Age | Commit message (Collapse) | Author | Files | Lines |
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now all games are scored. Rules can be looked up in the wiki.
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when a game gets cancled new games use that game_id in the DB which can mess up the ordering of sessions. fixed now.
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check online
all emails saying: it's your turn can be turned off now by a user preference
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added a few statistics to an extra page, still not completely done, but already working
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INSTALL files
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a table will be shown now for score keeping.
fox, karlchen and dokos are accounted for
normal win, calling something and winning should be accounted for
still missing:
both parties call or one party calls and doesn't acchieve it's goal
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moved some css from inline to the style sheet, some linebreaks, etc.
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no the prog checks and sends the player back to the questionary, before it wasn't clear to the user which vorbehalt would be used (e.g. wedding or poverty)
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several people could start a followup game (or one person hitting reload) and several games were started. Now the prog checks if there is already an active game.
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there was still a lot of text that wasn't aligned yet. Still not perfect, but much better than before ;)
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they second fox always became the highest trump, even if the two
foxes where not on the same hand.
Also: every fox led to a comment:"schweinchen".
Both fixed now.
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centered now in x, but not in y, therefore scaling doesn't work nicely yet
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added some newlines and spaces
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centered table, moved menus to correct place (this also fixed
a bug that still showed that it was your turn in a game after
you moved) and some other small changes.
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if a player hasn't moved for a week a reminder email can be send out.
only one per day is possible, tracking in the db
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right menu
the re/contra, etc. box showed up after a user finished the setup, changed it so that
it now only shows up after the game has started.
The input form for comments after a game has finished was still in the card area, moved
it to the right game menu.
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mixed finished games, started games and games in progress into one table
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a bit more html on the user page and the session are displayed differently now.
Also fixed a few small html errors, moved the link for new games into the menu
and probably some small things I don't remember right now ;)
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games are now ordered by sessions, also fixed a typo
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game setup
fixed last commit.
for new games, the table is now shown and one can select the place people are sitting
better.
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don't use gameid, but use session.gamenumber instead. needs this for tournaments later.
new games will get a session number now by default.
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added another trick as trick13 that displays the final score. Also moved the
played card to show up as a normal card and not in the middle of the table anymore.
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table is also shown during setup of the game
user menu on the left, game menu on the right
user menu shows games in which you have to move
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the ini_set method didn't seem to work for some reason.
Setting the From in the header does work though
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started cleanup on index.php. trying to move as much out of index.php
as possible to make it easier to read.
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moved error checking into a function and made working on the database a config.php
option
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updated footer to point to the new git repository
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old numbers got reused, but more than once for the same people
should be fixed now.
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to change your password you needed your old password, the recovery
password didn't work, which made it hard to change it, in case you
forgot your old password... fixed
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you can call re/contra, etc. now even if it is not your turn.
Also fixed rule where you can say 90 with 9 cards, etc. so that
you need to say 120 to say 90, 90 to say 60, etc.
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used php session, so that people can actually log in and out
and linking from one page to another can be done easily without
using form to send the password as a hidden parameter over the
net all the time
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people complained about too many solos ;) so I changed
from the standard php random generator to a better one.
Not sure if that solves the problem though ;)
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the session and the trick menu didn't use the full width of the screen,
because they were cut off by the floating divs on the left
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forgot to check in an if-clause if the player was still playing or if the game was already over
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you can now also comment, if it is not your turn,
and up to 7 days after the game finished.
doubled size of comments too
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had a wrong GROUP BY SQL statement in the code.
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just a few small things
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if a user hits reload during the questions for the vorbehalt, the server
printed an error message and the game could not continue. Now this is detected
and the user is send back to the right page during the setup and can continue normally.
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howto redeal
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new icons for trump solo and spade solo
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DB querry was missing a column
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use the database now to add up points, cleaned up the code a bit (counting
points was done in different places), don't use score table for points from cards any more
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$call wasn't added everywhere where a new ruleset was defined;
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email and name can be defined in config.php. Errors are send to that email address.
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the server should now correctly dispaly who need to do a move
during the setup.
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Added a simple form of password recovery. The user gets send an email
with the new password, which is valid for 24h. The user can request a
maximum of 5 passwords within 24h to prevent filling up the database
with garbage.
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used php.ini to set the return address for emails.
fixed typo in variable that prevented sending of emails at the end of the game
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re/contra/120...0 and wedding now have icons
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cleaned up the code and corrected some typos
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