$INDEX}?action=game&me=$next\">next game</a> \n"; } else echo "This is game number $j of $i in session $session."; echo "\n</div>\n"; } /* display the table and the names */ display_table(); /* mystatus gets the player through the different stages of a game. * start: does the player want to play? * init: check for sickness * check: check for return values from init * poverty: handle poverty, wait here until all player have reached this state * display sickness and move on to game * play: game in progress * gameover: are we revisiting a game */ switch($mystatus) { case 'start': /* don't ask if user has autosetup set to yest */ $skip = 0; if($PREF['autosetup']=='yes') $skip = 1; if( !myisset('in') && !$skip) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); break; } else { /* check the result, if player wants to join, got next stage, else cancel game */ if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ $message = "Hello, \n\n". "the game has been canceled due to the request of one of the players.\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $To = DB_get_email('userid',$user); mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ DB_cancel_game($me); break; } else { /* user wants to join the game */ /* move on to the next stage, * no break statement to immediately go to the next stage */ DB_set_hand_status_by_hash($me,'init'); /* check if everyone has reached this stage, send out email */ $userids = DB_get_all_userid_by_gameid($gameid); $ok = 1; foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); if($userstat!='init') { /* whos turn is it? */ DB_set_player_by_gameid($gameid,$user); $ok = 0; break; } }; if($ok) { /* all done, send out email unless this player is the startplayer */ $startplayer = DB_get_startplayer_by_gameid($gameid); if($mypos == $startplayer) { /* do nothing, go to next stage */ } else { /* email startplayer */ /* $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); */ } } } } case 'init': /* here we ask the player if he is sick */ $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); if(!myisset('solo','wedding','poverty','nines') ) { /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ echo "\n<ul class=\"tricks\">\n"; echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". " <div class=\"trick\" id=\"trick0\">\n"; for($pos=1;$pos<5;$pos++) { $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); $userid = DB_get_userid('gameid-position',$gameid,$pos); $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); if($userstatus=='start' || $userstatus=='init') echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */ else if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */ echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n"; else if($usersick==NULL && $pos<=$mypos) echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n"; } echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/ /* end displaying sickness */ output_check_for_sickness($me,$mycards); echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF['cardset']); echo "</div>\n"; break; } else { /* check if someone selected more than one sickness */ $Nsickness = 0; if($_REQUEST['solo']!='No') $Nsickness++; if($_REQUEST['wedding'] == 'yes') $Nsickness++; if($_REQUEST['poverty'] == 'yes') $Nsickness++; if($_REQUEST['nines'] == 'yes') $Nsickness++; if($Nsickness>1) { echo "<p class=\"message\"> You selected more than one sickness, please go back ". "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>"; echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF['cardset']); echo "</div>\n"; break; } else { /* everything is ok, save what user said and proceed */ echo "<p class=\"message\">Processing what you selected in the last step..."; /* check if this sickness needs to be handled first */ $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */ if( $_REQUEST['solo']!='No' ) { /* user wants to play a solo */ /* store the info in the user's hand info */ DB_set_solo_by_hash($me,$_REQUEST['solo']); DB_set_sickness_by_hash($me,'solo'); echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n"; if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { /* this solo comes first * store info in game table */ DB_set_gametype_by_gameid($gameid,'solo'); DB_set_startplayer_by_gameid($gameid,$mypos); DB_set_solo_by_gameid($gameid,$_REQUEST['solo']); }; } else if($_REQUEST['wedding'] == 'yes') { /* silent solo is set further down */ echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n"; DB_set_sickness_by_hash($me,'wedding'); } else if($_REQUEST['poverty'] == 'yes') { echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n"; DB_set_sickness_by_hash($me,'poverty'); } else if($_REQUEST['nines'] == 'yes') { echo "What? You just don't want to play a game because you have a few nines? Well, if no one". " is playing solo, this game will be canceled.<br />\n"; DB_set_sickness_by_hash($me,'nines'); } echo "</p>\n"; /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'check'); }; }; case 'check': /* here we check what all players said and figure out what game we are playing * this can therefore only be handled once all players finished the last stage */ $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ echo "\n<ul class=\"tricks\">\n"; echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". " <div class=\"trick\" id=\"trick0\">\n"; for($pos=1;$pos<5;$pos++) { $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); $userid = DB_get_userid('gameid-position',$gameid,$pos); $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); if($userstatus=='start' || $userstatus=='init') echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */ else if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */ echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n"; else echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n"; } echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/ /* end displaying sickness */ echo "<div class=\"message\">\n"; echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>"; /* check if everyone has reached this stage */ $userids = DB_get_all_userid_by_gameid($gameid); $ok = 1; foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); if($userstat!='check') { $ok = 0; DB_set_player_by_gameid($gameid,$user); break; } }; if(!$ok) { echo "<p>This step can only be handled after everyone finished the last step. ". "Seems like this is not the case, so you need to wait a bit... ". "you will get an email once that is the case, please use the link in ". "that email to continue the game.</p></div>"; /* display cards, if player was just at the init-phase he will still see the cards from there * we can put this one here, since the last player to finish the init state won't get here and * will still see his card anyway from the init-phase */ if($mystatus=='check') { /* show cards */ echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF['cardset']); echo "</div>\n"; } break; } else { /* Ok, everyone finished the init-phase, time to figure out what game we * are playing, in case there are any solos this already * will have the correct information in it */ echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>"; $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* check for sickness */ $nines = 0; $poverty = 0; $wedding = 0; $solo = 0; foreach($userids as $user) { $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); if($usersick == 'nines') { $nines = $user; break; /* no need to check for other poverties, since only solo can win and that is already set */ } else if($usersick == 'poverty') $poverty++; else if($usersick == 'wedding') $wedding=$user; else if($usersick == 'solo') $solo++; } /* now check which sickness comes first and set the gametype to it */ if($gametype == 'solo') { /* do nothing */ } else if($nines) { /* cancel game */ /* TODO: should we keep statistics of this? */ $message = "Hello, \n\n". " the game has been canceled because ".DB_get_name('userid',$nines). " has five or more nines and nobody is playing solo.\n\n". " To redeal either start a new game or, in case the game was part of a tournament, \n". " go to the last game and use the link at the bottom of the page to redeal."; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $To = DB_get_email('userid',$user); mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ DB_cancel_game($me); echo "The game has been canceled because ".DB_get_name('userid',$nines). " has five or more nines and nobody is playing solo.\n"; return; } else if($poverty==1) /* one person has poverty */ { DB_set_gametype_by_gameid($gameid,'poverty'); $gametype = 'poverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); if($firstsick == 'poverty') DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ } } else if($poverty==2) /* two people have poverty */ { DB_set_gametype_by_gameid($gameid,'dpoverty'); $gametype = 'dpoverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); if($firstsick == 'poverty') { $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); if($secondsick == 'poverty') DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ } else DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ } } else if($wedding> 0) { DB_set_gametype_by_gameid($gameid,'wedding'); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ echo "<p> Got it :)</p>"; /* loop over all players, set re/contra if possible and start the game if possible */ $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $userid) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); switch($gametype) { case 'solo': /* are we the solo player? set us to re, else set us to contra */ $pos = DB_get_pos_by_hash($userhash); if($pos == $startplayer) DB_set_party_by_hash($userhash,'re'); else DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; case 'wedding': /* set person with the wedding to re, do the rest during the game */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); if($usersick == 'wedding') DB_set_party_by_hash($userhash,'re'); else DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; case 'normal': $hand = DB_get_all_hand($userhash); if(in_array('3',$hand)||in_array('4',$hand)) DB_set_party_by_hash($userhash,'re'); else DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; case 'poverty': case 'dpoverty': /* set person with poverty to play status */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); if($usersick == 'poverty') DB_set_hand_status_by_hash($userhash,'play'); /* set status of first player to be asked to poverty */ $who = DB_get_sickness_by_gameid($gameid); if($who > 6) $who= $who/10; /* in case we have dpoverty */ $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$userid) DB_set_hand_status_by_hash($userhash,'poverty'); } } /* check for silent solo, set game type to solo in this case */ $gametype = DB_get_gametype_by_gameid($gameid); $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $userid) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); if($gametype=='normal') { $userhand = DB_get_all_hand($userhash); if(check_wedding($userhand)) { /* normal game type and player has both queens -> silent solo */ /* keep startplayer, just set gametype to silent solo */ DB_set_gametype_by_gameid($gameid,'solo'); DB_set_solo_by_gameid($gameid,'silent'); } } } /* send out email to first player or poverty person*/ if($gametype!='poverty' && $gametype!='dpoverty') { $startplayer = DB_get_startplayer_by_gameid($gameid); $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); if($hash!=$me) { if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); } } else echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n"; } else { /* set status of first player to be asked to poverty */ $who = DB_get_sickness_by_gameid($gameid); if($who > 6) $who= $who/10; /* in case we have dpoverty */ $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$myid) echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n"; else { $email = DB_get_email('position-gameid',$who,$gameid); $whohash = DB_get_hash_from_game_and_pos($gameid,$who); DB_set_player_by_gameid($gameid,$whoid); if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email player for poverty */ $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ; mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message); } } } echo "</div>\n"; break; } case 'poverty': /* user only gets here in a poverty game, several things have to be handled here: * A) ask, if user wants to take trump * yes-> take trump, * poverty: set re/contra * dpoverty: first time: set re, send email to second player * second time: set contra * poverty: set status of other players to 'play' * set status to play in case 0 trump * no -> set status to play, * ask next player or cancle the game if no more players * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set) * ask to give cards back, set status to play, once player has 12 cards * * it is easier to check B) first */ set_gametype($gametype); /* this sets the $CARDS variable */ $myparty = DB_get_party_by_hash($me); /* the following is part B) of whats needs to be done) /* check if user wants to give cards back */ if(myisset('exchange')) { $exchange = $_REQUEST['exchange']; $partnerhash = DB_get_partner_hash_by_hash($me); $partnerid = DB_get_userid('hash',$partnerhash); $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid); /* if exchange is set to a value>0, exchange that card back to the partner */ if($exchange >0) { $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'". " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange)); DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand); }; } /* update hand */ $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); /* output pre-game trick in case user reloads, * only needs to be done when a team has been formed */ if($myparty=='re' || $myparty=='contra') { echo "\n<ul class=\"tricks\">\n"; echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; $mygametype = DB_get_gametype_by_gameid($gameid); echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". " <div class=\"trick\" id=\"trick0\">\n"; /* get information so show the cards that have been handed over in a poverty game */ output_exchanged_cards(); echo " </div>\n </li>\n"; /* end div trick, end li trick */ } /* end output pre-game trick */ /* check if user need to give more cards back */ if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12) { echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n"; $type='exchange'; echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_link_card($card,$PREF['cardset'],$type); echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n"; echo "</div>\n"; } else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12) { /* user is done, ready to play */ DB_set_hand_status_by_hash($me,'play'); /* email start player */ $startplayer = DB_get_startplayer_by_gameid($gameid); $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); if($hash!=$me) { if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); } } else echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n"; } /* the following is part A) of what needs to be done */ if(!myisset('trump')) { if(!$myparty) { echo "<div class=\"poverty\">\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); $userparty = DB_get_party_by_hash($userhash); if($usersick=='poverty' && !$userparty) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $cards = DB_get_hand($hash); /* count trump */ $nrtrump = 0; foreach($cards as $card) if($card<27) $nrtrump++; echo "Player $name has $nrtrump trump. Do you want to take them?". "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n"; } } echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n"; echo "</div><div>\n"; echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF['cardset']); echo "</div></div>\n"; } break; } else { $trump = $_REQUEST['trump']; if($trump=='no') { /* user doesn't want to take trump */ DB_set_hand_status_by_hash($me,'play'); /* set next player who needs to be asked and email him*/ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); /* don't ask people who have poverty */ $next=1; if($firstsick=='poverty') { if($secondsick=='poverty') $next=3; else $next=2; } if($gametype=='dpoverty') { $next=999; /* need to cancel for sure, since both would need to take the trump */ } /* no more people to ask, need to cancel the game */ if($mypos+$next>4) { $message = "Hello, \n\n". "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $To = DB_get_email('userid',$user); mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); } /* delete everything from the dB */ DB_cancel_game($me); echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>"; return; } else { /* email next player, set his status to poverty */ $To = DB_get_email('position-gameid',$mypos+$next,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); $userid = DB_get_userid('email',$To); DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); } } else { /* player wants to take trump, change cards */ /* user wants to take trump */ $trump = $_REQUEST['trump']; $userhand = DB_get_handid('gameid-userid',$gameid,$trump); $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump); /* remember which cards were handed over*/ $partnerhand = DB_get_all_hand($userhash); foreach ($partnerhand as $card) if($card<27) DB_add_exchanged_card($card,$userhand,$myhand); /* copy trump from player A to B */ $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); /* reload cards */ $mycards = DB_get_hand($me); /* set re/contra */ if($gametype=='poverty') { $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($hash==$userhash||$hash==$me) { DB_set_party_by_hash($hash,'re'); } else { DB_set_party_by_hash($hash,'contra'); DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */ } } /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/ if(count($mycards)==12) { DB_set_hand_status_by_hash($me,'play'); } } else /*dpoverty*/ { /* has the re party already been set?*/ $re_set=0; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $party = DB_get_party_by_hash($hash); if($party=='re') $re_set=1; } if($re_set) { DB_set_party_by_hash($me,'contra'); DB_set_party_by_hash($userhash,'contra'); } else { DB_set_party_by_hash($me,'re'); DB_set_party_by_hash($userhash,'re'); /* send out email to second non-poverty player */ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); $next=1; if($firstsick=='poverty') if($secondsick=='poverty') $next=3; else $next=2; if($mypos+$next>4) echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n"; $To = DB_get_email('position-gameid',$mypos+$next,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); $userid = DB_get_userid('email',$To); DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message); } } echo "<div class=\"message\"> Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n"; } } echo "</div>"; break; case 'play': case 'gameover': /* both entries here, so that the tricks are visible for both. * in case of 'play' there is a break later that skips the last part */ /* check if all players are ready to play, * if so, send out email to the startplayer * only need to do this if the game hasn't started yet */ $gamestatus = DB_get_game_status_by_gameid($gameid); if($gamestatus == 'pre') { $ok = 1; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid); if($userstatus !='play' && $userstatus!='gameover') { $ok = 0; DB_set_player_by_gameid($gameid,$user); break; } } if($ok) { /* only set this after all poverty, etc. are handled*/ DB_set_game_status_by_gameid($gameid,'play'); /* email startplayer */ $startplayer = DB_get_startplayer_by_gameid($gameid); $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); } } } /* figure out what kind of game we are playing, * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'], * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes'] * accordingly */ $gametype = DB_get_gametype_by_gameid($gameid); $GT = $gametype; if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); if($gametype=='silent') $GT = 'normal'; else $GT = $gametype.' '.$GT; } else $gametype = 'normal'; set_gametype($gametype); /* this sets the $CARDS variable */ /* get some infos about the game, need to reset this, since it might have changed */ $gamestatus = DB_get_game_status_by_gameid($gameid); /* has the game started? No, then just wait here...*/ if($gamestatus == 'pre') { echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ". "You need to wait for the others. Just wait for an email. </p>"; $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF['cardset']); echo "</div>\n"; break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ } /* get time from the last action of the game */ $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); $gameend = time() - strtotime($r[0]); /* handle comments in case player didn't play a card, allow comments a week after the end of the game */ if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) if(myisset('comment')) { $comment = $_REQUEST['comment']; $playid = DB_get_current_playid($gameid); if($comment != '') DB_insert_comment($comment,$playid,$myid); }; /* get everything relevant to display the tricks */ $result = DB_query("SELECT Hand_Card.card_id as card,". " Hand.position as position,". " Play.sequence as sequence, ". " Trick.id, ". " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')". " SEPARATOR '\n' ), ". " Play.create_date, ". " Hand.user_id ". "FROM Trick ". "LEFT JOIN Play ON Trick.id=Play.trick_id ". "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". "LEFT JOIN Comment ON Play.id=Comment.play_id ". "LEFT JOIN User On User.id=Comment.user_id ". "WHERE Trick.game_id='".$gameid."' ". "GROUP BY Trick.id, sequence ". "ORDER BY Trick.id, sequence ASC"); $trickNR = 0; $lasttrick = DB_get_max_trickid($gameid); $play = array(); /* needed to calculate winner later */ $seq = 1; $pos = DB_get_startplayer_by_gameid($gameid)-1; $firstcard = ''; /* first card in a trick */ echo "\n<ul class=\"tricks\">\n"; echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; /* output vorbehalte */ $mygametype = DB_get_gametype_by_gameid($gameid); if($mygametype != 'normal' && $mygametype != 'silent') /* only show when needed */ { echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". " <div class=\"trick\" id=\"trick0\">\n"; /* get information so show the cards that have been handed over in a poverty game */ output_exchanged_cards(); echo " </div>\n </li>\n"; /* end div trick, end li trick */ } /* output tricks */ while($r = DB_fetch_array($result)) { $pos = $r[1]; $seq = $r[2]; $trick = $r[3]; $comment = $r[4]; $user = $r[6]; /* count number of tricks */ if($seq==1) $trickNR++; /* check if first schweinchen has been played */ if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) ) if(!$GAME['schweinchen-first']) $GAME['schweinchen-first'] = 1; /* playing the first fox */ else $GAME['schweinchen-second'] = 1; /* this must be the second fox */ /* save card to be able to find the winner of the trick later */ $play[$seq] = array('card'=>$r[0],'pos'=>$pos); if($seq==1) { /* first card in a trick, output some html */ if($trick!=$lasttrick) { /* start of an old trick? */ echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n". " <div class=\"trick\" id=\"trick".$trickNR."\">\n". " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; } else if($trick==$lasttrick) { /* start of a last trick? */ echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n". " <div class=\"trick\" id=\"trick".$trickNR."\">\n". " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; }; /* remember first card, so that we are able to check, what cards can be played */ $firstcard = $r[0]; }; /* display card */ echo " <div class=\"card".($pos-1)."\">\n"; /* display comments */ if($comment!='') echo " <span class=\"comment\">".$comment."</span>\n"; echo ' '; display_card($r[0],$PREF['cardset']); echo " </div>\n"; /* end div card */ /* end of trick? */ if($seq==4) { echo " </div>\n </li>\n"; /* end div trick, end li trick */ } } /* whos turn is it? */ if($seq==4) { $winner = get_winner($play,$gametype); /* returns the position */ $next = $winner; $firstcard = ''; /* new trick, no first card */ } else { $next = $pos+1; if($next==5) $next = 1; } /* my turn?, display cards as links, ask for comments*/ if(DB_get_pos_by_hash($me) == $next) $myturn = 1; else $myturn = 0; /* do we want to play a card? */ if(myisset('card') && $myturn) { $card = $_REQUEST['card']; $handid = DB_get_handid('hash',$me); $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */ /* check if we have card and that we haven't played it yet*/ /* set played in hand_card to true where hand_id and card_id*/ $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ". "hand_id='$handid' AND card_id=".DB_quote_smart($card)); $handcardid = $r[0]; if($handcardid) /* everything ok, play card */ { /* update Game timestamp */ DB_update_game_timestamp($gameid); /* mark card as played */ DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=". DB_quote_smart($card)); /* get trick id or start new trick */ $a = DB_get_current_trickid($gameid); $trickid = $a[0]; $sequence = $a[1]; $tricknr = $a[2]; $playid = DB_play_card($trickid,$handcardid,$sequence); /* check special output for schweinchen in case in case a fox is being played * check for correct rules, etc. has already been done */ if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) ) { if(!$GAME['schweinchen-first']) $GAME['schweinchen-first'] = 1; /* playing the first fox */ else $GAME['schweinchen-second'] = 1; /* this must be the second fox */ if( $RULES['schweinchen']=='both' || ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )|| ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 && (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )) ) { DB_insert_comment('Schweinchen! ',$playid,$myid); $commentSchweinchen = 'Schweinchen! '; } if ($debug) echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />'; } /* if sequence == 4 check who one in case of wedding */ if($sequence == 4 && $GT == 'wedding') { /* is wedding resolve */ $resolved = DB_get_sickness_by_gameid($gameid); if($resolved<0) { /* who has wedding */ $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); if($usersick == 'wedding') $whosick = $user; } /* who won the trick */ $play = DB_get_cards_by_trick($trickid); $winner = get_winner($play,$gametype); /* returns the position */ $winnerid = DB_get_userid('gameid-position',$gameid,$winner); /* is tricknr <=3 */ if($tricknr <=3 && $winnerid!=$whosick) { /* set resolved at tricknr*/ $resolved = DB_set_sickness_by_gameid($gameid,$tricknr); /* set partner */ $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid); DB_set_party_by_hash($whash,'re'); } if($tricknr == 3 && $winnerid==$whosick) { /* set resolved at tricknr*/ $resolved = DB_set_sickness_by_gameid($gameid,'3'); } } } /* if sequence == 4, set winner of the trick, count points and set the next player */ if($sequence==4) { $play = DB_get_cards_by_trick($trickid); $winner = get_winner($play,$gametype); /* returns the position */ /* check if someone caught a fox */ /* first check if we should account for solos at all, * since it doesn't make sense in some games */ $ok = 0; /* fox shouldn't be counted */ if(DB_get_gametype_by_gameid($gameid)=='solo') { $solo = DB_get_solo_by_gameid($gameid); if($solo == 'trump' || $solo == 'silent') $ok = 1; /* for trump solos and silent solos, foxes are ok */ } else $ok = 1; /* for all other games (not solos) foxes are ok too */ if($ok==1) foreach($play as $played) { if ( $played['card']==19 || $played['card']==20 ) if ($played['pos']!= $winner ) { /* possible caught a fox, check party */ $uid1 = DB_get_userid('gameid-position',$gameid,$winner); $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']); $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2); if($party1 != $party2) DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')"); } } /* check for karlchen (jack of clubs in the last trick)*/ /* same as for foxes, karlchen doesn't always make sense * check what kind of game it is and set karlchen accordingly */ $ok = 1; /* default: karlchen should be accounted for */ if($tricknr != 12 ) $ok = 0; /* Karlchen works only in the last trick */ if($ok && DB_get_gametype_by_gameid($gameid)=='solo' ) { $solo = DB_get_solo_by_gameid($gameid); if($solo == 'trumpless' || $solo == 'jack' || $solo == 'queen' ) $ok = 0; /* no Karlchen in these solos */ } if($ok) foreach($play as $played) if ( $played['card']==11 || $played['card']==12 ) if ($played['pos'] == $winner ) { /* possible caught a fox, check party */ $uid1 = DB_get_userid('gameid-position',$gameid,$winner); $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')"); } /* check for doppelopf (>40 points)*/ $points = 0; foreach($play as $played) { $points += DB_get_card_value_by_cardid($played['card']); } if($points > 39) { $uid1 = DB_get_userid('gameid-position',$gameid,$winner); $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')"); } if($winner>0) DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'"); else echo "ERROR during scoring"; if($debug) echo "DEBUG: position $winner won the trick <br />"; /* who is the next player? */ $next = $winner; } else { $next = DB_get_pos_by_hash($me)+1; } if($next==5) $next=1; /* check for coment */ if(myisset('comment')) { $comment = $_REQUEST['comment']; if($comment != '') DB_insert_comment($comment,$playid,$myid); if($commentSchweinchen) $comment = $commentSchweinchen . $comment; }; /* display played card */ $pos = DB_get_pos_by_hash($me); if($sequence==1) { echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n". " <div class=\"trick\" id=\"trick".($tricknr)."\">\n". " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; } echo " <div class=\"card".($pos-1)."\">\n "; /* display comments */ display_card($card,$PREF['cardset']); if($comment!='') echo "\n <span class=\"comment\"> ".$comment."</span>\n"; echo " </div>\n"; echo " </div>\n </li>\n"; /* end div trick, end li trick */ /*check if we still have cards left, else set status to gameover */ if(sizeof(DB_get_hand($me))==0) { DB_set_hand_status_by_hash($me,'gameover'); $mystatus = 'gameover'; } /* if all players are done, set game status to game over, * get the points of the last trick and send out an email * to all players */ $userids = DB_get_all_userid_by_gameid($gameid); $done=1; foreach($userids as $user) if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover') $done=0; if($done) DB_set_game_status_by_gameid($gameid,'gameover'); /* email next player, if game is still running */ if(DB_get_game_status_by_gameid($gameid)=='play') { $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); $email = DB_get_email('hash',$next_hash); $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n". "It's your turn now.\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ; if( DB_get_email_pref_by_uid($who)!='emailaddict' ) mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message); } else /* send out final email */ { /* individual score */ $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand". " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". " LEFT JOIN User ON User.id=Hand.user_id". " LEFT JOIN Play ON Trick.id=Play.trick_id". " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". " LEFT JOIN Card ON Card.id=Hand_Card.card_id". " WHERE Hand.game_id='$gameid'". " GROUP BY User.fullname" ); $message = "The game is over. Thanks for playing :)\n"; $message .= "Final score:\n"; while( $r = DB_fetch_array($result) ) $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n"; $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". " LEFT JOIN User ON User.id=Hand.user_id". " LEFT JOIN Play ON Trick.id=Play.trick_id". " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". " LEFT JOIN Card ON Card.id=Hand_Card.card_id". " WHERE Hand.game_id='$gameid'". " GROUP BY Hand.party" ); $message .= "\nTotals:\n"; $re = 0; $contra = 0; while( $r = DB_fetch_array($result) ) { $message .= " ".$r[0]." ".$r[1]."\n"; if($r[0] == 're') $re = $r[1]; else if($r[0] == 'contra') $contra = $r[1]; } /* * save score in database * */ /* get calls from re/contra */ $call_re = NULL; $call_contra = NULL; foreach($userids as $user) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $call = DB_get_call_by_hash($hash); $party = DB_get_party_by_hash($hash); if($call!=NULL) { $call = (int) $call; if($party=='re') { if($call_re==NULL) $call_re = $call; else if( $call < $call_re) $call_re = $call; } else if($party=='contra') { if($call_contra==NULL) $call_contra = $call; else if( $call < $call_contra) $call_contra = $call; } } } /* figure out who one */ $winning_party = NULL; if($call_re == NULL && $call_contra==NULL) { /* nobody made a call, so it's easy to figure out who won */ if($re>120) $winning_party='re'; else $winning_party='contra'; } else { /* if one party makes a call, they only win, iff they make enough points * if only one party made a call, the other one wins, * if the first one didn't make it */ if($call_re) { $offset = 120 - $call_re; if($call_re == 0) $offset--; /* since we use a > in the next equation */ if($re > 120+$offset) $winning_party='re'; else if ($call_contra == NULL ) $winning_party='contra'; } if($call_contra) { $offset = 120 - $call_contra; if($call_contra == 0) $offset--; /* since we use a > in the next equation */ if($contra > 120+$offset) $winning_party='contra'; else if ($call_re == NULL ) $winning_party='re'; } } /* one point for each call of the other party in case the other party didn't win * and one point each in case the party made more than points than one of the calls */ if($winning_party!='contra' && $call_contra!=NULL) { for( $p=$call_contra;$p<=120; $p+=30 ) { DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')"); } for( $p=$call_contra; $p<120; $p+=30) { if( $re >= $p ) DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')"); } } if($winning_party!='re' and $call_re!=NULL) { for( $p=$call_re;$p<=120; $p+=30 ) { DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')"); } for( $p=$call_re; $p<120; $p+=30) { if( $contra>=$p ) DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')"); } } /* point in case contra won */ if($winning_party=='contra') { DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')"); } /* one point each for winning and each 30 points + calls */ if($winning_party=='re') { foreach(array(120,150,180,210,240) as $p) { $offset = 0; if($p==240 || $call_contra!=NULL) $offset = 1; if($re>$p-$offset) DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')"); } /* re called something and won */ foreach(array(0,30,60,90,120) as $p) { if($call_re!=NULL && $call_re<$p+1) DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')"); } } else if( $winning_party=='contra') { foreach(array(120,150,180,210,240) as $p) { $offset = 0; if($p==240 || $call_re!=NULL) $offset = 1; if($contra>$p-$offset) DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')"); } /* re called something and won */ foreach(array(0,30,60,90,120) as $p) { if($call_contra!=NULL && $call_contra<$p+1) DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')"); } } /* add score points to email */ $message .= "\n"; $Tpoint = 0; $message .= " Points Re: \n"; $queryresult = DB_query("SELECT score FROM Score ". " WHERE game_id=$gameid AND party='re'". " "); while($r = DB_fetch_array($queryresult) ) { $message .= " ".$r[0]."\n"; $Tpoint ++; } $message .= " Points Contra: \n"; $queryresult = DB_query("SELECT score FROM Score ". " WHERE game_id=$gameid AND party='contra'". " "); while($r = DB_fetch_array($queryresult) ) { $message .= " ".$r[0]."\n"; $Tpoint --; } $message .= " Total Points (from the Re point of view): $Tpoint\n"; $message .= "\n"; $session = DB_get_session_by_gameid($gameid); $score = generate_score_table($session); $message .= "Score Table:\n"; $message .= format_score_table_ascii($score); $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n"; /* send out final email */ $all = array(); foreach($userids as $user) { $all[] = DB_get_email('userid',$user); /* add links for all players */ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $name = DB_get_name('userid',$user); $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ; $message .= $link; } $To = implode(",",$all); $message .= "\n\n (you can use reply all on this email to reach all the players.)\n"; mymail($To,$EmailName."Game over (game ".DB_format_gameid($gameid).") ",$message); } } else { echo "can't find that card?! <br />\n"; } } else if(myisset('card') && !$myturn ) { echo "please wait until it's your turn! <br />\n"; } if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) ) echo " </div>\n </li>\n"; /* end div trick, end li trick */ /* display points in case game is over */ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) { echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n". " <div class=\"trick\" id=\"trick13\">\n"; /* add pic for re/contra " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/ $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand". " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". " LEFT JOIN User ON User.id=Hand.user_id". " LEFT JOIN Play ON Trick.id=Play.trick_id". " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". " LEFT JOIN Card ON Card.id=Hand_Card.card_id". " WHERE Hand.game_id='$gameid'". " GROUP BY User.fullname" ); while( $r = DB_fetch_array($result)) echo " <div class=\"card".($r[3]-1)."\">\n". " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n". " </div>\n"; /* display totals */ $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". " LEFT JOIN User ON User.id=Hand.user_id". " LEFT JOIN Play ON Trick.id=Play.trick_id". " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". " LEFT JOIN Card ON Card.id=Hand_Card.card_id". " WHERE Hand.game_id='$gameid'". " GROUP BY Hand.party" ); echo "<div class=\"total\">\n Totals:<br />\n"; while( $r = DB_fetch_array($result)) echo " ".$r[0]." ".$r[1]."<br />\n"; $queryresult = DB_query("SELECT timediff(mod_date,create_date) ". " FROM Game WHERE id='$gameid'"); $r = DB_fetch_array($queryresult); echo " <p>This game took ".$r[0]." hours.</p>\n"; echo " <div class=\"re\">\n Points Re: <br />\n"; $queryresult = DB_query("SELECT score FROM Score ". " WHERE game_id=$gameid AND party='re'". " "); while($r = DB_fetch_array($queryresult) ) echo " ".$r[0]."<br />\n"; echo " </div>\n"; echo " <div class=\"contra\">\n Points Contra: <br />\n"; $queryresult = DB_query("SELECT score FROM Score ". " WHERE game_id=$gameid AND party='contra'". " "); while($r = DB_fetch_array($queryresult) ) echo " ".$r[0]."<br />\n"; echo " </div>\n"; echo "</div>\n"; echo " </div>\n </li>\n"; /* end div trick, end li trick */ } echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">prev</a></li>\n"; echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">next</a></li>\n"; echo "</ul>\n"; /* end ul tricks*/ $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); echo "<div class=\"mycards\">\n"; if($myturn && !myisset('card') && $mystatus=='play' ) { echo "Hello ".$myname.", it's your turn! <br />\n"; echo "Your cards are: <br />\n"; /* do we have to follow suite? */ $followsuit = 0; if(have_suit($mycards,$firstcard)) $followsuit = 1; foreach($mycards as $card) { /* display only cards that the player is allowed to play as links, the rest just display normal * also check if we have both schweinchen, in that case only display on of them as playable */ if( ($followsuit && !same_type($card,$firstcard)) || ( (int)($card)==19 && !$GAME['schweinchen-first'] && ($RULES['schweinchen']=='second'|| ( $RULES['schweinchen']=='secondaftercall' && (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))) && $GAME['schweinchen-who']==$me ) ) display_card($card,$PREF['cardset']); else display_link_card($card,$PREF['cardset']); } } else if($mystatus=='play' ) { echo "Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF['cardset']); } else if($mystatus=='gameover') { $oldcards = DB_get_all_hand($me); $oldcards = mysort($oldcards,$gametype); echo "Your cards were: <br />\n"; foreach($oldcards as $card) display_card($card,$PREF['cardset']); $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($userhash!=$me) { echo "<br />"; $name = DB_get_name('userid',$user); $oldcards = DB_get_all_hand($userhash); $oldcards = mysort($oldcards,$gametype); echo "$name's cards were: <br />\n"; foreach($oldcards as $card) display_card($card,$PREF['cardset']); } }; } echo "</div>\n"; /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ if($mystatus=='play') break; /* the following happens only when the gamestatus is 'gameover' */ /* check if game is over, display results */ if(DB_get_game_status_by_gameid($gameid)=='play') { echo "The game is over for you.. other people still need to play though"; } break; default: myerror("error in testing the status"); } /* output other games where it is the users turn * make sure that the people looking at old games don't see the wrong games here */ if( $mystatus != 'gameover' ) display_user_menu($myid); else if( $mystatus == 'gameover' && isset($_SESSION['id']) ) { display_user_menu($_SESSION['id']); } else { echo "<div class=\"usermenu\">\n"; echo "It's your turn in these games:<br />\n"; echo "Please log in to see this information.\n"; echo "</div>\n"; } /* display rule set for this game */ echo "<div class=\"gameinfo\">\n"; if($gamestatus == 'play' ) { $myparty = DB_get_party_by_hash($me); output_form_calls($me,$myparty); } /* get time from the last action of the game */ $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); $gameend = time() - strtotime($r[0]); if($gamestatus == 'play' || $gameend < 60*60*24*7) { echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n"; } echo "<input type=\"submit\" value=\"submit\" />\n"; /* has this hand been played by others? */ $other_game_ids = DB_played_by_others($gameid); if(sizeof($other_game_ids)>0 && $mystatus=='gameover') { $mypos = DB_get_pos_by_hash($me); echo "<p>See how other played the same hand: <br />\n"; foreach($other_game_ids as $id) { $otherhash = DB_get_hash_from_game_and_pos($id,$mypos); $othername = DB_get_name('hash',$otherhash); echo "<a href=\"$INDEX?action=game&me=$otherhash\">$othername</a><br />"; } echo "</p>\n"; } echo "</div>\n"; echo "</form>\n"; if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' && isset($_SESSION['id']) && $_SESSION['id']==$myid) { $session = DB_get_session_by_gameid($gameid); $result = DB_query("SELECT id,create_date FROM Game". " WHERE session=$session". " ORDER BY create_date DESC". " LIMIT 1"); $r = -1; if($result) $r = DB_fetch_array($result); if(!$session || $gameid==$r[0]) { /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ $names = DB_get_all_names_by_gameid($gameid); $type = DB_get_gametype_by_gameid($gameid); if($type=='solo') { $solo = DB_get_solo_by_gameid($gameid); if($solo!='silent') /* repeat game with same first player */ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); else /* rotate normally */ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } else /* rotate normally */ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } } ?>