\n"; output_footer(); DB_close(); exit(); } $me = $_REQUEST["me"]; /* test for valid ID */ $myid = DB_get_userid('hash',$me); if(!$myid) { echo "Can't find you in the database, please check the url.
\n"; echo "perhaps the game has been canceled, check by login in here."; output_footer(); DB_close(); exit(); } /* user might get here by clicking on the link in an email, so session might not be set */ if(isset($_SESSION["name"])) output_status($_SESSION["name"]); /* the user had done something, update the timestamp */ DB_update_user_timestamp($myid); /* get some information from the DB */ $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); $session = DB_get_session_by_gameid($gameid); /* get prefs and save them */ DB_get_PREF($myid); /* get rule set for this game */ $result = mysql_query("SELECT * FROM Rulesets". " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". " WHERE Game.id='$gameid'" ); $r = mysql_fetch_array($result,MYSQL_NUM); $RULES["dullen"] = $r[2]; $RULES["schweinchen"] = $r[3]; $RULES["call"] = $r[4]; /* get some infos about the game */ $gametype = DB_get_gametype_by_gameid($gameid); $gamestatus = DB_get_game_status_by_gameid($gameid); $GT = $gametype; if($gametype=="solo") { $gametype = DB_get_solo_by_gameid($gameid); $GT = $gametype." ".$GT; } /* does anyone have both foxes */ $GAME["schweinchen"]=0; for($i=1;$i<5;$i++) { $hash = DB_get_hash_from_game_and_pos($gameid,$i); $cards = DB_get_all_hand($hash); if( in_array("19",$cards) && in_array("20",$cards) ) { $GAME["schweinchen"]=1; $GAME["schweinchen-who"]=$hash; } }; /* put everyting in a form */ echo "
\n"; /* output game */ /* output extra division in case this game is part of a session */ if($session) { echo "
\n". "This game is part of session $session: \n"; $hashes = DB_get_hashes_by_session($session,$myid); $i = 1; foreach($hashes as $hash) { if($hash == $me) echo "$i \n"; else echo "$i \n"; $i++; } echo "
\n"; } /* display the table and the names */ display_table(); /* mystatus gets the player through the different stages of a game. * start: does the player want to play? * init: check for sickness * check: check for return values from init * poverty: handle poverty, wait here until all player have reached this state * display sickness and move on to game * play: game in progress * gameover: are we revisiting a game */ switch($mystatus) { case 'start': if( !myisset("in") ) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); break; } else { /* check the result, if player wants to join, got next stage, else cancel game */ if($_REQUEST["in"] == "no") { /* cancel the game */ $message = "Hello, \n\n". "the game has been canceled due to the request of one of the players.\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $To = DB_get_email('userid',$user); mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ DB_cancel_game($me); break; } else { /* user wants to join the game */ /* move on to the next stage, * no break statement to immediately go to the next stage */ DB_set_hand_status_by_hash($me,'init'); /* check if everyone has reached this stage, send out email */ $userids = DB_get_all_userid_by_gameid($gameid); $ok = 1; foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); if($userstat!='init') { /* whos turn is it? */ DB_set_player_by_gameid($gameid,$user); $ok = 0; } }; if($ok) { /* all done, send out email unless this player is the startplayer */ $startplayer = DB_get_startplayer_by_gameid($gameid); if($mypos == $startplayer) { /* do nothing, go to next stage */ } else { /* email startplayer */ /* $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); */ } } } } case 'init': $mycards = DB_get_hand($me); sort($mycards); output_check_for_sickness($me,$mycards); echo "

Your cards are:
\n"; foreach($mycards as $card) display_card($card,$PREF["cardset"]); echo "

\n"; /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'check'); break; case 'check': /* ok, user is in the game, saw his cards and selected his vorbehalt * so first we check what he selected */ if(!myisset("solo","wedding","poverty","nines") ) { /* all these variables have a pre-selected default, * so we should never get here, * unless a user tries to cheat ;) * can also happen if user reloads the page! */ echo "

You need to answer the questions.

"; DB_set_hand_status_by_hash($me,'init'); } else { /* check if someone selected more than one vorbehalt */ $Nvorbehalt = 0; if($_REQUEST["solo"]!="No") $Nvorbehalt++; if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; if($_REQUEST["nines"] == "yes") $Nvorbehalt++; if($Nvorbehalt>1) { echo "

You selected more than one vorbehalt, please go back ". "and answer the question again.

"; DB_set_hand_status_by_hash($me,'init'); } else { echo "

Processing what you selected in the last step..."; /* check if this sickness needs to be handled first */ $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); if( $_REQUEST["solo"]!="No") { /* user wants to play a solo */ /* store the info in the user's hand info */ DB_set_solo_by_hash($me,$_REQUEST["solo"]); DB_set_sickness_by_hash($me,"solo"); echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; if($gametype == "solo" && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { /* this solo comes first * store info in game table */ DB_set_gametype_by_gameid($gameid,"solo"); DB_set_startplayer_by_gameid($gameid,$mypos); DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); }; } else if($_REQUEST["wedding"] == "yes") { /* TODO: add silent solo somewhere*/ echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; DB_set_sickness_by_hash($me,"wedding"); } else if($_REQUEST["poverty"] == "yes") { echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; DB_set_sickness_by_hash($me,"poverty"); } else if($_REQUEST["nines"] == "yes") { echo "What? You just don't want to play a game because you have a few nines? Well, if no one". " is playing solo, this game will be canceled.
\n"; DB_set_sickness_by_hash($me,"nines"); } echo " Ok, done with checking, please go to the next step of the setup.

"; /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'poverty'); /* check if everyone has reached this stage, send out email */ $userids = DB_get_all_userid_by_gameid($gameid); $ok = 1; foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); if($userstat!='poverty' && $userstat!='play') { $ok = 0; DB_set_player_by_gameid($gameid,$user); } }; if($ok) { /* reset player = everyone has to do something now */ DB_set_player_by_gameid($gameid,NULL); foreach($userids as $user) { $To = DB_get_email('userid',$user); $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($userhash != $me) { $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". "please visit this link now to continue: \n". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); } }; }; }; }; break; case 'poverty': /* here we need to check if there is a solo or some other form of sickness. * If so, which one is the most important one * set that one in the Game table * tell people about it. */ echo "
\n"; echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; /* check if everyone has reached this stage */ $userids = DB_get_all_userid_by_gameid($gameid); $ok = 1; foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); if($userstat!='poverty' && $userstat!='play') $ok = 0; }; if(!$ok) { echo "This step can only be handled after everyone finished the last step. ". "Seems like this is not the case, so you need to wait a bit... ". "you will get an email once that is the case, please use the link in ". "that email to continue the game.
"; } else { echo "Everyone has finished checking their cards, let's see what they said...
"; /* check what kind of game we are playing, in case there are any solos this already *will have the correct information in it */ $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* check for different sickness and just output a general info */ $nines = 0; $poverty = 0; $wedding = 0; $solo = 0; foreach($userids as $user) { $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); if($usersick == 'nines') { $nines = $user; echo "$name has a Vorbehalt.
"; break; } else if($usersick == 'poverty') { $poverty++; echo "$name has a Vorbehalt.
"; } else if($usersick == 'wedding') { $wedding=$user; echo "$name has a Vorbehalt.
" ; } else if($usersick == 'solo') { $solo++; echo "$name has a Vorbehalt.
" ; } } /* now check which sickness comes first and set the gametype to it */ if($gametype == "solo") { /* do nothing */ } else if($nines) { /* cancel game */ /* TODO: should we keep statistics of this? */ $message = "Hello, \n\n". " the game has been canceled because ".DB_get_name('userid',$nines). " has five or more nines and nobody is playing solo.\n\n". " To redeal either start a new game or, in case the game was part of a tournament, \n". " go to the last game and use the link at the bottom of the page to redeal."; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $To = DB_get_email('userid',$user); mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ DB_cancel_game($me); echo "The game has been canceled because ".DB_get_name('userid',$nines). " has five or more nines and nobody is playing solo.\n"; output_footer(); DB_close(); exit(); } else if($poverty==1) /* one person has poverty */ { DB_set_gametype_by_gameid($gameid,"poverty"); $gametype = "poverty"; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); if($firstsick == "poverty") DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ } } else if($poverty==2) /* two people have poverty */ { DB_set_gametype_by_gameid($gameid,"dpoverty"); $gametype = "dpoverty"; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); if($firstsick == "poverty") { $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); if($secondsick == "poverty") DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ } else DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ } } else if($wedding> 0) { DB_set_gametype_by_gameid($gameid,"wedding"); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ $gametype = "wedding"; }; echo "
\n"; /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) * output what kind of game we have */ $poverty = 0; foreach($userids as $user) { /* userids are sorted by position... * so output whatever the first one has, then whatever the next one has * stop when the sickness is the same as the gametype */ $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); if($usersick) echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */ if($usersick=="poverty") $poverty++; if($usersick == "wedding" && $gametype =="wedding") break; if($usersick == "poverty" && $gametype =="poverty") break; if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) break; if($usersick == "solo" && $gametype =="solo") break; }; /* output Schweinchen in case the rules need it */ if( $gametype != "solo") if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen.
"; echo "
\n"; /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ switch($gametype) { case "solo": /* are we the solo player? set us to re, else set us to contra */ $pos = DB_get_pos_by_hash($me); if($pos == $startplayer) DB_set_party_by_hash($me,"re"); else DB_set_party_by_hash($me,"contra"); DB_set_hand_status_by_hash($me,'play'); break; case "wedding": /* set person with the wedding to re, do the rest during the game */ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); if($usersick == "wedding") DB_set_party_by_hash($me,"re"); else DB_set_party_by_hash($me,"contra"); echo "Whoever will make the first trick will be on the re team.
\n"; echo " Ok, the game can start now, please finish the setup.
"; DB_set_hand_status_by_hash($me,'play'); break; case "normal": $hand = DB_get_all_hand($me); if(in_array('3',$hand)||in_array('4',$hand)) DB_set_party_by_hash($me,"re"); else DB_set_party_by_hash($me,"contra"); DB_set_hand_status_by_hash($me,'play'); break; case "poverty": case "dpoverty": /* check if poverty resolved (e.g. DB.Game who set to NULL) * yes? =>trump was taken, start game; break; */ $who = DB_get_sickness_by_gameid($gameid); if($who<0) { /* trump has been taken */ DB_set_hand_status_by_hash($me,'play'); break; }; if($who>9) /*= two people still have trump on the table*/ $add = 10; else $add = 1; /* check if we are being asked now * no? display wait message, e.g. player X is asked at the moment */ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) { /* user doesn't want to take trump */ /* set next player who needs to be asked */ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); if($firstsick=="poverty") { if($secondsick=="poverty") DB_set_sickness_by_gameid($gameid,$who+$add*3); else DB_set_sickness_by_gameid($gameid,$who+$add*2); } else DB_set_sickness_by_gameid($gameid,$who+$add); /* email next player */ $who = DB_get_sickness_by_gameid($gameid); if($who>9) $who = $who/10; if($who<=4) { $To = DB_get_email('position-gameid',$who,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$who); $userid = DB_get_userid('email',$To); DB_set_player_by_gameid($gameid,$userid); $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); } /* this user is done */ DB_set_hand_status_by_hash($me,'play'); break; } else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) { /* user wants to take trump */ $trump = $_REQUEST["trump"]; /* get hand id for user $trump */ $userhand = DB_get_handid('gameid-userid',$gameid,$trump); /* copy trump from player A to B */ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); /* add hidden button with trump in it to get to the next point */ echo "
\n"; echo " \n"; echo " \n"; echo " \n"; echo "
\n"; } else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) { $trump = $_REQUEST["trump"]; $exchange = $_REQUEST["exchange"]; $userhand = DB_get_handid('gameid-userid',$gameid,$trump); /* if exchange is set to a value>0, exchange that card back to user $trump */ if($exchange >0) { $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". " WHERE hand_id='$myhand' AND card_id='$exchange'" ); }; /* if number of cards == 12, set status to play for both users */ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); $r = mysql_fetch_array($result,MYSQL_NUM); if(!$r) { myerror("error in poverty"); die(); }; if($r[0]==12) { if($gametype=="poverty" || $who<9) { DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ } else /* reduce poverty count by one, that is go to single digits $who */ { $add = 1; $who = $who/10; /* whom to ask next */ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); if($firstsick!="poverty") DB_set_sickness_by_gameid($gameid,$who+$add); else { if($secondsick!="poverty") DB_set_sickness_by_gameid($gameid,$who+$add*2); else DB_set_sickness_by_gameid($gameid,$who+$add*3); }; /* email next player */ $who = DB_get_sickness_by_gameid($gameid); if($who<=4) { $To = DB_get_email('position-gameid',$who,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$who); $userid = DB_get_userid('email',$To); DB_set_player_by_gameid($gameid,$userid); $message = "Someone has poverty, it's your turn to decide, ". "if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); } } /* this user is done */ DB_set_hand_status_by_hash($me,'play'); /* and so is his partner */ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); DB_set_hand_status_by_hash($hash,'play'); /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ $re_set = 0; foreach($userids as $user) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); $party = DB_get_party_by_hash($userhash); if($party=="re") $re_set = 1; } if($re_set) { DB_set_party_by_hash($me,"contra"); DB_set_party_by_hash($hash,"contra"); } else { foreach($userids as $user) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($userhash==$hash||$userhash==$me) DB_set_party_by_hash($userhash,"re"); else DB_set_party_by_hash($userhash,"contra"); } } break; } else { /* else show all trump, have lowest card pre-selected, have hidden setting for */ echo "
you need to get rid of a few cards
\n"; set_gametype($gametype); /* this sets the $CARDS variable */ $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); $type="exchange"; echo "
Your cards are:
\n"; foreach($mycards as $card) display_link_card($card,$PREF["cardset"],$type); echo " \n"; echo " \n"; echo "
\n"; } } else if($who == $mypos || $who == $mypos*10) { echo "
\n"; foreach($userids as $user) { $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); if($usersick=="poverty") { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $cards = DB_get_hand($hash); $nrtrump = count_trump($cards); /* count trump */ if($nrtrump<4) echo "Player $name has $nrtrump trump. Do you want to take them?". "yes
\n"; } } echo "No,way I take those trump...
\n"; echo "
\n"; echo "Your cards are:
\n"; $mycards = DB_get_hand($me); sort($mycards); echo "

Your cards are:
\n"; foreach($mycards as $card) display_card($card,$PREF["cardset"]); echo "

\n"; } else { $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); if($mysick=="poverty") echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; else echo "it's not your turn yet to decide if you want to take the trump or not."; } }; /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ $who = DB_get_sickness_by_gameid($gameid); if($who==5 || $who==50) { $message = "Hello, \n\n". "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $To = DB_get_email('userid',$user); mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); } /* delete everything from the dB */ DB_cancel_game($me); echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; output_footer(); DB_close(); exit(); } /* check if all players are ready to play */ $ok = 1; foreach($userids as $user) if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') { $ok = 0; DB_set_player_by_gameid($gameid,$user); } if($ok) { /* only set this after all poverty, etc. are handled*/ DB_set_game_status_by_gameid($gameid,'play'); /* email startplayer */ $startplayer = DB_get_startplayer_by_gameid($gameid); $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") { /* email startplayer) */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); } else echo " Please, start the game.
"; } else echo "\n
"; } echo "
\n"; break; case 'play': case 'gameover': /* both entries here, so that the tricks are visible for both. * in case of 'play' there is a break later that skips the last part */ /* figure out what kind of game we are playing, * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] * accordingly */ $gametype = DB_get_gametype_by_gameid($gameid); $GT = $gametype; if($gametype=="solo") { $gametype = DB_get_solo_by_gameid($gameid); $GT = $gametype." ".$GT; } else $gametype = "normal"; set_gametype($gametype); /* this sets the $CARDS variable */ /* get some infos about the game */ $gamestatus = DB_get_game_status_by_gameid($gameid); /* has the game started? No, then just wait here...*/ if($gamestatus == 'pre') { echo "

You finished the setup, but not everyone else finished it... ". "You need to wait for the others. Just wait for an email.

"; break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ } /* get time from the last action of the game */ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); $r = mysql_fetch_array($result,MYSQL_NUM); $gameend = time() - strtotime($r[0]); /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) if(myisset("comment")) { $comment = $_REQUEST["comment"]; $playid = DB_get_current_playid($gameid); if($comment != "") DB_insert_comment($comment,$playid,$myid); }; /* handle notes in case player didn't play a card, allow notes only during a game */ if( (!myisset("card") && $mystatus=='play') ) if(myisset("note")) { $note = $_REQUEST["note"]; if($note != "") DB_insert_note($note,$gameid,$myid); }; /* get everything relevant to display the tricks */ $result = mysql_query("SELECT Hand_Card.card_id as card,". " Hand.position as position,". " Play.sequence as sequence, ". " Trick.id, ". " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". " SEPARATOR '\n' ), ". " Play.create_date, ". " Hand.user_id ". "FROM Trick ". "LEFT JOIN Play ON Trick.id=Play.trick_id ". "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". "LEFT JOIN Comment ON Play.id=Comment.play_id ". "LEFT JOIN User On User.id=Comment.user_id ". "WHERE Trick.game_id='".$gameid."' ". "GROUP BY Trick.id, sequence ". "ORDER BY Trick.id, sequence ASC"); $trickNR = 1; $lasttrick = DB_get_max_trickid($gameid); $play = array(); /* needed to calculate winner later */ $seq = 1; $pos = DB_get_startplayer_by_gameid($gameid)-1; $firstcard = ""; /* first card in a trick */ echo "\n\n"; /* end ul tricks*/ echo "
Personal notes:
\n"; $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); foreach($notes as $note) echo "$note
\n"; echo "Insert note:\n"; echo "
\n"; $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); echo "
\n"; if($myturn && !myisset("card") && $mystatus=='play' ) { echo "Hello ".$myname.", it's your turn!
\n"; echo "Your cards are:
\n"; /* do we have to follow suite? */ $followsuit = 0; if(have_suit($mycards,$firstcard)) $followsuit = 1; foreach($mycards as $card) { if($followsuit && !same_type($card,$firstcard)) display_card($card,$PREF["cardset"]); else display_link_card($card,$PREF["cardset"]); } } else if($mystatus=='play' ) { echo "Your cards are:
\n"; foreach($mycards as $card) display_card($card,$PREF["cardset"]); } else if($mystatus=='gameover') { $oldcards = DB_get_all_hand($me); $oldcards = mysort($oldcards,$gametype); echo "Your cards were:
\n"; foreach($oldcards as $card) display_card($card,$PREF["cardset"]); $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($userhash!=$me) { echo "
"; $name = DB_get_name('userid',$user); $oldcards = DB_get_all_hand($userhash); $oldcards = mysort($oldcards,$gametype); echo "$name's cards were:
\n"; foreach($oldcards as $card) display_card($card,$PREF["cardset"]); } }; } echo "
\n"; /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ if($mystatus=='play') break; /* the following happens only when the gamestatus is 'gameover' */ /* check if game is over, display results */ if(DB_get_game_status_by_gameid($gameid)=='play') { echo "The game is over for you.. other people still need to play though"; } else { $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". " LEFT JOIN User ON User.id=Hand.user_id". " LEFT JOIN Play ON Trick.id=Play.trick_id". " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". " LEFT JOIN Card ON Card.id=Hand_Card.card_id". " WHERE Hand.game_id='$gameid'". " GROUP BY Hand.party" ); echo "
Totals:
\n"; while( $r = mysql_fetch_array($result,MYSQL_NUM)) echo " ".$r[0]." ".$r[1]."
\n"; $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ". " FROM Game WHERE id='$gameid'"); $r = mysql_fetch_array($queryresult,MYSQL_NUM); echo "

This game took ".$r[0]." hours.

"; echo "
\n Points Re:
\n"; $queryresult = mysql_query("SELECT score FROM Score ". " WHERE game_id=$gameid AND party='re'". " "); while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) echo " ".$r[0]."
\n"; echo "
\n"; echo "
\n Points Contra:
\n"; $queryresult = mysql_query("SELECT score FROM Score ". " WHERE game_id=$gameid AND party='contra'". " "); while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) echo " ".$r[0]."
\n"; echo "
\n"; echo "
\n"; } break; default: myerror("error in testing the status"); } /* output left menu */ display_user_menu(); /* output right menu */ /* display rule set for this game */ echo "
\n"; if($gamestatus != 'pre') echo " Gametype: $GT
\n"; echo "Rules:
\n"; echo "10ofhearts : ".$RULES["dullen"] ."
\n"; echo "schweinchen: ".$RULES["schweinchen"] ."
\n"; echo "call: ".$RULES["call"] ."
\n"; echo "
\n"; if($gamestatus == 'play' ) output_form_calls($me); /* get time from the last action of the game */ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); $r = mysql_fetch_array($result,MYSQL_NUM); $gameend = time() - strtotime($r[0]); if($gamestatus == 'play' || $gameend < 60*60*24*7) { echo "
\nA short comment:\n"; echo "
"; } echo "\n
\n"; $session = DB_get_session_by_gameid($gameid); $score = generate_score_table($session); echo $score; echo "
\n"; echo "
\n"; if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) { $session = DB_get_session_by_gameid($gameid); $result = mysql_query("SELECT id,create_date FROM Game". " WHERE session=$session". " ORDER BY create_date DESC". " LIMIT 1"); $r = -1; if($result) $r = mysql_fetch_array($result,MYSQL_NUM); if(!$session || $gameid==$r[0]) { /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ $names = DB_get_all_names_by_gameid($gameid); $type = DB_get_gametype_by_gameid($gameid); if($type=="solo") output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); else output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } } output_footer(); DB_close(); exit(); ?>